pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (6, -18, D:1) a +0 dagger (8, -4, D:1) a +0 robe (11, 30, D:1) a hobgoblin skeleton (15, -6, D:1) 7 stones (17, -13, D:1) a +0 dagger (22, -17, D:1) a +0 ring mail (25, -13, D:1) a frilled lizard corpse (skeletalised by now) (28, -6, D:1) a +0 whip (28, 2, D:1) a +0 dagger a goblin skeleton (28, 3, D:1) a ball python corpse (skeletalised by now) (34, -8, D:1) a bat skeleton (42, 29, D:1) 3 poisoned darts (44, 27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (44, 30, D:1) a +2 dagger of speed a goblin corpse (skeletalised by now) (47, -10, D:1) a +0 club (50, -10, D:1) a ball python corpse (skeletalised by now) (51, -9, D:1) a quokka corpse (skeletalised by now) (51, 10, D:1) a bat corpse (skeletalised by now) (53, -9, D:1) a parchment of Sandblast (53, -8, D:1) a +0 robe (54, -14, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Izipaixi's Weapon Emporium a +0 whip (30 gold) 3 atropa-tipped darts (32 gold) a +0 short sword (36 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) a +0 mace (36 gold) a +2 hand axe of freezing (208 gold) a +0 heavy great mace (240 gold) a +0 rapier of draining (142 gold) a +0 mace (36 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (4, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, 7, D:2) a +0 short sword (7, 5, D:2) a +0 spear (9, 3, D:2) a +0 mace (11, 1, D:2) a +0 dagger a goblin skeleton (13, 12, D:2) a frilled lizard corpse (skeletalised by now) (15, 0, D:2) a +0 hand axe (20, 11, D:2) an adder skeleton (21, 7, D:2) a +0 ring mail (22, -4, D:2) a bat skeleton (23, -4, D:2) a bat skeleton (23, -3, D:2) a quokka skeleton (24, -3, D:2) a +0 war axe (24, 15, D:2) a +0 short sword (29, 0, D:2) an adder skeleton (30, 3, D:2) a +0 leather armour (38, 16, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 14, D:3) a +0 robe (2, 15, D:3) a frilled lizard corpse (skeletalised by now) (5, 19, D:3) an adder corpse (skeletalised by now) (6, 19, D:3) a +0 club a gnoll corpse (skeletalised by now) (11, 2, D:3) a +0 mace (12, 3, D:3) a +0 leather armour a +0 trident an orc skeleton (13, 0, D:3) an adder skeleton (13, 1, D:3) a quokka skeleton (13, 3, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (21, 1, D:3) a frilled lizard skeleton (25, -13, D:3) a frilled lizard skeleton (36, -8, D:3) a +0 club a kobold skeleton (38, -17, D:3) a hobgoblin corpse (skeletalised by now) (40, -17, D:3) a +0 mace (41, 17, D:3) a +0 ring mail (43, -14, D:3) a +0 leather armour (52, 4, D:3) a +0 dagger (53, -7, D:3) a ball python corpse (skeletalised by now) (55, 9, D:3) 5 poisoned darts (58, -4, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (11, 4, D:4) a +0 chain mail (11, 5, D:4) a +0 mace an orc corpse (skeletalised by now) (12, 26, D:4) a +0 falchion (13, 3, D:4) a +0 dagger of freezing a +0 robe (13, 4, D:4) a +0 dagger a +0 robe (14, 3, D:4) a +1 dagger of venom an orc corpse (skeletalised by now) (17, 28, D:4) an iguana corpse (skeletalised by now) (20, 33, D:4) a +0 scale mail (24, 39, D:4) a ball python corpse (skeletalised by now) (27, 36, D:4) a +0 dagger (29, 16, D:4) a +0 dagger a goblin skeleton (32, -4, D:4) a hobgoblin skeleton (33, -1, D:4) a +0 dagger (33, 2, D:4) 8 poisoned darts a +0 club a +0 club a +0 animal skin a +0 dagger a +0 dagger a +0 dagger a +0 short sword a +0 club a +0 dagger a +0 club a goblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton (33, 4, D:4) a hobgoblin skeleton (37, 14, D:4) 6 poisoned darts a +0 dagger a kobold skeleton Level 5 of the Dungeon [Shop] Xaba's General Store a parchment of Scorch (63 gold) a potion of might (44 gold) a parchment of Irradiate (202 gold) a phantom mirror (440 gold) a wand of roots (2) (52 gold) a scroll of identify (22 gold) a +0 pair of boots (49 gold) [Shop] Xacsah's Specific Store a parchment of Confusing Touch (105 gold) (17, -1, D:5) an adder skeleton (21, 3, D:5) a +0 battleaxe (32, 22, D:5) an adder corpse (skeletalised by now) (53, 24, D:5) 3 flux baubles (56, 33, D:5) a +0 falchion (63, 11, D:5) 2 javelins Level 6 of the Dungeon (7, 5, D:6) a +0 sling (12, 5, D:6) a bullfrog corpse (skeletalised by now) (15, 13, D:6) a +0 dagger (17, 10, D:6) a +0 spear a gnoll corpse (skeletalised by now) (17, 39, D:6) a +0 chain mail (21, 22, D:6) a hound skeleton (22, -8, D:6) a +0 falchion (25, -10, D:6) a water moccasin skeleton (29, 37, D:6) a hound skeleton (33, 1, D:6) an adder skeleton (39, 22, D:6) a +0 club a gnoll skeleton (40, 21, D:6) a +0 whip a gnoll skeleton (42, 19, D:6) a +0 flail an adder skeleton a gnoll skeleton (43, 19, D:6) a +0 club a +0 trident a +0 scale mail a gnoll skeleton (44, 18, D:6) a +0 spear (57, 10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (7, -26, D:7) a +0 giant spiked club (9, -29, D:7) a +0 dagger a +0 robe an orc skeleton (9, -24, D:7) a +1 whip of freezing a +0 flail a +0 whip a +0 club a +0 ring mail (9, -23, D:7) a +3 flail a +0 chain mail a +0 dagger an orc skeleton (10, -33, D:7) a +0 whip an orc skeleton (10, -27, D:7) a +3 falchion a +0 hand axe a +0 ring mail a +0 short sword a +0 falchion a +0 robe a +0 robe an orc skeleton a kobold skeleton (10, -25, D:7) a +0 falchion a +0 flail an orc skeleton an orc skeleton (11, -26, D:7) an iguana skeleton (11, -25, D:7) a +0 war axe a +0 robe (12, -36, D:7) a +0 sling (12, -26, D:7) a +0 scimitar a +0 giant spiked club a +0 robe (12, -25, D:7) a +1 hand axe a +0 robe a bullfrog skeleton (12, 4, D:7) a +0 club (13, -26, D:7) 3 poisoned darts a +0 short sword (14, -27, D:7) a +0 club 4 stones a kobold corpse (skeletalised by now) (14, -25, D:7) a +0 dagger (21, -7, D:7) a +4 chain mail (32, -6, D:7) a +0 whip (47, -51, D:7) a +0 falchion (50, -32, D:7) a water moccasin corpse (skeletalised by now) (50, -5, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces (0, 1, D:8) a parchment of Petrify (0, 2, D:8) 13 gold pieces (1, 0, D:8) a staff of cold (unseen) (1, 1, D:8) a scroll of brand weapon (1, 2, D:8) a book of Iron (2, 0, D:8) a potion of lignification (2, 1, D:8) a scroll of identify (2, 2, D:8) 7 gold pieces (6, 18, D:8) a +5 flail a +0 battleaxe a +0 robe a +0 great sword a +0 robe a +0 robe a +0 falchion a +0 robe (6, 24, D:8) a +0 great sword a +0 robe (16, -9, D:8) a +0 sling (16, 15, D:8) a +0 ring mail (18, 22, D:8) a staff of conjuration (26, -6, D:8) a +1 dagger of venom a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, -1, D:8) a +0 dagger 3 boomerangs (32, 0, D:8) a +0 dagger a +0 robe (36, 6, D:8) a +0 dagger a +0 leather armour (37, -12, D:8) a +0 shortbow (40, 3, D:8) a +0 long sword (44, -2, D:8) a +0 robe (48, 4, D:8) a +0 club a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club a kobold corpse (skeletalised by now) (0, 2, D:9) a +0 dagger (1, 0, D:9) a +0 club a kobold corpse (skeletalised by now) (1, 2, D:9) a +0 dagger a kobold corpse (skeletalised by now) (3, -1, D:9) 2 poisoned darts a +0 short sword (5, 1, D:9) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (6, -10, D:9) a +0 robe (6, 14, D:9) a +0 spear of venom a +0 whip (7, 16, D:9) a +0 club a gnoll corpse (skeletalised by now) (8, 15, D:9) a +0 club a gnoll corpse (skeletalised by now) (11, 15, D:9) a +0 spear a +0 ring mail a +0 kite shield a gnoll corpse (skeletalised by now) (15, -9, D:9) a wyvern skeleton (16, 0, D:9) a troll skeleton (40, 2, D:9) a +0 robe a +0 dagger a +0 flail a +0 short sword (41, -1, D:9) a +0 mace (41, 2, D:9) a +0 chain mail a +0 glaive (41, 3, D:9) a wyvern skeleton (42, 2, D:9) a +0 chain mail a +0 dagger (54, -2, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 10, D:10) a +0 robe (2, 20, D:10) a +0 great mace (9, 7, D:10) a +0 helmet of ice (14, -8, D:10) a +0 leather armour (15, -8, D:10) 4 poisoned darts (25, -34, D:10) a +0 leather armour (27, -18, D:10) a +0 leather armour (42, -18, D:10) a +0 war axe (50, 1, D:10) a +1 heavy dire flail a +0 giant spiked club (64, -26, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (64, -9, D:10) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (64, -7, D:10) a +0 mace a +0 leather armour a +0 club a +0 scale mail (64, -5, D:10) a +0 dagger a +0 ring mail Level 11 of the Dungeon (2, 16, D:11) a +0 scimitar of flaming (6, 34, D:11) a blade talisman (9, 3, D:11) a fortress talisman (14, 8, D:11) a +0 club (14, 9, D:11) 7 poisoned darts a +0 dagger (14, 12, D:11) a +0 whip (18, -3, D:11) a stone (21, -3, D:11) a stone (21, -2, D:11) a stone (21, -1, D:11) a stone (22, -2, D:11) a stone (22, -1, D:11) a stone (23, -4, D:11) a stone (23, -3, D:11) a large rock (23, -1, D:11) a stone (23, 2, D:11) a stone (24, -3, D:11) a stone (34, 26, D:11) a +0 orcbow (37, 5, D:11) a +0 falchion (49, 45, D:11) a +0 flail Level 12 of the Dungeon (7, 13, D:12) a +0 dire flail a +0 giant spiked club (9, 8, D:12) a parchment of Fugue of the Fallen (24, -23, D:12) a +0 scale mail (28, 9, D:12) 4 large rocks (41, 7, D:12) a +0 short sword (42, -14, D:12) a +2 trident of protection (51, -24, D:12) a curare-tipped dart {!f} a +0 dagger (51, -23, D:12) a +1 dagger of venom a +0 robe a +0 dagger 3 stones (51, -21, D:12) a +0 dagger of protection a +0 robe (52, -22, D:12) 2 poisoned darts a +0 short sword a +1 dagger of protection a +0 robe (52, 15, D:12) a +0 rapier a +0 robe (53, -21, D:12) a +0 dagger a +0 robe (53, -20, D:12) a +0 robe (54, -21, D:12) a +0 athame a +0 robe Level 13 of the Dungeon (8, -3, D:13) a +0 whip a +0 robe (11, -3, D:13) a +0 whip a +0 robe (18, -44, D:13) a +0 whip 2 boomerangs a +0 chain mail (19, -44, D:13) a +0 hand axe a +0 leather armour (20, -44, D:13) a +0 war axe a +0 robe (23, -43, D:13) a +0 hand axe a +0 robe (25, -44, D:13) a +0 dagger a +0 robe (25, -43, D:13) a +0 club a +0 scale mail (27, -13, D:13) 2 poisoned darts (28, -43, D:13) a +0 club (35, -35, D:13) a +0 ring mail of poison resistance (38, -9, D:13) a +0 orcbow a +0 robe (40, -8, D:13) a +0 shortbow (40, -7, D:13) a +1 morningstar of protection a +0 orcbow a +0 orcbow Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (20, 10, D:14) a +0 giant club a +0 giant club (20, 11, D:14) a +0 robe a +0 flail (20, 12, D:14) a +0 dire flail a +0 giant club (28, 19, D:14) a +0 ring mail (33, 15, D:14) 3 large rocks (35, -5, D:14) a +0 ring mail (36, 27, D:14) a +0 scimitar (38, 14, D:14) a +0 chain mail (38, 27, D:14) a +0 partisan (39, 28, D:14) a +0 mace (41, 9, D:14) 4 large rocks (44, 24, D:14) a parchment of Summon Ice Beast (45, -12, D:14) a +0 shortbow (47, 10, D:14) a +0 shortbow a +0 shortbow (47, 11, D:14) a +0 orcbow (48, 10, D:14) a +0 orcbow (48, 11, D:14) a +0 heavy shortbow a +0 shortbow (51, -9, D:14) a +0 chain mail (55, 4, D:14) a +2 antimagic battleaxe (59, 16, D:14) a +0 mace Level 15 of the Dungeon (2, 44, D:15) a +3 scimitar of flaming (3, 24, D:15) 4 large rocks (11, 30, D:15) a +0 great sword of flaming (17, 1, D:15) 3 large rocks (17, 38, D:15) a +0 arbalest (18, 2, D:15) a +0 leather armour a +0 dire flail (19, 31, D:15) the +10 falchion "Jitassir" {freeze, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (23, 22, D:15) a +0 arbalest (26, 30, D:15) a +0 dagger a +0 robe (29, 14, D:15) a +0 whip a +0 robe (29, 16, D:15) a +0 scale mail (30, 8, D:15) a +0 halberd a +0 robe (30, 13, D:15) a +0 rapier a +0 robe (31, 13, D:15) a +0 great sword of flaming a +0 dire flail a +0 chain mail (33, 24, D:15) a +0 arbalest (34, 17, D:15) 5 large rocks (35, 3, D:15) a +0 shortbow (36, 15, D:15) a +0 broad axe a +0 leather armour a +0 buckler (36, 22, D:15) 2 large rocks (36, 29, D:15) a +0 quarterstaff a +0 orcbow (36, 32, D:15) a +0 whip a +0 robe a +0 war axe a +0 robe (36, 36, D:15) a +1 helmet a +0 shortbow a +0 robe (37, 15, D:15) a +0 orcbow (37, 28, D:15) 3 atropa-tipped darts (37, 43, D:15) a +0 robe (37, 45, D:15) a +2 cloak (37, 46, D:15) a scarab talisman (38, 28, D:15) a ring of poison resistance (38, 47, D:15) a parchment of Eringya's Noxious Bog (39, 35, D:15) a +0 arbalest a +0 sling a ring of see invisible (40, 30, D:15) a +0 hand axe (40, 31, D:15) an eel talisman (40, 36, D:15) a +0 dire flail a +0 dire flail (40, 45, D:15) a +0 cloak (41, 20, D:15) 6 large rocks (42, 47, D:15) a +0 pair of boots (44, 47, D:15) a ring of protection from cold (45, 16, D:15) a +0 arbalest (45, 36, D:15) the spider talisman of Integrity {rElec Int+5 Slay-4} [spider talisman] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (47, 40, D:15) the +0 dagger of the Establishment {flame, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 orcbow (48, 15, D:15) 4 large rocks (48, 38, D:15) 6 poisoned darts (48, 46, D:15) a staff of conjuration (48, 47, D:15) the orb of the Shouting Gods {Mayhem, rF++ Will+ Dex-5 Hexes} rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Hexes: It increases the power of your Hexes spells. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 6 gold pieces a +0 whip (1, 0, Orc:1) a +0 ring mail a +0 trident (2, -3, Orc:1) a +0 robe a +0 dagger (2, 1, Orc:1) a +0 hand axe (4, -1, Orc:1) a +0 club (8, -1, Orc:1) a +1 devious dagger a +0 robe (9, -3, Orc:1) a +2 flail of draining a +0 scale mail (10, -3, Orc:1) a +0 dagger of venom a +0 robe (10, 2, Orc:1) a +2 robe a +0 dagger (11, -2, Orc:1) a +0 leather armour a +0 mace (46, -23, Orc:1) a +0 dagger a +0 robe (47, -29, Orc:1) a +0 dagger (47, -26, Orc:1) a +0 hand axe (47, -17, Orc:1) a +4 dire flail 3 boomerangs a +0 plate armour (47, -16, Orc:1) a +0 arbalest (47, -13, Orc:1) a +0 club (48, -17, Orc:1) a +0 arbalest (49, -30, Orc:1) a +0 hand axe a +0 ring mail a +0 club (49, -29, Orc:1) a +0 flail 3 boomerangs a +0 ring mail (49, -18, Orc:1) a +0 dagger a +0 cloak (50, -29, Orc:1) a +2 war axe of flaming 3 boomerangs a +1 chain mail of willpower (50, -24, Orc:1) a +0 dagger a +0 ring mail (50, -11, Orc:1) a +0 dagger a +0 ring mail a +0 short sword a +0 chain mail (51, -13, Orc:1) a +0 arbalest (51, -12, Orc:1) a +0 orcbow a +0 short sword (52, -28, Orc:1) a +0 glaive a +0 robe (52, -27, Orc:1) a +0 dire flail a +0 plate armour (53, -26, Orc:1) a +0 robe a +0 giant spiked club (53, -25, Orc:1) a +4 scimitar of flaming Level 2 of the Orcish Mines [Shop] Laemezat's Assorted Antiques a lightning rod (4/4) (1440 gold) a scroll of identify (72 gold) a potion of haste (360 gold) a +0 scale mail (144 gold) a tin of tremorstones (2/2) (1440 gold) a scroll of torment (342 gold) [Shop] Inasm's Book Emporium a parchment of Summon Mana Viper (331 gold) a parchment of Fireball (331 gold) a parchment of Borgnjor's Vile Clutch (331 gold) a parchment of Rending Blade (234 gold) a parchment of Vampiric Draining (158 gold) a parchment of Irradiate (331 gold) a parchment of Summon Cactus Giant (450 gold) a parchment of Fulminant Prism (234 gold) [Shop] Howucsi's General Store a scroll of noise (21 gold) a scroll of amnesia (86 gold) a parchment of Tukima's Dance (167 gold) a parchment of Stone Arrow (167 gold) the lupine talisman of Kotukut {rElec rF+ Str+3} (1396 gold) [lupine talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). a parchment of Sphinx Sisters (623 gold) a +0 ring mail (76 gold) a scroll of identify (43 gold) (5, -5, Orc:2) a +0 heavy quarterstaff a +0 robe (6, 1, Orc:2) a +0 club a +0 robe a +0 dagger (6, 2, Orc:2) a +0 robe a +0 dagger (8, -6, Orc:2) a +0 giant spiked club (9, 2, Orc:2) a +0 robe a +0 dagger (10, 2, Orc:2) a +0 ring mail a +0 short sword (10, 3, Orc:2) a +0 leather armour a +0 whip (11, 2, Orc:2) a +0 leather armour a +0 mace a +0 leather armour a +0 club (12, -3, Orc:2) a +0 whip (12, 1, Orc:2) a +0 short sword (12, 2, Orc:2) a +0 short sword of draining a +0 plate armour 2 boomerangs a +0 dire flail a +0 leather armour a +0 club (13, 0, Orc:2) a +0 plate armour a +0 dire flail (13, 2, Orc:2) a +0 short sword (21, 10, Orc:2) a +0 short sword (23, 19, Orc:2) a +0 robe a +0 dagger (23, 20, Orc:2) a +0 chain mail a +0 hand axe (23, 37, Orc:2) a +0 orcbow a +0 battleaxe a +0 leather armour (24, 31, Orc:2) a +0 orcbow a +0 battleaxe a +0 ring mail (24, 32, Orc:2) a +0 mace a +0 chain mail (25, 13, Orc:2) a +0 leather armour a +0 hand axe (25, 14, Orc:2) a +0 short sword (25, 31, Orc:2) a +3 broad axe a +0 leather armour a +0 orcbow (25, 32, Orc:2) a +0 leather armour a +0 broad axe a +0 arbalest (26, 20, Orc:2) a +0 ring mail a +0 flail (26, 26, Orc:2) a +0 plate armour a +0 long sword (26, 27, Orc:2) a +0 plate armour a +0 glaive (26, 28, Orc:2) a +0 chain mail a +0 partisan (26, 29, Orc:2) a +0 ring mail a +0 glaive a +0 arbalest a +0 chain mail a +0 flail (26, 30, Orc:2) a +0 ring mail a +0 glaive a +0 orcbow (26, 31, Orc:2) a +0 shortbow a +0 leather armour a +0 glaive a +0 orcbow a +0 leather armour a +0 trident a +0 orcbow a +0 arbalest (27, 29, Orc:2) a +0 plate armour a +0 short sword (27, 30, Orc:2) a +0 ring mail a +0 broad axe a +0 orcbow a +0 leather armour a +0 trident a +0 orcbow a +0 plate armour a +0 trident a +0 leather armour a +0 great mace a +0 orcbow (27, 31, Orc:2) a +0 shortbow a +0 leather armour a +0 broad axe a +0 orcbow (28, 29, Orc:2) a +0 leather armour a +0 hand axe a +0 orcbow (28, 30, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (28, 31, Orc:2) a +0 shortbow (34, 11, Orc:2) a +0 leather armour a +0 hand axe (35, 14, Orc:2) a +0 hand axe a +0 falchion (37, 11, Orc:2) a +0 robe a +0 dagger (37, 12, Orc:2) a +0 flail (37, 15, Orc:2) a +0 robe a +0 dagger (37, 17, Orc:2) a +0 club (37, 20, Orc:2) a +0 hand axe (38, 18, Orc:2) a +0 ring mail a +0 hand axe (39, 15, Orc:2) a +0 mace (45, 35, Orc:2) a +0 shortbow a +0 hand axe a +0 chain mail a +0 arbalest a +0 orcbow a +0 battleaxe a +0 ring mail (46, 32, Orc:2) a +0 leather armour a +0 club (46, 34, Orc:2) a +0 arbalest (46, 35, Orc:2) a +0 orcbow a +0 arbalest a +0 shortbow a +0 orcbow (46, 37, Orc:2) a +0 orcbow a +0 mace a +0 leather armour a +0 orcbow a +0 hand axe a +0 leather armour (47, 14, Orc:2) a +1 robe of willpower a +0 dagger (47, 34, Orc:2) a +0 mace a +0 dagger a +0 robe a +0 dagger (47, 35, Orc:2) a +0 leather armour a +0 giant spiked club a +0 broad axe a +0 orcbow (47, 36, Orc:2) a +0 dagger (51, 17, Orc:2) a +0 dagger (51, 18, Orc:2) a +0 scale mail a +0 dagger (52, 16, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls [Shop] Asoass's Book Shoppe a parchment of Enfeeble (688 gold) a parchment of Martyr's Knell (273 gold) a parchment of Summon Forest (386 gold) a parchment of Dispersal (525 gold) a parchment of Forge Lightning Spire (273 gold) a parchment of Borgnjor's Revivification (877 gold) a parchment of Starburst (525 gold) a parchment of Eringya's Noxious Bog (525 gold) a parchment of Splinterfrost Shell (688 gold) a parchment of Curse of Agony (386 gold) a parchment of Forge Phalanx Beetle (525 gold) [Shop] Eqidipu's Jewellery Shop a +4 ring of slaying (684 gold) a sanguine talisman (570 gold) a ring of protection from cold (475 gold) a storm talisman (1045 gold) a ring of protection from cold (475 gold) a +6 ring of intelligence (684 gold) the amulet of the Air {Inacc Fly rElec RMsl Air} (820 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. the amulet of Emiogica {Spirit Dex+3} (822 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). the ring of Plog {rElec rPois Int+3} (765 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). an amulet of magic regeneration (570 gold) a +4 ring of protection (684 gold) [Shop] Plog's Jewellery Shop a ring of wizardry (420 gold) a wellspring talisman (175 gold) a +6 ring of strength (504 gold) an amulet of chemistry (420 gold) an amulet of the acrobat (unknown) (420 gold) an amulet of regeneration (unknown) (420 gold) a +6 ring of dexterity (504 gold) (0, 0, Elf:1) a +0 dagger of venom a +0 shortbow a +0 leather armour a +2 long sword of holy wrath a +0 shortbow a +0 robe (1, -2, Elf:1) a +0 robe a +0 long sword a +0 robe a +0 scimitar (1, -1, Elf:1) a +0 robe a +0 rapier (2, -3, Elf:1) a +0 buckler a +0 leather armour a +0 short sword (2, 7, Elf:1) a +0 helmet (6, -12, Elf:1) a +0 buckler a +0 leather armour a +0 scimitar (7, -13, Elf:1) a +0 robe a +0 short sword (7, 6, Elf:1) a +0 dagger a +0 robe (7, 11, Elf:1) a +2 scimitar of flaming a +0 robe (9, -11, Elf:1) a +1 long sword of holy wrath a +0 scale mail (10, -12, Elf:1) a +2 shortbow of electrocution a +0 leather armour a +0 short sword (10, 12, Elf:1) a +0 dagger a +0 leather armour a +0 athame a +0 robe (11, 11, Elf:1) a +0 long sword a +0 robe (12, 13, Elf:1) a +0 dagger a +0 robe (13, -12, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (13, 6, Elf:1) a +1 long sword of protection a +0 ring mail (13, 8, Elf:1) a +2 short sword of protection a +0 dagger a +0 robe a +0 leather armour a +0 long sword a +0 robe (20, -26, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (20, 3, Elf:1) a +0 long sword a +0 robe (21, -30, Elf:1) a +0 robe a +0 shortbow (21, -29, Elf:1) a +0 ring mail a +0 short sword (21, -26, Elf:1) a +3 scimitar a +0 robe a +0 buckler a +0 robe a +0 long sword (22, -29, Elf:1) a +0 robe a +0 short sword (22, -28, Elf:1) a +0 robe a +0 rapier (22, -27, Elf:1) a +0 robe a +0 rapier (23, -25, Elf:1) a +0 robe a +0 long sword (30, 15, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (34, 11, Elf:1) an orb of guile a +0 rapier a +0 ring mail (34, 14, Elf:1) a +0 short sword a +0 leather armour (40, 8, Elf:1) a parchment of Hellfire Mortar (41, 14, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (46, -6, Elf:1) a +0 leather armour (47, 19, Elf:1) a +0 short sword a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword (4, 9, Elf:2) a +2 dagger of venom a +0 robe (7, 8, Elf:2) a +0 long sword a +0 robe (9, 14, Elf:2) a +0 long sword a +0 leather armour a +0 rapier a +0 leather armour a +0 short sword a +0 scale mail (10, 13, Elf:2) a +0 short sword a +0 robe a +0 scimitar a +0 shortbow a +0 leather armour (11, 12, Elf:2) a +0 long sword a +0 robe (11, 13, Elf:2) a +0 flail (12, 4, Elf:2) a +0 robe a +0 rapier (13, 14, Elf:2) a +0 dagger a +0 robe (14, 4, Elf:2) a +0 robe a +0 short sword (14, 6, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (15, 4, Elf:2) a +2 rapier of freezing a +0 quarterstaff a +0 leather armour (15, 12, Elf:2) a +1 falchion a +0 robe (15, 18, Elf:2) a +0 short sword (16, 13, Elf:2) a +2 scimitar of flaming a +0 longbow a +0 short sword a +0 leather armour a +0 robe a +2 short sword of venom a +0 ring mail a +0 buckler (18, 15, Elf:2) a +0 long sword a +0 robe (20, -9, Elf:2) a +0 long sword of draining a +0 buckler a +0 leather armour (21, -11, Elf:2) a +0 ring mail a +0 long sword (22, -13, Elf:2) a +2 short sword of venom a +0 robe (22, -12, Elf:2) a +0 robe a +0 rapier (22, -11, Elf:2) a +0 buckler a +0 scale mail a +0 long sword (22, -10, Elf:2) a +0 dagger of draining a +0 leather armour a +0 longbow (23, -13, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (34, -16, Elf:2) a +0 long sword a +0 robe (34, -7, Elf:2) a +0 dagger a +0 scale mail (35, -21, Elf:2) a +0 shortbow a +0 short sword a +0 robe (39, -22, Elf:2) a +0 short sword a +0 robe a +0 buckler (39, -21, Elf:2) a +0 robe of resistance a +0 short sword (41, -23, Elf:2) a +0 rapier a +0 ring mail (41, -20, Elf:2) a +0 scimitar a +0 robe (41, 4, Elf:2) a +0 short sword a +0 longbow a +0 ring mail (41, 5, Elf:2) a +0 long sword a +0 leather armour (42, -32, Elf:2) the blade talisman of Xeofunu {rF+++ rN++ MP-5 Dex-2} [blade talisman] rF+++: It renders you almost immune to fire. rN++: It greatly protects you from negative energy. MP-5: It affects your magic capacity (-5). Dex-2: It affects your dexterity (-2). (43, 5, Elf:2) a +0 dagger a +0 leather armour (44, 6, Elf:2) a +0 long sword of draining a +0 robe (45, 1, Elf:2) a +1 rapier of electrocution a +1 rapier of electrocution a +2 leather armour of willpower (45, 6, Elf:2) a +0 short sword a +0 robe (47, 24, Elf:2) a +0 long sword a +0 leather armour (48, 25, Elf:2) a +0 shortbow a +0 ring mail (50, -2, Elf:2) a +0 scimitar a +0 leather armour a +0 buckler Level 3 of the Elven Halls [Shop] Nuton's Armour Boutique a +3 ring mail of cold resistance (468 gold) a +0 leather armour of positive energy (108 gold) the +3 robe "Vuystroiwn" {Bane rPois Stlth+} (538 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 pair of boots "Hylogex" {Will+ MP+8 Str+2 Int-5} (586 gold) Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +1 cloak of stealth (297 gold) a +2 leather armour of poison resistance (288 gold) a +6 plate armour of ponderousness (450 gold) (0, 0, Elf:3) a +0 robe a +0 short sword (1, -1, Elf:3) the +1 glaive of Light {entangle, rN+ Will+ Str+3} rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 ring mail a +0 long sword a +0 ring mail an amulet of magic regeneration a +4 arbalest of freezing (1, 4, Elf:3) a +0 robe (1, 13, Elf:3) a +0 robe a +0 rapier (2, -2, Elf:3) the +5 long sword of Yginuq {freeze, Will- Dex+4} Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 longbow the +6 chain mail "Hiomat" {Harm Str+3 Dex+2} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (2, -1, Elf:3) a +1 scimitar of freezing a +0 robe a +0 leather armour a +0 longbow a +0 leather armour a +0 longbow a +0 shortbow a +0 short sword a +0 scale mail a +0 chain mail of willpower (3, -2, Elf:3) the +1 falchion of Peace {freeze, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 cloak of stealth a +1 robe (4, -3, Elf:3) a +0 robe a +0 dagger (4, 15, Elf:3) a +0 leather armour a +0 rapier (5, -3, Elf:3) the +0 demon whip of Havoc {freeze, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe a +8 tower shield of ponderousness (5, 17, Elf:3) a +2 scimitar a +0 robe a +0 robe a +2 rapier (6, -3, Elf:3) a +0 leather armour a +0 long sword (7, -5, Elf:3) a +1 vampiric long sword a +0 robe (7, -3, Elf:3) the +6 great mace "Miosuxed" {heavy, rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 scale mail a +0 robe a +0 long sword (7, 15, Elf:3) the +0 helmet "Lagoa" {Fly} Fly: It grants you flight. It cannot be enchanted further. a +0 leather armour a +2 heavy sling a +6 ring of intelligence (8, -5, Elf:3) a +3 falchion a +0 robe (8, -4, Elf:3) a +4 scimitar a +0 trident a +0 leather armour a +0 robe (11, -6, Elf:3) a +2 robe of fire resistance a +0 long sword (11, 4, Elf:3) the +5 pearl dragon scales "Ucynt" {Rampage Fly rN+ SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 rapier a +0 rapier a +0 short sword (11, 22, Elf:3) a parchment of Iskenderun's Battlesphere (12, 21, Elf:3) a +0 rapier (12, 22, Elf:3) the +3 short sword of the Nine Curses {antimagic, Fly rCorr Int-5 Dex-2} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (13, -6, Elf:3) a +1 ring mail of fire resistance a +0 long sword (13, 21, Elf:3) a +0 robe (14, 22, Elf:3) a +0 robe (15, 20, Elf:3) a staff of cold (15, 21, Elf:3) a +0 leather armour (15, 22, Elf:3) a +0 athame (15, 47, Elf:3) a +0 short sword a +0 robe (16, 21, Elf:3) a staff of fire (16, 35, Elf:3) a +0 scimitar a +0 ring mail a +0 buckler (17, 15, Elf:3) a +1 glaive of venom a +0 leather armour (17, 19, Elf:3) a +2 glaive of protection (17, 20, Elf:3) a +0 long sword (19, 5, Elf:3) a +4 rapier of freezing a +0 robe (19, 19, Elf:3) a +0 robe (19, 20, Elf:3) a staff of necromancy (19, 57, Elf:3) a +0 shortbow a +0 robe (20, 2, Elf:3) a +1 robe of fire resistance a +0 long sword (20, 6, Elf:3) a +2 robe of positive energy a +0 ring mail a +0 short sword a +0 short sword (20, 18, Elf:3) a +1 whip of flaming (20, 19, Elf:3) an eel talisman (21, 1, Elf:3) a +2 scimitar a +0 leather armour (21, 12, Elf:3) a +2 short sword of venom (21, 13, Elf:3) a +1 rapier of flaming (21, 15, Elf:3) a parchment of Starburst (21, 19, Elf:3) a +0 scimitar (22, 2, Elf:3) a +0 long sword a +0 robe (22, 3, Elf:3) a +4 rapier a +1 scale mail of cold resistance (22, 6, Elf:3) a +0 short sword a +0 robe (22, 7, Elf:3) a +0 short sword a +0 leather armour (22, 10, Elf:3) a +0 short sword (22, 11, Elf:3) a +2 falchion of freezing (22, 13, Elf:3) a +0 robe (22, 14, Elf:3) a +0 scale mail (22, 15, Elf:3) a parchment of Summon Mana Viper (23, 13, Elf:3) a parchment of Summon Forest (23, 14, Elf:3) a +0 ring mail (23, 43, Elf:3) a +0 club (33, 57, Elf:3) a parchment of Summon Seismosaurus Egg (34, 0, Elf:3) a +0 rapier a +0 robe (55, 35, Elf:3) a +2 long sword of pain a +0 leather armour (56, 35, Elf:3) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 longbow (56, 36, Elf:3) a +0 leather armour a +0 short sword a +0 longbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Confusing Touch (2, -2, Lair:1) a +0 scale mail (8, -32, Lair:1) a +0 halberd (14, -26, Lair:1) a wellspring talisman (15, -14, Lair:1) a +0 plate armour (18, -34, Lair:1) a medusa talisman (26, -4, Lair:1) a +0 mace (37, -42, Lair:1) a +0 orcbow (37, -40, Lair:1) a +0 shortbow (37, -38, Lair:1) a +0 orcbow (39, -43, Lair:1) a +0 shortbow (44, -8, Lair:1) a +0 falchion (52, -40, Lair:1) a +0 club (56, -10, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 flux baubles (10, -25, Lair:2) a +0 morningstar (44, 32, Lair:2) a +0 helmet (49, 21, Lair:2) a +0 chain mail (52, -9, Lair:2) 4 atropa-tipped darts (64, 3, Lair:2) a +0 orcbow (68, -14, Lair:2) a +0 ring mail (68, 29, Lair:2) a +0 athame Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (25, 16, Lair:3) a +0 chain mail (31, 24, Lair:3) a +0 robe (35, -6, Lair:3) a +0 scale mail (47, 31, Lair:3) a +0 whip Level 4 of the Lair of Beasts [Shop] Upsetep's Antique Armour Shoppe a +0 ring mail of cold resistance (275 gold) a +4 plate armour of poison resistance (1050 gold) the +1 plate armour "Pinoc" {+Blink rPois Str+9 Slay-6} (872 gold) +Blink: It lets you blink. rPois: It protects you from poison. Str+9: It affects your strength (+9). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. the +0 chain mail of Zyulusatz {*Slow Str-5 Slay+6 SInv} (657 gold) *Slow: It may slow you when you take damage. Str-5: It affects your strength (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. It cannot be enchanted further. a +2 robe of fire resistance (447 gold) a +2 plate armour of fire resistance (875 gold) a +1 plate armour of fire resistance (750 gold) a +2 leather armour of poison resistance (400 gold) a +2 plate armour of resonance (837 gold) (8, 19, Lair:4) a +0 robe (30, 40, Lair:4) a +2 heavy spear (31, 6, Lair:4) a +0 ring mail (37, 34, Lair:4) a +0 dagger a +0 robe (52, 38, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (11, -16, Lair:5) a +0 ring mail (13, -23, Lair:5) a +0 whip a +0 robe (14, -23, Lair:5) a +0 whip a +0 robe (17, -25, Lair:5) a +0 whip a +0 robe (27, -23, Lair:5) a +4 scimitar of holy wrath (29, -24, Lair:5) a parchment of Permafrost Eruption (29, -23, Lair:5) a medusa talisman (30, -24, Lair:5) a +0 partisan (31, 18, Lair:5) a storm talisman (37, -25, Lair:5) a +0 athame a +0 robe (42, 7, Lair:5) 3 darts of disjunction (44, 4, Lair:5) a parchment of Airstrike (48, -27, Lair:5) a +0 dire flail (50, -20, Lair:5) a +0 war axe (54, -20, Lair:5) a +0 ring mail (56, -23, Lair:5) a +2 triple sword of draining (64, 2, Lair:5) a +0 ring mail (64, 20, Lair:5) a +0 trident Level 1 of the Shoals [Shop] Katref's Antique Armour Boutique the +0 robe of Xeuvoed {rCorr Dex-5 Stlth+} (92 gold) rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 pair of gloves of stealth (264 gold) a +2 plate armour of cold resistance (560 gold) the +1 plate armour "Kep Dustu" {rN+ Int+4} (681 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 leather armour of poison resistance (256 gold) a +2 leather armour of willpower (304 gold) a +2 ring mail of willpower (336 gold) a +4 scale mail of poison resistance (448 gold) [Shop] Soxuycef's Antique Armour Shoppe +1 swamp dragon scales (1196 gold) a +1 robe (181 gold) a +2 crystal plate armour (1656 gold) a +2 pair of boots of earth (724 gold) a +1 scale mail of archery (299 gold) a scarf of shadows (276 gold) (0, 0, Shoals:1) a +0 trident a boomerang (0, 3, Shoals:1) a +0 trident 3 boomerangs (1, 3, Shoals:1) a +0 rapier a +0 robe (6, 21, Shoals:1) a +0 ring mail (12, 24, Shoals:1) the +5 kite shield of Ucup {rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 pair of gloves the +0 scale mail of Talor {Will+ rCorr Int+2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 helmet a +2 robe of resistance a +1 leather armour (18, 24, Shoals:1) a +0 trident (25, 13, Shoals:1) a +0 spear (30, 10, Shoals:1) a +0 quarterstaff a +0 sling (33, -4, Shoals:1) a +0 trident a boomerang (36, 39, Shoals:1) a parchment of Airstrike (41, 34, Shoals:1) a +0 trident (55, 39, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Unny's Book Shop a parchment of Sigil of Binding (193 gold) a parchment of Confusing Touch (193 gold) a parchment of Teleport Other (193 gold) a parchment of Mephitic Cloud (193 gold) a parchment of Ignite Poison (286 gold) a parchment of Awaken Armour (286 gold) a parchment of Conjure Ball Lightning (550 gold) a parchment of Disjunction (919 gold) [Shop] Vekhuw's Antique Weapon Emporium the +1 morningstar of the Sugar Beet {flame, Str+3 Int+2 Dex+6} (963 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +2 trident of venom (340 gold) the +6 rapier "Poesyk" {heavy, rPois rN+} (1161 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. the +2 whip of the Valley {spect, Str+3} (619 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 battleaxe of freezing (630 gold) a +1 sling of draining (203 gold) the +1 battleaxe of Mosec {heavy, *Noise rF+ Will++} (997 gold) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 partisan of venom (428 gold) a +3 heavy war axe (489 gold) a +1 war axe of freezing (279 gold) (11, -17, Shoals:2) a +7 rapier of flaming a +0 robe (11, -14, Shoals:2) a +0 trident (15, -2, Shoals:2) a +0 trident (15, -1, Shoals:2) a +0 quarterstaff (15, 22, Shoals:2) a +0 short sword (28, -10, Shoals:2) a +0 long sword (35, 15, Shoals:2) a +0 trident (42, 17, Shoals:2) a +0 flail (43, -1, Shoals:2) a +0 trident (58, 35, Shoals:2) a +0 long sword (60, -19, Shoals:2) a parchment of Metabolic Englaciation (62, 33, Shoals:2) a +0 sling a +0 club a +0 club a +0 sling a +0 spear a +0 sling (64, 32, Shoals:2) a +0 spear a +0 sling Level 3 of the Shoals (0, 0, Shoals:3) a +0 chain mail (5, -8, Shoals:3) a +0 sling a +0 spear (8, -25, Shoals:3) a +0 glaive (9, -25, Shoals:3) a +0 spear a +0 sling (9, -10, Shoals:3) a +0 trident (13, -2, Shoals:3) a +4 long sword of protection (22, -15, Shoals:3) a +2 cloak (23, -32, Shoals:3) a silver javelin a +0 leather armour a +3 heavy spear (23, -15, Shoals:3) a +0 orcbow (24, -32, Shoals:3) 2 boomerangs a +0 trident (25, -31, Shoals:3) 2 boomerangs a +0 trident (25, -30, Shoals:3) 2 boomerangs a +0 trident a +0 trident (25, -28, Shoals:3) a +0 scale mail (26, -30, Shoals:3) a +0 trident (27, -31, Shoals:3) a +0 spear (28, -30, Shoals:3) a +6 trident of freezing a +0 robe (28, -29, Shoals:3) a +0 trident (37, -27, Shoals:3) a +2 trident of freezing (43, 3, Shoals:3) a parchment of Freezing Cloud (49, -10, Shoals:3) a +0 longbow (50, -33, Shoals:3) 4 large rocks Level 4 of the Shoals (0, 0, Shoals:4) a parchment of Maxwell's Portable Piledriver (3, -8, Shoals:4) a +2 heavy shortbow (7, -20, Shoals:4) a staff of fire (13, -13, Shoals:4) a +0 sling a +0 quarterstaff a +0 sling a +0 spear (15, -20, Shoals:4) a +0 quarterstaff a +0 sling (15, -18, Shoals:4) 2 silver javelins a +0 trident 2 boomerangs a +0 leather armour a +8 spear of venom (15, -16, Shoals:4) a +7 rapier of speed a +0 robe (15, -5, Shoals:4) a +2 sling of freezing a +0 club a +0 longbow a +0 quarterstaff (16, -19, Shoals:4) a +0 halberd a boomerang (16, -5, Shoals:4) a +0 sling a +0 quarterstaff (16, -1, Shoals:4) a +0 trident a +0 ring mail (17, -22, Shoals:4) a +2 demon trident of venom a +2 robe of positive energy an orb of mayhem (17, -21, Shoals:4) a +0 spear a +0 sling (17, -7, Shoals:4) a +2 vampiric demon trident a +0 leather armour (17, -3, Shoals:4) the air staff "Cuucugga" {rElec rC+ Will+ Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Air: It increases the power of your Air spells. (17, 1, Shoals:4) a +0 sling a +0 spear (18, -21, Shoals:4) a +0 trident a +0 spear a +0 longbow (18, -18, Shoals:4) a +0 spear a +0 sling (19, -24, Shoals:4) a +0 sling a +0 quarterstaff (19, -19, Shoals:4) a +0 quarterstaff a +0 sling (20, -38, Shoals:4) the inkwell talisman of the Gardener {Rampage +Inv rElec Dex+4} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (21, -17, Shoals:4) a +0 sling a +0 club a +0 sling a +0 quarterstaff (21, -16, Shoals:4) a +0 trident (21, -13, Shoals:4) a +0 sling a +0 spear (22, -17, Shoals:4) a +0 sling a +0 club (22, -15, Shoals:4) a +0 orcbow a +0 club a +0 longbow a +0 spear a +0 sling a +0 spear (22, -13, Shoals:4) a +2 short sword of holy wrath 3 silver javelins a +0 leather armour (23, -21, Shoals:4) a +0 trident (23, -18, Shoals:4) a +0 spear a +0 sling (24, -14, Shoals:4) a +0 heavy spear 2 javelins a +0 leather armour (25, -15, Shoals:4) a +0 orcbow (27, -15, Shoals:4) a +0 spear a +0 sling (28, -16, Shoals:4) a +0 spear a +0 longbow a +0 spear (29, -22, Shoals:4) a +0 quarterstaff a +0 sling (29, -18, Shoals:4) a +1 trident of venom a boomerang (30, -9, Shoals:4) a +0 vampiric trident a +0 robe (32, -30, Shoals:4) a +0 spear a +0 sling (32, -28, Shoals:4) a +0 shortbow (32, -22, Shoals:4) a +0 sling a +0 spear (33, -34, Shoals:4) a +2 rapier of electrocution a +1 cloak of stealth (33, -32, Shoals:4) a +0 trident (33, -31, Shoals:4) a +0 trident (33, -28, Shoals:4) a +0 longbow a +0 spear (34, -12, Shoals:4) a +0 falchion (35, -15, Shoals:4) a +0 club a +0 sling (36, -16, Shoals:4) a +1 heavy spear a +0 sling (37, -43, Shoals:4) a +0 quarterstaff a +0 longbow (38, -42, Shoals:4) a +0 cloak (38, -29, Shoals:4) a +0 orcbow (39, -36, Shoals:4) a +2 devious rapier (40, -37, Shoals:4) a +0 spear (40, -35, Shoals:4) a granite talisman (41, -8, Shoals:4) a +0 longbow a +0 quarterstaff (44, -23, Shoals:4) a +0 sling a +0 spear (44, -10, Shoals:4) a +0 antimagic longbow a +0 club (46, -28, Shoals:4) a +0 trident (51, -5, Shoals:4) a +4 glaive of venom (60, -19, Shoals:4) a +1 heavy spear Level 1 of the Snake Pit [Shop] Golyhol's Jewellery Emporium a +6 ring of intelligence (720 gold) a ring of see invisible (300 gold) a ring of wizardry (600 gold) a ring of protection from fire (500 gold) a ring of flight (350 gold) an amulet of magic regeneration (600 gold) an amulet of wildshape (600 gold) the ring "Xapuc" {rPois Dex+2} (624 gold) [ring of poison resistance] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (5, 1, Snake:1) a serpent talisman (9, -13, Snake:1) 2 poisoned darts (11, -20, Snake:1) a parchment of Launch Clockwork Bee (14, -14, Snake:1) a +0 trident (31, -25, Snake:1) a +1 war axe of venom (31, -24, Snake:1) a +0 short sword (31, -7, Snake:1) 4 javelins (32, -25, Snake:1) a +0 club a +0 robe (32, -13, Snake:1) a +0 falchion (34, -23, Snake:1) a +2 long sword of holy wrath a +0 morningstar a +0 robe a +0 hand axe a +0 kite shield (35, -22, Snake:1) a +0 trident a +0 trident a +0 robe (35, -21, Snake:1) a +0 club a +0 robe (36, -12, Snake:1) a +0 pair of boots of stealth (42, 5, Snake:1) a +0 whip a +0 robe (42, 7, Snake:1) a +0 trident (44, 5, Snake:1) a +0 short sword a +0 robe (45, -16, Snake:1) a +0 robe a +0 short sword (45, -15, Snake:1) a +0 robe a +0 short sword a +0 arbalest (46, -1, Snake:1) a +0 battleaxe (47, -15, Snake:1) a +0 battleaxe (47, -14, Snake:1) a +0 shortbow of flaming (50, -1, Snake:1) 5 poisoned darts Level 2 of the Snake Pit (0, 0, Snake:2) a +0 shortbow of flaming (1, -2, Snake:2) a +0 trident (2, -3, Snake:2) a +0 robe a +0 quarterstaff (2, -2, Snake:2) a +0 trident (4, 3, Snake:2) a +0 leather armour (5, -7, Snake:2) a +0 trident a +0 robe (5, 29, Snake:2) a +0 whip (7, 13, Snake:2) a +0 long sword (12, -2, Snake:2) a +0 falchion (14, -7, Snake:2) a +0 morningstar (17, 12, Snake:2) a parchment of Ignition (26, 32, Snake:2) a +0 short sword a +0 shortbow (28, 31, Snake:2) a +0 robe a +0 dire flail a +0 shortbow (31, 38, Snake:2) 5 silver javelins (35, 25, Snake:2) a +0 halberd (39, -1, Snake:2) a riddle talisman (39, 17, Snake:2) a staff of alchemy (41, -4, Snake:2) a +0 spear (41, -3, Snake:2) a +0 scimitar (41, -2, Snake:2) a +0 quarterstaff a +0 robe (48, 15, Snake:2) a +0 flail a +0 robe (48, 30, Snake:2) a +0 plate armour (52, 34, Snake:2) a +0 halberd a +0 robe (56, 37, Snake:2) a +0 dire flail (58, 2, Snake:2) a +0 arbalest a +0 scimitar (59, 31, Snake:2) a +0 partisan a +0 robe (60, 31, Snake:2) a +0 shortbow a +0 long sword a +0 robe (61, 31, Snake:2) a +0 arbalest a +0 flail (62, 22, Snake:2) a +0 rapier Level 3 of the Snake Pit [Shop] Hokauk's Jewellery Shop a ring of resist corrosion (320 gold) a ring of flight (280 gold) an amulet of guardian spirit (unknown) (480 gold) a ring of protection from cold (400 gold) an amulet of the acrobat (unknown) (480 gold) an amulet of dissipation (unknown) (480 gold) a ring of flight (280 gold) an amulet of wildshape (480 gold) a +6 ring of dexterity (576 gold) [Shop] Vadaot's Assorted Antiques a +0 sling (37 gold) an orb of stardust (650 gold) a +1 plate armour of fire resistance (750 gold) a box of beasts (1000 gold) a +0 quarterstaff (125 gold) a +0 glaive (250 gold) (1, -11, Snake:3) a parchment of Shock (3, -17, Snake:3) a +0 robe (9, -3, Snake:3) a +0 whip (20, -18, Snake:3) a +0 whip (24, -14, Snake:3) a medusa talisman (28, -18, Snake:3) a +0 robe a +0 long sword (35, -6, Snake:3) a +0 long sword a +0 shortbow (39, 2, Snake:3) a +0 trident a +0 battleaxe a +0 robe (41, 1, Snake:3) a +0 war axe a +0 kite shield (41, 2, Snake:3) a +0 glaive (42, 5, Snake:3) a +0 glaive (54, -2, Snake:3) a +0 halberd (57, 3, Snake:3) a +0 dagger a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 robe a +0 hand axe (0, 2, Snake:4) a +0 kite shield a +0 scimitar a +0 war axe a +0 club (0, 4, Snake:4) a +0 hand axe (1, 2, Snake:4) a +0 war axe (2, -9, Snake:4) a +0 glaive (3, -8, Snake:4) a +0 halberd a +1 barding of stealth (4, -9, Snake:4) a +0 long sword (4, -8, Snake:4) a +0 short sword (4, -7, Snake:4) a +0 robe a +0 hand axe (5, -4, Snake:4) a +0 halberd (7, -7, Snake:4) a +0 halberd (9, -7, Snake:4) a +1 kite shield of protection a +0 robe a +0 scimitar a +2 long sword of flaming (10, -8, Snake:4) a +0 robe a +0 war axe (12, 24, Snake:4) a +0 robe (14, -10, Snake:4) a +0 plate armour (29, 9, Snake:4) a parchment of Starburst (31, 19, Snake:4) 3 poisoned darts (32, -22, Snake:4) a parchment of Kiss of Death (32, 1, Snake:4) a +0 arbalest a +0 battleaxe (33, 0, Snake:4) a +0 halberd (33, 2, Snake:4) a +0 spear a +0 robe (34, 3, Snake:4) a +0 mace a +0 robe (35, -12, Snake:4) a parchment of Passage of Golubria (39, -11, Snake:4) a +0 war axe of flaming a +0 shortbow (39, -10, Snake:4) a +0 battleaxe of electrocution a +0 shortbow a +0 longbow a +0 glaive a +4 shortbow a +0 dire flail a +0 quarterstaff a +0 robe (39, -9, Snake:4) a +0 mace a +0 mace a +0 robe (40, -11, Snake:4) a +0 shortbow a +0 trident (40, -10, Snake:4) a +2 long sword of flaming a +0 kite shield a +0 partisan a +0 shortbow a +0 trident (41, -11, Snake:4) a +0 club a +0 barding (41, -10, Snake:4) a +0 scimitar a +0 robe (41, -9, Snake:4) a +0 club a +0 robe a +0 whip a +0 robe (42, -9, Snake:4) a +0 shortbow of draining a +0 trident (43, -11, Snake:4) a +0 halberd a +0 robe (43, -10, Snake:4) a +2 battleaxe of flaming a +0 arbalest a +2 barding of stealth (44, -11, Snake:4) a +0 spear a +0 robe a +0 flail a +0 robe (45, -10, Snake:4) a +0 flail (46, -11, Snake:4) a +0 longbow a +0 trident a +0 robe (46, -10, Snake:4) a +3 partisan a +0 robe a +0 short sword a +0 robe a +0 spear a +0 hand axe (46, -9, Snake:4) a +2 heavy flail a +0 robe a +0 spear (46, -7, Snake:4) a +0 halberd (47, -10, Snake:4) a +3 scimitar of freezing a +0 long sword a +0 robe a +0 longbow a +0 battleaxe a +0 arbalest a +0 halberd a +0 shortbow a +0 flail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (9, -17, Slime:5) the wellspring talisman of the Stars {rCorr Str+5 Int+4} [wellspring talisman] rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). (9, -15, Slime:5) a +0 quarterstaff (9, -9, Slime:5) a +0 club (10, -17, Slime:5) a +6 shortbow of draining (10, -8, Slime:5) the +4 mace "Forumepp" {holy, *Slow rCorr Str+3} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (11, -19, Slime:5) a parchment of Airstrike (11, -18, Slime:5) a +3 chain mail of resonance (11, -16, Slime:5) a +5 heavy war axe (11, -15, Slime:5) 6 boomerangs (11, -9, Slime:5) a +2 orcbow of flaming (11, -8, Slime:5) 3 boomerangs (11, -7, Slime:5) the +10 halberd of Conflict {flame, Fly Dex+3} Fly: It grants you flight. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (12, -19, Slime:5) a +0 club (12, -18, Slime:5) the +3 short sword of Lybbots {drain, *Noise rC++} *Noise: It may make a loud noise when swung. rC++: It greatly protects you from cold. It cannot be enchanted further. (12, -17, Slime:5) a +1 robe (12, -9, Slime:5) a +0 plate armour (12, -8, Slime:5) a +3 great mace of holy wrath (12, -6, Slime:5) a +0 chain mail (13, -19, Slime:5) a parchment of Lehudib's Crystal Spear (13, -17, Slime:5) a +0 robe (13, -15, Slime:5) a staff of cold (13, -10, Slime:5) a +3 war axe of freezing (18, -18, Slime:5) 3 atropa-tipped darts (18, -17, Slime:5) a parchment of Launch Clockwork Bee (18, -10, Slime:5) a staff of cold (18, -6, Slime:5) the +6 chain mail of Juduiz {Rampage Dex+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (19, -19, Slime:5) a +0 sling (19, -18, Slime:5) a +0 bardiche (19, -16, Slime:5) a +0 arbalest (19, -8, Slime:5) a staff of cold (19, -7, Slime:5) a +0 robe (20, -15, Slime:5) the +1 rapier of Festooned Offence {vamp, *Noise Int+6} *Noise: It may make a loud noise when swung. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (20, -9, Slime:5) a ring of protection from fire (20, -7, Slime:5) a parchment of Borgnjor's Revivification (21, -17, Slime:5) a +2 ring mail of positive energy (21, -16, Slime:5) a +4 trident (21, -8, Slime:5) the +2 whip of the Charming Wolf {antimagic, rPois Str+2 Dex-5} rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (21, -7, Slime:5) a +0 plate armour (22, -16, Slime:5) the +0 ring mail of Idealism {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (22, -15, Slime:5) a parchment of Airstrike (22, -8, Slime:5) a +0 scimitar (23, -9, Slime:5) a +0 leather armour Level 1 of the Vaults (0, 0, Vaults:1) a +0 whip a +0 animal skin (4, 34, Vaults:1) a +0 ring mail (7, 0, Vaults:1) a +0 dagger a +0 robe (16, 35, Vaults:1) a +0 dire flail (21, 15, Vaults:1) a +0 scale mail (22, -29, Vaults:1) a +2 robe of willpower (22, -17, Vaults:1) a +4 ring of protection (22, -7, Vaults:1) a +0 great sword (24, 13, Vaults:1) a +4 broad axe a +0 plate armour (24, 14, Vaults:1) a +0 flail (25, 11, Vaults:1) a +2 great sword a +0 chain mail (25, 13, Vaults:1) a +1 trident of venom (25, 27, Vaults:1) a +0 shortbow (25, 28, Vaults:1) a +0 orcbow (26, -21, Vaults:1) a +3 heavy arbalest (27, 27, Vaults:1) a +0 orcbow (30, -2, Vaults:1) a +0 ring mail (33, 0, Vaults:1) an inkwell talisman (49, 15, Vaults:1) a parchment of Hellfire Mortar (49, 25, Vaults:1) a +0 scale mail (53, -20, Vaults:1) a +1 heavy morningstar a +0 scale mail (53, 0, Vaults:1) a +0 robe a +0 long sword (53, 1, Vaults:1) a +0 leather armour (54, 0, Vaults:1) a +0 leather armour a +0 mace (54, 3, Vaults:1) a +0 arbalest of draining a +0 arbalest a +0 arbalest (55, -6, Vaults:1) a +0 ring mail a +0 war axe (55, 0, Vaults:1) a +1 long sword of draining a +0 plate armour a +4 dire flail of protection a +0 dire flail a +0 ring mail a +0 morningstar a +0 leather armour a +0 scimitar (55, 1, Vaults:1) a +0 scale mail a +0 war axe a +0 arbalest a +0 animal skin a +0 dire flail (55, 5, Vaults:1) a +0 arbalest (55, 24, Vaults:1) a +0 falchion (56, -3, Vaults:1) a ring of see invisible a +0 plate armour a +0 halberd (56, 5, Vaults:1) a +0 animal skin a +0 dire flail (57, -8, Vaults:1) a +0 ring mail a +0 falchion a +0 arbalest (57, -4, Vaults:1) a +0 plate armour a +0 battleaxe (58, -15, Vaults:1) the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. +1 storm dragon scales a ring of protection from fire an amulet of chemistry a +4 ring of protection a +0 pair of gloves a +6 ring of strength a ring of wizardry a +6 ring of intelligence a ring of protection from fire a ring of protection from cold a scarf of harm a ring of see invisible a ring of protection from cold the +5 Force Lance {heavy, knockback} It cannot be enchanted further. a +1 shortbow of freezing (58, -5, Vaults:1) a +0 chain mail a +0 long sword (59, -6, Vaults:1) a +1 great sword of flaming a +0 ring mail a +0 war axe a +0 plate armour (72, 25, Vaults:1) a +0 trident a +0 trident a +0 ring mail Level 2 of the Vaults [Shop] Paukhlosi's Antique Weapon Shop a +2 trident of venom (291 gold) a +2 spectral quarterstaff (441 gold) the +4 sling of Oily Prudence {flame, Int+3 Dex+3 SInv} (837 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +5 glaive of the Guard {elec, spectral} (1026 gold) It cannot be enchanted further. a +3 orcbow of draining (435 gold) a +1 partisan of protection (277 gold) the +9 flail "Umerch" {speed, rF++ rC+ Int-4 Stlth+} (1465 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 rapier of holy wrath (214 gold) the +5 halberd "Pilum" {drain, rElec rC+} (957 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (0, 0, Vaults:2) a +0 club (1, -1, Vaults:2) a +0 whip (7, -20, Vaults:2) a +0 scale mail a +0 morningstar (9, 6, Vaults:2) a +0 chain mail (9, 19, Vaults:2) a parchment of Ozocubu's Armour (12, 0, Vaults:2) a +0 great mace a +0 leather armour (15, 12, Vaults:2) a +0 animal skin (16, 11, Vaults:2) a +0 club (21, -6, Vaults:2) a +0 dire flail a +0 ring mail (21, -2, Vaults:2) a +0 ring mail a +0 great mace a +0 leather armour (23, -5, Vaults:2) a parchment of Summon Forest (25, -5, Vaults:2) a +0 great mace a +0 leather armour (27, -23, Vaults:2) a +0 ring mail a +0 mace (28, 27, Vaults:2) a +0 morningstar a +0 scale mail (29, 25, Vaults:2) a +1 flail of protection (36, 22, Vaults:2) a +0 rapier (36, 23, Vaults:2) a +0 rapier (36, 24, Vaults:2) a +0 falchion (36, 25, Vaults:2) a +0 ring mail (36, 26, Vaults:2) a +0 spear (37, 29, Vaults:2) 5 poisoned darts (39, 16, Vaults:2) the orb "Siupus" {Stardust, rCorr Str+2 Air} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. a +4 demon blade a +0 plate armour (40, 24, Vaults:2) a +0 arbalest a +0 great mace a +0 leather armour (44, 22, Vaults:2) a +0 flail (44, 23, Vaults:2) a +0 chain mail (44, 24, Vaults:2) a +2 hat (44, 25, Vaults:2) a +0 morningstar (44, 26, Vaults:2) a +0 robe (48, 16, Vaults:2) a +0 great mace of holy wrath a +0 scale mail of command a maw talisman (50, 16, Vaults:2) a +0 shortbow (51, -24, Vaults:2) a +1 great mace a +0 plate armour (51, -22, Vaults:2) a +0 arbalest a +0 long sword (51, -21, Vaults:2) a +0 cloak (51, -20, Vaults:2) a +0 war axe (51, -18, Vaults:2) a +0 pair of gloves a +0 arbalest a +0 arbalest a +0 animal skin a +0 dire flail a +0 animal skin a +0 trident (51, -17, Vaults:2) a +0 arbalest a +0 arbalest (53, -24, Vaults:2) a +0 ring mail a +0 falchion (58, -7, Vaults:2) a +0 ring mail Level 3 of the Vaults [Shop] Issum's Armour Boutique the +1 leather armour "Xeutixku" {Rampage Fly Str+5 Dex-5} (386 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 plate armour (432 gold) a +0 chain mail (144 gold) a +4 scale mail of death (708 gold) a +0 leather armour (48 gold) a +2 ring mail of positive energy (432 gold) a +0 pair of boots of stealth (276 gold) a +1 ring mail of cold resistance (384 gold) [Shop] Miymogg's Book Emporium a parchment of Rimeblight (656 gold) a parchment of Hoarfrost Cannonade (368 gold) a parchment of Cause Fear (260 gold) a parchment of Detonation Catalyst (368 gold) a parchment of Shatter (1040 gold) a parchment of Disjunction (836 gold) a parchment of Searing Ray (116 gold) a parchment of Discord (836 gold) (1, 12, Vaults:3) a +1 war axe of flaming a +0 chain mail a +0 kite shield (1, 14, Vaults:3) a +0 arbalest (1, 16, Vaults:3) a +0 arbalest (7, 57, Vaults:3) a +0 war axe a +0 scale mail (9, 2, Vaults:3) a +0 arbalest (9, 4, Vaults:3) a +2 hand cannon of flaming (9, 6, Vaults:3) a +0 arbalest (10, 51, Vaults:3) 4 large rocks (11, 40, Vaults:3) a +0 dire flail a +0 ring mail (12, 4, Vaults:3) a +0 arbalest (12, 42, Vaults:3) a +0 scimitar a +0 leather armour (13, 3, Vaults:3) a +0 arbalest (13, 5, Vaults:3) a +0 arbalest (15, 47, Vaults:3) a +0 flail (23, 58, Vaults:3) a +0 flail a +0 scale mail (26, 10, Vaults:3) a +3 rapier of draining (27, 20, Vaults:3) a +0 dire flail a +0 chain mail (29, 8, Vaults:3) a +0 dagger a +0 robe (30, 19, Vaults:3) a +2 morningstar of concussion a +0 dire flail (30, 20, Vaults:3) a +0 great mace a +0 leather armour (30, 22, Vaults:3) a +0 scimitar a +0 robe (31, 22, Vaults:3) a +0 long sword a +0 robe (32, 19, Vaults:3) a +0 flail a +0 ring mail (32, 23, Vaults:3) a +0 scale mail (33, 58, Vaults:3) a +0 falchion a +0 ring mail (34, 4, Vaults:3) a +0 war axe a +0 war axe a +0 ring mail (35, 59, Vaults:3) a +0 arbalest (44, 2, Vaults:3) a +0 arbalest (44, 4, Vaults:3) a +0 arbalest (45, 4, Vaults:3) a +0 arbalest (47, 1, Vaults:3) a +0 arbalest (49, 58, Vaults:3) a +0 cloak (52, 19, Vaults:3) a +0 leather armour a +0 great mace (52, 20, Vaults:3) a +0 leather armour a +0 dire flail (52, 56, Vaults:3) a +0 war axe a +0 arbalest a +0 scale mail (54, 23, Vaults:3) a +0 club (68, 36, Vaults:3) a +0 dire flail a +0 animal skin (69, 28, Vaults:3) a +0 plate armour (69, 36, Vaults:3) a +0 arbalest (70, 31, Vaults:3) a +1 cloak a +0 great mace a +0 plate armour (71, 28, Vaults:3) a +1 broad axe of flaming (71, 45, Vaults:3) a +0 leather armour (71, 63, Vaults:3) a +0 rapier a +0 leather armour (77, 49, Vaults:3) a +0 dire flail a +0 leather armour Level 4 of the Vaults [Shop] Saiff's Book Shop a parchment of Forge Monarch Bomb (475 gold) a parchment of Airstrike (247 gold) a parchment of Spellspark Servitor (623 gold) a parchment of Fortress Blast (475 gold) a manual of Alchemy (1520 gold) a parchment of Rimeblight (623 gold) a parchment of Bombard (475 gold) a parchment of Detonation Catalyst (349 gold) a parchment of Alistair's Walking Alembic (349 gold) a parchment of Martyr's Knell (247 gold) a parchment of Dimensional Bullseye (247 gold) (12, -43, Vaults:4) 22 gold pieces (20, -16, Vaults:4) a +0 arbalest (21, -16, Vaults:4) a +0 arbalest (22, -15, Vaults:4) a +2 battleaxe of freezing (22, -12, Vaults:4) a +1 demon blade of draining a +2 demon blade of draining +2 acid dragon scales (23, -15, Vaults:4) a +0 morningstar a +0 scale mail (24, -17, Vaults:4) a +2 arbalest of electrocution (25, -16, Vaults:4) a +0 great mace a +0 plate armour (25, -12, Vaults:4) a +7 war axe of electrocution a +0 plate armour a +0 bardiche a +0 chain mail (31, -26, Vaults:4) a +0 ring mail (32, -5, Vaults:4) a +0 trident a +0 trident a +0 scale mail (33, -56, Vaults:4) 6 boomerangs (34, -32, Vaults:4) a +0 short sword (34, -12, Vaults:4) a +0 war axe of venom a +0 arbalest a +0 scale mail (36, -59, Vaults:4) a +0 falchion a +0 ring mail (37, -49, Vaults:4) 6 large rocks (39, -33, Vaults:4) a +0 arbalest (40, -45, Vaults:4) a +0 great sword of holy wrath a +0 ring mail (46, -7, Vaults:4) a scroll of noise (49, -21, Vaults:4) a +0 robe (58, -12, Vaults:4) the storm talisman "Jitaelof" {Dex+2} [storm talisman] Dex+2: It affects your dexterity (+2). (60, -41, Vaults:4) a +0 war axe a +0 ring mail a +0 buckler (65, -37, Vaults:4) a +0 great mace a +0 ring mail (70, -32, Vaults:4) a +0 mace a +0 ring mail (72, -32, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Fampoy's Antique Armour Shoppe a +0 pair of boots of rampaging (172 gold) a +0 pair of gloves of strength (172 gold) a +2 robe of resistance (568 gold) the +7 chain mail of the Arena {rC+} (825 gold) rC+: It protects you from cold. It cannot be enchanted further. the +10 plate armour "Pimihyots" {*Corrode rN+++ Dex-5 SInv} (1261 gold) *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. +2 acid dragon scales (780 gold) a +3 chain mail of command (397 gold) a +1 robe of willpower (193 gold) the +0 plate armour of Past Mistakes {Death, Harm +Blink} (532 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. It cannot be enchanted further. (0, 0, Vaults:5) a +0 dire flail a +0 dire flail (0, 22, Vaults:5) a +0 dire flail a +0 dire flail (1, 24, Vaults:5) 6 large rocks (3, 6, Vaults:5) a +1 hand cannon of electrocution (3, 7, Vaults:5) a +5 sling of flaming (3, 17, Vaults:5) a +0 quarterstaff (5, 20, Vaults:5) a +0 pair of gloves of stealth a +0 ring mail (8, 7, Vaults:5) a +0 plate armour (9, -7, Vaults:5) a +1 great sword of flaming (12, 17, Vaults:5) the +2 scale mail of the Untouchables {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (13, 7, Vaults:5) the cold staff of Victory {^Fragile +Blink rC+ Hexes Ice Earth} [staff of cold] ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (13, 18, Vaults:5) a +1 shortbow of flaming (14, -15, Vaults:5) a +0 chain mail of fire resistance (14, 6, Vaults:5) a +0 ring mail (15, -13, Vaults:5) a parchment of Rending Blade (16, 11, Vaults:5) a +0 great mace a +0 dire flail a +0 great mace 3 darts of disjunction a +0 ring mail a ring of see invisible (16, 13, Vaults:5) a +1 partisan of entangling a +0 scale mail of poison resistance a +0 buckler (16, 14, Vaults:5) a +1 battleaxe a +3 ring mail of willpower a ring of flight (17, 13, Vaults:5) the +1 ring mail "Vyopniaf" {rElec rC- Dex+5} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 arbalest of freezing a staff of alchemy a +0 arbalest a +0 scimitar (17, 22, Vaults:5) a +0 arbalest (18, 6, Vaults:5) a +0 plate armour (20, 15, Vaults:5) a +0 pair of boots of stealth (20, 20, Vaults:5) the wellspring talisman of the Spider Nest {rN+ SInv} [wellspring talisman] rN+: It protects you from negative energy. SInv: It lets you see invisible. (21, 4, Vaults:5) 5 datura-tipped darts (21, 9, Vaults:5) a +0 robe of willpower (21, 15, Vaults:5) the +6 morningstar of Fyelat {flame, rN+ Will- Str+5} rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. (22, -27, Vaults:5) a +0 ring mail (22, 11, Vaults:5) a +0 arbalest a +0 glaive (23, 7, Vaults:5) a +1 vampiric battleaxe (23, 18, Vaults:5) 6 silver javelins (25, 12, Vaults:5) a +1 great sword of electrocution (25, 14, Vaults:5) the +7 war axe of Law {elec, ^Contam rC++ Int+2} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 plate armour a +0 dire flail a +1 heavy dire flail (26, -25, Vaults:5) a +3 flail of protection a +0 arbalest (26, -4, Vaults:5) a +2 battleaxe of freezing (27, -25, Vaults:5) a +0 mace a +0 leather armour (27, -24, Vaults:5) a +0 dire flail a +0 leather armour (28, -26, Vaults:5) a +0 morningstar a +0 scale mail (28, -23, Vaults:5) a +0 battleaxe of flaming a +1 barding a +0 cloak a +0 scale mail (29, -21, Vaults:5) a +1 battleaxe of venom a +0 scale mail (30, -14, Vaults:5) a +0 arbalest (30, -8, Vaults:5) a parchment of Polar Vortex (31, 23, Vaults:5) a +0 great mace a +0 ring mail (33, -25, Vaults:5) a +0 arbalest a +0 long sword a +0 robe (33, -23, Vaults:5) the +3 sling of Insufficient Pleasure {drain, ^Contam rPois Str+5 Dex+2} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 heavy falchion a +0 scale mail (34, -25, Vaults:5) a +0 arbalest a +0 war axe a +0 chain mail (37, -2, Vaults:5) a +1 bardiche a +0 chain mail (37, -1, Vaults:5) a +0 long sword a +0 plate armour a +0 tower shield (38, -3, Vaults:5) a +0 halberd a +0 chain mail (38, -2, Vaults:5) a +0 dire flail a +0 plate armour (38, -1, Vaults:5) a +1 great sword of flaming (38, 8, Vaults:5) a +0 arbalest a +0 quarterstaff (39, -1, Vaults:5) a +0 great mace a +0 ring mail (39, 4, Vaults:5) 5 large rocks (39, 10, Vaults:5) a parchment of Martyr's Knell (39, 11, Vaults:5) a parchment of Brom's Barrelling Boulder (40, -2, Vaults:5) a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour (40, -1, Vaults:5) a +0 battleaxe a +0 scale mail a +0 war axe a +0 chain mail a +0 tower shield (40, 0, Vaults:5) a +1 dire flail a +0 chain mail a +0 battleaxe a +0 chain mail (41, -3, Vaults:5) a +3 long sword a +0 chain mail a +3 long sword a +0 plate armour (41, -2, Vaults:5) a +0 war axe a +0 chain mail a +0 kite shield a +0 great sword a +0 plate armour a +0 long sword a +0 plate armour a +0 tower shield a +0 long sword a +0 plate armour (41, 0, Vaults:5) a +1 great mace a +0 plate armour (42, -2, Vaults:5) a +1 heavy morningstar a +0 long sword a +0 plate armour 5 large rocks (42, -1, Vaults:5) a +3 great sword of freezing a +0 chain mail 3 large rocks a +0 morningstar a +0 leather armour (43, -3, Vaults:5) a +0 long sword a +0 chain mail a +0 tower shield (43, -2, Vaults:5) a +2 long sword of holy wrath a +3 scale mail of cold resistance a +2 buckler of cold resistance a +1 great mace a +0 chain mail a +0 great mace a +0 chain mail (43, -1, Vaults:5) a +2 long sword of holy wrath a +0 chain mail a +0 great sword a +0 plate armour a +0 battleaxe a +0 chain mail (43, 0, Vaults:5) a +1 great mace a +0 chain mail (43, 15, Vaults:5) a parchment of Hoarfrost Cannonade (43, 21, Vaults:5) a +0 morningstar a +0 ring mail (44, -1, Vaults:5) a +0 dire flail a +0 dire flail a +0 dire flail a +0 leather armour (44, 0, Vaults:5) a +1 war axe of freezing a +3 ring mail a +0 buckler (45, -17, Vaults:5) a +0 dagger (45, 0, Vaults:5) 5 large rocks (45, 16, Vaults:5) a ring of wizardry (46, -17, Vaults:5) a parchment of Petrify (46, 16, Vaults:5) a staff of earth (47, -2, Vaults:5) 3 large rocks (47, -1, Vaults:5) a +0 dire flail a +0 dire flail (48, -16, Vaults:5) a +0 hand axe (48, -15, Vaults:5) a +2 sling of freezing (49, 20, Vaults:5) a +0 battleaxe of freezing a +0 chain mail (50, 15, Vaults:5) a staff of necromancy (55, 24, Vaults:5) a +2 buckler of poison resistance a +0 long sword a +0 ring mail Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe (10, 6, Crypt:1) a +0 robe (15, 40, Crypt:1) a +0 plate armour (16, 27, Crypt:1) a +0 glaive (20, 27, Crypt:1) a +2 vampiric partisan (21, 19, Crypt:1) 7 gold pieces (22, 27, Crypt:1) a +2 dire flail a +0 plate armour a +0 war axe (37, 7, Crypt:1) a +0 robe (38, -9, Crypt:1) a +0 dagger a +0 robe (38, 7, Crypt:1) a +0 trident (39, 20, Crypt:1) a +0 dagger a +0 robe (40, -6, Crypt:1) a +0 sling (40, 12, Crypt:1) a +0 long sword (41, 9, Crypt:1) a +0 robe (41, 12, Crypt:1) a +0 hand axe (42, 12, Crypt:1) a +1 glaive of venom (44, 34, Crypt:1) a +0 robe (48, 21, Crypt:1) a +0 great sword a +0 chain mail (48, 39, Crypt:1) a +0 orcbow (50, 7, Crypt:1) a +0 leather armour (53, 21, Crypt:1) a +0 battleaxe (55, 15, Crypt:1) a +0 hand axe (55, 16, Crypt:1) a +1 trident of protection (58, 16, Crypt:1) a +0 trident a +0 trident (58, 17, Crypt:1) a +0 war axe a +0 mace (58, 18, Crypt:1) a +0 hand axe Level 2 of the Crypt (8, -5, Crypt:2) a parchment of Flame Wave (14, 22, Crypt:2) a +1 scimitar of freezing a +0 ring mail (20, 37, Crypt:2) a +0 war axe a +0 plate armour (23, 41, Crypt:2) a +0 robe (31, -5, Crypt:2) a parchment of Tukima's Dance (36, 32, Crypt:2) a parchment of Ozocubu's Refrigeration (45, 18, Crypt:2) a +0 leather armour (46, 22, Crypt:2) a +0 robe a +0 dire flail (47, 3, Crypt:2) a +0 battleaxe (47, 22, Crypt:2) a +0 battleaxe (48, 22, Crypt:2) a +5 trishula of holy wrath a +0 trident a +0 tower shield (49, 21, Crypt:2) a +0 battleaxe of flaming a +0 chain mail Level 3 of the Crypt [Shop] Kagalya's Gilded Reliquary a +1 lajatang of draining (680 gold) a +2 glaive of pain (740 gold) the amulet "Kojumaed" {Chemistry rC- Regen+ MP+7 Str+4 Dex-5} (852 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. MP+7: It affects your magic capacity (+7). Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). the amulet "Wuis" {Wildshape Harm Will+ Regen+} (852 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Harm: It increases damage dealt and taken. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. the Spellbook of the Mortuary (592 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Grave Claw Necromancy 2 c - Haunt Necromancy/Summoning 7 a sanguine talisman (600 gold) a +2 tower shield of positive energy (440 gold) (0, 0, Crypt:3) a +2 scale mail of fire resistance (0, 2, Crypt:3) a +0 ring mail of poison resistance (1, -1, Crypt:3) a +4 dagger of protection (1, 0, Crypt:3) a staff of cold (1, 3, Crypt:3) a +0 scale mail (2, 0, Crypt:3) a +2 heavy great mace (2, 1, Crypt:3) a +3 athame (2, 2, Crypt:3) the +6 chain mail of Ziduif {Fly} Fly: It grants you flight. It cannot be enchanted further. (3, -14, Crypt:3) a +0 ring mail (6, -26, Crypt:3) a +0 hand axe (11, 1, Crypt:3) a +0 cloak of poison resistance a +0 cloak of stealth (13, -31, Crypt:3) the +10 crystal plate armour of Plog {rElec Str+5 Int-2} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). It cannot be enchanted further. +1 shadow dragon scales the +11 tower shield of Cowardice {Harm +Blink Will+ Str-4} Harm: It increases damage dealt and taken. +Blink: It lets you blink. Will+: It increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. the +2 helmet "Qakuz" {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (14, -32, Crypt:3) a +0 trident (23, -25, Crypt:3) a +0 flail (24, -25, Crypt:3) a +1 glaive a +0 glaive a +0 halberd a +0 chain mail a +1 heavy scythe (24, -22, Crypt:3) a +0 flail (26, -26, Crypt:3) a +0 robe (27, -25, Crypt:3) a +0 scimitar (31, -10, Crypt:3) a parchment of Permafrost Eruption (33, -16, Crypt:3) a +3 plate armour (33, 18, Crypt:3) a scroll of noise (40, -17, Crypt:3) the +6 plate armour "Faryhod" {+Inv rC- Str+6} +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). It cannot be enchanted further. (40, -10, Crypt:3) a +0 hand axe (43, -26, Crypt:3) a +0 club (43, -7, Crypt:3) a +3 battleaxe a +0 chain mail (51, -26, Crypt:3) a +0 leather armour (64, 4, Crypt:3) a +3 battleaxe of draining a +0 plate armour (64, 5, Crypt:3) a +0 flail (64, 6, Crypt:3) a +0 hand axe a +0 leather armour (65, -31, Crypt:3) a parchment of Mercury Arrow (65, 7, Crypt:3) a +0 hand axe the Vestibule of Hell [Shop] Exzeing's Jewellery Emporium a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} (789 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of poison resistance (280 gold) a dragon-coil talisman (420 gold) an amulet of regeneration (unknown) (420 gold) an amulet of faith (560 gold) a +6 ring of intelligence (504 gold) a ring of see invisible (210 gold) a ring of positive energy (280 gold) [Shop] Micviyru's Antique Weapon Boutique a +0 flail of protection (117 gold) the +4 arbalest of Hell's Wrath {heavy, Int+6} (1008 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +8 eveningstar "Izibuso" {pain, Fly rPois rCorr Dex-4} (2135 gold) Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +4 hand axe of Safinas {venom, rPois Int+4 Stlth+} (874 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 falchion of Conversion {venom, rC+ Dex+5 Stlth+} (1347 gold) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 great sword of holy wrath (570 gold) a +3 dagger of pain (418 gold) a +0 vampiric falchion (209 gold) a +0 spectral giant club (136 gold) (4, -1, Hell) a +1 demon whip of electrocution (7, 7, Hell) a +0 flail (9, 6, Hell) a +1 vampiric scythe (10, 0, Hell) a +0 mace (11, 2, Hell) a +1 broad axe a +0 plate armour (11, 3, Hell) a +3 demon trident a +0 plate armour a +2 great mace a +0 plate armour (12, 1, Hell) a +0 whip a +0 robe (12, 2, Hell) a +5 demon blade of flaming a +0 plate armour a +0 scimitar a +0 plate armour (14, -7, Hell) a +2 dire flail of protection (14, 1, Hell) a +0 great mace of flaming a +0 chain mail (14, 4, Hell) a +0 robe a +0 whip (17, -6, Hell) a +1 dire flail of protection (18, 19, Hell) a +0 scythe of freezing (33, 2, Hell) a +0 long sword (36, -3, Hell) a +0 short sword of electrocution (38, 9, Hell) a +0 long sword (39, 3, Hell) a +1 hand axe of flaming Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 great mace a +0 chain mail (5, -2, Dis:1) a +2 great sword a +0 plate armour (11, 10, Dis:1) a +2 heavy great sword a +0 plate armour (12, 7, Dis:1) a +0 morningstar (14, 7, Dis:1) a +0 heavy great sword a +0 plate armour a +1 great sword of freezing a +0 plate armour (16, 8, Dis:1) a +3 battleaxe of freezing a +0 plate armour Level 2 of the Iron City of Dis (0, 0, Dis:2) a +1 battleaxe a +0 chain mail (0, 10, Dis:2) a +0 great mace (2, 2, Dis:2) a +1 great sword a +0 plate armour (2, 3, Dis:2) a +0 giant spiked club (3, 5, Dis:2) a +0 flail of concussion (7, -6, Dis:2) a +2 flail of protection (16, 1, Dis:2) a +2 flail of venom (18, 3, Dis:2) a +0 giant spiked club (20, 4, Dis:2) a +2 heavy great mace a +0 chain mail (22, 2, Dis:2) a +0 dire flail Level 3 of the Iron City of Dis (16, -14, Dis:3) a +0 morningstar of protection Level 4 of the Iron City of Dis (0, 4, Dis:4) a +0 flail (13, -3, Dis:4) a +0 flail Level 5 of the Iron City of Dis (13, 13, Dis:5) a +0 battleaxe a +0 chain mail a +0 giant club (14, 13, Dis:5) a +0 giant club (14, 14, Dis:5) a +2 great sword of draining a +0 giant club a +0 chain mail (18, 8, Dis:5) a +2 flail of protection Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 giant club (10, 5, Dis:6) a +1 great sword of draining a +0 plate armour Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant spiked club (3, 32, Dis:7) a +0 flail of protection (4, 36, Dis:7) a +0 morningstar (4, 37, Dis:7) a +0 dire flail of protection (5, 29, Dis:7) a +8 heavy flail (6, 30, Dis:7) a +0 morningstar (6, 46, Dis:7) a +5 dire flail of draining (14, 3, Dis:7) a +0 giant spiked club (14, 5, Dis:7) a +0 giant club (14, 6, Dis:7) a +1 battleaxe a +0 chain mail (17, 25, Dis:7) a +1 heavy morningstar (18, 26, Dis:7) a +2 flail of protection (20, 2, Dis:7) a +2 battleaxe a +0 chain mail (20, 3, Dis:7) a +0 great sword of draining a +0 chain mail (21, 1, Dis:7) a +2 great mace of draining a +0 plate armour (22, 1, Dis:7) a +3 great mace of draining a +0 plate armour (23, 1, Dis:7) a +1 great mace a +0 plate armour (25, 1, Dis:7) a +3 battleaxe a +0 chain mail (27, 9, Dis:7) 22 gold pieces (29, 9, Dis:7) 23 gold pieces a +0 giant spiked club (29, 10, Dis:7) 18 gold pieces (41, 42, Dis:7) a +0 giant club (43, 25, Dis:7) a +0 dire flail (47, 45, Dis:7) a +3 great mace a +0 plate armour (48, 31, Dis:7) a +0 lajatang (50, 43, Dis:7) a +0 giant spiked club (54, 42, Dis:7) a parchment of Forge Phalanx Beetle (54, 46, Dis:7) a parchment of Fulminant Prism (54, 47, Dis:7) a +0 club (55, 42, Dis:7) the +1 helmet "Bafal" {rC+} rC+: It protects you from cold. It cannot be enchanted further. (55, 43, Dis:7) a +2 cloak of corrosion resistance (55, 44, Dis:7) a +2 chain mail of cold resistance (55, 45, Dis:7) a staff of earth (55, 46, Dis:7) a +2 crystal plate armour (55, 47, Dis:7) a ring of willpower (56, 43, Dis:7) a ring of positive energy (56, 44, Dis:7) a +2 plate armour of fire resistance (56, 45, Dis:7) a +2 rapier of flaming (56, 47, Dis:7) +0 swamp dragon scales (57, 42, Dis:7) an amulet of faith (57, 43, Dis:7) a +0 chain mail (57, 46, Dis:7) a parchment of Sublimation of Blood Level 1 of Tartarus Level 2 of Tartarus (10, -8, Tar:2) 3 large rocks (12, -9, Tar:2) a +2 vampiric scythe Level 3 of Tartarus (0, 0, Tar:3) a +1 scythe of venom (23, -1, Tar:3) a +1 scythe of venom (23, 0, Tar:3) a +2 scythe of protection (33, -10, Tar:3) a +3 whip Level 4 of Tartarus (7, -3, Tar:4) 2 large rocks (10, -8, Tar:4) a +2 whip (18, 0, Tar:4) 5 large rocks Level 5 of Tartarus (7, 11, Tar:5) 4 large rocks (14, 9, Tar:5) 4 large rocks Level 6 of Tartarus (2, -28, Tar:6) a +3 whip (4, -20, Tar:6) 4 large rocks (5, -22, Tar:6) a +1 demon whip of venom Level 7 of Tartarus (0, 0, Tar:7) a +1 whip (1, 25, Tar:7) a parchment of Permafrost Eruption (2, 25, Tar:7) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. (3, 25, Tar:7) an inkwell talisman (4, 25, Tar:7) a staff of air (5, 25, Tar:7) a +2 plate armour of poison resistance (6, 25, Tar:7) the +10 plate armour of Failure {Rampage rPois rC+ Int+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (8, 22, Tar:7) a +3 whip a +2 whip (10, 25, Tar:7) 2 large rocks (16, 23, Tar:7) a staff of earth (16, 25, Tar:7) a +0 long sword of protection (17, 25, Tar:7) a +2 heavy orcbow (23, 3, Tar:7) 6 large rocks (24, 1, Tar:7) 9 large rocks (24, 2, Tar:7) 10 large rocks (24, 27, Tar:7) a +2 whip (26, 1, Tar:7) 3 large rocks (38, 26, Tar:7) a staff of alchemy (39, 25, Tar:7) a +3 ring mail of positive energy (39, 26, Tar:7) the +8 war axe of Wariness {venom, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (43, -8, Tar:7) a staff of fire (43, -7, Tar:7) a +1 hand axe of flaming (43, 21, Tar:7) a +0 glaive (44, -8, Tar:7) a +2 pair of gloves of stealth (44, -7, Tar:7) a +0 heavy quarterstaff (45, -7, Tar:7) a +0 spear of flaming (46, -7, Tar:7) a staff of alchemy (47, 25, Tar:7) a +0 mace of concussion (47, 26, Tar:7) a +5 triple crossbow of freezing (48, 17, Tar:7) 5 large rocks (48, 18, Tar:7) 5 large rocks (48, 25, Tar:7) a +1 quarterstaff of draining (49, 18, Tar:7) 3 large rocks (49, 25, Tar:7) a staff of earth (49, 26, Tar:7) a ring of wizardry (52, -7, Tar:7) a +0 scythe of venom a +0 vampiric scythe Level 1 of the Realm of Zot (0, 0, Zot:1) a +1 cloak of air a +0 dagger (0, 21, Zot:1) an orb of mesmerism (1, 1, Zot:1) a +2 heavy broad axe (2, 1, Zot:1) a +0 scimitar of flaming (2, 2, Zot:1) a +0 dire flail a +0 halberd (5, 5, Zot:1) the eel talisman of Parts Unknown {Int+4 Dex+3} [eel talisman] Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (6, 7, Zot:1) a +0 short sword (9, 28, Zot:1) a +0 battleaxe (10, 5, Zot:1) a +0 dire flail (10, 27, Zot:1) a +0 glaive (10, 29, Zot:1) a +0 trident (11, 28, Zot:1) a +0 glaive (13, 5, Zot:1) the +0 scale mail of Supple Strength {Harm Fly rC- Stlth-} Harm: It increases damage dealt and taken. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Stlth-: It makes you less stealthy. It cannot be enchanted further. (13, 29, Zot:1) a +0 battleaxe (15, 5, Zot:1) 6 darts of disjunction (23, 1, Zot:1) a +0 mace (24, 10, Zot:1) a +0 battleaxe (24, 11, Zot:1) a +0 cloak a +0 long sword (25, 9, Zot:1) a +0 battleaxe of venom (25, 10, Zot:1) a +0 mace a +0 cloak a +0 dagger (25, 11, Zot:1) a +0 battleaxe (27, 10, Zot:1) a +0 leather armour (37, 0, Zot:1) a +0 morningstar (39, 17, Zot:1) a dwarf skeleton (39, 24, Zot:1) a troll skeleton (40, 13, Zot:1) an ogre skeleton (41, 19, Zot:1) a +0 ring mail (41, 21, Zot:1) a troll skeleton (43, 19, Zot:1) the +3 ring mail of the Giraffataur {rF+ rN+ Str-3 Int+4 Dex+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (43, 21, Zot:1) a staff of necromancy (43, 22, Zot:1) a +2 chain mail of cold resistance (45, 17, Zot:1) a troll skeleton (45, 20, Zot:1) a +0 morningstar (46, 13, Zot:1) a troll skeleton (46, 26, Zot:1) a dwarf skeleton (47, 17, Zot:1) a troll skeleton (47, 22, Zot:1) a troll skeleton (53, 11, Zot:1) a +0 whip a +0 cloak (53, 13, Zot:1) a +0 scimitar (53, 14, Zot:1) a +2 long sword of freezing Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 long sword (1, 0, Zot:2) a +0 long sword a +0 cloak (2, -5, Zot:2) a +0 cloak (2, -4, Zot:2) a +0 glaive (9, -10, Zot:2) a +0 war axe (9, 15, Zot:2) 4 poisoned darts (18, 0, Zot:2) a staff of air (19, -1, Zot:2) a +0 mace (19, 0, Zot:2) a +0 pair of boots (19, 2, Zot:2) the inkwell talisman "Wekh" {rElec rF+ Dex+2} [inkwell talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (19, 3, Zot:2) a +0 hand axe (21, -22, Zot:2) a parchment of Construct Spike Launcher (21, 0, Zot:2) 3 boomerangs (25, -25, Zot:2) a +0 dagger (27, -9, Zot:2) a +2 devious dagger (27, -6, Zot:2) a parchment of Gloom (27, -2, Zot:2) a +0 dire flail a +0 dire flail (29, -9, Zot:2) a +0 ring mail (29, -8, Zot:2) a +0 rapier (29, 0, Zot:2) a +0 scimitar (29, 11, Zot:2) a +0 robe (30, -8, Zot:2) a +0 robe (30, -1, Zot:2) a +0 long sword (30, 10, Zot:2) a scroll of noise (31, -1, Zot:2) a +2 battleaxe of freezing a +0 scimitar (31, 2, Zot:2) 5 large rocks (31, 3, Zot:2) a +0 flail (31, 4, Zot:2) a +0 morningstar (31, 5, Zot:2) a +0 war axe (32, 2, Zot:2) a +0 mace (32, 5, Zot:2) a +12 spectral club (34, 0, Zot:2) a +0 partisan (35, 0, Zot:2) a parchment of Nazja's Percussive Tempering (35, 29, Zot:2) a +0 scimitar (36, 28, Zot:2) a +0 dagger a +0 cloak (37, 3, Zot:2) a granite talisman (37, 28, Zot:2) a +0 cloak (37, 29, Zot:2) a +0 dire flail (38, 0, Zot:2) a +0 hand cannon (38, 27, Zot:2) a +0 long sword (39, 6, Zot:2) a +0 dire flail (39, 27, Zot:2) a +0 hand axe (42, 3, Zot:2) a +0 long sword (48, 20, Zot:2) a +0 long sword (49, 7, Zot:2) a +0 hand axe 6 boomerangs (49, 8, Zot:2) a +0 morningstar (50, 5, Zot:2) a +0 glaive (50, 8, Zot:2) a +0 halberd (51, 6, Zot:2) a +3 vampiric hand axe (56, 0, Zot:2) a parchment of Bombard Level 3 of the Realm of Zot (2, -8, Zot:3) a +0 flail (2, -6, Zot:3) a +2 cloak of willpower (3, -9, Zot:3) a +0 cloak of corrosion resistance a +0 long sword a +0 tower shield (3, -7, Zot:3) a +2 cloak of stealth (4, -10, Zot:3) a +1 hand axe of sundering a +0 short sword a +0 cloak of poison resistance (4, 15, Zot:3) a +0 glaive a +1 barding of fire resistance (5, -5, Zot:3) a +0 ring mail (5, 4, Zot:3) a +0 dire flail (9, -27, Zot:3) a +0 orcbow (9, 11, Zot:3) a +0 morningstar (10, -30, Zot:3) a +0 scale mail (11, -26, Zot:3) a parchment of Petrify (13, -25, Zot:3) a +0 battleaxe (15, -17, Zot:3) a parchment of Orb of Destruction (20, -31, Zot:3) a +0 flail (21, -6, Zot:3) a +0 mace (24, 17, Zot:3) a +0 battleaxe (25, 16, Zot:3) a +0 pair of gloves of fire (25, 19, Zot:3) a +0 cloak of poison resistance a +0 whip (26, 19, Zot:3) a +0 long sword (27, -4, Zot:3) a parchment of Summon Cactus Giant (27, 18, Zot:3) a +2 cloak of stealth a +0 dagger (28, 18, Zot:3) a +0 flail (28, 19, Zot:3) a +1 cloak of stealth (34, -14, Zot:3) a +0 battleaxe (38, -4, Zot:3) a +0 halberd (39, -3, Zot:3) a +0 long sword (39, 5, Zot:3) a +0 cloak of corrosion resistance 4 curare-tipped darts {!f} a +0 rapier a +0 cloak of poison resistance (40, 5, Zot:3) a +0 war axe of freezing (40, 8, Zot:3) a +0 flail a +0 dire flail (40, 9, Zot:3) a +0 pair of boots of stealth (41, -12, Zot:3) a +3 chain mail (41, 5, Zot:3) a +0 spear (41, 8, Zot:3) a +2 heavy battleaxe a +0 short sword (43, -11, Zot:3) a parchment of Sticky Flame (43, -3, Zot:3) a +0 short sword (44, 5, Zot:3) a ring of positive energy (50, -3, Zot:3) a +0 glaive a +0 dire flail (51, -3, Zot:3) a +0 short sword (54, 10, Zot:3) a +0 robe (55, 7, Zot:3) a Handbook of Applied Construction (55, 9, Zot:3) a ring of positive energy (55, 10, Zot:3) a staff of necromancy Level 1 of the Depths (0, 0, Depths:1) a +0 falchion (1, -11, Depths:1) a +2 great sword of flaming (5, -30, Depths:1) a +1 scimitar of draining a +0 robe (6, 8, Depths:1) a +2 battleaxe of freezing (7, 6, Depths:1) a +0 whip a +0 cloak a +0 robe an amulet of faith (7, 8, Depths:1) a +0 dire flail a +0 dire flail (7, 17, Depths:1) a +0 ring mail (8, -29, Depths:1) a +1 battleaxe of freezing (8, -13, Depths:1) a +2 ring mail of fire resistance a +0 bardiche (8, 9, Depths:1) 6 large rocks (10, -29, Depths:1) a +0 great sword of flaming (10, -28, Depths:1) a +0 robe a +0 rapier a +0 animal skin a +0 dagger a +0 robe 14 large rocks (11, -30, Depths:1) a +0 battleaxe of freezing 4 large rocks a +0 glaive (12, -30, Depths:1) a +0 war axe a +0 leather armour a +0 kite shield (13, -25, Depths:1) a staff of alchemy a +0 robe (18, -27, Depths:1) a +0 battleaxe (24, 9, Depths:1) a +0 whip a +0 robe (26, 8, Depths:1) a +1 great sword of flaming (36, -4, Depths:1) a +0 longbow (41, -27, Depths:1) a +0 ring mail a +0 battleaxe (41, -26, Depths:1) a +3 dire flail a +0 ring mail (42, 3, Depths:1) 3 large rocks (44, -24, Depths:1) a +2 heavy spear a +0 leather armour a javelin (46, -26, Depths:1) 6 large rocks (51, -3, Depths:1) a +3 dagger of pain a +0 robe Level 2 of the Depths [Shop] Lufantisk's Weapon Shoppe the +4 halberd of Ulumefag {vamp, rElec rC+} (1007 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +0 broad axe (171 gold) a +2 antimagic quarterstaff (513 gold) a +0 falchion (57 gold) a +0 scimitar of flaming (243 gold) a throwing net (57 gold) a +0 great sword (190 gold) the +10 dagger "Conun" {freeze, rF+ rN+} (1364 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. [Shop] Cumuoc's Book Shop a parchment of Summon Hydra (918 gold) a parchment of Enfeeble (918 gold) a manual of Stealth (2240 gold) a parchment of Splinterfrost Shell (918 gold) a parchment of Ignite Poison (364 gold) a parchment of Ignition (1170 gold) a parchment of Hailstorm (246 gold) a parchment of Arcjolt (515 gold) a parchment of Forge Monarch Bomb (700 gold) a parchment of Summon Forest (515 gold) a parchment of Forge Phalanx Beetle (700 gold) a parchment of Polar Vortex (1456 gold) a parchment of Olgreb's Toxic Radiance (364 gold) (4, 23, Depths:2) a +0 chain mail (7, 12, Depths:2) a spriggan skeleton (7, 26, Depths:2) 2 boomerangs a +0 robe a +0 demon trident (7, 30, Depths:2) 4 boomerangs a +0 robe a +0 demon trident (13, -2, Depths:2) 5 large rocks (23, 19, Depths:2) a +0 quarterstaff (35, 27, Depths:2) 4 large rocks (37, 11, Depths:2) a ring of wizardry (40, 48, Depths:2) a +2 dagger of venom a +0 robe a +0 robe a +3 dagger of venom 2 large rocks (44, 0, Depths:2) a +2 antimagic broad axe a +0 animal skin (45, 0, Depths:2) a +0 robe (45, 1, Depths:2) a +0 buckler a +0 spear (46, 45, Depths:2) a +2 rapier of venom a +0 robe (47, 44, Depths:2) a +3 dagger of venom a +0 robe (49, 24, Depths:2) a +1 great sword of flaming a +0 robe 3 large rocks (52, 51, Depths:2) a +0 robe a +0 whip (53, 13, Depths:2) a +0 helmet (53, 47, Depths:2) 5 large rocks (58, 15, Depths:2) a +1 antimagic broad axe a +0 animal skin (58, 31, Depths:2) a +0 war axe a +0 chain mail (59, 14, Depths:2) a +0 robe (59, 15, Depths:2) a +1 robe of resistance (60, 0, Depths:2) a +0 ring mail of fire resistance a +0 long sword a +0 buckler (62, 20, Depths:2) a +1 heavy trident a +0 leather armour (64, 20, Depths:2) a +0 battleaxe of freezing Level 3 of the Depths [Shop] Tabyff's Antique Armour Emporium a +0 ring mail (136 gold) a +0 robe (30 gold) a +1 scale mail of cold resistance (544 gold) a +2 chain mail of death (731 gold) a +0 robe (30 gold) a +3 chain mail of poison resistance (850 gold) a +0 robe (30 gold) [Shop] Cauru's Book Boutique a manual of Stealth (2080 gold) a parchment of Ignite Poison (338 gold) a parchment of Forge Monarch Bomb (650 gold) a parchment of Cause Fear (338 gold) a parchment of Anguish (338 gold) a parchment of Magnavolt (852 gold) a parchment of Foxfire (104 gold) a parchment of Slow (104 gold) a parchment of Swiftness (228 gold) a parchment of Ozocubu's Armour (228 gold) a parchment of Borgnjor's Revivification (1086 gold) a parchment of Summon Hydra (852 gold) a parchment of Curse of Agony (478 gold) a parchment of Bombard (650 gold) a parchment of Rimeblight (852 gold) a parchment of Sigil of Binding (228 gold) (0, 0, Depths:3) a +4 ring of protection (7, 22, Depths:3) a +0 chain mail (9, 18, Depths:3) a parchment of Brom's Barrelling Boulder (12, -14, Depths:3) a +0 whip a +0 robe (16, -14, Depths:3) a +0 pair of gloves of hurling a +0 spear a +0 buckler a +6 ring of strength a +0 broad axe a +0 animal skin (16, 5, Depths:3) a +5 great sword of protection (17, -7, Depths:3) a parchment of Rimeblight (19, -13, Depths:3) a +0 broad axe a +0 animal skin (21, 10, Depths:3) a +2 great sword of flaming (21, 15, Depths:3) a +0 dire flail of holy wrath a +1 ring mail of cold resistance (21, 16, Depths:3) a +2 cloak of poison resistance a +0 broad axe a +0 ring mail a +2 buckler of reflection a ring of poison resistance (21, 17, Depths:3) an amulet of chemistry (32, 0, Depths:3) 3 large rocks (39, -15, Depths:3) a +0 cloak (40, 3, Depths:3) a potion of enlightenment (51, -12, Depths:3) a +2 short sword of venom (53, -11, Depths:3) 4 large rocks (55, 15, Depths:3) a +3 dagger of venom a +0 robe Level 4 of the Depths [Shop] Pojick's Book Boutique a parchment of Enfeeble (688 gold) a parchment of Lee's Rapid Deconstruction (386 gold) a parchment of Splinterfrost Shell (688 gold) a parchment of Ozocubu's Refrigeration (688 gold) a parchment of Summon Forest (386 gold) a parchment of Passage of Golubria (273 gold) a manual of Staves (1680 gold) a parchment of Fulsome Fusillade (877 gold) a parchment of Hoarfrost Cannonade (386 gold) a parchment of Forge Monarch Bomb (525 gold) a parchment of Petrify (273 gold) a parchment of Cause Fear (273 gold) a parchment of Yara's Violent Unravelling (386 gold) a parchment of Forge Blazeheart Golem (273 gold) a parchment of Metabolic Englaciation (386 gold) [Shop] Zaturch's Assorted Antiques a tin of tremorstones (2/2) (1640 gold) a scroll of identify (82 gold) the +4 orcbow of Uskayaw's Whim {speed, ^Drain rC+ Will+} (1886 gold) ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the +1 quarterstaff of Profit {rebuke, rElec rF- rN+} (869 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. It cannot be enchanted further. [Shop] Searees's General Store a parchment of Sculpt Simulacrum (500 gold) a parchment of Awaken Armour (260 gold) a manual of Armour (1600 gold) a lightning rod (4/4) (800 gold) a +3 short sword of venom (412 gold) a scroll of identify (46 gold) [Shop] Ifrelulom's Antique Weapon Shop a +1 rapier of venom (258 gold) the +9 mace of Blue Honour {drain, rF+ Will+ Str+4} (1489 gold) rF+: It protects you from fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 rapier of venom (163 gold) a +1 orcbow of electrocution (323 gold) a +1 dagger of flaming (201 gold) a +3 heavy hand axe (425 gold) the +9 orcbow of Distraction {heavy, Int+6} (1364 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +5 sling "Nigoehu" {freeze, ^Fragile rPois rN+++ Will+} (1138 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +2 trident of venom (307 gold) [Shop] Gidd's Antique Armour Shop the +3 leather armour of Sigesoegg {Fly rF+} (595 gold) Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. a +2 helmet of ice (567 gold) a +0 ring mail of poison resistance (144 gold) a +2 chain mail of cold resistance (414 gold) a +2 robe (232 gold) a +2 scale mail of fire resistance (378 gold) a +1 robe (142 gold) the +3 chain mail of the Orb Guardian {+Inv Int+4 Stlth+} (831 gold) +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +3 ring mail of willpower (468 gold) [Shop] Teovual's Assorted Antiques a potion of cancellation (128 gold) the +3 hand axe of the Exceptional God {spect, rN+ rCorr Stlth+} (673 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 flail of holy wrath (452 gold) a tin of tremorstones (2/2) (640 gold) a +1 trident of protection (179 gold) a lightning rod (4/4) (640 gold) the +0 robe "Urunum" {Int+4 Archmagi} (484 gold) Int+4: It affects your intelligence (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +0 bardiche "Duokon" {spect, rC+} (824 gold) rC+: It protects you from cold. It cannot be enchanted further. [Shop] Maeh Duc's Antique Armour Emporium a +2 plate armour of fire resistance (595 gold) a +1 plate armour of willpower (510 gold) a +3 plate armour of poison resistance (629 gold) a +0 crystal plate armour (1020 gold) a +2 cloak of stealth (365 gold) a +3 leather armour of willpower (408 gold) a +2 robe (219 gold) a +2 robe (219 gold) the +12 chain mail of the Stonemason {Bane *Silence rPois Will+++} (1693 gold) Bane: It inflicts you with a random bane when you equip it. *Silence: It may silence you when you take damage. rPois: It protects you from poison. Will+++: It greatly increases your willpower. It cannot be enchanted further. [Shop] Diegig's Jewellery Shoppe the ring of Upoif {rF+ Will+ Slay+3 Stlth+} (1523 gold) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the ring "Putarph" {Will+ Str+4 SInv} (1008 gold) [ring of see invisible] Will+: It increases your willpower. Str+4: It affects your strength (+4). SInv: It lets you see invisible. a +6 ring of intelligence (1008 gold) an amulet of regeneration (unknown) (840 gold) a ring of positive energy (560 gold) the fortress talisman of Hadjma {Rampage rElec Str+3 Dex-2} (1386 gold) [fortress talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). a ring of magical power (560 gold) an amulet of chemistry (840 gold) a +5 ring of evasion (1008 gold) (0, 0, Depths:4) a +0 plate armour (0, 1, Depths:4) a dwarf skeleton (0, 4, Depths:4) a +0 plate armour (1, 0, Depths:4) a dwarf skeleton (1, 2, Depths:4) a +1 demon whip of freezing (2, 0, Depths:4) a dwarf skeleton (2, 2, Depths:4) the +5 broad axe of Arege {flame, +Blink rF+ rN+ Stlth-} +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. (3, 3, Depths:4) a +0 chain mail (9, 3, Depths:4) a dwarf skeleton (13, 4, Depths:4) a dwarf skeleton (15, 16, Depths:4) the +6 shortbow "Enank" {flame, rC- Str+4 Int+2 Stlth+} rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (16, 2, Depths:4) a +0 battleaxe of freezing (16, 32, Depths:4) a +0 robe (19, 33, Depths:4) an orb of stardust (20, 39, Depths:4) the +9 scimitar "Posace" {freeze, *Corrode Fly rElec} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (20, 40, Depths:4) a +2 vampiric dagger (25, 24, Depths:4) a +0 leather armour (25, 33, Depths:4) a +0 robe (26, 34, Depths:4) a +0 dagger (26, 43, Depths:4) a +0 chain mail (28, 40, Depths:4) 6 atropa-tipped darts (29, 11, Depths:4) a +0 battleaxe (29, 29, Depths:4) a +1 cloak a +0 dagger (31, 13, Depths:4) a +0 flail (31, 27, Depths:4) a +0 long sword (33, 16, Depths:4) a +0 cloak of corrosion resistance a +0 rapier (33, 20, Depths:4) a +0 plate armour a +0 great sword a +0 glaive (33, 22, Depths:4) the ring "Huywo" {rPois Will+ EV+5 Dex+3 Slay-3} [ring of evasion] rPois: It protects you from poison. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). the amulet of Eressig {RegenMP+ Str+5 Dex+4 Stlth-} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the ring of Ziatasel {rPois Will- Dex+5} [ring of poison resistance] rPois: It protects you from poison. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). the ring of Qezelal {*Slow rCorr Wiz Dex+3} [ring of wizardry] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). the ring of Kowefidu {Will- Str+2 Dex+6 SInv} [ring of see invisible] Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a ring of willpower a ring of positive energy the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a ring of magical power the ring "Zippugawk" {rPois rN+ Dex+2} [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the ring of Juhuel {rElec Int+3 SInv} [ring of see invisible] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the ring of Largesse {Wiz Dex+4} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+4: It affects your dexterity (+4). a +5 ring of evasion a +6 ring of dexterity a ring of magical power a +4 ring of slaying a +4 ring of slaying a ring of willpower a ring of wizardry a +4 ring of protection a +0 pair of boots an amulet of magic regeneration (33, 24, Depths:4) a +0 hand axe (34, 20, Depths:4) the +1 hat "Kiet" {Rampage Will+ Ice} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. It cannot be enchanted further. the +1 cloak "Maop" {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} IceDoom: Whenever you deal cold damage to an enemy without rCold∞, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. (35, 19, Depths:4) a +0 hand axe (35, 21, Depths:4) a +0 cloak of poison resistance a +0 kite shield a +0 war axe (36, 20, Depths:4) a +0 robe a +0 long sword a +0 dire flail a +0 dire flail (44, 8, Depths:4) a +1 battleaxe of distortion a +0 ring mail of willpower (44, 55, Depths:4) a +2 vampiric partisan a +0 scale mail a +1 buckler of protection (55, 5, Depths:4) a +0 helmet (70, 50, Depths:4) 4 large rocks (70, 56, Depths:4) a +0 orcbow