pym505 Level 1 of the Dungeon (12, 17, D:1) 7 stones (13, -5, D:1) a +0 club (16, -3, D:1) a +0 club (17, 3, D:1) a spore talisman (21, -3, D:1) a +0 club (21, 15, D:1) a +0 leather armour (23, 21, D:1) a staff of conjuration (30, 0, D:1) a ball python skeleton (33, 3, D:1) a +0 club (46, 23, D:1) a hobgoblin corpse (skeletalised by now) (50, 23, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (54, 19, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -17, D:2) a +0 dagger (4, -20, D:2) a +0 leather armour (14, -29, D:2) a rat corpse (skeletalised by now) (21, -10, D:2) a quill talisman (36, -10, D:2) a +0 club (39, -14, D:2) a +0 sling (41, -36, D:2) a +0 whip (44, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (0, 27, D:3) a quokka corpse (skeletalised by now) (1, -1, D:3) a +0 trident a +0 leather armour an orc skeleton (2, -1, D:3) a +0 flail a +0 scale mail an orc skeleton (3, 0, D:3) a +0 hand axe 5 boomerangs a +0 ring mail an orc skeleton (4, -2, D:3) a +0 spear (11, 12, D:3) a frilled lizard skeleton (12, 13, D:3) a +0 club (15, 5, D:3) a rat skeleton (23, 21, D:3) a ball python skeleton (23, 23, D:3) a +0 short sword (26, 27, D:3) a +0 mace (32, 15, D:3) a +0 dagger (40, 23, D:3) a +0 rapier Level 4 of the Dungeon (2, 18, D:4) a serpent talisman (7, 23, D:4) 2 flux baubles (8, -1, D:4) a +0 giant club (9, -3, D:4) a +2 robe of fire resistance a +0 scythe a +0 sling (13, -6, D:4) a +0 dagger (14, -30, D:4) a +0 robe (14, 2, D:4) a +0 scale mail (18, 10, D:4) a +0 rapier (24, -22, D:4) a +0 club (28, -16, D:4) a +0 club a +0 club a goblin skeleton (29, -17, D:4) a +0 scale mail a +0 hand axe (33, -3, D:4) a +0 club (34, -3, D:4) a +1 leather armour of cold resistance a +0 dagger a +0 hand axe a +0 scale mail a +0 short sword a +0 chain mail Level 5 of the Dungeon [Shop] Xesant's General Store a scroll of poison (108 gold) the +6 great sword "Giantslayer" {flame, rElec} (1364 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a wand of flame (9) (170 gold) a sack of spiders (880 gold) a parchment of Hailstorm (193 gold) a sack of spiders (880 gold) (0, 0, D:5) a +0 quarterstaff (1, 1, D:5) a +0 leather armour (5, 4, D:5) a +0 leather armour a +0 rapier (12, 1, D:5) a +0 hammer (13, 1, D:5) a +4 quarterstaff of chaos (24, 1, D:5) a +0 mace (27, 15, D:5) a +0 leather armour (30, -20, D:5) a +0 short sword a +0 leather armour (32, -2, D:5) a +0 hand axe (32, 11, D:5) a scroll of noise (34, 19, D:5) a +4 flail of protection a +0 leather armour (35, -1, D:5) a +0 sling (38, 10, D:5) a parchment of Stone Arrow (45, 16, D:5) a +0 short sword (46, 15, D:5) a +0 flail (49, 11, D:5) a quill talisman (52, -4, D:5) a quill talisman (56, -2, D:5) a +0 shortbow Level 6 of the Dungeon (18, 1, D:6) a +0 helmet (21, -24, D:6) a +0 mace (23, -34, D:6) a +0 dagger (29, -27, D:6) 6 poisoned darts a +0 club a +0 robe (37, -25, D:6) a staff of alchemy (38, -38, D:6) a +0 plate armour (41, -30, D:6) a +0 giant spiked club (43, -33, D:6) a +0 giant club a +0 giant club (45, -30, D:6) a +0 club a +0 leather armour (55, -30, D:6) a +0 dagger a +0 robe (65, -39, D:6) a +0 shortbow Level 7 of the Dungeon (3, 8, D:7) a boomerang (3, 11, D:7) 2 boomerangs (4, 12, D:7) a boomerang (4, 14, D:7) 2 boomerangs (21, -18, D:7) a +2 robe of cold resistance a +1 mace of protection (22, -6, D:7) a +0 robe (23, 9, D:7) a +0 long sword (25, 32, D:7) a +2 leather armour of poison resistance a +0 short sword (26, 31, D:7) a +5 dagger of speed a +0 robe (27, 25, D:7) a +0 club (28, 15, D:7) a +0 hand axe (28, 22, D:7) a +0 dagger (29, 22, D:7) a +0 leather armour a +0 club a +0 short sword (43, 10, D:7) a +0 buckler (46, -1, D:7) a +0 spear a +0 flail (47, -1, D:7) a +0 flail a +0 flail a +0 leather armour a +0 club (49, 0, D:7) a +0 whip (51, -18, D:7) a +2 antimagic dagger (52, -18, D:7) 8 poisoned darts 9 stones a +0 short sword a +0 short sword a +0 whip (53, -18, D:7) 3 stones a +0 dagger a +0 halberd (54, -1, D:7) 3 flux baubles (62, -21, D:7) a staff of necromancy Level 8 of the Dungeon [Shop] Plog's Antique Armour Shop a +1 robe of fire resistance (296 gold) a +4 plate armour of cold resistance (1035 gold) a +2 robe (296 gold) (0, 0, D:8) a +0 robe (4, -32, D:8) the +0 ring mail of Yredelemnul's Whim {Harm +Inv rF+ Will+} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the +1 ring mail of Mir Qour {Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 buckler (11, -26, D:8) a +0 chain mail (12, -26, D:8) a +1 long sword of electrocution (16, -19, D:8) a +0 robe (16, -17, D:8) a +0 robe (18, -32, D:8) a +0 rapier (18, 11, D:8) a +1 demon blade of draining (27, 26, D:8) a +0 quarterstaff (32, -20, D:8) a +0 ring mail (49, 12, D:8) a +0 dagger a +0 robe (49, 13, D:8) a +0 dagger a +0 ring mail (50, 13, D:8) a +0 whip of freezing a +0 robe (51, 13, D:8) a +0 dagger a +0 robe (54, 15, D:8) a +0 flail (56, -2, D:8) a +0 whip (58, -1, D:8) a +0 dagger (61, -1, D:8) a +0 dagger (61, 0, D:8) 5 poisoned darts a +0 scimitar (62, -3, D:8) a +0 scimitar (62, -2, D:8) 8 poisoned darts a +0 whip a +0 leather armour (62, -1, D:8) a +0 short sword of draining (63, -5, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Alic's Antique Weapon Boutique a +0 quarterstaff of rebuke (119 gold) a +0 club (8 gold) a +0 quarterstaff (85 gold) a +1 heavy morningstar (302 gold) a +0 war axe (59 gold) a +0 war axe (59 gold) a +3 morningstar of flaming (472 gold) a +0 sling (25 gold) the +6 rapier "Maeb" {drain, ^Drain rF+ Will++} (1059 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. (0, 0, D:9) a +0 short sword (1, -1, D:9) a +0 dagger a +0 chain mail (1, 0, D:9) a +2 scimitar of protection a +0 plate armour a +0 flail (27, 21, D:9) a +0 whip a +0 whip (29, 22, D:9) a curare-tipped dart {!f} a +0 short sword (31, -11, D:9) a +0 plate armour a +0 hand axe (31, -10, D:9) a +0 hand axe a +0 ring mail a +0 hand axe (31, -8, D:9) a +0 robe a +0 dagger (32, -10, D:9) a +0 shortbow (39, -16, D:9) a +0 flail (43, 1, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Yqeg's Armour Shop the +1 plate armour of Caddeisa {Dex+2} (478 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 helmet of intelligence (231 gold) a +7 plate armour of ponderousness (420 gold) a +2 chain mail of willpower (322 gold) a +3 plate armour of willpower (560 gold) a +1 robe of willpower (180 gold) a +0 cloak of air (301 gold) a +3 plate armour of fire resistance (560 gold) (7, 1, D:10) a +0 leather armour (15, -7, D:10) a +3 halberd a +0 halberd a +0 robe a +0 robe (15, -6, D:10) a +0 long sword a +0 robe (16, -6, D:10) a +0 scimitar a +0 robe (16, -5, D:10) a +0 falchion a +0 robe (22, -8, D:10) a +0 chain mail (22, 25, D:10) a +0 sling (28, 0, D:10) a +0 dire flail a +0 giant club (29, 2, D:10) a +0 orcbow (31, 19, D:10) a +0 ring mail a +0 dagger a +0 plate armour a +0 trident a +0 club (32, 19, D:10) a +0 plate armour a +0 flail a +0 orcbow (32, 20, D:10) a +0 scale mail a +0 flail a +0 short sword a +0 leather armour a +0 whip (33, 0, D:10) a +2 heavy glaive (33, 20, D:10) a +0 plate armour a +0 hand axe (35, 19, D:10) a +0 dagger a +0 flail (37, 19, D:10) a +0 dagger (39, 19, D:10) a +0 hand axe a +0 chain mail a +0 mace (39, 20, D:10) 3 boomerangs a +0 flail (40, 32, D:10) a +0 hand axe a +0 leather armour a +0 club (41, 31, D:10) a +0 club (41, 32, D:10) a +0 mace a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a spore talisman (1, 13, D:11) a +0 giant spiked club a +0 giant club (6, 3, D:11) a +0 giant club a +0 giant club (9, -5, D:11) a parchment of Awaken Armour (13, -7, D:11) a +0 giant club a +0 giant spiked club (15, -23, D:11) a +0 scale mail (23, -30, D:11) a +0 scale mail (29, -1, D:11) a +2 helmet a +1 scale mail (40, -4, D:11) a +0 demon whip of venom (45, -5, D:11) a +0 longbow (47, -25, D:11) a +0 dagger (57, -16, D:11) a +0 shortbow (58, -17, D:11) a +0 orcbow (58, -16, D:11) a +0 shortbow (58, -15, D:11) a +0 orcbow of flaming (59, -16, D:11) a +0 whip a +0 shortbow (60, -20, D:11) a +0 flail (60, -16, D:11) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (60, -15, D:11) a +0 club (60, -12, D:11) a +0 sling Level 12 of the Dungeon [Shop] Jurin's Antique Armour Shop a +2 scale mail of poison resistance (342 gold) an orb of mayhem (209 gold) a +3 scale mail of poison resistance (437 gold) a +1 chain mail of cold resistance (342 gold) a +1 cloak of air (503 gold) (0, 0, D:12) a +0 cloak (3, -23, D:12) 4 large rocks (3, 0, D:12) a +0 scale mail (6, 0, D:12) a +0 cloak (10, 12, D:12) a +0 trident (12, 6, D:12) a +0 whip (13, 5, D:12) a +0 club a +0 whip (13, 6, D:12) a +1 heavy spear a +0 scale mail a +0 kite shield (22, -19, D:12) a +0 ring mail (23, -21, D:12) a +0 mace (28, 20, D:12) a +0 ring mail (48, 8, D:12) a +2 scale mail of death (49, 6, D:12) 3 large rocks (64, 24, D:12) a +1 pair of gloves of strength Level 13 of the Dungeon (5, -46, D:13) 3 large rocks (12, -55, D:13) a +0 orcbow (24, -14, D:13) a +0 flail (33, -45, D:13) a +0 shortbow a +0 dire flail (35, -40, D:13) a +0 long sword a +0 ring mail (36, -40, D:13) a +1 scale mail of poison resistance (36, -14, D:13) a +0 war axe a +0 leather armour a +0 kite shield (40, -43, D:13) a +0 orcbow (41, -55, D:13) a +0 orcbow (41, -54, D:13) a +0 orcbow (41, -38, D:13) a +0 dagger of electrocution a +0 robe (42, -56, D:13) a +0 orcbow (42, -55, D:13) a +0 orcbow (43, -55, D:13) a +0 shortbow (44, -57, D:13) a +0 orcbow (46, -58, D:13) a +2 long sword a +0 chain mail Level 14 of the Dungeon [Shop] Viexecul's Antique Armour Boutique the +1 pair of gloves of Verimm {^Drain rF+ rN+ Str+4} (793 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 plate armour of Meatballs {Resonance, Dex+3} (1034 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 cloak of corrosion resistance (429 gold) a +1 plate armour of poison resistance (702 gold) the +0 pair of gloves "Sutialil" {rElec Dex+3 Stlth-} (608 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 cloak of corrosion resistance (299 gold) a +2 plate armour of willpower (910 gold) (2, 9, D:14) a +0 cloak of air (6, -5, D:14) a +0 scale mail (9, -28, D:14) a +0 giant club a +0 giant club (10, -6, D:14) a +0 battleaxe (11, -8, D:14) a +0 battleaxe (11, -7, D:14) a +0 flail a +0 dire flail (12, -28, D:14) a +3 leather armour a +0 short sword (16, -19, D:14) 4 large rocks (21, -15, D:14) a +0 club (26, -27, D:14) a +0 ring mail (28, -27, D:14) a parchment of Summon Small Mammal (28, -3, D:14) a +3 long sword a +0 leather armour a +0 buckler 3 large rocks (40, 6, D:14) a +0 trident a +0 giant club (40, 7, D:14) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 orcbow a +0 orcbow a +0 shortbow a +0 orcbow (40, 8, D:14) a +0 shortbow (41, 6, D:14) a +0 giant club (43, -22, D:14) a +0 scale mail (44, -16, D:14) 3 large rocks (45, -28, D:14) a scroll of noise (45, -23, D:14) a staff of fire (56, -4, D:14) 3 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 partisan (1, 0, D:15) a +0 falchion (3, 4, D:15) a +0 arbalest a +0 great sword a +0 plate armour (4, 2, D:15) a +0 club a +0 ring mail (4, 3, D:15) a +0 club (5, 3, D:15) a +0 flail (10, 4, D:15) a +0 rapier (11, 5, D:15) a +0 club (15, -15, D:15) a +2 scimitar of flaming (16, 7, D:15) a +0 robe (18, 0, D:15) a +0 rapier a +0 robe (25, -8, D:15) a tengu corpse (skeletalised by now) (25, -7, D:15) a yaktaur corpse (skeletalised by now) (25, -6, D:15) an elf corpse (skeletalised by now) (25, 7, D:15) a +0 leather armour (26, -16, D:15) a +0 pair of boots of flying (26, -8, D:15) an ogre corpse (skeletalised by now) (26, -7, D:15) a human corpse (skeletalised by now) (26, -6, D:15) a shapeshifter corpse (skeletalised by now) (26, -5, D:15) an ugly thing corpse (skeletalised by now) (27, -7, D:15) an ugly thing corpse (skeletalised by now) (27, -6, D:15) a centaur corpse (skeletalised by now) (27, -5, D:15) a manticore corpse (skeletalised by now) (28, -8, D:15) a manticore corpse (skeletalised by now) (28, -7, D:15) a tengu corpse (skeletalised by now) (28, -6, D:15) a shapeshifter corpse (skeletalised by now) (28, -5, D:15) a shapeshifter corpse (skeletalised by now) (28, 14, D:15) a black bear skeleton (30, 17, D:15) a black bear skeleton (31, 17, D:15) a black bear skeleton (32, 13, D:15) a black bear skeleton (34, 11, D:15) a +1 war axe of freezing a +0 leather armour a +0 war axe a +0 robe (36, 6, D:15) a +0 hand axe a +0 leather armour (38, 9, D:15) a +0 pair of gloves of parrying (41, 18, D:15) 2 boomerangs (44, -15, D:15) a +0 hand axe (47, -14, D:15) a +5 ring of evasion (47, -9, D:15) a +3 dire flail of draining a +0 leather armour (50, -17, D:15) a +0 flail (50, -3, D:15) a +0 dire flail a +0 dire flail (52, -3, D:15) a +0 dagger a +0 robe (52, -1, D:15) a +2 broad axe of freezing a +0 arbalest a +0 leather armour (55, 6, D:15) 4 large rocks (56, 0, D:15) a +0 buckler (59, -17, D:15) a +0 athame (59, 15, D:15) a +0 great mace a +0 ring mail (61, 23, D:15) 3 curare-tipped darts the Ecumenical Temple Level 1 of the Orcish Mines (5, 6, Orc:1) a +0 arbalest (6, 7, Orc:1) a +0 plate armour a +0 scimitar a +0 orcbow (6, 9, Orc:1) a +0 plate armour a boomerang a +0 halberd a +0 ring mail a +0 flail a +0 chain mail a +0 glaive (6, 10, Orc:1) a +0 club a +0 glaive a +0 orcbow a +0 plate armour (6, 11, Orc:1) a +0 club a +0 chain mail (7, 7, Orc:1) a +0 ring mail a +0 flail a +0 orcbow (7, 8, Orc:1) a +0 chain mail 3 boomerangs a +0 flail (7, 9, Orc:1) a +0 leather armour of poison resistance a +0 battleaxe a +0 plate armour a +0 war axe a +0 plate armour a +0 heavy scimitar a +0 plate armour a +0 war axe (7, 10, Orc:1) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe a +0 club (8, 7, Orc:1) a +0 club (8, 8, Orc:1) a +3 battleaxe of holy wrath a +0 plate armour a +0 war axe a +0 orcbow a +0 chain mail a +0 giant club (8, 10, Orc:1) a +4 plate armour of command a +1 dire flail of protection (11, 10, Orc:1) a boomerang a +0 hand axe a +0 plate armour a +0 war axe (12, 10, Orc:1) a +0 dagger (13, 12, Orc:1) a +0 scale mail a +0 dagger (13, 13, Orc:1) a +0 robe a +0 dagger (19, 5, Orc:1) a +0 giant club (21, -3, Orc:1) a +0 giant club (23, -2, Orc:1) a +0 robe a +0 dagger (24, -3, Orc:1) a +1 robe of positive energy a +0 dagger (43, -7, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Qyiqol's Assorted Antiques +0 ice dragon scales (1300 gold) a potion of curing (78 gold) a +2 ring mail of cold resistance (546 gold) the Charlatan's Orb {orb Charlatan} (286 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a phantom mirror (1040 gold) the +1 ring mail of Starshine {Will+} (561 gold) Will+: It increases your willpower. It cannot be enchanted further. a +4 ring of slaying (936 gold) a +0 dagger (52 gold) a wand of polymorph (6) (218 gold) [Shop] Odghiq's Book Shoppe a parchment of Call Canine Familiar (149 gold) a parchment of Brom's Barrelling Boulder (221 gold) a parchment of Awaken Armour (221 gold) a parchment of Summon Cactus Giant (425 gold) a parchment of Maxwell's Capacitive Coupling (710 gold) a parchment of Conjure Ball Lightning (425 gold) a parchment of Cigotuvi's Putrefaction (221 gold) a parchment of Ensorcelled Hibernation (98 gold) a parchment of Fulsome Fusillade (710 gold) a parchment of Yara's Violent Unravelling (312 gold) a parchment of Olgreb's Toxic Radiance (221 gold) [Shop] Miaskorph's Antique Armour Boutique a +0 kite shield (140 gold) a +0 chain mail (120 gold) a +0 scale mail (80 gold) a +0 cloak (90 gold) a +0 scale mail (80 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +0 scale mail (80 gold) [Shop] Xaushuuk's Assorted Antiques a +0 quarterstaff (185 gold) a scroll of identify (74 gold) a +0 short sword (111 gold) a potion of ambrosia (296 gold) a scroll of poison (148 gold) a scroll of identify (74 gold) a potion of enlightenment (185 gold) the +5 scale mail of Nonyeni {*Slow rF+ rN+ Slay+3} (2005 gold) *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a potion of invisibility (296 gold) a +0 ring mail (148 gold) a +0 leather armour (74 gold) [Shop] Ysoxam's Jewellery Boutique an amulet of chemistry (570 gold) a +6 ring of intelligence (unknown) (684 gold) a +4 ring of protection (unknown) (684 gold) a ring of resist corrosion (unknown) (380 gold) a +6 ring of dexterity (684 gold) a +4 ring of protection (unknown) (684 gold) a +5 ring of evasion (684 gold) a ring of resist corrosion (unknown) (380 gold) [Shop] Gucvuts's General Store a parchment of Forge Monarch Bomb (350 gold) a +2 plate armour of fire resistance (490 gold) a parchment of Ozocubu's Refrigeration (459 gold) a parchment of Searing Ray (81 gold) 4 large rocks (84 gold) a parchment of Gell's Gavotte (350 gold) a parchment of Dispel Undead (182 gold) a +0 plate armour (252 gold) (3, 0, Orc:2) a +0 scimitar a +0 chain mail (5, 34, Orc:2) a +0 arbalest (7, 2, Orc:2) a +0 war axe of electrocution a +0 chain mail (7, 34, Orc:2) a +0 club (7, 35, Orc:2) a +0 robe a +0 giant spiked club a +0 dagger (8, 0, Orc:2) a +0 heavy hand axe a +0 battleaxe a +0 chain mail a +0 robe (8, 33, Orc:2) a +0 hand axe (8, 34, Orc:2) a +1 ring mail of fire resistance a boomerang a +0 club a +0 plate armour a +0 war axe (9, 0, Orc:2) a +0 dire flail a +0 leather armour (9, 1, Orc:2) a +0 flail a +0 orcbow a +0 chain mail a +0 falchion (10, 0, Orc:2) a +0 hand axe a +0 chain mail (10, 1, Orc:2) a +0 scimitar a +0 chain mail a +0 hand axe a +0 leather armour (10, 2, Orc:2) a +0 hand axe a +0 leather armour (11, -1, Orc:2) a +0 great sword a +0 chain mail (11, 0, Orc:2) a +2 short sword of protection a +0 battleaxe a +0 plate armour a +0 whip a +0 ring mail a +0 long sword a +0 chain mail of fire resistance a +0 glaive a +0 chain mail (11, 1, Orc:2) a +0 trident a +0 robe a +0 hand axe a +0 leather armour (12, 0, Orc:2) a +0 great mace a +0 chain mail a +0 flail a +0 scale mail a +0 short sword a +0 robe (12, 2, Orc:2) a +0 club a +0 club a +0 leather armour a +0 hand axe a +0 ring mail (13, -1, Orc:2) a +0 hand axe a +0 orcbow a +0 chain mail (13, 1, Orc:2) a +0 long sword a +0 plate armour (14, 0, Orc:2) a +0 battleaxe a +0 plate armour a +0 mace a +0 plate armour (20, 36, Orc:2) a +0 leather armour a +0 flail (22, 35, Orc:2) a +0 robe a +0 dagger (25, 30, Orc:2) a +0 club a +0 mace (31, -3, Orc:2) a +0 great mace a +0 plate armour (31, -2, Orc:2) a +0 hand axe (31, 1, Orc:2) a +0 whip (32, -1, Orc:2) a +0 dagger a +0 ring mail (32, 0, Orc:2) a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour (32, 1, Orc:2) a +0 club a +0 flail a +0 scale mail a +0 club (32, 2, Orc:2) a +0 flail a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour a +0 flail a +0 club (32, 3, Orc:2) a +2 vampiric short sword a +0 hand axe a +0 leather armour a +0 leather armour a +0 whip a +0 flail a +0 chain mail a +0 war axe (32, 4, Orc:2) a +0 dagger a +0 hand axe (33, 0, Orc:2) a +0 club a +0 leather armour (33, 2, Orc:2) a +0 scimitar of electrocution a +0 hand axe a +0 dire flail 3 boomerangs a +0 chain mail a +0 chain mail (33, 3, Orc:2) a +0 hand axe a +0 ring mail a +0 club a +0 flail a +0 ring mail a +0 dagger (33, 4, Orc:2) a +0 dagger (34, 1, Orc:2) a +0 flail 3 boomerangs a +0 chain mail a +0 dagger a +0 robe (34, 2, Orc:2) a +3 leather armour a +0 giant spiked club a +0 short sword a +0 leather armour a +0 flail a +0 dagger a +0 robe of cold resistance a +0 whip (34, 3, Orc:2) a +0 whip a +0 short sword a +0 plate armour (34, 4, Orc:2) a +0 mace a +0 chain mail (35, 1, Orc:2) a +1 dagger of speed (35, 2, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour a +0 war axe a +0 plate armour a +0 mace a +0 plate armour a +0 whip (35, 3, Orc:2) a +0 hand axe a +0 leather armour a +0 whip (35, 4, Orc:2) a +0 hand axe a +0 plate armour (36, 2, Orc:2) a +0 club a +0 leather armour (37, 33, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (38, 31, Orc:2) a +0 plate armour a +0 hand axe (39, 17, Orc:2) a +0 arbalest (39, 30, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts [Shop] Dusiweog's Antique Armour Boutique a +2 leather armour of fire resistance (418 gold) a +3 plate armour of cold resistance (880 gold) +1 acid dragon scales (1034 gold) a +1 chain mail of death (363 gold) the +0 plate armour of Apathy {Rampage Int+3 SInv} (781 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 plate armour of willpower (550 gold) the +3 leather armour of Yjevywn {rCorr Str+3 Int-4} (605 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (12, 21, Lair:1) a +0 pair of boots (17, -6, Lair:1) a +0 long sword (31, -4, Lair:1) a +0 war axe (32, 25, Lair:1) a +0 long sword (36, -3, Lair:1) a +0 short sword (44, -21, Lair:1) the +1 leather armour of the Vestibule of Hell {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (46, 4, Lair:1) a +0 dagger (52, -3, Lair:1) a staff of earth (53, 12, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (4, -7, Lair:2) a +0 spear (14, -18, Lair:2) a +0 ring mail (20, 7, Lair:2) a +0 chain mail (36, -4, Lair:2) a +0 pair of gloves (40, -23, Lair:2) a +2 buckler a +0 robe a +0 short sword (41, -25, Lair:2) a +0 robe a -3 quarterstaff (56, 4, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (23, 32, Lair:3) a +0 ring mail (26, 34, Lair:3) a rimehorn talisman (46, 22, Lair:3) a +0 flail (46, 23, Lair:3) a +5 great mace of holy wrath a +1 chain mail of cold resistance Level 4 of the Lair of Beasts (14, -27, Lair:4) a +0 long sword (29, -29, Lair:4) the +10 war axe of the Spider {sunder, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (29, -9, Lair:4) a +1 cloak (31, -17, Lair:4) a parchment of Animate Dead (36, -33, Lair:4) 3 javelins (48, -38, Lair:4) a +0 hand axe (67, 4, Lair:4) the serpent talisman "Ugyggit" {Harm SInv} [serpent talisman] Harm: It increases damage dealt and taken. SInv: It lets you see invisible. Level 5 of the Lair of Beasts (0, 0, Lair:5) 4 boomerangs (0, 1, Lair:5) the +6 glaive "Yric" {chaos, rElec rPois Str+5 Dex-3} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (1, -1, Lair:5) a +0 heavy shortbow (1, 1, Lair:5) 5 curare-tipped darts (2, 11, Lair:5) a +0 quarterstaff (13, 43, Lair:5) a +0 flail (41, 15, Lair:5) a staff of air (44, 25, Lair:5) a +2 scimitar of protection (53, 11, Lair:5) a +0 ring mail (62, 15, Lair:5) a +0 club Level 1 of the Swamp (0, 0, Swamp:1) a +0 dagger (0, 7, Swamp:1) a +0 whip (2, 15, Swamp:1) a +0 spear (5, 10, Swamp:1) a +0 longbow (7, 36, Swamp:1) a +1 mace of holy wrath (12, 15, Swamp:1) a +0 quarterstaff a +0 robe (13, 15, Swamp:1) a +0 spear a +0 sling (13, 16, Swamp:1) a +0 spear a +0 buckler (16, 42, Swamp:1) a +2 antimagic quarterstaff a +0 animal skin (19, 48, Swamp:1) a +0 ring mail (23, 30, Swamp:1) a parchment of Lesser Beckoning (26, 34, Swamp:1) a +0 long sword (31, 6, Swamp:1) a curare-tipped dart {!f} a +0 spear (31, 8, Swamp:1) a +0 spectral quarterstaff a +0 robe a +0 short sword of draining a +0 robe a +0 buckler (38, 4, Swamp:1) a +0 long sword Level 2 of the Swamp (0, 11, Swamp:2) a +0 leather armour (4, 12, Swamp:2) a human skeleton (7, -4, Swamp:2) a +0 pair of gloves (10, 24, Swamp:2) a +0 hand cannon a +0 animal skin (11, 23, Swamp:2) a +0 spear a +0 buckler (12, 8, Swamp:2) a +0 robe (15, 11, Swamp:2) 4 curare-tipped darts {!f} a +0 spear (18, 16, Swamp:2) a +5 sling (19, 6, Swamp:2) a stone (20, 9, Swamp:2) a stone (20, 15, Swamp:2) a +0 spear (21, 6, Swamp:2) a +0 quick blade (21, 8, Swamp:2) a stone (21, 11, Swamp:2) a stone (22, 5, Swamp:2) a spriggan skeleton (22, 7, Swamp:2) a spriggan skeleton (22, 8, Swamp:2) the medusa talisman "Hetirhusa" {rN+ rCorr Str+4 Stlth-} [medusa talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. (22, 11, Swamp:2) a stone (23, 10, Swamp:2) a human skeleton (23, 12, Swamp:2) a spriggan skeleton (24, 5, Swamp:2) a stone (24, 10, Swamp:2) a spriggan skeleton (24, 12, Swamp:2) a spriggan skeleton (25, 6, Swamp:2) a stone (25, 11, Swamp:2) a stone (26, 9, Swamp:2) a stone (26, 11, Swamp:2) a stone (35, 21, Swamp:2) a +2 pair of gloves (39, 19, Swamp:2) an elf skeleton (42, 16, Swamp:2) the +5 flail of Tumult {drain, rN+ Int+2 Dex-2 SInv} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe an orb of attunement (45, 16, Swamp:2) a +0 quarterstaff (45, 19, Swamp:2) an elf skeleton (47, 24, Swamp:2) a +0 robe (51, 17, Swamp:2) a +0 mace Level 3 of the Swamp (8, -16, Swamp:3) a +6 ring of strength (12, -13, Swamp:3) 21 gold pieces (12, -11, Swamp:3) 6 gold pieces a +0 dagger a +0 robe (13, -13, Swamp:3) 2 potions of might a +0 dagger a +0 robe 19 gold pieces (13, -12, Swamp:3) 5 gold pieces a +0 quarterstaff a +0 robe (13, -9, Swamp:3) 6 gold pieces a +0 rapier a +0 robe (14, -15, Swamp:3) a parchment of Swiftness (14, -13, Swamp:3) 5 gold pieces a +0 dagger a +0 robe (14, -12, Swamp:3) 23 gold pieces a +0 quarterstaff a +0 robe (14, -10, Swamp:3) 6 gold pieces (18, -4, Swamp:3) 20 gold pieces