pym505 Level 1 of the Dungeon (12, 17, D:1) 7 stones (13, -5, D:1) a +0 club (16, -3, D:1) a +0 club (17, 3, D:1) a spore talisman (21, -3, D:1) a +0 club (21, 15, D:1) a +0 leather armour (23, 21, D:1) a staff of conjuration (30, 0, D:1) a ball python skeleton (33, 3, D:1) a +0 club a goblin skeleton (45, 1, D:1) a rat corpse (skeletalised by now) (51, 22, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (51, 24, D:1) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (54, 19, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -17, D:2) a +0 dagger (4, -20, D:2) a +0 leather armour (14, -29, D:2) a rat corpse (skeletalised by now) (21, -10, D:2) a quill talisman (24, -21, D:2) a quokka corpse (skeletalised by now) (27, -31, D:2) a +0 whip a kobold skeleton (36, -10, D:2) a +0 club (39, -14, D:2) a +0 sling (44, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (9, 8, D:3) a +0 hand axe a +0 ring mail an orc skeleton (10, 9, D:3) a +0 flail a +0 scale mail an orc skeleton (11, 7, D:3) a +0 trident 5 boomerangs a +0 leather armour (14, 32, D:3) a quokka corpse (skeletalised by now) (15, 3, D:3) a +0 spear (20, 18, D:3) a +0 club (26, 17, D:3) a rat skeleton (35, 25, D:3) a +0 short sword a kobold corpse (skeletalised by now) (37, 32, D:3) a +0 mace (43, 20, D:3) a +0 dagger (48, 21, D:3) a hobgoblin corpse (skeletalised by now) (51, 28, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 giant club (1, -2, D:4) a +2 robe of fire resistance a +0 scythe (2, 22, D:4) a ball python skeleton (3, 22, D:4) a serpent talisman (4, 22, D:4) a ball python skeleton (6, 26, D:4) an adder skeleton (8, 27, D:4) 2 flux baubles (9, -4, D:4) a +0 sling (12, -23, D:4) a +0 club (14, -22, D:4) a +0 club a goblin corpse (skeletalised by now) (15, -26, D:4) a +0 robe (15, -21, D:4) a +0 scale mail a +0 hand axe (15, -20, D:4) a quokka corpse (skeletalised by now) (15, 6, D:4) a +0 scale mail (15, 14, D:4) a +0 dagger (19, 14, D:4) a +0 rapier (32, -26, D:4) a ball python corpse (skeletalised by now) (35, 5, D:4) a +0 club an orc skeleton (36, 5, D:4) a +0 scale mail a +0 hand axe a +0 chain mail a +0 short sword an orc skeleton an orc skeleton (36, 6, D:4) a +1 leather armour of cold resistance a +0 dagger an orc skeleton Level 5 of the Dungeon [Shop] Ostrizuj's Armour Emporium a +4 plate armour of resonance (870 gold) a +1 plate armour of fire resistance (600 gold) a +1 robe (158 gold) a +3 plate armour of cold resistance (800 gold) a +2 ring mail of fire resistance (420 gold) a +2 scale mail of fire resistance (420 gold) a +1 robe of fire resistance (258 gold) a +0 chain mail of resonance (230 gold) a +1 chain mail of willpower (360 gold) (0, 0, D:5) a +0 quarterstaff (1, 1, D:5) a +0 leather armour (4, 5, D:5) a +0 rapier a +0 leather armour (12, 1, D:5) a +0 hammer (13, -2, D:5) a +4 quarterstaff of chaos (24, 1, D:5) a +0 mace (27, 15, D:5) a +0 leather armour (30, -11, D:5) a +0 leather armour a +0 short sword (32, -2, D:5) a +0 hand axe (32, 11, D:5) a scroll of noise (34, 19, D:5) a +4 flail of protection a +0 leather armour (35, -1, D:5) a +0 sling (38, 10, D:5) a parchment of Stone Arrow (45, 16, D:5) a +0 short sword (46, 15, D:5) a +0 flail (49, 11, D:5) a quill talisman (52, -4, D:5) a quill talisman (53, -2, D:5) a +0 shortbow Level 6 of the Dungeon (18, 1, D:6) a +0 helmet (21, -24, D:6) a +0 mace (23, -34, D:6) a +0 dagger (27, -43, D:6) a +0 club a +0 leather armour (37, -25, D:6) a staff of alchemy (38, -38, D:6) a +0 plate armour (40, -32, D:6) 6 poisoned darts a +0 club a +0 robe (41, -26, D:6) a +0 giant club a +0 giant club (43, -33, D:6) a +0 giant spiked club (59, -33, D:6) a +0 dagger a +0 robe (63, -40, D:6) a +0 shortbow Level 7 of the Dungeon (7, 15, D:7) a boomerang (8, 16, D:7) 2 boomerangs (9, 16, D:7) 2 boomerangs (16, 16, D:7) a boomerang (20, -19, D:7) a +1 mace of protection a +2 robe of cold resistance (21, 31, D:7) a +5 dagger of speed a +0 robe (22, -6, D:7) a +0 robe (22, 31, D:7) a +2 leather armour of poison resistance a +0 short sword (23, 9, D:7) a +0 long sword (27, 24, D:7) a +0 short sword (28, 15, D:7) a +0 hand axe (28, 24, D:7) a +0 dagger (28, 25, D:7) a +0 club (29, 25, D:7) a +0 club a +0 leather armour (43, 10, D:7) a +0 buckler (46, -3, D:7) a +0 flail (46, -2, D:7) a +0 flail (46, -1, D:7) a +0 spear (47, -2, D:7) a +0 flail a +0 leather armour a +0 club (48, -2, D:7) a +0 whip (53, -19, D:7) 5 stones a +0 short sword (54, -18, D:7) 7 stones a +0 dagger a +0 short sword (54, -1, D:7) 3 flux baubles (55, -19, D:7) 8 poisoned darts a +0 whip (55, -18, D:7) a +0 halberd (57, -18, D:7) a +2 antimagic dagger (62, -21, D:7) a staff of necromancy Level 8 of the Dungeon [Shop] Acusopaq's Antique Armour Boutique a +2 pair of gloves of parrying (387 gold) a +3 chain mail of fire resistance (504 gold) a +1 scale mail of resonance (261 gold) a +0 chain mail of poison resistance (180 gold) (0, 0, D:8) a +0 robe (11, -26, D:8) a +0 chain mail (12, -26, D:8) a +1 long sword of electrocution (16, -19, D:8) a +0 robe (16, -17, D:8) a +0 robe (18, -32, D:8) a +0 rapier (18, 11, D:8) a +1 demon blade of draining (27, 26, D:8) a +0 quarterstaff (32, -20, D:8) a +0 ring mail (40, 1, D:8) 5 poisoned darts a +0 dagger a +0 robe a +0 short sword (40, 2, D:8) a +0 dagger a +0 robe a +0 flail a +0 whip a +0 dagger a +0 ring mail (41, 0, D:8) a +0 scimitar (41, 2, D:8) 8 poisoned darts a +0 whip (42, 0, D:8) a +0 short sword of draining a +0 dagger (49, -3, D:8) a +0 whip of freezing a +0 robe (56, -2, D:8) a +0 dagger (61, -7, D:8) a +0 leather armour (63, -5, D:8) a +0 scimitar Level 9 of the Dungeon [Shop] Alic's Antique Weapon Boutique a +0 quarterstaff of rebuke (119 gold) a +0 club (8 gold) a +0 quarterstaff (85 gold) a +1 heavy morningstar (302 gold) a +0 war axe (59 gold) a +0 war axe (59 gold) a +3 morningstar of flaming (472 gold) a +0 sling (25 gold) the +6 rapier "Maeb" {drain, ^Drain rF+ Will++} (1059 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. (0, 0, D:9) a +2 scimitar of protection a +0 plate armour a +0 dagger a +0 chain mail a +0 short sword (0, 1, D:9) a +0 flail (22, 26, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (22, 27, D:9) a +0 hand axe a +0 hand axe a +0 plate armour (22, 28, D:9) a +0 whip a +0 whip (22, 29, D:9) a curare-tipped dart {!f} a +0 short sword (27, 2, D:9) a +0 shortbow (34, -8, D:9) a +0 flail (38, 9, D:9) a +0 dagger Level 10 of the Dungeon (7, 1, D:10) a +0 leather armour (13, -9, D:10) a +0 halberd a +0 robe (15, -5, D:10) a +0 long sword a +0 robe (15, -4, D:10) a +0 falchion a +0 robe (16, -6, D:10) a +3 halberd a +0 robe (16, -5, D:10) a +0 scimitar a +0 robe (22, -8, D:10) a +0 chain mail (22, 25, D:10) a +0 sling (29, 0, D:10) a +0 dire flail a +0 giant club (30, 1, D:10) a +0 orcbow (33, 0, D:10) a +2 heavy glaive (35, 19, D:10) a +0 flail a +0 scale mail (35, 20, D:10) a +0 short sword (37, 14, D:10) a +0 club (37, 19, D:10) a +0 dagger a +0 dagger (38, 15, D:10) a +0 whip a +0 leather armour (38, 19, D:10) a +0 dagger a +0 ring mail (38, 20, D:10) a +0 trident a +0 plate armour (39, 15, D:10) a +0 mace a +0 chain mail (39, 16, D:10) a +0 flail 3 boomerangs a +0 orcbow a +0 flail a +0 plate armour (39, 17, D:10) a +0 hand axe (39, 18, D:10) a +0 flail (39, 19, D:10) a +0 hand axe a +0 plate armour (40, 32, D:10) a +0 mace a +0 club (40, 33, D:10) a +0 club a +0 leather armour (41, 31, D:10) a +0 hand axe (41, 32, D:10) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Xynok's Antique Weapon Shop a +4 great sword of flaming (800 gold) a +6 war axe of pain (814 gold) a +0 flail of protection (124 gold) a +1 quarterstaff of draining (320 gold) a +2 spear of freezing (348 gold) a +0 scimitar of holy wrath (256 gold) the +8 sling of the Dungeon {elec, rC+ Will- Int+2 Dex+3} (1280 gold) rC+: It protects you from cold. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 heavy battleaxe (600 gold) a +1 double sword of holy wrath (1112 gold) (12, 21, Lair:1) a +0 pair of boots (17, -6, Lair:1) a +0 long sword (31, -4, Lair:1) a +0 war axe (32, 25, Lair:1) a +0 long sword (36, -3, Lair:1) a +0 short sword (44, -21, Lair:1) the +1 leather armour of the Vestibule of Hell {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (46, 4, Lair:1) a +0 dagger (52, -3, Lair:1) a staff of earth (53, 12, Lair:1) a +0 short sword Level 2 of the Lair of Beasts [Shop] Plog's Armour Emporium a +2 robe of resistance (644 gold) the +3 chain mail of the Lute {Command, Fly} (571 gold) Fly: It grants you flight. It cannot be enchanted further. a +2 robe of willpower (304 gold) a +2 leather armour of cold resistance (323 gold) a +2 robe (219 gold) a +1 ring mail of willpower (272 gold) a +0 chain mail of willpower (221 gold) a +2 scale mail of positive energy (306 gold) a +1 ring mail of poison resistance (221 gold) the +4 ring mail of Dihenen {Slay+3} (741 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (2, 0, Lair:2) a +0 spear (14, -18, Lair:2) a +0 ring mail (20, 7, Lair:2) a +0 chain mail (36, -4, Lair:2) a +0 pair of gloves (41, -26, Lair:2) a +2 buckler a -3 quarterstaff a +0 robe a +0 short sword a +0 robe (56, 4, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (23, 32, Lair:3) a +0 ring mail (26, 34, Lair:3) a rimehorn talisman (45, 32, Lair:3) 16 gold pieces (45, 33, Lair:3) 17 gold pieces (45, 34, Lair:3) 11 gold pieces (46, 22, Lair:3) a +0 flail (46, 29, Lair:3) 6 gold pieces (48, 32, Lair:3) a scroll of fear Level 4 of the Lair of Beasts (14, -27, Lair:4) a +0 long sword (29, -29, Lair:4) the +10 war axe of the Spider {sunder, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (29, -9, Lair:4) a +1 cloak (31, -17, Lair:4) a parchment of Animate Dead (36, -33, Lair:4) 3 javelins (48, -38, Lair:4) a +0 hand axe (67, 4, Lair:4) the serpent talisman "Ugyggit" {Harm SInv} [serpent talisman] Harm: It increases damage dealt and taken. SInv: It lets you see invisible. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail