pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, 10, D:1) a ball python skeleton (14, 4, D:1) a +0 club (14, 5, D:1) a quill talisman (16, 5, D:1) a +0 short sword a kobold skeleton (17, -10, D:1) a +0 robe (17, 4, D:1) a bat skeleton (20, -6, D:1) a +0 club (20, 9, D:1) a +0 dagger a +0 club a +0 dagger a stone a goblin skeleton a goblin skeleton a kobold skeleton a quokka skeleton (21, 6, D:1) a rat skeleton (22, 17, D:1) a +0 club a goblin skeleton (35, 11, D:1) a rat skeleton (38, 9, D:1) a +0 short sword 4 stones (40, 7, D:1) 5 boomerangs (43, 10, D:1) a bat skeleton (43, 11, D:1) a ball python skeleton (44, 8, D:1) a +0 club (45, 7, D:1) a +0 dagger a kobold skeleton (46, 7, D:1) a +0 short sword 5 stones a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, 21, D:2) a bat corpse (skeletalised by now) (6, 31, D:2) a quokka corpse (skeletalised by now) (8, 7, D:2) a rat skeleton (11, 3, D:2) a hobgoblin corpse (skeletalised by now) (15, 28, D:2) a +0 club 4 stones (17, 28, D:2) a +0 long sword (24, 31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -1, D:2) a +0 robe (32, 23, D:2) a jackal skeleton (34, 23, D:2) a jackal skeleton (35, 31, D:2) 6 large rocks (37, 12, D:2) an adder corpse (skeletalised by now) (45, -13, D:2) a +0 mace of holy wrath Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -10, D:3) a +0 club (3, -4, D:3) a +0 whip a stone (9, 3, D:3) an adder corpse (skeletalised by now) (14, 12, D:3) a bat skeleton (16, -18, D:3) a hobgoblin corpse (skeletalised by now) (18, 17, D:3) a +0 whip (19, 18, D:3) a bat skeleton (20, 15, D:3) a +0 sling (21, -7, D:3) a +1 dagger of venom a goblin skeleton (26, 12, D:3) a +0 scale mail (26, 19, D:3) a bat skeleton (26, 20, D:3) a ball python skeleton (27, 12, D:3) a +0 leather armour (29, -15, D:3) a +0 dagger 3 stones (29, 12, D:3) a hound corpse (skeletalised by now) (29, 13, D:3) a quokka skeleton (30, 17, D:3) a +0 dagger (32, -24, D:3) a +0 whip (32, -23, D:3) a +2 rapier of draining (32, -11, D:3) a rat corpse (skeletalised by now) (32, 15, D:3) a frilled lizard skeleton (34, -26, D:3) a +2 dagger of speed an orc skeleton (34, 15, D:3) a rat corpse (skeletalised by now) (36, -26, D:3) a +0 hand axe (37, 8, D:3) a +0 trident (50, -23, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (10, -9, D:4) a +0 giant club an ogre skeleton (10, 26, D:4) a +0 leather armour (12, -8, D:4) a +0 spear a +0 scale mail a gnoll skeleton (14, 16, D:4) a +0 flail a gnoll skeleton (15, 19, D:4) a +2 hand axe of electrocution an orc skeleton (16, 20, D:4) a +0 spear a gnoll skeleton (17, 20, D:4) a +0 whip a +0 leather armour (18, 20, D:4) a +0 club a gnoll skeleton (19, 20, D:4) a +0 halberd a +0 spear (22, -8, D:4) a hobgoblin skeleton (22, 19, D:4) a +0 ring mail (22, 30, D:4) a +1 vampiric spear (24, -9, D:4) a +0 whip (26, 4, D:4) a +0 club a gnoll skeleton (26, 20, D:4) a hobgoblin skeleton (27, -12, D:4) 3 flux baubles (27, 26, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (28, -7, D:4) a +0 flail (30, 11, D:4) a ball python corpse (skeletalised by now) (30, 17, D:4) a hobgoblin skeleton (31, 15, D:4) a +0 whip a kobold skeleton (34, 32, D:4) a +0 flail (36, 8, D:4) a ball python skeleton (36, 9, D:4) a +0 flail (39, 31, D:4) a +0 whip a +0 leather armour (41, 8, D:4) a +0 robe (42, 14, D:4) a ball python skeleton (44, 20, D:4) a +0 dagger (46, 15, D:4) a quill talisman (49, 11, D:4) a +0 flail Level 5 of the Dungeon [Shop] Patyb's Book Emporium a parchment of Gloom (114 gold) a parchment of Confusing Touch (114 gold) a parchment of Ozocubu's Refrigeration (426 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Ensorcelled Hibernation (75 gold) a parchment of Permafrost Eruption (325 gold) a manual of Ice Magic (1040 gold) a parchment of Apportation (52 gold) (0, 0, D:5) a +0 leather armour (2, 2, D:5) a +0 robe (4, -16, D:5) a +0 short sword (9, -16, D:5) a +0 mace (10, -16, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (12, -11, D:5) a quokka corpse (skeletalised by now) (20, 6, D:5) a +0 ring mail (20, 8, D:5) an adder skeleton (25, 40, D:5) an adder skeleton (30, -12, D:5) a +0 dagger (33, -9, D:5) a +0 leather armour a +0 hand axe an orc skeleton (33, -6, D:5) a +0 club (33, -4, D:5) a +0 club a +0 whip an orc skeleton an orc skeleton (33, -3, D:5) a +0 club (33, 1, D:5) a howler monkey skeleton (35, 3, D:5) an orc skeleton (36, 2, D:5) an adder skeleton (42, -5, D:5) a +0 giant spiked club (43, 42, D:5) a +0 chain mail a +0 war axe (44, 42, D:5) a +0 whip a +0 club (45, 27, D:5) a +0 shortbow (45, 41, D:5) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (45, 42, D:5) a +0 ring mail a +0 dagger a +0 club (46, 42, D:5) a +0 robe a +0 dagger (59, -1, D:5) a quill talisman Level 6 of the Dungeon [Shop] Acikacwu's Firing Range a +0 arbalest (90 gold) 3 javelins (108 gold) 4 javelins (144 gold) a +2 scale mail of archery (216 gold) a +0 sling (18 gold) (0, 0, D:6) a +0 sling (15, -9, D:6) a stone (15, -8, D:6) a stone (16, -9, D:6) a stone (17, -10, D:6) a stone (17, -9, D:6) a stone (17, -8, D:6) a javelin (19, -10, D:6) a stone a stone a stone (19, -8, D:6) a stone (22, 13, D:6) a +0 leather armour (26, 0, D:6) a +0 sling (27, 15, D:6) a +0 dagger a +0 robe (27, 16, D:6) a +0 trident 3 boomerangs a +0 plate armour (27, 17, D:6) a +0 falchion a +0 chain mail (30, -5, D:6) a +0 spear (31, -4, D:6) an orb of mesmerism a +0 robe a +4 trident of draining (34, 31, D:6) a +0 ring mail (37, 7, D:6) a +0 flail a +0 ring mail a +0 dagger a +0 robe (37, 10, D:6) a +0 club (38, 23, D:6) a +0 whip (38, 27, D:6) a +0 spear Level 7 of the Dungeon [Shop] Ciufoagh's Armour Emporium a +0 scale mail (56 gold) a +0 hat (56 gold) a +0 robe (12 gold) a +0 chain mail (84 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 robe (12 gold) (0, 0, D:7) a +0 trident (2, 0, D:7) a +0 spear a +0 spear (3, 0, D:7) a +0 spear a +0 spear (25, -2, D:7) 2 boomerangs a +0 whip a +0 robe a +0 dagger (26, -2, D:7) a +0 robe a +0 dagger a +0 trident a +0 robe a +0 dagger (30, -2, D:7) a +0 leather armour a +0 dagger a +0 ring mail a +0 trident (31, -2, D:7) a +0 robe a +0 dagger (32, -2, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (37, 10, D:7) a +0 giant spiked club (38, -30, D:7) a +0 hammer (41, -29, D:7) a +4 quarterstaff of chaos (42, -23, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a +0 halberd (1, 24, D:8) a +0 dagger (3, 0, D:8) a +0 club (4, 1, D:8) a +1 trident of entangling a +0 ring mail a +0 spear a +0 halberd (4, 18, D:8) a +0 falchion (15, 27, D:8) a +0 orcbow a +0 rapier a +0 robe (15, 28, D:8) a +0 falchion a +0 robe (25, 39, D:8) a +0 battleaxe a +0 robe (26, 38, D:8) a +0 long sword of valour a +0 robe (27, 37, D:8) a +0 morningstar a +0 robe (28, 36, D:8) a +0 mace a boomerang a +0 plate armour a +0 club (30, 39, D:8) a +0 club (34, 52, D:8) a +0 ring mail (41, 38, D:8) a +0 robe a +0 long sword (42, 36, D:8) a +0 robe a +0 hand axe (42, 37, D:8) a +1 dagger a +0 robe (48, 26, D:8) a +0 sling (52, 48, D:8) a +0 dagger a +0 mace (53, 8, D:8) an orb of guile (53, 30, D:8) a +0 robe (53, 34, D:8) 6 boomerangs (54, 49, D:8) a +0 short sword a +0 robe a +0 dagger (57, 49, D:8) a +0 robe a +0 dagger (59, 32, D:8) a +0 pair of gloves (61, 30, D:8) a +0 club (65, 20, D:8) a scroll of noise Level 9 of the Dungeon (4, -21, D:9) a +0 rapier (11, -2, D:9) a +0 hand axe a +0 morningstar a +0 ring mail (13, -1, D:9) a +0 whip a +0 robe (14, -16, D:9) a +0 long sword (16, -18, D:9) a +0 scale mail (20, 10, D:9) a parchment of Summon Forest (22, 4, D:9) a +0 chain mail (25, 10, D:9) a +0 dagger (28, -20, D:9) a +0 chain mail (28, 9, D:9) a parchment of Frozen Ramparts (29, -32, D:9) a staff of earth (30, -2, D:9) a +0 dagger (31, 2, D:9) a +0 robe a +0 dagger (32, -39, D:9) an orb of pyromania (32, -22, D:9) a +0 giant club a +0 giant club (33, 3, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (34, -24, D:9) a +0 giant club a +0 giant club (34, 3, D:9) a +0 robe a +0 dagger (34, 13, D:9) a +0 rapier (35, 3, D:9) a +0 whip (36, 2, D:9) a +0 chain mail a +0 trident a +0 robe a +0 dagger (37, 18, D:9) a +0 hand axe (38, -1, D:9) a +0 short sword (39, -1, D:9) a +0 robe a +0 dagger (41, -1, D:9) a +0 robe a +0 whip (42, -1, D:9) 8 poisoned darts a +0 whip a +0 dagger a curare-tipped dart {!f} (43, -2, D:9) a +0 whip (44, -2, D:9) a +0 dagger (46, -11, D:9) a +0 dagger of holy wrath (59, -12, D:9) a +0 shortbow Level 10 of the Dungeon (2, 12, D:10) a +0 flail (3, -16, D:10) a +0 heavy hand axe a +0 ring mail (4, -13, D:10) a +0 chain mail 2 boomerangs a +0 short sword (6, -16, D:10) a +0 chain mail a +0 scimitar (7, -14, D:10) a +2 robe of cold resistance a +0 quarterstaff of freezing (9, 19, D:10) a +0 falchion (25, 4, D:10) a +0 orcbow (37, -12, D:10) a +0 long sword (38, 25, D:10) a +0 giant spiked club a +0 giant club (40, 23, D:10) a +0 dire flail a +0 robe (40, 24, D:10) a +2 trident a +0 robe (41, 23, D:10) a +0 long sword a +0 robe (41, 26, D:10) a +4 short sword a +0 robe (46, -1, D:10) a +0 leather armour (46, 31, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant club (4, -20, D:11) a +0 giant club a +0 giant spiked club (5, 5, D:11) a +0 mace (11, -27, D:11) a +0 ring mail (25, -41, D:11) a +0 orcbow (27, -24, D:11) a +0 orcbow a +0 shortbow (28, -23, D:11) a +0 orcbow (36, -31, D:11) a +0 club 2 boomerangs a +0 scale mail (37, -32, D:11) a +0 club a +0 leather armour a +0 club a +0 chain mail a +0 falchion a +0 ring mail (37, -31, D:11) a +2 dagger of draining a +0 leather armour a +0 hand axe (38, -33, D:11) a +2 heavy scimitar a +0 club a +0 leather armour a +0 whip a +0 chain mail a +0 club a +0 whip a +0 leather armour a +0 trident a +0 falchion a +0 trident a +0 chain mail a +0 trident a +0 chain mail a +0 dire flail a +0 plate armour a +0 mace 4 boomerangs a +0 chain mail a +0 orcbow of flaming a +0 plate armour (38, -32, D:11) a +0 war axe a +0 giant spiked club a +0 plate armour (38, -31, D:11) a +0 short sword (39, -35, D:11) a +0 dagger a +0 club a +0 war axe a +0 chain mail (39, -34, D:11) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail a +0 glaive a +0 chain mail a +0 flail (41, 2, D:11) 6 poisoned darts (50, -40, D:11) a +6 eveningstar 6 javelins a +0 chain mail (52, -22, D:11) a +0 robe a +0 dagger (52, -13, D:11) a +0 falchion (53, -11, D:11) a +0 short sword of distortion 2 curare-tipped darts {!f} (55, 0, D:11) a +0 halberd Level 12 of the Dungeon [Shop] Muaqarugg's Antique Weapon Shoppe a +0 club (13 gold) a +0 spear (81 gold) a +0 whip (67 gold) a +0 mace (81 gold) a +0 arbalest (202 gold) a +0 club (13 gold) a +0 arbalest (202 gold) (0, 1, D:12) a +0 spear (0, 2, D:12) a +0 spear (7, -3, D:12) a +0 war axe a +0 chain mail a +0 scimitar a +0 plate armour (7, 2, D:12) a +3 dagger (7, 3, D:12) a +0 mace a +0 chain mail a +0 dagger a +0 dagger (7, 5, D:12) a +0 dagger (8, -3, D:12) a +0 hand axe (8, 0, D:12) a +0 dagger a +0 robe (8, 1, D:12) a +0 club (8, 3, D:12) a +0 sling (9, -2, D:12) a +0 mace a +0 chain mail a +0 club (9, -1, D:12) a +0 club (9, 0, D:12) a +0 flail a +0 plate armour (10, -2, D:12) a +2 heavy battleaxe a +0 chain mail (12, -2, D:12) a +0 broad axe a +0 plate armour (13, -3, D:12) a +0 great sword a +0 plate armour a +0 great sword a +0 chain mail (15, 16, D:12) a +0 ring mail (18, -1, D:12) a +0 robe a +0 dire flail a +0 war axe (18, 0, D:12) a +0 leather armour a +0 short sword (18, 1, D:12) a +0 scale mail a +0 hand axe (21, 2, D:12) a +2 chain mail of cold resistance a +0 leather armour a +0 hand axe a +0 great mace (22, 31, D:12) a +0 chain mail a +0 short sword a +0 arbalest (24, 28, D:12) 5 large rocks (25, 29, D:12) a +0 falchion (26, 29, D:12) a +1 heavy war axe a +0 war axe (27, 1, D:12) a +0 orcbow (27, 25, D:12) a +0 chain mail a +0 halberd (27, 27, D:12) a +0 ring mail a +0 club (27, 29, D:12) a +0 robe a +0 dagger (28, 28, D:12) a +0 plate armour a +0 halberd (29, -3, D:12) an amulet of chemistry (29, 28, D:12) a +0 dagger (34, 12, D:12) a +0 scale mail a +0 club (34, 13, D:12) a +0 leather armour a +0 club (35, 12, D:12) a +0 chain mail a +0 glaive a +0 orcbow (35, 13, D:12) a +0 leather armour a +0 club (40, 6, D:12) a +0 mace (46, 32, D:12) a +2 falchion of electrocution (49, 19, D:12) a +0 giant club a +0 giant club (55, 35, D:12) a +0 mace Level 13 of the Dungeon [Shop] Xanacken's Jewellery Emporium a +4 ring of slaying (612 gold) a +4 ring of slaying (612 gold) an inkwell talisman (127 gold) a ring of protection from fire (425 gold) a ring of see invisible (255 gold) an amulet of chemistry (510 gold) (0, 0, D:13) 6 poisoned darts (2, 10, D:13) a +0 orcbow (2, 11, D:13) a +0 shortbow (3, 10, D:13) a +0 orcbow a +0 shortbow (3, 11, D:13) a +0 shortbow a +0 orcbow (3, 21, D:13) a +0 leather armour (21, 22, D:13) a +0 short sword (25, -30, D:13) a +0 giant spiked club (28, -3, D:13) a +0 long sword (32, 8, D:13) a +0 orcbow (33, -20, D:13) a +0 robe (35, -22, D:13) a +0 spear a +0 robe (35, -19, D:13) a +0 dagger a +0 robe (37, -17, D:13) a +0 long sword a +0 chain mail (38, -16, D:13) a +0 halberd a +0 robe (38, -7, D:13) a scarf of harm (39, -15, D:13) a +0 whip a +0 robe (39, -11, D:13) a +0 mace of protection (42, -15, D:13) 6 large rocks (50, -21, D:13) a +2 vampiric hand axe (52, -20, D:13) a +0 hand axe a +0 chain mail a +0 great mace a +0 giant club a +0 giant club (55, -12, D:13) a +1 glaive of distortion a +0 chain mail a +0 arbalest (55, -11, D:13) a +0 chain mail a +0 broad axe (55, -9, D:13) a +0 robe a +0 dagger (59, -14, D:13) a parchment of Hailstorm (62, -25, D:13) a +0 ring mail (62, 25, D:13) the +4 scale mail "Synnyl" {rN+ Regen+ Slay-4} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. the +0 acid dragon scales of the Minstrel {^Contam rCorr Dex+4} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (65, -8, D:13) a +0 leather armour Level 14 of the Dungeon [Shop] Vomun's Armour Shoppe a +0 scale mail (80 gold) a +0 cloak (90 gold) a +0 barding of cold resistance (600 gold) a +3 chain mail of fire resistance (560 gold) a +3 chain mail of resonance (530 gold) the +3 robe "Axty Mui" {Harm rElec Str+3 Dex-5} (514 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 ring mail (80 gold) a +1 ring mail of poison resistance (260 gold) (2, -5, D:14) a staff of earth (3, -38, D:14) a +0 robe a +0 dagger (6, -10, D:14) a +1 long sword of electrocution (9, -4, D:14) a +0 club a +0 ring mail (10, -7, D:14) a +0 war axe (11, -4, D:14) a +0 war axe (12, -7, D:14) a +0 short sword (12, -6, D:14) a +0 dagger a +0 robe (15, -32, D:14) a +0 robe a +0 long sword (20, -2, D:14) a parchment of Sticky Flame (21, 21, D:14) a +0 mace (22, -17, D:14) 5 poisoned darts (23, -9, D:14) a +0 arbalest a +0 dire flail a +0 ring mail (24, 12, D:14) 2 large rocks (25, -12, D:14) a +4 ring of slaying (25, -4, D:14) a +0 orcbow (26, -11, D:14) a +0 quarterstaff (26, -5, D:14) a +0 long sword (26, -4, D:14) an eel talisman (26, -3, D:14) a +0 shortbow (26, 1, D:14) a +2 halberd of protection (30, -17, D:14) a +0 arbalest (32, -4, D:14) a +0 scale mail (32, 1, D:14) a +0 shortbow (33, -12, D:14) a +0 pair of gloves of dexterity (33, -5, D:14) the +5 mace "Verphixto" {flame, rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (39, 12, D:14) a +3 mace a +0 shortbow (41, -28, D:14) a granite talisman (42, -8, D:14) a +0 shortbow (43, -8, D:14) a +0 orcbow (43, 5, D:14) a +0 whip (45, -8, D:14) a +0 dagger a +0 robe (45, 5, D:14) a +0 scimitar (46, -7, D:14) a +0 buckler (48, -8, D:14) 4 large rocks a +0 giant spiked club a +0 giant spiked club (52, -3, D:14) a +3 longbow of flaming a +0 barding (59, -28, D:14) 5 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 robe (0, 5, D:15) a +0 orcbow (11, -15, D:15) a +0 short sword (11, -14, D:15) a +0 war axe a +0 war axe a +0 hand axe (16, 8, D:15) a +0 mace of chaos (16, 14, D:15) a +0 robe (19, 6, D:15) a +2 pair of gloves of infusion a +0 trident a +0 leather armour (22, 4, D:15) a +3 mace of chaos (23, -31, D:15) a +0 orcbow (34, -15, D:15) a +0 leather armour (41, -24, D:15) a +0 spear (42, -33, D:15) a +0 buckler of reflection a +0 ring mail a +1 long sword (43, -32, D:15) a +0 leather armour a +0 battleaxe (45, -3, D:15) a +3 scimitar of flaming (47, -37, D:15) 4 large rocks (48, 19, D:15) a +0 long sword a +0 robe (49, -5, D:15) a +0 flail (50, -41, D:15) a +0 robe a +0 long sword (53, 5, D:15) 5 large rocks the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Saphuas's Book Boutique a parchment of Plasma Beam (475 gold) a parchment of Awaken Armour (247 gold) a parchment of Ignite Poison (247 gold) a parchment of Summon Small Mammal (76 gold) a parchment of Summon Forest (349 gold) a parchment of Maxwell's Portable Piledriver (167 gold) a parchment of Death Channel (475 gold) a parchment of Cigotuvi's Putrefaction (247 gold) a parchment of Summon Ice Beast (167 gold) a parchment of Construct Spike Launcher (110 gold) [Shop] Geogoef's Weapon Shoppe 5 poisoned darts (39 gold) a +5 arbalest (448 gold) a +1 flail of protection (145 gold) a +0 long sword (45 gold) a +0 sling of draining (61 gold) 4 poisoned darts (31 gold) a +0 heavy broad axe (236 gold) a +0 long sword (45 gold) a +0 glaive (130 gold) a +0 spear (39 gold) [Shop] Vuaneedy's Armour Shoppe a +0 ring mail (52 gold) a +0 helmet of ice (279 gold) a +0 leather armour (26 gold) a +2 ring mail of poison resistance (234 gold) a scarf of repulsion (156 gold) a +0 pair of gloves (58 gold) a +2 ring mail of fire resistance (273 gold) a +0 chain mail (78 gold) a +0 chain mail (78 gold) (1, 32, Orc:1) a +0 mace a +0 chain mail (2, 9, Orc:1) a +0 leather armour a +0 falchion (3, 11, Orc:1) a +0 robe a +0 dagger (3, 33, Orc:1) a +0 falchion a +0 scale mail (4, 30, Orc:1) a +0 dagger a +0 leather armour (4, 31, Orc:1) a +0 club a +0 ring mail (5, 10, Orc:1) a +0 chain mail a +0 long sword (6, 8, Orc:1) a +0 scale mail a +0 dagger (6, 9, Orc:1) a +0 club (6, 33, Orc:1) a +0 giant spiked club (8, -9, Orc:1) a +2 dagger of speed a +0 robe (8, 6, Orc:1) a +0 giant club (9, 11, Orc:1) a +3 scimitar of flaming (11, -10, Orc:1) a +0 club a +0 dagger 3 boomerangs (11, -8, Orc:1) a +0 hand axe (12, -8, Orc:1) a +0 hand axe (16, 32, Orc:1) a +0 giant club (20, 11, Orc:1) a +0 trident a +0 leather armour (21, 10, Orc:1) a +0 heavy dire flail a +0 plate armour (22, 11, Orc:1) a +0 hand axe a +0 ring mail (22, 12, Orc:1) a +0 glaive 2 boomerangs a +0 plate armour a +0 halberd a +0 plate armour (24, 13, Orc:1) a +0 morningstar Level 2 of the Orcish Mines [Shop] Ocagaph's Distillery a potion of attraction (49 gold) [Shop] Viegges's General Store the blade talisman of Indecent Exposure {rElec rF+ MP+8} (3244 gold) [blade talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). a ring of protection from fire (525 gold) a potion of berserk rage (126 gold) a throwing net (63 gold) a parchment of Flame Wave (273 gold) a parchment of Summon Mana Viper (386 gold) a parchment of Sigil of Binding (184 gold) a box of beasts (840 gold) [Shop] Itoqut's Jewellery Emporium a ring of wizardry (630 gold) a ring of protection from fire (525 gold) a ring of positive energy (420 gold) a ring of magical power (420 gold) a ring of protection from cold (525 gold) a ring of magical power (420 gold) [Shop] Huuk's Antique Weapon Shoppe a +0 halberd of freezing (294 gold) the +1 quick blade of Kismet {elec, rF- Str+7} (2630 gold) rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 dire flail (160 gold) a +0 battleaxe (320 gold) a +3 mace of protection (659 gold) a +0 war axe (112 gold) a +0 rapier (176 gold) a +3 great mace of protection (928 gold) a +0 shortbow (96 gold) a +6 giant spiked club (1107 gold) (0, 0, Orc:2) a +1 robe of fire resistance a +0 dagger a ring of protection from fire (2, -7, Orc:2) a +0 shortbow a +0 trident a +0 leather armour a ring of protection from cold (6, -5, Orc:2) a +0 short sword a +0 orcbow a +0 chain mail (8, -20, Orc:2) a +0 chain mail a +0 flail (9, -21, Orc:2) a +0 dagger (9, -2, Orc:2) a +0 scale mail a +0 club (10, -22, Orc:2) a +0 leather armour a +0 trident a +0 club (11, -23, Orc:2) a +1 scimitar of draining a +0 ring mail a +0 falchion a +0 chain mail a +0 glaive a +0 arbalest a +0 chain mail a +0 halberd a +0 orcbow a +0 plate armour a +0 club (11, -21, Orc:2) a +3 short sword a +0 whip (11, -20, Orc:2) a +0 plate armour a +0 bardiche (11, -18, Orc:2) a +0 chain mail 3 boomerangs a +0 glaive (12, -25, Orc:2) a +0 plate armour a +0 halberd a +0 leather armour a +0 club (12, -24, Orc:2) a +2 vampiric short sword a +0 plate armour a +0 mace (12, -20, Orc:2) a +0 plate armour a +0 mace (12, -17, Orc:2) a +0 leather armour a +0 club (12, -4, Orc:2) a +0 vampiric dagger a +0 robe (12, -1, Orc:2) a +0 robe of fire resistance a +0 dagger (13, -25, Orc:2) a +0 plate armour a +0 trident a +0 dagger (13, -22, Orc:2) a +0 plate armour 2 boomerangs a +0 war axe (15, -15, Orc:2) a +0 chain mail a +0 short sword (15, -14, Orc:2) a +0 short sword (16, -13, Orc:2) a +0 chain mail a +0 short sword (17, -31, Orc:2) a +0 chain mail a +0 war axe (17, -6, Orc:2) a +0 plate armour 2 boomerangs a +0 halberd (17, -5, Orc:2) a +0 chain mail a +0 dagger (18, -31, Orc:2) a +0 mace (18, -30, Orc:2) a +0 falchion (18, -25, Orc:2) a +0 short sword (19, -5, Orc:2) a +0 chain mail a +0 trident a +0 dagger (20, -32, Orc:2) a +0 leather armour a +0 falchion (20, -14, Orc:2) a +2 robe a +0 plate armour a +0 war axe a +0 dagger (20, -10, Orc:2) a +0 club (21, -21, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (21, -15, Orc:2) a +0 robe of positive energy a +0 athame (22, -20, Orc:2) a +0 robe a +0 dagger (22, -12, Orc:2) a +0 hand axe a +0 leather armour (23, -13, Orc:2) a +0 halberd a +0 chain mail (24, -14, Orc:2) a +0 hand axe a +0 ring mail (25, -15, Orc:2) a +2 dire flail of holy wrath a +0 scale mail a +0 long sword a +0 chain mail a +0 glaive a +0 ring mail a +0 dire flail a +0 chain mail a +0 trident a +0 chain mail a +0 arbalest a +0 leather armour a +0 mace (25, -14, Orc:2) a +3 plate armour a +0 battleaxe (26, -17, Orc:2) a +0 leather armour a +0 club (26, -16, Orc:2) a +1 robe of positive energy a +0 dagger a +0 ring mail a +0 whip (26, -15, Orc:2) a +0 mace (36, -44, Orc:2) a +0 dagger a +0 robe (46, -49, Orc:2) a +0 flail a +0 dagger a +0 leather armour a +0 dagger a +0 robe (46, -48, Orc:2) a +0 flail (50, -31, Orc:2) a +0 war axe a +0 chain mail (51, -33, Orc:2) a +0 hand axe (52, -33, Orc:2) a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 dagger a +0 robe Level 1 of the Elven Halls [Shop] Lusaxaci's Book Shoppe a parchment of Cigotuvi's Putrefaction (299 gold) a parchment of Summon Horrible Things (961 gold) a parchment of Volatile Blastmotes (202 gold) a parchment of Cause Fear (299 gold) a parchment of Permafrost Eruption (575 gold) a parchment of Summon Forest (423 gold) a parchment of Sticky Flame (299 gold) a parchment of Eringya's Noxious Bog (575 gold) [Shop] Itrawaj's Weapon Emporium a +0 partisan (91 gold) a +0 rapier (71 gold) 4 atropa-tipped darts (46 gold) the +11 dagger of the Middle {distort, Bane rElec Str+3} (1043 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 arbalest (97 gold) a +0 hand axe (39 gold) (1, -8, Elf:1) a +0 short sword a +0 robe (1, -7, Elf:1) a +0 scimitar a +0 robe (1, -6, Elf:1) a +0 dagger a +0 leather armour (1, 5, Elf:1) the maw talisman of the Desert {Harm Will+ SInv} [maw talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. SInv: It lets you see invisible. (3, -8, Elf:1) a +0 scimitar a +0 robe a +0 buckler (4, 5, Elf:1) a +0 orcbow (4, 6, Elf:1) a +0 leather armour (5, -21, Elf:1) a +0 short sword a +0 robe (9, -7, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (15, -17, Elf:1) a +0 sling (17, -13, Elf:1) a staff of cold (18, -17, Elf:1) a +2 robe of willpower a +0 rapier (21, -24, Elf:1) a parchment of Blink (21, 3, Elf:1) a +0 robe a +0 longbow (21, 4, Elf:1) a +0 robe a +0 scimitar a +0 shortbow (22, -34, Elf:1) a +0 long sword a +0 ring mail a +0 long sword a +0 leather armour (22, 5, Elf:1) a +1 robe of fire resistance a +0 dagger (23, -44, Elf:1) a scarf of harm (23, 5, Elf:1) a +0 robe a +0 dire flail (23, 6, Elf:1) a +0 robe a +0 dagger (23, 7, Elf:1) a +0 robe a +0 dagger a +0 buckler a +0 leather armour a +0 long sword (38, -19, Elf:1) the serpent talisman "Pazit" {*Corrode rElec rN++ Int+2} [serpent talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). (39, -21, Elf:1) a +2 shortbow of flaming a +0 dagger a +0 leather armour (41, -40, Elf:1) a +2 short sword of venom a +0 long sword a +0 scale mail a +0 longbow a +0 leather armour a +0 shortbow a +0 long sword a +0 robe a +0 shortbow a +0 dagger a +0 leather armour (41, -39, Elf:1) a +0 long sword a +0 robe a +0 short sword a +0 leather armour (43, -37, Elf:1) a +2 short sword of speed a +0 robe a +0 buckler (52, -17, Elf:1) a gold piece Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 leather armour (0, 3, Elf:2) a +0 long sword of holy wrath a +0 robe (1, -1, Elf:2) a +0 shortbow a +0 club a +0 leather armour (4, 20, Elf:2) a +0 dagger of holy wrath a +0 longbow a +0 leather armour (4, 26, Elf:2) a +0 long sword a +0 leather armour (5, -3, Elf:2) a +0 dagger (5, 21, Elf:2) a +0 long sword a +0 robe a +0 rapier a +0 ring mail (6, 11, Elf:2) a parchment of Frozen Ramparts (8, 17, Elf:2) a +0 robe a +0 short sword (9, 30, Elf:2) a +0 scimitar a +0 leather armour (11, -6, Elf:2) a +0 ring mail (14, 13, Elf:2) a +0 robe (15, 30, Elf:2) a +0 great sword (16, 18, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (16, 19, Elf:2) a +0 long sword a +0 leather armour (16, 20, Elf:2) a +0 shortbow a +0 robe (17, 16, Elf:2) a +0 robe of resistance a +0 short sword a +0 robe a +0 rapier (18, 16, Elf:2) a +0 buckler a +0 ring mail a +0 long sword (19, 12, Elf:2) a +2 short sword of electrocution a +0 robe (20, 10, Elf:2) a +0 leather armour a +0 long sword (21, 1, Elf:2) a +0 robe a +0 rapier (28, -11, Elf:2) a storm talisman (29, 31, Elf:2) a +0 long sword a +0 robe (29, 38, Elf:2) a +0 short sword a +0 leather armour (29, 39, Elf:2) a +0 cloak of stealth (30, 37, Elf:2) a +0 longbow (33, 7, Elf:2) a +0 leather armour a +0 dagger (35, -10, Elf:2) a +0 shortbow (35, -8, Elf:2) a +0 long sword a +0 robe (37, -11, Elf:2) 3 curare-tipped darts (37, 0, Elf:2) a parchment of Kinetic Grapnel (46, 1, Elf:2) a +0 long sword a +0 leather armour (47, -4, Elf:2) a +0 long sword a +0 leather armour (50, 31, Elf:2) a +3 rapier a +0 ring mail (51, 1, Elf:2) a +0 long sword a +0 robe (51, 31, Elf:2) a +0 short sword a +0 short sword a +0 leather armour (53, 24, Elf:2) a +0 short sword a +0 robe a +0 buckler (53, 35, Elf:2) a +0 rapier a +0 ring mail (54, 34, Elf:2) a +0 short sword a +0 scale mail a +0 buckler (55, 23, Elf:2) a +0 dagger a +0 robe (55, 26, Elf:2) a +0 long sword a +0 ring mail (55, 30, Elf:2) a +0 short sword a +0 robe (55, 35, Elf:2) a +0 short sword a +0 leather armour Level 3 of the Elven Halls [Shop] Ixiavvem's Armour Shop a +3 scale mail of cold resistance (572 gold) a +1 leather armour of cold resistance (308 gold) a +0 robe of fire resistance (173 gold) the +0 plate armour of Dabbin {rElec rCorr} (827 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 plate armour of willpower (660 gold) a +2 ring mail of willpower (462 gold) a +2 leather armour of fire resistance (418 gold) a +2 plate armour of willpower (770 gold) [Shop] Biowk's Armour Emporium a +2 chain mail of archery (340 gold) a +2 ring mail of cold resistance (357 gold) a +4 plate armour of willpower (765 gold) a +2 buckler of protection (365 gold) a +1 plate armour of willpower (510 gold) a +3 plate armour of cold resistance (680 gold) the +2 chain mail "Jeisoaf" {Regen+ Int+3 Dex-5} (319 gold) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (0, 0, Elf:3) a +0 rapier a +0 robe (2, -11, Elf:3) a +0 long sword a +0 robe (4, -46, Elf:3) a scroll of noise (4, 14, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow (8, -20, Elf:3) a +0 heavy longbow a +0 ring mail (9, -22, Elf:3) a +0 robe a +0 dagger (10, -24, Elf:3) a +0 robe a +0 long sword (10, -23, Elf:3) a +3 rapier a +0 leather armour (10, -22, Elf:3) a +3 dagger of venom a +0 leather armour (12, -40, Elf:3) a parchment of Orb of Destruction (12, -22, Elf:3) a +0 robe a +0 short sword (14, 0, Elf:3) a +1 flail of holy wrath a +0 animal skin (15, -35, Elf:3) a parchment of Death Channel (17, 2, Elf:3) a +2 heavy flail a +0 animal skin (22, -26, Elf:3) a +0 buckler a +0 robe a +0 short sword (22, -8, Elf:3) a +0 scale mail (22, 4, Elf:3) a +0 flail of venom a +0 animal skin (23, 4, Elf:3) a +0 quarterstaff a +0 animal skin (25, -37, Elf:3) a +0 hand axe (25, -35, Elf:3) a +0 robe a +0 rapier (25, -3, Elf:3) a +3 dagger of freezing (25, 3, Elf:3) a +1 war axe of electrocution a +0 animal skin (25, 9, Elf:3) a +0 plate armour (28, 1, Elf:3) a +1 dagger of venom a +2 robe (34, 15, Elf:3) a +0 long sword (35, 14, Elf:3) a +0 chain mail (36, 5, Elf:3) a staff of necromancy (36, 6, Elf:3) a staff of conjuration (37, 5, Elf:3) a +2 short sword of electrocution (39, 13, Elf:3) a +0 robe (40, 12, Elf:3) the +8 hand axe "Duefedwo" {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. a +0 club a +0 ring mail a +0 whip a +0 dagger (40, 14, Elf:3) a staff of air a +0 flail (41, 11, Elf:3) a +2 great mace of protection a +0 robe a +0 whip (41, 12, Elf:3) a +4 chain mail of cold resistance a +0 arbalest a +0 great sword a +0 short sword a +0 chain mail a +0 scimitar a +0 chain mail (41, 13, Elf:3) a +2 trident of venom (42, 12, Elf:3) a +0 dagger (42, 13, Elf:3) a +2 dagger of venom a +0 robe a +0 whip (43, -6, Elf:3) a +0 leather armour a +0 scimitar (43, 12, Elf:3) a staff of cold a +0 club a +0 leather armour a +0 giant club (43, 13, Elf:3) a +0 heavy battleaxe (45, -8, Elf:3) a +4 rapier a +0 ring mail (45, -6, Elf:3) a +0 scale mail a +0 rapier (46, -9, Elf:3) a +0 leather armour a +0 longbow (46, -8, Elf:3) a +0 robe a +0 long sword a +0 rapier a +0 leather armour a +0 rapier (47, -44, Elf:3) a +4 athame a +0 scale mail (47, -14, Elf:3) the +3 hat of Eternal Winter {Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. a +1 chain mail of cold resistance a +0 battleaxe (47, -10, Elf:3) a +1 ring mail of willpower a +0 dagger (48, -11, Elf:3) a +2 scimitar a +0 scale mail a +0 rapier a +0 leather armour a +0 rapier a +0 robe a +0 dagger (48, -10, Elf:3) a +0 leather armour a +0 longbow (48, -9, Elf:3) a +0 ring mail a +0 short sword (49, -11, Elf:3) a +4 scimitar of flaming a +0 ring mail (49, -8, Elf:3) a +0 leather armour a +0 longbow (49, 9, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (49, 10, Elf:3) a +0 longbow a +0 leather armour (51, -9, Elf:3) the +8 war axe "Raplamum" {flame, rC+ rN+ Str+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour a +3 scimitar of flaming a +0 robe a +1 long sword of protection (52, -8, Elf:3) a +0 robe a +0 scimitar (52, -7, Elf:3) a +0 robe a +0 long sword (53, -8, Elf:3) a +0 short sword of draining a +0 robe (53, -7, Elf:3) a +1 long sword of electrocution a +0 robe (54, -8, Elf:3) a +4 falchion of freezing a +0 leather armour (54, -7, Elf:3) a +0 leather armour a +0 longbow (56, 12, Elf:3) a +2 scimitar a +0 ring mail (56, 13, Elf:3) a +3 great sword of holy wrath (57, 11, Elf:3) a staff of alchemy (57, 12, Elf:3) a +0 short sword a +0 ring mail (57, 13, Elf:3) a staff of necromancy (58, 12, Elf:3) a +4 ring of slaying (59, 11, Elf:3) an orb of guile (59, 14, Elf:3) a staff of necromancy (60, 13, Elf:3) an amulet of regeneration (61, 5, Elf:3) a parchment of Iskenderun's Mystic Blast (61, 14, Elf:3) a +2 barding of earth (61, 15, Elf:3) a ring of positive energy (62, 5, Elf:3) a scroll of noise (62, 12, Elf:3) an orb of glass (63, 14, Elf:3) a +2 scale mail of willpower (64, 13, Elf:3) a parchment of Orb of Destruction (66, 15, Elf:3) a staff of earth Level 1 of the Lair of Beasts [Shop] Alired's Antique Armour Shoppe +1 shadow dragon scales (1290 gold) a +0 helmet of intelligence (230 gold) a +3 leather armour of cold resistance (480 gold) the +1 robe of Zaunigil {rElec Dex+4 Slay-6} (118 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. a +3 ring mail of cold resistance (520 gold) (0, 0, Lair:1) a scroll of noise (7, 11, Lair:1) a +0 ring mail a human skeleton (14, 10, Lair:1) a +0 plate armour (18, 10, Lair:1) a +0 short sword (22, 10, Lair:1) a +1 pair of gloves a +0 helmet a +0 pair of boots a +0 leather armour a +0 shortbow Level 2 of the Lair of Beasts (5, 0, Lair:2) a +0 dagger (13, 15, Lair:2) a +0 mace (13, 21, Lair:2) a +0 scale mail (16, 18, Lair:2) a +0 whip (37, 9, Lair:2) a +0 long sword (38, 16, Lair:2) a +0 kite shield (60, -15, Lair:2) a +1 leather armour of fire resistance Level 3 of the Lair of Beasts [Shop] Juirch's Antique Armour Shoppe a +2 helmet of light (279 gold) a +2 robe of positive energy (193 gold) the +0 ring mail of the Depths {rF+ rCorr Dex+2} (361 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. +1 fire dragon scales (741 gold) a +3 leather armour of cold resistance (312 gold) a +2 ring mail of willpower (273 gold) a +2 scale mail of willpower (273 gold) a +4 chain mail of willpower (429 gold) (8, -5, Lair:3) a staff of alchemy (14, 32, Lair:3) a +0 spear (20, 19, Lair:3) a +0 chain mail (30, -5, Lair:3) a scarab talisman (33, -3, Lair:3) a +0 sling (47, 21, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (5, -17, Lair:4) a +0 chain mail (16, -15, Lair:4) a large rock a human skeleton (30, -16, Lair:4) a +0 halberd (38, 4, Lair:4) a +0 short sword (43, 28, Lair:4) a +0 chain mail (54, 7, Lair:4) a +0 robe a +0 ring mail (57, 3, Lair:4) a staff of fire Level 5 of the Lair of Beasts (2, -1, Lair:5) a +0 robe a +0 dagger (9, -24, Lair:5) a parchment of Leda's Liquefaction (10, -6, Lair:5) a +0 leather armour (11, -9, Lair:5) a sanguine talisman (22, -10, Lair:5) a +0 club (27, -3, Lair:5) a +0 rapier (36, -46, Lair:5) an amulet of chemistry (36, -42, Lair:5) a +0 scale mail (47, -21, Lair:5) a parchment of Kinetic Grapnel (51, 9, Lair:5) a scroll of noise (53, -42, Lair:5) a serpent talisman (62, 11, Lair:5) a +3 plate armour of poison resistance (64, -6, Lair:5) a +0 leather armour Level 1 of the Shoals [Shop] Teduadom's Antique Weapon Shop a +0 flail (108 gold) a +0 hand axe of venom (173 gold) a +0 scimitar (186 gold) a +0 whip (77 gold) a +0 rapier (170 gold) a +0 trident (108 gold) a +1 great sword of flaming (775 gold) a +0 scimitar (186 gold) a +0 morningstar (186 gold) [Shop] Ossun's Armour Emporium a +0 pair of boots (63 gold) a +0 scale mail (56 gold) a +0 chain mail (84 gold) a +0 chain mail (84 gold) a +1 scale mail of willpower (224 gold) a +0 scale mail (56 gold) a +0 pair of gloves of hurling (161 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) [Shop] Vurogafu's Weapon Shop a +0 short sword (42 gold) 2 large rocks (42 gold) 2 large rocks (42 gold) a +0 falchion (42 gold) 3 darts of disjunction (37 gold) a +1 mace of holy wrath (173 gold) a +0 mace (42 gold) a +0 long sword (49 gold) a +0 rapier (77 gold) (0, 0, Shoals:1) a +0 robe (2, 4, Shoals:1) 3 large rocks (2, 10, Shoals:1) a +0 ring mail (11, -11, Shoals:1) a +5 spear of entangling a +0 leather armour 2 javelins (12, 5, Shoals:1) a +0 trident (18, 4, Shoals:1) a +2 robe of fire resistance a +0 spear of flaming (21, 4, Shoals:1) a +1 spear of flaming a +0 robe of fire resistance a +0 buckler (22, -3, Shoals:1) a +3 trident of protection a +0 robe (24, 15, Shoals:1) a +2 trident of flaming a +0 robe a +0 buckler of fire resistance (24, 16, Shoals:1) a +2 trident of flaming a +0 robe a +2 buckler (26, 14, Shoals:1) a parchment of Iskenderun's Mystic Blast (32, 24, Shoals:1) a +0 sling (37, -16, Shoals:1) a +0 leather armour (48, 0, Shoals:1) a +0 leather armour (52, 19, Shoals:1) a +0 spear Level 2 of the Shoals (0, 16, Shoals:2) a spider talisman (1, 36, Shoals:2) a +0 tower shield (16, 23, Shoals:2) a +0 trident a +0 robe (16, 24, Shoals:2) a +0 spear (17, 14, Shoals:2) a +0 chain mail (17, 20, Shoals:2) a +3 trident of freezing a +0 robe (17, 24, Shoals:2) a +0 trident a boomerang (17, 25, Shoals:2) a +0 spear (18, -1, Shoals:2) a +0 ring mail (18, 27, Shoals:2) a +0 cloak a parchment of Petrify (30, 23, Shoals:2) 6 poisoned darts (31, 24, Shoals:2) a +0 shortbow (50, -1, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Fummaub's Overcharged Wands a wand of polymorph (18) (378 gold) a wand of flame (40) (420 gold) a wand of digging (11) (693 gold) a wand of polymorph (18) (378 gold) a wand of digging (11) (693 gold) a wand of paralysis (18) (648 gold) (0, 0, Shoals:3) a +0 robe (1, -20, Shoals:3) 2 boomerangs a +0 trident (2, -23, Shoals:3) a +0 trident of venom 3 boomerangs (2, -22, Shoals:3) 3 boomerangs a +0 trident (2, -20, Shoals:3) 2 silver javelins a +0 leather armour a +2 spear of flaming (2, -6, Shoals:3) a +0 buckler (3, -23, Shoals:3) a +0 chain mail (3, -21, Shoals:3) 2 boomerangs a +0 trident (6, 7, Shoals:3) a +0 spear of venom a +0 longbow a +0 spear a +0 longbow (7, 11, Shoals:3) a +0 spear a +0 longbow (8, 1, Shoals:3) a +0 trident (11, 7, Shoals:3) a +0 trident (19, -32, Shoals:3) a +2 demon whip of electrocution a +2 demon blade of draining a +0 troll leather armour (21, -10, Shoals:3) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves (22, 1, Shoals:3) a +0 trident (24, -22, Shoals:3) a +0 trident (27, 7, Shoals:3) a +0 chain mail (28, -9, Shoals:3) a +0 bardiche (31, -1, Shoals:3) a +0 robe (32, -9, Shoals:3) a +0 tower shield (35, -13, Shoals:3) a +0 spear (45, 2, Shoals:3) a +0 trident (46, 1, Shoals:3) a +0 trident 3 boomerangs (46, 2, Shoals:3) a +0 trident 3 boomerangs (58, 5, Shoals:3) a +0 trident Level 4 of the Shoals [Shop] Voxitiudadgh's Jewellery Shoppe a ring of positive energy (320 gold) an amulet of magic regeneration (480 gold) a +6 ring of intelligence (576 gold) a +6 ring of intelligence (576 gold) a +6 ring of dexterity (576 gold) a +6 ring of dexterity (576 gold) an amulet of reflection (480 gold) (0, 0, Shoals:4) a +0 trident (3, -9, Shoals:4) the +1 glaive of the Devouring Salmon {flame, rN+ rCorr Dex-5} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (5, -1, Shoals:4) a +2 trident of protection a +0 robe (5, 0, Shoals:4) a +3 trident of freezing a +0 robe (6, -1, Shoals:4) a +4 trident of protection a +0 spear a +0 robe (7, -3, Shoals:4) 5 silver javelins (7, -2, Shoals:4) a +2 trident of protection a +0 robe a +0 trishula of holy wrath a +0 robe (7, 3, Shoals:4) a +2 trident of protection a boomerang (8, -3, Shoals:4) a +1 whip of holy wrath a +0 robe (9, 2, Shoals:4) a +0 trident of venom (10, 3, Shoals:4) a +0 broad axe (11, 14, Shoals:4) a +0 trident (13, 14, Shoals:4) a +0 trident (15, 19, Shoals:4) a +3 rapier (16, 12, Shoals:4) a parchment of Launch Clockwork Bee (17, 16, Shoals:4) a +0 trident (19, 32, Shoals:4) a +2 scimitar of protection (21, 22, Shoals:4) 3 silver javelins (21, 23, Shoals:4) a +1 trident of protection a +0 robe 6 javelins (21, 33, Shoals:4) a staff of necromancy (22, 9, Shoals:4) a +0 helmet (22, 25, Shoals:4) a +0 rapier a +0 robe (23, 32, Shoals:4) the necromancy staff of Weovoz {rF++ rN++ Hexes Necro Fire} [staff of necromancy] rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (24, 15, Shoals:4) a +0 ring mail (24, 26, Shoals:4) a +4 sling 4 silver javelins a +0 spear a +4 flail of flaming a +0 robe a +0 buckler (25, 5, Shoals:4) a +0 trident (31, 6, Shoals:4) a ring of poison resistance (32, 21, Shoals:4) a +0 short sword (33, 24, Shoals:4) a +0 spear (33, 27, Shoals:4) a +0 trident 3 boomerangs (35, 9, Shoals:4) a +2 cloak (36, -2, Shoals:4) a +5 trident of flaming +0 pearl dragon scales a +0 spear (36, 7, Shoals:4) a +0 trident (37, -2, Shoals:4) 6 javelins (37, -1, Shoals:4) a +0 trident (37, 0, Shoals:4) a +0 falchion of flaming a +0 trident a +0 rapier a +0 robe a +0 shortbow a +0 robe (38, -1, Shoals:4) 3 silver javelins (38, 11, Shoals:4) a +0 club (39, -9, Shoals:4) a +0 leather armour of cold resistance Level 1 of the Snake Pit [Shop] Xeucw's Jewellery Boutique a +6 ring of intelligence (792 gold) a ring of poison resistance (440 gold) a +6 ring of dexterity (792 gold) a ring of willpower (550 gold) a ring of resist corrosion (440 gold) the ring of the Demon Prince {+Blink Fly Str+6} (970 gold) [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. Str+6: It affects your strength (+6). a ring of poison resistance (440 gold) (0, 0, Snake:1) a +0 glaive (8, 5, Snake:1) a +0 spear a +0 robe (10, -14, Snake:1) the maw talisman of Context {Str+6 Int-5} [maw talisman] Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). a +1 great mace of protection a +0 ring mail (11, -16, Snake:1) a +0 glaive (16, -10, Snake:1) a +0 short sword a +0 robe (26, -5, Snake:1) a +0 scimitar (28, -10, Snake:1) a +0 halberd (29, -7, Snake:1) a +0 battleaxe (29, -3, Snake:1) a +0 robe a +0 scimitar (31, -7, Snake:1) a +0 robe a +0 glaive (32, -12, Snake:1) a +0 hand axe (34, 3, Snake:1) a +0 dire flail (35, 3, Snake:1) a +2 scimitar of freezing a +0 longbow a +0 robe (36, 3, Snake:1) a +0 arbalest a +0 halberd a +0 robe (36, 4, Snake:1) a +0 mace a +0 robe (37, -17, Snake:1) a +0 robe a +0 war axe (37, 1, Snake:1) a +1 broad axe of electrocution (40, -13, Snake:1) a +0 flail (45, -14, Snake:1) a +0 short sword (49, -20, Snake:1) a +0 flail (50, -18, Snake:1) 3 poisoned darts (51, -19, Snake:1) a +0 mace (54, -20, Snake:1) a +2 heavy battleaxe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 mace (0, 4, Snake:2) a +0 halberd (0, 6, Snake:2) a +0 shortbow of flaming (1, 1, Snake:2) a +0 spear (1, 4, Snake:2) a +0 halberd (1, 6, Snake:2) a +0 halberd (2, 0, Snake:2) a staff of earth (2, 4, Snake:2) a +0 halberd (4, 4, Snake:2) a +0 short sword a +0 robe (4, 5, Snake:2) a +0 spear a +0 chain mail a +0 whip (5, 4, Snake:2) a +0 trident (5, 8, Snake:2) a +0 spear (5, 9, Snake:2) a +0 club (6, 5, Snake:2) a +0 scimitar a +0 robe (8, 4, Snake:2) a +0 flail (9, 3, Snake:2) a +1 dire flail of holy wrath a +0 chain mail of willpower a +0 shortbow of flaming (9, 4, Snake:2) a +0 arbalest a +0 scimitar (9, 8, Snake:2) a +0 chain mail (10, 4, Snake:2) a +0 dire flail (10, 8, Snake:2) a +2 mace of venom (13, -2, Snake:2) a +0 short sword (16, 22, Snake:2) a +0 robe (17, 17, Snake:2) a +0 robe (17, 30, Snake:2) a parchment of Sigil of Binding (22, 22, Snake:2) a +0 morningstar a +0 robe (24, 9, Snake:2) a +0 whip a +0 robe (24, 28, Snake:2) a +0 club (31, -4, Snake:2) a +0 club (31, 34, Snake:2) a +0 battleaxe a +0 arbalest (33, 35, Snake:2) a +0 robe a +0 war axe a +0 shortbow (33, 36, Snake:2) a +0 flail a +0 shortbow (34, 35, Snake:2) a +0 robe a +0 halberd (42, 28, Snake:2) a +0 club (43, -6, Snake:2) a +0 dire flail a +0 robe (44, -10, Snake:2) 2 poisoned darts (45, 21, Snake:2) a +0 halberd a +0 spear (49, 17, Snake:2) a +1 partisan of protection a +0 dire flail a +0 chain mail a +0 halberd a +0 shortbow (49, 18, Snake:2) a +0 shortbow a +0 scimitar a +0 shortbow a +0 dire flail (49, 21, Snake:2) a +0 dire flail a +0 spear Level 3 of the Snake Pit [Shop] Mual's Assorted Antiques a +0 plate armour (504 gold) a scarf of harm (252 gold) a +0 robe (25 gold) a box of beasts (1120 gold) a scroll of enchant weapon (210 gold) a potion of curing (84 gold) a lightning rod (4/4) (1120 gold) a scroll of immolation (112 gold) a condenser vane (1120 gold) [Shop] Wetafrim's Antique Armour Boutique a +0 robe (23 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) a +0 robe (23 gold) a +0 pair of boots of rampaging (299 gold) a +0 chain mail (156 gold) [Shop] Yquppamo's General Store a phantom mirror (1040 gold) a parchment of Hailstorm (228 gold) a parchment of Discord (1086 gold) a potion of moonshine (35 gold) a wand of quicksilver (4) (595 gold) a parchment of Fulminant Prism (338 gold) 4 atropa-tipped darts (93 gold) the +1 ring mail of Salvation {MP+9 Str+2} (1016 gold) MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 plate armour (468 gold) [Shop] Odaikid's Book Boutique a parchment of Soul Splinter (60 gold) a parchment of Gell's Gavotte (375 gold) a manual of Stealth (1200 gold) a parchment of Vhi's Electric Charge (195 gold) a parchment of Passwall (132 gold) a parchment of Rimeblight (492 gold) a parchment of Hellfire Mortar (492 gold) a parchment of Nazja's Percussive Tempering (276 gold) a parchment of Diamond Sawblades (492 gold) a parchment of Alistair's Walking Alembic (276 gold) a parchment of Blink (87 gold) a parchment of Scorch (87 gold) a parchment of Death Channel (375 gold) a parchment of Ozocubu's Refrigeration (492 gold) a parchment of Dispersal (375 gold) (0, 0, Snake:3) a +0 club (1, -2, Snake:3) a +0 dagger a +0 robe a +0 dire flail a +0 dire flail a +0 dire flail (1, -1, Snake:3) a +4 mace of protection (11, -12, Snake:3) a +0 longbow (17, -1, Snake:3) a +0 club a +0 robe (17, 4, Snake:3) a +0 dire flail a +0 robe (18, 3, Snake:3) a +0 spear a +0 club a +0 robe (20, -19, Snake:3) a +0 trident (20, 2, Snake:3) a +0 long sword (22, 5, Snake:3) a +0 war axe a +0 shortbow a +0 hand axe a +0 robe a +0 arbalest a +0 battleaxe (24, 1, Snake:3) a +0 trident (26, -24, Snake:3) a +0 trident (27, -22, Snake:3) a +2 dagger of protection a +0 robe (28, -21, Snake:3) a +4 spear a +0 shortbow of flaming (34, -14, Snake:3) a +0 long sword a +0 robe (35, -15, Snake:3) a +0 war axe (40, 8, Snake:3) a +0 robe a +0 short sword (40, 10, Snake:3) a +0 halberd of venom a +0 robe (41, 6, Snake:3) a +0 flail (41, 9, Snake:3) a +0 robe a +0 halberd a +0 partisan (41, 11, Snake:3) the +5 spear "Jatzax" {drain, rC- Will++ Str+2} rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe (43, 15, Snake:3) a +0 flail (44, 15, Snake:3) a +0 glaive (45, -2, Snake:3) a +0 long sword a +0 robe a +0 kite shield (45, -1, Snake:3) a +0 short sword a +0 robe (45, 0, Snake:3) a +0 flail a +0 robe (45, 1, Snake:3) a +0 battleaxe a +0 chain mail (45, 15, Snake:3) a +0 whip Level 4 of the Snake Pit (0, 0, Snake:4) a +0 flail (1, -1, Snake:4) a +2 halberd of protection (2, -3, Snake:4) a +0 trident a +0 tower shield (2, -2, Snake:4) a +1 tower shield of protection a +0 mace a +0 robe a +0 hand axe (5, 39, Snake:4) a parchment of Launch Clockwork Bee (11, 42, Snake:4) a +0 glaive a +0 robe (13, -3, Snake:4) a +0 trident a +0 robe (13, 43, Snake:4) a +2 partisan of venom a +0 trident a +0 robe (15, 51, Snake:4) a +0 glaive (19, 47, Snake:4) a +0 mace a +0 robe (20, 46, Snake:4) a +0 mace a +0 war axe (20, 47, Snake:4) a +2 hand axe of electrocution a +0 robe a +0 trident a +0 robe a +0 short sword a +0 robe (21, 47, Snake:4) a +0 long sword a +0 robe a +0 battleaxe a +0 quarterstaff a +0 robe a +0 short sword a +0 robe (22, 47, Snake:4) a +0 flail a +0 club a +0 robe (23, 44, Snake:4) a +0 dagger a +0 robe a +0 halberd (23, 47, Snake:4) a +1 heavy war axe a +0 short sword a +0 robe a +0 robe a +0 spear a +0 robe (24, 42, Snake:4) a +0 scimitar a +0 robe (24, 43, Snake:4) a +0 long sword a +0 ring mail a +0 war axe (24, 46, Snake:4) a +0 war axe a +0 robe a +0 halberd a +0 robe (24, 47, Snake:4) a +0 quarterstaff a +0 robe (25, 42, Snake:4) a +0 shortbow a +0 dire flail (25, 46, Snake:4) a +0 morningstar a +0 halberd (26, 20, Snake:4) a +1 halberd (26, 21, Snake:4) a +0 battleaxe (26, 46, Snake:4) a +0 battleaxe (26, 47, Snake:4) a +0 arbalest a +0 war axe a +0 robe (27, 17, Snake:4) a +0 robe a +0 hand axe (27, 22, Snake:4) a +0 flail (27, 40, Snake:4) a +0 flail a +0 robe (27, 45, Snake:4) a +0 scimitar of holy wrath (28, 16, Snake:4) a +0 robe a +0 athame a +0 trident a +0 battleaxe (28, 17, Snake:4) a +0 partisan (28, 21, Snake:4) a +0 glaive (31, 15, Snake:4) a +1 heavy battleaxe a +1 barding of flying a +0 longbow (31, 20, Snake:4) a +0 cloak of air a +0 spear (31, 21, Snake:4) a +0 trident (31, 24, Snake:4) a +0 mace (32, 15, Snake:4) a +0 mace a +0 shortbow a +0 dire flail a +0 arbalest (32, 17, Snake:4) a +0 dire flail a +0 shortbow (32, 21, Snake:4) a +0 dire flail of protection a +0 robe a +0 robe a +0 short sword (33, 16, Snake:4) a +0 shortbow of freezing a +0 robe a +0 halberd a +0 long sword a +0 arbalest (36, 36, Snake:4) a +0 robe a +0 long sword (38, 39, Snake:4) a +0 trident (38, 40, Snake:4) a +3 halberd a +0 robe (39, 39, Snake:4) a +0 flail (39, 43, Snake:4) a +0 mace a +0 robe (41, 53, Snake:4) a +0 ring mail (42, 40, Snake:4) a +0 quarterstaff a +0 robe (42, 41, Snake:4) a +0 longbow a +0 battleaxe a +0 robe a +0 club a +0 robe (45, 7, Snake:4) a +0 halberd (45, 8, Snake:4) a +0 robe a +0 short sword a +0 shortbow (46, 8, Snake:4) a +0 dire flail (47, 2, Snake:4) a +0 heavy quarterstaff (48, 13, Snake:4) a +0 war axe (59, 6, Snake:4) a +0 robe a +0 halberd (63, 14, Snake:4) a +0 ring mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (11, 24, Slime:5) a +1 cloak (11, 31, Slime:5) a +0 shortbow (11, 32, Slime:5) a +1 pair of gloves of hurling (11, 33, Slime:5) a parchment of Metabolic Englaciation (12, 18, Slime:5) a staff of air (12, 23, Slime:5) a staff of fire (12, 25, Slime:5) a +2 leather armour of fire resistance (12, 31, Slime:5) a +2 vampiric rapier (12, 33, Slime:5) a +2 orcbow of flaming (12, 38, Slime:5) a +2 chain mail of fire resistance (13, 32, Slime:5) a +0 morningstar (13, 33, Slime:5) a ring of protection from cold (15, 19, Slime:5) a +3 arbalest of draining (15, 20, Slime:5) a ring of flight (15, 21, Slime:5) a parchment of Passage of Golubria (15, 35, Slime:5) a +7 heavy morningstar (15, 36, Slime:5) a +4 rapier of venom (15, 37, Slime:5) a +0 long sword of freezing (16, 19, Slime:5) 2 atropa-tipped darts (16, 20, Slime:5) a +0 robe (16, 35, Slime:5) a +0 robe (16, 36, Slime:5) a +1 antimagic morningstar (17, 19, Slime:5) a +4 chain mail (17, 35, Slime:5) a +0 robe (23, 20, Slime:5) a +0 helmet of ice (23, 35, Slime:5) a parchment of Summon Mana Viper (23, 37, Slime:5) a +0 club (24, 19, Slime:5) the +5 glaive "Poelitar" {spect, rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (25, 19, Slime:5) a ring of protection from cold (25, 20, Slime:5) the +5 hand axe "Eviscerator" {speed, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (25, 21, Slime:5) a +2 heavy battleaxe (25, 35, Slime:5) a staff of cold (25, 36, Slime:5) a +0 great sword of electrocution (27, 23, Slime:5) the +9 quarterstaff of Uwaigg {flame, rF+ rN+ Int+2} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (27, 31, Slime:5) a parchment of Hoarfrost Cannonade (27, 33, Slime:5) a staff of necromancy (28, 18, Slime:5) a +0 ring mail (28, 23, Slime:5) a +2 falchion of holy wrath (28, 25, Slime:5) a ring of magical power (28, 33, Slime:5) a +3 leather armour of fire resistance (28, 38, Slime:5) a +2 triple sword of protection (29, 23, Slime:5) a parchment of Platinum Paragon (29, 32, Slime:5) a +0 sling (29, 33, Slime:5) a staff of alchemy Level 1 of the Vaults [Shop] Savacyts's Antique Armour Boutique a +0 chain mail of willpower (273 gold) a +0 chain mail of poison resistance (210 gold) a +3 chain mail of fire resistance (588 gold) a +1 ring mail of poison resistance (273 gold) a +0 leather armour of fire resistance (189 gold) a +2 robe of willpower (375 gold) a +2 robe of positive energy (312 gold) a +1 pair of gloves of strength (346 gold) (0, 0, Vaults:1) a +0 morningstar a +0 ring mail (2, -2, Vaults:1) a +0 great mace a +0 scale mail (2, 0, Vaults:1) a +0 morningstar a +0 scale mail a +0 scale mail (3, -1, Vaults:1) a +2 battleaxe a +0 chain mail (5, 24, Vaults:1) a +0 dire flail a +0 ring mail (7, -3, Vaults:1) a +0 dagger (17, 11, Vaults:1) a +0 orcbow a +0 orcbow (17, 12, Vaults:1) a +0 shortbow (22, 22, Vaults:1) a +0 mace a +0 scale mail (28, 21, Vaults:1) a +0 chain mail (28, 42, Vaults:1) a +3 leather armour a +0 flail (29, 42, Vaults:1) a +0 arbalest (30, 42, Vaults:1) a +0 ring mail a +0 great mace (31, 44, Vaults:1) a +0 orcbow (31, 45, Vaults:1) a +0 orcbow (31, 49, Vaults:1) a +0 mace a +0 arbalest (31, 50, Vaults:1) a +0 arbalest a +0 war axe a +0 scale mail a +0 war axe (32, 13, Vaults:1) a +0 shortbow (32, 45, Vaults:1) a +3 great mace of protection a +0 chain mail (33, 30, Vaults:1) a +2 scale mail of fire resistance (33, 44, Vaults:1) a +0 orcbow (34, 21, Vaults:1) a +0 ring mail a +0 mace (34, 32, Vaults:1) a +0 club (36, 59, Vaults:1) a +0 scale mail a +0 morningstar (37, 6, Vaults:1) a +0 scale mail (38, 0, Vaults:1) a +0 war axe a +0 chain mail (39, -1, Vaults:1) a +0 dagger a +0 robe (39, 0, Vaults:1) a +0 arbalest (40, -1, Vaults:1) a +0 arbalest (41, 57, Vaults:1) a +0 orcbow (41, 58, Vaults:1) a +0 shortbow a +0 orcbow (41, 59, Vaults:1) a +0 war axe a +0 ring mail a +0 war axe (41, 61, Vaults:1) a +0 orcbow (51, 48, Vaults:1) a +0 arbalest (51, 50, Vaults:1) a +0 cloak (53, 35, Vaults:1) a +0 shortbow (54, 35, Vaults:1) a +0 orcbow a +0 shortbow (55, 33, Vaults:1) a +0 shortbow (56, 33, Vaults:1) a +0 shortbow (58, 8, Vaults:1) a +0 war axe a +0 ring mail (66, 56, Vaults:1) a +0 arbalest (67, 57, Vaults:1) a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest Level 2 of the Vaults [Shop] Luesafats's Assorted Antiques a lightning rod (4/4) (840 gold) a phantom mirror (840 gold) a potion of attraction (63 gold) a scroll of identify (42 gold) a scroll of immolation (84 gold) a scroll of noise (21 gold) a wand of flame (10) (147 gold) a +4 falchion of protection (537 gold) (8, 10, Vaults:2) a parchment of Forge Blazeheart Golem (10, -1, Vaults:2) the +4 scale mail "Oqoigega" {rC+++} rC+++: It renders you almost immune to cold. It cannot be enchanted further. (13, -18, Vaults:2) a +0 arbalest (14, -20, Vaults:2) a +0 arbalest (14, -18, Vaults:2) a +0 arbalest (14, -17, Vaults:2) a +0 ring mail a +0 plate armour a +0 great sword (15, -20, Vaults:2) a +0 arbalest (22, 8, Vaults:2) a +3 broad axe a +0 chain mail (22, 9, Vaults:2) a +0 halberd a +0 glaive (24, -41, Vaults:2) a +0 great mace a +0 leather armour (24, 9, Vaults:2) a +0 glaive (25, 14, Vaults:2) a +0 robe (26, -40, Vaults:2) a +0 flail a +0 leather armour (26, -8, Vaults:2) a +0 dagger a +0 robe (27, 3, Vaults:2) a +0 arbalest (32, 0, Vaults:2) a +0 ring mail a +0 war axe (37, -14, Vaults:2) a +0 ring mail a +0 morningstar (45, 9, Vaults:2) a +0 shortbow a +0 shortbow (46, 8, Vaults:2) a +0 shortbow (49, -4, Vaults:2) a +0 arbalest (49, -3, Vaults:2) a +0 arbalest (50, -4, Vaults:2) a +0 arbalest a +0 arbalest (50, -3, Vaults:2) a +0 arbalest (51, -27, Vaults:2) a +0 rapier (53, -29, Vaults:2) a +0 leather armour of fire resistance a +0 great mace a +0 ring mail a +0 dire flail (54, -10, Vaults:2) a +0 helmet of light a +0 plate armour (55, -2, Vaults:2) a +0 morningstar a +0 scale mail (56, -29, Vaults:2) 9 gold pieces (still there?) a +3 battleaxe (still there?) a +0 plate armour (still there?) (58, -16, Vaults:2) a +0 arbalest (58, 8, Vaults:2) a +0 war axe a +0 plate armour (59, -15, Vaults:2) a +2 arbalest of freezing a +0 morningstar a +0 ring mail (59, -6, Vaults:2) a +1 falchion of freezing a +0 ring mail (59, 9, Vaults:2) a +0 long sword of holy wrath a +0 plate armour (60, 8, Vaults:2) a +0 dire flail a +0 ring mail a +0 long sword a +0 ring mail Level 3 of the Vaults [Shop] Isad's Distillery 2 potions of lignification (129 gold) a potion of curing (64 gold) a potion of curing (64 gold) a potion of brilliance (86 gold) [Shop] Issied's Magic Scroll Boutique a scroll of silence (221 gold) a scroll of identify (46 gold) a scroll of immolation (93 gold) a scroll of identify (46 gold) a scroll of fear (93 gold) a parchment of Silence (368 gold) a scroll of fog (93 gold) a scroll of immolation (93 gold) [Shop] Boav's Weapon Emporium 6 silver javelins (1296 gold) a +0 broad axe (216 gold) a +0 great sword (240 gold) a +0 morningstar (144 gold) a +0 rapier (132 gold) 3 boomerangs (144 gold) a +5 short sword of speed (864 gold) a +0 great mace (240 gold) [Shop] Loosm's Weapon Shop a +0 great mace (200 gold) a +6 glaive of venom (880 gold) a +0 morningstar (120 gold) a +0 whip (50 gold) a +0 mace (60 gold) 6 curare-tipped darts (144 gold) a +4 heavy broad axe (764 gold) 5 curare-tipped darts (120 gold) 5 poisoned darts (60 gold) 6 atropa-tipped darts (108 gold) a +0 sling (30 gold) a +2 short sword of venom (312 gold) [Shop] Luilar's Book Emporium a parchment of Dispersal (675 gold) a parchment of Chain Lightning (1404 gold) a parchment of Maxwell's Portable Piledriver (237 gold) a parchment of Gell's Gavotte (675 gold) a parchment of Ozocubu's Armour (237 gold) a parchment of Platinum Paragon (1404 gold) a parchment of Teleport Other (237 gold) [Shop] Isaulef's Antique Armour Shoppe a +1 chain mail of resonance (330 gold) a +2 robe of willpower (358 gold) a +1 leather armour of poison resistance (220 gold) the +3 ring mail of Vuta {Str+2} (604 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +3 scale mail of command (490 gold) a +3 chain mail of fire resistance (560 gold) a +2 helmet of intelligence (430 gold) a +0 chain mail of willpower (260 gold) (8, -19, Vaults:3) a +1 heavy great mace a +0 ring mail (12, -12, Vaults:3) a +0 chain mail (13, -9, Vaults:3) a +2 great mace of holy wrath a +0 ring mail (20, -45, Vaults:3) a +1 plate armour of archery a +0 halberd (20, -15, Vaults:3) a parchment of Forge Blazeheart Golem (21, -2, Vaults:3) a +0 scale mail (22, -46, Vaults:3) a +6 glaive of protection a +0 chain mail a +0 halberd a +0 plate armour (22, -1, Vaults:3) a +2 great sword of draining a +0 chain mail a +0 short sword (22, 0, Vaults:3) a +0 short sword a +0 glaive a +0 chain mail (23, -45, Vaults:3) a +0 plate armour of poison resistance a +0 tower shield a +0 long sword a +0 ring mail a +0 ring mail a +0 dire flail (23, -22, Vaults:3) a +2 scale mail of fire resistance (25, -7, Vaults:3) a +0 great mace a +0 ring mail (28, -46, Vaults:3) a +0 robe a +0 dagger (29, 9, Vaults:3) a +0 whip a +0 animal skin (31, -49, Vaults:3) a +0 leather armour a +0 great mace (33, -35, Vaults:3) a +4 long sword of holy wrath (54, -6, Vaults:3) a +0 quarterstaff (62, -22, Vaults:3) a +2 eudemon blade of holy wrath a +0 tower shield (62, -4, Vaults:3) a +3 long sword a +0 ring mail (64, -3, Vaults:3) a +0 dire flail a +0 animal skin (69, -31, Vaults:3) a parchment of Iskenderun's Mystic Blast (71, -6, Vaults:3) a +0 dire flail a +0 ring mail (72, -25, Vaults:3) the eel talisman of Supliwoidgh {rC+ Str+2 Stlth+} [eel talisman] rC+: It protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (72, -14, Vaults:3) a +0 rapier Level 4 of the Vaults [Shop] Haley's Weapon Boutique a +0 shortbow (69 gold) a +0 spear of flaming (170 gold) a +0 dire flail (115 gold) 3 silver javelins (621 gold) 6 curare-tipped darts (165 gold) a +0 short sword of venom (128 gold) a +3 trident of freezing (535 gold) 2 atropa-tipped darts (41 gold) [Shop] Ushost's Book Shop a parchment of Permafrost Eruption (475 gold) a parchment of Borgnjor's Vile Clutch (349 gold) a parchment of Plasma Beam (475 gold) a parchment of Call Canine Familiar (167 gold) a parchment of Iskenderun's Battlesphere (247 gold) a parchment of Rimeblight (623 gold) a parchment of Arcjolt (349 gold) a parchment of Awaken Armour (247 gold) a parchment of Mephitic Cloud (167 gold) [Shop] Qyoc's Magic Scroll Boutique a scroll of brand weapon (403 gold) a scroll of vulnerability (170 gold) a scroll of brand weapon (403 gold) a scroll of vulnerability (170 gold) a parchment of Brom's Barrelling Boulder (377 gold) a scroll of fog (170 gold) a scroll of enchant armour (318 gold) a parchment of Ignition (1212 gold) [Shop] Hoit Sao's Antique Weapon Shop a +2 hand axe of venom (312 gold) a +1 hand axe of freezing (248 gold) a +0 heavy quarterstaff (220 gold) a +2 mace of holy wrath (348 gold) a +0 longbow of freezing (436 gold) the +10 shortbow of Sharkskin {flame, Dex+4} (1416 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (0, 0, Vaults:4) a +0 plate armour (0, 1, Vaults:4) a +1 heavy dire flail a +0 animal skin (1, 4, Vaults:4) a +0 falchion a +0 ring mail (2, -2, Vaults:4) a +0 cloak (2, -1, Vaults:4) a +0 cloak (6, -9, Vaults:4) a +0 falchion a +0 arbalest a +0 scale mail (12, 11, Vaults:4) a +0 war axe a +0 war axe a +0 scale mail (14, 8, Vaults:4) a +1 heavy great mace a +0 leather armour (15, -4, Vaults:4) a scroll of noise (15, 16, Vaults:4) a +0 chain mail (20, 0, Vaults:4) a +0 flail a +0 scale mail (22, -1, Vaults:4) a +1 war axe of sundering a +0 arbalest a +0 scimitar a +0 scale mail a +0 chain mail a +0 tower shield a +0 arbalest a +0 scimitar a +0 ring mail (23, 0, Vaults:4) a +0 arbalest a +0 scimitar a +0 ring mail (23, 1, Vaults:4) a +0 great sword a +0 plate armour (24, -1, Vaults:4) a +0 arbalest a +0 scimitar a +0 scale mail (25, -5, Vaults:4) a +0 shortbow (25, -1, Vaults:4) a +0 shortbow (26, -4, Vaults:4) a +0 arbalest (26, -2, Vaults:4) a +0 shortbow (27, -20, Vaults:4) a +0 dagger a +0 robe (31, -25, Vaults:4) a +2 war axe a +0 chain mail (31, 10, Vaults:4) a +1 dire flail of protection a +3 ring mail (35, -25, Vaults:4) a +0 arbalest (37, 21, Vaults:4) a +0 ring mail a +0 long sword a +0 arbalest (40, -19, Vaults:4) a +0 plate armour (40, -16, Vaults:4) a +2 great sword of draining a +0 plate armour (40, -14, Vaults:4) a +0 dire flail a +0 animal skin (40, -11, Vaults:4) a +0 halberd (40, 1, Vaults:4) a +0 hat (40, 2, Vaults:4) a +0 hat (41, -19, Vaults:4) a +0 scale mail (41, -14, Vaults:4) a +0 long sword of draining a +0 arbalest a +0 ring mail (41, -11, Vaults:4) a +0 arbalest (41, 15, Vaults:4) a +0 plate armour a +0 great sword (42, -26, Vaults:4) a +0 arbalest 2 atropa-tipped darts (42, -19, Vaults:4) a +2 leather armour of fire resistance (42, -16, Vaults:4) a +0 ring mail (42, -11, Vaults:4) a +0 trident (42, 4, Vaults:4) a parchment of Apportation (43, -19, Vaults:4) the +6 battleaxe of Impatience {vamp, rPois} rPois: It protects you from poison. It cannot be enchanted further. (43, -11, Vaults:4) a +0 club (43, 4, Vaults:4) a +0 hat (44, -19, Vaults:4) a +0 spear (44, -11, Vaults:4) a +0 scimitar (45, -30, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest (46, -29, Vaults:4) a +0 arbalest a +0 trident a +0 trident a +0 hat a +0 ring mail a +0 arbalest (46, -26, Vaults:4) a +0 mace a +0 leather armour (46, -23, Vaults:4) a +0 whip a +0 animal skin (58, 12, Vaults:4) a +0 vampiric demon whip a +0 animal skin (58, 18, Vaults:4) a +0 club (60, -36, Vaults:4) a +0 lajatang (61, -11, Vaults:4) a +0 chain mail (63, -30, Vaults:4) a +0 arbalest (65, -30, Vaults:4) a +0 arbalest (65, -28, Vaults:4) a +6 great sword of holy wrath a +0 arbalest a +0 plate armour (66, -28, Vaults:4) a +2 arbalest of draining (66, -20, Vaults:4) a +0 arbalest (66, -19, Vaults:4) a +0 dire flail a +0 plate armour (67, -21, Vaults:4) a +0 arbalest (68, -20, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Igriusigoxt's Jewellery Shoppe an amulet of wildshape (510 gold) an amulet of guardian spirit (510 gold) a ring of poison resistance (340 gold) the serpent talisman "Qeabb" {Dex+2} (663 gold) [serpent talisman] Dex+2: It affects your dexterity (+2). the ring "Etoyps" {rF+ rN+ AC+4} (921 gold) [ring of protection] rF+: It protects you from fire. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). a hive talisman (510 gold) an amulet of regeneration (510 gold) a ring of protection from cold (425 gold) [Shop] Zilaemis's Jewellery Shop a +6 ring of intelligence (684 gold) an amulet of guardian spirit (570 gold) a ring of flight (332 gold) a ring of magical power (380 gold) a ring of flight (332 gold) a ring of flight (332 gold) an amulet of faith (760 gold) a +6 ring of intelligence (684 gold) [Shop] Leixyan's General Store the storm talisman "Locvud" {Harm} (3103 gold) [storm talisman] Harm: It increases damage dealt and taken. a +0 chain mail (174 gold) a potion of curing (127 gold) a scroll of poison (170 gold) a +0 scale mail of cold resistance (319 gold) a lightning rod (4/4) (1160 gold) a parchment of Inner Flame (255 gold) a wand of paralysis (2) (203 gold) a lightning rod (4/4) (1160 gold) a parchment of Eringya's Surprising Crocodile (377 gold) [Shop] Ecia's Distillery a potion of enlightenment (145 gold) a potion of enlightenment (145 gold) a potion of berserk rage (145 gold) a potion of moonshine (29 gold) a potion of brilliance (116 gold) [Shop] Ejuvaush's General Store a potion of cancellation (158 gold) a potion of might (79 gold) a +2 chain mail of poison resistance (360 gold) a potion of might (79 gold) a scroll of identify (39 gold) a parchment of Awaken Armour (234 gold) a phantom mirror (720 gold) [Shop] Aset's Antique Weapon Shoppe the +6 great sword of Twilight {elec, rElec Will+ rCorr Str-3} (2217 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. a +0 scimitar (180 gold) a +0 mace (90 gold) a +0 demon blade (750 gold) a +0 athame (300 gold) a +0 mace (90 gold) a +0 arbalest (225 gold) a +0 club (15 gold) a +0 club (15 gold) [Shop] Esejiwix's Armour Emporium the +0 ring mail of Ghostly Liberty {*Silence Dex+4 SInv} (396 gold) *Silence: It may silence you when you take damage. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +2 ring mail of willpower (462 gold) a +2 robe of willpower (393 gold) a +1 plate armour of willpower (660 gold) a +4 chain mail of poison resistance (660 gold) a +2 scale mail of fire resistance (462 gold) the +2 leather armour of the Giraffataur {Harm *Corrode +Blink rPois} (541 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. a +2 hat of willpower (462 gold) the +3 plate armour "Zejarhio" {Str+5} (1111 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. +1 storm dragon scales (1584 gold) (0, 0, Vaults:5) a +1 great sword of flaming (6, 24, Vaults:5) a +0 helmet (6, 38, Vaults:5) a +0 partisan (6, 39, Vaults:5) a +1 glaive of venom (6, 44, Vaults:5) a ring of poison resistance (7, 10, Vaults:5) a +1 dagger of venom (7, 12, Vaults:5) a +0 dire flail a +0 dire flail (8, 8, Vaults:5) a +0 flail (12, 34, Vaults:5) a +1 dire flail of protection a +0 chain mail (12, 38, Vaults:5) a +0 war axe a +0 plate armour a +0 tower shield a +0 long sword a +0 plate armour a +0 kite shield (13, 33, Vaults:5) a +0 battleaxe a +0 chain mail (13, 34, Vaults:5) a +3 war axe a +0 halberd a +0 chain mail a +0 chain mail a +0 arbalest 5 large rocks (13, 35, Vaults:5) a +2 broad axe of freezing a +0 great sword a +0 plate armour a +0 dire flail a +0 plate armour a +0 chain mail a +0 tower shield a +0 great sword a +0 chain mail a +0 dire flail a +0 chain mail (13, 36, Vaults:5) a +3 partisan a +0 chain mail a +0 kite shield a +0 great sword a +0 plate armour a +0 flail a +0 robe a +2 battleaxe of freezing a +0 flail a +0 leather armour a +0 war axe a +0 plate armour (13, 37, Vaults:5) a +0 vampiric long sword a +0 war axe a +0 plate armour a +0 battleaxe a +0 chain mail a +0 plate armour a +0 tower shield a +0 dire flail a +0 plate armour (13, 41, Vaults:5) a +0 battleaxe a +0 plate armour (13, 43, Vaults:5) a +4 scimitar a +0 battleaxe a +0 chain mail an amulet of guardian spirit a +0 great sword a +0 plate armour a ring of protection from cold a +0 robe a +0 scimitar a +0 ring mail (13, 44, Vaults:5) a +0 crystal plate armour (14, 9, Vaults:5) a +0 falchion of holy wrath a +0 scale mail (14, 10, Vaults:5) a +0 leather armour (14, 34, Vaults:5) a +1 morningstar of freezing a +0 hand axe a +0 hand axe a +0 falchion a +0 arbalest a +0 ring mail a +0 arbalest a +0 long sword a +0 plate armour (14, 38, Vaults:5) a +1 great mace a +0 chain mail a +0 flail a +0 ring mail (14, 44, Vaults:5) a +2 athame a +0 ring mail (17, 11, Vaults:5) a +0 dire flail a +0 scale mail (17, 16, Vaults:5) a +0 great mace a +0 ring mail (18, 12, Vaults:5) a +0 flail a +0 leather armour (18, 16, Vaults:5) a +0 ring mail (18, 21, Vaults:5) a +0 arbalest a +0 dagger (18, 51, Vaults:5) a +0 scale mail (19, 13, Vaults:5) a +4 morningstar a +0 ring mail (19, 27, Vaults:5) a +0 ring mail a +0 club (20, 34, Vaults:5) a parchment of Dispersal (20, 39, Vaults:5) a ring of resist corrosion (21, 15, Vaults:5) a +0 trident a +0 trident a +0 scale mail (21, 22, Vaults:5) a +2 heavy war axe a +0 kite shield a +0 chain mail (22, 21, Vaults:5) a +0 chain mail a +0 short sword a +0 orcbow (22, 25, Vaults:5) a +0 ring mail a +0 dire flail (23, 22, Vaults:5) a +2 antimagic morningstar a +0 ring mail (24, 18, Vaults:5) a +0 cloak a +1 barding (24, 22, Vaults:5) a +0 war axe of venom a +0 scale mail (25, 22, Vaults:5) a +0 scale mail (26, 24, Vaults:5) a +4 rapier of flaming a +0 leather armour a +2 tower shield (27, 23, Vaults:5) a +0 battleaxe of freezing a +0 shortbow (27, 26, Vaults:5) a +0 great sword of draining a +0 chain mail (27, 31, Vaults:5) a +0 scale mail a +0 morningstar (28, 25, Vaults:5) a +1 chain mail of poison resistance a +1 long sword of draining (28, 28, Vaults:5) a +1 ring mail of fire resistance a +0 great mace (28, 48, Vaults:5) a +3 great sword a +0 scale mail (29, 22, Vaults:5) a +0 plate armour a +0 short sword (29, 29, Vaults:5) a +0 chain mail a +0 battleaxe (30, 23, Vaults:5) a +0 battleaxe (30, 24, Vaults:5) a +0 dire flail a +0 long sword (30, 25, Vaults:5) a +1 war axe of flaming a +0 scale mail (31, 27, Vaults:5) a +0 chain mail a +0 battleaxe (31, 29, Vaults:5) a +2 great sword of flaming (33, 29, Vaults:5) a +1 flail of protection 6 large rocks (40, 32, Vaults:5) a +1 heavy dire flail a +0 chain mail (40, 38, Vaults:5) a +0 spear (41, 47, Vaults:5) a +0 plate armour a +0 war axe (42, 47, Vaults:5) a +3 scale mail of archery 4 large rocks a +1 dire flail of draining a +0 dire flail a +0 dire flail (43, 46, Vaults:5) a +0 cloak of willpower 4 large rocks (43, 47, Vaults:5) a +0 mace of protection a +0 scale mail (44, 13, Vaults:5) a +0 great sword a +0 chain mail (44, 14, Vaults:5) 6 large rocks (44, 40, Vaults:5) a +0 great mace (44, 44, Vaults:5) a +0 arbalest (44, 45, Vaults:5) a +0 arbalest (44, 46, Vaults:5) a +0 dire flail a +0 dire flail (45, 32, Vaults:5) 3 large rocks (45, 44, Vaults:5) a +0 plate armour a +0 dire flail a +0 arbalest (45, 45, Vaults:5) a +0 battleaxe of freezing a +0 dire flail a +0 dire flail a +0 plate armour a +1 great sword of protection (45, 46, Vaults:5) a +3 scimitar a +0 leather armour (45, 47, Vaults:5) a +0 chain mail of fire resistance a +3 battleaxe of venom (49, 47, Vaults:5) a +2 battleaxe of freezing (50, 8, Vaults:5) a +0 hand axe of freezing a +0 leather armour (50, 24, Vaults:5) a +0 club (51, 16, Vaults:5) a +2 war axe of freezing a +0 chain mail a +0 tower shield (52, 16, Vaults:5) a +0 battleaxe a +0 chain mail (57, 22, Vaults:5) a +0 dire flail a +0 dire flail (57, 23, Vaults:5) a +0 dire flail a +0 dire flail (58, 51, Vaults:5) a +0 scimitar a +0 scale mail Level 1 of the Crypt (2, -28, Crypt:1) a parchment of Dispel Undead (4, -36, Crypt:1) a +3 glaive of draining a +0 halberd a +0 chain mail (4, -12, Crypt:1) a +0 long sword (5, -11, Crypt:1) a +0 plate armour a +0 battleaxe a +0 trident (6, -12, Crypt:1) a +2 heavy halberd (6, -10, Crypt:1) a +0 dire flail a +0 long sword a +0 flail a +0 battleaxe (7, -9, Crypt:1) a +0 mace (10, -32, Crypt:1) a +0 club (24, 5, Crypt:1) a +0 plate armour a +0 mace (25, 4, Crypt:1) a +0 plate armour a +0 halberd (27, -7, Crypt:1) a +2 heavy dire flail (28, -31, Crypt:1) a +0 ring mail (32, -7, Crypt:1) a +0 war axe (33, -27, Crypt:1) a +2 robe of resistance (33, -8, Crypt:1) a +1 heavy mace (33, -7, Crypt:1) a +3 heavy battleaxe a +0 scimitar a +0 war axe a +0 plate armour (33, -4, Crypt:1) a +0 robe (34, -9, Crypt:1) a +0 short sword (35, -33, Crypt:1) a +1 robe of cold resistance a +0 short sword a +0 dagger (36, -27, Crypt:1) a +0 great mace a +0 plate armour (37, -27, Crypt:1) a +0 mace (49, -20, Crypt:1) a +0 battleaxe of draining a +0 chain mail (49, -18, Crypt:1) a +3 scimitar a +0 hand axe a +0 mace (50, -12, Crypt:1) a +0 quarterstaff Level 2 of the Crypt (0, 0, Crypt:2) a +0 chain mail (8, 2, Crypt:2) a +2 chain mail of fire resistance (18, -1, Crypt:2) a +0 robe (18, 0, Crypt:2) a +0 war axe (18, 1, Crypt:2) a +0 mace (18, 23, Crypt:2) a +0 partisan (22, 27, Crypt:2) a +2 dire flail (30, 4, Crypt:2) a +0 battleaxe (30, 6, Crypt:2) a +0 dire flail (31, 28, Crypt:2) a +0 long sword (33, 29, Crypt:2) a +0 broad axe (34, 29, Crypt:2) a +0 war axe (36, 31, Crypt:2) a +0 glaive (37, 12, Crypt:2) a +0 robe a +0 dagger (38, -5, Crypt:2) a +0 leather armour (42, -16, Crypt:2) a +0 flail (46, 27, Crypt:2) a ring of positive energy a +0 short sword (60, 5, Crypt:2) a +2 long sword of freezing Level 3 of the Crypt [Shop] Voakhetz's Gilded Reliquary a +2 lajatang of draining (780 gold) a +4 battleaxe of pain (940 gold) the Codex of Ectoplasm (874 gold) Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Haunt Necromancy/Summoning 7 a sanguine talisman (600 gold) the +4 shadow dragon scales of Lypiaplug {Bane Harm rCorr Str+3 Stlth+} (1928 gold) Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, Crypt:3) the +1 ring mail of Indomitability {rF- Dex+5} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (3, -2, Crypt:3) a +0 cloak (7, 17, Crypt:3) a +0 glaive (9, 12, Crypt:3) a +0 flail a +0 robe (9, 15, Crypt:3) a +2 great sword a +0 chain mail (23, 28, Crypt:3) a +0 dagger a +0 robe (25, 2, Crypt:3) the quill talisman of Subjectivity {rN+ Stlth+} [quill talisman] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (26, 25, Crypt:3) a +0 scale mail (27, -3, Crypt:3) a +0 plate armour (33, -8, Crypt:3) a book of Geomancy (40, 23, Crypt:3) a +0 robe (41, 7, Crypt:3) a +0 great mace of draining a +0 chain mail (42, 7, Crypt:3) a +1 heavy great mace a +0 chain mail (42, 13, Crypt:3) a +2 great sword of flaming a +0 battleaxe a +0 chain mail (43, -15, Crypt:3) a +0 war axe (43, 13, Crypt:3) a +4 long sword (44, -15, Crypt:3) a +0 hand axe (44, 15, Crypt:3) a +1 battleaxe a +0 plate armour (45, 29, Crypt:3) a +1 glaive of venom a +0 chain mail (47, -15, Crypt:3) a +0 scimitar (48, 11, Crypt:3) a scarf of harm (49, 13, Crypt:3) a +1 partisan of protection (51, 7, Crypt:3) a +0 chain mail (53, 0, Crypt:3) a +3 great sword of pain a +0 plate armour a +0 plate armour a +0 battleaxe of draining (53, 11, Crypt:3) a +2 whip (56, 7, Crypt:3) a +1 robe of positive energy (59, -5, Crypt:3) a staff of conjuration (59, -4, Crypt:3) a +4 plate armour of command (59, 17, Crypt:3) the +3 short sword "Naiffi" {antimagic, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (59, 18, Crypt:3) a ring of see invisible (60, -5, Crypt:3) a staff of air (60, 18, Crypt:3) a parchment of Fireball Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 chain mail (4, 16, Tomb:1) a +0 war axe (7, -30, Tomb:1) a parchment of Lee's Rapid Deconstruction (8, -33, Tomb:1) a +0 cloak (9, -34, Tomb:1) a +0 cloak a +0 barding a +0 cloak (9, -33, Tomb:1) a +0 battleaxe (9, -22, Tomb:1) a parchment of Construct Spike Launcher (10, -32, Tomb:1) a +0 mace (11, -34, Tomb:1) a +0 war axe (12, -21, Tomb:1) a +0 morningstar (14, -32, Tomb:1) a +0 cloak of poison resistance (15, -31, Tomb:1) a +0 cloak (15, -21, Tomb:1) a +0 chain mail (16, 2, Tomb:1) a +0 long sword (23, 11, Tomb:1) 7 gold pieces (25, 11, Tomb:1) a +0 flail (28, -13, Tomb:1) a +0 trident (33, 7, Tomb:1) 4 poisoned darts (38, 2, Tomb:1) a +2 falchion of freezing (38, 6, Tomb:1) a +0 short sword (38, 8, Tomb:1) a +0 hand axe (39, -16, Tomb:1) a +1 battleaxe of draining a +0 plate armour (39, -5, Tomb:1) 7 gold pieces (42, -16, Tomb:1) a parchment of Scorch (55, -7, Tomb:1) a +0 chain mail Level 2 of the Tomb of the Ancients (4, 7, Tomb:2) a +1 trident (7, 21, Tomb:2) a +0 scale mail of archery (10, -10, Tomb:2) a +1 great sword of draining a +0 chain mail (13, 19, Tomb:2) a +0 scale mail (14, -6, Tomb:2) a +0 shortbow (16, -10, Tomb:2) a +0 pair of gloves of parrying a +2 scimitar of electrocution (20, 11, Tomb:2) a ring of protection from cold (22, -10, Tomb:2) a +1 helmet of intelligence a +0 mace (23, -10, Tomb:2) 9 gold pieces (still there?) a +0 plate armour (still there?) a +1 great sword of flaming (still there?) (23, 11, Tomb:2) 6 boomerangs (24, 12, Tomb:2) a +0 long sword (25, 9, Tomb:2) a +2 great sword a +0 chain mail (31, -4, Tomb:2) 5 javelins Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 pair of gloves of fire (3, 1, Tomb:3) a storm talisman (5, -4, Tomb:3) a +1 long sword of distortion (6, -2, Tomb:3) a +0 dagger (10, 0, Tomb:3) a +0 hand axe a ring of poison resistance (11, 3, Tomb:3) a +0 scimitar (13, 1, Tomb:3) a +0 buckler (15, 3, Tomb:3) a +0 great sword of draining a +0 chain mail (18, 1, Tomb:3) a +2 falchion of electrocution (20, 2, Tomb:3) a +0 glaive (20, 11, Tomb:3) a +0 arbalest (23, 24, Tomb:3) a ring of positive energy (25, -5, Tomb:3) the +8 dagger of Cuttuluti {drain, Fly rF- Str+3} Fly: It grants you flight. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (25, -4, Tomb:3) a parchment of Curse of Agony (26, -5, Tomb:3) a staff of air (26, -4, Tomb:3) a +1 helmet of ice (26, -2, Tomb:3) the +3 flail "Beetle's Doom" {freeze, *Rage rPois rN+ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (27, -4, Tomb:3) a +2 partisan of flaming (27, -2, Tomb:3) a +1 vampiric executioner's axe a +0 pair of gloves (27, -1, Tomb:3) a +2 flail of venom (27, 0, Tomb:3) a +5 athame of pain (27, 1, Tomb:3) an amulet of faith (28, -3, Tomb:3) a staff of cold (28, -2, Tomb:3) a parchment of Shatter (28, -1, Tomb:3) a +1 bardiche of holy wrath (28, 0, Tomb:3) a staff of cold (28, 1, Tomb:3) a +0 heavy broad axe (29, -2, Tomb:3) a staff of cold (29, -1, Tomb:3) a +4 chain mail of fire resistance (29, 0, Tomb:3) a +6 hand axe of draining (29, 1, Tomb:3) a ring of protection from cold (30, -1, Tomb:3) a staff of alchemy (30, 0, Tomb:3) a +1 halberd of entangling (30, 1, Tomb:3) a parchment of Bombard (31, 1, Tomb:3) a ring of see invisible (31, 2, Tomb:3) a staff of fire (32, 1, Tomb:3) a staff of cold (32, 2, Tomb:3) a +1 war axe of flaming (32, 3, Tomb:3) a staff of conjuration the Vestibule of Hell [Shop] Irghohojo's Assorted Antiques an amulet of faith (800 gold) the +0 robe "Dexiulaf" {rF+ Dex+2} (382 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a wand of mindburst (5) (140 gold) a +4 double sword of protection (1088 gold) a box of beasts (800 gold) [Shop] Iluogamp's Antique Armour Shoppe a +0 robe (14 gold) the +4 chain mail of Quprir {Int+3} (628 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 robe of fire resistance (206 gold) a +2 helmet of sniping (344 gold) a +0 buckler of poison resistance (136 gold) the +1 robe "Cexkalit" {Rampage rPois Int+3} (374 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 chain mail of willpower (448 gold) a +1 ring mail of cold resistance (256 gold) a +1 pair of boots of earth (424 gold) a +4 plate armour of poison resistance (672 gold) [Shop] Caom's Antique Armour Shoppe quicksilver dragon scales (900 gold) a +2 ring mail of willpower (378 gold) the +4 scale mail of Wolu {Fly} (595 gold) Fly: It grants you flight. It cannot be enchanted further. a +2 ring mail of positive energy (324 gold) a +4 scale mail of archery (504 gold) a +0 cloak of air (387 gold) the +1 robe "Tohucraf" {rElec rC+} (484 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (4, -2, Hell) a +0 battleaxe of freezing (5, -13, Hell) a +2 heavy long sword a +0 chain mail (5, 0, Hell) a +1 heavy scythe (6, -13, Hell) a +3 dagger a +0 robe (6, -11, Hell) a +5 war axe of flaming a +0 robe a +0 whip a +0 plate armour (6, 1, Hell) a +3 scythe of flaming (7, -13, Hell) a +3 battleaxe a +0 chain mail (7, 10, Hell) a +4 scythe of venom (9, 0, Hell) the +0 helmet "Imadd" {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (10, -10, Hell) a +2 demon whip of electrocution (12, -12, Hell) a +0 demon whip (14, -13, Hell) a +0 robe a +0 dagger (17, -3, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. It cannot be enchanted further. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (17, 1, Hell) a +3 scythe of freezing (22, 6, Hell) a +0 scythe of venom (31, 0, Hell) a +0 demon whip Level 1 of the Iron City of Dis (7, -15, Dis:1) a +3 heavy great sword a +0 plate armour (8, -16, Dis:1) a +2 heavy great mace (8, -2, Dis:1) a +2 flail of protection (10, -13, Dis:1) a +0 dire flail (15, -6, Dis:1) a +2 morningstar of holy wrath (20, -9, Dis:1) a +2 great mace of freezing a +0 chain mail Level 2 of the Iron City of Dis (2, -12, Dis:2) a +0 morningstar of protection (4, 1, Dis:2) a +0 morningstar (5, 5, Dis:2) a +2 battleaxe of draining a +0 chain mail (6, -6, Dis:2) a +2 battleaxe of draining a +0 plate armour (12, 4, Dis:2) a +3 battleaxe of freezing a +0 plate armour (14, -2, Dis:2) a +3 great sword a +0 plate armour (16, -5, Dis:2) a +3 heavy battleaxe a +0 plate armour Level 3 of the Iron City of Dis (3, 16, Dis:3) a +0 flail of protection (6, 20, Dis:3) a +1 great sword a +0 chain mail (7, 20, Dis:3) a +2 great mace of draining (9, 3, Dis:3) a +3 great mace of draining a +0 chain mail (10, 5, Dis:3) a +0 dire flail (10, 6, Dis:3) a +2 heavy morningstar (11, 5, Dis:3) a +0 giant club (12, 11, Dis:3) a +2 great mace of holy wrath Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 flail (2, -4, Dis:4) a +0 dire flail (2, 1, Dis:4) a +4 flail of draining (2, 3, Dis:4) a +0 great mace of protection (3, 2, Dis:4) a +4 battleaxe a +0 great mace (3, 4, Dis:4) a +0 giant spiked club (4, 2, Dis:4) a +1 vampiric morningstar (5, 3, Dis:4) a +4 morningstar (6, 7, Dis:4) a +0 flail of protection (7, -2, Dis:4) a +0 mace (7, 6, Dis:4) a +0 dire flail (8, 3, Dis:4) a +0 giant club (8, 6, Dis:4) a +0 flail (13, -4, Dis:4) a +3 battleaxe a +0 plate armour (14, 4, Dis:4) a +0 dire flail Level 5 of the Iron City of Dis (7, 6, Dis:5) a +0 battleaxe of pain a +0 plate armour (8, 9, Dis:5) a +1 battleaxe a +0 plate armour Level 6 of the Iron City of Dis (0, 0, Dis:6) a +2 battleaxe a +0 chain mail (4, -8, Dis:6) a +0 giant club (4, -7, Dis:6) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant spiked club (1, -50, Dis:7) a +0 giant spiked club (2, -59, Dis:7) a +2 battleaxe a +0 chain mail (4, -50, Dis:7) a +3 leather armour of cold resistance (4, -49, Dis:7) a parchment of Orb of Destruction (5, -50, Dis:7) a staff of earth (6, -50, Dis:7) a staff of conjuration (6, -49, Dis:7) a +1 great mace of distortion (6, -48, Dis:7) the +3 trident "Embalmer" {heavy, rElec Will- Str+6 Dex+2} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (8, -28, Dis:7) a +1 battleaxe of draining a +0 plate armour (10, 0, Dis:7) a +0 dire flail (12, -27, Dis:7) a +1 great mace of pain a +0 chain mail (13, -27, Dis:7) a +1 great sword a +0 chain mail (14, -27, Dis:7) a +2 plate armour of fire resistance a +2 great sword of draining a +0 giant club (16, -26, Dis:7) a +0 giant club (17, -26, Dis:7) a +1 heavy great sword a +0 chain mail (18, -28, Dis:7) a +0 giant club (18, -10, Dis:7) a +5 morningstar of protection (21, -17, Dis:7) a +0 giant club (23, -30, Dis:7) a +0 giant club (24, -27, Dis:7) a +3 great sword of freezing a +0 plate armour (25, -27, Dis:7) a +3 battleaxe of draining a +0 plate armour (29, -47, Dis:7) a +2 battleaxe of flaming a +0 plate armour (29, -46, Dis:7) a +0 great sword of freezing a +0 plate armour (29, -44, Dis:7) a +0 giant club (29, -42, Dis:7) a +0 great sword a +0 plate armour (29, -13, Dis:7) a +2 heavy flail (41, -50, Dis:7) a +1 flail of protection (41, -14, Dis:7) a +0 morningstar of protection (42, -15, Dis:7) a +2 dire flail of protection a +0 morningstar (43, -50, Dis:7) a +0 dire flail of protection (44, -50, Dis:7) a +0 dire flail (44, -16, Dis:7) a +0 morningstar (47, -44, Dis:7) a +6 great mace of holy wrath (48, -42, Dis:7) a +5 morningstar of venom (49, -39, Dis:7) a +0 flail (54, -38, Dis:7) a +0 giant club (56, -58, Dis:7) a staff of fire (56, -57, Dis:7) the +8 trident of Aranist {antimagic, *Slow Int+3 SInv} *Slow: It may slow you when you take damage. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (57, -59, Dis:7) a parchment of Curse of Agony (57, -58, Dis:7) a staff of air (57, 3, Dis:7) a +0 dire flail (58, -59, Dis:7) a parchment of Vhi's Electric Charge (58, -58, Dis:7) a +2 ring mail of fire resistance (58, -57, Dis:7) a staff of earth (58, -50, Dis:7) a +0 giant club (59, -56, Dis:7) a +0 morningstar (59, -11, Dis:7) a +0 giant club (60, -58, Dis:7) a staff of fire (61, -57, Dis:7) a +2 vampiric great sword Level 1 of Gehenna (0, 0, Geh:1) a +2 great sword of flaming (4, 4, Geh:1) a +2 great sword of flaming (4, 6, Geh:1) a +2 great sword of flaming (5, 4, Geh:1) a +3 great sword of flaming Level 2 of Gehenna (4, 2, Geh:2) a +0 demon whip (8, -11, Geh:2) a +1 great sword of flaming (8, -2, Geh:2) a +2 great sword of flaming (9, -10, Geh:2) a +1 great sword of flaming Level 3 of Gehenna (1, 3, Geh:3) a +0 demon whip of electrocution (7, -1, Geh:3) a +1 great sword of flaming a +1 arbalest of flaming (10, -1, Geh:3) a +1 arbalest of flaming (12, -9, Geh:3) a +0 great sword of flaming Level 4 of Gehenna (0, 0, Geh:4) a +0 great sword of flaming (5, 0, Geh:4) a +0 great sword of flaming (7, -4, Geh:4) a +2 demon whip of electrocution (9, -4, Geh:4) a +1 great sword of flaming (24, 2, Geh:4) a +1 demon whip of electrocution Level 5 of Gehenna (1, -16, Geh:5) 24 gold pieces (still there?) a +0 great sword of flaming (still there?) (4, -5, Geh:5) 6 gold pieces (7, -11, Geh:5) a +1 great sword of flaming (7, -2, Geh:5) 5 gold pieces (9, -4, Geh:5) 7 gold pieces (10, -3, Geh:5) 10 gold pieces a +0 demon whip Level 6 of Gehenna (0, 0, Geh:6) a +3 glaive of flaming +0 fire dragon scales (5, 3, Geh:6) a +3 bardiche of flaming +0 fire dragon scales Level 7 of Gehenna (6, 24, Geh:7) a +2 glaive of flaming +2 fire dragon scales (24, 13, Geh:7) a +0 demon whip (28, -11, Geh:7) the +4 tower shield of the Snake Pit {rF+ rN+ Str+4 Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the scarf of Ennui {Shadows, Will+ Int-4 Dex+4} Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). a +0 cloak of willpower 8 throwing nets {!f} a +2 pair of gloves (28, 13, Geh:7) a +2 glaive of flaming +0 fire dragon scales (29, -11, Geh:7) a ring of positive energy a +6 ring of strength an amulet of guardian spirit an amulet of regeneration a ring of see invisible a +4 ring of slaying (30, -1, Geh:7) a +0 demon whip (30, 0, Geh:7) a +2 glaive of flaming +1 fire dragon scales (36, 3, Geh:7) a parchment of Eringya's Surprising Crocodile (36, 5, Geh:7) a +2 shortbow of freezing (37, 1, Geh:7) a +1 demon whip of electrocution a +1 great mace of protection (39, 3, Geh:7) the necromancy staff "Qiteeg" {rPois rN+ rCorr Int+4 Dex-5 Necro} [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). Necro: It increases the power of your Necromancy spells. (39, 5, Geh:7) a +1 plate armour of cold resistance (40, 1, Geh:7) the +3 sling of the Magi {heavy, Str+5 Stlth+} Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (43, 2, Geh:7) a +0 trident of holy wrath (43, 5, Geh:7) a staff of necromancy (51, -16, Geh:7) a +1 demon whip of venom Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a +0 battleaxe of freezing Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +0 battleaxe of freezing (3, 10, Coc:7) the +0 hand cannon "Tieppei" {penet, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (3, 11, Coc:7) a staff of air (10, 10, Coc:7) a ring of protection from cold (15, 20, Coc:7) a +1 battleaxe of electrocution (16, 18, Coc:7) a +1 plate armour of poison resistance (16, 19, Coc:7) a ring of flight (16, 20, Coc:7) a +0 short sword of venom (32, 34, Coc:7) a +2 battleaxe of freezing (46, 16, Coc:7) a +0 battleaxe (46, 17, Coc:7) a +3 falchion of electrocution (46, 18, Coc:7) 4 atropa-tipped darts (48, -10, Coc:7) a +2 robe of willpower (48, -8, Coc:7) a +4 ring of slaying (50, -10, Coc:7) a parchment of Manifold Assault (50, -8, Coc:7) a +2 morningstar of holy wrath Level 1 of Tartarus Level 2 of Tartarus (2, 0, Tar:2) 4 large rocks (3, -6, Tar:2) a +1 whip (3, 1, Tar:2) 2 large rocks Level 3 of Tartarus Level 4 of Tartarus (11, -6, Tar:4) a +1 whip Level 5 of Tartarus (2, -20, Tar:5) 5 large rocks (2, -13, Tar:5) 4 large rocks (2, -4, Tar:5) 4 large rocks (2, -2, Tar:5) 5 large rocks (2, 0, Tar:5) 5 large rocks (4, -7, Tar:5) 2 large rocks (6, -12, Tar:5) 3 large rocks (6, -7, Tar:5) 2 large rocks (6, -3, Tar:5) 3 large rocks (7, -4, Tar:5) 4 large rocks (8, -11, Tar:5) 4 large rocks Level 6 of Tartarus (10, 9, Tar:6) a +1 demon whip of venom a +1 demon whip of electrocution (17, 6, Tar:6) 2 large rocks Level 7 of Tartarus (0, 0, Tar:7) a staff of earth (0, 1, Tar:7) the +6 shortbow of Woe {drain, rC++ Str+3 Int+3 Stlth-} rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (0, 17, Tar:7) a staff of air (1, 1, Tar:7) a staff of necromancy (1, 8, Tar:7) 8 large rocks (1, 16, Tar:7) a staff of fire (1, 17, Tar:7) a staff of cold (2, 1, Tar:7) a ring of protection from cold (2, 16, Tar:7) a parchment of Animate Dead (2, 17, Tar:7) a parchment of Death Channel (3, 16, Tar:7) a +2 lajatang of venom (3, 17, Tar:7) a +3 heavy partisan (3, 33, Tar:7) a parchment of Metabolic Englaciation (3, 34, Tar:7) a +2 chain mail of cold resistance (4, 16, Tar:7) a parchment of Blink (4, 17, Tar:7) a parchment of Splinterfrost Shell (5, 5, Tar:7) a +0 glaive (5, 25, Tar:7) a +2 demon whip of draining (5, 33, Tar:7) a parchment of Sphinx Sisters (5, 34, Tar:7) a +4 glaive of venom (6, 34, Tar:7) a +0 crystal plate armour (10, 0, Tar:7) a +3 heavy flail (10, 1, Tar:7) a staff of air (11, 0, Tar:7) a +1 quarterstaff of draining (11, 1, Tar:7) a parchment of Sticky Flame (17, 37, Tar:7) 3 large rocks (18, 37, Tar:7) 4 large rocks (18, 38, Tar:7) 4 large rocks (19, 37, Tar:7) 5 large rocks (28, -6, Tar:7) a +3 whip (32, 2, Tar:7) a parchment of Summon Seismosaurus Egg (32, 3, Tar:7) a +3 ring mail of fire resistance (33, 1, Tar:7) a staff of earth (40, 14, Tar:7) a +0 scythe of entangling (41, 14, Tar:7) a +1 heavy scythe (42, 30, Tar:7) 4 large rocks (43, 1, Tar:7) a +3 leather armour of willpower (44, 1, Tar:7) a +2 short sword of flaming (45, 1, Tar:7) a ring of flight (46, 1, Tar:7) a +0 pair of boots of flying (48, 1, Tar:7) a +0 pair of gloves of strength (52, 9, Tar:7) a +3 whip (54, 33, Tar:7) 6 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 partisan (1, 0, Zot:1) a +0 scimitar a +0 trident (1, 1, Zot:1) a +0 morningstar a +0 battleaxe (3, -4, Zot:1) a +4 heavy war axe a +0 cloak (4, -4, Zot:1) a +0 cloak of willpower a +0 short sword a +0 whip a +2 cloak (4, -3, Zot:1) a +0 long sword a +0 cloak (5, -4, Zot:1) a +0 glaive a +0 hand axe a +0 great mace a +0 cloak (5, -3, Zot:1) a +0 glaive (6, -4, Zot:1) a +0 hand axe (6, -3, Zot:1) a +2 cloak a +0 cloak (7, -4, Zot:1) a +0 short sword (7, -3, Zot:1) a +1 cloak of stealth a +0 glaive a +0 great sword a +0 glaive (8, -3, Zot:1) a +1 glaive of freezing (8, -2, Zot:1) a +0 war axe a +0 halberd (10, -8, Zot:1) a +4 ring of protection (10, 0, Zot:1) a parchment of Bombard (13, 9, Zot:1) a scroll of noise (13, 22, Zot:1) a parchment of Martyr's Knell (15, -13, Zot:1) a +0 flail (16, 23, Zot:1) a ring of poison resistance Level 2 of the Realm of Zot (1, -5, Zot:2) a +0 scimitar (2, -5, Zot:2) a +0 rapier a +0 cloak (3, -4, Zot:2) a +0 long sword (4, -3, Zot:2) a +0 cloak (5, -15, Zot:2) the fortress talisman "Bamalih" {rElec Will++ Str+3 Slay-6} [fortress talisman] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (5, -2, Zot:2) a +0 broad axe a +0 battleaxe (5, -1, Zot:2) a +0 cloak (19, -11, Zot:2) a +0 cloak of poison resistance a +0 long sword a +0 scimitar a +0 partisan a +0 cloak (20, -16, Zot:2) a +0 flail of protection (20, -15, Zot:2) a +3 scimitar of electrocution (20, -10, Zot:2) 5 gold pieces (still there?) a +0 trident (still there?) a +0 cloak of willpower (still there?) (21, -26, Zot:2) a +0 helmet of ice (21, -17, Zot:2) a +0 long sword a +0 cloak (21, -16, Zot:2) a +0 hand axe of flaming a +0 cloak a +0 trident (22, -17, Zot:2) a +0 halberd (22, -16, Zot:2) a +0 cloak of corrosion resistance a +0 flail a +2 war axe a +2 cloak of poison resistance a +0 whip a +0 cloak of poison resistance a +0 trident (23, -26, Zot:2) a +0 battleaxe (24, -20, Zot:2) a +0 flail (24, -19, Zot:2) a +0 long sword (31, -19, Zot:2) a +0 short sword (32, -13, Zot:2) a +0 leather armour (32, -12, Zot:2) a +0 whip (39, -14, Zot:2) a fortress talisman (60, 12, Zot:2) a +0 cloak (60, 14, Zot:2) a +0 mace (61, 12, Zot:2) a +0 glaive (62, -14, Zot:2) a +0 cloak (65, -29, Zot:2) a +0 scale mail Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 sling (1, -2, Zot:3) a +0 dire flail of concussion a +1 glaive of entangling (2, -2, Zot:3) a +0 halberd (10, -24, Zot:3) a +0 halberd (10, 19, Zot:3) a +0 short sword (11, 19, Zot:3) a +3 long sword a +0 long sword a +0 cloak a +0 cloak a +0 cloak of corrosion resistance (30, -12, Zot:3) a +1 long sword of electrocution a +2 cloak (31, -14, Zot:3) a +0 cloak of stealth a +0 broad axe (31, -13, Zot:3) a +0 battleaxe (31, -12, Zot:3) a +0 battleaxe (33, -17, Zot:3) a +0 cloak (38, 18, Zot:3) a +0 leather armour (44, 20, Zot:3) a +0 robe (47, -24, Zot:3) a +0 mace (48, -32, Zot:3) a +0 long sword (56, -25, Zot:3) a +0 war axe (56, -24, Zot:3) a +0 dagger of venom a +0 cloak of poison resistance (57, -24, Zot:3) a +0 cloak (57, 0, Zot:3) a +0 mace Level 4 of the Realm of Zot (8, -3, Zot:4) a parchment of Arcjolt (12, 1, Zot:4) a +0 hand axe of draining (12, 10, Zot:4) a +0 scimitar Level 15 of a ziggurat (0, 0, Zig:15) a +2 heavy spear (unseen) (0, 1, Zig:15) a staff of conjuration (unseen) (0, 2, Zig:15) a +2 sling of flaming (unseen) (0, 3, Zig:15) a potion of experience (0, 4, Zig:15) a +6 ring of dexterity (0, 5, Zig:15) a parchment of Gell's Gavotte (0, 6, Zig:15) a ring of protection from fire (1, 0, Zig:15) a +2 great sword of electrocution (unseen) (1, 1, Zig:15) a staff of necromancy (unseen) (1, 2, Zig:15) a parchment of Dispersal (1, 3, Zig:15) a parchment of Summon Hydra (1, 4, Zig:15) an amulet of guardian spirit (1, 5, Zig:15) a parchment of Permafrost Eruption (1, 6, Zig:15) a parchment of Orb of Destruction (2, 1, Zig:15) a +1 vampiric war axe (unseen) (2, 2, Zig:15) a potion of enlightenment (2, 3, Zig:15) a scroll of identify (2, 4, Zig:15) 6 atropa-tipped darts (2, 5, Zig:15) an amulet of wildshape (3, 2, Zig:15) a +3 leather armour of poison resistance (unseen) (3, 3, Zig:15) a parchment of Summon Mana Viper (3, 4, Zig:15) a +0 chain mail (4, 3, Zig:15) the +4 broad axe "Ujiptir" {spect, Fly rC++} Fly: It grants you flight. rC++: It greatly protects you from cold. It cannot be enchanted further. (unseen) Level 1 of the Depths (0, 0, Depths:1) a +0 dire flail of protection a +0 dire flail (1, -2, Depths:1) a +0 sling (2, 21, Depths:1) a +0 great mace a +0 dire flail (10, 41, Depths:1) a +0 dire flail a +0 dire flail (12, 37, Depths:1) a parchment of Inner Flame (13, -12, Depths:1) 3 large rocks (18, 43, Depths:1) a sanguine talisman (21, -12, Depths:1) the +1 cloak of Happiness {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a ring of wizardry a ring of resist corrosion a ring of willpower a +0 pair of boots a ring of magical power a ring of protection from fire a ring of protection from cold a +4 ring of protection a ring of protection from cold +0 swamp dragon scales a ring of protection from fire a +4 ring of slaying an amulet of wildshape an amulet of chemistry a ring of magical power a ring of positive energy (21, 30, Depths:1) a +1 great sword of flaming (21, 37, Depths:1) a +0 robe (23, 29, Depths:1) a +0 battleaxe of freezing (24, 28, Depths:1) a +0 robe a +0 whip (25, 43, Depths:1) a +0 dire flail a +0 dire flail (29, -6, Depths:1) a +1 vampiric whip a +0 robe (33, 18, Depths:1) a +0 orcbow (34, 17, Depths:1) a +0 orcbow (35, 39, Depths:1) 3 large rocks (41, -12, Depths:1) a +0 hand axe (42, 10, Depths:1) a +3 longbow (45, -6, Depths:1) a +0 long sword a +0 robe (47, 10, Depths:1) a +0 shortbow a +0 dagger a +0 leather armour (48, -10, Depths:1) a parchment of Platinum Paragon (50, 39, Depths:1) a +0 trident a +0 robe (52, -10, Depths:1) a parchment of Teleport Other (53, -6, Depths:1) a +2 vampiric battleaxe 3 large rocks a +0 plate armour (53, 3, Depths:1) a +0 longbow a +0 leather armour (54, -5, Depths:1) a +2 great sword of flaming (56, -12, Depths:1) a +0 chain mail (57, -5, Depths:1) 5 large rocks (57, -4, Depths:1) a +3 scimitar of venom a +0 long sword a +0 chain mail a +0 robe a +0 war axe of flaming a +0 chain mail (57, 39, Depths:1) a dwarf skeleton (58, -6, Depths:1) a +0 robe 5 large rocks a +0 dire flail a +0 dire flail (58, -5, Depths:1) a +0 whip a +0 robe (61, 40, Depths:1) a dwarf skeleton (64, 6, Depths:1) a +0 ring mail (66, 41, Depths:1) a +4 demon whip of flaming (67, 40, Depths:1) a dwarf skeleton (68, 41, Depths:1) a staff of conjuration (70, 39, Depths:1) a +0 chain mail (70, 43, Depths:1) a +0 plate armour Level 2 of the Depths [Shop] Bumaugep's Book Shoppe a parchment of Polar Vortex (988 gold) a parchment of Dimensional Bullseye (247 gold) a parchment of Petrify (247 gold) a parchment of Cause Fear (247 gold) a parchment of Forge Monarch Bomb (475 gold) a parchment of Enfeeble (623 gold) a parchment of Fulsome Fusillade (794 gold) a parchment of Ozocubu's Armour (167 gold) a parchment of Summon Small Mammal (76 gold) a parchment of Passwall (167 gold) a parchment of Haunt (623 gold) a parchment of Olgreb's Toxic Radiance (247 gold) [Shop] Seps's Antique Armour Shoppe a +0 robe of fire resistance (268 gold) a +0 robe (30 gold) a +3 ring mail of willpower (884 gold) the +1 swamp dragon scales of Elyvilon, Loving {rPois Will++} (2414 gold) rPois: It protects you from poison. Will++: It greatly increases your willpower. It cannot be enchanted further. a +1 chain mail of fire resistance (612 gold) a +0 plate armour (612 gold) a +0 ring mail (136 gold) a +1 cloak of corrosion resistance (561 gold) a +0 buckler (153 gold) a +2 robe of positive energy (506 gold) (0, 0, Depths:2) 5 stones (3, 2, Depths:2) a +0 quarterstaff (4, 1, Depths:2) 8 stones (4, 3, Depths:2) 2 stones (10, 9, Depths:2) 4 large rocks (11, 9, Depths:2) 4 large rocks (13, 8, Depths:2) 3 large rocks (14, -14, Depths:2) a +1 great sword of flaming (15, -18, Depths:2) a +1 dire flail of concussion a +0 dire flail (15, -16, Depths:2) a parchment of Maxwell's Capacitive Coupling (15, 9, Depths:2) a +0 war axe a +0 plate armour (15, 23, Depths:2) a +0 war axe (17, 11, Depths:2) a +1 battleaxe of freezing (18, -18, Depths:2) a +0 chain mail (18, 12, Depths:2) 4 large rocks (19, 12, Depths:2) a +5 war axe of distortion a +0 plate armour (20, 12, Depths:2) a +3 scimitar of venom a +0 robe a +0 robe (20, 14, Depths:2) a +3 scimitar a +0 robe (21, -6, Depths:2) a +0 spear (22, 25, Depths:2) 5 curare-tipped darts {!f} (27, 12, Depths:2) a +0 ring mail (28, -8, Depths:2) a +0 robe (34, 10, Depths:2) a +1 buckler of protection a +0 ring mail a +0 long sword (35, 11, Depths:2) a +0 leather armour (35, 12, Depths:2) a +0 antimagic quarterstaff a +0 animal skin (36, 9, Depths:2) a +2 great sword of flaming (39, 16, Depths:2) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. the +3 pair of gloves of the Blessed Realm {rF++ Regen+ Dex-4 Fire} rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Dex-4: It affects your dexterity (-4). Fire: It increases the power of your Fire spells. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. the +8 Wrath of Trog {antimagic, RageSunder *Rage Rampage} RageSunder: After you perform multiple consecutive attacks, its next attack will deal greatly increased damage and also cleave into targets an extra space away. This effect charges faster and partially retains its charge between attacks while you are berserk. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +6 coolibah bardiche {entangle, ConstrDrown ConstrBog rPois} ConstrDrown: When attacking a constricted enemy, it has a one in three chance to flood their lungs with water. ConstrBog: When attacking a constricted enemy, it has a one in three chance to tempoarily transform the ground beneath them into a noxious bog. rPois: It protects you from poison. It cannot be enchanted further. the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. the +0 pair of boots of the Solstice {*Slow *Silence +Blink Regen+} *Slow: It may slow you when you take damage. *Silence: It may silence you when you take damage. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. (39, 21, Depths:2) a +0 dire flail a +0 dire flail (41, 10, Depths:2) a +0 robe of resistance a +0 whip (42, 10, Depths:2) 4 large rocks (42, 28, Depths:2) the ring "Buthere" {rElec rN+++ EV+5 Str-3 Dex-2} [ring of evasion] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. EV+5: It affects your evasion (+5). Str-3: It affects your strength (-3). Dex-2: It affects your dexterity (-2). (48, 25, Depths:2) the amulet of Weenyonuf {Spirit rElec rPois Int+3 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the ring "Sotsil" {rC+ MP+9 Dex+2} [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). the ring "Raufranyu" {^Contam rElec rPois rF+ rC+} [ring of poison resistance] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. the amulet of Suspicion {Spirit rPois Str+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. Str+4: It affects your strength (+4). the amulet "Guxzaem" {Acrobat rF+ Regen+ rCorr} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the ring "Nakiffena" {Fly rPois rN+ AC+4} [ring of protection] Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). (48, 30, Depths:2) the scarf of the Blue Skies {+Inv, Dex+2} Dex+2: It affects your dexterity (+2). a +2 hand cannon of flaming a scarf of repulsion the +6 sword of Cerebov {flame} It cannot be enchanted further. (50, 23, Depths:2) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. a +2 pair of gloves of dexterity the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. (50, 29, Depths:2) the +3 cloak "Opeaf" {Bane rC+ Will+ Str+3} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (51, 24, Depths:2) the amulet of Tranquility {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (52, 24, Depths:2) the +12 Forgewarden's cuirass {Resonance, Apostate rF++ Forge} Apostate: Equipping it will reduce your piety. While worn, you gain piety at three quarters of the normal rate. rF++: It greatly protects you from fire. Forge: It increases the power of your Forgecraft spells. It cannot be enchanted further. (52, 26, Depths:2) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. a scarf of resistance a +6 ring of intelligence the +6 fire dragon occultist's scales {FireExpos FireWiz rF++ rC- Int+3} FireExpos: Whenever you deal fire damage to an enemy without rFire∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. FireWiz: It increases the success rate of your Fire Magic spells. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Put-Me-On" {Will+ MP+9} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the ring of Bodily Harmony {rN+ Will+} [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. the ring of Dithmenos's Favour {MP+9 Dex+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). the ring of Paipid {rElec rC+ Will- AC+4 Str-2 Int+5} [ring of protection] rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. AC+4: It affects your AC (+4). Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). the amulet "Apingy" {Acrobat rElec rC+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rC+: It protects you from cold. a +0 pair of boots the amulet of Pideathi {Rampage Acrobat Fly MP-7} [amulet of the acrobat] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Acrobat: It increases your evasion after moving or waiting. Fly: It grants you flight. MP-7: It affects your magic capacity (-7). the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 helmet of sniping an amulet of reflection the +7 ice dragon arcanist's scales {IceExpos IceWiz rF- rC++ Str+3} IceExpos: Whenever you deal cold damage to an enemy without rCold∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. IceWiz: It increases the success rate of your Ice Magic spells. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. an amulet of magic regeneration the +2 helmet of Fashionability {Rampage Will+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. It cannot be enchanted further. (54, 25, Depths:2) a +0 robe (56, -3, Depths:2) a +0 robe Level 3 of the Depths [Shop] Ulibrett's Antique Armour Emporium a +1 plate armour of poison resistance (540 gold) the +0 ring mail "Inkac" {Str+3 Dex-2} (262 gold) Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +1 pair of boots of rampaging (330 gold) a +10 plate armour of ponderousness (900 gold) a +3 plate armour of fire resistance (800 gold) [Shop] Rues's Jewellery Shop an amulet of chemistry (510 gold) a +6 ring of strength (612 gold) a +4 ring of slaying (612 gold) the ring of the Evil One {rC+ rN+ Int+4 Dex+6 Slay-3} (850 gold) [ring of dexterity] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). an amulet of reflection (510 gold) a +6 ring of strength (612 gold) the spider talisman of Cleverness {rF+ Str-3 Dex+4} (681 gold) [spider talisman] rF+: It protects you from fire. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). a +5 ring of evasion (612 gold) an amulet of regeneration (510 gold) a +6 ring of dexterity (612 gold) an amulet of magic regeneration (510 gold) (0, 0, Depths:3) a +0 dagger (8, 7, Depths:3) 4 curare-tipped darts {!f} a +0 hand axe a +0 animal skin a +0 spear (9, -7, Depths:3) a +1 battleaxe of freezing (10, -11, Depths:3) a +0 club (10, 0, Depths:3) a +1 trident of venom a +0 robe (11, -2, Depths:3) 4 large rocks (11, 2, Depths:3) a +0 robe (11, 17, Depths:3) a +0 leather armour a +0 trident (17, -7, Depths:3) 4 large rocks (17, -2, Depths:3) a +5 heavy demon blade a +0 robe a +0 dagger a +0 chain mail (18, -6, Depths:3) a +0 robe a +0 long sword (18, 0, Depths:3) a +2 demon blade of flaming a +0 chain mail (18, 1, Depths:3) a +0 great sword of flaming a +1 great sword of flaming (19, -7, Depths:3) a +0 dire flail a +0 dire flail (19, 0, Depths:3) a +1 great mace a +0 robe a +0 whip a +0 chain mail (19, 1, Depths:3) a +0 robe a +0 dagger (20, 0, Depths:3) a +4 demon trident a +0 chain mail a +0 chain mail a +0 partisan of flaming (29, 4, Depths:3) a +0 scale mail a +0 great sword (29, 12, Depths:3) a +2 whip of holy wrath a +0 robe (31, 12, Depths:3) the ring of Pagaalime {rPois rC+ rN+ Str+3} [ring of positive energy] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a +6 ring of dexterity the ring "Zoluhysu" {rElec Will+ rCorr} [ring of resist corrosion] rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +9 scales of the Dragon King {Command, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the ring "Corry" {rElec rCorr MP+9 Int+3 Slay+3} [ring of magical power] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the ring "Yzetar" {rF+ Will+ MP+5 Int+6 Slay-5} [ring of intelligence] rF+: It protects you from fire. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). Int+6: It affects your intelligence (+6). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). the ring of Umumag {rF- rN+ Will+ rCorr Dex+5} [ring of willpower] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). the ring "Rysseso" {rElec rCorr Str+3 Dex+6 Slay-6} [ring of dexterity] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. the ring of Nakar {rPois Str+2 Stlth+} [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the +8 arbalest of Destiny {penet, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, 12, Depths:3) the ring of the Death Scarab {rPois rF+++ Will- AC+4 Str-5} [ring of protection] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. AC+4: It affects your AC (+4). Str-5: It affects your strength (-5). the ring of Monotheism {Will+ Dex+5} [ring of willpower] Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). the ring "Kagow" {rC+ rCorr Stlth+} [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the amulet "Doycupaqi" {Regen+ rCorr} [amulet of regeneration] Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the amulet of Souhisch {Wildshape rC+ Slay+5} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring "Biuzurur" {rC+ rCorr} [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (37, -3, Depths:3) a +0 demon whip of venom a +0 buckler a +0 robe (52, 22, Depths:3) a +0 dagger a +0 robe (53, 31, Depths:3) a +3 demon trident of electrocution (55, 13, Depths:3) a +0 halberd (55, 14, Depths:3) a +0 shortbow of flaming (56, 13, Depths:3) a +0 trident Level 4 of the Depths (0, 0, Depths:4) a +3 heavy broad axe a +0 plate armour (0, 1, Depths:4) a +0 chain mail a +0 scimitar (0, 5, Depths:4) a +1 great sword of flaming (1, 1, Depths:4) a +0 great mace of flaming a +0 chain mail (1, 10, Depths:4) a +0 spear (3, 1, Depths:4) a +4 demon trident a +0 chain mail (4, 2, Depths:4) a +3 heavy war axe a +0 chain mail (5, 1, Depths:4) a +0 robe a +0 dagger (5, 4, Depths:4) a +1 war axe a +0 plate armour (6, 5, Depths:4) a +2 battleaxe of freezing (6, 9, Depths:4) a +0 spear (7, 7, Depths:4) a +0 cloak of willpower (11, 6, Depths:4) a +0 mace (13, 7, Depths:4) a +0 robe (15, 7, Depths:4) a +0 war axe a +0 battleaxe (16, 9, Depths:4) a +0 cloak a +0 short sword (17, 3, Depths:4) the +8 chain mail of the Equator {Harm rPois rF+ Dex-2} Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF+: It protects you from fire. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +2 war axe of flaming (18, -7, Depths:4) a +1 great sword of flaming (18, -6, Depths:4) a +0 spear (19, -8, Depths:4) a +0 dire flail a +0 dire flail (19, 10, Depths:4) a +2 heavy mace (20, 0, Depths:4) a +0 plate armour (20, 12, Depths:4) a +0 short sword (21, -9, Depths:4) a +3 quick blade of venom a +0 robe a +0 buckler (21, -7, Depths:4) 4 large rocks (23, 13, Depths:4) a +0 hand axe (23, 14, Depths:4) a +0 hand axe (26, -3, Depths:4) a +0 cloak a +0 whip (27, -2, Depths:4) a +0 robe a +0 trident (29, 10, Depths:4) a +3 dire flail a +0 dire flail (37, 17, Depths:4) a +1 great sword of flaming (40, -1, Depths:4) a +0 chain mail (47, 4, Depths:4) a parchment of Fireball