pym505 Level 1 of the Dungeon (2, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 2, D:1) a +0 leather armour (12, 3, D:1) a ball python corpse (skeletalised by now) (13, 2, D:1) a +0 short sword 4 stones (19, 18, D:1) a quokka skeleton (21, 41, D:1) a +0 dagger (26, 5, D:1) a +0 club (26, 37, D:1) a +0 club (27, 21, D:1) a +0 leather armour (28, 48, D:1) a +0 leather armour (34, 34, D:1) a +2 whip of draining 2 stones a kobold corpse (skeletalised by now) (39, 34, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Anoenu's General Store a +0 leather armour (28 gold) a scroll of blinking (133 gold) a scroll of revelation (105 gold) a sack of spiders (560 gold) a +0 dagger (28 gold) a potion of berserk rage (70 gold) a parchment of Mercury Arrow (81 gold) a scroll of immolation (56 gold) a potion of brilliance (56 gold) a +0 ring mail (56 gold) (0, 0, D:2) a +0 club (6, -12, D:2) a +0 whip (6, -11, D:2) a hobgoblin corpse (skeletalised by now) (16, -30, D:2) an adder corpse (skeletalised by now) (22, -24, D:2) a +0 dagger (23, 1, D:2) a +0 short sword (38, -5, D:2) a +0 dagger (41, -1, D:2) a +0 robe (42, -7, D:2) 2 poisoned darts (43, -29, D:2) a +0 falchion (44, -22, D:2) a +0 club (53, -21, D:2) a frilled lizard skeleton (64, -32, D:2) a +0 club a +0 sling Level 3 of the Dungeon [Shop] Tuimno's Armour Boutique a +0 robe (9 gold) a +0 chain mail (66 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +0 ring mail (44 gold) [Shop] Nefiopt's Weapon Emporium 5 poisoned darts (36 gold) a +0 trident (42 gold) a +2 heavy great mace (360 gold) a +0 rapier (66 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1232 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 quarterstaff (60 gold) 3 javelins (108 gold) [Shop] Ygraega's Jewellery Shoppe a +6 ring of intelligence (468 gold) a ring of resist corrosion (260 gold) a +5 ring of evasion (468 gold) a ring of protection from cold (325 gold) an amulet of magic regeneration (390 gold) a ring of protection from fire (325 gold) a ring of protection from cold (325 gold) a ring of flight (227 gold) a +6 ring of strength (468 gold) [Shop] Pamp's Armour Emporium a +0 ring mail (40 gold) a +2 pair of boots (165 gold) a +3 chain mail of cold resistance (280 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 pair of gloves (45 gold) +2 shadow dragon scales (695 gold) a +0 leather armour (20 gold) [Shop] Vawit's Weapon Emporium a +0 vampiric falchion (132 gold) a +0 short sword (36 gold) a +0 rapier (66 gold) 3 atropa-tipped darts (32 gold) a +0 rapier (66 gold) 5 boomerangs (120 gold) a +0 war axe (42 gold) 5 datura-tipped darts (54 gold) a +0 club (6 gold) a +0 dagger (24 gold) a +0 trident (42 gold) a +0 dagger (24 gold) (0, 0, D:3) a bat skeleton (1, -18, D:3) a rat corpse (skeletalised by now) (1, -17, D:3) a jackal corpse (skeletalised by now) (5, 24, D:3) a +0 hand axe (6, 14, D:3) a +0 whip (6, 24, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (7, -32, D:3) a +0 whip a kobold corpse (skeletalised by now) (8, -11, D:3) a frilled lizard corpse (skeletalised by now) (8, 26, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (13, -23, D:3) a +0 leather armour (16, 19, D:3) a bat corpse (skeletalised by now) (19, -33, D:3) a +0 short sword 5 stones (22, -33, D:3) a +0 leather armour (23, -24, D:3) a +0 ring mail (25, -16, D:3) a +0 leather armour (33, -11, D:3) a bat skeleton (34, -18, D:3) a hobgoblin skeleton (44, 7, D:3) a +0 club a goblin skeleton (44, 28, D:3) a ball python corpse (skeletalised by now) (46, -10, D:3) a +0 dagger a goblin skeleton (51, 14, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 39, D:4) a +0 hand axe of venom a +0 leather armour an orc corpse (skeletalised by now) (10, 5, D:4) a +0 leather armour (10, 39, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 31, D:4) a hound skeleton (17, 39, D:4) a +0 hand axe (23, 31, D:4) a ball python corpse (skeletalised by now) (33, 0, D:4) a +2 dagger of electrocution (37, 17, D:4) a +0 dagger (48, 1, D:4) an adder skeleton an iguana skeleton (52, 11, D:4) a +0 short sword 3 stones a kobold skeleton (56, 18, D:4) a quokka skeleton (61, 30, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour a +0 club a +0 ring mail an orc corpse (skeletalised by now) (1, -1, D:5) a +0 falchion (1, 0, D:5) a +0 club (20, 20, D:5) 6 curare-tipped darts (22, 0, D:5) a +0 falchion (35, 8, D:5) a +0 chain mail a +0 falchion an orc skeleton (38, 30, D:5) a hound skeleton (39, 32, D:5) a +0 ring mail (39, 34, D:5) a +0 ring mail (43, 3, D:5) a +0 giant club an ogre skeleton (46, 38, D:5) 2 poisoned darts (51, 45, D:5) a +0 hand axe (53, 53, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Ysmuruga's Assorted Antiques a wand of digging (5) (588 gold) a lightning rod (2/4) (1120 gold) a scroll of identify (56 gold) a sack of spiders (1120 gold) a +0 ring mail (112 gold) a +0 chain mail (168 gold) a scroll of fog (112 gold) a wand of paralysis (5) (336 gold) a +0 robe (25 gold) a potion of curing (84 gold) (0, 18, D:6) 3 large rocks (4, 10, D:6) a +2 dire flail of holy wrath a +0 leather armour the human skeleton of Edmund (4, 11, D:6) an iguana skeleton (19, 23, D:6) a +0 dagger (24, -7, D:6) a +0 robe (25, 22, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (26, -2, D:6) a river rat skeleton a rat skeleton (27, -4, D:6) a ball python skeleton (31, 6, D:6) an adder skeleton (38, 11, D:6) a +0 hand axe (39, -4, D:6) a +0 trident (39, 9, D:6) a bullfrog skeleton (39, 10, D:6) a hound skeleton (40, 9, D:6) a scroll of noise (44, -11, D:6) a +1 dagger of speed a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, -11, D:6) a +0 short sword a +0 flail a +0 leather armour a +0 giant club an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) an ogre corpse (skeletalised by now) (45, 23, D:6) a +0 robe (52, 15, D:6) 6 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 club (6, 27, D:7) a +0 dagger 5 stones (9, 7, D:7) a +0 dagger (10, 26, D:7) a +0 club a kobold corpse (skeletalised by now) (13, 23, D:7) 8 poisoned darts a +0 club a +0 club 6 stones a +0 whip a kobold corpse (skeletalised by now) (16, 16, D:7) a +0 dagger (17, 0, D:7) an iguana corpse (skeletalised by now) (33, 5, D:7) a +0 ring mail (35, 9, D:7) a steam dragon skeleton (35, 24, D:7) a +3 hand axe a +0 robe a +0 battleaxe a +0 robe a +4 dire flail a +0 robe a +0 whip a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (36, 24, D:7) a +0 trident of venom a +0 robe a +0 dagger an orc skeleton (37, 24, D:7) a +0 flail (41, 28, D:7) a +0 dire flail a +0 robe (60, 19, D:7) a +0 robe Level 8 of the Dungeon [Shop] Jagax's Self-Improvement Boutique a manual of Alchemy (880 gold) a manual of Long Blades (880 gold) a manual of Summonings (880 gold) a manual of Polearms (880 gold) (7, 7, D:8) a +0 orcbow (7, 19, D:8) a +0 mace (16, -14, D:8) 3 poisoned darts (16, -2, D:8) a +0 robe (24, -21, D:8) a +0 club (25, -22, D:8) a +2 spear of entangling (26, -23, D:8) a +0 whip (27, -25, D:8) a +0 spear (28, -21, D:8) a +0 trident a +0 scale mail a +0 buckler (37, -10, D:8) a +0 ring mail a +0 short sword (41, -1, D:8) a +0 spear (42, -2, D:8) a +2 halberd of venom (42, 0, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, -30, D:9) a +0 dagger a +0 robe (5, -31, D:9) a +0 flail (5, -16, D:9) a +0 war axe a +0 leather armour (6, -30, D:9) a +0 short sword a +0 plate armour a +0 war axe a +0 dagger a +0 chain mail (6, -21, D:9) a +0 dagger a +0 robe (6, 4, D:9) 17 gold pieces a +0 leather armour a +0 shortbow (6, 11, D:9) a yak skeleton (6, 12, D:9) an orc skeleton (6, 17, D:9) a yak skeleton (7, -21, D:9) a +0 dagger a +0 robe (7, 15, D:9) a bullfrog skeleton (8, -13, D:9) an orb of mesmerism (9, 16, D:9) a troll skeleton (10, 16, D:9) a troll skeleton (12, 19, D:9) a +0 orcbow (18, -32, D:9) a +0 dagger (22, -21, D:9) a +0 dagger a +0 ring mail (23, 8, D:9) a +0 leather armour a +0 mace (24, 4, D:9) a +0 falchion (24, 6, D:9) a +0 robe a +0 dagger (27, -24, D:9) a +0 robe (32, -18, D:9) a +0 barding Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 6, D:10) a +0 robe (8, 14, D:10) a +0 pair of boots of earth (8, 15, D:10) a +0 giant spiked club a +0 giant club (10, 14, D:10) a +0 falchion a +0 robe (12, 11, D:10) a +2 halberd a +0 robe (13, 12, D:10) a +3 short sword a +0 robe (15, 5, D:10) a +0 plate armour (27, 21, D:10) a +0 club (38, -3, D:10) a +0 ring mail (47, -9, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Jen Tat's Antique Armour Shoppe a +1 pair of gloves of infusion (396 gold) a +0 pair of boots of stealth (276 gold) a +1 helmet of intelligence (396 gold) the +2 scale mail of Zin's Vengeance {rElec rF+ rCorr Int+3} (1125 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 plate armour of the Orcish Mines {+Blink +Inv} (936 gold) +Blink: It lets you blink. +Inv: It lets you turn invisible. It cannot be enchanted further. a +1 scale mail of willpower (384 gold) a +3 leather armour of cold resistance (576 gold) (8, -15, D:11) a +0 shortbow a +0 leather armour (24, 15, D:11) a +0 hand axe (26, -2, D:11) a +0 trident of entangling (26, 16, D:11) a +0 robe a +0 dagger (29, 14, D:11) a +0 short sword (29, 16, D:11) a +0 halberd (31, -23, D:11) a +0 club a +0 club (31, -20, D:11) a +0 club (32, -23, D:11) 4 poisoned darts 3 stones a +0 dagger a +0 whip a +0 dagger a +0 club a curare-tipped dart {!f} a +0 whip (33, 13, D:11) a +0 dire flail (37, -31, D:11) a +0 flail (41, 11, D:11) +0 shadow dragon scales (41, 12, D:11) 6 poisoned darts (43, -4, D:11) 6 poisoned darts (43, 10, D:11) a +0 glaive (43, 14, D:11) a +0 dagger a +0 robe (44, -11, D:11) a +0 dagger a +0 robe (44, -6, D:11) the scarab talisman "Zicof" {Rampage Str+3 Int+3} [scarab talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (44, 11, D:11) a parchment of Airstrike (44, 12, D:11) a +0 great sword (44, 13, D:11) a +0 whip (52, -17, D:11) 4 large rocks Level 12 of the Dungeon [Shop] Udaaliann's Jewellery Boutique a +6 ring of intelligence (504 gold) a +6 ring of dexterity (504 gold) a +4 ring of slaying (504 gold) a storm talisman (770 gold) the amulet "Ukivvag" {rPois rC+ RegenMP+ Str-3 Dex+3} (674 gold) [amulet of magic regeneration] rPois: It protects you from poison. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). an amulet of wildshape (420 gold) a +4 ring of protection (504 gold) an amulet of chemistry (420 gold) an amulet of regeneration (420 gold) (9, -12, D:12) a +0 pair of boots (13, -11, D:12) a +0 giant club a +0 giant club (17, -8, D:12) an inkwell talisman (18, 2, D:12) a staff of earth (19, -17, D:12) a +0 orcbow (48, 23, D:12) a +0 broad axe (52, -18, D:12) a +0 war axe Level 13 of the Dungeon [Shop] Gustioha's Assorted Antiques a +1 plate armour of fire resistance (540 gold) a lightning rod (2/4) (720 gold) a wand of polymorph (7) (176 gold) a wand of flame (10) (126 gold) a scroll of fog (72 gold) a lightning rod (2/4) (720 gold) [Shop] Osisef's Assorted Antiques a potion of brilliance (92 gold) a potion of enlightenment (115 gold) a +1 robe (181 gold) the +3 fire dragon scales "Sicoa" {rF++ rC- rN+ Will+ Slay+2} (2074 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a scroll of identify (46 gold) a ring of flight (402 gold) the +2 mace "Guog" {holy, rN+ Int+5} (853 gold) rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a potion of ambrosia (184 gold) (0, 0, D:13) a +0 robe a +0 dagger (1, -26, D:13) a +0 dagger a +0 robe (9, -40, D:13) a +0 shortbow (19, -16, D:13) a +0 club (21, 0, D:13) a +0 battleaxe (23, -20, D:13) a +1 arbalest of draining a +0 leather armour a +0 battleaxe (24, 5, D:13) a +0 spear (30, -15, D:13) a +0 flail (44, -14, D:13) a +0 shortbow (44, -11, D:13) a +0 orcbow (45, -15, D:13) a +0 shortbow (45, -14, D:13) a +0 shortbow (62, -32, D:13) a +0 orcbow (63, -8, D:13) a +0 short sword Level 14 of the Dungeon [Shop] Nokeupnigy's Antique Weapon Shoppe the +1 eveningstar "Brilliance" {foul flame, Umbra} (1908 gold) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. a +6 triple sword of protection (1200 gold) the +8 scimitar "Soinal" {drain, Dex+4} (1588 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 spear of pain (228 gold) a +0 broad axe of distortion (588 gold) the +4 falchion of the Vaults {valour, Str+6} (1022 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the +5 hand axe "Ymairof" {vamp, Dex+3} (1135 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 morningstar of concussion (432 gold) the +4 shortbow of Wu Jian's Generosity {chaos, rC+ rCorr} (1080 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. [Shop] Xufiraug's Antique Armour Shop a +2 chain mail of cold resistance (368 gold) a +3 plate armour of poison resistance (592 gold) a +1 ring mail of poison resistance (208 gold) the +3 scale mail "Wogoabri" {+Blink Fly MP+8 Str-5} (662 gold) +Blink: It lets you blink. Fly: It grants you flight. MP+8: It affects your magic capacity (+8). Str-5: It affects your strength (-5). It cannot be enchanted further. a +3 ring mail of poison resistance (368 gold) the +0 plate armour of Kehiash {rF++ Slay+3} (881 gold) rF++: It greatly protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +1 hat of willpower (256 gold) [Shop] Huevav's Antique Weapon Shoppe a +2 great mace of holy wrath (540 gold) a +1 executioner's axe of holy wrath (612 gold) a +0 falchion of electrocution (171 gold) a +5 heavy orcbow (615 gold) a +5 heavy trident (599 gold) the +6 orcbow of Vutwyaca {drain, rPois Dex+8} (1173 gold) rPois: It protects you from poison. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +3 shortbow of freezing (403 gold) a +1 long sword of draining (239 gold) a +1 lajatang of rebuke (396 gold) a +6 trident of venom (651 gold) (4, 33, D:14) a +2 robe of fire resistance a +3 athame of distortion (7, 36, D:14) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. the ring "Keivac" {rF+ rN+ Str+4 Dex-3} [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). the ring "Xir Elix" {rF+ rC- rN+++ rCorr} [ring of positive energy] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. the ring of Satiux {Wiz Str+3 Dex+5} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). the ring "Zoadouh" {+Blink Will+ Str+3 Dex-5} [ring of willpower] +Blink: It lets you blink. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). the amulet "Duivess" {Rampage rElec Regen+ Str+4} [amulet of regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). a ring of poison resistance the amulet "Peut" {Reflect rF+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). the amulet "Jiymofre" {Faith Will++ Int+3 SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (9, 35, D:14) the ring "Jirghatush" {Fly rPois rN++ Will+ Stlth-} [ring of willpower] Fly: It grants you flight. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Stlth-: It makes you less stealthy. the ring "Erghoneo" {rPois rN+ Dex+3} [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the ring "Zamee" {Fly rC+ Int+3} [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). an amulet of regeneration the ring "Wutwer" {MP+9 Str+2 Dex+4} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). the ring of the Mutiny {^Drain rPois rF+ Int+3 Slay+4} [ring of slaying] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Yfeifasm {*Corrode rF+ Str-2 Dex+3 Slay+4 Stlth+} [ring of slaying] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. 17 throwing nets {!f} the ring "Trusted Companion" {rElec rF- rN+++ MP+4 Int+6} [ring of intelligence] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+4: It affects your magic capacity (+4). Int+6: It affects your intelligence (+6). (10, 36, D:14) a +2 scimitar of flaming (12, 12, D:14) a staff of cold (19, 4, D:14) a +0 giant spiked club a +0 giant spiked club (20, 25, D:14) a +0 orcbow (23, -4, D:14) a +1 pair of gloves a +0 robe a +0 whip (37, -1, D:14) a +0 scimitar of flaming (37, 12, D:14) a +0 whip a +0 robe (38, -1, D:14) a +0 scale mail (38, 10, D:14) a +0 rapier of venom a +0 shortbow (39, 12, D:14) a +0 dire flail (39, 31, D:14) a +2 dagger of holy wrath (41, 1, D:14) 5 large rocks (41, 13, D:14) a +0 shortbow (42, 14, D:14) a +0 orcbow (43, -1, D:14) a +0 orcbow (44, 9, D:14) a +0 shortbow (46, -12, D:14) a +2 orcbow of electrocution (46, 6, D:14) a +0 long sword a +0 robe 3 large rocks (46, 7, D:14) a +0 robe of fire resistance a +0 dagger a +0 robe a +0 rapier (47, -11, D:14) a +0 shortbow (48, -12, D:14) a +0 orcbow a +0 orcbow (48, -11, D:14) a +0 orcbow (48, 7, D:14) a +0 dagger a +0 robe (49, 6, D:14) a +0 orcbow (49, 31, D:14) 3 large rocks (50, 2, D:14) a +0 robe a +0 long sword (50, 10, D:14) a +0 rapier a +0 robe (51, 26, D:14) a +3 dire flail a +0 leather armour (53, 27, D:14) a +2 scimitar of flaming (56, 8, D:14) an amulet of faith (58, 20, D:14) a +0 trident (61, -13, D:14) 4 javelins (61, 34, D:14) a +6 ring of dexterity Level 15 of the Dungeon [Shop] Wiuxysoa's Armour Shoppe a +4 chain mail of fire resistance (594 gold) a +1 ring mail of poison resistance (234 gold) +1 ice dragon scales (1026 gold) a +2 scale mail of willpower (378 gold) a +2 chain mail of cold resistance (414 gold) a +2 pair of boots of flying (387 gold) a +1 pair of gloves of stealth (297 gold) the +1 tower shield of Kebidgh {rCorr MP-10 Stlth+} (234 gold) rCorr: It protects you from acid and corrosion. MP-10: It affects your magic capacity (-10). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 scale mail of the Apothecary {Archery, MP+8 Slay+3} (763 gold) MP+8: It affects your magic capacity (+8). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (0, 0, D:15) a +0 robe (2, -8, D:15) 4 poisoned darts (4, -12, D:15) a +0 dagger a +0 robe (5, -13, D:15) a +0 scimitar of flaming (7, -56, D:15) a +0 shortbow (7, -55, D:15) a +0 orcbow a +1 barding of flying a +0 orcbow (7, -54, D:15) a +0 shortbow a +0 shortbow (7, -52, D:15) a +0 orcbow (12, -30, D:15) a +0 arbalest (12, -28, D:15) a +0 arbalest (13, -30, D:15) a +0 arbalest (13, -29, D:15) a +0 arbalest a +0 arbalest (14, -23, D:15) a +0 trident a +0 leather armour (15, -29, D:15) 3 large rocks (15, -2, D:15) a +0 long sword (16, -23, D:15) a +0 flail a +0 plate armour (18, -26, D:15) a +0 dagger of holy wrath a +0 club 2 boomerangs a +0 robe (18, -25, D:15) a +0 glaive a +0 chain mail (19, -27, D:15) a +0 flail (36, -23, D:15) a +0 robe a +0 dagger (39, -29, D:15) a +0 trident of protection (39, -27, D:15) a +0 halberd (42, -26, D:15) a +0 battleaxe (60, -52, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (1, 6, Orc:1) a +1 arbalest of flaming (3, 0, Orc:1) a +0 falchion (4, -3, Orc:1) a +2 devious dagger a +0 ring mail (4, 14, Orc:1) a +0 plate armour (5, -1, Orc:1) a +0 chain mail a +0 mace (6, 0, Orc:1) a +0 robe a +0 dagger (18, 14, Orc:1) a +0 dagger (18, 15, Orc:1) a +0 dagger a +0 robe (18, 37, Orc:1) a +0 dagger a +0 robe (19, 36, Orc:1) a +0 dagger a +0 robe (19, 37, Orc:1) a +0 dagger a +0 leather armour (20, 13, Orc:1) a +0 dagger a +0 robe (21, 16, Orc:1) a +0 trident a +0 leather armour (22, -4, Orc:1) a +0 giant spiked club (22, 14, Orc:1) a +0 falchion a +0 chain mail (24, -4, Orc:1) a +2 heavy trident a +0 flail a +0 chain mail a +1 trident of venom (25, -2, Orc:1) a +0 giant club (26, -8, Orc:1) a +0 ring mail a +0 dagger (29, 31, Orc:1) a +0 dagger a +0 robe (32, 0, Orc:1) 3 boomerangs a +0 morningstar Level 2 of the Orcish Mines [Shop] Ijeasosof's Antique Weapon Emporium a +0 glaive (250 gold) a +0 war axe (87 gold) a +0 flail (87 gold) a +0 great sword (250 gold) a +4 vampiric dagger (700 gold) a +0 orcbow (100 gold) a +1 great sword of draining (625 gold) a +0 hand axe (75 gold) a +0 glaive (250 gold) a +0 lajatang (375 gold) [Shop] Roiv's Antique Armour Emporium a +0 robe (26 gold) a +0 robe of willpower (229 gold) a +0 leather armour (58 gold) a +0 chain mail (174 gold) a +0 ring mail (116 gold) a +1 ring mail of positive energy (377 gold) a +1 scale mail of fire resistance (464 gold) [Shop] Taogyemo's Assorted Antiques a +0 scale mail (136 gold) a potion of haste (340 gold) the dragon-coil talisman of the Moon {rF+ Int+5} (4188 gold) [dragon-coil talisman] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). an orb of mesmerism (884 gold) a tin of tremorstones (2/2) (1360 gold) [Shop] Kaor's Armour Shop a +3 leather armour of poison resistance (357 gold) a +0 leather armour (34 gold) a +0 chain mail (102 gold) a +0 leather armour (34 gold) a +0 plate armour (306 gold) a +0 pair of boots (76 gold) a +0 chain mail (102 gold) a +0 leather armour (34 gold) a +0 buckler (76 gold) [Shop] Esed's General Store 2 flux baubles (70 gold) a +0 scale mail (56 gold) a scroll of revelation (105 gold) a parchment of Mephitic Cloud (123 gold) a parchment of Gell's Gavotte (350 gold) a throwing net (42 gold) a sack of spiders (560 gold) a +0 chain mail (84 gold) [Shop] Mizaf's Book Emporium a parchment of Starburst (400 gold) a parchment of Brom's Barrelling Boulder (208 gold) a parchment of Nazja's Percussive Tempering (294 gold) a parchment of Sublimation of Blood (92 gold) a parchment of Sigil of Binding (140 gold) a parchment of Cause Fear (208 gold) a parchment of Diamond Sawblades (524 gold) a parchment of Sculpt Simulacrum (400 gold) a parchment of Poisonous Vapours (64 gold) a parchment of Stone Arrow (140 gold) [Shop] Bopliu's Assorted Antiques a scroll of poison (96 gold) a scroll of identify (48 gold) a sanguine talisman (720 gold) a +0 plate armour (432 gold) a potion of attraction (72 gold) a +0 quarterstaff (120 gold) a +6 ring of dexterity (864 gold) [Shop] Titt's Antique Weapon Shop a +0 trident (122 gold) a +0 hand axe (105 gold) a +0 great mace (350 gold) the +1 war axe of Mitisod {venom, Str+6 Dex-3 Stlth+} (885 gold) Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 glaive (350 gold) a +0 war axe (122 gold) a +0 trident of venom (217 gold) a +0 dagger (70 gold) a +0 trident (122 gold) a +0 vampiric broad axe (1015 gold) a +0 spear (105 gold) [Shop] Lyzan's Antique Armour Boutique a +2 pair of boots of flying (473 gold) a +0 leather armour (44 gold) a +0 robe (19 gold) the +7 chain mail of Unreason {+Blink Int+4} (1394 gold) +Blink: It lets you blink. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 plate armour of willpower (770 gold) the +2 leather armour "Qoni" {Dex+2} (510 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 scale mail (88 gold) a +0 scale mail (88 gold) a +0 plate armour (396 gold) (0, 0, Orc:2) a +2 mace of protection a +0 dagger a +0 dagger a +0 dagger a +0 robe (0, 1, Orc:2) a +0 flail (9, 13, Orc:2) a +1 short sword of speed a +0 plate armour a +0 battleaxe a +0 plate armour (9, 15, Orc:2) a +0 long sword a +0 plate armour (11, 11, Orc:2) a +0 chain mail a +0 flail (11, 13, Orc:2) a +0 leather armour a +0 hand axe a +0 leather armour 2 boomerangs a +0 hand axe (12, 14, Orc:2) a +0 trident a +0 orcbow a +0 plate armour (12, 15, Orc:2) a +0 whip (13, 12, Orc:2) a +0 halberd a +0 chain mail (24, -4, Orc:2) a +0 arbalest (24, 40, Orc:2) a +5 heavy battleaxe a +0 plate armour (24, 45, Orc:2) a +0 falchion (25, -2, Orc:2) a +0 arbalest (25, 5, Orc:2) a +0 arbalest (25, 17, Orc:2) a +0 dire flail a boomerang a +0 chain mail a +0 mace a +0 chain mail (25, 41, Orc:2) a +0 mace a +0 leather armour a +0 short sword (26, 13, Orc:2) a +0 falchion a +0 leather armour (26, 16, Orc:2) a +0 flail (26, 17, Orc:2) a +0 trident a +0 ring mail (26, 18, Orc:2) a +0 club a +0 leather armour a +0 flail a +0 robe (26, 20, Orc:2) a +0 dagger a +0 leather armour a +0 mace 3 boomerangs a +0 chain mail a +0 war axe a +0 chain mail (27, 13, Orc:2) a +0 short sword (27, 15, Orc:2) a +0 short sword a +0 plate armour a +0 great sword a +0 chain mail a +0 hand axe a +0 scale mail (27, 16, Orc:2) a +0 mace a +0 plate armour a +0 battleaxe 3 boomerangs a +0 plate armour (27, 17, Orc:2) a +0 robe of cold resistance a +0 dagger (27, 18, Orc:2) a +2 short sword of speed a +0 short sword a +0 morningstar a +0 plate armour a +0 war axe a +0 plate armour (28, 17, Orc:2) a +0 dire flail 2 boomerangs a +0 chain mail (28, 18, Orc:2) a +0 orcbow a +0 trident a +0 chain mail (28, 19, Orc:2) a +0 club a +0 leather armour a +0 dire flail a +0 plate armour a +0 giant spiked club a +0 partisan a +0 plate armour a +0 arbalest a +0 halberd a +0 plate armour a +0 hand axe (28, 20, Orc:2) a +0 war axe a +0 falchion a +0 leather armour (29, 43, Orc:2) a +0 robe a +0 athame (30, 18, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 dagger (35, 6, Orc:2) a +0 robe a +0 dagger a +0 hand axe (35, 8, Orc:2) a +0 dagger (36, -5, Orc:2) a +0 short sword a +0 robe a +0 dagger a +0 plate armour a +0 halberd (37, -5, Orc:2) a boomerang a +0 whip (37, -4, Orc:2) a +0 chain mail a +0 short sword (37, 7, Orc:2) a +0 plate armour a +0 trident (40, 22, Orc:2) a +0 arbalest (41, 19, Orc:2) a +0 dagger a +0 robe (42, 19, Orc:2) a +2 mace of protection a +0 plate armour (44, 48, Orc:2) a +0 trident (45, 13, Orc:2) a +0 club a +0 ring mail (45, 47, Orc:2) a +0 hand axe a +0 ring mail (45, 49, Orc:2) a +0 glaive a +0 plate armour a +0 falchion (46, 47, Orc:2) a +0 trident a +0 leather armour (48, 19, Orc:2) a +1 dagger of electrocution (57, 18, Orc:2) a +2 hand axe of venom a +1 scale mail of command (57, 21, Orc:2) a +0 flail (58, 16, Orc:2) a +0 short sword (58, 20, Orc:2) a +0 mace a +0 leather armour (58, 22, Orc:2) a +3 leather armour a +0 trident (59, 21, Orc:2) a +0 scimitar a +0 chain mail (60, 18, Orc:2) a +0 club a +0 leather armour (61, 19, Orc:2) a +0 trident a +0 chain mail (61, 20, Orc:2) a +0 battleaxe a +0 chain mail Level 1 of the Elven Halls [Shop] Taogun's Antique Armour Boutique a +0 robe (23 gold) the +0 chain mail "Opiclen" {rN+} (447 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 robe (23 gold) a +0 scale mail (104 gold) a +0 scale mail (104 gold) +0 acid dragon scales (1040 gold) a +0 scale mail (104 gold) a +0 chain mail (156 gold) a +2 pair of gloves of fire (819 gold) [Shop] Tysosed's Book Shoppe a parchment of Cause Fear (182 gold) a parchment of Confusing Touch (123 gold) a parchment of Magic Dart (56 gold) a parchment of Bombard (350 gold) a parchment of Dispel Undead (182 gold) a parchment of Dimensional Bullseye (182 gold) a parchment of Call Canine Familiar (123 gold) a parchment of Alistair's Intoxication (257 gold) a parchment of Hoarfrost Cannonade (257 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Sculpt Simulacrum (350 gold) a parchment of Summon Horrible Things (585 gold) a parchment of Magnavolt (459 gold) a parchment of Nazja's Percussive Tempering (257 gold) a parchment of Maxwell's Capacitive Coupling (585 gold) [Shop] Cumuwit's Antique Armour Boutique a +2 robe of cold resistance (232 gold) a +3 leather armour of fire resistance (312 gold) a +4 chain mail of command (409 gold) a +2 ring mail of fire resistance (273 gold) the +0 chain mail "Keifiuco" {rElec Will+ Int-5 Stlth+} (232 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe of resistance (492 gold) (0, 0, Elf:1) a +0 leather armour a +0 rapier (0, 6, Elf:1) a +0 leather armour a +0 short sword (2, 4, Elf:1) a +0 robe a +0 long sword (4, 3, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (4, 8, Elf:1) a +0 ring mail a +0 short sword (5, 0, Elf:1) a +0 robe a +0 rapier (6, 4, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (6, 10, Elf:1) a +0 robe a +0 rapier (7, -17, Elf:1) a +0 short sword a +0 ring mail (7, -6, Elf:1) a +0 buckler (7, 2, Elf:1) a +0 rapier of speed a +0 ring mail (7, 3, Elf:1) a +0 ring mail a +0 short sword (9, -9, Elf:1) a +0 dagger a +0 leather armour (14, -22, Elf:1) a spider talisman (14, -11, Elf:1) a granite talisman (14, -5, Elf:1) a +0 sling (17, -11, Elf:1) a +0 long sword a +0 robe (19, -17, Elf:1) a +0 ring mail (22, 2, Elf:1) a +3 broad axe (27, -9, Elf:1) a parchment of Cigotuvi's Putrefaction (28, 30, Elf:1) a +2 robe of fire resistance a +0 dagger (34, -17, Elf:1) a +1 robe of positive energy a +0 rapier (43, -16, Elf:1) a spider talisman (43, -7, Elf:1) a +0 ring mail (45, 6, Elf:1) a +0 chain mail (45, 20, Elf:1) a +0 shortbow a +0 partisan a +0 leather armour (52, 18, Elf:1) a +3 double sword of protection (53, 19, Elf:1) a +0 great sword (54, 16, Elf:1) a parchment of Yara's Violent Unravelling (55, 18, Elf:1) a +0 scimitar a +0 leather armour (55, 19, Elf:1) a +0 leather armour of cold resistance a +0 rapier (55, 28, Elf:1) a +0 short sword (56, 13, Elf:1) a +0 dagger a +0 leather armour (56, 17, Elf:1) a +1 dagger of protection a +0 robe (57, 18, Elf:1) a +0 rapier a +0 robe (57, 21, Elf:1) a +0 long sword a +0 leather armour (58, -19, Elf:1) a +0 short sword a +0 robe (63, 6, Elf:1) a +0 dagger a +0 leather armour (63, 18, Elf:1) a +1 vampiric lajatang a +0 robe (66, 17, Elf:1) a +0 long sword a +0 ring mail (68, 9, Elf:1) a parchment of Call Imp Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (4, -14, Elf:2) a +0 devious short sword a +0 leather armour (6, -33, Elf:2) a +0 shortbow a +0 short sword a +0 scale mail (11, -26, Elf:2) a +1 short sword of protection a +0 ring mail (11, -16, Elf:2) a +0 short sword a +0 robe (12, -28, Elf:2) a +0 long sword a +0 leather armour a +0 buckler (12, -18, Elf:2) a +0 long sword a +0 ring mail (12, -4, Elf:2) a +2 helmet a ring of resist corrosion an amulet of guardian spirit a +6 ring of strength a +4 ring of slaying a ring of protection from fire a +5 ring of evasion a +6 ring of dexterity a +5 ring of evasion an amulet of wildshape (13, -27, Elf:2) a +0 short sword a +0 robe (14, -26, Elf:2) a +0 rapier a +0 robe (16, -21, Elf:2) a +0 long sword a +0 robe a +0 buckler (16, -6, Elf:2) a +0 short sword a +0 robe (16, -4, Elf:2) a +0 long sword a +0 robe (17, -44, Elf:2) a +0 war axe (19, -21, Elf:2) a +0 short sword a +0 robe (22, -18, Elf:2) a +0 short sword a +0 robe (22, -16, Elf:2) a +0 long sword a +0 ring mail (24, -45, Elf:2) a +0 long sword a +0 leather armour (24, -44, Elf:2) a +1 short sword of venom a +0 shortbow a +0 leather armour (25, -45, Elf:2) a +0 rapier a +0 robe (25, -15, Elf:2) a +0 short sword a +0 shortbow a +0 robe (26, -44, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour a +0 long sword a +0 robe (26, -39, Elf:2) a +0 rapier a +0 ring mail (26, 0, Elf:2) a +0 long sword a +0 robe (38, -26, Elf:2) a +0 leather armour a +0 long sword (39, -43, Elf:2) a staff of alchemy (40, -41, Elf:2) a ring of resist corrosion (40, -29, Elf:2) a +0 ring mail a +0 rapier (41, -43, Elf:2) a +0 falchion (42, -28, Elf:2) a +0 vampiric short sword a +0 buckler a +0 robe (42, -27, Elf:2) a +2 short sword of freezing a +0 leather armour a +0 shortbow (43, -27, Elf:2) a +0 robe a +0 dagger (53, -30, Elf:2) a +0 spear Level 3 of the Elven Halls (0, 0, Elf:3) a +1 short sword of draining a +0 longbow a +0 leather armour (3, -37, Elf:3) a +0 rapier a +0 robe (4, -19, Elf:3) a +0 short sword a +0 ring mail (11, -46, Elf:3) a +0 short sword a +0 robe a +0 buckler (19, -2, Elf:3) a +2 heavy long sword a +0 robe (23, -24, Elf:3) a +0 short sword (23, -13, Elf:3) a +0 short sword a +0 robe (25, -43, Elf:3) a parchment of Gloom (25, -17, Elf:3) a +0 longbow a +0 short sword a +0 leather armour (25, -9, Elf:3) a +3 long sword a +0 robe (30, -21, Elf:3) a +2 chain mail of archery (34, -28, Elf:3) a +0 rapier a +0 robe (34, -15, Elf:3) a +0 robe a +0 long sword (35, -39, Elf:3) the +6 executioner's axe "Qynkuaz" {protect, *Noise Str+5} *Noise: It may make a loud noise when swung. Str+5: It affects your strength (+5). It cannot be enchanted further. a +3 shortbow of flaming a +0 robe of willpower a +0 shortbow a +0 short sword a +0 leather armour (35, -37, Elf:3) a +0 scimitar a +0 leather armour (35, -29, Elf:3) a +4 athame of freezing a +0 ring mail (35, -27, Elf:3) a +2 athame a +0 ring mail (36, -42, Elf:3) a +1 antimagic demon whip a +0 short sword a +0 robe a +0 leather armour a +1 falchion a +0 robe (36, -41, Elf:3) a +0 short sword a +0 robe (36, -38, Elf:3) a +0 dagger a +0 robe (36, -29, Elf:3) a +1 athame of flaming a +0 ring mail (36, -28, Elf:3) a +4 falchion a +0 long sword a +0 robe a +0 athame a +0 robe a +0 robe (37, -45, Elf:3) a +0 falchion a +0 leather armour (37, -43, Elf:3) a +2 long sword of draining a +0 robe (37, -42, Elf:3) a +2 athame a +0 dagger a +0 robe a +0 leather armour a +4 scimitar a +0 ring mail a +4 athame of flaming a +0 robe a +0 shortbow a +3 dagger a +0 leather armour a +0 longbow a +0 leather armour a +0 long sword a +0 robe a +1 scimitar of flaming a +0 robe (37, -41, Elf:3) a +2 plate armour of resonance a +0 rapier a +0 rapier a +0 long sword a +0 robe a +3 falchion a +0 leather armour a +0 dagger a +0 leather armour (37, -39, Elf:3) a +2 short sword of speed a +0 rapier a +0 scale mail a +0 shortbow a +0 dagger a +0 leather armour a +0 robe a +0 long sword a +0 ring mail (37, -36, Elf:3) a +3 rapier of electrocution a +0 robe (37, -28, Elf:3) a parchment of Cigotuvi's Putrefaction (38, -43, Elf:3) a +2 scimitar of freezing a +0 leather armour a +0 dagger a +0 robe (39, -34, Elf:3) a +2 athame of freezing a +0 robe (41, -17, Elf:3) a +1 falchion a +0 ring mail (41, -1, Elf:3) a +0 leather armour (43, 3, Elf:3) a +0 robe a +0 long sword (44, -42, Elf:3) a +5 vampiric war axe (44, -41, Elf:3) a parchment of Sublimation of Blood (44, -38, Elf:3) a +4 halberd of entangling (45, -43, Elf:3) a parchment of Gloom (45, -41, Elf:3) a parchment of Disjunction (45, -40, Elf:3) the +7 shortbow "Killer Bee's Death" {flame, *Slow Will+ Str+4 Stlth+} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, -39, Elf:3) a +0 scimitar (45, -37, Elf:3) a staff of fire (46, -41, Elf:3) a parchment of Disjunction (46, -40, Elf:3) a +1 athame (46, -38, Elf:3) a +1 scimitar of holy wrath (46, -37, Elf:3) a +0 leather armour (47, -42, Elf:3) a staff of fire (47, -38, Elf:3) a +0 leather armour (47, -37, Elf:3) a +0 ring mail (48, -43, Elf:3) a +0 dagger (48, -42, Elf:3) a +0 leather armour (48, -40, Elf:3) the necromancy staff of Lust {rN+ Str+3 Dex+3 Necro Ice} [staff of necromancy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (48, -39, Elf:3) a staff of fire (48, -38, Elf:3) a parchment of Maxwell's Capacitive Coupling (48, -37, Elf:3) a +1 long sword of flaming (49, -41, Elf:3) a +0 robe (49, -39, Elf:3) a staff of conjuration (49, -38, Elf:3) a +2 scimitar of protection (50, -44, Elf:3) a +0 cloak of stealth a +0 longbow a +0 scale mail of death (50, -43, Elf:3) a +0 rapier (50, -42, Elf:3) a +0 robe (50, -41, Elf:3) a +2 heavy quarterstaff (50, -39, Elf:3) a parchment of Permafrost Eruption (50, -38, Elf:3) a +2 heavy broad axe (51, -45, Elf:3) a +0 broad axe of sundering a +0 robe (52, -45, Elf:3) a +4 longbow a +1 ring mail of willpower (52, -44, Elf:3) a +2 scimitar a +1 robe of positive energy (54, -48, Elf:3) a +1 scimitar a +0 scale mail a +0 short sword a +0 short sword a +0 leather armour (54, -47, Elf:3) a +2 vampiric short sword a +2 vampiric short sword a +0 leather armour (54, -46, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (54, -13, Elf:3) a +0 robe a +0 long sword (55, -42, Elf:3) the ring "Toceec" {Fly rElec} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. the +7 spear of Nightmares {antimagic, rElec rPois rF- rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +6 ring of intelligence a +1 shortbow of freezing a +0 leather armour (55, -41, Elf:3) a +0 long sword a +0 scale mail (56, -42, Elf:3) a +1 scimitar a +0 ring mail (58, -45, Elf:3) a +0 rapier a +0 robe Level 1 of the Lair of Beasts (17, 41, Lair:1) a +0 falchion (20, 8, Lair:1) a +0 sling (42, -15, Lair:1) a +0 ring mail (45, 10, Lair:1) a +0 pair of gloves (47, 14, Lair:1) an amulet of wildshape (53, 16, Lair:1) a +0 morningstar (68, 30, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (5, -11, Lair:2) a +0 arbalest (12, -1, Lair:2) a +0 robe (16, -28, Lair:2) a +0 rapier (33, -27, Lair:2) a +0 leather armour (42, -3, Lair:2) the maw talisman "Bitz" {rPois rC+ MP+9 SInv} [maw talisman] rPois: It protects you from poison. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (49, -16, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) the +2 shortbow of Gebonw Goopp {flame, rF- rN+++ Str+2 Int-2} rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (15, 24, Lair:3) a +0 glaive (19, -13, Lair:3) a +0 hat of ice (21, 12, Lair:3) a +0 leather armour (36, -34, Lair:3) a parchment of Confusing Touch (42, -28, Lair:3) a +5 scimitar of valour a +0 scale mail 5 javelins Level 4 of the Lair of Beasts (9, -24, Lair:4) 3 poisoned darts (10, -15, Lair:4) a +0 chain mail (15, -13, Lair:4) a +1 ring mail of poison resistance (19, 1, Lair:4) a parchment of Airstrike (30, -11, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (4, -31, Lair:5) a +0 rapier (7, -17, Lair:5) a +0 spear (14, -32, Lair:5) a wellspring talisman (34, 18, Lair:5) a +0 robe (60, 14, Lair:5) an orb of mayhem (63, 22, Lair:5) a +0 ring mail (63, 26, Lair:5) a +0 war axe (64, 24, Lair:5) the +0 ring mail "Kuciev" {Rampage Int+2 Dex+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 1 of the Shoals [Shop] Xounewk's Firing Range a +0 arbalest (127 gold) 2 boomerangs (68 gold) a +0 orcbow (68 gold) a +0 shortbow (51 gold) 3 large rocks (76 gold) a +0 longbow (187 gold) [Shop] Emauchig's General Store a +0 dagger of protection (88 gold) a potion of resistance (233 gold) a +2 battleaxe of electrocution (740 gold) a Gell's gravitambourine (1/2) (800 gold) a scroll of amnesia (93 gold) a sack of spiders (800 gold) a parchment of Martyr's Knell (260 gold) a manual of Fighting (1600 gold) a parchment of Dispel Undead (260 gold) a scroll of identify (46 gold) a scroll of immolation (93 gold) (0, 0, Shoals:1) a +0 trident (3, -10, Shoals:1) a +0 robe (27, 8, Shoals:1) a parchment of Gloom (28, -29, Shoals:1) a +0 chain mail (33, -22, Shoals:1) a +0 orcbow (35, 17, Shoals:1) a +0 sling a +0 spear (35, 18, Shoals:1) a +0 sling a +0 club a +0 spear a +0 sling (37, -11, Shoals:1) a +0 falchion (42, 11, Shoals:1) a silver javelin (42, 13, Shoals:1) a stone (43, -1, Shoals:1) a +0 trident (44, -33, Shoals:1) a +0 trident a boomerang (44, 11, Shoals:1) a stone (45, -32, Shoals:1) a +0 spear (46, 12, Shoals:1) a stone a stone (46, 13, Shoals:1) a stone (50, -26, Shoals:1) a +0 spear (56, -18, Shoals:1) a +0 trident (57, -19, Shoals:1) a +0 trident a boomerang (58, -20, Shoals:1) a +0 trident 2 boomerangs (60, -19, Shoals:1) a +0 heavy spear (61, -22, Shoals:1) a +1 heavy trident a +0 robe (62, -22, Shoals:1) a +3 rapier of electrocution a +0 pair of gloves (63, -20, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a storm talisman (1, -17, Shoals:2) a +2 sling of draining a +0 quarterstaff (3, -3, Shoals:2) 2 flux baubles (8, -31, Shoals:2) a +0 spear (9, -28, Shoals:2) a +0 trident (9, -27, Shoals:2) a +0 spear 3 boomerangs (10, -27, Shoals:2) a +0 spear (10, -4, Shoals:2) a +0 long sword (11, -25, Shoals:2) a +0 flail (13, -20, Shoals:2) a +0 scale mail (17, -27, Shoals:2) a +0 chain mail (19, -15, Shoals:2) 3 large rocks (22, -17, Shoals:2) a staff of alchemy (24, 17, Shoals:2) a +0 morningstar (25, -8, Shoals:2) a +2 trident of venom a +0 leather armour (28, -16, Shoals:2) a +4 trident of pain a +0 robe (29, -15, Shoals:2) a +0 spear (30, -16, Shoals:2) a -1 trident of freezing a +0 robe a +0 trident a +0 robe (30, -13, Shoals:2) 2 boomerangs a +0 trident (31, -16, Shoals:2) a +1 heavy trident a +0 robe (32, -12, Shoals:2) a +4 trident of flaming a +0 robe (33, -27, Shoals:2) 2 boomerangs (33, -12, Shoals:2) the spore talisman of Carved New Discoveries {Fly Will+ Stlth+} [spore talisman] Fly: It grants you flight. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (34, -22, Shoals:2) a +0 short sword (41, -5, Shoals:2) a +1 rapier of venom a +0 robe (41, -4, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (5, -15, Shoals:3) the +4 longbow of Mutilation {elec, rPois rC+ Str+5} rPois: It protects you from poison. rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 halberd (6, -15, Shoals:3) a +1 spear of freezing a +0 sling (6, -2, Shoals:3) a +0 club a +0 sling (13, 11, Shoals:3) a +0 spear a +0 sling (13, 12, Shoals:3) a +0 club a +0 sling a +0 leather armour 3 javelins a +0 spear (15, 11, Shoals:3) a +0 spear a +0 sling (16, 17, Shoals:3) a +0 sling a +0 club (19, 15, Shoals:3) a +0 spear a +0 sling (19, 23, Shoals:3) a +0 plate armour (21, 21, Shoals:3) a +0 club a +0 sling (21, 23, Shoals:3) a +0 trident (24, 24, Shoals:3) 2 boomerangs a +0 trident (24, 26, Shoals:3) a +2 antimagic trident a +0 halberd a +0 robe (24, 28, Shoals:3) a +6 ring of dexterity (26, -2, Shoals:3) a +0 trident (28, -14, Shoals:3) a +0 rapier a +0 robe (31, -10, Shoals:3) a +0 rapier a +0 robe (31, -9, Shoals:3) a +0 ring mail (34, 19, Shoals:3) a +0 helmet of intelligence (36, -3, Shoals:3) a +0 falchion (40, 26, Shoals:3) a +0 hand axe (41, -13, Shoals:3) a +0 robe of willpower a +0 rapier (45, -17, Shoals:3) a +0 shortbow (48, -15, Shoals:3) a +0 trident 2 boomerangs (50, -13, Shoals:3) a +0 trident 3 boomerangs (51, -13, Shoals:3) a +0 trident 2 boomerangs (51, -12, Shoals:3) a +0 trident a boomerang (52, -13, Shoals:3) a +0 trident a boomerang (52, -12, Shoals:3) a +5 spear 2 javelins a +0 leather armour (52, 27, Shoals:3) a +0 trident a boomerang (54, 19, Shoals:3) a +0 quarterstaff (54, 27, Shoals:3) a +0 scale mail (55, 27, Shoals:3) a +0 trident 2 boomerangs (56, 27, Shoals:3) a +0 trident 2 boomerangs (56, 28, Shoals:3) a +0 robe (58, 25, Shoals:3) 3 silver javelins a +0 spear a +0 leather armour Level 4 of the Shoals (0, 0, Shoals:4) a +2 chain mail of fire resistance (0, 1, Shoals:4) a +1 helmet of intelligence (0, 2, Shoals:4) the +6 dagger "Nudwok" {heavy, rF+ rCorr Int+5} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (6, -5, Shoals:4) 6 javelins a +0 chain mail (7, -5, Shoals:4) a +0 trident 3 boomerangs (7, -4, Shoals:4) a +0 longbow a +0 quarterstaff a +0 longbow a +0 spear a +0 longbow a +0 quarterstaff a +0 longbow a +0 spear (8, -4, Shoals:4) a +0 sling a +0 club (8, -3, Shoals:4) a +0 trident a +0 longbow a +0 club (8, -2, Shoals:4) a +0 longbow a +0 spear (9, -2, Shoals:4) a +0 longbow a +0 spear (9, -1, Shoals:4) a +0 spear a +0 sling (9, 0, Shoals:4) a +2 longbow of freezing a +0 quarterstaff (9, 11, Shoals:4) 6 silver javelins a +0 plate armour (11, -8, Shoals:4) a +0 longbow a +0 club a +0 longbow a +0 spear (13, 13, Shoals:4) a +1 sling of flaming (15, 10, Shoals:4) a +0 sling a +0 spear a +0 trident (16, 8, Shoals:4) a +0 longbow a +0 spear (16, 9, Shoals:4) a +0 club a +0 sling (23, -12, Shoals:4) a +0 sling a +0 spear (23, 16, Shoals:4) a +0 trident a +0 leather armour (25, 15, Shoals:4) an amulet of magic regeneration (26, -16, Shoals:4) a +0 longbow a +0 spear a +0 longbow a +0 spear (26, 14, Shoals:4) a staff of fire (28, 8, Shoals:4) a +0 short sword (29, -15, Shoals:4) a +0 rapier of venom a +0 longbow a +0 spear a +0 trident a +0 trident a +0 robe (29, -14, Shoals:4) a +0 quarterstaff a +0 sling (36, 7, Shoals:4) 5 silver javelins a +0 chain mail (37, 1, Shoals:4) a +0 trident a +0 spear a +0 sling (40, 2, Shoals:4) a +0 longbow a +0 spear (44, 4, Shoals:4) 2 poisoned darts (47, 6, Shoals:4) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) a +0 leather armour (10, -3, Snake:1) a +0 scale mail (12, 3, Snake:1) a +0 helmet (17, 7, Snake:1) a +0 scale mail (20, -10, Snake:1) a +0 morningstar (22, -11, Snake:1) a +0 whip (23, -12, Snake:1) a +0 robe a +0 battleaxe (24, -4, Snake:1) a +0 short sword (25, -9, Snake:1) a +0 robe a +0 hand axe a +0 shortbow (25, -8, Snake:1) a +0 robe a +0 battleaxe (25, -6, Snake:1) a +0 short sword (27, -9, Snake:1) a +0 club (28, 30, Snake:1) the +1 ring mail of Tortelloni {rPois Regen+ Int+2} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (29, -7, Snake:1) a +0 spear a +0 robe a +0 war axe (30, -6, Snake:1) a +0 long sword a +0 robe a +0 hand axe (31, -5, Snake:1) a +0 robe a +0 flail a +0 robe a +0 scimitar (32, -5, Snake:1) a +0 dire flail a +0 battleaxe a +0 shortbow (44, -4, Snake:1) a +0 dagger (53, 21, Snake:1) a +0 spear Level 2 of the Snake Pit [Shop] Neaj's Jewellery Shoppe a ring of wizardry (690 gold) a riddle talisman (690 gold) a ring of protection from cold (575 gold) a medusa talisman (287 gold) a ring of wizardry (690 gold) [Shop] Zisa's Armour Emporium a +0 leather armour (32 gold) an orb of glass (416 gold) a +0 plate armour (288 gold) a +0 robe (14 gold) a +0 pair of boots of flying (184 gold) a +0 leather armour (32 gold) a +2 leather armour of willpower (304 gold) a +0 chain mail (96 gold) [Shop] Neqavax's General Store a +2 scimitar of freezing (433 gold) a tin of tremorstones (2/2) (760 gold) a +0 great sword (190 gold) a parchment of Haunt (623 gold) a book of Scorching (598 gold) a scroll of fog (86 gold) a parchment of Lee's Rapid Deconstruction (349 gold) (0, 0, Snake:2) a +0 scimitar a +0 robe (4, -10, Snake:2) a +0 flail (4, -6, Snake:2) a +0 mace (5, -9, Snake:2) a +2 heavy battleaxe (15, 10, Snake:2) a +0 chain mail (21, 15, Snake:2) a +0 scimitar (22, 12, Snake:2) a +0 battleaxe (22, 15, Snake:2) a +0 scimitar a +0 robe (24, -30, Snake:2) a +0 short sword a +0 robe (26, -29, Snake:2) a +0 club a +0 robe (31, -29, Snake:2) a +3 spear a +0 robe (31, -12, Snake:2) a +2 shortbow of flaming (34, -26, Snake:2) a +0 hand axe a +0 kite shield (34, -24, Snake:2) a +2 heavy glaive (34, -18, Snake:2) a +0 trident (35, -26, Snake:2) a +0 trident (35, -23, Snake:2) a +0 robe a +0 flail (35, -22, Snake:2) a +0 robe a +0 mace (35, -18, Snake:2) a +0 hand axe of flaming (35, -16, Snake:2) a +1 dire flail of protection a +0 halberd a +0 robe (35, -15, Snake:2) a +0 shortbow of flaming (35, -13, Snake:2) a +0 long sword (36, -18, Snake:2) a +3 spear (36, -11, Snake:2) a +0 glaive (37, -18, Snake:2) a +0 short sword (42, -6, Snake:2) 6 poisoned darts (46, -19, Snake:2) a +0 scimitar (48, -2, Snake:2) a +0 robe Level 3 of the Snake Pit (1, -16, Snake:3) a +0 mace (6, -4, Snake:3) a +0 trident (7, -4, Snake:3) a +0 short sword a +0 leather armour (7, -1, Snake:3) a +0 halberd (8, -2, Snake:3) a +2 halberd (8, -1, Snake:3) a +0 halberd (8, 11, Snake:3) a +0 tower shield of protection (9, -1, Snake:3) a +0 robe of cold resistance a +0 quarterstaff (13, -1, Snake:3) a +2 robe of cold resistance a +0 war axe a +0 halberd a +0 robe (13, 0, Snake:3) a +0 halberd (14, -1, Snake:3) a +0 dire flail (15, -18, Snake:3) a +2 partisan of venom (21, 12, Snake:3) a +0 spear a +0 robe (29, 33, Snake:3) a +0 flail (31, 33, Snake:3) a +5 heavy battleaxe a +0 longbow a +1 barding of fire resistance (32, 29, Snake:3) a +0 spear a +0 robe (32, 34, Snake:3) a +0 shortbow a +0 glaive (34, 30, Snake:3) a +0 shortbow a +0 dire flail (34, 31, Snake:3) a +0 arbalest a +0 short sword (38, 15, Snake:3) a +0 pair of gloves (42, 19, Snake:3) a +0 shortbow a +0 mace a +0 robe (42, 20, Snake:3) a +0 flail a +0 robe (44, -1, Snake:3) a +0 quarterstaff a +0 robe (45, 1, Snake:3) a +0 halberd (48, 27, Snake:3) a +2 antimagic demon whip a +4 demon whip of pain a +0 leather armour of poison resistance (49, 24, Snake:3) the serpent talisman of Boredom {*Slow rCorr Str+8 Dex-4} [serpent talisman] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Dex-4: It affects your dexterity (-4). (51, 8, Snake:3) a +0 dire flail (54, 9, Snake:3) a +0 shortbow a +0 halberd a +0 robe (55, 27, Snake:3) a +0 trident of venom (57, -18, Snake:3) a +0 robe a +0 war axe (63, 26, Snake:3) a +0 whip Level 4 of the Snake Pit (2, -3, Snake:4) a +0 club a +0 robe (2, -2, Snake:4) a +2 spear of entangling a +0 robe (5, -7, Snake:4) a +0 whip a +0 robe (7, 7, Snake:4) a +0 shortbow (8, -13, Snake:4) a +0 spear a +0 robe (9, -12, Snake:4) a +0 short sword (10, -22, Snake:4) a +0 war axe a +0 flail (10, -21, Snake:4) a +0 flail (10, -19, Snake:4) a +0 club a +0 robe (10, -18, Snake:4) a +4 hand axe a +0 robe (10, -8, Snake:4) a +0 hand axe (10, -7, Snake:4) a +0 halberd (11, -20, Snake:4) a +0 glaive 4 boomerangs a +0 leather armour (11, -19, Snake:4) a +0 dire flail a +0 robe (11, -7, Snake:4) a +2 kite shield of poison resistance a +0 mace a +1 trident of protection a +0 robe (12, -18, Snake:4) a +0 war axe a +0 robe (14, -23, Snake:4) a +0 short sword a +0 robe (18, 22, Snake:4) a +0 halberd (19, 22, Snake:4) a +2 scale mail of death a +0 trident an orb of attunement (19, 24, Snake:4) a +0 trident (20, 22, Snake:4) a +3 partisan a +0 spear (22, 25, Snake:4) a +0 shortbow of flaming (23, -4, Snake:4) a +0 arbalest a +0 short sword (23, 16, Snake:4) 5 gold pieces a +0 partisan (24, -4, Snake:4) a +2 spear a +0 mace (24, 17, Snake:4) a +0 shortbow of flaming (27, 4, Snake:4) a +0 short sword a +0 robe (31, 2, Snake:4) a +1 mace of holy wrath a +0 robe (32, -7, Snake:4) a +0 war axe (38, 5, Snake:4) a +0 halberd (38, 20, Snake:4) a +1 pair of boots of rampaging a +0 cloak a +0 cloak a +0 cloak a +0 cloak +1 steam dragon scales a +2 leather armour (45, 12, Snake:4) a +3 trident a +0 robe (47, 13, Snake:4) a +0 whip a +0 robe (48, 15, Snake:4) a +0 scimitar a +0 robe (48, 17, Snake:4) a +0 battleaxe (49, 3, Snake:4) a +0 flail (49, 12, Snake:4) a +0 halberd (49, 13, Snake:4) a +0 flail (49, 17, Snake:4) a +0 trident (52, 17, Snake:4) a +0 halberd a +0 robe (60, -14, Snake:4) a +0 falchion Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (7, -19, Slime:5) a +0 ring mail (7, -13, Slime:5) a parchment of Manifold Assault (7, -12, Slime:5) the +8 great sword of Misery {vamp, *Corrode Str+4 Stlth+} *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, -4, Slime:5) a parchment of Death Channel (8, -20, Slime:5) a staff of earth (8, -13, Slime:5) the cold staff of Xom's Reproof {*Slow rC+ Str+2 Forge Ice Alch} [staff of cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (8, -11, Slime:5) a staff of air (8, -5, Slime:5) a staff of alchemy (8, -4, Slime:5) a +4 scale mail of cold resistance (9, -21, Slime:5) an amulet of faith (9, -12, Slime:5) a +1 spectral quarterstaff (9, -11, Slime:5) a parchment of Confusing Touch (9, -4, Slime:5) a +0 flail (15, -20, Slime:5) a staff of cold (15, -19, Slime:5) a +0 war axe (15, -12, Slime:5) the +9 orcbow of Lust {flame, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (16, -21, Slime:5) a staff of conjuration (16, -19, Slime:5) an amulet of faith (16, -13, Slime:5) a staff of conjuration (16, -12, Slime:5) a +0 war axe of electrocution an orb of stardust a parchment of Vhi's Electric Charge (16, -5, Slime:5) a +2 battleaxe of electrocution (16, -3, Slime:5) a +3 heavy mace (17, -21, Slime:5) a staff of cold (17, -20, Slime:5) a +5 ring of evasion (17, -12, Slime:5) a +1 antimagic broad axe (17, -11, Slime:5) a +0 ring mail (17, -4, Slime:5) a +1 helmet of sniping (23, -13, Slime:5) a +0 shortbow (23, -12, Slime:5) a staff of fire (23, -4, Slime:5) a +0 morningstar (24, -21, Slime:5) a ring of poison resistance (24, -20, Slime:5) a +1 arbalest of electrocution (24, -13, Slime:5) the +5 mace of the Evil Eye {elec, ^Fragile rElec rPois Int+3} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (24, -11, Slime:5) a parchment of Diamond Sawblades (24, -5, Slime:5) a +0 chain mail (24, -4, Slime:5) a parchment of Plasma Beam (25, -12, Slime:5) a staff of alchemy Level 1 of the Vaults [Shop] Xuah's Magic Scroll Shop a scroll of immolation (133 gold) a scroll of enchant weapon (249 gold) a scroll of teleportation (100 gold) a scroll of identify (66 gold) a scroll of amnesia (133 gold) a scroll of fog (133 gold) a parchment of Chain Lightning (1300 gold) a scroll of teleportation (100 gold) [Shop] Pyjalle's General Store a parchment of Rending Blade (247 gold) a lightning rod (2/4) (760 gold) a scroll of teleportation (64 gold) a wand of flame (11) (165 gold) a parchment of Construct Spike Launcher (110 gold) a phantom mirror (760 gold) 6 atropa-tipped darts (102 gold) an orb of glass (494 gold) [Shop] Otaabill's Antique Armour Shop a +0 chain mail (222 gold) a +0 helmet of ice (795 gold) the +3 leather armour of Conscience {Dex+2} (1043 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 cloak of poison resistance (499 gold) a +0 scale mail (148 gold) the +0 chain mail of the Griffon {rElec rCorr} (947 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 ring mail (148 gold) [Shop] Unwakaf's Book Emporium a parchment of Permafrost Eruption (600 gold) a parchment of Yara's Violent Unravelling (441 gold) a parchment of Swiftness (211 gold) a parchment of Ozocubu's Refrigeration (787 gold) a parchment of Orb of Destruction (787 gold) a parchment of Awaken Armour (312 gold) a parchment of Jinxbite (139 gold) a parchment of Petrify (312 gold) a parchment of Polar Vortex (1248 gold) a parchment of Iskenderun's Battlesphere (312 gold) a parchment of Malign Gateway (787 gold) a parchment of Fortress Blast (600 gold) a parchment of Curse of Agony (441 gold) a parchment of Dispersal (600 gold) a parchment of Fulsome Fusillade (1003 gold) a parchment of Conjure Ball Lightning (600 gold) [Shop] Lusuip's Antique Weapon Boutique a +2 halberd of pain (616 gold) a +0 flail (98 gold) a +0 shortbow (84 gold) a +0 quarterstaff (140 gold) a +0 morningstar (168 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (2228 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +0 sling (42 gold) a +0 trident of pain (299 gold) a +0 broad axe (252 gold) a +0 short sword (84 gold) [Shop] Xeracexa's Antique Armour Emporium an orb of mesmerism (728 gold) a +0 scale mail (112 gold) a +1 robe of willpower (361 gold) a +0 ring mail (112 gold) a +0 pair of boots of earth (602 gold) (0, 31, Vaults:1) a +0 falchion a +0 ring mail (1, 6, Vaults:1) a +0 arbalest a +0 war axe a +0 scale mail (2, 28, Vaults:1) a +0 long sword a +0 scale mail a +0 arbalest (3, 9, Vaults:1) a +0 club (3, 10, Vaults:1) a parchment of Permafrost Eruption (4, 27, Vaults:1) a +0 dire flail a +0 leather armour (5, -1, Vaults:1) a +3 ring mail a +0 mace (5, 27, Vaults:1) a +2 ring mail of fire resistance (7, 32, Vaults:1) a +0 mace (8, 5, Vaults:1) a +0 morningstar a +0 leather armour (11, 5, Vaults:1) a +0 animal skin (11, 18, Vaults:1) a +0 quarterstaff (12, 13, Vaults:1) a +0 whip (12, 34, Vaults:1) a +0 falchion (13, -23, Vaults:1) a +0 leather armour (19, 1, Vaults:1) a +0 short sword (19, 38, Vaults:1) a +0 ring mail (24, -5, Vaults:1) a +0 dire flail a +0 animal skin (43, -22, Vaults:1) a +0 ring mail (46, 28, Vaults:1) a +0 dire flail a +0 animal skin (49, -19, Vaults:1) a +0 war axe a +0 ring mail (49, -17, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail (53, -14, Vaults:1) a +0 ring mail a +0 flail (54, 39, Vaults:1) a +0 dire flail a +0 animal skin (56, 40, Vaults:1) a +0 athame (60, 9, Vaults:1) a +0 long sword a +0 ring mail (61, 7, Vaults:1) a +0 arbalest a +0 long sword a +0 scale mail (61, 8, Vaults:1) a +0 arbalest (62, 9, Vaults:1) a +0 great mace a +0 ring mail a +0 ring mail a +0 flail a +0 leather armour (63, -20, Vaults:1) 3 poisoned darts (63, 15, Vaults:1) a +0 dagger a +0 robe (64, 6, Vaults:1) a +0 great mace a +0 animal skin (64, 32, Vaults:1) a +2 heavy falchion a +0 arbalest a +0 ring mail (66, 10, Vaults:1) a +0 rapier (68, 33, Vaults:1) a +0 ring mail (73, -4, Vaults:1) a +0 chain mail (74, 40, Vaults:1) a +1 ring mail of cold resistance a +0 long sword Level 2 of the Vaults [Shop] Ethritz's Weapon Emporium 4 curare-tipped darts (110 gold) 2 silver javelins (414 gold) a +0 halberd (92 gold) a +0 dagger (46 gold) 6 atropa-tipped darts (124 gold) a +1 devious rapier (287 gold) a +3 vampiric hand axe (598 gold) a +0 flail (80 gold) [Shop] Jotiam's Book Shop a manual of Air Magic (2080 gold) a parchment of Rimeblight (852 gold) a parchment of Iskenderun's Mystic Blast (338 gold) a parchment of Fulminant Prism (338 gold) a parchment of Summon Mana Viper (478 gold) a parchment of Maxwell's Capacitive Coupling (1086 gold) a parchment of Curse of Agony (478 gold) a parchment of Metabolic Englaciation (478 gold) a parchment of Volatile Blastmotes (228 gold) a parchment of Eringya's Surprising Crocodile (338 gold) a parchment of Anguish (338 gold) a parchment of Dimensional Bullseye (338 gold) a parchment of Arcjolt (478 gold) a parchment of Magnavolt (852 gold) a parchment of Cigotuvi's Putrefaction (338 gold) a parchment of Summon Horrible Things (1086 gold) (0, 0, Vaults:2) a +1 broad axe of venom a +0 scale mail a +0 plate armour (1, 1, Vaults:2) a +0 scale mail (2, -29, Vaults:2) a +0 animal skin a +0 dire flail (3, 5, Vaults:2) a +0 great mace (4, 2, Vaults:2) 3 poisoned darts (8, -31, Vaults:2) a +0 ring mail (9, 9, Vaults:2) a parchment of Starburst (10, -19, Vaults:2) a +0 morningstar (14, -29, Vaults:2) a +0 ring mail (16, -29, Vaults:2) a +0 pair of boots (19, -13, Vaults:2) a +0 flail a +0 ring mail (20, -24, Vaults:2) a +0 leather armour a +0 morningstar (20, -23, Vaults:2) a +0 robe a +0 dagger (20, -14, Vaults:2) a +0 morningstar a +0 ring mail a +0 great mace a +0 scale mail a +0 arbalest a +0 arbalest (20, -13, Vaults:2) a +3 great sword a +0 plate armour a +0 falchion a +0 arbalest a +0 scale mail (21, -36, Vaults:2) a +0 dagger a +0 robe (21, -16, Vaults:2) a +0 arbalest (21, -15, Vaults:2) a +0 bardiche a +0 plate armour (22, -35, Vaults:2) a +0 mace a +0 ring mail (22, -25, Vaults:2) a +0 arbalest (22, -17, Vaults:2) a +0 dire flail a +0 scale mail a +0 morningstar a +0 ring mail (22, -16, Vaults:2) a +0 morningstar a +0 scale mail a +0 dire flail a +0 animal skin a +0 arbalest a +0 ring mail (28, -28, Vaults:2) a +0 dire flail a +0 ring mail (29, -32, Vaults:2) 5 atropa-tipped darts (29, -25, Vaults:2) a +0 arbalest (30, -25, Vaults:2) a +0 ring mail a +0 falchion a +0 arbalest (36, 9, Vaults:2) a +0 dire flail a +0 ring mail (38, 3, Vaults:2) a +0 dire flail a +0 animal skin (39, -22, Vaults:2) a +0 plate armour (39, -5, Vaults:2) a +1 great sword a +0 chain mail (40, -5, Vaults:2) a +0 broad axe a +0 plate armour (42, 15, Vaults:2) a +0 long sword a +0 scale mail (46, -20, Vaults:2) a parchment of Forge Monarch Bomb (47, -8, Vaults:2) a +0 arbalest a +0 war axe a +0 scale mail (51, -32, Vaults:2) a +0 trident (51, -30, Vaults:2) a +0 robe a +0 dagger (52, 6, Vaults:2) 6 silver javelins (52, 7, Vaults:2) a +3 dire flail of holy wrath (52, 9, Vaults:2) 3 poisoned darts (53, 6, Vaults:2) a +0 dagger a +0 robe (53, 7, Vaults:2) a +0 arbalest (56, -19, Vaults:2) a +0 rapier (62, -25, Vaults:2) a +0 morningstar a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 orcbow (0, 1, Vaults:3) a +0 mace a +0 scale mail (2, 0, Vaults:3) a +0 dagger of venom a +0 robe (8, 17, Vaults:3) a +1 scale mail of fire resistance a +0 ring mail a +0 dire flail a +0 war axe a +0 war axe (12, -4, Vaults:3) a +1 morningstar of protection (12, 18, Vaults:3) a +0 animal skin a +0 whip (13, -1, Vaults:3) a +0 arbalest (14, 1, Vaults:3) a +0 arbalest a +0 arbalest (15, -4, Vaults:3) a +0 helmet of ice (15, -2, Vaults:3) a +0 arbalest (15, 1, Vaults:3) a +0 arbalest of flaming (20, -3, Vaults:3) a +0 animal skin (20, 23, Vaults:3) a +0 robe a +0 dagger a +0 long sword a +0 chain mail a +0 battleaxe (20, 29, Vaults:3) a +0 scale mail (21, 22, Vaults:3) a +0 vampiric demon whip a +0 animal skin a +0 short sword a +0 dire flail (22, -3, Vaults:3) a +0 whip a +0 animal skin (22, 21, Vaults:3) a +0 scale mail a +0 war axe (25, -8, Vaults:3) a +0 whip (31, 16, Vaults:3) a +0 falchion (31, 20, Vaults:3) a +0 arbalest (32, 13, Vaults:3) a +0 ring mail a +0 great mace (32, 20, Vaults:3) a +0 dagger a +0 robe (35, 35, Vaults:3) a +0 dagger a +0 robe (43, 2, Vaults:3) a +0 demon whip a +0 animal skin (48, -12, Vaults:3) the eel talisman of Minor Irritation {*Silence rN+++} [eel talisman] *Silence: It may silence you when you take damage. rN+++: It renders you almost immune to negative energy. (48, 43, Vaults:3) a +0 long sword a +0 shortbow a +0 robe (51, -8, Vaults:3) a +0 flail a +0 ring mail (51, -7, Vaults:3) a +0 short sword (51, 27, Vaults:3) a +0 falchion (53, 27, Vaults:3) a +0 morningstar a +0 ring mail (60, 9, Vaults:3) a parchment of Olgreb's Toxic Radiance (60, 29, Vaults:3) a +0 plate armour (61, 10, Vaults:3) a +0 scale mail (61, 17, Vaults:3) a +1 morningstar of protection a +0 ring mail (63, 24, Vaults:3) a +0 dire flail a +0 animal skin (64, 14, Vaults:3) a +0 ring mail (70, 10, Vaults:3) a +0 flail a +0 ring mail Level 4 of the Vaults (0, 12, Vaults:4) a +0 ring mail (3, -9, Vaults:4) a +0 war axe (8, 17, Vaults:4) a +0 dire flail a +0 plate armour (10, 23, Vaults:4) a human skeleton (11, -2, Vaults:4) a +0 broad axe (11, 4, Vaults:4) a +0 cloak of stealth (11, 5, Vaults:4) a +0 trident a +0 trident a +0 ring mail (12, 1, Vaults:4) a +0 hat of stealth (12, 21, Vaults:4) a +3 flail of draining (14, 19, Vaults:4) a +2 glaive a +0 plate armour a +0 great sword a +0 plate armour (15, 0, Vaults:4) a +0 great mace a +0 ring mail (15, 20, Vaults:4) a +0 long sword a +0 chain mail (17, -7, Vaults:4) the +4 chain mail "Rutoysys" {Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (17, -3, Vaults:4) a +0 long sword a +0 chain mail a +0 dire flail a +0 ring mail (18, -20, Vaults:4) a +3 arbalest of draining a +0 dire flail a +0 scale mail a +0 long sword a +0 scale mail a +0 arbalest (18, -19, Vaults:4) a +2 great sword of draining a +0 chain mail (19, 17, Vaults:4) a human skeleton (19, 23, Vaults:4) a human skeleton (21, -12, Vaults:4) a +0 mace a +0 scale mail (21, -5, Vaults:4) a +0 dagger a +0 robe (22, -26, Vaults:4) a parchment of Dispersal (23, -5, Vaults:4) a parchment of Nazja's Percussive Tempering (26, -3, Vaults:4) a +0 orcbow (30, 18, Vaults:4) a +0 ring mail (39, 18, Vaults:4) a +0 ring mail (42, -25, Vaults:4) a +0 sling (42, -22, Vaults:4) a +1 great sword of flaming (42, 17, Vaults:4) a +0 bardiche (43, 19, Vaults:4) a +3 vampiric dagger a +0 robe (45, -1, Vaults:4) a +0 animal skin a +0 whip (48, -1, Vaults:4) a +0 great sword of distortion a +0 war axe a +0 chain mail a +0 chain mail (50, -14, Vaults:4) a +0 dire flail a +0 animal skin (50, 0, Vaults:4) a +2 war axe of sundering a +0 arbalest a +0 great mace a +0 ring mail a +0 plate armour a +0 arbalest (51, -14, Vaults:4) a +0 great sword a +0 plate armour (51, 0, Vaults:4) a +0 plate armour of poison resistance a +0 dagger a +0 robe a +0 great mace (51, 1, Vaults:4) a +2 dire flail of draining a +0 arbalest a +0 scimitar a +0 scale mail a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a +0 plate armour (52, -13, Vaults:4) a +0 arbalest a +0 great mace a +0 chain mail (52, 1, Vaults:4) a +3 long sword a +0 war axe a +0 ring mail a +0 arbalest a +0 scimitar a +0 ring mail a +0 arbalest a +0 chain mail (53, -12, Vaults:4) a +1 antimagic glaive a +0 chain mail a +0 great sword a +0 chain mail (53, 18, Vaults:4) a +0 dagger a +0 robe (54, 17, Vaults:4) a +0 arbalest (56, -14, Vaults:4) a +0 scale mail (58, -14, Vaults:4) a +0 ring mail a +0 morningstar (59, -13, Vaults:4) a +3 war axe a +0 chain mail (62, 0, Vaults:4) a +0 sling (62, 2, Vaults:4) a +1 shortbow of electrocution (63, -1, Vaults:4) a +0 sling (63, 3, Vaults:4) a +0 shortbow Level 5 of the Vaults [Shop] Wead's Distillery a potion of lignification (64 gold) a potion of berserk rage (107 gold) a potion of attraction (64 gold) a potion of haste (215 gold) a potion of moonshine (21 gold) [Shop] Zuhutept's Distillery a potion of cancellation (186 gold) a potion of enlightenment (116 gold) a potion of enlightenment (116 gold) 2 potions of lignification (140 gold) 2 potions of invisibility (373 gold) a potion of cancellation (186 gold) [Shop] Waulom's Distillery a potion of attraction (42 gold) a potion of moonshine (14 gold) a potion of moonshine (14 gold) 2 potions of brilliance (112 gold) a potion of berserk rage (70 gold) [Shop] Masuat's Distillery a potion of lignification (127 gold) a potion of moonshine (42 gold) a potion of might (170 gold) a potion of brilliance (170 gold) a potion of invisibility (340 gold) (0, 0, Vaults:5) a +0 great sword of flaming (1, -6, Vaults:5) a +1 scimitar a +0 scale mail (1, 3, Vaults:5) a +2 athame a +0 ring mail (3, -15, Vaults:5) a +0 ring mail (4, -4, Vaults:5) a +0 broad axe a +0 chain mail a +0 kite shield (5, -5, Vaults:5) a +0 dire flail a +0 dire flail (5, -4, Vaults:5) a +4 scimitar a +0 chain mail (6, -6, Vaults:5) a +0 dire flail a +0 leather armour (6, -5, Vaults:5) a +0 battleaxe a +0 ring mail (7, -6, Vaults:5) a +0 short sword a +0 shortbow a +0 robe (7, 0, Vaults:5) a +3 heavy bardiche a +0 plate armour (8, -7, Vaults:5) a +4 glaive a +0 plate armour 4 large rocks (8, 1, Vaults:5) a +2 great sword of holy wrath a +0 chain mail (9, -8, Vaults:5) a +0 morningstar a +0 ring mail (9, -1, Vaults:5) a +2 dire flail of concussion a +0 plate armour (9, 1, Vaults:5) a +0 dire flail (9, 2, Vaults:5) a +3 great mace a +0 halberd a +0 chain mail a +0 chain mail (10, -11, Vaults:5) a +2 athame a +0 robe (10, 15, Vaults:5) a parchment of Rending Blade (10, 16, Vaults:5) a parchment of Sigil of Binding (11, 14, Vaults:5) the +10 trident of the Desert {entangle, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (12, 13, Vaults:5) a +2 long sword of flaming (13, -23, Vaults:5) a +0 cloak (13, -8, Vaults:5) a +0 long sword a +0 plate armour (14, -7, Vaults:5) a +0 glaive a +0 plate armour a +6 ring of dexterity (14, 12, Vaults:5) the cold staff of Emairgh {rPois rC+ rN+ Str-5 Dex+2 Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. (15, -14, Vaults:5) a +0 trident (16, -19, Vaults:5) a +0 whip (17, -6, Vaults:5) a +2 heavy flail a +0 ring mail (17, 16, Vaults:5) a +3 falchion (18, 15, Vaults:5) a staff of necromancy (19, -3, Vaults:5) a +3 long sword (20, 13, Vaults:5) a +0 hand axe (21, 7, Vaults:5) a +2 trident of protection a +0 arbalest a +0 ring mail (24, 4, Vaults:5) the +5 great sword of Bosaan {venom, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 plate armour (25, -8, Vaults:5) a +0 leather armour (26, -18, Vaults:5) a +0 dagger of draining (27, -11, Vaults:5) a +0 plate armour (27, -4, Vaults:5) a +3 war axe a +0 ring mail a +0 flail a +0 tower shield a +0 chain mail (27, -3, Vaults:5) a +0 plate armour a +0 battleaxe (27, -1, Vaults:5) a +0 chain mail a +0 battleaxe (27, 0, Vaults:5) a +1 dire flail of holy wrath a +0 chain mail (27, 5, Vaults:5) a +0 chain mail a +0 war axe (28, -3, Vaults:5) a +2 chain mail of willpower a +5 ring of evasion a +0 broad axe (28, -1, Vaults:5) a +2 dire flail a +0 chain mail (30, 2, Vaults:5) a +4 chain mail a +0 great sword (30, 26, Vaults:5) a +2 great mace of draining a +0 plate armour (31, 6, Vaults:5) a +1 battleaxe a +0 chain mail (32, -5, Vaults:5) a +0 dire flail a +0 great mace (33, -3, Vaults:5) a +0 chain mail a +0 long sword (34, 6, Vaults:5) a +0 long sword (34, 15, Vaults:5) an amulet of guardian spirit (35, -19, Vaults:5) a +0 long sword a +0 plate armour (35, -9, Vaults:5) a +1 battleaxe of freezing (35, -7, Vaults:5) a +0 battleaxe of venom a +0 chain mail (35, -4, Vaults:5) a +2 chain mail of archery a +1 battleaxe (35, 1, Vaults:5) a +0 great sword of electrocution a +0 chain mail (35, 6, Vaults:5) a talisman of death (35, 9, Vaults:5) a +1 antimagic orcbow a +0 halberd a +2 chain mail of fire resistance a +2 flail of protection a +2 chain mail of poison resistance (36, -17, Vaults:5) a +0 chain mail a +0 battleaxe (36, -16, Vaults:5) a +0 leather armour a +0 great mace (36, 6, Vaults:5) a +2 long sword of holy wrath (36, 10, Vaults:5) a +2 vampiric scimitar a +0 plate armour (38, -17, Vaults:5) a +0 cloak a +0 quarterstaff (38, -1, Vaults:5) a +0 arbalest a +0 dire flail a +0 scale mail (38, 0, Vaults:5) a +4 trident of venom a +0 arbalest (38, 11, Vaults:5) the quicksilver dragon scales "Qexithei" {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 great sword of electrocution (39, -22, Vaults:5) a +0 morningstar a +0 ring mail (40, 1, Vaults:5) a scarf of invisibility a +0 arbalest (41, -22, Vaults:5) a +0 chain mail a +0 halberd (41, 13, Vaults:5) the +2 scale mail of the Lion {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 vampiric rapier (41, 17, Vaults:5) a +4 heavy dire flail a +0 dire flail (41, 24, Vaults:5) a +0 buckler of fire resistance a +0 war axe a +0 scale mail (42, 17, Vaults:5) a +0 flail a +0 leather armour (42, 24, Vaults:5) a +0 battleaxe of freezing a +0 arbalest (43, -22, Vaults:5) a +4 arbalest of flaming a +0 ring mail a +0 long sword (44, 14, Vaults:5) a +0 war axe (44, 15, Vaults:5) a +0 flail (44, 17, Vaults:5) a +0 morningstar a +0 leather armour (45, 14, Vaults:5) a +2 robe of positive energy (46, 24, Vaults:5) a +1 dire flail of draining a +0 dire flail (47, -14, Vaults:5) a parchment of Magnavolt (47, 4, Vaults:5) a +2 orcbow of draining (47, 15, Vaults:5) a +0 hand axe of pain (47, 16, Vaults:5) a staff of fire (47, 24, Vaults:5) a +0 dire flail a +0 dire flail (48, 14, Vaults:5) a +0 chain mail (48, 15, Vaults:5) a staff of earth (48, 16, Vaults:5) a +0 war axe (49, 19, Vaults:5) 2 large rocks (51, 16, Vaults:5) a +0 great mace a +0 plate armour (51, 20, Vaults:5) a +0 dire flail a +0 leather armour (51, 26, Vaults:5) a +2 morningstar of flaming a +1 hand cannon of freezing a +0 ring mail (52, 9, Vaults:5) 4 large rocks (53, 20, Vaults:5) a +0 arbalest (53, 24, Vaults:5) a +0 arbalest (54, 20, Vaults:5) a +0 dire flail a +0 scale mail (55, 20, Vaults:5) a +0 dire flail a +0 dire flail (58, -17, Vaults:5) a +2 battleaxe a +0 chain mail (58, 14, Vaults:5) a +0 spear Level 1 of the Crypt (0, 0, Crypt:1) a +0 battleaxe a +0 plate armour (1, 1, Crypt:1) a +0 battleaxe of draining a +0 chain mail (2, -34, Crypt:1) a +0 trident (3, 15, Crypt:1) a +0 great sword (5, -6, Crypt:1) a parchment of Starburst (5, 3, Crypt:1) a +0 great sword a +0 chain mail (7, -35, Crypt:1) a +0 trident (7, -34, Crypt:1) a +0 trident a +0 mace (8, -34, Crypt:1) a +0 war axe (9, -33, Crypt:1) a +1 vampiric war axe (14, -19, Crypt:1) a +4 ring of slaying a ring of magical power a ring of magical power an amulet of the acrobat a +4 ring of protection (15, -7, Crypt:1) the +7 long sword "Emophiw" {flame, rPois rF+ Int+3} rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (16, -31, Crypt:1) a +1 rapier a +0 robe (17, 2, Crypt:1) a +0 chain mail (21, -4, Crypt:1) a +1 heavy great mace a +0 plate armour (22, -8, Crypt:1) a +0 shortbow (24, -16, Crypt:1) a +0 robe (26, -18, Crypt:1) a +0 robe (30, -4, Crypt:1) a +0 long sword (30, 9, Crypt:1) a +0 long sword (36, 4, Crypt:1) a +0 hand axe (37, 13, Crypt:1) a parchment of Permafrost Eruption (41, -13, Crypt:1) a +0 battleaxe (50, -20, Crypt:1) a +0 hand axe (50, -5, Crypt:1) a +1 vampiric falchion (56, 2, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +1 robe of resistance (3, -28, Crypt:2) a +0 dagger (3, 5, Crypt:2) a +0 leather armour (4, -5, Crypt:2) a +0 hand axe (6, -8, Crypt:2) a +0 great mace a +0 plate armour (6, 2, Crypt:2) a +0 dire flail (22, -21, Crypt:2) a +0 mace (23, -38, Crypt:2) a +4 scimitar a +0 ring mail (23, -37, Crypt:2) a +0 scythe of flaming (27, -8, Crypt:2) a +0 scimitar (28, -29, Crypt:2) a +0 scimitar (28, -14, Crypt:2) a +0 battleaxe (28, -13, Crypt:2) a +0 battleaxe a +0 plate armour (28, -8, Crypt:2) a +0 battleaxe a +0 halberd (29, -13, Crypt:2) a +0 short sword (33, -5, Crypt:2) a parchment of Rending Blade (34, -8, Crypt:2) a +0 club (46, -1, Crypt:2) a +0 short sword (52, -3, Crypt:2) a +0 scale mail (63, -39, Crypt:2) a +0 dagger Level 3 of the Crypt [Shop] Oriamera's Gilded Reliquary the +6 triple sword "Attowamn" {reap, Int-4 Dex+6 SInv} (1208 gold) Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. a +3 vampiric battleaxe (940 gold) the +3 helmet of Egiot {Light, Bane rElec rF+ Int+3} (1036 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the Tome of the Graveyard (634 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Gloom Hexes/Necromancy 3 c - Haunt Necromancy/Summoning 7 a granite talisman (600 gold) the orb of Fun {Energy, rC- Necro Air} (404 gold) rC-: It makes you vulnerable to cold. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. [Shop] Jyefowno's Assorted Antiques a Gell's gravitambourine (1/2) (520 gold) a Gell's gravitambourine (1/2) (520 gold) a Gell's gravitambourine (1/2) (520 gold) a sack of spiders (520 gold) a scroll of vulnerability (52 gold) (0, 2, Crypt:3) a +0 great sword a +0 plate armour (0, 19, Crypt:3) a +0 short sword (1, 0, Crypt:3) a +3 rapier of freezing a +0 robe (4, -28, Crypt:3) 3 poisoned darts (6, 3, Crypt:3) a +3 great mace of pain a +0 chain mail (12, 6, Crypt:3) 3 silver javelins (17, 15, Crypt:3) a +0 battleaxe (17, 16, Crypt:3) a +0 glaive (18, 15, Crypt:3) a +0 flail a +0 glaive (19, 14, Crypt:3) a +0 scimitar (20, 12, Crypt:3) a +0 flail (21, -14, Crypt:3) a +0 halberd (22, -27, Crypt:3) a +1 scimitar a +0 robe (22, -15, Crypt:3) a +0 great sword (23, -6, Crypt:3) a +0 glaive (23, -5, Crypt:3) a +2 pair of boots (23, 9, Crypt:3) a +0 flail a +0 trident (37, 13, Crypt:3) a +0 long sword (39, -4, Crypt:3) a +0 great mace of flaming a +0 chain mail a +0 glaive (40, -5, Crypt:3) a +0 halberd (40, -4, Crypt:3) a +0 battleaxe (41, -6, Crypt:3) a +2 heavy great sword a +0 chain mail (41, -5, Crypt:3) a +0 bardiche (41, -3, Crypt:3) a +3 great sword of draining a +0 plate armour (42, -6, Crypt:3) a +2 great sword a +0 plate armour (43, -7, Crypt:3) a +0 partisan (44, 3, Crypt:3) a +2 heavy great mace a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour (44, 4, Crypt:3) a +0 partisan (45, 3, Crypt:3) a +2 buckler a +0 flail a +0 plate armour a +2 heavy great mace a +0 mace of distortion a +2 orcbow of draining a +0 plate armour a +0 scimitar (45, 4, Crypt:3) a +0 flail a +0 glaive (50, -21, Crypt:3) a +0 heavy battleaxe a +0 plate armour (51, -21, Crypt:3) a +0 halberd (53, -19, Crypt:3) a +0 partisan (53, -4, Crypt:3) a parchment of Launch Clockwork Bee (56, -1, Crypt:3) a +1 demon whip of venom (58, -4, Crypt:3) a +2 robe of willpower (60, -13, Crypt:3) a +0 ring mail (61, -15, Crypt:3) a +7 great sword of pain (61, -14, Crypt:3) the +4 mace of Xuim {holy, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (61, 6, Crypt:3) a +0 hand axe (62, -15, Crypt:3) a +0 quarterstaff of speed (62, 7, Crypt:3) a parchment of Nazja's Percussive Tempering (62, 8, Crypt:3) a +1 shortbow of freezing (63, -13, Crypt:3) a +0 scale mail Level 1 of the Tomb of the Ancients (9, 41, Tomb:1) a +0 flail (10, 3, Tomb:1) a talisman of death (17, 30, Tomb:1) 2 poisoned darts (18, 27, Tomb:1) a +0 plate armour of cold resistance (21, -7, Tomb:1) a parchment of Sticky Flame (21, 12, Tomb:1) 8 gold pieces (29, 43, Tomb:1) a +6 ring of dexterity (34, 44, Tomb:1) a +0 scimitar (34, 46, Tomb:1) a +0 hand axe (35, 45, Tomb:1) a +2 cloak of poison resistance (35, 46, Tomb:1) a +2 cloak (36, 47, Tomb:1) a +1 cloak a +3 mace of protection a +0 cloak a +0 cloak of corrosion resistance a +0 cloak of poison resistance (39, 33, Tomb:1) a parchment of Summon Cactus Giant (53, 5, Tomb:1) a +0 long sword Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 flail (1, -6, Tomb:2) a +0 flail (3, -2, Tomb:2) 17 gold pieces (3, 6, Tomb:2) a +0 scimitar (4, -4, Tomb:2) a +0 halberd (4, -3, Tomb:2) a +0 leather armour (5, -2, Tomb:2) a +1 battleaxe a +0 pair of boots a +0 plate armour a +0 short sword (8, 0, Tomb:2) a +0 dire flail (9, -2, Tomb:2) a +0 war axe (20, 7, Tomb:2) a parchment of Vampiric Draining (25, -5, Tomb:2) a +0 glaive (29, -2, Tomb:2) 8 gold pieces (30, -5, Tomb:2) a +0 battleaxe of draining a +0 plate armour (30, 10, Tomb:2) a +0 chain mail (31, -7, Tomb:2) 6 gold pieces (still there?) a +0 plate armour (still there?) a +2 great sword of flaming (still there?) (31, 0, Tomb:2) 5 gold pieces (31, 1, Tomb:2) a +0 vampiric trident (32, 6, Tomb:2) a +0 scimitar (33, 8, Tomb:2) a +0 short sword Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a staff of air (0, 1, Tomb:3) a parchment of Forge Blazeheart Golem (0, 2, Tomb:3) a parchment of Borgnjor's Revivification (1, -1, Tomb:3) a +0 antimagic shortbow (1, 0, Tomb:3) an amulet of the acrobat (1, 1, Tomb:3) a staff of conjuration (2, -2, Tomb:3) a staff of cold (2, -1, Tomb:3) a +1 heavy morningstar (2, 0, Tomb:3) a staff of fire (3, -2, Tomb:3) a +0 shortbow of draining (3, 0, Tomb:3) the +8 chain mail of Qam Edgha {+Blink rElec Dex+3} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (4, -4, Tomb:3) the +9 demon whip "Fam Lamp" {flame, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (5, -5, Tomb:3) a ring of willpower (5, -4, Tomb:3) a parchment of Iskenderun's Battlesphere (5, -3, Tomb:3) the +9 orcbow of Disembowelment {flame, rPois rF- Str-3 Int+6} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (5, -2, Tomb:3) a parchment of Maxwell's Capacitive Coupling (5, -1, Tomb:3) a parchment of Permafrost Eruption (6, -5, Tomb:3) the +5 scimitar "Oleetur" {spect, rPois} rPois: It protects you from poison. It cannot be enchanted further. (6, -4, Tomb:3) a +1 plate armour of poison resistance (6, -3, Tomb:3) a staff of earth a +0 mace (6, -1, Tomb:3) a ring of willpower (6, 12, Tomb:3) a +0 trident (7, -7, Tomb:3) a +2 trident of venom (7, -6, Tomb:3) a staff of necromancy (7, -5, Tomb:3) a parchment of Martyr's Knell (8, 12, Tomb:3) a +3 great mace of flaming a +0 chain mail (12, 9, Tomb:3) a +4 chain mail a +1 battleaxe of draining (13, 22, Tomb:3) a +2 battleaxe a +0 plate armour (14, 21, Tomb:3) the quill talisman of Action {rF- rC+ Int+3} [quill talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (16, 5, Tomb:3) a +0 trident (17, 1, Tomb:3) a +0 mace (17, 3, Tomb:3) a +0 club (18, 0, Tomb:3) a +0 great mace of draining a +0 chain mail (18, 2, Tomb:3) a +0 hand axe (18, 10, Tomb:3) a +0 long sword (19, -5, Tomb:3) a +0 short sword (19, 0, Tomb:3) a +0 glaive (19, 1, Tomb:3) a +0 mace of draining (22, -1, Tomb:3) a +0 trident (26, -3, Tomb:3) 2 poisoned darts (29, -4, Tomb:3) 6 boomerangs (29, 4, Tomb:3) a parchment of Olgreb's Toxic Radiance (30, -5, Tomb:3) the +0 scale mail "Afosh" {rElec rC++} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. (30, -3, Tomb:3) the +5 scale mail "Diocaom" {*Silence rC+++ rCorr Int-4} *Silence: It may silence you when you take damage. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (31, -4, Tomb:3) a parchment of Fulsome Fusillade (31, -3, Tomb:3) a parchment of Polar Vortex (31, 16, Tomb:3) a +2 athame of speed (32, -3, Tomb:3) a +0 dagger (33, 2, Tomb:3) 2 curare-tipped darts the Vestibule of Hell [Shop] Sismat's Armour Emporium the +4 pearl dragon scales of Dogru {rN+ Dex+6 Stlth-} (2253 gold) rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +2 troll leather armour of the Snake Pit {rC+ rN+ Regen+ Str-2 Dex+2 Slay+3} (1004 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +0 pair of boots of the Sun {rF+ rC- Slay+2} (358 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +2 leather armour of positive energy (288 gold) a +2 scale mail of fire resistance (378 gold) the quicksilver dragon scales of Beyond {rPois Will+ rCorr} (1202 gold) rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 chain mail of willpower (234 gold) a +3 scale mail of fire resistance (468 gold) the sphere of Battle (1440 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. [Shop] Maififif's Assorted Antiques 2 potions of curing (108 gold) a +2 pair of gloves of hurling (387 gold) a +2 robe of positive energy (268 gold) a potion of enlightenment (90 gold) a +4 heavy long sword (509 gold) a scroll of enchant weapon (135 gold) 2 potions of curing (108 gold) a phantom mirror (720 gold) [Shop] Qathef Rifu's Assorted Antiques a tin of tremorstones (2/2) (720 gold) a +4 mace of venom (460 gold) the inkwell talisman "Gamak" {rC+} (387 gold) [inkwell talisman] rC+: It protects you from cold. an amulet of guardian spirit (540 gold) a lightning rod (2/4) (720 gold) a +0 rapier of holy wrath (214 gold) a lightning rod (2/4) (720 gold) a wand of mindburst (11) (277 gold) [Shop] Geulaen's Armour Emporium a +2 chain mail of resonance (322 gold) a +2 chain mail of cold resistance (345 gold) a +4 ring mail of poison resistance (420 gold) a +2 cloak of willpower (322 gold) a +1 scale mail of poison resistance (195 gold) a +2 robe (193 gold) [Shop] Cacwitzulor's Antique Armour Shop a +1 leather armour of positive energy (176 gold) a +2 leather armour of fire resistance (304 gold) the +1 plate armour of Evenfall {Rampage rC++ SInv Stlth-} (804 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 chain mail of archery (240 gold) a +2 plate armour of resonance (536 gold) a +3 scale mail of willpower (416 gold) [Shop] Fiyluaf's Weapon Shop a +0 vampiric great sword (672 gold) a +1 bardiche of freezing (714 gold) the +6 dagger of the Uplifting Gods {devious, rPois rN+ SInv} (1083 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +6 falchion of flaming (785 gold) a +4 partisan of venom (638 gold) a +5 sling of flaming (623 gold) a +2 heavy great sword (630 gold) a +1 scimitar of protection (298 gold) a +4 heavy orcbow (613 gold) (0, 0, Hell) a +2 mace of protection (8, 30, Hell) a +2 great mace of freezing a +0 plate armour (10, 31, Hell) a +2 great mace of flaming a +0 plate armour (11, 8, Hell) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (11, 30, Hell) a +2 great sword of flaming a +0 plate armour (16, 12, Hell) a +4 scythe of protection (17, 11, Hell) a +0 scythe of protection (18, 8, Hell) a +2 scythe of protection (19, 14, Hell) a +2 scythe of venom (20, -11, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). a ring of positive energy the ring "Iffusecw" {*Slow rPois Dex+6} [ring of poison resistance] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). the amulet "Xaboxin" {Chemistry Dex+6} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Dex+6: It affects your dexterity (+6). the +2 mask of the Dragon {Dragonpray SInv} Dragonpray: It occasionally summons a dragon when using divine abilities with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. an amulet of regeneration (20, -6, Hell) a +0 scythe of flaming (20, 13, Hell) a +4 scythe of protection (20, 19, Hell) a +0 plate armour a +0 long sword (20, 20, Hell) a +3 battleaxe of freezing a +0 chain mail (20, 27, Hell) a +2 scythe of venom (22, 28, Hell) a +2 dagger of venom a +0 robe (26, -15, Hell) a +0 flail (29, 10, Hell) a +0 scythe of freezing (29, 30, Hell) a +0 great mace a +0 plate armour (30, 31, Hell) a +1 battleaxe a +0 chain mail (31, 30, Hell) a +3 battleaxe of draining a +0 chain mail (42, 8, Hell) a +0 demon whip of electrocution Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 battleaxe of draining a +0 plate armour (0, 4, Dis:1) a +2 heavy dire flail (2, 1, Dis:1) a +1 great mace of protection (3, 3, Dis:1) a +2 flail of protection (4, -2, Dis:1) a +1 battleaxe a +0 chain mail (5, 0, Dis:1) a +2 great sword a +0 chain mail Level 2 of the Iron City of Dis (3, 10, Dis:2) a +0 battleaxe of draining a +0 chain mail (10, -5, Dis:2) a +3 heavy morningstar (11, -3, Dis:2) a +0 dire flail Level 3 of the Iron City of Dis (0, 0, Dis:3) a +1 great sword of draining a +0 chain mail (4, -1, Dis:3) a +2 battleaxe of draining a +0 plate armour a +3 heavy morningstar (9, 0, Dis:3) a +0 great mace Level 4 of the Iron City of Dis (15, 1, Dis:4) a +3 battleaxe of draining a +0 plate armour Level 5 of the Iron City of Dis (8, 8, Dis:5) a +0 morningstar Level 6 of the Iron City of Dis (12, 4, Dis:6) a +3 great mace a +1 chain mail of fire resistance (14, 2, Dis:6) a +1 heavy great sword a +0 chain mail Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 athame of protection (0, 1, Dis:7) a parchment of Splinterfrost Shell (2, 2, Dis:7) a parchment of Brom's Barrelling Boulder (6, -56, Dis:7) a +0 giant club (10, -10, Dis:7) a +0 giant club (11, -52, Dis:7) a +0 chain mail (11, -44, Dis:7) a parchment of Grave Claw (11, 2, Dis:7) a +1 broad axe of sundering (12, -16, Dis:7) a +0 flail (13, -54, Dis:7) a parchment of Dispersal (13, -42, Dis:7) a +4 hand cannon of freezing (13, -9, Dis:7) a +0 giant spiked club (13, 2, Dis:7) a parchment of Diamond Sawblades (14, -51, Dis:7) a staff of air (14, -47, Dis:7) a +0 morningstar of holy wrath (14, -44, Dis:7) a staff of cold (15, -11, Dis:7) a +2 battleaxe of freezing a +0 plate armour (16, -51, Dis:7) a parchment of Fortress Blast (16, -45, Dis:7) a +2 vampiric war axe (21, -21, Dis:7) a +0 lajatang (26, -36, Dis:7) a +2 heavy battleaxe a +0 plate armour a +0 great mace of flaming a +0 plate armour a +1 great mace of freezing a +0 chain mail (26, -35, Dis:7) a +1 battleaxe of draining a +0 chain mail (27, -37, Dis:7) a +0 great sword of draining a +0 chain mail (27, -35, Dis:7) a +1 battleaxe of draining a +0 chain mail (40, -34, Dis:7) a +0 dire flail (43, -33, Dis:7) a +1 great mace of flaming a +0 plate armour (45, -33, Dis:7) a +2 battleaxe of freezing a +0 chain mail (45, -27, Dis:7) a +0 heavy morningstar (46, -32, Dis:7) a +0 giant spiked club (46, -23, Dis:7) a +0 giant club (48, -58, Dis:7) a parchment of Forge Lightning Spire (48, -16, Dis:7) a +0 heavy flail (50, -15, Dis:7) a +2 great sword a +0 chain mail a +1 great mace a +0 plate armour a +3 flail of protection (51, -14, Dis:7) a +0 battleaxe of freezing a +0 chain mail (51, -13, Dis:7) a +3 flail a +0 great sword of draining a +0 chain mail a +1 flail of protection a +0 morningstar of holy wrath (54, -49, Dis:7) a +2 dire flail of holy wrath (54, -17, Dis:7) a +0 giant club (54, -11, Dis:7) a +3 heavy great mace a +4 chain mail (56, -1, Dis:7) a +2 battleaxe of flaming a +0 chain mail (58, -7, Dis:7) a +1 great mace a +0 chain mail (58, -3, Dis:7) a +3 great mace a +0 plate armour (59, -58, Dis:7) a +1 plate armour of archery (60, -58, Dis:7) a ring of willpower (60, -57, Dis:7) a staff of fire (60, -56, Dis:7) a +1 trident of venom (60, -7, Dis:7) a +1 great mace a +0 chain mail (60, -5, Dis:7) a +2 battleaxe a +0 giant club a +4 plate armour a +2 great mace of protection (61, -7, Dis:7) a +3 great mace of protection Level 1 of Gehenna (4, 18, Geh:1) a +0 great sword of flaming (16, 4, Geh:1) a +2 great sword of flaming Level 2 of Gehenna (20, -5, Geh:2) a +1 vampiric demon whip (21, -8, Geh:2) a +0 great sword of flaming (22, -8, Geh:2) a +0 great sword of flaming (23, -7, Geh:2) a +0 great sword of flaming a +0 demon whip (23, -2, Geh:2) a +1 great sword of flaming (24, -2, Geh:2) a +2 great sword of flaming (25, -5, Geh:2) a +1 great sword of flaming (25, -3, Geh:2) a +0 trident (25, 0, Geh:2) a +1 demon whip of electrocution (27, -1, Geh:2) a +1 great sword of flaming (28, 1, Geh:2) a +0 great sword of flaming (29, -3, Geh:2) a +0 scimitar (30, -1, Geh:2) a +1 demon whip of flaming Level 3 of Gehenna (2, 13, Geh:3) +2 fire dragon scales a +3 glaive of flaming (2, 14, Geh:3) a +2 demon whip of venom (16, 0, Geh:3) a +1 demon whip of venom a +3 glaive of flaming +0 fire dragon scales a +3 glaive of flaming +0 fire dragon scales (19, 1, Geh:3) a +2 demon whip of venom (27, 5, Geh:3) a +1 great sword of flaming Level 4 of Gehenna (0, 0, Geh:4) a +0 great sword of flaming (6, 1, Geh:4) a +2 demon whip of electrocution (8, -1, Geh:4) a +1 demon whip of freezing (10, 6, Geh:4) a +1 glaive of flaming +1 fire dragon scales (11, -3, Geh:4) a +2 demon whip of flaming (23, -5, Geh:4) a +3 bardiche of flaming +1 fire dragon scales Level 5 of Gehenna (7, 15, Geh:5) a +0 demon whip (15, 19, Geh:5) a +1 vampiric demon whip (15, 21, Geh:5) a +3 glaive of flaming +2 fire dragon scales (16, 17, Geh:5) a +2 vampiric demon whip (16, 18, Geh:5) a +3 glaive of flaming +0 fire dragon scales (17, 18, Geh:5) a +0 great sword of flaming Level 6 of Gehenna (3, -1, Geh:6) a +3 demon whip of venom (4, 0, Geh:6) +1 fire dragon scales a +1 glaive of flaming (5, -2, Geh:6) a +2 demon whip of pain (6, 2, Geh:6) a +1 great sword of flaming (24, 4, Geh:6) a +4 demon whip of flaming Level 7 of Gehenna (0, 0, Geh:7) a +0 hand axe (0, 2, Geh:7) a parchment of Platinum Paragon (1, 2, Geh:7) a +0 dagger (1, 53, Geh:7) a +1 flail of protection (2, 8, Geh:7) a +1 demon whip of electrocution (2, 53, Geh:7) a +0 falchion (3, 1, Geh:7) a +0 chain mail (3, 53, Geh:7) a +1 quarterstaff of speed (5, 0, Geh:7) a +0 ring mail (5, 2, Geh:7) a +1 plate armour of death (9, 6, Geh:7) a +1 great sword of flaming (10, 6, Geh:7) a +0 demon whip (16, 51, Geh:7) a +0 demon whip of electrocution (20, 16, Geh:7) a +0 ring mail (22, 16, Geh:7) a +0 ring mail (23, -2, Geh:7) a +4 vampiric demon whip (25, 54, Geh:7) a +2 demon whip of electrocution (26, -1, Geh:7) a +0 demon whip (26, 41, Geh:7) a +0 great sword of flaming (28, 25, Geh:7) a +2 great sword of flaming (28, 37, Geh:7) a +1 great sword of flaming (29, 27, Geh:7) a +2 great sword of flaming (29, 47, Geh:7) a +0 great sword of flaming (30, 40, Geh:7) 5 gold pieces (33, 42, Geh:7) a +2 great sword of flaming (34, 54, Geh:7) a +2 demon whip of electrocution (36, 0, Geh:7) a +0 plate armour (36, 1, Geh:7) a +0 chain mail (39, 34, Geh:7) a +1 demon whip of electrocution (50, 13, Geh:7) a +2 great sword of flaming (51, 5, Geh:7) a parchment of Frozen Ramparts (51, 7, Geh:7) a +0 robe (51, 11, Geh:7) 3 boomerangs (52, 8, Geh:7) a +0 hand axe (52, 10, Geh:7) 5 atropa-tipped darts (52, 15, Geh:7) a +0 demon whip (52, 16, Geh:7) a +1 demon whip of flaming (52, 52, Geh:7) a +1 helmet of light (52, 53, Geh:7) the +10 broad axe of the Leatherback {antimagic, rPois} rPois: It protects you from poison. It cannot be enchanted further. (52, 55, Geh:7) the +9 plate armour of Wonder {Str+5 Int-4} Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (53, 7, Geh:7) the riddle talisman "Mugenka" {rC+ Will- MP+9} [riddle talisman] rC+: It protects you from cold. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). (53, 9, Geh:7) a +0 barding of cold resistance (53, 11, Geh:7) the spore talisman "Fulaacach" {Str+7} [spore talisman] Str+7: It affects your strength (+7). (53, 52, Geh:7) a +3 bardiche of flaming +0 fire dragon scales a staff of fire (53, 55, Geh:7) a +4 dagger of venom (54, 52, Geh:7) the +5 scimitar of True Grit {valour, rElec Int+3 Stlth+} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (54, 53, Geh:7) a parchment of Borgnjor's Vile Clutch (54, 55, Geh:7) a staff of fire (55, 52, Geh:7) a +4 great mace of protection (55, 55, Geh:7) a parchment of Grave Claw (56, 52, Geh:7) a parchment of Sigil of Binding (56, 54, Geh:7) a staff of earth (56, 55, Geh:7) the +10 hand axe "Dragon's Death" {flame, rF- Int+6 Dex+3} rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 1 of Cocytus (3, -9, Coc:1) a +1 battleaxe of freezing (6, -14, Coc:1) a +1 battleaxe of freezing (6, -9, Coc:1) a +0 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a +2 battleaxe of freezing Level 4 of Cocytus Level 5 of Cocytus (11, 20, Coc:5) 19 gold pieces (19, 10, Coc:5) a +2 battleaxe of freezing Level 6 of Cocytus Level 7 of Cocytus (8, -6, Coc:7) 6 datura-tipped darts (9, -6, Coc:7) a +0 heavy longbow (9, -5, Coc:7) a +0 dagger of draining (13, -3, Coc:7) a parchment of Irradiate (19, 0, Coc:7) the +6 trident of Unu Waiff {drain, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (19, 2, Coc:7) a +2 orcbow of freezing (20, 1, Coc:7) a parchment of Kinetic Grapnel (20, 2, Coc:7) a parchment of Lesser Beckoning (21, 0, Coc:7) a +0 scale mail of willpower (26, 11, Coc:7) 6 gold pieces Level 1 of Tartarus (3, -2, Tar:1) a +0 scythe of venom Level 2 of Tartarus (0, 6, Tar:2) a +1 whip of venom (23, -12, Tar:2) a +1 vampiric demon whip Level 3 of Tartarus (14, -12, Tar:3) a +1 demon whip of venom Level 4 of Tartarus (3, -10, Tar:4) a +1 vampiric whip (4, -8, Tar:4) a +1 whip 5 large rocks (5, -8, Tar:4) a +2 scythe of venom Level 5 of Tartarus (15, 13, Tar:5) a +3 whip of pain Level 6 of Tartarus (0, 0, Tar:6) 2 large rocks (16, -3, Tar:6) 4 large rocks (16, -1, Tar:6) 3 large rocks Level 7 of Tartarus (0, 0, Tar:7) a +3 whip of draining (5, -16, Tar:7) a scarf of harm (7, -2, Tar:7) 4 large rocks (9, -38, Tar:7) a +2 robe of fire resistance (15, -12, Tar:7) +0 swamp dragon scales (15, 0, Tar:7) a +1 demon whip of electrocution a +3 whip (21, 6, Tar:7) a +0 scale mail (25, -27, Tar:7) 2 large rocks (27, -23, Tar:7) 4 large rocks (33, 8, Tar:7) a +1 demon whip of draining a +1 demon whip of electrocution (35, 4, Tar:7) a +1 vampiric demon whip (36, 2, Tar:7) 5 large rocks (36, 3, Tar:7) 3 large rocks (38, -1, Tar:7) a +1 demon whip of pain (38, 0, Tar:7) 10 large rocks (47, -27, Tar:7) a +2 demon whip of venom 3 large rocks a +2 whip of electrocution (47, -17, Tar:7) a +0 ring mail of fire resistance (48, -26, Tar:7) 6 large rocks (48, -13, Tar:7) an amulet of dissipation (48, -12, Tar:7) a parchment of Chain Lightning (48, -2, Tar:7) a +2 robe of resistance (49, -27, Tar:7) a +1 demon whip of venom 3 large rocks (49, -12, Tar:7) a staff of cold (50, -13, Tar:7) a parchment of Dispel Undead (50, -12, Tar:7) a +0 hand cannon of draining (51, -18, Tar:7) a +4 flail of distortion (51, -17, Tar:7) a +4 ring of protection (54, -2, Tar:7) the +6 chain mail of Siaroyk {Harm Int+4} Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (55, -42, Tar:7) 4 large rocks (55, -41, Tar:7) 5 large rocks (56, 1, Tar:7) a +1 heavy scythe (56, 4, Tar:7) a +2 robe of willpower (57, -41, Tar:7) 9 large rocks (58, -40, Tar:7) 5 large rocks (58, 4, Tar:7) a staff of conjuration (59, 6, Tar:7) a parchment of Maxwell's Portable Piledriver (60, 1, Tar:7) a parchment of Summon Cactus Giant (60, 4, Tar:7) the +1 short sword of Cataclysm {flame, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (60, 6, Tar:7) a +0 orcbow of draining (61, -1, Tar:7) a +2 heavy trident (61, 0, Tar:7) a +2 rapier of electrocution (61, 4, Tar:7) the necromancy staff of Veic Lef {rN+ Dex+2 Necro} [staff of necromancy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. (61, 5, Tar:7) a staff of air (62, -4, Tar:7) a +3 scythe of entangling a +0 heavy scythe a +1 scythe of protection (62, -3, Tar:7) a +0 scythe of flaming (62, 1, Tar:7) the +10 eveningstar "Transmigrator" {venom, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (63, -2, Tar:7) a +0 scythe of entangling Level 1 of the Realm of Zot (0, 0, Zot:1) a parchment of Sculpt Simulacrum (18, -14, Zot:1) a +0 mace (18, -11, Zot:1) a +0 halberd (19, -15, Zot:1) a +0 scimitar (20, 11, Zot:1) a +0 scale mail (26, -35, Zot:1) a parchment of Passwall (27, -33, Zot:1) a +0 cloak a +0 whip (28, -35, Zot:1) a +0 dire flail (28, -34, Zot:1) a +0 partisan a +0 short sword (28, -33, Zot:1) a +0 cloak (28, -32, Zot:1) a +0 cloak a +0 rapier (29, 15, Zot:1) a +0 whip (33, -34, Zot:1) a +0 athame (34, -23, Zot:1) a +0 scale mail (37, -16, Zot:1) a parchment of Blink (38, -30, Zot:1) the dragon-coil talisman of Fashionability {rC+ Int+6} [dragon-coil talisman] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). (38, -9, Zot:1) a +0 pair of boots (39, -3, Zot:1) a +0 trident of freezing (40, -4, Zot:1) a +0 cloak a +0 whip (40, -3, Zot:1) a +0 short sword (52, -4, Zot:1) a +1 vampiric glaive (54, 15, Zot:1) a +0 short sword a +0 cloak a +0 long sword (55, -22, Zot:1) a parchment of Magnavolt (55, 15, Zot:1) a +2 cloak a +0 long sword a +0 flail (56, 15, Zot:1) a +0 war axe (57, -29, Zot:1) a parchment of Launch Clockwork Bee (58, 10, Zot:1) a +0 trident Level 2 of the Realm of Zot (2, -19, Zot:2) a staff of cold (4, -14, Zot:2) a +0 battleaxe (9, -9, Zot:2) a +1 cloak a +0 whip a +0 cloak of corrosion resistance a +1 heavy long sword (10, -8, Zot:2) a +0 glaive (10, -7, Zot:2) a +0 scimitar (11, -6, Zot:2) a +0 glaive (18, 4, Zot:2) a staff of cold a +0 robe (25, -10, Zot:2) a parchment of Hellfire Mortar (34, -27, Zot:2) 4 boomerangs (38, -15, Zot:2) a +1 pair of boots a +0 trident Level 3 of the Realm of Zot (9, -17, Zot:3) +7 golden dragon scales 3 large rocks (18, -5, Zot:3) a +0 dagger (22, -24, Zot:3) a +0 mace (27, -35, Zot:3) a +0 arbalest (36, -46, Zot:3) a +0 sling (51, 9, Zot:3) an amulet of the acrobat (60, -8, Zot:3) a +0 robe (61, -38, Zot:3) a +1 leather armour of willpower a +0 halberd (62, -39, Zot:3) a +0 cloak of stealth a +0 long sword (62, -36, Zot:3) a +0 cloak of poison resistance a +0 long sword a +2 hand axe of freezing (64, -35, Zot:3) a +0 war axe (64, -34, Zot:3) a +0 war axe (66, -26, Zot:3) a +0 cloak of poison resistance a +0 glaive a +0 battleaxe a +0 hand axe (66, -25, Zot:3) a +0 short sword a +0 mace (66, -23, Zot:3) a +0 cloak of poison resistance a +0 long sword a +0 dagger a +0 cloak of willpower (66, -1, Zot:3) a +0 shortbow (67, -26, Zot:3) a +0 trident Level 4 of the Realm of Zot (0, 0, Zot:4) a fortress talisman (6, 6, Zot:4) a +0 robe (6, 11, Zot:4) a +0 hand axe a +0 war axe (7, 11, Zot:4) a +0 long sword a +0 cloak (7, 12, Zot:4) a +0 halberd a +0 cloak (7, 13, Zot:4) a +0 scimitar a +0 cloak (7, 14, Zot:4) a +0 dire flail (7, 24, Zot:4) a Trismegistus Codex (11, 1, Zot:4) a +0 hand axe (14, 9, Zot:4) a +0 cloak of poison resistance (16, 8, Zot:4) a +0 morningstar a ring of poison resistance (16, 9, Zot:4) a +0 cloak (16, 36, Zot:4) a +0 rapier (18, 9, Zot:4) a +0 long sword (20, 8, Zot:4) a +1 long sword of valour a +0 mace a +0 cloak of poison resistance (26, 9, Zot:4) a +0 war axe (27, 4, Zot:4) a +0 whip a +0 cloak (28, 4, Zot:4) a +0 dire flail (28, 8, Zot:4) a +0 rapier a +0 cloak (30, 26, Zot:4) a parchment of Yara's Violent Unravelling (42, -1, Zot:4) a +0 cloak (43, -5, Zot:4) a +2 cloak of air a +0 short sword a +0 great sword (43, 1, Zot:4) a +0 cloak a +0 short sword a +0 cloak (45, 3, Zot:4) a +0 short sword a +0 short sword (47, 2, Zot:4) a +0 cloak of corrosion resistance a +0 long sword (47, 5, Zot:4) a +0 hand axe (47, 7, Zot:4) the +3 leather armour "Copos Marro" {rPois} rPois: It protects you from poison. It cannot be enchanted further. (54, -6, Zot:4) a parchment of Detonation Catalyst (54, 28, Zot:4) a +0 scale mail Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 short sword (0, 3, Zot:5) 25 gold pieces (1, 3, Zot:5) 50 gold pieces (3, 2, Zot:5) a +0 cloak (4, 3, Zot:5) a +0 hand axe a +0 war axe a +0 battleaxe (5, 3, Zot:5) a +1 glaive of entangling (27, -13, Zot:5) a +0 arbalest (33, -12, Zot:5) a +0 chain mail Level 3 of a ziggurat (0, 0, Zig:3) 5 gold pieces a +0 dagger a +0 robe (2, 0, Zig:3) 15 gold pieces (4, 2, Zig:3) 6 gold pieces (4, 3, Zig:3) 8 gold pieces (5, 2, Zig:3) 6 gold pieces (still there?) a +4 scimitar of flaming (still there?) (6, 0, Zig:3) a manual of Fighting (6, 1, Zig:3) a +0 hand axe (6, 2, Zig:3) 57 gold pieces (6, 3, Zig:3) 49 gold pieces (still there?) a +3 arbalest of flaming (still there?) a +0 demon blade of flaming (still there?) (7, 0, Zig:3) a staff of conjuration (unseen) (7, 1, Zig:3) a potion of berserk rage (7, 2, Zig:3) a wand of roots (3) (7, 3, Zig:3) a wand of roots (1) (7, 4, Zig:3) a ring of magical power Level 1 of the Depths [Shop] Gevyog's Elemental Accessories a +0 pair of gloves of fire (516 gold) a ring of flight (420 gold) the earth staff "Ahe Nin" {rC- Will+ Forge Fire Earth} (1003 gold) [staff of earth] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. Atiskag's Incunabulum of Firn (1579 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Sculpt Simulacrum Ice/Alchemy 6 d - Polar Vortex Ice 9 (0, 0, Depths:1) a +0 shortbow of flaming (0, 3, Depths:1) a +0 spear (2, 2, Depths:1) a +0 robe a +0 dagger (4, 5, Depths:1) a +0 spear (6, 6, Depths:1) a +1 heavy halberd (7, 5, Depths:1) a +4 chain mail a +0 halberd (12, 1, Depths:1) a +2 pair of boots of rampaging a +0 chain mail a +0 great mace (12, 4, Depths:1) a +1 halberd of flaming (12, 7, Depths:1) a +0 halberd of freezing (12, 8, Depths:1) a +0 robe a +0 quarterstaff (12, 20, Depths:1) a parchment of Fireball (13, 5, Depths:1) 5 large rocks (14, 17, Depths:1) a +2 heavy battleaxe a +0 ring mail (15, 17, Depths:1) a +4 scale mail of command a +3 great sword of freezing a storm talisman (16, 8, Depths:1) a +0 shortbow of flaming (16, 17, Depths:1) a +1 halberd of protection a +0 ring mail (17, 7, Depths:1) 5 large rocks (18, -5, Depths:1) a +0 partisan (19, 25, Depths:1) the +5 chain mail of Duty {Resonance, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (21, -2, Depths:1) a +0 ring mail a +0 great mace (21, -1, Depths:1) a +2 great sword of flaming (24, -4, Depths:1) 6 javelins (34, 25, Depths:1) a +0 scale mail of cold resistance (35, 36, Depths:1) a +0 helmet (40, 17, Depths:1) a +0 animal skin a +0 war axe (41, 17, Depths:1) a +2 kite shield a +1 chain mail of willpower a +2 spectral morningstar (41, 18, Depths:1) a +0 animal skin a +0 rapier a +0 animal skin a +0 rapier (42, 40, Depths:1) a parchment of Dispersal Level 2 of the Depths [Shop] Malal's Armour Shop a +1 chain mail of cold resistance (414 gold) a +0 robe (20 gold) a +3 plate armour of willpower (920 gold) a +4 chain mail of cold resistance (759 gold) a +1 ring mail of cold resistance (368 gold) a +2 leather armour of willpower (437 gold) a +0 crystal plate armour (1380 gold) a +3 ring mail of fire resistance (598 gold) [Shop] Keiddiza's Antique Armour Boutique a +4 chain mail of poison resistance (600 gold) the +6 ring mail "Taliqe Leofu" {+Blink rN+ Slay+2} (1212 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +2 helmet of light (430 gold) a +0 plate armour of poison resistance (440 gold) a +2 robe (258 gold) the +1 ring mail "Xacwiz" {Will++} (600 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 robe of resistance (758 gold) the +2 robe of Tiarelifra {rElec rCorr Slay+3} (862 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +1 leather armour of willpower (280 gold) [Shop] Siomedengurph's Jewellery Boutique the ring of Zeav {Will+ Dex+3 SInv} (722 gold) [ring of willpower] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. an amulet of guardian spirit (510 gold) the ring "Sieneuf" {rPois MP+9 Str+2 Int+3} (708 gold) [ring of magical power] rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). an amulet of chemistry (510 gold) a ring of see invisible (255 gold) a +6 ring of intelligence (612 gold) a ring of resist corrosion (340 gold) the ring "Jypiwn" {rElec rPois Will+++ Dex-4} (829 gold) [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). the ring "Toick" {rN++ Str+6 Dex+2} (980 gold) [ring of strength] rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). [Shop] Kuiqoh's Jewellery Shoppe a +6 ring of dexterity (792 gold) an amulet of wildshape (660 gold) a +6 ring of strength (792 gold) a ring of protection from cold (550 gold) an amulet of regeneration (660 gold) a ring of poison resistance (440 gold) the serpent talisman of Unor {Harm Will+ Str-3} (627 gold) [serpent talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Str-3: It affects your strength (-3). a ring of protection from fire (550 gold) the ring "Jeaxozoh" {AC+4 Slay+2} (1130 gold) [ring of protection] AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). [Shop] Uxub's Armour Boutique a +0 scale mail of fire resistance (187 gold) an orb of mayhem (187 gold) the +0 chain mail of the Griffon {rPois Will+} (387 gold) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a +2 ring mail of fire resistance (357 gold) the Charlatan's Orb {orb Charlatan} (187 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +1 leather armour of willpower (238 gold) a +3 leather armour of cold resistance (408 gold) a +4 ring mail of fire resistance (527 gold) a +0 leather armour of fire resistance (153 gold) [Shop] Salyri's Assorted Antiques a scroll of identify (28 gold) a potion of attraction (42 gold) a +2 robe (180 gold) the +1 leather armour of Niecw {rF+} (294 gold) rF+: It protects you from fire. It cannot be enchanted further. 2 scrolls of identify (56 gold) a potion of resistance (140 gold) 2 potions of haste (280 gold) a wand of paralysis (7) (235 gold) a potion of curing (42 gold) [Shop] Oluylafe's Weapon Emporium the +8 rapier "Xibyosh" {freeze, *Slow rF+ rCorr Str+3} (982 gold) *Slow: It may slow you when you take damage. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 long sword of electrocution (149 gold) a +1 shortbow of electrocution (203 gold) a +2 vampiric dagger (252 gold) a +2 glaive of freezing (420 gold) 2 darts of disjunction (25 gold) a +0 heavy falchion (103 gold) the +2 morningstar of Tyxo {antimagic, rElec Will+ Int+3 Dex-5} (607 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. 2 darts of disjunction (25 gold) a +1 orcbow of electrocution (238 gold) [Shop] Piyguf's General Store a tin of tremorstones (2/2) (840 gold) 2 potions of berserk rage (252 gold) a staff of air (525 gold) a parchment of Discord (877 gold) a potion of curing (75 gold) [Shop] Usyzik's Antique Armour Shoppe the orb "Ulenez" {Stardust, *Corrode rF- Int+6 Fire} (878 gold) *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). Fire: It increases the power of your Fire spells. a +0 robe of positive energy (117 gold) a +2 pair of gloves of stealth (516 gold) a +1 kite shield of protection (456 gold) a +3 scale mail of fire resistance (624 gold) the +3 ring mail "Dautram" {rF+ Int+3 Dex+2} (1044 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. an orb of guile (624 gold) a +2 cloak of corrosion resistance (516 gold) a +0 pair of gloves of stealth (276 gold) [Shop] Eguapsumask's Jewellery Boutique a ring of poison resistance (540 gold) a ring of protection from fire (675 gold) a wellspring talisman (337 gold) a +6 ring of intelligence (972 gold) a +4 ring of protection (972 gold) a ring of wizardry (810 gold) a ring of positive energy (540 gold) [Shop] Niowkoix's Armour Boutique the +0 robe of the Jabberwock {Dex+3} (269 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scale mail of willpower (209 gold) a +0 kite shield of protection (266 gold) a +0 hat of willpower (209 gold) a +1 chain mail of archery (285 gold) the orb "Ygrohie" {Glass, Harm Necro Alch} (801 gold) Harm: It increases damage dealt and taken. Necro: It increases the power of your Necromancy spells. Alch: It increases the power of your Alchemy spells. a +0 ring mail of poison resistance (152 gold) the +0 ring mail of Generosity {rElec Str+4} (501 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. the +4 ring mail of Recklessness {Str+4 Slay+4} (1067 gold) Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +1 helmet of ice (503 gold) (0, 0, Depths:2) a +0 scale mail of archery (0, 1, Depths:2) a +0 scale mail (1, 0, Depths:2) the alchemy staff of Peril {rPois rCorr Hexes Alch} [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. (1, 1, Depths:2) a +0 club (3, 0, Depths:2) a +0 short sword (3, 5, Depths:2) a +2 heavy morningstar a +0 robe (3, 12, Depths:2) a +0 robe a +0 dagger (4, 6, Depths:2) a +2 scale mail of poison resistance a +0 bardiche a +2 orcbow of draining (4, 12, Depths:2) a +0 robe a +0 dagger (4, 18, Depths:2) a +0 scale mail (5, 1, Depths:2) a +6 ring of intelligence (5, 2, Depths:2) a +1 antimagic orcbow (5, 7, Depths:2) a +0 robe (6, 8, Depths:2) a +3 devious dagger a +0 robe (6, 9, Depths:2) 17 gold pieces (still there?) the orb "Tawka Rae" {Stardust, Will++ Regen+ Dex-2 Stlth+} (still there?) Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. a +0 plate armour (still there?) a +4 broad axe (still there?) a +0 buckler (still there?) (6, 17, Depths:2) a +0 plate armour (6, 18, Depths:2) a +0 triple crossbow (8, -1, Depths:2) a +0 dagger (9, 2, Depths:2) the +1 rapier of Intimidation {drain, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe (9, 9, Depths:2) the hive talisman "Atymo" {Int+2 Dex+4} [hive talisman] Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (9, 39, Depths:2) a +2 scythe of venom (9, 44, Depths:2) the amulet "Zeycuren" {Dissipate Dex+3} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Dex+3: It affects your dexterity (+3). the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. It cannot be enchanted further. a scarf of invisibility an amulet of magic regeneration the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +10 Hana's Scimitar {valour, ValArchmagi ^Dim MP+6} ValArchmagi: Enhances your magic if you have at least 80% of your maximum magical power remaining (before spending MP to cast the spell). ^Dim: Unequipping it temporarily diminishes your spells. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. a +0 helmet of sniping the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 faerie dragon scales {rCorr MP+9 Int+6 Dex-2 Hexes} rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). Hexes: It increases the power of your Hexes spells. It cannot be enchanted further. the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. (10, 2, Depths:2) a +0 club (10, 4, Depths:2) a +0 robe (11, 46, Depths:2) the ring "Valeixy" {EV+5 Dex+4} [ring of evasion] EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). the +5 swamp witch's dragon scales {TrickPois rPois Int+3} TrickPois: Whenever you inflict a negative status on an enemy, you also fully poison it. Those with rPois+ will only be lightly poisoned, and those with rPois∞ won't be poisoned at all. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 43, Depths:2) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (12, 45, Depths:2) the +0 pair of gloves "Deig" {+Blink rPois} +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. (20, 19, Depths:2) a +0 robe a +0 athame (23, 9, Depths:2) a +2 robe of fire resistance a +0 whip a +0 robe (24, 51, Depths:2) a +0 flail of distortion a +2 buckler of positive energy a +0 quick blade of holy wrath a +0 robe a +2 buckler (24, 53, Depths:2) a +0 robe (25, 52, Depths:2) a +2 lajatang of rebuke a +0 quarterstaff a +0 animal skin a +0 robe (25, 53, Depths:2) a +0 rapier of draining a +0 robe a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 robe a +0 buckler (28, 18, Depths:2) the +0 flail of Armageddon {flame, rC+ Int+4 SInv Stlth+} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 28, Depths:2) 4 large rocks (31, 30, Depths:2) a +0 ring mail (32, 16, Depths:2) a +4 whip a +0 robe (33, 18, Depths:2) 2 large rocks (34, 43, Depths:2) a +0 battleaxe of freezing (36, 7, Depths:2) an eel talisman (45, 51, Depths:2) a +0 great sword a +0 leather armour (51, 1, Depths:2) a +2 battleaxe a +0 plate armour (60, 37, Depths:2) a +0 whip a +0 robe Level 3 of the Depths (0, 0, Depths:3) 4 large rocks (6, -5, Depths:3) a +0 scale mail (8, 37, Depths:3) a +2 demon whip of draining (9, 34, Depths:3) a +0 shortbow of flaming (10, 34, Depths:3) a +0 shortbow of flaming (11, 42, Depths:3) the +11 demon blade of Valuable Assets {flame, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (16, -9, Depths:3) a dragon-coil talisman (17, 4, Depths:3) a +1 great sword of flaming (25, 4, Depths:3) a +0 flail (29, 7, Depths:3) a +2 great sword of flaming a +1 battleaxe of freezing (32, 30, Depths:3) a parchment of Stone Arrow (33, 9, Depths:3) a +0 trident a +0 robe (37, 31, Depths:3) 5 large rocks (40, 5, Depths:3) a +2 great sword of flaming (47, 15, Depths:3) a +0 robe (52, 24, Depths:3) a +0 giant club (54, 3, Depths:3) a +0 scale mail (55, 23, Depths:3) 5 large rocks (67, -5, Depths:3) a +0 robe (71, 33, Depths:3) a parchment of Animate Dead Level 4 of the Depths [Shop] Dicaolab's Weapon Boutique a +1 orcbow of freezing (241 gold) 5 atropa-tipped darts (76 gold) a +3 falchion of draining (380 gold) 6 atropa-tipped darts (91 gold) a +2 heavy orcbow (326 gold) a +6 heavy sling (589 gold) a +3 glaive of protection (493 gold) a +1 arbalest of flaming (348 gold) a +2 spectral quarterstaff (416 gold) a +1 heavy falchion (210 gold) [Shop] Utaerphac's Antique Armour Boutique a +0 buckler (85 gold) the +4 chain mail of the Lost Path {Bane Str+2 Slay+4} (1026 gold) Bane: It inflicts you with a random bane when you equip it. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. an orb of glass (494 gold) a +2 helmet of light (408 gold) a +4 plate armour of cold resistance (855 gold) a +0 pair of gloves of hurling (218 gold) a +2 chain mail of willpower (437 gold) a +0 pair of gloves of infusion (218 gold) a +1 barding of stealth (665 gold) [Shop] Busunova's Antique Armour Shoppe the +5 scale mail of a bailey {^Drain MP+6 Str+7} (1096 gold) ^Drain: It drains your maximum health when unequipped. MP+6: It affects your magic capacity (+6). Str+7: It affects your strength (+7). It cannot be enchanted further. the +1 robe of Sloth {Dex+5 SInv Archmagi} (790 gold) Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. a +2 plate armour of resonance (636 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (913 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a +2 scale mail of cold resistance (399 gold) a +3 ring mail of poison resistance (437 gold) [Shop] Fitor's Armour Shop +1 fire dragon scales (1197 gold) a +1 pair of gloves of dexterity (346 gold) a +3 plate armour of cold resistance (840 gold) a +3 leather armour of poison resistance (441 gold) a +0 ring mail of willpower (231 gold) a +1 chain mail of archery (315 gold) +0 fire dragon scales (1050 gold) (0, 0, Depths:4) a +0 helmet (13, -4, Depths:4) a +0 dire flail a +0 dire flail (16, -30, Depths:4) a +0 battleaxe a +0 plate armour (16, -4, Depths:4) a +0 hand axe a +0 short sword (18, -4, Depths:4) a +0 lajatang of venom a +0 spear a +0 robe (19, -4, Depths:4) a +1 flail of holy wrath a +0 trident a +0 animal skin (20, -5, Depths:4) a +0 war axe (24, 15, Depths:4) the +1 pair of gloves of Impassible Beauty {rPois Str+7 Int-3 Dex-2} rPois: It protects you from poison. Str+7: It affects your strength (+7). Int-3: It affects your intelligence (-3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +4 cloak "Jimuz" {Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 helmet of Bepiuf {rF+ Int+2 Dex-5} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +4 scale mail "Zazak" {Regen+ Dex+4} Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 pair of gloves a +1 pair of boots of earth (27, 22, Depths:4) a +4 ring of slaying (29, -26, Depths:4) a +0 trident (29, -6, Depths:4) a +0 cloak a +0 whip (33, -26, Depths:4) the +9 dagger of Yeast {freeze, rC++ Str+2 Stlth+} rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 14, Depths:4) a +0 trident (37, 11, Depths:4) a +0 mace (37, 13, Depths:4) a +0 flail (41, -27, Depths:4) a +0 flail a +0 short sword a +0 robe (42, -30, Depths:4) a +0 long sword a +0 chain mail (42, -28, Depths:4) a +0 hand axe a +0 animal skin (42, -26, Depths:4) a +0 spear (43, -30, Depths:4) a +0 spear a +0 buckler (44, -29, Depths:4) a +2 dagger of draining a +0 robe (44, -28, Depths:4) a +2 heavy long sword a +0 chain mail (44, 13, Depths:4) a +0 scimitar (46, 5, Depths:4) the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 sword of Cerebov {flame} It cannot be enchanted further. the amulet "Venapneyl" {Dissipate rC+ Int+4} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). the ring "Souj Gum" {*Slow Fly rElec AC+4 Str+4 Slay+2} [ring of flight] *Slow: It may slow you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Munt {*Slow rPois AC+4 Dex+4 Stlth+} [ring of protection] *Slow: It may slow you when you take damage. rPois: It protects you from poison. AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. the amulet "Besuemuth" {Acrobat rN+ Int+6} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the -1 pair of gloves "Henuxt" {Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the amulet "Namumudd" {Chemistry *Silence rN++ Str+2} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Silence: It may silence you when you take damage. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). the ring "Biwkeh" {Fly rC+ Slay+2 SInv} [ring of see invisible] Fly: It grants you flight. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the amulet "Ilamex" {Faith rF+ Dex+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). a +2 cloak of air the amulet "Joet" {Spirit Str+4 Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). a +1 helmet of light the ring "Sof Ihal" {rN++ rCorr SInv} [ring of see invisible] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). a scarf of repulsion the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. (47, 4, Depths:4) the amulet of the Singing Gods {Wildshape Dex+5} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Dex+5: It affects your dexterity (+5). the ring of Teletonyv {+Blink EV+5 Int+3} [ring of evasion] +Blink: It lets you blink. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). the +10 Black Knight's barding {Ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. the amulet of Gluttony {Acrobat Int+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+4: It affects your intelligence (+4). the amulet "Xuuch" {Will- Regen+ Int+2 Slay+5} [amulet of regeneration] Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the amulet "Qurph" {Acrobat rF+} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. the amulet "Nedoroutt" {Wildshape Str+4} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+4: It affects your strength (+4). the amulet of Sum Docs {Acrobat Will- Str+8 Stlth-} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Will-: It decreases your willpower. Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. the ring "Yxzul" {Fly rF+ Will- Int+2 Dex+4} [ring of protection from fire] Fly: It grants you flight. rF+: It protects you from fire. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (50, 18, Depths:4) a +0 spear a +0 robe (50, 19, Depths:4) a +0 quarterstaff a +0 animal skin (52, -10, Depths:4) a +2 trident of venom (54, -13, Depths:4) a +0 robe (56, -21, Depths:4) a +0 leather armour (56, -20, Depths:4) a +0 morningstar (58, 16, Depths:4) a +0 robe (60, -33, Depths:4) a +0 rapier (61, 11, Depths:4) a +2 spear of freezing 3 silver javelins a +0 leather armour (61, 12, Depths:4) a +0 robe