q1w2e3r4 Level 1 of the Dungeon [Shop] Keihic's Weapon Shoppe a +0 long sword (45 gold) a +1 spear of venom (137 gold) a +0 dagger (26 gold) a +0 quarterstaff (65 gold) a +0 hand axe (39 gold) a +4 vampiric whip (383 gold) a +0 mace (39 gold) a +0 club (6 gold) a +0 trident (45 gold) (0, 0, D:1) a +0 club (0, 11, D:1) a frilled lizard corpse (skeletalised by now) (29, 6, D:1) a hobgoblin skeleton (30, 13, D:1) a frilled lizard corpse (skeletalised by now) (39, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 24, D:1) a quokka skeleton (42, -8, D:1) a +0 short sword (42, 15, D:1) a +0 club (42, 16, D:1) 5 stones a +0 short sword a ball python skeleton a kobold skeleton (46, 23, D:1) a +0 leather armour (51, -2, D:1) a hobgoblin corpse (skeletalised by now) (52, 32, D:1) a bat skeleton (56, 3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Nixkoust's Antique Weapon Emporium a +0 dagger (44 gold) a +0 falchion (66 gold) a +0 rapier (121 gold) a +0 trident (77 gold) a +0 quarterstaff (110 gold) a +0 short sword (66 gold) a +0 hand axe (66 gold) [Shop] Ifadduc's Armour Boutique a +0 buckler (45 gold) the +8 chain mail "Ymouguqu" {Fly rC- Regen+ Stlth+} (509 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 helmet of the End {rPois MP+8 Ice} (381 gold) rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Ice: It increases the power of your Ice spells. It cannot be enchanted further. a +2 robe of positive energy (149 gold) a +0 ring mail (40 gold) a +1 ring mail of fire resistance (160 gold) a +0 leather armour (20 gold) [Shop] Omedumi's Assorted Antiques a +0 whip (77 gold) a +1 dagger of pain (372 gold) a scroll of fear (124 gold) a potion of resistance (310 gold) a quill talisman (310 gold) a lightning rod (4/4) (1240 gold) a wand of charming (8) (595 gold) the +4 scimitar of Righteous Fury {antimagic, Fly Str+4 Int-3 SInv} (1655 gold) Fly: It grants you flight. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (124 gold) [Shop] Kiyxt's Weapon Emporium the +10 trident of Subterfuge {pain, rC+ Int+2 SInv Stlth+} (1090 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. 2 throwing nets (78 gold) a +0 whip (32 gold) the +1 trident of Lies {spect, +Blink rC+ rN++ Stlth-} (569 gold) +Blink: It lets you blink. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 rapier of speed (305 gold) a +0 morningstar (78 gold) a +0 sling (19 gold) a +0 quarterstaff (65 gold) (7, 5, D:2) a +0 club (10, 6, D:2) a bat corpse (skeletalised by now) (18, 20, D:2) a +0 dagger (20, 46, D:2) a +0 club (32, 50, D:2) a +0 barding (35, 25, D:2) a hobgoblin skeleton (37, -4, D:2) a hobgoblin corpse (skeletalised by now) (37, 7, D:2) a +2 whip of draining 2 stones a kobold skeleton (51, 48, D:2) a +0 dagger (55, 22, D:2) a +0 ring mail Level 3 of the Dungeon (3, 5, D:3) a +0 dagger (3, 8, D:3) a +0 dagger (3, 16, D:3) a +0 club 3 stones (7, 0, D:3) a frilled lizard skeleton (14, 21, D:3) an adder corpse (skeletalised by now) (15, -7, D:3) 2 boomerangs (18, 0, D:3) a +0 whip 3 stones a kobold skeleton (21, 19, D:3) a +0 club (21, 35, D:3) a +0 cloak (23, -15, D:3) an adder corpse (skeletalised by now) (25, 14, D:3) a water moccasin corpse (skeletalised by now) (29, 18, D:3) a +0 dagger a +0 ring mail (33, -5, D:3) a +0 club an orc corpse (skeletalised by now) (34, -5, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc skeleton an orc skeleton (34, 32, D:3) a +0 hand axe of freezing a +0 leather armour (35, -5, D:3) a +0 whip of holy wrath an orc skeleton (35, -4, D:3) a +0 whip a +0 leather armour an orc skeleton (35, -2, D:3) a +0 trident a +0 chain mail an orc skeleton (35, 1, D:3) a +0 war axe a +0 leather armour (35, 21, D:3) a ball python skeleton (36, 2, D:3) a +0 sling (38, 1, D:3) a +0 leather armour Level 4 of the Dungeon (1, 26, D:4) a +0 dagger (5, 27, D:4) a +0 leather armour (11, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (37, -3, D:4) a +0 robe (40, 14, D:4) a +0 scimitar (46, 3, D:4) a +0 dagger (47, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (47, 0, D:4) a +0 club (48, -1, D:4) a +0 dagger (55, 1, D:4) a +0 quarterstaff Level 5 of the Dungeon (2, 11, D:5) a +3 scythe a +0 robe (7, 21, D:5) a parchment of Tukima's Dance (10, -30, D:5) a +0 dagger (18, 8, D:5) an iguana skeleton (19, -18, D:5) a black bear skeleton (31, 17, D:5) a +0 leather armour (36, -25, D:5) 6 boomerangs (37, -7, D:5) a +0 dagger (47, -2, D:5) a +0 leather armour a +0 flail an orc skeleton (47, 2, D:5) a +0 sling (48, 8, D:5) a +0 ring mail (52, -8, D:5) a +0 trident (53, -7, D:5) a +0 dagger a +0 robe a +0 robe a +0 devious dagger an orc skeleton an orc skeleton (59, -20, D:5) a +0 mace (61, -20, D:5) a +0 giant club an ogre skeleton (72, 9, D:5) an inkwell talisman Level 6 of the Dungeon (12, -3, D:6) a +0 spear (19, -17, D:6) an adder corpse (19, 5, D:6) a +0 falchion (24, -34, D:6) a +0 whip a gnoll corpse (25, -33, D:6) a +0 giant spiked club (still there?) a +0 whip (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a curare-tipped dart (still there?) a +0 giant club (still there?) an ogre corpse (still there?) a gnoll corpse (still there?) a kobold corpse (still there?) an ogre corpse (still there?)