Seeded DCSS version 0.35-a0-1242-gca86a876de (webtiles) character file. Game seed: 80077414 (custom seed) 65 pym505 the Trooper (level 3, -13/26 (29) HPs) Began as a Demonspawn Chaos Knight on Oct 7, 2026. Mangled by a chaos spawn (14 damage) ... summoned by Xom ... on level 2 of the Dungeon. The game lasted 00:01:09 (1581 turns). pym505 the Trooper (Demonspawn Chaos Knight) Turns: 1581, Time: 00:01:10 HP: -13/26 (29) AC: 0 Str: 14 XL: 3 Next: 91% MP: 3/3 EV: 13 Int: 12 God: Gold: 148 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . (100%) - Teeth rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +2 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn %: no passive effects @: pig-form, drained, very quick A: very fast, weak attacks, no casting, small, powered by death 1, (deformed body), teleportitis 1 a: no special abilities You were on level 2 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 148 gold pieces. Inventory: Armour a - a +2 leather armour (melded) c - a +0 helmet Jewellery b - a ring of willpower Scrolls s - a scroll of butterflies c - a scroll of summoning {unknown} i - 2 scrolls of identify e - a scroll of enchant armour {unknown} Skills: + Level 3.5 Fighting + Level 2.4 Armour + Level 1.8 Dodging + Level 3.2 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 0% N/A 69% 3 Hailstorm Conj/Ice 0% 3d5 69% 3 Iskenderun's Battlesphe Conj/Frge 0% 2d7 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. You regenerate a little health from kills. (Armour fits poorly on your strangely shaped body.) You are occasionally teleported next to monsters. Message History The chaos spawn is lightly wounded. The chaos spawn closely misses you. You barely miss the chaos spawn. The chaos spawn is lightly wounded. The chaos spawn barely misses you. You closely miss the chaos spawn. The chaos spawn is lightly wounded. The chaos spawn closely misses you. You hit the chaos spawn. The chaos spawn is moderately wounded. The chaos spawn headbutts you! You are engulfed in flames! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The chaos spawn gores you. You turn into a filthy swine. Your +2 leather armour melds into your body. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the chaos spawn but do no damage. The chaos spawn is moderately wounded. The chaos spawn misses you. The chaos spawn attacks as it pursues you! The chaos spawn closely misses you. The chaos spawn attacks as it pursues you! The chaos spawn bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The chaos spawn sears you! Ouch! That really hurt! You die... #.####...####.###.######## #............## ##........ ######.#####..###.######## #.# ##.#.#.###### #.####...........# ### #### #.......##..####.# ##.## ...# #.#####.###.# ##.####.#.## ...#####.# #.###.###...##.###.# .........# ##.4a..>.......## ##. ...#####.# #............##.###.# ..<......# #.####.#.#..####.#.## ########.# #.###..#.##.## ##.## #.# #......#.##..####.# #.# #..#.....†........# ##.## #..#.#.#.#...###### ##...###..##..#.#..## #.#...##..###.#.#.## You could see a chaos spawn (summoned). Vanquished Creatures 4 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms A quokka (D:1) 5 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) 8 goblins 2 kobolds (D:1) 7 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Demonspawn Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 45 | D:1 | Fell from the grace of Xom 79 | D:1 | Reached skill level 1 in Dodging 164 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 164 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 400 | D:1 | XOM: give mutation 400 | D:1 | Gained mutation: You are occasionally teleported next to | monsters. [Xom's mischief] 662 | D:2 | Reached XP level 3. HP: 18/29 MP: 3/3 871 | D:2 | XOM: give mutations 871 | D:2 | Gained mutation: You are frail. (-10% HP) [Xom's mischief] 871 | D:2 | Lost mutation: You are frail. (-10% HP) [Xom's mischief] 971 | D:2 | XOM: summons 1 hostile chaos creature 1155 | D:2 | XOM: draining 1244 | D:2 | XOM: give mutation 1244 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [Xom's mischief] 1408 | D:2 | XOM: summons 1 hostile chaos creature 1409 | D:2 | Encountered a swamp drake 1441 | D:2 | HP: 1/26 [swamp drake[Xom] (12)] 1563 | D:2 | XOM: summons 1 hostile chaos creature 1564 | D:2 | Encountered a chaos spawn 1581 | D:2 | HP: 1/26 [chaos spawn[Xom] (13)] 1581 | D:2 | Mangled by a chaos spawn Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 | 1.8 Armour | 2 | 2.4 Unarmed Combat | 3 | 3.2 Fighting | | 3.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 124 Melee: Unarmed || 124 Punch || 3 Invoke: Renounce Religion || 1 Drink: Curing || 1 Heal wounds || 1 Read: Identify || 1 Teleportation || 1 Noise || 1 Enchant weapon || 1 Stab: Sleeping || 1 Armour: Leather armour || 93 None || 1 Dodge: Dodged || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1573 | 1548 | 25 | 0 | 1214 | 2 | 786.5 | Dungeon | 1573 | 1548 | 25 | 0 | 1214 | 2 | 786.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 945 daAuts D:1: 627 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Xom | 4 | 0 | 100 | 0 | 0 | 0 | 0 | 0 | 0 | 0 No God | 0 | 449 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+