pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 11, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (20, 15, D:1) a +0 short sword 4 stones a kobold skeleton (21, 5, D:1) a spore talisman (22, 17, D:1) a rat skeleton (22, 27, D:1) a +0 long sword (23, -31, D:1) a parchment of Sigil of Binding (25, -13, D:1) a ball python corpse (skeletalised by now) (32, 32, D:1) a +0 whip (39, 29, D:1) a +0 club (40, -6, D:1) a +0 dagger a goblin skeleton (48, -14, D:1) a +0 dagger a goblin skeleton (52, -10, D:1) a ball python corpse (skeletalised by now) (58, -18, D:1) a ball python corpse (skeletalised by now) (63, -16, D:1) a rat corpse (skeletalised by now) (64, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 2, D:2) a +0 dagger 4 stones a +0 whip (1, 5, D:2) a +0 trident (4, 22, D:2) a rat corpse (skeletalised by now) (6, -5, D:2) a hobgoblin skeleton (7, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 26, D:2) a spore talisman (13, -1, D:2) a +0 dagger a kobold skeleton (15, 42, D:2) a +0 ring mail (18, -10, D:2) a +0 mace (21, -10, D:2) a +0 club (21, -8, D:2) a +0 hand axe (21, -7, D:2) a +0 mace (23, -13, D:2) an orb of pyromania (29, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 8, D:2) a +0 long sword (30, 19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 20, D:2) a parchment of Kinetic Grapnel (37, 25, D:2) a parchment of Ozocubu's Armour (44, 12, D:2) a +0 club Level 3 of the Dungeon (8, 31, D:3) a +0 ring mail (9, 17, D:3) a +0 ring mail (10, 33, D:3) an adder corpse (skeletalised by now) (10, 37, D:3) a +0 dagger (12, 12, D:3) a +0 hand axe (13, 11, D:3) a +0 hand axe a boomerang a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (13, 33, D:3) a +0 plate armour (17, 2, D:3) a jackal corpse (skeletalised by now) (19, 4, D:3) a jackal corpse (skeletalised by now) (19, 36, D:3) a bat skeleton (22, 3, D:3) a jackal skeleton (24, 4, D:3) a +0 dagger a +0 leather armour (27, 20, D:3) 3 flux baubles (41, 34, D:3) a frilled lizard skeleton (42, 34, D:3) a +0 sling (43, 15, D:3) a +0 robe (45, 11, D:3) a +0 club (46, 8, D:3) an adder skeleton (46, 18, D:3) a +0 buckler (56, 9, D:3) a ball python skeleton Level 4 of the Dungeon [Shop] Lyaf's Weapon Emporium a +0 great sword of holy wrath (220 gold) 6 curare-tipped darts (79 gold) a +0 dagger (22 gold) 6 poisoned darts (39 gold) a +0 flail (38 gold) a +0 whip (27 gold) a +0 war axe (38 gold) (0, 1, D:4) a hound skeleton (0, 2, D:4) an iguana skeleton (0, 4, D:4) a +0 chain mail (5, 17, D:4) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (7, 17, D:4) a +0 flail a +0 scale mail (8, 8, D:4) a +0 mace (8, 10, D:4) a hobgoblin skeleton (9, 17, D:4) a +0 club (23, -23, D:4) a +2 heavy flail a +0 chain mail the human skeleton of Edmund (25, 7, D:4) a +0 dagger (27, -21, D:4) an orb of stardust a +0 short sword a +0 leather armour (28, 14, D:4) a +0 flail (30, 14, D:4) a +0 club (31, 14, D:4) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (32, -27, D:4) a hound corpse (skeletalised by now) (34, 4, D:4) a +0 short sword (41, 13, D:4) a quokka corpse (skeletalised by now) (49, -8, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (1, 2, D:5) a +0 dagger a +0 robe (3, 2, D:5) a +0 athame a +0 robe (4, 2, D:5) a +0 athame a +0 robe (5, -10, D:5) an adder corpse (skeletalised by now) (5, 1, D:5) 6 poisoned darts a +0 dagger a +0 dagger a stone a +0 dagger a curare-tipped dart {!f} a kobold corpse (skeletalised by now) (5, 2, D:5) a +0 dagger 3 stones (11, -20, D:5) a lupine talisman (12, -31, D:5) a +0 whip a +0 leather armour an orc skeleton (13, 1, D:5) a +0 club an orc corpse (skeletalised by now) (15, -32, D:5) a +0 short sword (19, 7, D:5) a parchment of Sandblast (25, -18, D:5) an adder skeleton (29, -23, D:5) a +0 whip an orc skeleton (30, -24, D:5) a +0 leather armour a +0 club a +0 robe a +0 dagger an orc skeleton (30, -21, D:5) a +0 scale mail a +0 trident an orc skeleton (33, -22, D:5) a human skeleton (34, -22, D:5) a +0 mace (35, -24, D:5) a kobold skeleton (54, 3, D:5) a +2 vampiric dagger a +0 robe (56, -25, D:5) a +0 mace (56, -23, D:5) a +0 dagger (57, -36, D:5) a +0 hand axe a +0 spear a +0 robe a +0 trident a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (57, -1, D:5) a +1 short sword of venom a +0 ring mail (57, 0, D:5) a +0 dagger (58, -34, D:5) a +0 hand axe a +0 ring mail (58, -25, D:5) a +0 falchion (58, -23, D:5) a +0 club Level 6 of the Dungeon [Shop] Tujzoy's Tempting Trifles a +0 tower shield (128 gold) a manual of Translocations (1280 gold) a Trismegistus Codex (657 gold) a talisman of death (880 gold) a +0 trident (56 gold) [Shop] Juasch's Mass Market a +0 tower shield (112 gold) a granite talisman (420 gold) a +0 heavy giant spiked club (92 gold) a +2 heavy bardiche (546 gold) a +0 heavy giant club (79 gold) 5 large rocks (105 gold) a +0 tower shield (112 gold) a +0 plate armour (252 gold) (4, -1, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (9, 13, D:6) 4 boomerangs (9, 14, D:6) a +0 club an orc corpse (skeletalised by now) (11, -5, D:6) a +0 battleaxe (11, 12, D:6) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (11, 13, D:6) a +0 club (12, -35, D:6) a +0 whip (12, 15, D:6) a +0 dagger (12, 16, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (13, -36, D:6) an orb of mesmerism (14, 22, D:6) a +0 mace (23, -20, D:6) a howler monkey corpse (skeletalised by now) (30, -37, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (46, 15, D:6) a +0 dagger a +0 robe (55, 4, D:6) 4 poisoned darts (59, -17, D:6) a +0 short sword a +0 scale mail Level 7 of the Dungeon (8, 36, D:7) 3 poisoned darts (11, 46, D:7) a +0 dagger a +0 robe (12, 8, D:7) 3 curare-tipped darts {!f} (18, 17, D:7) a +0 flail (19, 37, D:7) a +0 falchion (20, 34, D:7) a +0 giant spiked club an ogre skeleton (21, 15, D:7) a +0 flail a +0 leather armour (22, 16, D:7) a +0 club (26, -1, D:7) a +0 robe (27, -4, D:7) a +0 buckler (37, 41, D:7) a +0 great sword (38, 20, D:7) a +0 club (45, -1, D:7) a +2 hand axe of flaming (47, 36, D:7) 4 poisoned darts (55, 12, D:7) a +3 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (61, 13, D:7) a +0 ring mail (68, 40, D:7) a +0 spear a gnoll corpse (skeletalised by now) (69, 40, D:7) a +0 spear (70, 41, D:7) a +0 club a +0 robe a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (4, 4, D:8) a +0 robe a +0 dagger (14, 2, D:8) a howler monkey skeleton (17, 10, D:8) a +0 club (19, 9, D:8) a +0 chain mail a +0 hand axe an orc skeleton (20, 8, D:8) a +0 robe a +0 dagger (25, 25, D:8) a parchment of Blink (26, 3, D:8) a howler monkey corpse (skeletalised by now) (32, 3, D:8) a +0 dagger an orc skeleton (32, 4, D:8) a +0 dagger a +0 robe an orc skeleton (34, 3, D:8) a +0 club a +0 leather armour (34, 39, D:8) a +0 orcbow (36, 23, D:8) a +0 shortbow (36, 34, D:8) a +5 mace a +0 ring mail a human corpse (skeletalised by now) (41, 5, D:8) 7 poisoned darts a +0 whip (42, 4, D:8) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (42, 5, D:8) 5 poisoned darts a +0 club a kobold corpse (skeletalised by now) (45, 3, D:8) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (45, 39, D:8) a parchment of Sublimation of Blood (46, 11, D:8) a +0 club a kobold skeleton (46, 14, D:8) a +0 short sword 3 stones a kobold skeleton (47, 38, D:8) a +0 scale mail (52, 15, D:8) a +0 dagger Level 9 of the Dungeon (1, 9, D:9) a +0 dagger (3, 8, D:9) a +0 war axe a +0 scale mail (4, 8, D:9) a +0 giant spiked club a +0 giant spiked club (5, 8, D:9) a +0 short sword of venom a +0 chain mail (7, 7, D:9) a +0 scale mail (8, 1, D:9) a +0 plate armour (16, 26, D:9) a +0 scimitar a +0 robe (17, 26, D:9) a +0 battleaxe a +0 robe (18, 27, D:9) a +0 morningstar a +0 robe (25, 27, D:9) 2 poisoned darts (36, 1, D:9) a +0 whip (42, -5, D:9) a scarab talisman (50, 2, D:9) 4 stones a +0 dagger (51, 3, D:9) 2 stones a +0 club (53, 2, D:9) 2 poisoned darts a +0 dagger (53, 5, D:9) a +0 sling Level 10 of the Dungeon [Shop] Yhyub Oca's Antique Armour Boutique a +0 ring mail (92 gold) a +0 plate armour (414 gold) a +0 pair of gloves (103 gold) a +0 robe (20 gold) a +1 pair of gloves of dexterity (379 gold) a +0 chain mail (138 gold) a +0 robe (20 gold) a +0 plate armour (414 gold) (13, 20, D:10) a +2 hand axe of sundering (19, 2, D:10) a +0 dagger (19, 3, D:10) a +0 glaive a +0 plate armour (19, 4, D:10) a +0 falchion (20, 4, D:10) a +0 club a +0 leather armour (28, 11, D:10) a +0 chain mail (45, 25, D:10) a +0 giant club a +0 giant spiked club (46, 25, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Nuhomuto's Armour Shop the +1 scale mail "Kimi" {rPois rF+ Str+5} (414 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 ring mail (44 gold) +1 ice dragon scales (627 gold) the +3 scale mail "Qukicaom" {rN+} (332 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 chain mail (66 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 chain mail (66 gold) a +0 chain mail (66 gold) a +3 plate armour of poison resistance (407 gold) [Shop] Wabuurar's Weapon Emporium the +1 falchion of Dividends {freeze, Fly rF+ rC- rN+} (379 gold) Fly: It grants you flight. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. 6 poisoned darts (57 gold) a +0 whip (40 gold) a +0 club (8 gold) a +0 scimitar (96 gold) a +0 club (8 gold) a +0 athame (160 gold) the +5 flail "Ywnuruen" {flame, rF+} (724 gold) rF+: It protects you from fire. It cannot be enchanted further. [Shop] Biluf's Weapon Boutique a +0 athame (120 gold) a +0 battleaxe (120 gold) a +0 vampiric trident (150 gold) 3 atropa-tipped darts (32 gold) a +0 great sword (120 gold) a +0 war axe (42 gold) a +2 falchion of protection (187 gold) a +0 short sword (36 gold) [Shop] Yrapn's Antique Weapon Shop a +0 great sword (320 gold) a +0 flail (112 gold) a +0 quarterstaff (160 gold) a +1 heavy falchion (396 gold) a +0 bardiche (480 gold) a +1 rapier of draining (540 gold) a +1 flail of draining (425 gold) a +0 flail (112 gold) a +0 long sword (112 gold) a +0 club (16 gold) a +0 rapier (176 gold) (3, 17, D:11) a +0 quarterstaff (6, -14, D:11) 4 large rocks (7, 17, D:11) a +0 club 2 stones (7, 25, D:11) a +0 robe (8, 17, D:11) a +0 dagger (8, 18, D:11) 11 poisoned darts a +0 club a +0 short sword a +0 club (9, 19, D:11) a +0 whip (10, -3, D:11) a +0 orcbow (10, 20, D:11) a +0 dagger (11, -2, D:11) a +0 orcbow (12, -3, D:11) a +0 orcbow (20, 5, D:11) a +0 mace (28, -10, D:11) a +0 club (51, -25, D:11) a +0 halberd Level 12 of the Dungeon (0, 0, D:12) a spore talisman (0, 18, D:12) 5 large rocks (6, -12, D:12) a +0 robe (9, 27, D:12) a +0 orcbow a +0 shortbow (10, 27, D:12) a +0 orcbow a +0 shortbow (11, -15, D:12) a +0 quarterstaff (20, 9, D:12) 5 poisoned darts (39, 19, D:12) 2 poisoned darts a +0 club a +0 dagger (39, 21, D:12) 5 poisoned darts a +0 dagger (40, 21, D:12) a +0 robe a +0 dagger (40, 22, D:12) 3 stones a +0 dagger (41, 19, D:12) a +0 robe a +0 dagger (42, -18, D:12) a +0 ring mail (42, 19, D:12) a +0 robe a +0 dagger (43, 21, D:12) 8 poisoned darts a +0 robe a +0 dagger a +0 club Level 13 of the Dungeon (0, 0, D:13) 3 large rocks (14, 30, D:13) a +2 pair of boots (16, 4, D:13) a +0 leather armour (18, 28, D:13) a +0 shortbow (21, 7, D:13) the +3 war axe of Regicide {venom, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (21, 28, D:13) a +0 cloak (22, -6, D:13) a +0 partisan (31, 12, D:13) 6 large rocks (33, 15, D:13) 4 large rocks (41, 26, D:13) a +5 spear of distortion a scarf of harm (47, 15, D:13) a +0 spear (48, 16, D:13) a +0 spear (49, 14, D:13) an electric eel corpse (skeletalised by now) (50, 14, D:13) an electric eel corpse (skeletalised by now) (53, 30, D:13) a +0 robe a +0 short sword Level 14 of the Dungeon (19, 29, D:14) a +0 long sword (21, 27, D:14) 3 large rocks (28, 17, D:14) a +1 buckler of protection a +0 long sword a +0 leather armour (40, -7, D:14) a +0 leather armour (42, 33, D:14) 4 large rocks (47, -3, D:14) a +0 shortbow (47, 12, D:14) a +0 long sword a +0 robe (53, -2, D:14) a +0 ring mail a +0 flail (54, 0, D:14) a +2 buckler of reflection a +0 ring mail a +0 broad axe (54, 20, D:14) 4 large rocks (55, 4, D:14) 5 large rocks (59, 0, D:14) a +0 trident Level 15 of the Dungeon (1, 28, D:15) a +0 plate armour (2, 17, D:15) a +0 ring mail a +0 dagger (3, 9, D:15) a +0 dagger of venom (3, 13, D:15) a +2 long sword a +0 plate armour (3, 14, D:15) a +0 plate armour a +0 dire flail (3, 15, D:15) a +0 orcbow (3, 17, D:15) a +0 robe a +0 dagger (5, -8, D:15) a +0 robe a +0 dagger (5, 18, D:15) a +0 mace (14, 19, D:15) a +0 giant club a +0 giant club (14, 21, D:15) a +0 athame a +0 giant club a +0 giant club (16, -11, D:15) a +0 ring mail (16, 26, D:15) a staff of cold (20, 7, D:15) a +0 falchion (28, 6, D:15) a +0 trident (30, 5, D:15) a +0 robe (30, 8, D:15) a +2 dagger of holy wrath a +0 robe (32, 8, D:15) a +0 long sword (34, 10, D:15) a +1 heavy war axe (35, 9, D:15) a +0 scimitar of flaming (35, 22, D:15) a +2 morningstar of protection (41, -12, D:15) a +0 long sword a +0 robe (46, 25, D:15) 3 large rocks (47, 10, D:15) a +2 lajatang of pain a +0 robe (50, -3, D:15) a parchment of Sandblast (52, -18, D:15) the +6 falchion "Ludghoca" {protect, ^Fragile Int+4} ^Fragile: It will be destroyed if unequipped. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (59, -7, D:15) a +0 vampiric trident a +0 tower shield a +0 chain mail (61, 21, D:15) a +0 rapier a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (24, 25, Orc:1) a +3 partisan a +0 short sword a +0 plate armour a +0 arbalest (24, 28, Orc:1) a +0 glaive of entangling a +0 dagger a +0 dagger a +0 robe a +0 chain mail (24, 29, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (25, 25, Orc:1) a +0 hand axe a +0 club a +0 ring mail a +0 hand axe a +0 chain mail (25, 26, Orc:1) a +0 dagger a +0 robe (26, 25, Orc:1) a +0 leather armour of cold resistance a +0 dagger (26, 26, Orc:1) a +0 flail a +0 dagger a +0 robe (26, 27, Orc:1) a +0 giant club (27, 28, Orc:1) a +0 short sword a +0 chain mail (27, 31, Orc:1) a +0 short sword a +0 ring mail (30, 19, Orc:1) a +0 plate armour a +0 short sword (31, 14, Orc:1) a +0 robe a +0 dagger (31, 16, Orc:1) a +0 chain mail a +0 flail (31, 18, Orc:1) a +0 club (33, 5, Orc:1) 2 boomerangs a +0 dagger (34, -2, Orc:1) a +0 orcbow (34, 4, Orc:1) a +0 robe a +0 dagger a +0 giant spiked club a +0 giant club (34, 5, Orc:1) a +0 giant club (34, 6, Orc:1) a +2 vampiric dagger a +0 mace a +0 robe (34, 7, Orc:1) a +0 chain mail a +0 short sword (35, 0, Orc:1) a +1 heavy hand cannon (35, 35, Orc:1) a +0 club a +0 ring mail (36, 36, Orc:1) a +0 flail a +0 chain mail a +0 trident a +0 plate armour (38, 35, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Mukouges's Assorted Antiques a Gell's gravitambourine (2/2) (1160 gold) a +1 glaive of pain (928 gold) a lightning rod (4/4) (1160 gold) a scroll of poison (116 gold) a scroll of identify (58 gold) a wand of warping (3) (208 gold) a sack of spiders (1160 gold) a wand of polymorph (7) (284 gold) a phantom mirror (1160 gold) a +0 vampiric battleaxe (928 gold) a scroll of enchant weapon (217 gold) a +0 long sword (101 gold) [Shop] Jyxzot's Antique Armour Emporium a +0 leather armour (42 gold) a +0 plate armour (378 gold) a +0 leather armour (42 gold) a +2 hat (336 gold) a +0 robe (18 gold) a +0 chain mail (126 gold) a +0 cloak (94 gold) a +0 leather armour (42 gold) a +1 plate armour of willpower (630 gold) a +2 hat of intelligence (441 gold) a +0 scale mail (84 gold) [Shop] Miydyro's Book Emporium a parchment of Animate Dead (156 gold) a parchment of Splinterfrost Shell (393 gold) a parchment of Iskenderun's Mystic Blast (156 gold) a parchment of Cause Fear (156 gold) a parchment of Orb of Destruction (393 gold) a parchment of Passage of Golubria (156 gold) a parchment of Lesser Beckoning (69 gold) [Shop] Xaiffygg's Jewellery Shop the ring of Utiraffi {^Drain rN++ rCorr SInv} (577 gold) [ring of resist corrosion] ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. an amulet of magic regeneration (480 gold) a +6 ring of dexterity (576 gold) an amulet of dissipation (480 gold) a fortress talisman (240 gold) the spider talisman of Ipous {Str+4} (622 gold) [spider talisman] Str+4: It affects your strength (+4). a +4 ring of slaying (576 gold) a scarab talisman (200 gold) a ring of willpower (400 gold) (1, -30, Orc:2) a +0 giant club (22, -30, Orc:2) a +0 robe a +0 dagger (22, -28, Orc:2) a +0 robe a +0 dagger (23, -28, Orc:2) a +0 dagger (26, -25, Orc:2) a +0 flail a +0 ring mail a +0 hand axe (27, -25, Orc:2) a +2 battleaxe of pain a +0 plate armour (27, -24, Orc:2) a +0 leather armour a +0 short sword (29, -25, Orc:2) a +0 robe a +0 dagger (36, 0, Orc:2) a +3 short sword a +0 robe a +0 dagger (37, -2, Orc:2) a +0 arbalest a +0 great sword a +0 chain mail a +0 dagger a +0 robe (37, -1, Orc:2) a +0 heavy battleaxe a +0 chain mail a +0 robe a +0 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (37, 1, Orc:2) a +0 leather armour a +0 club (38, -3, Orc:2) a +0 mace a +0 ring mail a +0 dagger a +0 robe (38, -2, Orc:2) a +0 athame a +0 robe a +0 flail a +0 ring mail a +0 dagger a +0 robe (38, -1, Orc:2) a +0 halberd a +0 robe a +0 arbalest (38, 0, Orc:2) a +0 flail (39, -5, Orc:2) a +0 war axe a +0 plate armour (39, -4, Orc:2) a +2 robe of positive energy a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 dagger a +0 robe (44, -28, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 scimitar (3, -4, Elf:1) a parchment of Passwall (9, -37, Elf:1) a +0 scale mail (9, -14, Elf:1) a +0 dagger a +0 robe (10, -19, Elf:1) a +0 rapier a +0 robe (10, -16, Elf:1) a +0 long sword a +0 robe (11, -21, Elf:1) a +0 dagger a +0 robe (11, -19, Elf:1) a +0 athame a +0 robe (14, -3, Elf:1) a +0 rapier a +0 ring mail (26, -3, Elf:1) a +0 rapier a +0 leather armour (28, -4, Elf:1) a +3 leather armour a +0 shortbow a +0 dagger (29, -2, Elf:1) a +0 dagger a +0 leather armour (29, 9, Elf:1) a +0 longbow a +0 scimitar a +0 scale mail (31, -4, Elf:1) a +0 short sword a +0 robe (41, -14, Elf:1) a +0 scale mail (44, -21, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (46, -22, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (47, -17, Elf:1) a +0 leather armour a +0 scimitar a +0 shortbow (49, -17, Elf:1) a +0 buckler a +0 robe a +0 scimitar (50, -16, Elf:1) a maw talisman (51, -22, Elf:1) a +0 heavy shortbow a +0 leather armour a +0 short sword (53, -40, Elf:1) a +0 robe a +0 long sword (55, -36, Elf:1) 6 boomerangs (55, -14, Elf:1) a +0 long sword a +0 robe (55, -2, Elf:1) a +0 dagger a +0 robe (58, -20, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (59, -17, Elf:1) a +0 long sword a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 rapier a +0 ring mail (1, 0, Elf:2) a +1 short sword of venom a +0 robe (1, 2, Elf:2) a +3 rapier a +0 robe (3, 29, Elf:2) a +0 short sword a +0 ring mail (6, -13, Elf:2) a +1 short sword of electrocution a +0 robe (9, -20, Elf:2) a +0 short sword a +0 robe (10, -20, Elf:2) a +0 short sword a +0 scale mail (10, -15, Elf:2) a +0 short sword a +0 scale mail (10, -14, Elf:2) a +0 scimitar a +0 leather armour (13, -15, Elf:2) a +0 short sword a +0 robe a +0 buckler (20, 22, Elf:2) a +0 long sword a +0 robe a +0 rapier a +0 robe (32, -4, Elf:2) a +4 scimitar a +0 robe (32, -3, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (32, 12, Elf:2) a +0 robe a +0 long sword (33, -3, Elf:2) a +2 short sword of venom a +0 leather armour a +0 shortbow a +0 ring mail a +0 dagger (33, -2, Elf:2) a +0 robe a +0 short sword (33, 2, Elf:2) a +0 leather armour a +0 long sword (33, 3, Elf:2) a +0 robe a +0 rapier (33, 4, Elf:2) a +0 ring mail a +0 scimitar (33, 20, Elf:2) a +2 dagger of speed a +0 robe (34, -3, Elf:2) a +1 rapier of venom a +0 robe (34, 9, Elf:2) a +3 shortbow a +0 leather armour a +0 short sword (35, 8, Elf:2) a +0 robe a +0 long sword (39, 31, Elf:2) a +0 robe a +0 long sword (41, 22, Elf:2) a +0 robe (41, 32, Elf:2) a parchment of Vhi's Electric Charge (42, 34, Elf:2) a +0 long sword of holy wrath a +0 robe (43, -14, Elf:2) a +0 leather armour a +0 long sword (45, 22, Elf:2) a +0 robe a +0 rapier (45, 31, Elf:2) a +0 robe a +0 rapier (46, 16, Elf:2) a +0 buckler a +0 robe a +0 short sword (47, 3, Elf:2) a +1 short sword of electrocution a +0 ring mail (48, 4, Elf:2) a +0 short sword a +0 robe a +0 short sword a +0 robe (49, 3, Elf:2) a +0 rapier a +0 scale mail (50, 3, Elf:2) a +3 athame a +0 short sword a +0 robe a +0 short sword a +0 leather armour a +0 ring mail (51, 3, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (52, 3, Elf:2) a +0 long sword a +0 robe (52, 8, Elf:2) a +0 rapier a +0 robe (53, 3, Elf:2) a +0 rapier a +0 leather armour (54, 2, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (54, 3, Elf:2) a +0 short sword a +0 robe (55, 5, Elf:2) a +0 long sword a +0 robe (56, -1, Elf:2) a +0 long sword a +0 robe (56, 3, Elf:2) a +0 rapier a +0 robe a +0 rapier a +0 ring mail (60, 1, Elf:2) a parchment of Teleport Other Level 3 of the Elven Halls [Shop] Wenee's Armour Shoppe the +0 chain mail of Iwionit {Resonance, +Blink Will+} (552 gold) +Blink: It lets you blink. Will+: It increases your willpower. It cannot be enchanted further. the +0 chain mail of the Stained God {Resonance, rElec Will- Int+4} (526 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. quicksilver dragon scales (950 gold) a +1 pair of boots of rampaging (313 gold) the +2 ring mail "Tucsosal" {rC+} (532 gold) rC+: It protects you from cold. It cannot be enchanted further. a scarf of resistance (608 gold) (0, 0, Elf:3) a +0 robe a +0 dagger (1, 3, Elf:3) a +0 robe a +0 dagger (2, 1, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (2, 3, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (4, 0, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (4, 2, Elf:3) a +0 robe a +0 short sword (7, 2, Elf:3) a +0 leather armour a +0 long sword (8, 1, Elf:3) a +0 leather armour a +0 shortbow (17, 33, Elf:3) a +2 scimitar of freezing a +0 robe a +0 ring mail a +3 scimitar (18, 33, Elf:3) a +0 long sword a +0 robe (20, 33, Elf:3) a +1 dagger of draining a +0 leather armour a +0 shortbow (25, 5, Elf:3) a +3 plate armour of poison resistance (27, 3, Elf:3) a +4 chain mail of resonance (27, 5, Elf:3) a parchment of Ozocubu's Refrigeration (28, 22, Elf:3) a +3 rapier a +0 robe (29, 5, Elf:3) the +3 short sword "Lolulas" {freeze, rElec rF+++ Str-2 Dex-3} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str-2: It affects your strength (-2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (29, 23, Elf:3) a +2 robe of cold resistance a +0 scimitar of flaming (30, 2, Elf:3) a staff of earth (30, 23, Elf:3) a +3 rapier of flaming a +0 robe (31, 1, Elf:3) the +1 longbow of Setrol {flame, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (31, 34, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 rapier (32, 0, Elf:3) a staff of fire (32, 2, Elf:3) a +1 chain mail of fire resistance (33, -14, Elf:3) a +0 dagger a +0 robe (33, 1, Elf:3) a staff of fire (33, 2, Elf:3) a +2 scale mail of fire resistance (33, 36, Elf:3) a +0 leather armour (34, 0, Elf:3) a +0 robe (34, 4, Elf:3) the +2 plate armour of Hedging {Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (34, 25, Elf:3) a +2 falchion of flaming a +0 leather armour (34, 35, Elf:3) 4 javelins a +0 pair of boots a +0 leather armour a +0 long sword (35, -16, Elf:3) a parchment of Vhi's Electric Charge (35, 1, Elf:3) a +2 shortbow of electrocution a +2 battleaxe of draining a staff of air a +2 leather armour of cold resistance (35, 3, Elf:3) the +10 dagger of the Final Decision {protect, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, 22, Elf:3) a +0 rapier of speed a +0 leather armour a +0 rapier of speed (35, 23, Elf:3) a +0 robe a +0 long sword (35, 25, Elf:3) a +1 scimitar a +0 robe (35, 26, Elf:3) a +0 leather armour a +0 longbow (35, 27, Elf:3) a +1 short sword of freezing a +0 robe a +0 leather armour a +2 falchion a +0 robe a +0 scimitar a +0 ring mail a +0 long sword a +0 leather armour a +0 longbow (35, 28, Elf:3) a +1 rapier of freezing a +0 ring mail (35, 32, Elf:3) a +0 ring mail a +0 short sword (35, 33, Elf:3) a +0 ring mail a +0 rapier (36, -16, Elf:3) a +0 club (36, -14, Elf:3) a +0 short sword a +0 shortbow a +0 robe a +0 long sword a +0 robe (36, -11, Elf:3) a +0 long sword a +0 ring mail (36, -10, Elf:3) a +0 long sword a +0 robe (36, 0, Elf:3) a parchment of Momentum Strike (36, 2, Elf:3) a staff of air (36, 3, Elf:3) a +0 ring mail (36, 17, Elf:3) a +0 dagger (36, 20, Elf:3) a +1 long sword of holy wrath a +0 scale mail a +0 leather armour a +0 longbow (36, 22, Elf:3) a +0 leather armour of positive energy a +0 scimitar (36, 26, Elf:3) a +0 robe a +0 long sword (36, 28, Elf:3) a +0 athame of freezing a +0 leather armour a +0 longbow a +0 leather armour a +0 long sword a +0 shortbow a +0 ring mail (36, 29, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (36, 30, Elf:3) a +4 scimitar a +0 robe (36, 31, Elf:3) a +0 leather armour a +0 short sword a +0 robe a +0 long sword (37, -12, Elf:3) a +0 shortbow a +0 scimitar a +0 robe (37, 3, Elf:3) a +4 chain mail of poison resistance (37, 11, Elf:3) a +0 robe (37, 16, Elf:3) a +0 dagger (37, 34, Elf:3) a +4 rapier a +0 robe (38, 0, Elf:3) a staff of conjuration (38, 1, Elf:3) a +0 scimitar of freezing a +0 robe (38, 11, Elf:3) a +0 short sword (38, 24, Elf:3) a +0 robe a +0 long sword (39, 2, Elf:3) a +0 falchion (39, 24, Elf:3) a +0 robe a +0 athame (40, 2, Elf:3) a +0 longbow (40, 25, Elf:3) a +1 falchion a +0 robe (41, 1, Elf:3) a +0 sling of freezing (41, 11, Elf:3) a +0 dagger (41, 15, Elf:3) a +2 scimitar of freezing a +0 robe (43, 6, Elf:3) a +0 helmet of intelligence a +0 helmet a scarf of harm (44, 4, Elf:3) the +5 orcbow of the Farrago {freeze, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (45, 4, Elf:3) a staff of air (45, 5, Elf:3) a +0 chain mail (45, 6, Elf:3) a +2 heavy battleaxe (45, 7, Elf:3) a +0 pair of gloves of parrying (46, 6, Elf:3) a +0 ring mail (47, 7, Elf:3) a +2 vampiric war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 poisoned darts (5, 16, Lair:1) a +0 robe (13, 9, Lair:1) a +1 mace of protection (31, 9, Lair:1) a +0 club (32, -13, Lair:1) a +0 mace (35, 13, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (25, 32, Lair:2) a +0 whip (30, 50, Lair:2) a +0 orcbow (35, 20, Lair:2) a +0 club (48, 30, Lair:2) a +0 whip (57, -1, Lair:2) a +0 ring mail (63, 2, Lair:2) a +0 scale mail (65, 26, Lair:2) 3 javelins Level 3 of the Lair of Beasts [Shop] Efibryd's Antique Armour Emporium a +1 scale mail of archery (325 gold) a +2 robe of fire resistance (447 gold) the +1 robe "Zuffyb" {Regen+ Str+3} (480 gold) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 ring mail of cold resistance (400 gold) a +2 robe of resistance (947 gold) a +2 scale mail of death (487 gold) (0, 0, Lair:3) a +0 dagger a +0 robe (4, -1, Lair:3) a +0 trident (7, -36, Lair:3) 6 poisoned darts (29, -14, Lair:3) a +0 robe (36, 8, Lair:3) a +0 leather armour (37, -15, Lair:3) a +0 whip a +0 robe (39, -20, Lair:3) a +0 war axe (47, 5, Lair:3) a +0 spear (52, -19, Lair:3) a +0 robe (56, -25, Lair:3) a +0 club Level 4 of the Lair of Beasts [Shop] Orel's Antique Armour Shop a +0 chain mail of cold resistance (169 gold) a +3 scale mail of willpower (338 gold) a +1 leather armour of poison resistance (143 gold) the +2 plate armour "Dunlaumn" {Int+3} (536 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 plate armour of fire resistance (455 gold) a +3 leather armour of cold resistance (312 gold) a +0 buckler of poison resistance (110 gold) the +0 robe "Daenif" {Will+} (175 gold) Will+: It increases your willpower. It cannot be enchanted further. (11, 22, Lair:4) a +0 battleaxe (32, 2, Lair:4) a rimehorn talisman (47, -3, Lair:4) a +0 ring mail (51, -8, Lair:4) a +0 mace (59, -41, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (3, -12, Lair:5) a +0 athame (13, 2, Lair:5) a +0 falchion (18, -32, Lair:5) the +0 arbalest "Xiaxkouf" {heavy, ^Drain rElec Str+2 Int+7} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +1 leather armour of fire resistance a +0 pair of boots a +1 leather armour (19, -24, Lair:5) a +2 dagger of draining 3 curare-tipped darts {!f} (24, -9, Lair:5) a +0 mace (24, 15, Lair:5) a +0 flail (24, 17, Lair:5) a +0 scale mail (31, -10, Lair:5) the scarab talisman "Votos" {Stlth+} [scarab talisman] Stlth+: It makes you more stealthy. (32, -10, Lair:5) a +0 chain mail (34, -11, Lair:5) a +0 dagger (34, -10, Lair:5) a +0 arbalest of draining (53, -24, Lair:5) 6 poisoned darts (53, -14, Lair:5) a +0 morningstar Level 1 of the Shoals [Shop] Miosh's Weapon Shoppe a +0 orcbow (64 gold) 4 boomerangs (128 gold) 4 boomerangs (128 gold) a +7 great sword of electrocution (992 gold) a +1 heavy hand axe (198 gold) a +0 battleaxe (160 gold) a +4 whip of draining (424 gold) a +1 scimitar of electrocution (352 gold) the +9 battleaxe of Atusat {speed, +Blink rPois rF+ Will+} (1665 gold) +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +0 halberd (64 gold) the +1 hand axe of Gallantry {flame, rElec Will- Dex+3 Stlth+} (468 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Riypoluqei's Book Emporium a parchment of Dispersal (425 gold) a parchment of Lehudib's Crystal Spear (710 gold) a parchment of Frozen Ramparts (149 gold) a parchment of Ozocubu's Refrigeration (557 gold) a parchment of Metabolic Englaciation (312 gold) a parchment of Poisonous Vapours (68 gold) a parchment of Awaken Armour (221 gold) a parchment of Diamond Sawblades (557 gold) a parchment of Dimensional Bullseye (221 gold) a parchment of Momentum Strike (98 gold) a parchment of Anguish (221 gold) (0, 0, Shoals:1) a +0 spear (3, -4, Shoals:1) 4 curare-tipped darts {!f} (7, -20, Shoals:1) an orb of mayhem (7, 6, Shoals:1) a +0 scale mail (9, -30, Shoals:1) a ring of poison resistance (9, -28, Shoals:1) the earth staff "Biatum" {+Blink Earth} [staff of earth] +Blink: It lets you blink. Earth: It increases the power of your Earth spells. (10, 7, Shoals:1) a +0 ring mail of fire resistance (11, -5, Shoals:1) a +0 trident (11, 9, Shoals:1) a +0 trident a boomerang (11, 10, Shoals:1) 5 large rocks (22, -5, Shoals:1) a +0 trident a +0 leather armour (32, -21, Shoals:1) a +0 trident (32, -20, Shoals:1) a +0 trident (33, -20, Shoals:1) a +4 rapier of holy wrath a +0 robe (34, -28, Shoals:1) a +0 dagger (35, -25, Shoals:1) a +0 chain mail (38, -25, Shoals:1) a human skeleton (39, -16, Shoals:1) a +2 trident of protection a +0 robe (39, -5, Shoals:1) a +0 trident (40, -6, Shoals:1) a +0 trident (43, -24, Shoals:1) a +0 trident (45, -10, Shoals:1) a +0 plate armour (49, -21, Shoals:1) a +0 spear Level 2 of the Shoals [Shop] Syfox's Antique Weapon Shop a +6 halberd of venom (625 gold) a +3 vampiric dagger (391 gold) a +3 broad axe of freezing (564 gold) a +3 great sword of holy wrath (595 gold) a +4 broad axe of sundering (527 gold) the +4 shortbow "Opoa" {freeze, Str+4} (693 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +4 long sword "Ror Coil" {heavy, *Slow rF- rCorr SInv} (518 gold) *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (3, 32, Shoals:2) a parchment of Foxfire (13, 28, Shoals:2) a +0 dire flail (17, 21, Shoals:2) a granite talisman (18, 19, Shoals:2) a +2 cloak (23, 23, Shoals:2) a +0 falchion (33, 1, Shoals:2) a +0 sling a +0 spear (34, 0, Shoals:2) a +0 spear a +0 sling (34, 3, Shoals:2) a +0 sling a +0 club (36, 0, Shoals:2) a +0 spear a +0 sling (42, 3, Shoals:2) a +0 cloak Level 3 of the Shoals (1, -15, Shoals:3) a +0 club (2, -15, Shoals:3) a +0 chain mail (13, 20, Shoals:3) a +3 trident 2 boomerangs (28, 21, Shoals:3) a +0 sling a +0 spear a +0 sling a +0 spear (28, 22, Shoals:3) a +1 spear of flaming a +0 sling of electrocution a +0 sling a +0 quarterstaff (28, 23, Shoals:3) a +0 longbow a +0 spear (40, 10, Shoals:3) a +0 robe (43, -21, Shoals:3) a +0 scale mail (44, -20, Shoals:3) a +0 quarterstaff a +0 sling (47, 4, Shoals:3) a +0 trident (48, 7, Shoals:3) a +0 sling a +0 club (49, 6, Shoals:3) a +0 sling a +0 spear (49, 7, Shoals:3) a +0 longbow a +0 spear a +0 sling a +0 quarterstaff Level 4 of the Shoals [Shop] Hetovedgh's Jewellery Shop a +4 ring of protection (612 gold) the ring "Gaffyg" {rCorr Str+5} (637 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). a ring of magical power (340 gold) a +4 ring of slaying (612 gold) the ring "Qavit" {rC- Will++ Int+5 Slay+4} (1028 gold) [ring of slaying] rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Kaaredi" {+Blink Dex+4 Slay+4} (992 gold) [ring of slaying] +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +4 ring of protection (612 gold) an amulet of regeneration (510 gold) a ring of willpower (425 gold) (4, -15, Shoals:4) a +0 spear (5, 5, Shoals:4) a +3 dagger of freezing (7, 2, Shoals:4) a serpent talisman (9, -11, Shoals:4) a +0 trident 3 boomerangs (10, -24, Shoals:4) a +2 vampiric trident a +0 robe (12, -42, Shoals:4) a +0 spear (13, 6, Shoals:4) a +0 longbow a +0 spear (14, -22, Shoals:4) a +0 trident (14, -21, Shoals:4) a +0 glaive (14, 8, Shoals:4) a staff of fire (19, -10, Shoals:4) a ring of poison resistance (20, -26, Shoals:4) a +1 spear of freezing a +0 leather armour of willpower a +1 heavy spear 4 javelins a +0 leather armour (21, 1, Shoals:4) a +0 ring mail (23, -23, Shoals:4) a +0 rapier a +0 robe (25, -22, Shoals:4) a +0 trident of protection a +0 leather armour (25, -21, Shoals:4) a +1 heavy trident a +0 robe (28, -19, Shoals:4) a +2 rapier of protection a +0 robe (30, -7, Shoals:4) a staff of air (33, -43, Shoals:4) a +0 halberd (33, -41, Shoals:4) 2 boomerangs a +0 trident (33, -2, Shoals:4) a +2 heavy trident a +0 robe (34, -42, Shoals:4) a +0 trident of entangling a +0 spear a +0 robe (36, -44, Shoals:4) a +0 trident (36, -36, Shoals:4) a boomerang a +0 trident (36, -35, Shoals:4) a staff of necromancy (38, -45, Shoals:4) a +0 trident (48, -20, Shoals:4) a +0 robe (50, 1, Shoals:4) a +3 plate armour of fire resistance (59, -9, Shoals:4) a +0 trident Level 1 of the Spider Nest (7, 11, Spider:1) a parchment of Volatile Blastmotes (39, 12, Spider:1) a +0 scale mail Level 2 of the Spider Nest (6, -8, Spider:2) a +0 shortbow (6, 0, Spider:2) a riddle talisman (14, -20, Spider:2) a +0 dire flail (15, -3, Spider:2) a +0 robe (21, -12, Spider:2) the rimehorn talisman of the Endless Expanse {Dex+2} [rimehorn talisman] Dex+2: It affects your dexterity (+2). (26, 12, Spider:2) a +0 chain mail (28, 31, Spider:2) a parchment of Scorch Level 3 of the Spider Nest (38, -42, Spider:3) a +1 heavy quarterstaff a +2 cloak of poison resistance (40, -33, Spider:3) 3 javelins (51, -4, Spider:3) a +5 vampiric demon trident a +2 demon trident of venom a +0 troll leather armour Level 4 of the Spider Nest (0, 0, Spider:4) a +0 hand axe a +0 leather armour (0, 1, Spider:4) a +0 war axe a +0 robe (17, -6, Spider:4) a +3 hand axe a scarf of resistance a +0 robe (18, -8, Spider:4) a scarf of repulsion a +0 hand axe a +0 robe (20, -5, Spider:4) the +0 pair of boots of Intercession {rElec Int-3 Stlth+} rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hand axe a +2 robe of cold resistance (39, -27, Spider:4) a ring of poison resistance (58, -25, Spider:4) a parchment of Sandblast (64, -6, Spider:4) a parchment of Yara's Violent Unravelling (68, -8, Spider:4) the serpent talisman "Sodi" {Harm Str+3 Dex+2} [serpent talisman] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (14, -27, Slime:5) 5 gold pieces (21, -29, Slime:5) a +0 morningstar (21, -28, Slime:5) a +0 long sword of electrocution (21, -21, Slime:5) a +3 shortbow of draining (21, -19, Slime:5) a staff of fire (21, -13, Slime:5) a parchment of Yara's Violent Unravelling (21, -11, Slime:5) a +0 leather armour (22, -27, Slime:5) a +0 leather armour (22, -20, Slime:5) a staff of air (22, -13, Slime:5) a +1 short sword of flaming (22, -11, Slime:5) the quill talisman "Gadeurul" {Int+2} [quill talisman] Int+2: It affects your intelligence (+2). (28, -29, Slime:5) an orb of glass (28, -28, Slime:5) a parchment of Hailstorm (28, -21, Slime:5) the +7 battleaxe of Vengeance {sunder, rCorr Dex+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (28, -20, Slime:5) the +12 flail "Ofagiazi" {freeze, Fly rF+ Stlth+} Fly: It grants you flight. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, -19, Slime:5) a +2 hand axe of electrocution (28, -12, Slime:5) a parchment of Lee's Rapid Deconstruction (29, -29, Slime:5) a +2 robe of resistance (29, -27, Slime:5) the +4 partisan "Syfaid" {elec, Fly rPois Stlth+} Fly: It grants you flight. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, -21, Slime:5) a +6 triple sword of holy wrath (29, -20, Slime:5) the +0 robe of Nagani {rPois Int-3 Dex+2 SInv} rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a ring of magical power (29, -19, Slime:5) a staff of necromancy (29, -13, Slime:5) a staff of earth (29, -12, Slime:5) a +0 great sword (29, -11, Slime:5) a parchment of Ozocubu's Armour (30, -29, Slime:5) a +1 barding of stealth (30, -28, Slime:5) a staff of air (30, -20, Slime:5) the +1 demon whip of the Gloaming {elec, *Noise rPois SInv} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (30, -19, Slime:5) 6 boomerangs (30, -13, Slime:5) a +0 whip (30, -12, Slime:5) a +2 trident of holy wrath (36, -27, Slime:5) a +0 broad axe (36, -21, Slime:5) 4 silver javelins (36, -20, Slime:5) a +4 chain mail of willpower (36, -11, Slime:5) a storm talisman (37, -28, Slime:5) the +7 mace of Jioheym {freeze, rCorr Str+3 SInv} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (37, -27, Slime:5) a +0 club (37, -21, Slime:5) a parchment of Summon Horrible Things (37, -20, Slime:5) a +0 robe (37, -19, Slime:5) a +1 lajatang of speed (37, -13, Slime:5) a +0 flail (37, -12, Slime:5) a ring of poison resistance (38, -29, Slime:5) a ring of magical power (38, -20, Slime:5) a staff of earth (38, -12, Slime:5) a +0 longbow (38, -11, Slime:5) a +0 chain mail Level 1 of the Vaults (0, 0, Vaults:1) a +0 shortbow (0, 14, Vaults:1) a +0 arbalest (2, 0, Vaults:1) a +0 orcbow (3, 0, Vaults:1) a +0 orcbow (4, -3, Vaults:1) a +0 shortbow (6, 24, Vaults:1) a +0 scale mail (7, -7, Vaults:1) a ring of wizardry (16, 14, Vaults:1) 7 gold pieces (18, -8, Vaults:1) a +0 athame (19, -7, Vaults:1) a +0 flail a +0 ring mail (24, 22, Vaults:1) a +0 falchion a +0 arbalest a +0 scale mail (30, -3, Vaults:1) a +0 morningstar a +0 scale mail (33, -16, Vaults:1) a +0 dagger a +0 robe (35, -16, Vaults:1) a +0 morningstar a +0 ring mail (35, 10, Vaults:1) a +0 long sword of electrocution a +0 robe a +0 flail a +0 robe a +0 long sword a +0 chain mail a +1 heavy hand axe a +0 robe (36, 10, Vaults:1) a +1 great mace of holy wrath a +0 hand axe a +0 arbalest a +0 chain mail (36, 11, Vaults:1) a +0 war axe a +0 chain mail (37, -24, Vaults:1) a +0 great sword (39, -22, Vaults:1) a +0 rapier (40, -35, Vaults:1) the +10 spear of Zuetz {flame, ^Fragile rCorr Str+5} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. (unseen) (40, -19, Vaults:1) a +0 great mace a +0 leather armour (40, 21, Vaults:1) a +0 club (41, -31, Vaults:1) a +2 halberd of freezing a +0 plate armour (41, -18, Vaults:1) a +0 long sword a +0 ring mail (41, 22, Vaults:1) a +0 club (42, -32, Vaults:1) a +0 heavy flail a +0 ring mail (42, -31, Vaults:1) a +0 long sword a +0 arbalest a +0 ring mail (42, -30, Vaults:1) a +0 long sword a +0 chain mail a +0 battleaxe a +0 chain mail (42, -29, Vaults:1) a +0 sling of freezing (43, -11, Vaults:1) a +0 war axe a +0 ring mail a +0 war axe (44, -32, Vaults:1) a +0 long sword a +0 scale mail (44, -23, Vaults:1) a +0 trident a +0 trident a +0 scale mail (46, -8, Vaults:1) a +0 scale mail a +0 dire flail (48, -11, Vaults:1) a +0 ring mail a +0 great mace (50, 12, Vaults:1) a +0 short sword (51, -16, Vaults:1) a +1 vampiric morningstar a +0 scale mail (51, -11, Vaults:1) a +0 orcbow (52, -17, Vaults:1) a +1 arbalest of flaming a +0 arbalest a +0 chain mail a +3 great sword a +0 arbalest (52, -14, Vaults:1) a +0 ring mail a +0 falchion a +0 arbalest (52, 6, Vaults:1) a +0 animal skin (53, -1, Vaults:1) a +0 arbalest a +0 orcbow (53, 0, Vaults:1) a +1 shortbow of flaming (53, 7, Vaults:1) a +0 quarterstaff (54, 0, Vaults:1) a +0 orcbow (54, 1, Vaults:1) a +0 great sword a +0 chain mail (55, 1, Vaults:1) a +0 shortbow (55, 2, Vaults:1) a +0 arbalest a +0 morningstar a +0 ring mail (58, 17, Vaults:1) a +0 battleaxe a +0 plate armour (59, -22, Vaults:1) a +0 dire flail a +0 animal skin (59, -12, Vaults:1) a +0 flail a +0 ring mail (59, 17, Vaults:1) a +0 chain mail (60, 17, Vaults:1) a +0 great mace (61, 10, Vaults:1) a +0 orcbow (61, 15, Vaults:1) a +3 arbalest a +0 long sword a +0 scale mail a +0 long sword a +0 chain mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 great sword (7, -4, Vaults:2) a +0 leather armour (7, 9, Vaults:2) a +0 glaive (8, 0, Vaults:2) a parchment of Borgnjor's Vile Clutch (9, 12, Vaults:2) a +0 dire flail a +0 animal skin (13, 56, Vaults:2) a +3 flail of concussion a +0 scale mail (14, 27, Vaults:2) a +0 robe a +0 dagger (14, 30, Vaults:2) a +3 arbalest (15, 24, Vaults:2) a +3 long sword a +0 chain mail (15, 25, Vaults:2) a +0 ring mail a +0 falchion (15, 26, Vaults:2) a +0 scale mail a +0 morningstar a +0 arbalest (16, 26, Vaults:2) a +0 arbalest (16, 30, Vaults:2) a +0 animal skin a +0 dire flail (16, 31, Vaults:2) a +0 arbalest (18, 9, Vaults:2) a +4 long sword of protection a +0 scale mail (23, 45, Vaults:2) a +0 quarterstaff (49, 30, Vaults:2) a +6 ring of intelligence (53, 18, Vaults:2) a +0 arbalest (53, 19, Vaults:2) a +0 arbalest (54, 19, Vaults:2) a +2 arbalest of freezing a +0 arbalest a +0 arbalest a +0 arbalest (54, 20, Vaults:2) a +0 arbalest a +0 arbalest (54, 23, Vaults:2) a +0 dire flail a +0 animal skin (55, 20, Vaults:2) a +0 dire flail a +0 ring mail (55, 35, Vaults:2) a +0 war axe a +0 ring mail a +0 dire flail a +0 animal skin (56, 19, Vaults:2) a +2 flail of concussion a +0 ring mail (56, 21, Vaults:2) a +0 dagger a +0 robe (56, 35, Vaults:2) a +0 arbalest (56, 36, Vaults:2) a +0 arbalest (58, 34, Vaults:2) a ring of poison resistance (67, 25, Vaults:2) a +0 cloak (68, 25, Vaults:2) a +0 cloak (71, 55, Vaults:2) 3 poisoned darts Level 3 of the Vaults (4, 1, Vaults:3) a +0 morningstar a +0 leather armour (6, 3, Vaults:3) the +5 mace "Vezxifav" {drain, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (10, -6, Vaults:3) 4 curare-tipped darts {!f} (12, -7, Vaults:3) a +0 rapier (13, 11, Vaults:3) a parchment of Alistair's Intoxication (13, 15, Vaults:3) a scroll of torment (15, 11, Vaults:3) a +0 arbalest a +0 long sword a +0 scale mail (17, 8, Vaults:3) a +0 scale mail (17, 11, Vaults:3) a +0 kite shield (18, -11, Vaults:3) a +4 great mace a +0 chain mail (19, -16, Vaults:3) a +0 ring mail (21, 11, Vaults:3) a +0 ring mail (24, -22, Vaults:3) a +0 animal skin a +0 trident (25, 25, Vaults:3) a +0 arbalest (26, 25, Vaults:3) a +0 battleaxe a +0 plate armour (27, -22, Vaults:3) a +0 quarterstaff (27, -20, Vaults:3) a +0 war axe (27, 23, Vaults:3) a +0 arbalest a +0 ring mail (27, 24, Vaults:3) a +1 hand cannon of electrocution a +0 glaive a +0 plate armour (27, 25, Vaults:3) a +0 arbalest (28, 24, Vaults:3) a +1 great sword of electrocution a +0 arbalest a +0 chain mail (28, 25, Vaults:3) a +0 arbalest a +0 war axe a +0 ring mail a +0 arbalest a +0 mace a +0 ring mail (29, 26, Vaults:3) a +0 arbalest (35, -11, Vaults:3) a +1 great mace of distortion (35, 33, Vaults:3) a +0 demon whip a +0 animal skin (37, 33, Vaults:3) a +1 falchion of flaming a +0 morningstar a +0 ring mail a +0 arbalest a +0 scale mail (38, 32, Vaults:3) a +0 shortbow (40, 10, Vaults:3) a +0 cloak of air (40, 11, Vaults:3) a +0 cloak of corrosion resistance (47, 34, Vaults:3) a +0 quarterstaff (48, 0, Vaults:3) a +0 kite shield (50, -8, Vaults:3) a +0 ring mail a +0 great mace (50, 6, Vaults:3) a +0 great mace a +0 ring mail (51, -18, Vaults:3) a +0 dire flail a +0 animal skin (51, 18, Vaults:3) a parchment of Disjunction (52, 19, Vaults:3) a +0 morningstar a +0 scale mail (55, -18, Vaults:3) a +0 animal skin a +0 dire flail (55, 27, Vaults:3) a +0 battleaxe of draining a +0 battleaxe a +0 halberd a +0 chain mail (56, -17, Vaults:3) a +0 cloak of stealth a +0 ring mail a +0 flail (57, 23, Vaults:3) a +0 long sword (63, -6, Vaults:3) a +0 longbow Level 4 of the Vaults [Shop] Zokkoh's Book Shop a parchment of Ignition (752 gold) a parchment of Curse of Agony (331 gold) a parchment of Death Channel (450 gold) a parchment of Bombard (450 gold) a parchment of Summon Horrible Things (752 gold) a parchment of Eringya's Surprising Crocodile (234 gold) a parchment of Fulsome Fusillade (752 gold) a parchment of Martyr's Knell (234 gold) a parchment of Summon Forest (331 gold) [Shop] Cebluopt's Antique Armour Boutique a +0 robe (35 gold) a +3 chain mail of fire resistance (1092 gold) a +0 chain mail (234 gold) a +0 pair of gloves of strength (448 gold) a +0 leather armour (78 gold) the +1 robe of Strozzapreti {Fly} (585 gold) Fly: It grants you flight. It cannot be enchanted further. the +0 robe of Slovenliness {Fly rN++} (799 gold) Fly: It grants you flight. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 scale mail (156 gold) a +2 robe of resistance (1478 gold) (1, -30, Vaults:4) a +0 halberd (2, -31, Vaults:4) a +0 battleaxe of draining a +0 battleaxe a +0 chain mail a +0 broad axe (2, -30, Vaults:4) a +0 war axe a +0 arbalest a +0 ring mail (3, 19, Vaults:4) a +1 demon whip of venom a +0 animal skin (6, 12, Vaults:4) a +0 great mace a +0 ring mail (6, 24, Vaults:4) a +0 scale mail (11, -29, Vaults:4) a +1 shortbow of draining a +6 ring of dexterity an amulet of the acrobat an amulet of guardian spirit an amulet of dissipation a ring of magical power a ring of willpower (13, -1, Vaults:4) a +0 war axe a +0 ring mail a +0 war axe (15, 0, Vaults:4) a +2 dire flail of holy wrath a +0 chain mail (16, 0, Vaults:4) a +0 animal skin a +0 dire flail (17, 3, Vaults:4) a +0 arbalest (18, 1, Vaults:4) a +1 leather armour of fire resistance a +0 dire flail a +0 war axe a +0 scale mail a +0 war axe a +0 arbalest (18, 2, Vaults:4) a +0 heavy arbalest a +0 scale mail a +0 morningstar a +0 arbalest a +0 ring mail a +0 falchion a +0 arbalest a +0 arbalest a +0 plate armour a +6 antimagic dire flail (18, 3, Vaults:4) a +2 arbalest of draining (19, 1, Vaults:4) a +3 arbalest (20, 2, Vaults:4) a +3 great mace of venom a +0 scale mail a +0 morningstar a +0 kite shield a +0 plate armour a +0 war axe a +0 plate armour a +0 arbalest (21, 1, Vaults:4) a +0 arbalest (21, 2, Vaults:4) a +0 dire flail a +0 giant spiked club (21, 25, Vaults:4) a +0 arbalest (22, 1, Vaults:4) a +0 robe a +0 dagger (22, 21, Vaults:4) a +0 arbalest (23, -34, Vaults:4) a +0 cloak of stealth (23, 1, Vaults:4) a +4 dire flail of protection (23, 2, Vaults:4) a +0 dire flail a +0 giant spiked club (23, 25, Vaults:4) a +0 heavy arbalest (24, -34, Vaults:4) a +0 cloak of poison resistance (24, 1, Vaults:4) a +0 ring mail a +0 morningstar (24, 21, Vaults:4) a +2 arbalest of flaming (24, 23, Vaults:4) a +0 arbalest (25, 1, Vaults:4) a +0 scale mail a +0 war axe a +0 giant spiked club (25, 2, Vaults:4) a +0 robe a +0 flail (25, 25, Vaults:4) a +0 arbalest (26, 2, Vaults:4) a +2 arbalest of flaming a +0 plate armour a +0 partisan a +0 arbalest (27, -7, Vaults:4) the +6 scimitar of Cocytus {flame, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (27, 2, Vaults:4) a +0 arbalest a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (27, 11, Vaults:4) a +0 eveningstar (29, 12, Vaults:4) 5 poisoned darts (30, 0, Vaults:4) a parchment of Call Canine Familiar (33, -7, Vaults:4) a sanguine talisman (35, -29, Vaults:4) a parchment of Hoarfrost Cannonade (38, -20, Vaults:4) a +0 arbalest a +0 barding of flying (39, -23, Vaults:4) a +1 great mace of draining a +0 ring mail (39, -1, Vaults:4) a +0 morningstar (44, -28, Vaults:4) a +0 battleaxe a +0 plate armour (45, -8, Vaults:4) a +0 scale mail a +0 flail (46, -28, Vaults:4) a +1 great sword a +0 great sword a +0 chain mail a +0 plate armour a +0 long sword a +0 chain mail (46, -8, Vaults:4) a +2 cloak of stealth (46, -2, Vaults:4) a +1 robe of willpower (48, -8, Vaults:4) a +2 cloak of poison resistance (51, 3, Vaults:4) a +0 arbalest (57, -4, Vaults:4) a +0 shortbow (58, -26, Vaults:4) a +2 great mace of venom a +0 ring mail (59, -24, Vaults:4) a +0 great mace a +0 scale mail (60, -24, Vaults:4) a +0 morningstar a +0 scale mail (60, -23, Vaults:4) a +0 scale mail (60, -22, Vaults:4) a +0 dire flail a +0 leather armour (60, -9, Vaults:4) a +0 morningstar a +0 scale mail (60, 10, Vaults:4) a +0 flail (61, -8, Vaults:4) a +2 spear of venom a +0 arbalest (64, -16, Vaults:4) a +0 dagger a +0 robe (66, -31, Vaults:4) a +0 longbow (69, -31, Vaults:4) a parchment of Static Discharge (72, -31, Vaults:4) the fortress talisman "Kinuyrr" {Str+2 Dex+3} [fortress talisman] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Level 5 of the Vaults [Shop] Pegasiut's Antique Weapon Boutique the +2 battleaxe "Qiyschexi" {freeze, rElec rN+ Str-4 Dex-3 SInv} (999 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +4 glaive of protection (952 gold) a +4 longbow of flaming (1170 gold) a +2 orcbow of flaming (537 gold) a +1 short sword of draining (347 gold) the +8 spear of Iconoclasm {venom, rPois rF+ rCorr} (1887 gold) rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 dagger of venom (403 gold) the +6 dagger of Ublouri {flame, rN++ rCorr Str-4} (1352 gold) rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. a +7 spear of venom (1136 gold) (0, 0, Vaults:5) a +1 scale mail of poison resistance a +0 morningstar (1, 5, Vaults:5) a +2 great sword of flaming (15, 6, Vaults:5) a dragon-coil talisman (15, 20, Vaults:5) a staff of conjuration (15, 41, Vaults:5) a +0 falchion (16, 38, Vaults:5) a +0 dagger (16, 41, Vaults:5) a +0 ring mail (21, 31, Vaults:5) a staff of air (21, 40, Vaults:5) a staff of air a +0 robe a +0 spear a +0 ring mail a +0 arbalest of flaming a +0 robe a +0 war axe of sundering a +0 scale mail a +0 morningstar a +0 ring mail 3 datura-tipped darts {!f} a +0 chain mail (22, 31, Vaults:5) a +1 heavy dire flail a +0 dire flail (22, 37, Vaults:5) a +0 great sword of electrocution a +0 chain mail (22, 38, Vaults:5) a +2 great sword of flaming a +0 bardiche a +0 chain mail a +0 morningstar a +0 leather armour a +0 halberd a +0 plate armour (22, 39, Vaults:5) a +1 bardiche of protection a +0 glaive a +0 chain mail a +0 great sword a +0 chain mail a +0 ring mail a +0 long sword a +1 heavy hand cannon a +2 helmet of light a +0 plate armour a ring of poison resistance (22, 41, Vaults:5) a +2 battleaxe of freezing a +0 flail a +0 ring mail a +4 ring of slaying a +0 great sword a +0 chain mail a +2 long sword a +1 plate armour of fire resistance (22, 42, Vaults:5) a +1 ring mail of willpower a +0 long sword a +0 chain mail a +0 kite shield a +0 great sword a +0 chain mail 3 large rocks a +0 dire flail a +1 falchion a +3 leather armour of willpower a +2 long sword of holy wrath a +0 pair of gloves of infusion +0 golden dragon scales an amulet of magic regeneration a +0 great sword a +0 plate armour (22, 49, Vaults:5) a ring of positive energy (23, 35, Vaults:5) a +0 plate armour of resonance a +0 great sword (23, 36, Vaults:5) a +0 dire flail of concussion a +2 scale mail of death (23, 37, Vaults:5) a +3 glaive a +0 broad axe a +0 chain mail a +0 tower shield a +0 glaive a +0 plate armour a +0 plate armour a +0 dire flail a +0 plate armour a +0 dire flail a +0 plate armour (23, 38, Vaults:5) a +0 morningstar a +0 leather armour (23, 41, Vaults:5) a +0 great mace a +0 plate armour (23, 42, Vaults:5) a +0 great sword of flaming a +0 dire flail a +0 chain mail a +0 long sword a +0 chain mail a +0 kite shield a +3 dire flail of protection a +0 chain mail a +3 great mace of draining a +0 chain mail (24, 36, Vaults:5) a +0 arbalest (24, 41, Vaults:5) a +3 ring mail of poison resistance a +0 long sword a +0 buckler (25, 3, Vaults:5) a +0 arbalest (25, 13, Vaults:5) a +1 dire flail (25, 33, Vaults:5) a +0 great mace of protection a +0 ring mail (26, 33, Vaults:5) a +1 heavy falchion a +0 arbalest (26, 39, Vaults:5) a +2 battleaxe a +0 chain mail (27, 22, Vaults:5) a +0 robe a +0 scimitar (27, 30, Vaults:5) a +0 plate armour a +0 halberd (27, 31, Vaults:5) a +1 scale mail of cold resistance a +2 heavy orcbow a +2 dagger of electrocution (27, 38, Vaults:5) a +2 battleaxe of freezing a +1 glaive a +0 plate armour (28, 23, Vaults:5) a +2 ring mail of poison resistance a +0 war axe a +0 war axe a +1 pair of gloves of infusion (28, 25, Vaults:5) a +3 heavy war axe a +0 plate armour (28, 26, Vaults:5) a +0 plate armour a +0 war axe (28, 27, Vaults:5) a +0 dire flail a +0 dire flail (28, 30, Vaults:5) a +0 arbalest a +0 arbalest a +0 battleaxe (28, 50, Vaults:5) a +0 plate armour (29, 24, Vaults:5) 5 large rocks (30, 25, Vaults:5) a +3 scimitar of freezing a +0 leather armour (30, 27, Vaults:5) a +2 war axe a +0 kite shield a +0 plate armour (30, 28, Vaults:5) a +0 robe a +0 short sword (31, 24, Vaults:5) a +0 plate armour a +0 dire flail (32, 14, Vaults:5) a +0 quick blade 3 datura-tipped darts {!f} a +0 chain mail (32, 22, Vaults:5) a +3 dire flail a +0 chain mail (32, 26, Vaults:5) a +0 leather armour a +0 great mace (32, 27, Vaults:5) a +1 cloak (33, 25, Vaults:5) a +1 bardiche of venom a +0 plate armour (34, 21, Vaults:5) a +0 chain mail a +0 great mace (34, 23, Vaults:5) a +0 great mace a +0 dire flail (37, 44, Vaults:5) a +5 orcbow of freezing (37, 45, Vaults:5) a +0 mace (37, 50, Vaults:5) a +0 morningstar a +0 ring mail (38, 5, Vaults:5) a +0 trident a +0 trident a +0 ring mail (38, 26, Vaults:5) a +0 dire flail of draining (38, 34, Vaults:5) the blade talisman of Spring {rF+ Dex+4} [blade talisman] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (38, 44, Vaults:5) a +2 pair of gloves of parrying (38, 45, Vaults:5) a +0 halberd (38, 46, Vaults:5) a +0 hand axe (39, 44, Vaults:5) a +4 ring mail (40, 48, Vaults:5) a +0 robe (44, 37, Vaults:5) a +1 arbalest of draining (44, 53, Vaults:5) a +0 glaive (45, 37, Vaults:5) a +0 arbalest a +0 ring mail a +0 great mace (45, 48, Vaults:5) a +2 ring mail of poison resistance (46, 6, Vaults:5) a +0 robe (46, 7, Vaults:5) a +0 chain mail (46, 8, Vaults:5) a +0 leather armour (46, 13, Vaults:5) a +0 scale mail (46, 17, Vaults:5) a +0 falchion (46, 18, Vaults:5) a +0 ring mail (46, 21, Vaults:5) a fortress talisman (46, 37, Vaults:5) 4 large rocks (46, 46, Vaults:5) a parchment of Summon Seismosaurus Egg (46, 47, Vaults:5) a +0 spear of venom (46, 48, Vaults:5) a staff of conjuration (47, 46, Vaults:5) a +1 heavy sling (47, 48, Vaults:5) a +6 ring of strength (49, 39, Vaults:5) a +0 morningstar a +0 leather armour a +0 flail a +0 leather armour (49, 40, Vaults:5) a +0 arbalest (50, 37, Vaults:5) 3 large rocks (51, 16, Vaults:5) a +0 long sword a +0 chain mail (51, 37, Vaults:5) 4 large rocks (52, 35, Vaults:5) a +0 rapier a +0 leather armour (53, 18, Vaults:5) 5 large rocks (53, 35, Vaults:5) a +0 heavy partisan a +0 heavy partisan a +0 scale mail a +1 scimitar of flaming a +0 chain mail (53, 36, Vaults:5) a +0 long sword a +0 ring mail (53, 46, Vaults:5) a staff of air (54, 19, Vaults:5) a +0 cloak of poison resistance a +1 dire flail of protection a +0 chain mail a +0 bardiche a +0 chain mail (54, 40, Vaults:5) the +3 robe "Dahinetz" {*Silence Regen+ Dex+3} *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (56, 21, Vaults:5) a +0 flail of protection a +0 ring mail (56, 27, Vaults:5) a +0 arbalest (57, 23, Vaults:5) a +0 club a +0 robe (57, 30, Vaults:5) a +1 arbalest of draining (57, 43, Vaults:5) a +0 trident a +0 trident a +0 scale mail (59, 26, Vaults:5) a +0 arbalest (59, 28, Vaults:5) a +0 arbalest (60, 48, Vaults:5) a +2 glaive of venom a +3 scale mail of fire resistance (61, 29, Vaults:5) a +0 flail Level 1 of the Crypt (0, 0, Crypt:1) a parchment of Foxfire (17, 5, Crypt:1) a +0 great sword of draining a +0 chain mail (19, 4, Crypt:1) a +0 great sword a +0 plate armour (21, 3, Crypt:1) a +2 war axe a +3 chain mail (21, 12, Crypt:1) a parchment of Blink (27, 20, Crypt:1) a +0 short sword (27, 24, Crypt:1) a +0 trident (31, -11, Crypt:1) a +2 shortbow of draining (33, 5, Crypt:1) a +0 robe (33, 8, Crypt:1) a +4 ring mail of fire resistance (34, 11, Crypt:1) a +2 robe of willpower (35, 2, Crypt:1) a parchment of Freezing Cloud (35, 3, Crypt:1) a +0 chain mail (36, 21, Crypt:1) a +0 robe (37, 20, Crypt:1) a +0 robe (37, 21, Crypt:1) a +2 great sword of draining a +0 chain mail (40, 21, Crypt:1) a +2 great sword of draining a +0 plate armour a +0 halberd (41, 8, Crypt:1) 2 curare-tipped darts (41, 9, Crypt:1) a parchment of Summon Horrible Things (41, 21, Crypt:1) a +1 scythe of protection (42, 6, Crypt:1) a +0 chain mail a +0 great sword (42, 8, Crypt:1) the +7 chain mail of the Wumpus {rPois} rPois: It protects you from poison. It cannot be enchanted further. (42, 20, Crypt:1) a +0 battleaxe a +0 chain mail (44, 24, Crypt:1) a +0 glaive (44, 25, Crypt:1) a +0 robe (46, 23, Crypt:1) a +2 antimagic halberd (49, -2, Crypt:1) a +0 battleaxe of pain a +0 plate armour (52, 0, Crypt:1) a +0 plate armour a +0 battleaxe (53, 23, Crypt:1) a +0 helmet of intelligence Level 2 of the Crypt (1, -6, Crypt:2) a +0 plate armour (4, -23, Crypt:2) a +0 trident (7, -2, Crypt:2) a +0 leather armour (9, -29, Crypt:2) a +0 rapier (9, -1, Crypt:2) a +4 chain mail a +2 halberd (11, -3, Crypt:2) a +0 glaive (12, -4, Crypt:2) a +3 great mace of flaming a +0 plate armour (19, -18, Crypt:2) a +0 club (19, 7, Crypt:2) a +0 glaive (24, -11, Crypt:2) a +0 long sword a +0 plate armour (30, -30, Crypt:2) a +0 long sword (31, -25, Crypt:2) a +0 trident (32, -29, Crypt:2) 5 boomerangs (32, -6, Crypt:2) the maw talisman "Nookk" {-Tele Harm rN+ Will+} [maw talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. (36, -26, Crypt:2) a +3 eudemon blade of holy wrath a +0 tower shield (36, -12, Crypt:2) a +0 halberd (40, -15, Crypt:2) a +0 leather armour (54, -27, Crypt:2) a +0 trident Level 3 of the Crypt [Shop] Kolaehu's Gilded Reliquary the +8 executioner's axe of Karma {reap, rC++} (1590 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the conjuration staff of Yeast {Conj Summ Necro} (864 gold) [staff of conjuration] Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. the amulet "Uriyff" {Reflect Harm Regen+ SH+5} (740 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). Zonguldrok's Grimoire of Carcasses (852 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Anguish Hexes/Necromancy 4 c - Borgnjor's Revivification Necromancy 8 the sanguine talisman of the Postmodern Wishes {rF+ Dex+5} (2464 gold) [sanguine talisman] rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). the +1 plate armour "Ocseveet" {Death, rF+ rCorr} (922 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, Crypt:3) a +4 great mace of flaming a +0 chain mail (4, -21, Crypt:3) a +4 war axe of flaming a +0 chain mail (5, -43, Crypt:3) the +8 falchion of the Unkillable {pain, *Corrode Will+ Str+2} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (5, -3, Crypt:3) a +5 heavy long sword a +1 plate armour of cold resistance (6, -48, Crypt:3) a +0 flail (6, -22, Crypt:3) a +0 demon whip (6, -6, Crypt:3) a +3 scimitar of draining a +0 chain mail (6, -4, Crypt:3) a +0 demon trident a +0 chain mail (7, -47, Crypt:3) a +1 flail of protection (8, -22, Crypt:3) a +1 battleaxe of pain a +0 chain mail (8, -21, Crypt:3) a +5 demon trident of flaming a +0 plate armour (10, -18, Crypt:3) a +0 dire flail (10, -17, Crypt:3) a parchment of Summon Mana Viper (11, -43, Crypt:3) a +0 short sword (12, -17, Crypt:3) the quill talisman of Satisfaction {rF- Will+++ Int+3 SInv} [quill talisman] rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the ring of Owkupsuz {rC+ Wiz} [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. a +6 ring of intelligence the ring "Vapeuce" {Fly MP+8} [ring of flight] Fly: It grants you flight. MP+8: It affects your magic capacity (+8). a +0 trident (15, -45, Crypt:3) a parchment of Vhi's Electric Charge (17, -34, Crypt:3) a +0 flail of protection (18, -26, Crypt:3) a +4 broad axe of draining a +0 plate armour (23, -26, Crypt:3) a +3 demon trident a +0 chain mail (25, -28, Crypt:3) 6 curare-tipped darts (25, -27, Crypt:3) a +1 trident of flaming (32, -51, Crypt:3) a +0 robe (32, -49, Crypt:3) a +0 flail (32, 9, Crypt:3) a +2 dagger of pain (33, -52, Crypt:3) a parchment of Fulminant Prism (35, -49, Crypt:3) a +3 demon trident of flaming (40, -12, Crypt:3) a +0 glaive (41, -32, Crypt:3) a +0 great sword of electrocution a +0 chain mail (50, -49, Crypt:3) a +1 heavy longbow (51, -40, Crypt:3) a +2 cloak of poison resistance a +0 cloak (51, -26, Crypt:3) a +0 pair of gloves of parrying (52, -49, Crypt:3) a +0 dagger (52, -26, Crypt:3) an amulet of faith (52, -25, Crypt:3) the +5 flail of the Lame Duck {concuss, rElec rF+ rN+} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (52, -24, Crypt:3) a +1 mace of holy wrath (52, -16, Crypt:3) a +0 leather armour (53, -41, Crypt:3) a +0 battleaxe (54, -49, Crypt:3) a +0 robe (54, -41, Crypt:3) a +2 heavy scimitar a +0 scimitar Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 falchion (4, 25, Tomb:1) a parchment of Call Canine Familiar (5, 8, Tomb:1) 2 darts of disjunction (15, 26, Tomb:1) a +0 chain mail (19, -1, Tomb:1) a spider talisman (20, -1, Tomb:1) a +0 cloak (21, -1, Tomb:1) a +0 cloak a +0 cloak a +0 mace a +0 cloak (22, -1, Tomb:1) a +0 cloak of stealth (23, -2, Tomb:1) a +2 cloak of corrosion resistance (23, 31, Tomb:1) a +0 mace (24, -3, Tomb:1) a +0 cloak (24, 29, Tomb:1) a +0 short sword (27, -3, Tomb:1) a +0 cloak of stealth (42, 11, Tomb:1) a +0 partisan (42, 37, Tomb:1) 7 gold pieces (44, 26, Tomb:1) a +0 dagger (46, 10, Tomb:1) a +0 mace (55, -4, Tomb:1) a scarf of harm (61, 39, Tomb:1) a +0 war axe Level 2 of the Tomb of the Ancients (2, 36, Tomb:2) a +0 sling (7, 32, Tomb:2) a +0 rapier (9, 18, Tomb:2) a +0 broad axe (11, 13, Tomb:2) a +2 great sword a +0 war axe a +0 chain mail (14, 14, Tomb:2) a +2 battleaxe a +0 plate armour (15, 12, Tomb:2) a +1 flail of protection (15, 21, Tomb:2) a +0 long sword of draining (16, 18, Tomb:2) a +0 great sword of draining a +0 chain mail (27, 23, Tomb:2) a +0 great sword (30, 21, Tomb:2) 7 gold pieces (31, 11, Tomb:2) a +0 scimitar (33, 16, Tomb:2) 2 poisoned darts a +0 ring mail Level 3 of the Tomb of the Ancients [Shop] Qygherah's Jewellery Emporium a ring of resist corrosion (480 gold) the inkwell talisman of Gyuxt {rCorr Str-4 Dex+8} (684 gold) [inkwell talisman] rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). the ring "Effuegug" {rF- Str+6 Int+4 Dex+3} (1216 gold) [ring of strength] rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). a ring of positive energy (480 gold) an amulet of the acrobat (720 gold) a spider talisman (300 gold) (0, 0, Tomb:3) 4 datura-tipped darts (0, 12, Tomb:3) a +0 mace (1, -4, Tomb:3) a +0 halberd (1, -3, Tomb:3) a +2 pair of gloves of stealth (5, -4, Tomb:3) a Gell's gravitambourine (2/2) (5, 3, Tomb:3) a parchment of Swiftness (8, 10, Tomb:3) a +0 trident (14, -7, Tomb:3) a +0 trident (14, -4, Tomb:3) a +3 great sword a +0 chain mail (14, -3, Tomb:3) a +2 great mace of draining a +0 plate armour (15, -9, Tomb:3) a +0 halberd (15, -2, Tomb:3) a +0 short sword (17, -3, Tomb:3) a +0 trident (18, 9, Tomb:3) 7 gold pieces (24, -7, Tomb:3) a staff of conjuration (26, -9, Tomb:3) a +2 great mace of concussion (26, -8, Tomb:3) an inkwell talisman (27, -8, Tomb:3) a ring of willpower (27, -7, Tomb:3) the +4 war axe "Ifral" {flame, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. (27, -5, Tomb:3) an orb of attunement (27, -2, Tomb:3) a +2 halberd of entangling (27, 18, Tomb:3) 5 poisoned darts (28, -6, Tomb:3) a +2 halberd of venom (28, -5, Tomb:3) a +3 ring mail of cold resistance (28, -3, Tomb:3) a +2 heavy scimitar (29, -4, Tomb:3) a +0 heavy orcbow (29, -3, Tomb:3) a lightning rod (4/4) (29, -2, Tomb:3) a +2 ring mail of fire resistance (29, 1, Tomb:3) a +0 giant club (30, -5, Tomb:3) a +3 flail of draining (30, -4, Tomb:3) a +0 orcbow of draining (30, -3, Tomb:3) the +10 shortbow "Kesirph" {flame, rElec rN+ Str-4 Dex+5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (30, -2, Tomb:3) a parchment of Sigil of Binding (31, -4, Tomb:3) a +4 long sword of venom (31, -2, Tomb:3) a +2 helmet of intelligence (32, -3, Tomb:3) a parchment of Diamond Sawblades (32, -2, Tomb:3) a scarf of resistance (33, -2, Tomb:3) the +11 short sword "Paolar Mil" {flame, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, 0, Tomb:3) a staff of necromancy (33, 1, Tomb:3) a +1 heavy spear the Vestibule of Hell [Shop] Bethraul's Armour Boutique the +0 leather armour "Mestrais" {Fly Stlth+} (319 gold) Fly: It grants you flight. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 scale mail of death (448 gold) a +6 plate armour of ponderousness (575 gold) a +2 cloak of willpower (494 gold) the +2 leather armour "Jurarphen" {rPois} (533 gold) rPois: It protects you from poison. It cannot be enchanted further. a +1 scale mail of fire resistance (368 gold) a +0 pair of boots of earth (494 gold) [Shop] Peqeppoi's Armour Shoppe a +4 scale mail of fire resistance (682 gold) a +1 leather armour of willpower (308 gold) a +2 robe (283 gold) the +0 chain mail of Distant Shores {Str+2 Int+2 Stlth+} (532 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 ring mail of fire resistance (462 gold) a +0 robe of willpower (173 gold) the +0 pair of boots "Hackali" {Str+3} (391 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 plate armour of archery (594 gold) [Shop] Dine's Assorted Antiques the +5 hand axe of Lommonaf {venom, Will++} (892 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 robe (232 gold) a scroll of amnesia (72 gold) a +4 ring mail of cold resistance (558 gold) a tin of tremorstones (1/2) (720 gold) a potion of mutation (144 gold) a +2 morningstar of protection (345 gold) a scroll of identify (36 gold) [Shop] Kaliwn's Jewellery Boutique the ring "Ugotogix" {Fly rN+ rCorr Str+4 Stlth-} (826 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. a ring of positive energy (400 gold) a ring of the Octopus King {HP+2 Wiz AC+2 EV+2 SH+2} (1328 gold) [ring of wizardry] HP+2: It affects your health (+2). Wiz: It increases the success rate of your magical spells. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a lupine talisman (300 gold) a +6 ring of dexterity (720 gold) a +5 ring of evasion (720 gold) the ring of Law {rN+ Str+7 Int+6} (1086 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+7: It affects your strength (+7). Int+6: It affects your intelligence (+6). a +6 ring of intelligence (720 gold) the ring of the Contumacious God {rPois rC+++ EV+5 Int-3 Stlth+} (1574 gold) [ring of evasion] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. EV+5: It affects your evasion (+5). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. [Shop] Lyeluas's Antique Armour Shop a +0 chain mail of willpower (273 gold) a +2 chain mail of poison resistance (420 gold) the +4 scale mail "Xioro" {Archery, rElec Int+2 Dex-5} (707 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +1 cloak of poison resistance (283 gold) a +3 plate armour of willpower (840 gold) a +2 robe of positive energy (312 gold) a +2 scale mail of positive energy (378 gold) [Shop] Jujousaugh's Assorted Antiques +0 fire dragon scales (850 gold) a lightning rod (4/4) (680 gold) a lightning rod (4/4) (680 gold) the +1 robe "Geato" {rC+ Str+6} (552 gold) rC+: It protects you from cold. Str+6: It affects your strength (+6). It cannot be enchanted further. a scroll of poison (68 gold) a wand of mindburst (11) (261 gold) a +2 orcbow of freezing (326 gold) [Shop] Melympyq's Armour Shop the +7 chain mail of the Unbroken {Will+ Int+3 SInv} (1474 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 leather armour of fire resistance (322 gold) the +4 scale mail of the Chimera {rN+ Dex+2} (906 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 chain mail of cold resistance (414 gold) a +2 scale mail of cold resistance (483 gold) a +1 plate armour of cold resistance (690 gold) a +0 pair of gloves of hurling (264 gold) an orb of pyromania (598 gold) [Shop] Abotu's Jewellery Boutique a +4 ring of protection (504 gold) an amulet of faith (560 gold) a ring of positive energy (280 gold) a talisman of death (770 gold) a dragon-coil talisman (420 gold) a ring of protection from fire (350 gold) a ring of positive energy (280 gold) [Shop] Qilex's Jewellery Emporium the ring of the Hare {EV+10} (1664 gold) [ring of evasion] EV+10: It affects your evasion (+10). a +4 ring of slaying (468 gold) the ring "Dukhlahovo" {Fly rCorr Str+6} (659 gold) [ring of strength] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). a ring of resist corrosion (260 gold) a +4 ring of protection (468 gold) the dragon-coil talisman of the Desolation of Salt {rF+ MP+8} (1805 gold) [dragon-coil talisman] rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). an amulet of faith (520 gold) the amulet of Tranquility {rN+ Will+++ Clar} (789 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. a ring of resist corrosion (260 gold) (19, -6, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the ring of Meaphy {rN+ rCorr Int+6 Dex-5} [ring of intelligence] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). the ring of Hesoxzyha {rC+ rN+ Will+ Str+4 Int-2} [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). a +2 pair of boots of stealth the ring of Ikloov {Will+ Wiz Int+3} [ring of wizardry] Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). the +0 pair of gloves of Unreason {Parrying, rElec rN+ Dex+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a ring of resist corrosion the ring of Uskayaw's Grace {rCorr Int+4 Slay+4} [ring of slaying] rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Dyuciriawn" {rCorr Str+3 Dex+5} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). (19, 6, Hell) a +1 scythe of freezing (19, 8, Hell) a +0 scythe of entangling (20, 0, Hell) a +3 heavy scythe (20, 1, Hell) a +2 scythe of flaming (23, -14, Hell) a +0 scythe of protection (26, -3, Hell) a +4 scythe of venom (26, 2, Hell) a +1 scythe of freezing (28, -1, Hell) a +0 war axe (29, 1, Hell) a +1 battleaxe of freezing (32, -5, Hell) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} IceDoom: Whenever you deal cold damage to an enemy without rCold∞, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +2 pair of gloves of dexterity the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. the +6 coolibah bardiche {entangle, ConstrDrown ConstrBog rPois} ConstrDrown: When attacking a constricted enemy, it has a one in three chance to flood their lungs with water. ConstrBog: When attacking a constricted enemy, it has a one in three chance to tempoarily transform the ground beneath them into a noxious bog. rPois: It protects you from poison. It cannot be enchanted further. a ring of protection from cold (40, 3, Hell) the ring "Uriceis" {rPois Str+4 Int-4 SInv} [ring of see invisible] rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. the ring of Giocaj {rF+ rCorr Str+5 Int-2} [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). the ring "Koateot" {rN+ Int+2} [ring of positive energy] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the ring of Amaguh {Fly rF- Dex+2 SInv} [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (41, -3, Hell) a +0 dire flail Level 1 of the Iron City of Dis (0, 0, Dis:1) a +1 battleaxe a +0 chain mail (0, 16, Dis:1) a +4 great mace of holy wrath (1, 4, Dis:1) a +0 dire flail (2, 3, Dis:1) a +2 heavy great sword a +0 plate armour (2, 4, Dis:1) a +0 flail (2, 10, Dis:1) a +1 heavy battleaxe a +0 flail a +0 chain mail a +0 flail (3, 4, Dis:1) a +0 dire flail (3, 5, Dis:1) a +0 morningstar (9, 14, Dis:1) a +0 flail (13, 19, Dis:1) a +2 flail of protection (15, 11, Dis:1) a +3 great sword a +0 chain mail Level 2 of the Iron City of Dis (4, 6, Dis:2) a +0 heavy flail (9, -1, Dis:2) a +3 heavy great mace a +0 plate armour (10, 3, Dis:2) a +2 great mace of draining a +0 flail a +0 chain mail (13, 15, Dis:2) a +2 battleaxe of draining a +0 plate armour (15, 15, Dis:2) a +5 dire flail of protection (21, 2, Dis:2) a +1 dire flail of venom Level 3 of the Iron City of Dis (3, 22, Dis:3) a +0 dire flail (17, 10, Dis:3) a +3 great sword of flaming a +0 chain mail Level 4 of the Iron City of Dis (0, 0, Dis:4) a +1 flail of protection (1, -15, Dis:4) 6 gold pieces (1, -14, Dis:4) a +2 flail of protection (1, -2, Dis:4) a +5 flail of venom a +0 flail (2, 27, Dis:4) a +2 great sword of freezing a +0 chain mail (4, -11, Dis:4) a +2 heavy flail (5, 18, Dis:4) a +1 great mace a +0 plate armour (6, 2, Dis:4) a +0 giant club (7, 30, Dis:4) a +2 great mace a +0 chain mail (8, 14, Dis:4) a +0 flail (9, 7, Dis:4) a +0 great mace a +0 chain mail (9, 30, Dis:4) a +2 morningstar of holy wrath (10, 12, Dis:4) a +1 great sword of freezing a +0 plate armour (10, 28, Dis:4) a +2 great mace of holy wrath a +3 great sword of draining a +0 chain mail (11, 20, Dis:4) a +1 great mace of draining a +0 plate armour Level 5 of the Iron City of Dis (0, 0, Dis:5) a +1 great sword of draining a +3 chain mail (0, 1, Dis:5) a +0 giant spiked club (1, 0, Dis:5) a +0 giant club (6, 7, Dis:5) a +0 giant club Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 giant spiked club (6, -12, Dis:6) a +1 great mace of flaming a +0 plate armour (7, -7, Dis:6) a +0 battleaxe a +0 plate armour Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant spiked club (1, -43, Dis:7) a +0 giant spiked club (2, -53, Dis:7) a +0 giant spiked club (4, -36, Dis:7) a +0 giant club (9, -4, Dis:7) a +3 great mace of freezing a +2 chain mail of willpower (11, -30, Dis:7) a +0 great mace (11, -7, Dis:7) a +1 great sword a +2 chain mail of cold resistance (11, 3, Dis:7) a +0 giant spiked club (14, -30, Dis:7) a +0 giant spiked club (14, -26, Dis:7) a +0 giant spiked club (16, -33, Dis:7) a +0 giant spiked club (16, -32, Dis:7) a +0 giant spiked club (16, 1, Dis:7) a +0 flail of protection (17, -33, Dis:7) a +0 giant spiked club (19, 2, Dis:7) a +0 giant club (19, 4, Dis:7) a +0 giant spiked club (26, -12, Dis:7) a +0 great mace of draining a +0 chain mail (29, -53, Dis:7) a +2 great mace of draining a +0 plate armour (29, -30, Dis:7) a +0 giant club (30, -45, Dis:7) a +0 giant club (30, -32, Dis:7) a +3 great mace of flaming a +0 chain mail (31, -51, Dis:7) a +3 great sword a +0 plate armour (32, -45, Dis:7) a +3 great mace of draining a +0 plate armour of fire resistance (33, -20, Dis:7) a +2 great mace a +0 chain mail a +1 great mace of pain a +0 plate armour (37, -21, Dis:7) a +3 great mace of flaming a +0 chain mail (39, -21, Dis:7) a +0 flail (41, -44, Dis:7) a +0 great sword of draining a +0 plate armour (41, -21, Dis:7) a +2 morningstar of protection (42, -21, Dis:7) a +2 dire flail of protection (43, -21, Dis:7) a +0 flail of holy wrath (43, -20, Dis:7) a +0 great mace (45, -39, Dis:7) a +0 great mace a +0 plate armour (45, -18, Dis:7) a +1 antimagic morningstar (47, -38, Dis:7) a +0 giant spiked club (47, -20, Dis:7) a +0 morningstar (47, -19, Dis:7) a +0 great mace of holy wrath (48, -39, Dis:7) a +1 battleaxe of draining a +0 plate armour (48, -19, Dis:7) a +1 morningstar of concussion (50, -20, Dis:7) a +0 great mace (51, -52, Dis:7) a ring of willpower (51, -50, Dis:7) a parchment of Death Channel (52, -52, Dis:7) a staff of alchemy (52, -50, Dis:7) a parchment of Stone Arrow (52, -21, Dis:7) a +0 flail of draining (53, -52, Dis:7) a parchment of Petrify (53, -51, Dis:7) a +1 great mace of holy wrath (53, 3, Dis:7) a +0 giant club (54, -22, Dis:7) a +2 flail of holy wrath (59, 0, Dis:7) a +0 chain mail (59, 5, Dis:7) a +0 arbalest (60, 0, Dis:7) a +3 spear of flaming (60, 1, Dis:7) a parchment of Summon Cactus Giant (60, 2, Dis:7) a +1 rapier of speed (60, 3, Dis:7) a staff of conjuration (60, 5, Dis:7) the +3 partisan "Elohat" {distort, *Corrode Fly rPois Dex+2 SInv} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (61, 0, Dis:7) a +2 heavy glaive (61, 2, Dis:7) the spider talisman "Geimohul" {rF+ Str+2} [spider talisman] rF+: It protects you from fire. Str+2: It affects your strength (+2). (61, 3, Dis:7) a sack of spiders (61, 4, Dis:7) a ring of wizardry (61, 5, Dis:7) a ring of magical power (62, 1, Dis:7) a +1 glaive of venom (62, 2, Dis:7) a parchment of Martyr's Knell (62, 3, Dis:7) a +0 sling (62, 5, Dis:7) a parchment of Alistair's Walking Alembic Level 1 of Gehenna (0, 0, Geh:1) a +0 demon whip (1, -6, Geh:1) a +3 glaive of flaming +2 fire dragon scales (1, -3, Geh:1) a +2 great sword of flaming (6, -14, Geh:1) a +1 demon whip of electrocution (7, -13, Geh:1) a +0 great sword of flaming (10, -14, Geh:1) a +1 great sword of flaming (11, -11, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +0 great sword of flaming (11, -1, Geh:2) a +0 great sword of flaming (12, -1, Geh:2) a +3 glaive of flaming +0 fire dragon scales (22, -13, Geh:2) a +0 demon whip (26, -14, Geh:2) a +1 great sword of flaming Level 3 of Gehenna (3, 21, Geh:3) a +1 great sword of flaming (4, -2, Geh:3) a +0 war axe (4, 19, Geh:3) a +3 glaive of flaming +0 fire dragon scales (6, 25, Geh:3) a +2 glaive of flaming +0 fire dragon scales (7, 17, Geh:3) a +2 great sword of flaming a +2 great sword of flaming (7, 32, Geh:3) a +3 glaive of flaming +0 fire dragon scales (7, 33, Geh:3) a +1 great sword of flaming (8, 24, Geh:3) a +3 glaive of flaming +1 fire dragon scales (8, 27, Geh:3) a +0 trident (8, 28, Geh:3) a +2 great sword of flaming (9, 13, Geh:3) a +1 great sword of flaming a +1 glaive of flaming +1 fire dragon scales (9, 30, Geh:3) a +0 great sword of flaming (10, 7, Geh:3) a +0 glaive (10, 14, Geh:3) a +0 scimitar Level 4 of Gehenna (0, 0, Geh:4) 17 gold pieces Level 5 of Gehenna (0, 0, Geh:5) a +2 great sword of flaming (1, 2, Geh:5) a +1 glaive of flaming +0 fire dragon scales (4, 4, Geh:5) a +1 demon whip of draining Level 6 of Gehenna (0, 0, Geh:6) a +0 great sword of flaming (2, -2, Geh:6) a +2 great sword of flaming (2, 2, Geh:6) a +0 longbow of flaming (2, 3, Geh:6) a +1 arbalest of flaming (5, 1, Geh:6) a +0 arbalest of flaming (6, 2, Geh:6) a +2 longbow of flaming (6, 4, Geh:6) a +2 arbalest of flaming (18, 14, Geh:6) a +0 great sword of flaming Level 7 of Gehenna (9, -12, Geh:7) a +2 glaive of flaming +0 fire dragon scales (9, 22, Geh:7) a +0 demon whip (22, -13, Geh:7) a +3 glaive of flaming +0 fire dragon scales (22, -10, Geh:7) a +2 great sword of flaming (22, -2, Geh:7) a +0 demon whip of electrocution (22, 3, Geh:7) a +2 glaive of flaming +0 fire dragon scales (23, -22, Geh:7) a +0 demon whip of venom (23, -1, Geh:7) a +2 vampiric demon whip (24, 3, Geh:7) a +0 demon whip (29, 3, Geh:7) a +2 demon whip of venom (31, 4, Geh:7) a +2 demon whip of draining a +3 glaive of flaming +0 fire dragon scales (33, -2, Geh:7) a +0 demon whip of venom (34, 1, Geh:7) a +0 heavy orcbow (34, 3, Geh:7) a +4 battleaxe of pain (36, 4, Geh:7) a +3 glaive of flaming +0 fire dragon scales (37, 1, Geh:7) a staff of necromancy (37, 3, Geh:7) a +3 plate armour of command (38, 1, Geh:7) a +1 broad axe of flaming (38, 5, Geh:7) a +0 plate armour of cold resistance (39, 3, Geh:7) a +1 chain mail of poison resistance (41, 1, Geh:7) a Gell's gravitambourine (2/2) (41, 4, Geh:7) a dragon-coil talisman Level 1 of Cocytus (0, 0, Coc:1) a +2 battleaxe of freezing Level 2 of Cocytus (6, 2, Coc:2) a +0 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (6, 6, Coc:6) a +2 battleaxe of freezing (7, 5, Coc:6) a +1 battleaxe of freezing Level 7 of Cocytus (0, 0, Coc:7) a ring of positive energy (0, 8, Coc:7) a +0 scale mail (1, 2, Coc:7) a +0 hand axe (2, 0, Coc:7) a +0 long sword (4, 12, Coc:7) a +0 vampiric hand axe (8, -4, Coc:7) a +5 ring of evasion (9, -4, Coc:7) a +0 short sword of venom (10, -5, Coc:7) an orb of energy (11, 6, Coc:7) quicksilver dragon scales an amulet of magic regeneration (19, 2, Coc:7) a +0 scimitar (21, 1, Coc:7) a parchment of Borgnjor's Revivification (21, 2, Coc:7) the +1 partisan "Niazxavuadd" {elec, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (22, 1, Coc:7) a parchment of Forge Monarch Bomb Level 1 of Tartarus (6, 0, Tar:1) a +3 demon whip of draining (8, 1, Tar:1) 3 large rocks Level 2 of Tartarus (0, 0, Tar:2) a +2 heavy scythe (8, 16, Tar:2) a +6 scythe of distortion (8, 17, Tar:2) a +1 whip of venom Level 3 of Tartarus (0, 0, Tar:3) 4 large rocks (8, -9, Tar:3) 4 large rocks (9, -11, Tar:3) a +2 scythe of protection Level 4 of Tartarus (5, -21, Tar:4) a +2 whip (8, -19, Tar:4) 6 large rocks (9, -22, Tar:4) a +1 demon whip of venom Level 5 of Tartarus (4, -3, Tar:5) 3 large rocks (4, -2, Tar:5) 3 large rocks (5, 0, Tar:5) a human skeleton (11, 0, Tar:5) a human skeleton (11, 1, Tar:5) a +2 whip Level 6 of Tartarus (0, 0, Tar:6) 18 gold pieces (1, -9, Tar:6) 4 large rocks (3, -8, Tar:6) 4 large rocks (6, -2, Tar:6) 3 large rocks (13, -9, Tar:6) 2 large rocks Level 7 of Tartarus (2, 9, Tar:7) 4 large rocks (4, 3, Tar:7) 3 large rocks (5, 5, Tar:7) 5 large rocks (6, 7, Tar:7) 3 large rocks (7, -33, Tar:7) the +2 spear "Wiady" {entangle, ^Fragile Int+5 Dex+4} ^Fragile: It will be destroyed if unequipped. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (8, 5, Tar:7) 3 large rocks (10, -18, Tar:7) a staff of conjuration (10, -17, Tar:7) a parchment of Sigil of Binding (11, -40, Tar:7) 4 large rocks (11, -23, Tar:7) a +2 pair of boots of rampaging (11, -22, Tar:7) the +5 scale mail of the Lost Path {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (11, -9, Tar:7) 3 large rocks (12, -38, Tar:7) 5 large rocks (12, -23, Tar:7) a staff of alchemy (12, -22, Tar:7) a ring of wizardry (13, -37, Tar:7) a +2 whip (13, -33, Tar:7) the eel talisman of the Loofah {+Inv rF+ Stlth-} [eel talisman] +Inv: It lets you turn invisible. rF+: It protects you from fire. Stlth-: It makes you less stealthy. (13, -22, Tar:7) a parchment of Plasma Beam (14, -17, Tar:7) a +3 whip of venom (15, -47, Tar:7) the +0 leather armour "Opnuem" {Rampage rF+ rC+ Dex+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (15, -46, Tar:7) the +3 leather armour of the Grue {rPois Int+5 SInv Stlth+} rPois: It protects you from poison. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (15, -39, Tar:7) a +2 scythe of venom a +0 scythe of venom a +2 scythe of entangling (15, -32, Tar:7) 5 large rocks (16, -46, Tar:7) a staff of alchemy (16, -44, Tar:7) a +7 spear (16, -42, Tar:7) a +7 chain mail of ponderousness (16, -41, Tar:7) a +0 broad axe of freezing (16, -40, Tar:7) a +2 scythe of distortion (17, -45, Tar:7) a parchment of Death Channel (17, -41, Tar:7) a +5 antimagic spear (18, -46, Tar:7) a +2 leather armour of poison resistance (18, -44, Tar:7) a +0 helmet of intelligence (18, -41, Tar:7) a staff of conjuration (18, -40, Tar:7) a ring of magical power (19, -40, Tar:7) a +0 whip of venom (20, -47, Tar:7) a +4 dire flail of draining (20, -42, Tar:7) a staff of fire (20, -40, Tar:7) the +0 ring mail of Oniwa {*Slow Fly rElec rPois} *Slow: It may slow you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (21, -46, Tar:7) an orb of attunement (21, -45, Tar:7) a +4 dagger of electrocution (21, -42, Tar:7) the +0 plate armour of Bopoh {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (21, -41, Tar:7) a parchment of Curse of Agony (22, -47, Tar:7) the +7 shortbow of Pouweth {flame, rC- Str+3 Int+3} rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (22, -45, Tar:7) a ring of willpower (22, -42, Tar:7) a ring of wizardry (22, -40, Tar:7) a +2 orcbow of freezing (23, -45, Tar:7) the +8 plate armour of Ysuac {rF+} rF+: It protects you from fire. It cannot be enchanted further. (26, -22, Tar:7) 4 large rocks (26, -21, Tar:7) a +3 whip (28, 6, Tar:7) 6 large rocks (33, -25, Tar:7) 6 large rocks (35, -46, Tar:7) a +1 demon whip of draining (38, -13, Tar:7) a staff of conjuration (40, 1, Tar:7) 2 large rocks (40, 3, Tar:7) a parchment of Summon Hydra (42, -17, Tar:7) a staff of cold (44, -13, Tar:7) the +9 spear "Goblin's Peril" {drain, rC+} rC+: It protects you from cold. It cannot be enchanted further. (48, -38, Tar:7) a +3 whip (48, -15, Tar:7) a +4 quarterstaff of rebuke (50, -37, Tar:7) a +2 demon whip (52, 0, Tar:7) 6 large rocks (52, 9, Tar:7) a +1 whip (56, -21, Tar:7) a +6 ring of strength (61, -40, Tar:7) a +3 whip Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 hand axe (15, -32, Zot:1) 3 large rocks (17, -22, Zot:1) a +0 mace (21, -26, Zot:1) a +1 war axe of venom a +0 war axe a +0 flail (21, -23, Zot:1) a +0 scimitar (21, -22, Zot:1) a +0 whip a +0 cloak (22, -28, Zot:1) a +1 hand axe of venom (36, -25, Zot:1) a serpent talisman (44, -27, Zot:1) a +0 long sword a +0 cloak a +0 long sword (44, -26, Zot:1) a +0 war axe (46, -26, Zot:1) a +0 battleaxe (46, -10, Zot:1) a +0 battleaxe (46, -5, Zot:1) a +0 dire flail (47, -23, Zot:1) a +0 rapier Level 2 of the Realm of Zot (0, 0, Zot:2) a +1 flail of protection (1, -2, Zot:2) a +0 war axe a +0 cloak a +0 kite shield (2, -4, Zot:2) a +0 dire flail (2, -1, Zot:2) a +0 partisan (3, -6, Zot:2) a +2 mace of protection (3, -5, Zot:2) a +0 trident (4, -7, Zot:2) a +0 cloak of stealth a +0 dagger (4, -5, Zot:2) a +0 long sword (5, -9, Zot:2) a +0 long sword a +0 cloak (6, -40, Zot:2) a +0 leather armour (15, -30, Zot:2) a +0 dagger a +0 cloak (16, -32, Zot:2) a +2 cloak a +0 whip (16, -26, Zot:2) a +0 trident (16, -8, Zot:2) a +0 battleaxe of freezing (17, -29, Zot:2) a +0 dire flail (17, -27, Zot:2) a +0 whip of venom a +0 long sword a +2 cloak (17, -24, Zot:2) a +1 long sword of protection a +1 cloak (17, -5, Zot:2) a parchment of Enfeeble (18, -30, Zot:2) a +0 battleaxe a +0 dire flail (19, -27, Zot:2) a +2 cloak a +0 whip a +0 dire flail (20, -44, Zot:2) a +1 trident of entangling a +0 short sword a +0 war axe (20, -43, Zot:2) a +2 cloak a +0 cloak (21, -45, Zot:2) a +0 robe (23, -27, Zot:2) a +0 ring mail (32, -24, Zot:2) a +0 robe (38, -42, Zot:2) a +0 great sword of holy wrath (44, -28, Zot:2) a +0 battleaxe (45, -36, Zot:2) a +0 shortbow (48, -28, Zot:2) a +0 battleaxe (58, -40, Zot:2) a +0 shortbow Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 rapier (5, -15, Zot:3) a +0 battleaxe (7, -13, Zot:3) a +0 battleaxe (7, -11, Zot:3) a +0 halberd (7, -10, Zot:3) a +0 short sword (8, -11, Zot:3) a +0 halberd (9, -22, Zot:3) a parchment of Summon Forest (16, -9, Zot:3) a parchment of Volatile Blastmotes (16, 18, Zot:3) a +0 war axe (17, 18, Zot:3) a +0 cloak of stealth (19, 21, Zot:3) a +0 cloak of stealth a +0 whip (20, -9, Zot:3) a parchment of Sigil of Binding (21, 20, Zot:3) a +1 mace of holy wrath (22, -17, Zot:3) an orb of glass (22, 23, Zot:3) a +0 cloak of willpower a +0 rapier (23, 7, Zot:3) a +1 flail of venom (27, -14, Zot:3) a +0 long sword (27, 21, Zot:3) a +0 chain mail (31, 25, Zot:3) a +0 long sword of holy wrath (32, -5, Zot:3) a +0 long sword of valour (35, -20, Zot:3) a +2 long sword of draining a +0 cloak a +2 kite shield (36, -20, Zot:3) a +2 scimitar of protection (37, -23, Zot:3) a +0 battleaxe (37, -22, Zot:3) a +0 trident (38, -23, Zot:3) a +0 trident (38, -15, Zot:3) a +0 ring mail (39, -3, Zot:3) a +0 club (46, -13, Zot:3) a +0 scale mail (48, -17, Zot:3) a +0 plate armour (52, 1, Zot:3) a +2 hand axe of flaming (58, -6, Zot:3) an amulet of magic regeneration Level 4 of the Realm of Zot [Shop] Nyko's Armour Shop a +0 pair of gloves of fire (322 gold) a +1 helmet of sniping (247 gold) a +2 scale mail of positive energy (270 gold) a +2 leather armour of fire resistance (285 gold) a +1 scale mail of fire resistance (240 gold) a +1 ring mail of poison resistance (195 gold) the +1 plate armour "Ustruoqe" {Will+} (534 gold) Will+: It increases your willpower. It cannot be enchanted further. a +8 plate armour of ponderousness (525 gold) +1 acid dragon scales (705 gold) a +4 plate armour of cold resistance (675 gold) (0, 0, Zot:4) a parchment of Sphinx Sisters (2, 17, Zot:4) a +0 scimitar of freezing (3, 21, Zot:4) a +0 hand axe (4, 21, Zot:4) a parchment of Teleport Other (10, 6, Zot:4) a +0 morningstar of holy wrath (10, 7, Zot:4) a +2 great mace of protection a +0 trident (11, 5, Zot:4) a +3 long sword of electrocution a +0 kite shield a +0 cloak (11, 6, Zot:4) a +0 pair of boots of rampaging a +0 war axe a +1 cloak of poison resistance a +1 battleaxe of venom (12, 7, Zot:4) a +8 club of flaming (15, 31, Zot:4) a +0 vampiric hand axe (18, 22, Zot:4) a +0 ring mail (19, -6, Zot:4) the earth staff "Plog" {*Slow rPois Dex+4 Earth} [staff of earth] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. (19, -5, Zot:4) a staff of cold (19, -4, Zot:4) the +0 plate armour "Dadymog" {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (21, -12, Zot:4) a +0 scale mail (24, 18, Zot:4) a +0 hand axe (25, -13, Zot:4) a +0 leather armour (30, -5, Zot:4) a +0 hand axe (31, 9, Zot:4) a +0 trident a +0 broad axe (32, 2, Zot:4) a +0 flail (32, 10, Zot:4) a +0 dire flail (32, 11, Zot:4) a +0 cloak of willpower a +0 short sword (33, 9, Zot:4) a +0 whip a +0 cloak (34, 9, Zot:4) a +0 dire flail (34, 13, Zot:4) a +0 leather armour (36, -2, Zot:4) a +0 flail a +0 dire flail a +0 flail a +0 glaive a +0 war axe (36, -1, Zot:4) a +1 great mace a +0 hand axe a +0 cloak a +0 rapier a +0 cloak (36, 0, Zot:4) a +0 flail (36, 1, Zot:4) a +0 scimitar (37, -3, Zot:4) a +0 long sword a +0 cloak a ring of poison resistance a +0 cloak (37, -2, Zot:4) a +0 cloak of corrosion resistance a +0 rapier a +0 long sword of flaming a +0 cloak a +0 dire flail (37, -1, Zot:4) a +0 flail a +0 cloak (38, -2, Zot:4) a +1 heavy war axe (39, 39, Zot:4) a +0 pair of gloves of hurling (42, -4, Zot:4) a +12 club (45, -12, Zot:4) a +0 short sword (46, -12, Zot:4) a +2 cloak of stealth a +0 short sword (47, -12, Zot:4) a +0 mace Level 11 of a ziggurat (0, 0, Zig:11) a +0 cloak of willpower (still there?) a +0 short sword (still there?) (0, 6, Zig:11) a +2 athame of freezing (still there?) a +0 robe (still there?) (1, -1, Zig:11) a +0 scimitar a yellow draconian corpse (2, -1, Zig:11) a +1 flail of protection (unseen) (2, 7, Zig:11) a +0 cloak of stealth (still there?) a +0 long sword (still there?) (3, 1, Zig:11) a +0 cloak of stealth (still there?) a +0 long sword (still there?) a yellow draconian corpse (still there?) (7, -2, Zig:11) a +0 long sword a +0 cloak (8, 5, Zig:11) a +4 scimitar (still there?) a +0 ring mail (still there?) Level 1 of the Depths (8, -8, Depths:1) a +0 robe a +0 whip (12, -32, Depths:1) a +1 great sword of draining a +0 arbalest a +0 broad axe a +0 ring mail a +0 ring mail (13, -38, Depths:1) a +2 battleaxe of freezing (13, -33, Depths:1) a +2 great sword of flaming 3 large rocks (14, -35, Depths:1) a +0 cloak (14, -34, Depths:1) a +2 battleaxe of freezing (16, -17, Depths:1) a +2 ring mail of poison resistance a +1 dire flail (16, -16, Depths:1) a +2 rapier of venom a +0 animal skin (17, -16, Depths:1) the +8 sling of Xihiw {heavy, Will- Int+4 Dex+2} Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 plate armour a +0 battleaxe (18, -17, Depths:1) a +2 short sword of draining (20, 13, Depths:1) a +0 robe (21, 3, Depths:1) a +0 long sword (22, -13, Depths:1) a +2 antimagic quarterstaff (24, 5, Depths:1) a +1 antimagic broad axe a +0 animal skin (25, -38, Depths:1) a parchment of Forge Blazeheart Golem (25, -6, Depths:1) a +3 dagger of draining a +0 robe (27, -6, Depths:1) a +0 robe a +0 whip (27, -4, Depths:1) a +0 robe a +0 long sword (28, -32, Depths:1) a +0 battleaxe of freezing (29, -21, Depths:1) a parchment of Sticky Flame (31, -34, Depths:1) a +0 battleaxe of freezing (31, -22, Depths:1) a +0 falchion (33, -35, Depths:1) a +1 cloak of willpower a +0 pair of gloves a +4 rapier of electrocution (39, -34, Depths:1) a +2 heavy dire flail a +0 dire flail (39, -28, Depths:1) a +0 dire flail a +0 dire flail 5 large rocks (43, -29, Depths:1) a +3 great sword of flaming (48, 6, Depths:1) a +1 dagger of venom a +0 robe (49, 5, Depths:1) a +0 great sword of flaming (50, -29, Depths:1) a +0 robe a +0 dagger (50, -28, Depths:1) a +0 dire flail a +0 dire flail (51, -29, Depths:1) a +1 dagger of chaos a +0 robe (51, -27, Depths:1) the +2 robe of the Blue God {Str+5 Dex-5} Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +2 demon whip of freezing (51, -19, Depths:1) an orc skeleton an oni skeleton (51, -18, Depths:1) a dwarf skeleton a human skeleton (51, 13, Depths:1) a +1 great sword of flaming (52, -18, Depths:1) an elf skeleton (58, -33, Depths:1) a +0 war axe (59, -25, Depths:1) the ring "Uliahes" {rElec Slay+3 SInv} [ring of see invisible] rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the +4 faerie dragon scales {rC+ rN+ rCorr MP+5 Str-5 Int+3 Hexes} rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Hexes: It increases the power of your Hexes spells. It cannot be enchanted further. the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). the +4 scale mail "Niuvveokh" {Archery, Fly Dex+2} Fly: It grants you flight. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. It cannot be enchanted further. the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. the +1 cloak of the Desert {rElec Int+4 Stlth-} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +9 arbalest "Xock" {freeze, +Blink rF- rC+++ Dex-3} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a scarf of repulsion 10 throwing nets {!f} a +4 ring of protection (63, 8, Depths:1) 6 datura-tipped darts Level 2 of the Depths (0, 0, Depths:2) 5 large rocks (1, -33, Depths:2) a +1 battleaxe of freezing (1, -30, Depths:2) 6 large rocks (1, -6, Depths:2) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. the +0 pair of boots of Trial and Error {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. the ring of Etiapob {rF+ Str-2 Int+9 SInv} [ring of intelligence] rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+9: It affects your intelligence (+9). SInv: It lets you see invisible. the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. the +12 arbalest "Lezaxy" {speed, rElec rF+ Will- Dex+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 mask of the Dragon {Dragonpray SInv} Dragonpray: It occasionally summons a dragon when using divine abilities with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. the +6 sword of Cerebov {flame} It cannot be enchanted further. the ring of Fiss {^Drain rN++ Stlth+} [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. the +2 pair of boots of Souphiro {Fly Str-2 Int+7 Stlth+} Fly: It grants you flight. Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Siostrieh" {^Contam +Blink rPois Will+ SInv} [ring of willpower] ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. (1, -3, Depths:2) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the +2 helmet of Soteod {rN+ Dex+2 Stlth+} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. an amulet of reflection an amulet of chemistry the +6 fire dragon scales "Xyviengo" {Harm rF++ rC- Str+3 Stlth+} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, -1, Depths:2) a +2 great sword of flaming (3, -4, Depths:2) the ring of Tynokh {Will- MP+9 Str+5 Dex+3} [ring of magical power] Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. the amulet "Giefecor" {Reflect rPois Str+3 Int+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). the ring "Iqem" {rF+ rC+ rCorr MP+9} [ring of magical power] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). the amulet of Yzihaum {Acrobat rF+ rC++ Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. the ring "Faziotex" {rC+ MP+9 Str+3} [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). the +2 Maxwell's thermic engine {flame, freeze, rev} It cannot be enchanted further. the +2 pair of boots "Poguc" {Rampage rPois Earth} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Earth: It increases the power of your Earth spells. It cannot be enchanted further. the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. 5 throwing nets {!f} (4, -11, Depths:2) a +0 rapier (6, -26, Depths:2) a staff of cold (7, -35, Depths:2) a fortress talisman (10, 6, Depths:2) 4 large rocks (10, 13, Depths:2) a serpent talisman (18, 11, Depths:2) a +2 battleaxe of flaming a +0 ring mail (21, 5, Depths:2) a +0 dire flail of holy wrath a +0 dire flail (30, 12, Depths:2) a +0 leather armour (40, -16, Depths:2) a +0 whip a +0 robe (47, -35, Depths:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. a +2 tower shield of reflection the amulet "Suz Mod" {Acrobat rN++} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN++: It greatly protects you from negative energy. a +0 helmet of sniping the ring of Levity {rElec rC- Str+9 SInv} [ring of strength] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+9: It affects your strength (+9). SInv: It lets you see invisible. (48, -7, Depths:2) a +0 dire flail a +0 dire flail (49, -36, Depths:2) a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). (53, -28, Depths:2) 5 large rocks (53, 12, Depths:2) a +0 great sword of flaming (58, 6, Depths:2) 2 large rocks (60, -5, Depths:2) a +0 robe a +0 whip (62, -35, Depths:2) a +0 great mace a +0 ring mail (62, 16, Depths:2) a +0 robe (62, 17, Depths:2) a +3 ring mail of cold resistance a +0 battleaxe a +0 ring mail (63, 14, Depths:2) a staff of fire (63, 16, Depths:2) a +0 chain mail (64, -6, Depths:2) a +0 robe a +0 dagger (65, 18, Depths:2) a +0 battleaxe (66, 17, Depths:2) a parchment of Swiftness Level 3 of the Depths (0, 0, Depths:3) a +2 flail of protection a +0 flail a +0 animal skin a +0 robe a +2 buckler (0, 1, Depths:3) a +6 demon whip of draining a +2 buckler of reflection a +0 robe (0, 2, Depths:3) a +1 vampiric lajatang a +0 spear a +0 robe (0, 3, Depths:3) a +0 robe (1, 1, Depths:3) a +1 rapier of draining a +0 robe a +0 buckler (2, -6, Depths:3) the +2 trident of Irrepressible Laughter {elec, rPois rN+++ Str-2 Stlth-} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (4, -1, Depths:3) a +0 spear (6, 3, Depths:3) a +0 spear (6, 17, Depths:3) a parchment of Passwall (9, -10, Depths:3) a parchment of Teleport Other (12, -21, Depths:3) a parchment of Vampiric Draining (16, 13, Depths:3) a +1 vampiric lajatang a +1 cloak of corrosion resistance a +0 robe (17, -6, Depths:3) a +2 great sword of flaming 4 poisoned darts (18, 10, Depths:3) a +3 whip of electrocution a +0 cloak (20, 10, Depths:3) the +8 mace of Armageddon {antimagic, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (20, 14, Depths:3) a +2 battleaxe of freezing (20, 18, Depths:3) a +0 cloak of corrosion resistance (21, 15, Depths:3) a parchment of Fireball (21, 18, Depths:3) a +1 battleaxe of freezing (22, 13, Depths:3) the air staff "Xoxtul" {rElec rPois Str-2 SInv Summ Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-2: It affects your strength (-2). SInv: It lets you see invisible. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. (24, -7, Depths:3) a +1 battleaxe of freezing (24, 15, Depths:3) the +1 ring mail of Equivocation {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (25, -25, Depths:3) a +0 leather armour (25, -14, Depths:3) a +0 athame of flaming a +0 robe (25, -13, Depths:3) 3 large rocks (25, -12, Depths:3) a +2 battleaxe a ring of wizardry a +0 ring mail (25, 26, Depths:3) a +0 war axe (28, -16, Depths:3) the orb "Xucaedd" {Stardust, Will+ MP+7 Str-5 Int+3} Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). a +4 antimagic demon blade a +3 plate armour of fire resistance (30, -14, Depths:3) a +2 scimitar of venom a +0 robe (31, -5, Depths:3) a +0 robe a +0 whip (32, 12, Depths:3) a +0 robe (33, -16, Depths:3) a +1 rapier of holy wrath a +0 animal skin (33, 4, Depths:3) a +0 leather armour (36, -14, Depths:3) a +3 battleaxe a +0 arbalest a +0 ring mail (36, 14, Depths:3) a +2 great sword of flaming (38, -22, Depths:3) 4 large rocks (38, 12, Depths:3) a +0 great sword of flaming 4 large rocks (38, 13, Depths:3) a +0 dire flail 7 large rocks a +0 dire flail (39, -19, Depths:3) a +0 hand axe (51, -5, Depths:3) a ring of flight (53, -3, Depths:3) 3 large rocks (53, -2, Depths:3) 4 large rocks (54, -22, Depths:3) a +0 cloak (54, 14, Depths:3) a +0 glaive (57, -21, Depths:3) a parchment of Forge Blazeheart Golem (58, -9, Depths:3) a +0 robe (59, -9, Depths:3) a +0 chain mail Level 4 of the Depths [Shop] Owos's Weapon Emporium 2 datura-tipped darts (46 gold) a +0 shortbow (78 gold) a +2 mace of pain (507 gold) a throwing net (78 gold) a +0 heavy war axe (215 gold) a +0 halberd (104 gold) the +10 double sword "Leadghoi" {venom, Int+5} (2597 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +5 whip "Mulasyew" {elec, Will+ Int+2} (1248 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 vampiric dagger (468 gold) [Shop] Fuiwirui's Antique Weapon Emporium the +9 shortbow of Raruulo {freeze, Bane rN+++ rCorr Int+2} (2469 gold) Bane: It inflicts you with a random bane when you equip it. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 short sword (84 gold) a +1 heavy glaive (700 gold) a +0 quarterstaff (140 gold) a +0 hand axe (84 gold) a +3 mace (560 gold) a +0 quarterstaff (140 gold) a +0 hand axe (84 gold) a +2 vampiric morningstar (840 gold) [Shop] Rirgh's Assorted Antiques a tin of tremorstones (1/2) (1240 gold) a wand of paralysis (7) (520 gold) a scroll of silence (294 gold) a tin of tremorstones (1/2) (1240 gold) a tin of tremorstones (1/2) (1240 gold) a +0 ring mail (124 gold) a +0 spear (93 gold) a Gell's gravitambourine (2/2) (1240 gold) (0, 0, Depths:4) a parchment of Gell's Gavotte (0, 2, Depths:4) a +3 dire flail (2, -10, Depths:4) a +0 plate armour (2, 12, Depths:4) the ring of Equivalence {Fly Int+5} [ring of flight] Fly: It grants you flight. Int+5: It affects your intelligence (+5). a ring of positive energy a +4 ring of slaying an amulet of magic regeneration a ring of see invisible a +5 ring of evasion a +6 ring of strength a ring of protection from fire a ring of protection from fire the +4 scale mail "Zenoik" {*Slow rPois Will+ Dex+2} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a ring of positive energy a +0 pair of gloves of hurling an amulet of wildshape a +6 ring of intelligence a ring of wizardry a ring of wizardry (4, 9, Depths:4) a +3 demon whip of draining a +0 chain mail (4, 10, Depths:4) a +5 heavy battleaxe a +0 ring mail (5, -7, Depths:4) a +1 great sword of holy wrath a +0 plate armour (9, 7, Depths:4) a +3 demon blade a +0 chain mail (11, 8, Depths:4) a +2 whip of electrocution a +0 robe (11, 10, Depths:4) a +4 great sword of flaming 2 poisoned darts a +0 plate armour (12, 11, Depths:4) a +3 long sword of flaming a +0 chain mail (14, -23, Depths:4) a +0 plate armour (14, 2, Depths:4) a +4 great sword of flaming a +0 chain mail a +1 battleaxe of freezing (14, 12, Depths:4) a +0 great mace of holy wrath a +0 plate armour (15, 10, Depths:4) a +3 long sword of pain a +0 chain mail (15, 11, Depths:4) a +1 scimitar of distortion a +0 plate armour (16, 24, Depths:4) a +2 great sword of freezing a +0 plate armour (16, 25, Depths:4) a ring of flight (17, -9, Depths:4) a +0 hand axe a +0 animal skin (17, 26, Depths:4) a +0 scale mail of resonance (18, -18, Depths:4) a +1 robe of willpower a +0 shortbow a +0 short sword a ring of see invisible (18, -15, Depths:4) a +0 shortbow a +0 war axe (18, -10, Depths:4) a +1 broad axe of flaming a +0 plate armour (18, -7, Depths:4) a +0 robe (18, 0, Depths:4) a parchment of Ignition (19, -3, Depths:4) a +0 short sword (19, 24, Depths:4) a +0 robe (20, -12, Depths:4) a +1 broad axe of distortion a +0 plate armour a +0 short sword a +0 robe (20, -3, Depths:4) a parchment of Gell's Gavotte (21, 9, Depths:4) 4 boomerangs (22, -14, Depths:4) a +2 glaive a +0 chain mail a +3 demon blade +0 storm dragon scales (22, -7, Depths:4) a +0 arbalest (24, 1, Depths:4) a +0 cloak a +0 short sword (24, 9, Depths:4) a +0 shortbow (26, -27, Depths:4) a +0 arbalest (26, -9, Depths:4) a fortress talisman (26, 2, Depths:4) a +0 mace (27, 4, Depths:4) a +0 flail (27, 14, Depths:4) a +1 buckler a +0 scale mail a +0 partisan (27, 28, Depths:4) a +0 hand axe (28, 0, Depths:4) a +0 battleaxe (29, -14, Depths:4) a +0 war axe a +0 chain mail (29, 4, Depths:4) a +0 battleaxe (30, -20, Depths:4) a +2 dire flail of concussion a +0 dire flail (30, 25, Depths:4) a +0 dire flail a +0 dire flail a +0 robe (33, -9, Depths:4) a +1 dagger of draining a +0 robe (33, 8, Depths:4) an orb of mayhem (34, 12, Depths:4) a +1 battleaxe of freezing 3 large rocks (35, -4, Depths:4) a +1 leather armour of poison resistance (36, -4, Depths:4) a +0 lajatang (37, -1, Depths:4) a +0 giant spiked club (38, 2, Depths:4) a +0 robe (38, 5, Depths:4) a +0 spear (39, -21, Depths:4) a +0 helmet (39, 6, Depths:4) a +4 flail of holy wrath a +0 buckler a +0 robe a +0 buckler a +0 robe a +5 demon whip of electrocution (41, 1, Depths:4) a +2 battleaxe of freezing (41, 6, Depths:4) a +0 tower shield a +0 plate armour a +0 partisan (41, 24, Depths:4) a parchment of Arcjolt (50, 8, Depths:4) a +1 battleaxe of freezing (52, 10, Depths:4) a +0 dire flail a +0 dire flail (52, 12, Depths:4) a parchment of Slow (53, 0, Depths:4) a +0 robe (53, 11, Depths:4) a +0 falchion (55, -1, Depths:4) a +0 spear (55, 1, Depths:4) a +0 club