pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 sling (10, -1, D:1) 4 poisoned darts (18, -9, D:1) a rat skeleton (26, -31, D:1) a +0 ring mail (28, -34, D:1) a quokka corpse (skeletalised by now) (29, -19, D:1) a +0 hand axe (30, -6, D:1) a +0 hand axe (35, 8, D:1) a +0 ring mail (41, -17, D:1) a bat skeleton (41, -11, D:1) a frilled lizard corpse (skeletalised by now) (43, -17, D:1) a +0 dagger (44, -27, D:1) a quokka corpse (skeletalised by now) (44, -18, D:1) a +0 robe (51, -10, D:1) 2 flux baubles Level 2 of the Dungeon (11, -23, D:2) a rat corpse (skeletalised by now) (25, -17, D:2) a frilled lizard skeleton (31, -26, D:2) a +0 robe a +0 club a goblin skeleton (38, 3, D:2) a +0 long sword (41, -29, D:2) a +0 short sword of holy wrath (42, 17, D:2) a +0 whip of electrocution a stone a kobold skeleton (43, -19, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc skeleton (5, -17, D:3) 2 poisoned darts (15, -28, D:3) a +0 buckler (21, 13, D:3) a +0 flail (22, 1, D:3) a +0 club (26, 4, D:3) a +0 dagger a goblin skeleton (28, -13, D:3) a ball python skeleton (29, -7, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (30, -25, D:3) a bat corpse (skeletalised by now) (30, -12, D:3) a +0 whip (31, -8, D:3) a +0 mace (32, -26, D:3) a +0 club (33, -23, D:3) a +0 dagger (33, -15, D:3) a parchment of Kiss of Death (34, -27, D:3) a +0 robe (34, -26, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 8, D:3) a rat skeleton (37, -22, D:3) a +0 dagger (39, -24, D:3) a +0 mace (39, -4, D:3) a +0 spear a +0 robe a +0 spear (39, -3, D:3) a +0 club (41, -17, D:3) a bat corpse (skeletalised by now) (41, -16, D:3) a +0 club a kobold corpse (skeletalised by now) (45, -1, D:3) a +0 spear (46, -2, D:3) a +0 club Level 4 of the Dungeon (10, -20, D:4) a +0 dagger a +0 robe a +0 whip a +0 ring mail (21, 14, D:4) a quill talisman (24, -27, D:4) a +0 war axe a +0 club (40, 7, D:4) an iguana skeleton (42, -22, D:4) a +0 robe (45, 2, D:4) a ball python skeleton (49, -34, D:4) 3 boomerangs (49, -2, D:4) a hobgoblin skeleton Level 5 of the Dungeon (7, 35, D:5) a +0 short sword (8, 11, D:5) a +0 rapier a +0 club (9, -10, D:5) 2 flux baubles (9, 11, D:5) a +0 whip a +0 leather armour (17, 15, D:5) a +0 club (22, 15, D:5) a +0 flail (43, -1, D:5) a +0 leather armour (46, 34, D:5) a +0 dagger (51, 11, D:5) a +0 hand axe a +0 leather armour (51, 12, D:5) a +0 dagger a +0 robe (52, 12, D:5) a +0 club (57, -8, D:5) a +0 falchion (57, -6, D:5) the +5 mace of Oozing Pus {concuss, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. (59, -8, D:5) a +0 hand axe (59, -6, D:5) a +0 spear (66, 24, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, -20, D:6) a +0 hand axe (4, -19, D:6) a +0 dagger a +0 robe (5, -19, D:6) a +0 club a +0 ring mail a +0 falchion a +0 whip a +0 leather armour (6, 3, D:6) a +0 ring mail (23, 17, D:6) a +0 giant club (24, 11, D:6) a +0 plate armour (29, -10, D:6) a +0 orcbow a +0 quarterstaff (29, -9, D:6) a +0 giant club (29, -7, D:6) a +0 short sword a +0 scale mail (30, -7, D:6) a +0 war axe a +0 plate armour (34, 22, D:6) a +0 scale mail (40, -8, D:6) a +0 ring mail (40, 22, D:6) a +0 giant club (43, -10, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Adwo's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of enchant weapon (105 gold) a scroll of vulnerability (unknown) (56 gold) a scroll of brand weapon (unknown) (133 gold) (0, 0, D:7) the +5 ring mail of Sloth {-Tele rElec rPois Dex+3} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (2, -14, D:7) a +0 spear (2, 24, D:7) a +0 rapier (3, -14, D:7) a +0 whip (7, -15, D:7) a +0 whip (15, 31, D:7) a parchment of Hailstorm (17, -21, D:7) a maw talisman (17, -14, D:7) a +0 dire flail a +0 dire flail (21, 22, D:7) a +0 club a +0 leather armour (23, 26, D:7) a +0 flail (23, 27, D:7) a +0 halberd (23, 28, D:7) a +0 flail (24, 26, D:7) a +0 spear (39, 17, D:7) a +0 spear (45, -1, D:7) a fortress talisman (51, -8, D:7) 2 javelins (53, -27, D:7) a +0 scale mail (55, 2, D:7) a +0 club a +0 leather armour (60, 5, D:7) a +0 short sword (60, 19, D:7) an orb of glass (61, 5, D:7) a curare-tipped dart {!f} a +0 dagger a +0 dagger a +0 whip (62, 4, D:7) a +0 short sword 5 stones (62, 5, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a parchment of Hailstorm (3, -2, D:8) a +0 club (7, 7, D:8) a +0 robe a +0 dagger a +0 club (7, 8, D:8) a +1 dagger of electrocution a +0 morningstar (8, -33, D:8) a +0 dagger (8, 4, D:8) a +0 chain mail a +0 flail a +0 orcbow (10, -22, D:8) a +3 ring mail a +0 leather armour (11, -2, D:8) a +2 hand axe of electrocution (12, -2, D:8) a +0 short sword (14, -1, D:8) a +0 plate armour a +0 short sword (17, 1, D:8) a +6 heavy spear a +0 scale mail (18, -14, D:8) a +0 robe (18, 18, D:8) a +0 robe (19, -2, D:8) a +0 whip (20, -2, D:8) a +0 spear a +0 flail (21, -3, D:8) a +0 spear (24, -13, D:8) a +0 short sword (26, 5, D:8) a staff of earth (29, 5, D:8) a potion of moonshine (29, 6, D:8) a potion of moonshine (30, -3, D:8) a +0 leather armour (30, 6, D:8) a potion of moonshine (31, -10, D:8) a +0 robe (33, 6, D:8) a +0 short sword 5 poisoned darts (37, 6, D:8) a potion of moonshine (38, 5, D:8) a potion of moonshine (38, 6, D:8) a potion of moonshine Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 4, D:9) the rimehorn talisman of Freedom {rF+ Str+2 Dex+3} [rimehorn talisman] rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (4, -20, D:9) a parchment of Jinxbite (6, -9, D:9) a +1 flail of concussion a +0 dagger a +0 robe (6, -8, D:9) a +2 scimitar of flaming (6, 5, D:9) a +2 mace of holy wrath (7, -9, D:9) a +0 dagger a +0 robe (10, 0, D:9) a +0 quarterstaff (11, -22, D:9) a +0 club (12, -30, D:9) a +0 ring mail (12, 7, D:9) a +0 chain mail (13, -2, D:9) a +0 dagger (13, 0, D:9) a staff of conjuration (15, -19, D:9) 5 poisoned darts (15, 2, D:9) a +0 falchion (17, 2, D:9) a +0 mace a +0 robe a +0 flail a +0 robe (18, 2, D:9) a +3 mace a +0 robe (22, 5, D:9) a +0 short sword (27, 2, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (12, -7, D:10) a +0 dagger a +0 robe (18, 14, D:10) a +0 dagger a +0 robe (19, 14, D:10) a +0 long sword (19, 15, D:10) a +0 club (19, 17, D:10) a +0 dagger a +0 leather armour (19, 20, D:10) a +4 dagger 3 boomerangs a +0 club a +0 leather armour (21, 16, D:10) a +0 dagger (22, 16, D:10) a +0 short sword a +0 leather armour (22, 25, D:10) a +0 flail (27, 1, D:10) a +1 athame of electrocution a +0 robe (40, -12, D:10) a +0 dagger a +0 robe (49, 3, D:10) a +0 dagger a +0 robe (49, 23, D:10) a ring of poison resistance (50, 7, D:10) a +4 falchion (51, -14, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Unkung's Armour Boutique a +2 scale mail of cold resistance (441 gold) a +2 robe of willpower (375 gold) a +1 leather armour of poison resistance (231 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (1260 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 helmet of ice (451 gold) a +4 chain mail of willpower (693 gold) the +10 Black Knight's barding {Ponderous, rPois rN+} (1331 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +1 robe of willpower (270 gold) the +6 chain mail of Insatiable Hunger {Archery, Rampage +Blink Will+ Slay-5} (798 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. Will+: It increases your willpower. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. an orb of pyromania (546 gold) (0, 0, D:11) 7 gold pieces (1, -2, D:11) a potion of ambrosia (2, -10, D:11) a +0 quarterstaff (3, 0, D:11) 18 gold pieces (4, -3, D:11) 5 gold pieces (6, -17, D:11) a +1 war axe of freezing (unseen) (7, -7, D:11) 4 large rocks a +0 giant club (8, -7, D:11) a +0 dire flail a +0 giant spiked club (9, -7, D:11) a +0 giant club (10, -7, D:11) a +0 giant club (10, -6, D:11) a +0 giant club (11, -7, D:11) a +0 giant club a +0 giant club (11, -6, D:11) a +0 giant club (12, -6, D:11) a +0 giant club the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a +0 hat of intelligence (unseen) (2, 0, Gauntlet) a +0 hand axe (2, 15, Gauntlet) the +0 barding of the Tarantula {Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (3, 14, Gauntlet) a staff of necromancy (unseen) (3, 15, Gauntlet) a +0 great mace (5, 0, Gauntlet) a scroll of fear (10, 13, Gauntlet) a +2 pair of boots of rampaging (13, -19, Gauntlet) a wand of polymorph (6) a lightning rod (4/4) a wand of mindburst (6) a goblin skeleton (13, -17, Gauntlet) a staff of air (still there?) 2 javelins (still there?) a +1 leather armour of positive energy (still there?) a merfolk skeleton (still there?) (13, 1, Gauntlet) a scroll of noise (15, -19, Gauntlet) the +1 leather armour of Weibeih {rPois rN+ SInv Stlth+} (still there?) rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 demon trident of electrocution (still there?) an orc skeleton (still there?) (15, -17, Gauntlet) the Atlas of Profulgent Instantiation (still there?) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Nazja's Percussive Tempering Forgecraft 5 c - Starburst Conjuration/Fire 6 a +0 chain mail (still there?) an elf skeleton (still there?) (18, 13, Gauntlet) a +0 ring mail (23, 0, Gauntlet) a +6 ring of dexterity (26, 14, Gauntlet) the +2 robe of Plasticity {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (28, 0, Gauntlet) the +7 flail of Goredokk {flame, Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (28, 14, Gauntlet) a potion of cancellation (29, 14, Gauntlet) a ring of protection from fire (31, 0, Gauntlet) a potion of resistance