pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -4, D:1) a rat corpse (skeletalised by now) (12, -4, D:1) a +0 ring mail (14, -21, D:1) a rat corpse (skeletalised by now) (19, -20, D:1) a +0 dagger a stone a kobold skeleton (20, -21, D:1) a bat skeleton (20, -20, D:1) a +0 club a ball python skeleton a goblin skeleton (20, 8, D:1) a rat corpse (skeletalised by now) (24, -21, D:1) a hobgoblin skeleton (30, 1, D:1) a hobgoblin skeleton (34, -11, D:1) a bat corpse (skeletalised by now) (34, -4, D:1) a +0 club (35, 2, D:1) a +0 dagger (36, -16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -3, D:2) a +0 robe of fire resistance a +0 club the human corpse of Jessica (skeletalised by now) (8, -4, D:2) 4 boomerangs (12, 14, D:2) a +0 whip (15, 29, D:2) 2 flux baubles (21, 0, D:2) a +2 ring mail of fire resistance (22, 34, D:2) a +1 dagger of electrocution (23, 24, D:2) an adder corpse (skeletalised by now) (30, 27, D:2) a +0 giant club (36, 27, D:2) a +0 robe (38, 10, D:2) a ball python skeleton (42, 24, D:2) a hobgoblin corpse (skeletalised by now) (48, 17, D:2) a +0 scale mail (50, 24, D:2) a +0 short sword (53, 17, D:2) an adder skeleton (53, 29, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a parchment of Sublimation of Blood (4, -10, D:3) a +0 whip (5, 47, D:3) a hound corpse (skeletalised by now) (7, -1, D:3) a +0 club a +0 leather armour an orc skeleton (9, 41, D:3) the +4 hand axe of Supporting Misery {antimagic, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (10, 25, D:3) a hobgoblin corpse (skeletalised by now) (11, 24, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (19, 24, D:3) a +2 devious dagger (20, 1, D:3) a +0 scale mail (32, 5, D:3) an adder corpse (skeletalised by now) (33, 34, D:3) a +0 club a goblin corpse (skeletalised by now) (53, 28, D:3) a ball python corpse (skeletalised by now) (56, 41, D:3) a +0 robe (56, 43, D:3) 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (0, 4, D:4) a +0 dagger (2, -6, D:4) a +0 club an orc corpse (skeletalised by now) (11, 2, D:4) a +0 robe (16, -13, D:4) a +0 short sword a boomerang an orc skeleton (16, -2, D:4) a hobgoblin skeleton (22, 23, D:4) a +1 whip of holy wrath an orc corpse (skeletalised by now) (24, 16, D:4) a ball python skeleton (27, 1, D:4) 4 poisoned darts a +0 dagger a kobold skeleton (29, -1, D:4) a +0 dagger an orc skeleton (32, -4, D:4) a +0 scale mail (32, 20, D:4) a +0 ring mail (43, -1, D:4) 8 poisoned darts a +0 dagger an adder skeleton (43, 30, D:4) a quokka skeleton (45, -22, D:4) a +0 short sword (48, 23, D:4) a +0 ring mail (49, -11, D:4) 6 poisoned darts a +0 dagger (50, 29, D:4) a +0 dagger (57, -22, D:4) a +0 club a goblin corpse (skeletalised by now) (63, 28, D:4) an adder corpse (skeletalised by now) (67, 22, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (5, -25, D:5) a +0 halberd a gnoll skeleton (6, -25, D:5) a +0 spear (6, -24, D:5) a +0 halberd a gnoll skeleton (7, -21, D:5) a +0 whip a gnoll corpse (skeletalised by now) (16, -14, D:5) a +0 dagger a +0 robe (17, -14, D:5) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (18, -13, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -26, D:5) a +0 club an orc corpse (skeletalised by now) (26, -38, D:5) a +0 shortbow a centaur skeleton (26, -30, D:5) an adder skeleton (26, -4, D:5) a +0 robe (30, -26, D:5) an adder corpse (skeletalised by now) (30, -8, D:5) a +0 chain mail (32, -26, D:5) a +0 short sword (33, -30, D:5) a +0 morningstar a +0 ring mail (33, -8, D:5) a +0 chain mail (44, 4, D:5) a +2 robe of resistance (47, -39, D:5) a +0 flail an orc corpse (skeletalised by now) (61, -34, D:5) a +0 robe Level 6 of the Dungeon (13, 0, D:6) an inkwell talisman (13, 8, D:6) a +0 club (14, -8, D:6) a +0 leather armour (14, 0, D:6) a +0 leather armour (15, 6, D:6) a +0 ring mail (18, -3, D:6) a bullfrog corpse (skeletalised by now) (21, -4, D:6) a +0 dagger (22, -12, D:6) a +0 short sword (24, 6, D:6) a +0 club (25, 13, D:6) a +0 hand axe an orc skeleton (26, 7, D:6) a +0 hand axe (26, 8, D:6) a +0 robe a +0 dagger (27, -24, D:6) a +0 quarterstaff (36, -18, D:6) a +0 hand axe (45, 5, D:6) a +0 spear (46, 9, D:6) a +0 scale mail (52, -7, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (1, 0, D:7) a +0 hand axe a +0 leather armour (1, 8, D:7) a +0 falchion (1, 10, D:7) a +0 hand axe (3, -4, D:7) a +0 flail an orc skeleton (3, -1, D:7) a +0 rapier (3, 8, D:7) a +0 mace (3, 10, D:7) a +0 spear (4, -4, D:7) a +0 dagger a +0 robe an orc skeleton (4, -3, D:7) a +0 whip (25, -5, D:7) a +2 dagger of draining an orc skeleton (26, -4, D:7) a +0 short sword 2 boomerangs a +0 club a +0 ring mail an orc skeleton an orc skeleton (26, 6, D:7) a +0 halberd a gnoll skeleton (27, -20, D:7) a water moccasin corpse (skeletalised by now) (27, -4, D:7) a +0 dagger an orc skeleton (27, -3, D:7) a +0 hand axe a +0 dagger a +0 robe (27, -2, D:7) a +0 dagger a +0 robe (27, 1, D:7) a +2 ring mail of cold resistance a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton (27, 9, D:7) a +0 flail (29, 8, D:7) a +0 spear (30, 9, D:7) a +0 spear a gnoll skeleton (31, -5, D:7) a +0 leather armour (34, 16, D:7) a +0 whip a kobold skeleton (34, 19, D:7) 5 poisoned darts a +0 short sword (34, 20, D:7) a scarab talisman (35, 19, D:7) a +0 short sword (36, 19, D:7) a +0 dagger a kobold skeleton (37, -7, D:7) a +0 whip (37, 19, D:7) a +0 dagger a kobold skeleton (38, 19, D:7) a spore talisman Level 8 of the Dungeon (0, 0, D:8) a komodo dragon skeleton (1, 1, D:8) an iguana skeleton (2, -26, D:8) a +0 trident a +0 robe (4, -26, D:8) a +0 dire flail a +0 robe a +0 great sword a +0 robe (5, -26, D:8) a +0 halberd a +0 robe (6, -25, D:8) a +0 short sword a +0 robe (8, -11, D:8) a +0 dagger an orc skeleton (9, -13, D:8) a +0 dagger (10, -28, D:8) a +0 long sword (10, -13, D:8) a +0 war axe (11, -16, D:8) a +1 dagger of speed a +0 robe a +0 robe a +5 morningstar an orc skeleton (11, -8, D:8) 5 boomerangs (12, -18, D:8) a +3 dagger a +0 robe (12, -16, D:8) a +2 short sword a +0 robe (12, -15, D:8) a +0 robe a +0 dagger (13, -42, D:8) a +0 club (13, -6, D:8) a +0 ring mail (15, -40, D:8) a +0 robe a +0 dire flail the orc skeleton of Blorkula the orcula (15, -38, D:8) a +0 flail a gnoll skeleton (18, -39, D:8) a +0 flail of protection a +0 kite shield a +0 scale mail of death a +2 trident of protection a gnoll skeleton (19, -39, D:8) a +0 club a gnoll skeleton (20, -38, D:8) 2 flux baubles (26, -31, D:8) a +2 ring mail of fire resistance (29, -42, D:8) a +0 war axe (44, -12, D:8) a +0 shortbow (47, -2, D:8) a +0 shortbow (50, -9, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, 3, D:9) a +0 dagger 2 stones (2, 2, D:9) a +0 scimitar (2, 4, D:9) a +0 dagger a stone (3, -41, D:9) a +0 whip (3, -16, D:9) a +0 quarterstaff (3, -4, D:9) a +0 scale mail (3, 3, D:9) a +0 whip (4, -18, D:9) a +0 quarterstaff (4, 4, D:9) 7 poisoned darts a +0 whip (5, -20, D:9) a +0 war axe a +0 robe (6, -13, D:9) a +0 sling (8, -14, D:9) a +0 dagger (12, -39, D:9) a +1 dagger of protection a +0 falchion a +0 robe (12, -15, D:9) a +0 long sword (12, -14, D:9) a +2 dagger of holy wrath a +0 robe (12, -13, D:9) a +0 war axe a +0 chain mail (12, -12, D:9) a +0 whip (13, 0, D:9) a +0 shortbow (14, -14, D:9) a +0 falchion a +0 robe (15, -4, D:9) a +2 hand axe of freezing 5 boomerangs a +0 chain mail (16, -40, D:9) a +0 hand axe (16, -13, D:9) a +4 short sword a +0 robe a +0 dagger (23, 2, D:9) a +0 hand axe (23, 3, D:9) a +0 scale mail a +0 flail (23, 4, D:9) a +0 rapier a +0 robe (24, 0, D:9) a +0 dagger (24, 2, D:9) a +0 chain mail 2 boomerangs a +0 trident (24, 3, D:9) a +0 leather armour a +0 club a +0 hand axe (24, 4, D:9) a +0 war axe (24, 5, D:9) a +0 trident (25, 3, D:9) a +0 robe a +0 dagger a +0 hand axe a +0 trident a +0 falchion a +0 short sword a +0 club a +0 morningstar (25, 4, D:9) a +0 dagger a +0 dagger (26, 13, D:9) a +1 dagger of electrocution (46, -7, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Fyedah's Antique Weapon Boutique a +0 whip of distortion (147 gold) a +0 athame of protection (252 gold) a +8 giant spiked club (802 gold) a +2 lajatang of electrocution (891 gold) the +12 double sword of Quick Death {flame, Int+3 Dex+7} (2235 gold) Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a +3 executioner's axe of venom (630 gold) the +4 hand axe "Sucokk" {speed, Str+2 Stlth+} (774 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:10) a +0 mace (8, -20, D:10) a +0 ring mail (8, -1, D:10) a +0 great sword a +0 robe (9, -1, D:10) a +2 flail of freezing a +0 robe (10, -3, D:10) a +1 hand axe of freezing 2 boomerangs (10, 0, D:10) a +0 club (10, 1, D:10) a +0 trident a +0 ring mail (11, -1, D:10) a +4 mace a +0 robe a +0 dagger a +0 robe (11, 0, D:10) a +4 scimitar a +0 short sword a +0 leather armour a +0 robe (11, 1, D:10) a +3 scimitar a +0 robe (20, -24, D:10) a scroll of noise (27, -34, D:10) a +0 mace (30, 10, D:10) a +0 short sword (37, -3, D:10) a granite talisman (38, -3, D:10) a +0 club (40, 0, D:10) a +0 flail (41, 1, D:10) a +0 falchion a +0 ring mail (41, 2, D:10) a +0 glaive a +0 plate armour a +0 falchion a +0 leather armour (42, 3, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Secig's Antique Weapon Shoppe a +2 long sword of holy wrath (475 gold) a +1 mace of protection (275 gold) the +8 falchion of the Chewing Ancients {reap, Str+2} (1409 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 athame of electrocution (962 gold) a +3 falchion of freezing (582 gold) a +1 dagger of draining (275 gold) a +5 heavy glaive (1170 gold) a +2 great mace of protection (624 gold) a +3 giant spiked club (509 gold) (1, 42, D:11) a +0 dagger a stone (2, 42, D:11) a +1 short sword of venom a +0 dagger 8 poisoned darts (3, 41, D:11) a +0 club (3, 42, D:11) a +0 dagger a +0 dagger a +0 robe (4, 41, D:11) 4 poisoned darts a +0 dagger a +0 short sword 5 stones (8, 36, D:11) a +0 heavy spear a +0 scale mail (9, 20, D:11) 4 large rocks (10, 37, D:11) a +0 giant club a +0 giant spiked club (11, 37, D:11) a +0 whip (12, 34, D:11) a +0 spear (13, 34, D:11) a +0 halberd (24, 25, D:11) a +0 chain mail (24, 31, D:11) a +0 plate armour (25, -13, D:11) a +0 war axe (25, 30, D:11) a parchment of Olgreb's Toxic Radiance (30, 31, D:11) a +0 spear (31, 24, D:11) a +0 barding (31, 30, D:11) a parchment of Petrify (39, -9, D:11) a +0 flail a +0 chain mail (39, -3, D:11) a +3 devious dagger a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 robe (39, -2, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon [Shop] Cheibriados's Comfort Zone the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (609 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. [Shop] Ippis's Antique Armour Emporium the +0 plate armour "Mioke" {Death, -Tele rN+ Str+3 Slay+2} (808 gold) -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +2 chain mail of poison resistance (400 gold) a +2 chain mail of death (430 gold) a +3 chain mail of death (530 gold) a +3 scale mail of willpower (520 gold) a +1 pair of gloves of strength (330 gold) the +2 chain mail "Laergh Exzu" {^Drain rElec Str+2 Int+3} (698 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 troll leather armour (300 gold) a +3 ring mail of fire resistance (520 gold) a +2 cloak of poison resistance (370 gold) (0, 0, D:12) a +0 ring mail (0, 1, D:12) 2 large rocks (1, 34, D:12) a +0 shortbow (1, 35, D:12) a parchment of Poisonous Vapours (2, 3, D:12) a +0 dire flail a +0 giant spiked club (7, 1, D:12) a +0 orcbow a +0 shortbow (7, 2, D:12) a +0 orcbow (8, 1, D:12) a +0 shortbow a +0 orcbow (9, 3, D:12) a +0 shortbow (26, 23, D:12) a +0 flail (32, 9, D:12) a +0 flail (39, 17, D:12) a +0 flail (45, -5, D:12) 4 boomerangs (46, 51, D:12) 2 boomerangs (48, 44, D:12) a +0 robe (50, 45, D:12) a +0 ring mail Level 13 of the Dungeon [Shop] Wallak's Armour Boutique a +0 ring mail of willpower (176 gold) a +2 leather armour of fire resistance (304 gold) a +4 chain mail of cold resistance (528 gold) a +3 leather armour of willpower (384 gold) a +2 scale mail of cold resistance (336 gold) the +0 plate armour "Yteblaas" {+Inv rElec Regen+ Str-3} (523 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). It cannot be enchanted further. a +0 pair of gloves of parrying (184 gold) (0, 0, D:13) a +0 shortbow (0, 1, D:13) a +0 shortbow (0, 2, D:13) a +0 shortbow a +0 orcbow a +0 shortbow (0, 3, D:13) a +0 shortbow (11, 32, D:13) a +0 shortbow (11, 33, D:13) a +0 shortbow (13, 31, D:13) a +0 orcbow (13, 42, D:13) 6 poisoned darts (15, 32, D:13) a +0 orcbow (19, 6, D:13) a +0 leather armour (22, 34, D:13) a +0 robe a +0 dagger (24, 33, D:13) a +0 robe a +0 dagger (27, 33, D:13) a +0 club a +0 robe a +0 dagger (33, 39, D:13) the +8 trident of Etucki Bit {distort, *Noise rCorr Str+5} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. (38, 6, D:13) a +2 helmet a +0 cloak (50, 9, D:13) a +0 leather armour (57, 8, D:13) 3 large rocks (58, 33, D:13) a +1 flail of holy wrath Level 14 of the Dungeon (7, 10, D:14) a +0 ring mail (9, 8, D:14) a wellspring talisman (9, 12, D:14) a +0 plate armour (13, 7, D:14) 4 large rocks (15, 11, D:14) 5 large rocks (16, 10, D:14) a +0 shortbow a +0 orcbow (17, 11, D:14) a +0 long sword a +0 ring mail (24, 8, D:14) a +0 robe a +0 hand axe (29, 8, D:14) a +0 leather armour a +0 partisan a +0 arbalest (29, 9, D:14) a +0 leather armour a +0 hand axe (29, 11, D:14) a +0 leather armour a +0 hand axe (36, -18, D:14) a +1 buckler of positive energy a +0 war axe a +0 leather armour (37, -14, D:14) a dragon-coil talisman (41, -10, D:14) a +0 ring mail (48, 5, D:14) a +0 robe (48, 18, D:14) a +0 morningstar (55, 10, D:14) a +0 robe a +0 whip (58, 12, D:14) a +0 orcbow (58, 14, D:14) a +4 flail a +0 ring mail Level 15 of the Dungeon (4, 9, D:15) a +0 arbalest (5, -2, D:15) a staff of earth a +0 robe an amulet of faith (6, 12, D:15) a +0 shortbow (10, -8, D:15) a +0 arbalest a +0 arbalest (10, -7, D:15) a +0 arbalest (12, -9, D:15) a +0 arbalest (16, -15, D:15) a +0 sling (16, 6, D:15) a +0 orcbow (17, 7, D:15) a +0 orcbow (18, 5, D:15) a +0 shortbow (19, 6, D:15) a +0 shortbow (20, -17, D:15) a +0 shortbow (21, -21, D:15) a +2 war axe of sundering a +0 leather armour a +0 buckler (21, -20, D:15) a +0 shortbow a +0 orcbow (21, -19, D:15) a +0 shortbow (32, 1, D:15) a +1 heavy partisan a +0 ring mail a +1 kite shield of protection (35, 6, D:15) a +0 short sword a +0 robe (38, -3, D:15) a +0 quarterstaff (43, -16, D:15) the +9 sling "Ocekkoll" {heavy, rPois Int+5} rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 cloak of poison resistance a scarf of harm an amulet of dissipation an amulet of wildshape a +6 ring of intelligence a ring of flight a ring of protection from cold a +6 ring of intelligence an amulet of guardian spirit 2 throwing nets {!f} a +0 helmet an amulet of the acrobat a +0 leather armour a +1 shortbow of draining (45, -22, D:15) a +0 scale mail (45, 17, D:15) a +0 giant club (45, 20, D:15) a +0 giant club (45, 21, D:15) a +0 whip a +0 robe (45, 22, D:15) a +1 dire flail of holy wrath a +0 dire flail (45, 36, D:15) a +0 ring mail (46, 18, D:15) a +0 dire flail a +0 giant spiked club (46, 19, D:15) a +0 dire flail a +0 giant club (46, 36, D:15) the granite talisman of the Desert {Str+3 Dex+4} [granite talisman] Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (47, -4, D:15) an amulet of guardian spirit (50, 29, D:15) a tengu corpse (skeletalised by now) (50, 30, D:15) a catoblepas corpse (skeletalised by now) (50, 31, D:15) an ugly thing corpse (skeletalised by now) (50, 32, D:15) an ugly thing corpse (skeletalised by now) (51, 1, D:15) a +0 war axe a +0 leather armour (51, 29, D:15) a centaur corpse (skeletalised by now) (51, 30, D:15) a centaur corpse (skeletalised by now) (51, 31, D:15) an elf corpse (skeletalised by now) (51, 32, D:15) an ugly thing corpse (skeletalised by now) (52, 1, D:15) a +0 war axe a +0 leather armour (52, 29, D:15) an ugly thing corpse (skeletalised by now) (52, 30, D:15) a manticore corpse (skeletalised by now) (52, 31, D:15) an ogre corpse (skeletalised by now) (52, 32, D:15) an ugly thing corpse (skeletalised by now) (53, 30, D:15) a centaur corpse (skeletalised by now) (53, 31, D:15) a manticore corpse (skeletalised by now) (53, 32, D:15) a manticore corpse (skeletalised by now) (54, 1, D:15) a +0 war axe a +0 leather armour (57, 12, D:15) a +6 ring of intelligence the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 short sword (1, 0, Orc:1) a +0 club (3, -1, Orc:1) a +2 dagger of draining a +0 robe (3, 0, Orc:1) a +0 scale mail a +0 flail (4, 0, Orc:1) a +0 plate armour a +0 flail a +0 arbalest (5, 2, Orc:1) a +0 war axe (6, -2, Orc:1) a +0 short sword (7, 3, Orc:1) a +0 robe a +0 dagger (13, 7, Orc:1) a +0 leather armour a +0 giant spiked club a +0 dagger (14, 5, Orc:1) a +0 club (14, 6, Orc:1) a +0 plate armour 3 boomerangs a +0 mace (15, 4, Orc:1) a +0 plate armour a boomerang a +0 long sword (16, -18, Orc:1) a +0 flail a boomerang a +0 flail (17, 6, Orc:1) a +0 dagger a +0 club a +0 flail a +0 club (18, -18, Orc:1) a +0 dagger a +0 scale mail (19, -21, Orc:1) a +0 club a +0 leather armour (22, -16, Orc:1) a +0 flail a +0 leather armour a +0 dagger a +0 robe (23, -16, Orc:1) a +0 dagger a +0 robe (24, -17, Orc:1) a +0 trident (25, 23, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Maompot's Weapon Shop a +6 dagger of electrocution (666 gold) 3 boomerangs (108 gold) a +0 scimitar (108 gold) a +0 short sword (54 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1027 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +0 dire flail (90 gold) a +3 mace of concussion (360 gold) a +0 orcbow (72 gold) [Shop] Ophimuudu's Distillery a potion of enlightenment (65 gold) a potion of might (52 gold) 2 potions of moonshine (26 gold) [Shop] Vixocoroc's Assorted Antiques a phantom mirror (1160 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) +0 pearl dragon scales (2900 gold) a +0 club (14 gold) [Shop] Ebbonav's Distillery a potion of invisibility (132 gold) a potion of moonshine (16 gold) a potion of invisibility (132 gold) a potion of invisibility (132 gold) a potion of brilliance (66 gold) (0, 0, Orc:2) a +0 orcbow (8, 14, Orc:2) a +0 giant club (9, -13, Orc:2) 7 gold pieces 3 stones (10, -21, Orc:2) a +0 hand axe a +0 leather armour (11, -20, Orc:2) a +0 dagger a +0 robe (12, -19, Orc:2) a +0 flail a boomerang a +0 leather armour a +0 glaive a +0 plate armour (12, -17, Orc:2) a +0 dagger (22, -9, Orc:2) a +0 giant club (22, -8, Orc:2) a +1 vampiric spear a +0 robe (22, -7, Orc:2) a +0 dagger a +0 giant club (22, -5, Orc:2) a +0 giant club (23, -13, Orc:2) a +0 scale mail a +0 mace (23, -7, Orc:2) a +0 giant club a +0 giant club (23, -6, Orc:2) a +0 giant spiked club (24, -10, Orc:2) a +0 giant spiked club (24, -9, Orc:2) a +0 giant spiked club (24, -8, Orc:2) a +0 plate armour a +0 dire flail a +0 dire flail a +0 dire flail (24, -7, Orc:2) a +0 giant club a +0 giant club (24, -6, Orc:2) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (24, -5, Orc:2) a +0 giant club (24, -4, Orc:2) a +0 giant spiked club (25, -9, Orc:2) a +0 plate armour a +0 war axe a +0 giant club a +0 giant club (25, -8, Orc:2) a +0 dire flail a +0 giant club a +0 giant club (25, -7, Orc:2) 3 large rocks (25, -6, Orc:2) a +0 club (25, -5, Orc:2) a +0 robe a +0 whip (26, -7, Orc:2) a +0 giant club (26, -6, Orc:2) a +0 great mace a +0 giant club a +0 giant club (26, -5, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (27, -10, Orc:2) a +0 giant spiked club (27, -8, Orc:2) a +0 ring mail a +0 club (27, -5, Orc:2) a +0 giant club 2 large rocks (28, -8, Orc:2) a +0 robe a +0 dagger (33, -46, Orc:2) a +0 hand axe (33, -45, Orc:2) a +0 dagger a +0 robe a +0 club a +0 flail (34, -45, Orc:2) a +0 short sword a +0 plate armour (36, -34, Orc:2) a +0 dagger (37, -32, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 flail (39, -32, Orc:2) a +0 flail a +0 chain mail (40, -33, Orc:2) a +4 dagger of freezing a +0 morningstar a +0 leather armour (44, 1, Orc:2) a +0 orcbow a +0 flail a +0 chain mail a +0 dagger a +0 robe (45, 1, Orc:2) a +0 club a +0 leather armour a +0 club a +0 whip (45, 3, Orc:2) a +0 hand axe 3 boomerangs a +0 plate armour (46, 1, Orc:2) a +0 giant club (46, 2, Orc:2) a +0 mace a +0 leather armour a +0 scimitar a +0 plate armour (48, 7, Orc:2) a +0 dire flail a +0 chain mail (51, -38, Orc:2) a +0 hand axe a +0 scale mail (52, -37, Orc:2) a +0 dagger a +0 leather armour (53, -37, Orc:2) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (55, -39, Orc:2) a +0 whip (58, -39, Orc:2) a stone (58, -35, Orc:2) a +1 dagger of chaos (61, -35, Orc:2) 5 gold pieces 3 stones Level 1 of the Elven Halls [Shop] Coha's Book Emporium a parchment of Dimensional Bullseye (286 gold) a parchment of Malign Gateway (721 gold) a parchment of Gell's Gavotte (550 gold) a parchment of Airstrike (286 gold) a manual of Maces & Flails (1760 gold) a parchment of Silence (404 gold) a parchment of Conjure Ball Lightning (550 gold) a parchment of Starburst (550 gold) a parchment of Borgnjor's Vile Clutch (404 gold) a parchment of Manifold Assault (721 gold) a parchment of Anguish (286 gold) a parchment of Plasma Beam (550 gold) a parchment of Flame Wave (286 gold) a parchment of Stone Arrow (193 gold) [Shop] Lejam's Jewellery Shop a ring of positive energy (360 gold) a +6 ring of strength (648 gold) a ring of flight (315 gold) a ring of see invisible (270 gold) a spider talisman (225 gold) the granite talisman of Demons {rCorr Dex+5} (2151 gold) [granite talisman] rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). a +4 ring of slaying (648 gold) an amulet of regeneration (unknown) (540 gold) a ring of flight (315 gold) a +6 ring of dexterity (648 gold) the blade talisman of the Silversmith {Rampage +Inv rF+ Str+4} (2440 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rF+: It protects you from fire. Str+4: It affects your strength (+4). [Shop] Xead's Jewellery Shop a ring of poison resistance (320 gold) a ring of positive energy (320 gold) an amulet of the acrobat (480 gold) a +5 ring of evasion (576 gold) a ring of willpower (400 gold) a +6 ring of strength (576 gold) a ring of see invisible (240 gold) a +6 ring of strength (576 gold) (0, 0, Elf:1) a parchment of Passage of Golubria (1, -7, Elf:1) a +0 robe a +0 dagger (1, -2, Elf:1) a +0 robe a +0 scimitar (2, -7, Elf:1) a +3 shortbow a +0 robe a +0 long sword (3, -7, Elf:1) a +1 antimagic short sword a +0 leather armour a +0 shortbow (3, 1, Elf:1) a +0 robe a +0 long sword (4, 20, Elf:1) a +0 short sword a +0 robe (5, 23, Elf:1) a +0 rapier of venom a +0 robe (9, 13, Elf:1) a +0 ring mail (9, 19, Elf:1) a +1 long sword of venom a +0 robe (12, 30, Elf:1) a +0 rapier a +0 robe (19, -5, Elf:1) a scroll of noise (19, 39, Elf:1) a +0 dagger a +0 leather armour (24, 3, Elf:1) a +0 long sword a +0 robe (24, 5, Elf:1) a +1 short sword of freezing a +0 shortbow a +0 leather armour (26, 4, Elf:1) a +0 long sword a +0 robe (28, -1, Elf:1) a +0 mace (28, 31, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (28, 32, Elf:1) a +4 scimitar a +0 robe (29, 31, Elf:1) a +0 dagger a +0 robe (29, 32, Elf:1) a +0 heavy long sword a +0 robe (30, 34, Elf:1) a +0 dagger a +0 robe (43, 22, Elf:1) a +0 long sword a +0 robe (44, 17, Elf:1) a +2 short sword of venom a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a parchment of Arcjolt (4, -24, Elf:2) a +0 dagger a +0 robe (10, -15, Elf:2) a +0 battleaxe (11, -7, Elf:2) a +0 ring mail (14, 12, Elf:2) a +0 short sword a +0 robe (16, -13, Elf:2) a +0 dagger a +0 robe (17, -32, Elf:2) a +0 long sword a +0 robe (18, -8, Elf:2) a parchment of Brom's Barrelling Boulder (19, -36, Elf:2) a +0 dagger a +0 robe (20, -35, Elf:2) a +0 short sword a +0 robe a +0 buckler (20, -27, Elf:2) a +0 rapier a +0 robe (21, -36, Elf:2) a +0 short sword a +0 robe a +0 long sword a +0 robe (22, -25, Elf:2) a +0 dagger a +0 robe (28, 9, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (31, -38, Elf:2) a +1 rapier of flaming a +0 robe (42, 2, Elf:2) a +0 troll leather armour (42, 6, Elf:2) a +3 athame of freezing a +0 robe a +0 long sword a +0 robe (43, -24, Elf:2) a +0 rapier a +0 scale mail (46, -11, Elf:2) a scroll of noise (47, -9, Elf:2) a +0 robe a +0 rapier (47, -7, Elf:2) a +0 robe a +0 long sword (50, -40, Elf:2) a +0 rapier a +0 robe (51, -4, Elf:2) a +0 long sword of flaming a +0 robe (53, -39, Elf:2) a +0 shortbow a +0 scimitar a +0 robe (55, -28, Elf:2) a +0 short sword a +0 leather armour (56, -26, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (59, -22, Elf:2) a blade talisman (60, 3, Elf:2) a +0 dire flail (65, 1, Elf:2) a +0 short sword a +0 robe Level 3 of the Elven Halls (11, -8, Elf:3) a +0 eveningstar of pain a +0 chain mail a +2 tower shield (13, -20, Elf:3) 3 atropa-tipped darts (17, -36, Elf:3) a +0 chain mail (17, -35, Elf:3) a ring of resist corrosion (17, -25, Elf:3) a +1 ring mail of willpower a +0 rapier a +0 rapier a +0 rapier a +0 leather armour a +4 scimitar of freezing a +0 scale mail a ring of willpower a +3 falchion of flaming a +0 robe (17, -23, Elf:3) a +4 falchion of freezing a +0 leather armour (18, -36, Elf:3) a staff of earth (18, -15, Elf:3) a +2 heavy long sword a +0 robe (18, -6, Elf:3) a +0 leather armour (18, 2, Elf:3) a +0 mace (19, -35, Elf:3) a +3 scimitar of electrocution (19, -34, Elf:3) a +0 heavy partisan (20, -36, Elf:3) a staff of fire (20, -12, Elf:3) a +1 dagger of freezing a +0 robe (21, -35, Elf:3) a +0 leather armour (21, -11, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (22, -37, Elf:3) a +1 leather armour of willpower (22, -34, Elf:3) a +1 scale mail of command (23, -37, Elf:3) +2 golden dragon scales a +0 longbow 3 silver javelins a ring of poison resistance a +4 plate armour of poison resistance (23, -35, Elf:3) a staff of alchemy (23, -12, Elf:3) a +1 long sword of protection a +0 robe (24, -37, Elf:3) a +0 leather armour (24, -34, Elf:3) a staff of necromancy (25, -37, Elf:3) a +2 mace of holy wrath (25, -36, Elf:3) the +0 dagger of the Glimmering Asp {freeze, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (25, -35, Elf:3) a +3 leather armour of fire resistance (25, -28, Elf:3) a +3 falchion a +0 robe (25, -11, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (26, 2, Elf:3) 4 large rocks (28, -29, Elf:3) a +4 scimitar of flaming a +0 robe (28, -28, Elf:3) a +3 falchion a +0 robe (28, -27, Elf:3) a +0 short sword of distortion a +0 leather armour (29, -33, Elf:3) a +2 falchion a +0 robe (29, -31, Elf:3) a +2 athame of flaming a +2 robe of fire resistance a +2 falchion of flaming a +0 robe (29, -29, Elf:3) a +4 scimitar a +0 leather armour a +1 athame of freezing a +0 leather armour a +2 rapier a +0 robe (29, -28, Elf:3) a +2 scimitar a +0 long sword a +0 robe a +0 robe (32, -37, Elf:3) a parchment of Death's Door (32, -29, Elf:3) a +0 rapier of draining a +0 robe (33, -43, Elf:3) a +0 long sword a +0 robe (33, -36, Elf:3) a +0 long sword (33, -30, Elf:3) a +3 scale mail of willpower a +0 quick blade a +0 quick blade (34, -48, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (34, -37, Elf:3) a +4 rapier of holy wrath (34, -35, Elf:3) a +0 leather armour (35, -48, Elf:3) a +0 dagger a +0 robe (35, -34, Elf:3) a +0 robe (36, -46, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (36, -37, Elf:3) a +2 scale mail of positive energy (36, -6, Elf:3) a +0 rapier a +0 robe (38, -44, Elf:3) a +0 chain mail (38, -35, Elf:3) a +1 heavy hand axe (38, -29, Elf:3) a +0 scimitar a +0 ring mail (39, -36, Elf:3) the ring of Tatt {Fly rPois Dex+2} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). a ring of resist corrosion a +4 ring of slaying a +4 ring of slaying a ring of wizardry the ring "Agho" {rC- Str+8 Dex+2} [ring of strength] rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). the ring of Voenwea {+Blink rC- rCorr Str+4 Slay+4} [ring of slaying] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Ygozusum {rC+ Str+3} [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). (39, -34, Elf:3) a staff of alchemy (39, -29, Elf:3) the +7 spear "Gecusaol" {holy, *Corrode rC++} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. It cannot be enchanted further. a +4 orcbow of draining a +0 leather armour a +0 longbow a +2 chain mail of fire resistance (47, 0, Elf:3) a +0 vampiric long sword a +0 robe (51, -9, Elf:3) a +0 dire flail (52, -46, Elf:3) a +2 heavy mace (55, -49, Elf:3) a +0 rapier a +0 ring mail (59, -25, Elf:3) a +0 rapier a +0 leather armour Level 1 of the Lair of Beasts [Shop] Faetuun's Antique Weapon Shop a +2 spear of flaming (382 gold) the +0 morningstar of Upijut {antimagic, Int+3} (688 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 heavy trident (402 gold) the +10 dark maul {heavy} (1650 gold) It cannot be enchanted further. a +3 longbow of flaming (809 gold) a +1 heavy shortbow (272 gold) the +6 mace "Boqac" {concuss, Int+3} (1018 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 partisan of flaming (321 gold) a +3 heavy morningstar (611 gold) (0, 0, Lair:1) a +0 chain mail (22, -20, Lair:1) a book of Battle (36, -2, Lair:1) a +0 short sword (46, 1, Lair:1) a +3 trident (49, 15, Lair:1) a +1 ring mail of poison resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (1, 0, Lair:2) a +0 spear a +0 spear (7, 16, Lair:2) a +5 great sword 4 javelins a +2 ring mail of fire resistance (8, 7, Lair:2) a +0 great sword (15, 18, Lair:2) a +0 arbalest (26, 22, Lair:2) a +0 falchion (28, 28, Lair:2) a +0 rapier (38, 31, Lair:2) a +0 mace (53, -5, Lair:2) a +0 robe (60, -4, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (7, -3, Lair:3) a +0 robe (21, -17, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (32, 20, Lair:4) a staff of air (35, 5, Lair:4) 6 javelins (40, 39, Lair:4) the +0 plate armour of Untruth {*Silence rN++ Slay+4} *Silence: It may silence you when you take damage. rN++: It greatly protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 poisoned darts (2, 34, Lair:5) a +0 shortbow (9, 34, Lair:5) a +0 plate armour (12, -1, Lair:5) a +0 athame a +0 robe (13, 0, Lair:5) a +0 dagger a +0 robe (21, 4, Lair:5) a +0 dagger a +0 robe (25, -1, Lair:5) a sanguine talisman (26, 0, Lair:5) a +5 shortbow of electrocution (26, 1, Lair:5) a +0 ring mail (28, 0, Lair:5) a +0 broad axe (29, 40, Lair:5) a +0 rapier (37, 0, Lair:5) a +0 athame a +0 robe (37, 45, Lair:5) a +1 trident of protection (41, 27, Lair:5) a +1 long sword of holy wrath (43, -3, Lair:5) a +0 long sword (53, 28, Lair:5) a +0 dagger (55, 0, Lair:5) a +1 quick blade of pain (62, 29, Lair:5) a +2 spear of venom Level 1 of the Shoals (1, 4, Shoals:1) a +4 rapier of venom a +0 robe (1, 23, Shoals:1) 5 large rocks (7, -4, Shoals:1) a +2 sling of electrocution a +0 spear (8, -4, Shoals:1) a +0 spear a +0 sling (8, -3, Shoals:1) a +0 club a +0 sling (8, 15, Shoals:1) a +0 trident (15, 22, Shoals:1) a +0 ring mail (21, 22, Shoals:1) a +5 trident of venom a +0 leather armour (22, -5, Shoals:1) a +2 trident of protection a +0 robe (29, -5, Shoals:1) a +0 spear (31, 2, Shoals:1) a ring of protection from cold (32, 4, Shoals:1) a +2 shortbow of draining (36, -5, Shoals:1) a +0 trident (36, 19, Shoals:1) a +0 trident (37, 30, Shoals:1) a +0 trident (38, -14, Shoals:1) 3 poisoned darts (41, -15, Shoals:1) a +0 whip (47, 18, Shoals:1) a +0 war axe (49, 13, Shoals:1) a parchment of Flame Wave Level 2 of the Shoals (4, -6, Shoals:2) a +0 morningstar (7, -21, Shoals:2) an amulet of dissipation (9, -24, Shoals:2) a +0 pair of gloves (10, -17, Shoals:2) a +0 spear (20, -13, Shoals:2) a +0 trident (22, -25, Shoals:2) a +0 chain mail (25, 0, Shoals:2) a +0 trident of venom (55, -21, Shoals:2) 11 large rocks Level 3 of the Shoals (0, 0, Shoals:3) a +1 trident of freezing a +0 robe (1, -2, Shoals:3) a +0 trident a +0 sling a +0 spear (1, 0, Shoals:3) a +0 trident (2, -18, Shoals:3) 4 large rocks (3, -7, Shoals:3) a +2 heavy trident (3, -2, Shoals:3) a +0 sling a +0 spear (3, -1, Shoals:3) a +0 longbow a +0 club (5, 0, Shoals:3) a +0 sling a +0 quarterstaff (11, -16, Shoals:3) a ring of positive energy (16, -36, Shoals:3) a +0 trident (16, -21, Shoals:3) the +4 dire flail "Dauv" {flame, ^Contam Int+4 Dex+4} ^Contam: It causes magical contamination when unequipped. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (18, -38, Shoals:3) a +0 sling a +0 club (25, -39, Shoals:3) a +1 spear of freezing a +0 sling (25, -37, Shoals:3) a +0 spear (40, -12, Shoals:3) 2 boomerangs a +0 trident Level 4 of the Shoals [Shop] Raelaj's Mass Market a +0 plate armour (324 gold) a +0 heavy broad axe (327 gold) a +2 heavy bardiche (702 gold) a granite talisman (540 gold) a book of the Fortress (779 gold) a granite talisman (540 gold) 4 large rocks (108 gold) a +0 plate armour (324 gold) a +2 tower shield (360 gold) [Shop] Liecumep's Vocational Training a manual of Invocations (1680 gold) a manual of Evocations (1680 gold) (0, 0, Shoals:4) a +0 trident a +0 trident (1, -22, Shoals:4) a +0 trident (15, -20, Shoals:4) a +1 crystal plate armour a +0 trident 2 boomerangs a +0 trident of venom a +0 leather armour a +0 devious rapier a +0 robe (20, -42, Shoals:4) a +2 antimagic shortbow (21, -34, Shoals:4) a +0 robe (22, -13, Shoals:4) an orb of guile (23, -15, Shoals:4) a +0 rapier a +0 robe (24, -15, Shoals:4) a +0 battleaxe of freezing a +2 rapier of speed a +0 robe (24, -14, Shoals:4) a +0 demon trident of freezing a +0 robe (26, -14, Shoals:4) a +1 trident of protection 2 boomerangs a +0 trident of freezing a +0 robe (27, -12, Shoals:4) a +0 spear a javelin a +0 leather armour (27, -11, Shoals:4) a +2 demon trident of freezing a +0 robe a +0 spear of freezing 2 javelins a +0 leather armour (33, -24, Shoals:4) a +0 leather armour of willpower (34, -38, Shoals:4) a +0 spear (35, -35, Shoals:4) a +0 halberd (36, -36, Shoals:4) a +0 spear a boomerang (37, -36, Shoals:4) a +1 heavy spear (38, -35, Shoals:4) a +0 trident of entangling a +0 leather armour (39, -23, Shoals:4) the blade talisman "Elery" {Str+2 Stlth+} [blade talisman] Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (47, -27, Shoals:4) 5 curare-tipped darts (54, -34, Shoals:4) a +2 trident of protection a +0 leather armour Level 1 of the Snake Pit [Shop] Wyadutwio's Serpentskin Sales a medusa talisman (162 gold) 3 curare-tipped darts (46 gold) 4 curare-tipped darts (62 gold) a scroll of poison (52 gold) the medusa talisman of Uskayaw's Benevolence {Stlth+} (380 gold) [medusa talisman] Stlth+: It makes you more stealthy. 4 poisoned darts (31 gold) 6 curare-tipped darts (93 gold) [Shop] Viluab's Weapon Shoppe the +5 orcbow of Pamug Moa {drain, Will- Int+8 Dex+3} (929 gold) Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +4 scimitar of holy wrath (524 gold) 5 silver javelins (720 gold) a +0 spear of freezing (118 gold) 6 boomerangs (192 gold) a +4 athame of protection (544 gold) a +2 trident of flaming (292 gold) a +2 spear of pain (312 gold) the +9 orcbow "Xios" {flame, rF- rC+ rN+} (1014 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 heavy dire flail (176 gold) 5 curare-tipped darts (96 gold) (0, 28, Snake:1) a +0 spear a +0 robe (1, 28, Snake:1) a +0 whip a +0 robe (1, 29, Snake:1) a +0 whip a +0 robe (1, 30, Snake:1) a +0 shortbow (4, -5, Snake:1) 6 poisoned darts (5, -1, Snake:1) a +0 glaive a +0 robe (5, 33, Snake:1) a +0 dire flail (9, -6, Snake:1) a +0 chain mail (14, -10, Snake:1) a +0 broad axe of holy wrath a +0 shortbow (28, 36, Snake:1) a +0 whip a +0 robe (34, 32, Snake:1) a +4 shortbow a +0 short sword a +0 longbow a +0 dire flail (34, 35, Snake:1) a +0 long sword (35, 29, Snake:1) a parchment of Flame Wave (37, 10, Snake:1) a +2 whip of electrocution (37, 11, Snake:1) a +0 robe a +0 hand axe (38, 9, Snake:1) a +0 robe a +0 glaive (38, 11, Snake:1) a +1 shortbow of flaming (38, 37, Snake:1) a parchment of Shock (39, 9, Snake:1) a +1 glaive of entangling (43, 4, Snake:1) a +2 robe a +0 lajatang (49, 28, Snake:1) the serpent talisman "Wuaxuig" {Rampage} [serpent talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. (50, 28, Snake:1) a +0 dire flail (54, -3, Snake:1) a dragon-coil talisman (59, -5, Snake:1) an orb of mesmerism (60, -13, Snake:1) a +0 halberd Level 2 of the Snake Pit (0, 0, Snake:2) a +0 kite shield (4, 10, Snake:2) a +0 scale mail (7, -8, Snake:2) a +0 dagger (8, -6, Snake:2) a +0 leather armour a +0 hand axe a +0 plate armour a +0 long sword (9, -6, Snake:2) a +0 club a +0 chain mail a +0 dire flail (9, -5, Snake:2) a +0 glaive a +0 chain mail 3 boomerangs a +0 mace a +0 chain mail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 short sword (10, -10, Snake:2) a +0 robe (10, -5, Snake:2) a +1 robe of fire resistance a +0 trident a +0 short sword (11, -6, Snake:2) a +0 plate armour a +0 war axe (11, 5, Snake:2) a +0 shortbow of flaming (11, 13, Snake:2) a +0 robe (12, -4, Snake:2) a +4 war axe of freezing a +0 chain mail (13, 3, Snake:2) a +0 battleaxe (13, 9, Snake:2) a +0 robe a +0 athame (13, 15, Snake:2) a spore talisman (14, -4, Snake:2) a +0 robe (15, 1, Snake:2) a +0 hand axe (17, -1, Snake:2) a +0 halberd (17, 2, Snake:2) a +0 dire flail (18, 2, Snake:2) a +0 robe a +0 trident (19, -2, Snake:2) a +0 robe (19, 11, Snake:2) a +0 scale mail (29, 21, Snake:2) a +0 partisan (29, 22, Snake:2) a +0 quarterstaff a +0 robe (30, 23, Snake:2) a +0 halberd (35, 17, Snake:2) the -2 buckler of the Divine God {Fly Str+6} Fly: It grants you flight. Str+6: It affects your strength (+6). It cannot be enchanted further. (40, 14, Snake:2) a +0 arbalest a +0 morningstar (41, 13, Snake:2) a +4 war axe of distortion a +0 longbow a +1 barding of earth (41, 15, Snake:2) a +0 shortbow a +0 scimitar a +0 robe (42, 6, Snake:2) a +0 war axe a +0 robe (42, 16, Snake:2) a +0 arbalest a +0 war axe (43, 21, Snake:2) a ring of positive energy (45, -4, Snake:2) a +0 long sword (49, 17, Snake:2) an amulet of guardian spirit (56, 6, Snake:2) a +0 short sword a +0 robe (65, -12, Snake:2) a +0 shortbow of flaming (65, -11, Snake:2) the +3 hat of Dan Kuthra {Rampage Int+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 glaive of venom a +0 robe a +0 whip a +1 battleaxe of freezing a +0 plate armour Level 3 of the Snake Pit [Shop] Yrhiunif's Book Boutique a parchment of Forge Phalanx Beetle (525 gold) a parchment of Launch Clockwork Bee (184 gold) a parchment of Airstrike (273 gold) a parchment of Irradiate (386 gold) a parchment of Fortress Blast (525 gold) a parchment of Volatile Blastmotes (184 gold) a parchment of Shock (84 gold) a parchment of Cause Fear (273 gold) a parchment of Borgnjor's Revivification (877 gold) a parchment of Alistair's Intoxication (386 gold) a parchment of Magnavolt (688 gold) a parchment of Awaken Armour (273 gold) a parchment of Dispel Undead (273 gold) a parchment of Passage of Golubria (273 gold) a parchment of Eringya's Surprising Crocodile (273 gold) [Shop] Heguq's Antique Armour Boutique an orb of energy (231 gold) a +2 chain mail of cold resistance (483 gold) the +6 chain mail of Viucuacu {rF+ rN+} (1138 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 ring mail (84 gold) a +0 robe (18 gold) a +1 pair of boots of flying (346 gold) a +2 cloak of willpower (451 gold) a +1 scale mail of fire resistance (336 gold) [Shop] Wiggau Bexko's Antique Weapon Emporium a +2 dagger of venom (417 gold) a +0 battleaxe (290 gold) a +0 arbalest (217 gold) a +0 quarterstaff (145 gold) a +0 mace of holy wrath (214 gold) a +0 great mace (290 gold) a +0 glaive (290 gold) a +1 flail of holy wrath (385 gold) a +0 glaive (290 gold) a +0 morningstar (174 gold) [Shop] Wasom's Assorted Antiques a +0 orcbow (124 gold) a scroll of fog (124 gold) a scroll of enchant weapon (232 gold) a +3 chain mail (713 gold) a tin of tremorstones (2/2) (1240 gold) 2 potions of enlightenment (310 gold) a scroll of revelation (232 gold) a tin of tremorstones (2/2) (1240 gold) a potion of curing (93 gold) a +0 long sword (108 gold) a +0 morningstar (186 gold) [Shop] Cuzoo's Book Emporium a parchment of Passwall (149 gold) a parchment of Summon Forest (312 gold) a parchment of Orb of Destruction (557 gold) a parchment of Iskenderun's Mystic Blast (221 gold) a parchment of Ignition (710 gold) a parchment of Kinetic Grapnel (68 gold) a parchment of Summon Horrible Things (710 gold) a parchment of Infestation (710 gold) a parchment of Arcjolt (312 gold) (3, 18, Snake:3) a +0 halberd a +0 robe (3, 20, Snake:3) a +0 flail a +0 robe (4, 18, Snake:3) a +0 dire flail (5, 0, Snake:3) a +0 whip (5, 31, Snake:3) a +0 arbalest a +0 mace (5, 38, Snake:3) a +0 chain mail (8, -1, Snake:3) a +2 mace of holy wrath a +0 ring mail (16, 18, Snake:3) a +3 dire flail a +0 robe (16, 19, Snake:3) a +0 shortbow of flaming a +0 club a +0 robe (17, 19, Snake:3) a +0 shortbow of flaming a +0 battleaxe a +0 robe (18, 18, Snake:3) a +0 hand axe (19, 19, Snake:3) a +0 shortbow a +0 short sword a +0 robe (24, -8, Snake:3) a +0 flail of draining a +0 robe (28, 17, Snake:3) a +0 spear (30, -5, Snake:3) a +0 plate armour (38, -9, Snake:3) 8 gold pieces (39, 13, Snake:3) a +0 glaive a +0 robe (42, 24, Snake:3) a +0 whip (43, 2, Snake:3) a +0 glaive a +0 partisan (43, 3, Snake:3) a +0 heavy shortbow a +0 robe a +0 short sword a +0 arbalest a +0 short sword a +0 robe a +0 halberd (43, 4, Snake:3) a +4 halberd a +0 scimitar a +0 robe a +0 spear a +0 trident (43, 5, Snake:3) a +0 robe a +0 quarterstaff (43, 21, Snake:3) a +0 robe a +0 long sword (43, 23, Snake:3) a +0 flail (45, 21, Snake:3) a +0 whip a +0 trident (51, 7, Snake:3) a scroll of noise (53, 3, Snake:3) a +0 robe a +0 glaive Level 4 of the Snake Pit [Shop] Akoinee's Magic Scroll Emporium a scroll of identify (39 gold) a parchment of Frozen Ramparts (158 gold) a scroll of identify (39 gold) a scroll of amnesia (79 gold) a scroll of identify (39 gold) (0, 0, Snake:4) a +0 shortbow a +0 flail a +0 robe (3, -1, Snake:4) a +0 flail a +0 robe a ring of poison resistance a +0 arbalest a +0 long sword (4, -4, Snake:4) a +0 partisan (4, -1, Snake:4) a +1 shortbow of flaming (4, 11, Snake:4) a +0 flail a +0 kite shield (5, -3, Snake:4) a +2 spectral quarterstaff a +0 spear a +0 robe a +0 robe a +0 spear (5, -2, Snake:4) a +0 whip a +0 robe a +0 trident (5, -1, Snake:4) a +0 trident (5, 0, Snake:4) a +0 trident (6, 0, Snake:4) a +0 halberd a +0 spear (7, -7, Snake:4) a +0 plate armour (9, -7, Snake:4) a parchment of Martyr's Knell (11, -5, Snake:4) a +0 flail a +0 robe (13, -1, Snake:4) a +0 arbalest a +0 halberd (13, 3, Snake:4) a +0 glaive a +0 robe (13, 7, Snake:4) a +0 spear (13, 12, Snake:4) a +0 halberd a +0 robe (14, 8, Snake:4) a +0 battleaxe a scroll of noise (14, 11, Snake:4) a +2 kite shield a +0 mace (15, 6, Snake:4) a +0 trident a +0 halberd (15, 7, Snake:4) a +0 trident (21, -5, Snake:4) a +0 whip (22, -4, Snake:4) a +0 war axe (22, 15, Snake:4) a +0 spear (23, 4, Snake:4) a +0 halberd of pain (24, 13, Snake:4) a +0 halberd a +0 robe (25, 5, Snake:4) a +0 hand axe (25, 7, Snake:4) a +0 vampiric spear (25, 14, Snake:4) a +0 battleaxe a +0 robe (26, 0, Snake:4) a +0 glaive (26, 7, Snake:4) a +0 flail (27, -6, Snake:4) a +0 short sword a +0 robe (27, -2, Snake:4) a +0 war axe a +0 robe (30, -18, Snake:4) a +0 partisan (30, -17, Snake:4) a +0 long sword a +0 tower shield a +0 battleaxe a +0 robe (30, 11, Snake:4) a +0 short sword (31, -18, Snake:4) a +1 dire flail of holy wrath a +0 flail a +0 trident a +0 whip a +0 dire flail a +1 halberd a +0 quarterstaff a +0 robe a +0 shortbow a +0 war axe a +0 shortbow a +3 mace of draining a +0 halberd (32, -18, Snake:4) a +0 halberd a +0 mace (33, -18, Snake:4) a +0 battleaxe (34, -16, Snake:4) a +0 long sword (34, 26, Snake:4) a +0 hand axe a +0 robe (35, 26, Snake:4) a +2 spear of venom (39, 27, Snake:4) a +0 shortbow of flaming (40, 27, Snake:4) a +0 shortbow of flaming (41, -22, Snake:4) a +0 short sword (41, 27, Snake:4) a +0 halberd (42, -11, Snake:4) a +4 trident (42, 30, Snake:4) a +0 mace (43, 27, Snake:4) a +0 short sword (46, -16, Snake:4) a +0 ring mail (55, -2, Snake:4) a +0 robe (58, 8, Snake:4) a +0 trident (59, 10, Snake:4) a +0 shortbow a +0 dire flail a +0 partisan Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a +2 scimitar of protection (1, -1, Slime:5) a +0 flail (1, 0, Slime:5) a +0 hand axe (2, -1, Slime:5) a +0 mace (3, -1, Slime:5) a +0 battleaxe of pain (3, 0, Slime:5) a staff of alchemy (3, 1, Slime:5) a staff of alchemy (3, 2, Slime:5) a +0 glaive (4, -1, Slime:5) a +1 trident of protection (4, 1, Slime:5) a parchment of Haunt (5, -1, Slime:5) a +4 glaive of venom (5, 0, Slime:5) a staff of fire (5, 1, Slime:5) a staff of alchemy (6, 1, Slime:5) a +0 dire flail (8, -7, Slime:5) a +0 halberd (19, 10, Slime:5) a parchment of Martyr's Knell (21, 9, Slime:5) a +0 chain mail (21, 10, Slime:5) a +0 pair of boots (21, 11, Slime:5) a +0 rapier (22, -9, Slime:5) a +0 plate armour (22, 10, Slime:5) a +0 short sword (23, -11, Slime:5) a parchment of Sphinx Sisters (23, -10, Slime:5) a +6 ring of intelligence (23, -9, Slime:5) a staff of conjuration (23, -8, Slime:5) a +0 club (23, 11, Slime:5) the +5 falchion of Famine {drain, Dex+8} Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (24, -12, Slime:5) a parchment of Manifold Assault (24, -11, Slime:5) a scarf of repulsion (24, -10, Slime:5) a parchment of Death Channel (24, 9, Slime:5) a +5 giant spiked club (24, 11, Slime:5) a +2 ring mail of cold resistance (24, 12, Slime:5) a +0 quarterstaff (25, -11, Slime:5) the +5 athame of Nylyopiv {venom, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (25, -9, Slime:5) a staff of necromancy (25, -7, Slime:5) a +0 plate armour (25, 8, Slime:5) a parchment of Summon Seismosaurus Egg (25, 9, Slime:5) a blade talisman (25, 10, Slime:5) the +9 mace "Naexeicsi" {flame, Bane rF+ rN+ Int+3} Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (25, 11, Slime:5) a ring of protection from cold (25, 13, Slime:5) a +0 leather armour (26, -10, Slime:5) a +0 halberd (26, -7, Slime:5) a +0 short sword of venom (26, 7, Slime:5) a +0 orcbow (26, 9, Slime:5) a +2 leather armour of cold resistance (26, 11, Slime:5) a +0 ring mail (26, 12, Slime:5) a scroll of noise (28, -3, Slime:5) a tin of tremorstones (2/2) Level 1 of the Vaults [Shop] Foatrim's Armour Shop a +2 robe (232 gold) a +2 robe of willpower (322 gold) a +1 chain mail of archery (270 gold) the +1 robe of Reudur {rF+ rC- Int+5} (421 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +1 leather armour of fire resistance (252 gold) the +2 robe of the Endless Expanse {Will+} (423 gold) Will+: It increases your willpower. It cannot be enchanted further. a +2 pair of boots of flying (387 gold) a +3 ring mail of poison resistance (414 gold) (0, 0, Vaults:1) 3 boomerangs (8, -32, Vaults:1) a +0 scale mail (10, -47, Vaults:1) a +0 ring mail (10, -16, Vaults:1) a +0 giant club (11, -46, Vaults:1) a +0 dire flail a +0 ring mail (17, -62, Vaults:1) a ring of protection from cold (19, -8, Vaults:1) a +0 ring mail a +0 flail (21, -26, Vaults:1) the +0 pair of gloves "Wosiemp" {Parrying, Will- Int+2 SInv} Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of gloves (24, -45, Vaults:1) a +0 long sword a +0 scale mail (24, -44, Vaults:1) a +0 dire flail a +0 scale mail (24, -39, Vaults:1) a +0 morningstar a +0 scale mail a +0 morningstar a +0 ring mail (25, -53, Vaults:1) a +0 great mace a +0 ring mail (25, -39, Vaults:1) a +0 flail a +0 ring mail (25, -38, Vaults:1) a +2 great sword of flaming a +0 dire flail a +0 scale mail (26, -53, Vaults:1) a +0 great mace a +0 leather armour (26, -39, Vaults:1) a +1 dire flail of venom a +0 ring mail (28, -38, Vaults:1) a +1 battleaxe of freezing a +0 arbalest a +0 chain mail a +0 dire flail a +0 leather armour (29, -38, Vaults:1) a +0 arbalest a +0 arbalest (30, -46, Vaults:1) a serpent talisman (30, -44, Vaults:1) a +0 chain mail (30, -38, Vaults:1) a +0 arbalest (30, -19, Vaults:1) 6 poisoned darts (31, -38, Vaults:1) a +2 great mace of holy wrath a +0 ring mail a +0 falchion a +0 scale mail (31, -4, Vaults:1) a +4 arbalest of flaming a +0 falchion a +0 scale mail (32, -22, Vaults:1) a +0 morningstar a +0 scale mail (38, -17, Vaults:1) a +0 chain mail (49, -46, Vaults:1) a +0 dire flail a +0 scale mail (53, -61, Vaults:1) a +0 scale mail a +0 morningstar a +0 leather armour (56, -30, Vaults:1) a +0 buckler (58, -32, Vaults:1) a +0 orcbow (59, -44, Vaults:1) a +0 war axe a +0 plate armour a +0 kite shield a +0 war axe a +0 war axe a +0 ring mail (60, -45, Vaults:1) a +0 cloak (60, -44, Vaults:1) a +0 great sword a +0 chain mail (61, -45, Vaults:1) a +0 falchion (62, -45, Vaults:1) a +0 leather armour (62, -44, Vaults:1) a lupine talisman (62, -34, Vaults:1) a +0 arbalest (63, -34, Vaults:1) a +0 shortbow a +0 dire flail a +0 scale mail a +0 scale mail (64, -34, Vaults:1) a +0 arbalest a +0 long sword a +0 scale mail a +0 arbalest a +0 morningstar a +0 ring mail (64, 0, Vaults:1) a +0 whip (66, -32, Vaults:1) a +0 cloak (66, -28, Vaults:1) a +0 pair of gloves of infusion (66, -21, Vaults:1) a +0 scale mail Level 2 of the Vaults [Shop] Zinunisu's Book Shoppe a parchment of Call Canine Familiar (176 gold) a parchment of Maxwell's Capacitive Coupling (836 gold) a parchment of Brom's Barrelling Boulder (260 gold) a parchment of Alistair's Intoxication (368 gold) a parchment of Magnavolt (656 gold) a parchment of Fulsome Fusillade (836 gold) a parchment of Sphinx Sisters (656 gold) a parchment of Nazja's Percussive Tempering (368 gold) a parchment of Fireball (368 gold) a parchment of Olgreb's Toxic Radiance (260 gold) a parchment of Starburst (500 gold) a parchment of Sublimation of Blood (116 gold) a parchment of Flame Wave (260 gold) a manual of Alchemy (1600 gold) a parchment of Summon Hydra (656 gold) [Shop] Riann's General Store a scroll of identify (66 gold) a scroll of enchant weapon (249 gold) a scroll of identify (66 gold) a potion of berserk rage (166 gold) a +0 partisan (175 gold) a parchment of Summon Cactus Giant (625 gold) a lightning rod (4/4) (1000 gold) a potion of heal wounds (266 gold) a ring of willpower (625 gold) (0, 0, Vaults:2) a +1 vampiric morningstar (3, -10, Vaults:2) a +0 ring mail a +0 dire flail (4, -15, Vaults:2) a +1 heavy mace (5, -6, Vaults:2) a +0 leather armour (6, -15, Vaults:2) a +0 scimitar (7, -41, Vaults:2) the +2 hat of the Elven Halls {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. an amulet of magic regeneration a ring of willpower a +6 ring of strength a ring of see invisible a +4 ring of protection the +2 hat of Xoym Tast {Rampage rElec Dex-2 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a ring of positive energy an amulet of reflection a ring of positive energy (14, -17, Vaults:2) a +0 mace (15, 7, Vaults:2) a +0 scale mail a +0 morningstar (18, 5, Vaults:2) a +0 ring mail a +0 long sword (27, -36, Vaults:2) a +0 robe (34, -7, Vaults:2) a +0 dagger (42, 11, Vaults:2) an inkwell talisman (49, -20, Vaults:2) a +0 great mace a +0 chain mail (50, -20, Vaults:2) a +3 halberd a +7 plate armour of ponderousness (51, -20, Vaults:2) a +2 great sword a +0 chain mail a +0 battleaxe a +0 chain mail (59, -50, Vaults:2) a +0 leather armour (59, -28, Vaults:2) a +0 animal skin a +0 dire flail (69, -24, Vaults:2) a +0 scale mail a +0 war axe Level 3 of the Vaults [Shop] Vutoq's Antique Weapon Emporium a +1 long sword of valour (241 gold) the +2 quarterstaff of the Many Ultimatums {protect, Dex+3} (673 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 great mace of Brutal Revenge {pain, rF+ rC+} (1403 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +1 spear of Subjectivity {venom, Fly Will+} (535 gold) Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further. the +11 halberd of Resumed Hostilities {venom, +Blink} (1697 gold) +Blink: It lets you blink. It cannot be enchanted further. a +1 flail of holy wrath (305 gold) the +0 short sword of Starshine {devious, rPois Int+3} (471 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (9, -2, Vaults:3) a +0 arbalest (12, -21, Vaults:3) a +2 antimagic arbalest (12, -4, Vaults:3) a +0 arbalest (12, -1, Vaults:3) a +0 plate armour a +0 war axe (13, 16, Vaults:3) a +0 dagger a +0 robe (19, 18, Vaults:3) a +0 scale mail (19, 32, Vaults:3) 3 javelins (21, 7, Vaults:3) a +0 mace a +0 ring mail (21, 14, Vaults:3) a +0 partisan a +0 animal skin (25, -22, Vaults:3) a +3 arbalest a +0 arbalest (26, -22, Vaults:3) a +1 great sword of protection a +0 chain mail (26, -14, Vaults:3) a +0 arbalest (27, -10, Vaults:3) a +0 ring mail a +0 dire flail (28, -10, Vaults:3) a +0 arbalest (29, -10, Vaults:3) a +0 arbalest a +0 arbalest (34, -10, Vaults:3) a +0 flail a +0 leather armour (46, -21, Vaults:3) a parchment of Petrify (50, 30, Vaults:3) a parchment of Martyr's Knell (51, 2, Vaults:3) a +0 leather armour a +0 flail (52, 28, Vaults:3) a +0 scale mail (53, 29, Vaults:3) a +0 morningstar a +0 ring mail (56, 28, Vaults:3) a +0 arbalest (57, -11, Vaults:3) a +1 flail of draining a +0 leather armour (57, 28, Vaults:3) a +0 morningstar a +0 scale mail (61, 9, Vaults:3) a +0 scale mail (61, 20, Vaults:3) a +0 war axe a +0 arbalest a +0 scale mail (66, -19, Vaults:3) a +2 bardiche of venom a +0 chain mail (66, -18, Vaults:3) a +0 scale mail (67, 28, Vaults:3) a +0 short sword (69, -19, Vaults:3) a +0 scale mail (70, -27, Vaults:3) a +0 great sword (71, -10, Vaults:3) a +0 leather armour Level 4 of the Vaults [Shop] Otyhaar's Antique Weapon Emporium the +6 longbow of the Trees {speed, rPois Int+5} (1355 gold) rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +2 morningstar of protection (307 gold) a +2 shortbow of flaming (278 gold) a +3 great mace of protection (464 gold) a +0 great sword of holy wrath (320 gold) a +7 dagger of draining (649 gold) a +2 dire flail of draining (336 gold) a +3 battleaxe of freezing (560 gold) a +2 vampiric partisan (528 gold) (1, -9, Vaults:4) a parchment of Death's Door (5, -9, Vaults:4) a +3 halberd a +0 chain mail (5, -8, Vaults:4) a +0 battleaxe (5, -5, Vaults:4) a +0 partisan (6, -11, Vaults:4) a +0 hand axe a +0 scale mail (6, -10, Vaults:4) a +0 great mace a +0 ring mail a +0 great mace a +0 ring mail (8, -10, Vaults:4) a +0 cloak of willpower a +0 falchion a +0 scale mail (12, -21, Vaults:4) a +0 cloak of corrosion resistance (16, -33, Vaults:4) a +0 scale mail (17, -14, Vaults:4) a +2 vampiric whip (23, -43, Vaults:4) a +0 animal skin a +0 dire flail (26, -27, Vaults:4) a storm talisman (26, 5, Vaults:4) a +1 scale mail of archery a +0 falchion (37, -43, Vaults:4) 2 silver javelins (40, -29, Vaults:4) a +0 great mace a +0 scale mail (42, -9, Vaults:4) a +0 morningstar a +0 ring mail (48, -24, Vaults:4) a +0 cloak a +0 barding (49, 3, Vaults:4) a +0 animal skin a +0 dire flail a +0 ring mail a +0 flail (49, 4, Vaults:4) a +0 scale mail a +0 morningstar (50, -23, Vaults:4) a +0 cloak (55, -37, Vaults:4) the blade talisman of Distant Shores {rPois rC+ rCorr} [blade talisman] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (56, -31, Vaults:4) a +0 animal skin a +0 whip (64, -41, Vaults:4) a staff of cold (69, -27, Vaults:4) a +2 battleaxe of freezing (70, -25, Vaults:4) a +0 dire flail a +0 animal skin Level 5 of the Vaults (0, 0, Vaults:5) a +1 battleaxe of freezing (2, -12, Vaults:5) a +0 long sword a +0 ring mail (5, -39, Vaults:5) a +0 scimitar a +0 robe (5, -21, Vaults:5) a +0 robe (6, -7, Vaults:5) an orb of glass (7, -23, Vaults:5) a +0 great mace (8, -13, Vaults:5) a +0 robe (9, -37, Vaults:5) a staff of fire (9, -35, Vaults:5) a parchment of Yara's Violent Unravelling (9, -14, Vaults:5) a +1 great sword of venom a +0 ring mail a +0 great mace a +0 great mace (10, -24, Vaults:5) a +0 great sword a +0 plate armour (11, -37, Vaults:5) a staff of fire (11, -34, Vaults:5) a +0 great sword (11, -33, Vaults:5) a +0 heavy dire flail (12, -49, Vaults:5) a +0 quarterstaff (12, -27, Vaults:5) a +0 arbalest (12, -24, Vaults:5) a +2 long sword of holy wrath a +3 chain mail (12, -12, Vaults:5) a ring of resist corrosion (13, -39, Vaults:5) a scroll of noise (13, -37, Vaults:5) a +0 helmet (13, -24, Vaults:5) a +3 dire flail a +0 plate armour a +0 dire flail a +0 plate armour a +3 great sword a +0 plate armour (14, -24, Vaults:5) a +1 war axe of electrocution a +0 chain mail a +3 dire flail a +0 plate armour a +0 halberd a +0 chain mail a +0 long sword a +0 chain mail a +0 kite shield (15, -42, Vaults:5) a +0 dire flail a +0 ring mail (15, -24, Vaults:5) a +0 war axe a +0 chain mail a +0 mace a +0 scale mail (15, -9, Vaults:5) a +0 long sword a +0 chain mail a +0 kite shield (17, -40, Vaults:5) a +4 great sword of freezing a +0 scale mail (18, -39, Vaults:5) a +0 battleaxe a +0 chain mail (18, -37, Vaults:5) 5 large rocks (18, -5, Vaults:5) a +0 short sword (19, -24, Vaults:5) a +0 battleaxe of draining a +0 chain mail a +0 great sword a +0 chain mail (20, -33, Vaults:5) a +2 scimitar of holy wrath a +0 sling a +1 chain mail of willpower a +4 ring of protection a +2 short sword of speed a +0 ring mail (21, -37, Vaults:5) a +1 great sword a +0 plate armour (21, -36, Vaults:5) a +3 athame of flaming a +0 leather armour (22, -26, Vaults:5) a +2 great mace of protection a +0 ring mail (24, -25, Vaults:5) the +10 hand axe of the Everdark {antimagic, Str+5 Dex+6} Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 chain mail (24, 1, Vaults:5) a +3 halberd of draining a +0 chain mail (25, -20, Vaults:5) a +0 short sword a +0 robe (25, 1, Vaults:5) 4 large rocks (26, -29, Vaults:5) a +2 heavy war axe a +0 plate armour (26, -26, Vaults:5) a +0 whip a +0 robe (26, -10, Vaults:5) a +0 scimitar a +0 longbow a +0 robe (26, 2, Vaults:5) a +5 heavy demon whip a +0 plate armour (27, -29, Vaults:5) a +0 broad axe a +0 plate armour (27, -25, Vaults:5) a +0 great mace a +0 plate armour (27, -21, Vaults:5) a +0 great sword a +0 chain mail (28, -25, Vaults:5) a +0 great sword a +0 chain mail a +0 war axe a +0 plate armour (28, -23, Vaults:5) a +0 long sword a +0 chain mail a +0 great sword a +0 chain mail (29, -38, Vaults:5) a +1 dire flail of venom a +0 dire flail (29, -27, Vaults:5) a +0 great mace a +0 dire flail (29, -26, Vaults:5) a +0 war axe a +0 chain mail a +0 kite shield (31, -25, Vaults:5) a +0 arbalest (31, -24, Vaults:5) a +0 dire flail (32, -26, Vaults:5) a +3 antimagic hand cannon (33, -21, Vaults:5) a +0 short sword of holy wrath a +0 leather armour a +0 short sword a +0 leather armour (34, -42, Vaults:5) the +8 quarterstaff "Comyufon" {heavy, *Noise rN++ Will- Int+8} *Noise: It may make a loud noise when swung. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (34, -39, Vaults:5) a +0 dire flail a +0 dire flail (34, -37, Vaults:5) a storm talisman (35, -42, Vaults:5) a +1 flail of protection (35, -31, Vaults:5) a +0 rapier (35, -21, Vaults:5) a +0 battleaxe a +0 plate armour (36, -43, Vaults:5) a staff of alchemy (36, -31, Vaults:5) a +0 chain mail (36, -30, Vaults:5) the air staff of the Volcano {rElec rC+ Summ Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. (36, -12, Vaults:5) a +6 ring of strength (36, -1, Vaults:5) a ring of flight (38, -24, Vaults:5) a +0 scale mail (38, -21, Vaults:5) 4 large rocks (38, -4, Vaults:5) a parchment of Lehudib's Crystal Spear (38, -3, Vaults:5) a +0 robe (40, -21, Vaults:5) a staff of conjuration a +0 arbalest (42, -14, Vaults:5) a +0 robe (42, -4, Vaults:5) a parchment of Searing Ray (43, -15, Vaults:5) a +0 flail (43, -14, Vaults:5) a staff of earth (43, -4, Vaults:5) a staff of conjuration (44, -26, Vaults:5) a +0 great sword of flaming (44, -15, Vaults:5) a tin of tremorstones (2/2) (44, -4, Vaults:5) 4 large rocks (44, -3, Vaults:5) a parchment of Fugue of the Fallen (45, -17, Vaults:5) a +3 long sword of protection a +0 orcbow a +0 chain mail (45, -12, Vaults:5) a +2 dire flail of draining a +0 dire flail (46, -16, Vaults:5) the +6 shortbow "Muamp" {elec, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 whip of venom a +0 ring mail (46, -11, Vaults:5) a +0 arbalest a +0 great mace a +0 chain mail (46, -10, Vaults:5) a +4 vampiric halberd a +0 dire flail a +0 dire flail a +0 plate armour (48, -15, Vaults:5) a +0 chain mail (49, -31, Vaults:5) a +7 battleaxe of sundering a +2 ring mail of cold resistance (50, -40, Vaults:5) a +3 dagger of venom (50, -6, Vaults:5) a parchment of Orb of Destruction (51, -17, Vaults:5) a +0 scale mail (51, -12, Vaults:5) a +0 chain mail (53, -37, Vaults:5) a +2 dire flail of protection a +0 leather armour (53, -31, Vaults:5) a +0 arbalest a +0 war axe a +0 ring mail (53, -14, Vaults:5) a +0 kite shield (54, -44, Vaults:5) a +0 arbalest (54, -2, Vaults:5) 2 large rocks (55, -3, Vaults:5) 5 large rocks (58, -49, Vaults:5) a +3 morningstar a +0 scale mail Level 1 of the Crypt [Shop] Tarra's Weapon Emporium 3 atropa-tipped darts (51 gold) a +4 short sword of flaming (520 gold) a +1 rapier of protection (258 gold) a +2 battleaxe of sundering (418 gold) a +1 heavy orcbow (269 gold) a +0 spectral quarterstaff (275 gold) a +0 mace of protection (106 gold) a +0 heavy war axe (157 gold) a +0 short sword of draining (140 gold) 3 boomerangs (114 gold) a +2 mace of protection (296 gold) a +3 short sword of venom (391 gold) (1, 14, Crypt:1) a +0 long sword (2, 4, Crypt:1) a +0 falchion (8, 33, Crypt:1) a +0 robe (11, 30, Crypt:1) a +1 athame of freezing (12, -1, Crypt:1) a +0 scale mail (12, 10, Crypt:1) a +0 glaive (14, 8, Crypt:1) a +0 robe (15, 26, Crypt:1) a parchment of Leda's Liquefaction (19, 32, Crypt:1) a +0 robe (20, 32, Crypt:1) a +1 heavy great sword a +0 morningstar a +0 robe a +0 chain mail a +0 war axe a +0 chain mail a +1 falchion of flaming a +0 leather armour a +6 ring of strength (20, 33, Crypt:1) a +2 broad axe a +0 robe a +0 battleaxe a +0 chain mail +0 storm dragon scales (20, 34, Crypt:1) a +2 great mace of flaming a +0 athame a +0 robe a +0 chain mail a +1 great mace a +0 plate armour (20, 35, Crypt:1) the +2 robe "Deuplej" {+Inv Dex+4} +Inv: It lets you turn invisible. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 demon trident a +0 plate armour a +0 partisan of draining a +0 plate armour (24, 33, Crypt:1) a parchment of Death Channel (24, 34, Crypt:1) a book of Battle (25, 32, Crypt:1) the +0 hat of Lufer {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (25, 34, Crypt:1) a ring of see invisible (29, 24, Crypt:1) a +0 chain mail a +0 war axe (29, 31, Crypt:1) a +0 flail (30, 31, Crypt:1) a +0 dire flail (31, 23, Crypt:1) a +0 robe (31, 25, Crypt:1) a +0 battleaxe of draining a +0 battleaxe a +0 plate armour (32, 26, Crypt:1) a +0 plate armour a +0 war axe (33, 33, Crypt:1) a +0 trident (47, 32, Crypt:1) a +2 great sword a +0 plate armour (50, 33, Crypt:1) a +0 flail (51, 3, Crypt:1) a +0 war axe (53, 3, Crypt:1) a +0 broad axe (54, 2, Crypt:1) a +3 great mace of draining a +0 plate armour (54, 47, Crypt:1) a +0 glaive a +0 chain mail (55, 2, Crypt:1) a +0 short sword (55, 17, Crypt:1) a +0 war axe (56, 3, Crypt:1) a +0 mace (56, 13, Crypt:1) a +0 dagger a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +2 halberd of flaming (1, 2, Crypt:2) a +0 dire flail (8, -3, Crypt:2) a +0 sling of flaming (9, -3, Crypt:2) a parchment of Borgnjor's Vile Clutch (10, -25, Crypt:2) a +0 glaive (10, -24, Crypt:2) a +0 hand axe (11, -26, Crypt:2) a +0 war axe (12, -29, Crypt:2) a +3 glaive a +0 trident a +0 halberd (12, -28, Crypt:2) a +0 dire flail a +0 war axe a +0 dire flail (16, -17, Crypt:2) a parchment of Inner Flame (17, 13, Crypt:2) a parchment of Death Channel (18, 6, Crypt:2) a +1 heavy mace (19, -30, Crypt:2) 3 poisoned darts (23, -27, Crypt:2) a parchment of Summon Cactus Giant (23, -16, Crypt:2) a +0 leather armour (36, -16, Crypt:2) a +3 trident (37, -12, Crypt:2) a +0 robe (38, -15, Crypt:2) a +0 halberd (40, -16, Crypt:2) a +1 heavy battleaxe a +0 chain mail a +0 hand axe a +0 scimitar (42, -15, Crypt:2) a +0 robe (47, -14, Crypt:2) a +0 robe (48, -12, Crypt:2) a +0 war axe (49, -17, Crypt:2) a +0 robe (57, 7, Crypt:2) a +0 robe (57, 9, Crypt:2) a +0 long sword Level 3 of the Crypt [Shop] Jaonuit's Gilded Reliquary a +2 quick blade of pain (1490 gold) the necromancy staff "Killer Klown's Doom" {rN++ rCorr Dex+2 Necro} (920 gold) [staff of necromancy] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. the amulet "Ofomoilu" {rF+ Regen+ Dex+3} (1006 gold) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). the +4 helmet of the Dropbear {Bane rElec rN+++ Regen+ Int-2} (1106 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). It cannot be enchanted further. Sif Muna's Anthology of the Graveyard (1208 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Infestation Necromancy 8 c - Death's Door Necromancy 9 the granite talisman of Infinity {-Tele rC++ rCorr SInv} (2608 gold) [granite talisman] -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +2 tower shield of positive energy (440 gold) [Shop] Zuce's Weapon Shop a +0 arbalest of electrocution (476 gold) a +5 spectral quarterstaff (908 gold) a +4 shortbow of freezing (630 gold) a +2 dagger of venom (331 gold) 5 atropa-tipped darts (103 gold) a +2 vampiric short sword (483 gold) 3 atropa-tipped darts (62 gold) 5 large rocks (172 gold) a +5 shortbow of freezing (745 gold) the +4 flail of Calamity {distort, rF+ Int+2} (1078 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (1, 33, Crypt:3) a +0 scale mail (2, 42, Crypt:3) a parchment of Borgnjor's Revivification (3, 41, Crypt:3) the spore talisman "Dungiwkol" {Harm Dex+2} [spore talisman] Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). (5, 16, Crypt:3) a +0 flail (5, 28, Crypt:3) a +0 pair of gloves of hurling (5, 37, Crypt:3) an orb of guile (6, 11, Crypt:3) a +2 battleaxe of flaming a +0 dire flail a +0 plate armour (6, 12, Crypt:3) a +2 mace of protection a +0 battleaxe of flaming (11, 43, Crypt:3) a +0 pair of boots of rampaging (12, 11, Crypt:3) a +5 dagger a +0 robe (17, 17, Crypt:3) a +0 scale mail (19, 17, Crypt:3) the serpent talisman of Lies {Str+2 Dex+4} [serpent talisman] Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (20, 9, Crypt:3) a +0 short sword (20, 49, Crypt:3) a +7 morningstar of draining (20, 50, Crypt:3) a +0 ring mail of fire resistance (20, 51, Crypt:3) a parchment of Summon Cactus Giant (21, -4, Crypt:3) a parchment of Dispel Undead (21, 37, Crypt:3) a +1 war axe of draining a +0 chain mail (21, 49, Crypt:3) a +0 chain mail (22, 49, Crypt:3) a parchment of Hoarfrost Cannonade (23, 30, Crypt:3) a +0 robe (23, 35, Crypt:3) a +0 battleaxe a +0 chain mail (24, 35, Crypt:3) a +1 robe of fire resistance (25, 45, Crypt:3) a +0 great sword a +0 chain mail (26, 35, Crypt:3) a +0 glaive a +0 plate armour (26, 44, Crypt:3) a +0 robe (26, 45, Crypt:3) a +2 great sword of draining a +0 plate armour a +0 robe a +0 falchion 3 poisoned darts a +0 robe (26, 46, Crypt:3) a +2 chain mail of command a +0 robe a +0 long sword a +0 plate armour a +0 great mace (27, 45, Crypt:3) a +0 rapier a +0 leather armour a +0 battleaxe a +0 chain mail (28, 46, Crypt:3) a +2 great mace a +0 plate armour (30, 35, Crypt:3) a +2 heavy dire flail a +0 chain mail (30, 49, Crypt:3) a +7 vampiric short sword (32, 50, Crypt:3) the +7 chain mail "Vivameul" {Will+} Will+: It increases your willpower. It cannot be enchanted further. (32, 51, Crypt:3) a +0 falchion of valour (34, 51, Crypt:3) a +0 battleaxe (42, 43, Crypt:3) a +0 long sword (46, -5, Crypt:3) a +0 arbalest (46, 43, Crypt:3) the +2 battleaxe of Blood-Lust {heavy, ^Fragile Str+7} ^Fragile: It will be destroyed if unequipped. Str+7: It affects your strength (+7). It cannot be enchanted further. (51, 0, Crypt:3) a +1 scimitar of freezing a +0 robe a +1 scimitar of flaming a +0 robe a +0 battleaxe a +0 plate armour (58, 11, Crypt:3) a +0 dagger the Vestibule of Hell [Shop] Xosooqux's Weapon Shoppe a +0 heavy trident (149 gold) a +1 war axe of draining (239 gold) a +0 heavy partisan (262 gold) the +8 Vampire's Tooth {megavamp} (1080 gold) It cannot be enchanted further. a +3 shortbow of draining (403 gold) the +6 scimitar "Boiciysh" {valour, Will+} (874 gold) Will+: It increases your willpower. It cannot be enchanted further. 6 silver javelins (972 gold) a +0 heavy quarterstaff (198 gold) the +7 flail of Dissent {vamp, Str+3} (1058 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +10 battleaxe of the Land of Plenty {freeze, rPois Str+3 Dex+4} (1690 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (1, 0, Hell) a +0 mace (6, -22, Hell) a +0 halberd a +0 chain mail (7, 0, Hell) a +0 dire flail (8, -22, Hell) a +3 great sword a +0 plate armour a +0 great sword of freezing a +0 plate armour of poison resistance (10, -1, Hell) a +2 vampiric demon whip (11, 0, Hell) a +0 demon whip of venom (14, 1, Hell) a +5 scythe of flaming (15, -5, Hell) a +0 scythe of venom (15, -3, Hell) a +0 demon whip (17, -18, Hell) a +0 heavy great mace a +0 plate armour (17, -6, Hell) a +3 heavy scythe (17, 4, Hell) the ring of the Sky {rElec rN+} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. the ring "Focloumo" {rElec rCorr} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +5 ring of evasion the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +5 ring of evasion the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +6 scale mail "Jedophako" {Fly rPois Regen+ Dex+6} Fly: It grants you flight. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (22, 22, Hell) a +0 dagger a +0 robe (29, -21, Hell) a +3 battleaxe a +0 plate armour (30, 1, Hell) a +2 scythe of protection (33, 2, Hell) 5 gold pieces Level 19 of a ziggurat (0, 0, Zig:19) 5 gold pieces (1, -1, Zig:19) 4 gold pieces (5, -6, Zig:19) 7 gold pieces (5, -5, Zig:19) 3 gold pieces (5, -4, Zig:19) 13 gold pieces (6, -5, Zig:19) 12 gold pieces (7, -6, Zig:19) 18 gold pieces (7, -4, Zig:19) 24 gold pieces (7, -3, Zig:19) 17 gold pieces a +0 athame a +0 scale mail (8, -4, Zig:19) 6 gold pieces (9, -6, Zig:19) 8 gold pieces (still there?) a +1 athame (still there?) a +0 leather armour (still there?) (9, -5, Zig:19) 7 gold pieces (10, -6, Zig:19) 5 gold pieces (10, -1, Zig:19) 6 gold pieces (10, 0, Zig:19) 5 gold pieces Level 1 of the Depths [Shop] Cuecul's Armour Emporium a +1 barding of flying (840 gold) a +2 robe of willpower (429 gold) a scarf of shadows (288 gold) the +1 ring mail of Bellicose Salvation {Harm rElec Dex+4} (753 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 pair of gloves of dexterity (516 gold) the +4 chain mail "Kereiff" {rElec rC++ rN+ Int-4} (1279 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +2 leather armour of poison resistance (384 gold) a +3 ring mail of poison resistance (552 gold) (0, 0, Depths:1) a +0 dagger a +0 robe (7, -7, Depths:1) a +0 dagger a +0 robe (8, -7, Depths:1) a +0 whip of pain a +0 whip a +0 robe a +0 robe (8, 47, Depths:1) a +0 mace (9, -8, Depths:1) a +3 glaive of flaming a +0 plate armour (9, 40, Depths:1) a parchment of Vhi's Electric Charge (10, -8, Depths:1) a +2 demon trident a +0 chain mail (12, -8, Depths:1) a +2 demon blade of flaming a +0 chain mail (13, -8, Depths:1) a +0 scimitar of flaming a +0 plate armour (17, 0, Depths:1) a +3 great mace of flaming a +0 plate armour (17, 2, Depths:1) a +5 demon whip of flaming a +0 plate armour (18, 13, Depths:1) a +0 mace (19, -3, Depths:1) a +0 dagger a +0 robe a +0 athame a +0 robe (19, -2, Depths:1) a +5 battleaxe a +0 chain mail a +0 dagger a +0 robe a +0 athame a +0 robe (19, 9, Depths:1) a +3 flail (19, 15, Depths:1) 7 gold pieces a +0 dagger a +0 robe (19, 37, Depths:1) a +1 rapier of electrocution a +0 pair of gloves a +0 cloak (27, 33, Depths:1) a +2 battleaxe of sundering (32, -7, Depths:1) a +1 great sword of flaming (33, -8, Depths:1) a +0 animal skin a +0 quarterstaff (33, -6, Depths:1) a +0 animal skin a +0 hand axe (34, -6, Depths:1) a +0 spear (37, -5, Depths:1) a +0 robe (40, 21, Depths:1) a +2 dagger of draining a +0 robe a +3 rapier of draining a +0 robe (48, 22, Depths:1) a +0 great sword of flaming (51, -6, Depths:1) a +0 broad axe (51, 11, Depths:1) a +2 battleaxe of freezing a +0 animal skin a +0 broad axe a +0 buckler of resistance a +0 club a +6 ring of strength a +0 robe (52, 11, Depths:1) a +0 ring mail a +0 great mace 12 large rocks a +0 robe a +0 robe a +0 dagger (53, 10, Depths:1) a +0 ring mail (54, -1, Depths:1) 3 large rocks (54, 25, Depths:1) a parchment of Permafrost Eruption (55, 18, Depths:1) a +0 scale mail (56, 2, Depths:1) a +0 robe (56, 15, Depths:1) a +0 robe a +0 robe a +0 robe (57, -3, Depths:1) a +0 leather armour a +0 battleaxe (60, -4, Depths:1) a +0 great sword a +0 ring mail Level 2 of the Depths [Shop] Nasuse's Antique Weapon Boutique a +5 heavy quarterstaff (576 gold) the +4 hand axe of Doom {venom, rN++ Str+3 Int-5 Stlth+} (635 gold) rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 battleaxe of venom (304 gold) the +6 falchion of Noosouqi {reap, rN++ Will+ Dex+2} (964 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 heavy war axe (292 gold) a +3 shortbow of draining (358 gold) a +0 halberd of venom (108 gold) the +8 flail of Motuttox {vamp, Dex+2} (987 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +4 morningstar "Hydraslayer" {flame, Dex+4} (739 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (2, -10, Depths:2) a human skeleton (3, -5, Depths:2) a +2 battleaxe of freezing (4, -8, Depths:2) a kobold skeleton (11, -16, Depths:2) a +0 animal skin a +0 hand axe (12, -17, Depths:2) a +0 animal skin a +0 quarterstaff (16, -17, Depths:2) a +0 robe (16, -3, Depths:2) a +0 dire flail a +0 dire flail (17, -16, Depths:2) a +0 hand axe (24, -29, Depths:2) a +0 robe (29, -29, Depths:2) a +0 battleaxe a +0 chain mail (31, -16, Depths:2) 5 large rocks (43, -20, Depths:2) a +0 dire flail a +0 dire flail (43, -7, Depths:2) a +0 robe (44, -25, Depths:2) a +0 battleaxe of freezing (45, -22, Depths:2) a +0 robe (46, -8, Depths:2) a +1 battleaxe of freezing (48, -29, Depths:2) a +0 dagger (55, -28, Depths:2) a +1 spectral demon whip a +0 scale mail a +0 kite shield Level 3 of the Depths (0, 0, Depths:3) a +1 battleaxe of freezing (4, -9, Depths:3) a +1 long sword a +0 chain mail (4, 4, Depths:3) a +0 hand axe (5, 21, Depths:3) a +0 war axe (7, -7, Depths:3) a +0 war axe of electrocution (14, 25, Depths:3) a +0 scale mail (21, 21, Depths:3) a +0 animal skin a +0 war axe (21, 22, Depths:3) a +0 buckler a +0 spear (22, -5, Depths:3) a +0 giant club (23, -1, Depths:3) a +0 helmet of light (24, 19, Depths:3) a storm talisman (28, -2, Depths:3) a +0 spear (28, -1, Depths:3) a +0 war axe a +0 animal skin (28, 0, Depths:3) a +0 quarterstaff a +0 animal skin (28, 30, Depths:3) a parchment of Stone Arrow (29, 19, Depths:3) 4 large rocks (30, 29, Depths:3) a +0 animal skin a +0 broad axe (31, -7, Depths:3) a +0 quarterstaff (31, 5, Depths:3) a parchment of Dispersal (41, 1, Depths:3) a +0 broad axe a +0 animal skin (42, -1, Depths:3) a +0 war axe a +0 animal skin (42, 35, Depths:3) a +0 robe a +0 whip (44, -1, Depths:3) the +7 short sword "Nisauppi" {antimagic, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 rapier a +0 animal skin a +0 animal skin (46, -4, Depths:3) a +3 dagger of draining a +0 robe (46, -2, Depths:3) a +0 antimagic war axe a +0 animal skin (46, 29, Depths:3) the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (48, -11, Depths:3) the quill talisman "Viheb" {Fly rN+} [quill talisman] Fly: It grants you flight. rN+: It protects you from negative energy. (50, -2, Depths:3) a +1 antimagic war axe 6 large rocks a +0 animal skin (51, -1, Depths:3) a +0 dagger a +0 robe (51, 10, Depths:3) a +3 scimitar of venom a +0 robe (51, 40, Depths:3) a +0 chain mail (52, 0, Depths:3) a +0 great sword of flaming (52, 2, Depths:3) a +0 leather armour (58, 21, Depths:3) 5 javelins (62, -7, Depths:3) a +1 battleaxe of freezing (68, -4, Depths:3) a +0 glaive Level 4 of the Depths [Shop] Danyen's Book Shoppe a parchment of Volatile Blastmotes (149 gold) a parchment of Bombard (425 gold) a parchment of Forge Phalanx Beetle (425 gold) a parchment of Death's Door (884 gold) a parchment of Petrify (221 gold) a parchment of Forge Lightning Spire (221 gold) a parchment of Anguish (221 gold) a parchment of Silence (312 gold) a parchment of Splinterfrost Shell (557 gold) a parchment of Borgnjor's Revivification (710 gold) a parchment of Orb of Destruction (557 gold) a parchment of Vhi's Electric Charge (221 gold) a manual of Ranged Weapons (1360 gold) a manual of Polearms (1360 gold) a parchment of Alistair's Walking Alembic (312 gold) (0, 0, Depths:4) a +0 leather armour (3, 21, Depths:4) a +0 rapier of speed a +0 animal skin (11, 14, Depths:4) a +0 scimitar (13, 10, Depths:4) a +0 mace (18, 21, Depths:4) a +0 mace (18, 27, Depths:4) a +0 glaive (20, 15, Depths:4) a +0 short sword (32, 32, Depths:4) a +0 short sword (35, 22, Depths:4) a +0 scimitar (36, 22, Depths:4) a +0 war axe (36, 31, Depths:4) a ring of protection from cold (37, 22, Depths:4) a +0 scimitar a +0 mace (37, 23, Depths:4) the orb of Moixean {Energy, +Inv} +Inv: It lets you turn invisible. a +2 plate armour of resonance a +4 partisan a +0 hand axe (41, 29, Depths:4) a parchment of Frozen Ramparts (42, 7, Depths:4) a +2 long sword of flaming (45, 16, Depths:4) a +0 whip a +0 cloak (49, 41, Depths:4) a +0 war axe a +0 animal skin (56, 23, Depths:4) an amulet of magic regeneration (57, 41, Depths:4) a +0 great sword of flaming