pym505 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -4, D:1) a +0 leather armour (11, -3, D:1) a +0 club (13, -3, D:1) a +0 ring mail (15, -27, D:1) a +0 robe (23, -25, D:1) 3 poisoned darts (23, 21, D:1) a +0 whip (26, 31, D:1) a ball python corpse (skeletalised by now) (29, -27, D:1) a bat skeleton (32, -29, D:1) a +0 leather armour (33, -1, D:1) a staff of air (34, -18, D:1) a +0 robe (35, -10, D:1) a +0 club a goblin skeleton (38, 23, D:1) a +0 quarterstaff (41, -8, D:1) a +0 club (43, 6, D:1) a +0 dagger (47, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (60, 5, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Hableu's Armour Boutique a +0 scale mail (56 gold) a +2 pair of boots of stealth (301 gold) a +1 pair of gloves of hurling (231 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) the +1 leather armour of Zerel {Int+4 Dex+5} (460 gold) Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 helmet (63 gold) a +0 ring mail (56 gold) the +0 robe of the Eternal Fruit {*Slow Str+3 SInv Stlth+} (218 gold) *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (56 gold) a +0 chain mail (84 gold) (0, 0, D:2) a +4 quarterstaff of chaos a +0 cloak (1, -3, D:2) a +0 hammer (16, -17, D:2) a +0 dagger a goblin skeleton (29, -39, D:2) a +0 dagger 3 stones (30, 6, D:2) a +0 dagger (31, -15, D:2) a +0 club a goblin skeleton (31, -8, D:2) a ball python skeleton (32, -14, D:2) 2 stones a +0 dagger (34, -5, D:2) 3 stones a +0 whip (34, 22, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (44, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 12, D:2) a +0 short sword a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (45, 13, D:2) a hobgoblin corpse (skeletalised by now) (47, 3, D:2) a +0 sling (48, 11, D:2) a hobgoblin corpse (skeletalised by now) (49, -7, D:2) a +2 short sword of draining (50, 3, D:2) the +1 short sword of the Eel {freeze, ^Drain rF+ Int+3 Dex+3} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (56, 8, D:2) a +0 spear 6 poisoned darts Level 3 of the Dungeon (5, -2, D:3) a +0 flail a +0 chain mail a +0 kite shield (8, -4, D:3) a +0 ring mail (8, 13, D:3) a +0 morningstar a +0 scale mail the human skeleton of Terence (11, -5, D:3) a hobgoblin skeleton (14, 3, D:3) a bat skeleton (15, 12, D:3) a +0 robe (15, 27, D:3) a +0 dagger (17, 16, D:3) a bat skeleton (18, -2, D:3) a +0 sling (21, -6, D:3) a hobgoblin skeleton (21, 22, D:3) a parchment of Kinetic Grapnel (22, 20, D:3) a +0 leather armour (24, 36, D:3) 2 boomerangs (27, 30, D:3) a hobgoblin corpse (skeletalised by now) (31, 10, D:3) a +0 falchion (31, 34, D:3) a +0 mace (37, 4, D:3) a +0 hand axe (43, -5, D:3) a parchment of Sublimation of Blood Level 4 of the Dungeon (0, 0, D:4) a -4 dagger (1, 1, D:4) a phase bat skeleton (3, -1, D:4) a -4 dagger a -4 dagger (6, -11, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (6, -6, D:4) a bat corpse (skeletalised by now) (7, -3, D:4) a +0 short sword (7, -2, D:4) a bat skeleton (7, -1, D:4) a bat skeleton (13, -23, D:4) a +0 ring mail (16, -30, D:4) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (16, -28, D:4) a quokka corpse (skeletalised by now) (17, -28, D:4) a +0 leather armour (21, -9, D:4) a ball python corpse (skeletalised by now) (23, -8, D:4) a +0 dagger (30, -8, D:4) a +0 scale mail (31, -43, D:4) a +0 ring mail (31, -41, D:4) 4 datura-tipped darts (31, -34, D:4) a +0 buckler (36, -39, D:4) a black bear skeleton (45, -18, D:4) a hobgoblin skeleton (59, -17, D:4) a +0 sling Level 5 of the Dungeon (9, -42, D:5) a +0 robe (18, -18, D:5) a +0 whip 2 boomerangs an orc corpse (skeletalised by now) (22, -6, D:5) a hound skeleton (22, 1, D:5) a +0 giant club a +0 giant club (23, -6, D:5) a +0 dire flail a +0 giant spiked club (24, -36, D:5) an adder corpse (skeletalised by now) (24, -10, D:5) an iguana skeleton (28, -30, D:5) a +0 robe (35, -11, D:5) a +0 giant spiked club a +0 giant club (36, -46, D:5) a +0 scale mail (41, -29, D:5) a +2 hand axe of venom a +0 robe an adder corpse (skeletalised by now) (43, -34, D:5) a hound skeleton (43, -32, D:5) a hound skeleton (44, -24, D:5) a +0 rapier (44, -21, D:5) a +0 dagger a +0 robe an orc skeleton (47, -21, D:5) a +0 leather armour (49, -2, D:5) a +0 giant spiked club (54, -45, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +3 hand axe a +0 robe a +3 scimitar a +0 robe (0, 1, D:6) a +0 trident a +0 robe (5, -7, D:6) a +0 flail of concussion (7, -8, D:6) a +0 dagger a +0 club (8, -5, D:6) a +0 whip (8, -4, D:6) a +0 hand axe (11, -12, D:6) a stone a +0 dagger a kobold skeleton (12, -15, D:6) a +0 dagger a kobold skeleton (12, -12, D:6) 2 poisoned darts a +0 club (14, -18, D:6) 2 poisoned darts (14, -14, D:6) a curare-tipped dart {!f} a +0 dagger a stone a +0 short sword a +0 short sword a kobold skeleton (14, -13, D:6) a +0 ring mail a +0 hand axe (15, -18, D:6) a bullfrog skeleton (16, -12, D:6) a +0 ring mail a +0 trident an orc skeleton (17, -20, D:6) a +0 hand axe (17, -19, D:6) an iguana skeleton (18, -15, D:6) a +0 leather armour a +0 short sword an orc skeleton (18, -13, D:6) a +0 short sword an orc skeleton (18, -11, D:6) a +0 dagger an orc skeleton (24, -26, D:6) a +0 dagger a +0 robe (25, -26, D:6) a +0 war axe (27, -23, D:6) a +0 short sword (32, -18, D:6) a +0 leather armour (37, -25, D:6) 5 boomerangs (46, -32, D:6) a +0 ring mail (49, -14, D:6) a +0 hand axe (51, -15, D:6) a +0 club a +0 leather armour (51, -14, D:6) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (52, -12, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) +2 steam dragon scales a +0 long sword (16, 23, D:7) a +0 dagger (17, 14, D:7) a +0 trident (17, 23, D:7) 6 poisoned darts a +0 dagger (18, 22, D:7) a +0 leather armour a +0 club (18, 23, D:7) a +0 short sword a +0 club (19, 7, D:7) an orb of energy (22, -10, D:7) a +0 trident a +0 robe (22, -6, D:7) a +0 morningstar a +0 robe (23, -6, D:7) a +0 war axe of flaming a +0 robe (23, -4, D:7) a +2 trident a +0 robe (30, 0, D:7) a +0 giant club (33, 38, D:7) a +0 spear a +0 spear (33, 39, D:7) a +0 spear a +0 spear (36, 0, D:7) a parchment of Shock (44, 14, D:7) a +0 dagger of electrocution a +0 robe (47, 15, D:7) a +0 short sword a +0 ring mail (48, 16, D:7) a +0 whip (52, 24, D:7) a parchment of Shock Level 8 of the Dungeon [Shop] Peblypt's General Store a scroll of identify (36 gold) a parchment of Stone Arrow (149 gold) a scroll of identify (36 gold) a wand of flame (8) (101 gold) a phantom mirror (680 gold) [Shop] Jigeybb's Book Shoppe a parchment of Soul Splinter (64 gold) a parchment of Ignite Poison (208 gold) a parchment of Irradiate (294 gold) a parchment of Mercury Arrow (92 gold) a parchment of Anguish (208 gold) a parchment of Tukima's Dance (140 gold) a parchment of Poisonous Vapours (64 gold) a parchment of Brom's Barrelling Boulder (208 gold) a parchment of Sculpt Simulacrum (400 gold) (0, 0, D:8) a +0 chain mail a +0 trident (3, -5, D:8) a +0 dagger a +0 trident (3, -4, D:8) a +0 hand axe (4, 5, D:8) a +0 giant club a +0 giant spiked club (4, 31, D:8) a +0 spear (11, 3, D:8) a +0 glaive of protection a +0 animal skin (11, 5, D:8) a +0 kite shield a +0 ring mail a +0 trident (12, 5, D:8) a +0 flail (13, 3, D:8) a +0 whip (13, 4, D:8) a +0 club (26, 41, D:8) a +0 giant club a +0 giant spiked club (33, 35, D:8) a +0 great mace (40, -2, D:8) a +0 club Level 9 of the Dungeon [Shop] Dedileyss's Magic Scroll Shop a parchment of Eringya's Surprising Crocodile (182 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) a parchment of Dimensional Bullseye (182 gold) 3 scrolls of enchant armour (315 gold) a scroll of identify (28 gold) [Shop] Cuet's Island Escapes a potion of invisibility (158 gold) a potion of enlightenment (99 gold) a scroll of fog (79 gold) a ring of flight (315 gold) a potion of enlightenment (99 gold) [Shop] Reid's Jewellery Shoppe a +6 ring of dexterity (540 gold) a ring of poison resistance (300 gold) the blade talisman of Qazlal's Anger {rC+ rCorr} (1645 gold) [blade talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. an amulet of chemistry (450 gold) a +4 ring of protection (540 gold) a ring of flight (262 gold) the ring "Fidgheda" {rCorr MP+9 Dex+3} (583 gold) [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). the amulet "Qounwemu" {Wildshape rF+ Dex+3 Slay+5} (1069 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (0, 0, D:9) a +0 spear (1, 0, D:9) a +0 whip (2, 0, D:9) a +0 halberd (2, 1, D:9) a +0 spear (3, 0, D:9) a +0 spear a +0 ring mail (4, 1, D:9) a +0 halberd (9, -27, D:9) a +0 ring mail (10, 2, D:9) a +0 flail (11, 1, D:9) a +0 short sword (13, -12, D:9) a +0 giant club a +0 giant club (13, 2, D:9) a +0 trident a +0 scale mail (14, 2, D:9) a +0 long sword a +0 chain mail (15, -10, D:9) a +0 orcbow (17, -12, D:9) a +0 trident (23, -10, D:9) a +0 dagger of speed 3 boomerangs (28, -30, D:9) a +0 ring mail (39, -14, D:9) a +2 flail of freezing a +0 robe (40, -14, D:9) a +3 spear a +0 robe (40, -10, D:9) a +0 robe a +0 dagger (41, -15, D:9) a +1 scimitar a +0 dagger a +0 robe a +0 robe (41, -12, D:9) a +0 whip (41, -10, D:9) a +0 robe a +0 dagger (42, -11, D:9) a +2 chain mail of fire resistance a +0 long sword (42, -8, D:9) 2 stones a +0 short sword (43, -8, D:9) a +0 club (44, -8, D:9) a +0 antimagic hand axe a +0 short sword a +0 leather armour (44, -7, D:9) a +0 chain mail a +0 trident (45, -10, D:9) 7 poisoned darts a +0 club (45, -8, D:9) 2 poisoned darts a +0 whip (46, -13, D:9) a +0 dagger a +0 robe (46, -11, D:9) a +0 trident (50, -24, D:9) a scarab talisman (51, -23, D:9) the +3 rapier of Kindness {vamp, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. Level 10 of the Dungeon (0, 0, D:10) 5 poisoned darts (2, 2, D:10) a +0 chain mail (4, -1, D:10) a +0 falchion (8, -14, D:10) a +1 robe of cold resistance a staff of cold (9, -10, D:10) 2 atropa-tipped darts a +0 shortbow (19, 1, D:10) a +0 dagger (20, -19, D:10) a +0 ring mail (29, 13, D:10) a parchment of Foxfire (37, -7, D:10) a +0 ring mail (41, 3, D:10) a parchment of Summon Horrible Things Level 11 of the Dungeon [Shop] Rankaukuosch's Assorted Antiques a phantom mirror (1160 gold) a +0 chain mail (174 gold) the +1 mace of the Nexus {venom, ^Drain Will+ Str+2 Dex+2} (696 gold) ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 great sword (290 gold) 2 scrolls of identify (116 gold) a +0 chain mail (174 gold) a tin of tremorstones (2/2) (1160 gold) a potion of haste (290 gold) (1, -36, D:11) 3 poisoned darts (2, -30, D:11) a parchment of Momentum Strike (2, 0, D:11) a parchment of Fulminant Prism (10, -22, D:11) a parchment of Vampiric Draining (15, 9, D:11) a +0 whip a +0 leather armour a +0 hand axe (15, 10, D:11) a +0 flail (15, 11, D:11) a +0 flail a +0 leather armour (15, 12, D:11) a +2 short sword of venom a +0 chain mail (16, 7, D:11) a +0 falchion (16, 8, D:11) a +0 whip (16, 10, D:11) a +0 battleaxe a +0 chain mail (16, 11, D:11) a +0 falchion a +0 leather armour (17, 8, D:11) a +1 vampiric trident a +0 chain mail a +0 war axe a +0 plate armour a +0 war axe a +0 ring mail (17, 9, D:11) a +0 halberd a +0 chain mail a +0 club a +0 dire flail a +0 chain mail a +0 trident a +0 plate armour (17, 10, D:11) a +0 whip a +0 ring mail a +0 short sword a +0 leather armour a +0 trident a +0 chain mail a +0 scimitar a +0 chain mail (18, 9, D:11) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 long sword a +0 chain mail (21, -32, D:11) a +0 leather armour (36, 9, D:11) 4 large rocks (37, -10, D:11) a +0 robe (41, -31, D:11) a +0 shortbow a +0 shortbow (41, -30, D:11) a +0 shortbow (41, -29, D:11) a +0 orcbow (41, -23, D:11) 2 flux baubles (42, -32, D:11) a +0 orcbow (42, -31, D:11) a +0 orcbow (44, -25, D:11) a +0 trident (47, -25, D:11) 3 large rocks (49, -23, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon [Shop] Dybleotekk's General Store a parchment of Foxfire (48 gold) a parchment of Lehudib's Crystal Spear (501 gold) a manual of Throwing (960 gold) the amulet of Xizats {Wildshape Rampage} (444 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. a parchment of Passwall (105 gold) a +1 dagger of electrocution (144 gold) the +1 short sword "Qola" {drain, rElec SInv} (343 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (6, 29, D:12) a +0 dagger a +0 scale mail (10, -22, D:12) a +0 pair of boots of stealth (36, 9, D:12) a +0 leather armour (42, 12, D:12) a +0 orcbow (46, -1, D:12) a +3 longbow of flaming a +2 barding of fire resistance (46, 3, D:12) a +1 spear of flaming a +0 club (46, 23, D:12) a +0 scale mail (47, 1, D:12) a +0 whip (47, 11, D:12) a +1 spear of venom a +0 scale mail a +0 kite shield (57, 21, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) a scarab talisman (14, -24, D:13) a +0 chain mail (16, -23, D:13) a +0 mace (21, -17, D:13) a +0 shortbow a +0 orcbow a +0 shortbow (23, -17, D:13) a +0 giant club a +0 giant club (24, -18, D:13) a +0 giant spiked club a +0 giant club (25, -18, D:13) a +0 dagger a +0 robe (26, -15, D:13) a +0 dagger a +0 robe (27, -15, D:13) a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant spiked club (34, 10, D:13) 4 boomerangs (42, -13, D:13) a +0 orcbow (43, -14, D:13) a +0 orcbow a +0 orcbow (50, -2, D:13) 2 flux baubles (51, 15, D:13) a +0 glaive Level 14 of the Dungeon (1, 9, D:14) 3 silver javelins (23, -13, D:14) a +0 dagger a +0 robe (38, -14, D:14) 3 large rocks (43, -11, D:14) a +0 long sword a +0 leather armour (46, -7, D:14) a +0 robe Level 15 of the Dungeon [Shop] Icwalen's General Store a potion of cancellation (172 gold) a +0 scale mail (76 gold) a +0 pair of boots (85 gold) a +1 pair of boots (218 gold) the lupine talisman "Agemnog" {-Tele rN+++ Str+6} (1653 gold) [lupine talisman] -Tele: It prevents most forms of teleportation. rN+++: It renders you almost immune to negative energy. Str+6: It affects your strength (+6). a parchment of Fireball (349 gold) a parchment of Hoarfrost Cannonade (349 gold) a +0 scale mail (76 gold) a scroll of identify (43 gold) a phial of floods (760 gold) [Shop] Wirer's Magic Scroll Boutique a scroll of vulnerability (60 gold) a scroll of enchant armour (112 gold) a scroll of enchant weapon (112 gold) a scroll of silence (142 gold) a scroll of poison (60 gold) a parchment of Swiftness (132 gold) a parchment of Ozocubu's Refrigeration (492 gold) a scroll of identify (30 gold) [Shop] Yleaxtank's Antique Armour Shop a +0 scale mail (88 gold) a +0 chain mail (132 gold) a +2 leather armour of willpower (418 gold) a +0 robe (19 gold) a +0 ring mail (88 gold) a +4 chain mail of fire resistance (726 gold) a +0 chain mail (132 gold) a +0 leather armour (44 gold) a +0 chain mail of death (253 gold) [Shop] Kup Maer's Antique Armour Emporium a +3 leather armour of willpower (360 gold) the +5 chain mail "Woask" {Ponderous, rElec Str+5} (457 gold) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. a +1 pair of gloves of fire (397 gold) the +0 robe "Vowuhare" {Fly Str+5 Stlth-} (286 gold) Fly: It grants you flight. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +3 ring mail of poison resistance (345 gold) (0, 0, D:15) 2 large rocks (5, 24, D:15) a gold piece (14, -23, D:15) a parchment of Poisonous Vapours (15, -23, D:15) a +0 battleaxe a +0 ring mail (18, -21, D:15) a +0 robe (18, -14, D:15) a +0 orcbow (21, 17, D:15) a +0 plate armour (23, 6, D:15) a +1 great sword of flaming (25, -29, D:15) a +1 scimitar of flaming (25, -28, D:15) a +4 scimitar of flaming (27, -26, D:15) 3 large rocks (28, -25, D:15) a +0 dagger a +0 robe (28, -24, D:15) a +2 dagger of speed a +0 robe (31, -24, D:15) a +0 shortbow (37, 6, D:15) a +0 ring mail (41, 9, D:15) a +0 chain mail (46, 16, D:15) a +0 rapier a +0 robe (52, -11, D:15) a +0 dagger a +0 robe (52, 0, D:15) a +0 shortbow a +0 orcbow (52, 1, D:15) a +0 orcbow (53, 0, D:15) a +1 orcbow of freezing a +0 orcbow a +0 ring mail (62, 21, D:15) a +0 mace (63, 22, D:15) a +0 trident (64, -8, D:15) a staff of earth a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Eleuss's Antique Armour Emporium a +2 ring mail of cold resistance (525 gold) a +2 barding of earth (1250 gold) an orb of energy (275 gold) a +2 chain mail of poison resistance (500 gold) a +4 chain mail of fire resistance (825 gold) (0, 0, Orc:1) a +0 long sword a +0 plate armour (1, 0, Orc:1) a +0 war axe a +0 leather armour (2, -2, Orc:1) a +0 dagger a +0 scale mail (2, 0, Orc:1) a +0 hand axe (3, -3, Orc:1) a +0 arbalest (12, 16, Orc:1) the +6 partisan "Exkitz" {protect, rElec Str+6 Int+3 Dex-5} rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (13, 17, Orc:1) the +0 leather armour of Imo Biri {Harm Str+3} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. the +3 scale mail of the Rose {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. a +1 pair of boots a +0 helmet a +0 pair of gloves a +0 leather armour (17, 29, Orc:1) a +0 giant spiked club (41, 24, Orc:1) a human skeleton (41, 32, Orc:1) a human skeleton (45, 22, Orc:1) a +0 long sword of valour a +0 plate armour (45, 27, Orc:1) a +4 hand axe (unseen) (45, 29, Orc:1) a +0 dagger (46, 29, Orc:1) a +0 ring mail (47, 24, Orc:1) 4 large rocks (47, 29, Orc:1) a +0 crystal plate armour a +0 giant club a +0 giant club (50, 20, Orc:1) a human skeleton (50, 23, Orc:1) a +0 dire flail a +0 giant club (50, 36, Orc:1) a human skeleton (51, 45, Orc:1) a +0 mace a +0 plate armour (51, 47, Orc:1) a +0 dagger a +0 chain mail (52, 28, Orc:1) a human skeleton (52, 44, Orc:1) a +0 hand axe 2 boomerangs a +0 whip a +0 leather armour (55, 45, Orc:1) a +0 dagger (57, 9, Orc:1) a +0 robe a +0 dagger (58, 6, Orc:1) a +1 short sword of protection a +0 chain mail (58, 9, Orc:1) a +0 long sword of holy wrath a +0 plate armour (58, 12, Orc:1) a +0 dagger (59, 8, Orc:1) a +0 mace (59, 15, Orc:1) a +0 flail (62, 15, Orc:1) a +0 plate armour a +0 hand axe (63, 7, Orc:1) a +0 short sword (63, 28, Orc:1) a +0 hand axe (64, 27, Orc:1) a +0 chain mail a +0 mace (64, 32, Orc:1) a +0 dagger (66, 8, Orc:1) a +0 whip a +0 ring mail a +0 club (66, 32, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Woqy's Book Emporium a parchment of Jinxbite (110 gold) a parchment of Enfeeble (623 gold) a parchment of Summon Seismosaurus Egg (247 gold) a parchment of Fire Storm (988 gold) a parchment of Ensorcelled Hibernation (110 gold) a parchment of Vhi's Electric Charge (247 gold) a parchment of Forge Blazeheart Golem (247 gold) a parchment of Shock (76 gold) a parchment of Gell's Gavotte (475 gold) [Shop] Yckoer's Antique Weapon Shoppe a +0 rapier (176 gold) a +0 trident (112 gold) a +3 shortbow (640 gold) a +0 shortbow (96 gold) the +8 dire flail of Qazlal {freeze, ^Contam rPois Int+2 SInv} (2016 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +2 flail of holy wrath (585 gold) the +5 war axe "Iwawk" {antimagic, rF++ rC++ Str-3} (2278 gold) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). It cannot be enchanted further. a +0 falchion (96 gold) a +0 great sword (320 gold) a +3 great sword of draining (1120 gold) [Shop] Kaecsema's Jewellery Emporium an amulet of faith (840 gold) a ring of poison resistance (420 gold) a ring of protection from fire (525 gold) the ring "Fuxok" {rPois rF+ AC+4 Int-4} (961 gold) [ring of protection] rPois: It protects you from poison. rF+: It protects you from fire. AC+4: It affects your AC (+4). Int-4: It affects your intelligence (-4). a ring of protection from cold (525 gold) an amulet of reflection (630 gold) a ring of protection from cold (525 gold) [Shop] Qideas's Assorted Antiques a potion of haste (360 gold) a +2 plate armour of poison resistance (1152 gold) a +0 broad axe of sundering (396 gold) a potion of enlightenment (180 gold) 2 potions of heal wounds (576 gold) 2 potions of heal wounds (576 gold) (0, 0, Orc:2) a +0 orcbow (0, 1, Orc:2) a +0 arbalest (11, -23, Orc:2) a +2 dagger of draining (12, -17, Orc:2) a +0 flail a +0 ring mail (13, -48, Orc:2) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 flail a +0 orcbow a +0 long sword a +0 chain mail (13, -47, Orc:2) a +0 falchion a +0 leather armour a +0 halberd a +0 plate armour (13, -23, Orc:2) a +0 war axe a +0 plate armour (15, -46, Orc:2) a +0 flail (15, -22, Orc:2) a +0 short sword (17, -49, Orc:2) a +0 hand axe a +0 leather armour (19, -22, Orc:2) a +0 hand axe a +0 plate armour (20, -22, Orc:2) a +0 war axe a +0 plate armour (27, -22, Orc:2) a +0 whip a +0 leather armour (29, -21, Orc:2) a +0 battleaxe a boomerang a +0 plate armour (31, -27, Orc:2) a +0 halberd a +0 robe (32, -26, Orc:2) a +0 flail a +0 robe (32, -23, Orc:2) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 club (33, -25, Orc:2) a +0 dagger (33, -20, Orc:2) a +0 dagger a +0 leather armour (34, -24, Orc:2) a +0 hand axe a +0 war axe a +0 plate armour (34, -23, Orc:2) a +0 club a +0 leather armour a +0 arbalest a +0 great mace a +0 chain mail (36, -24, Orc:2) a +0 mace a +0 robe (36, -22, Orc:2) a +0 trident a +0 scale mail (37, -24, Orc:2) a +0 glaive a +0 robe (42, -49, Orc:2) a +0 long sword a +0 chain mail (44, -1, Orc:2) a +0 short sword a +0 plate armour (45, -17, Orc:2) a +2 hand axe of sundering a +0 hand axe 2 boomerangs (45, -16, Orc:2) a +0 dire flail a +0 chain mail (45, -1, Orc:2) a +0 dire flail a +0 dire flail a +0 flail (46, -28, Orc:2) a +0 hand axe a +0 ring mail (46, -17, Orc:2) a +0 dire flail a +0 chain mail a +0 war axe 3 boomerangs (46, -16, Orc:2) a +2 falchion of holy wrath a +0 leather armour (46, -15, Orc:2) a +0 trident a +0 flail a +0 club a +0 scimitar a +0 plate armour (46, -14, Orc:2) a +2 plate armour of resonance a +0 war axe a +0 mace (46, -13, Orc:2) a +0 dagger a +0 robe (46, -1, Orc:2) a +0 flail (47, -12, Orc:2) a +0 dagger a +0 leather armour a +0 trident a +0 chain mail a +0 hand axe (47, -8, Orc:2) a +0 giant club (47, -7, Orc:2) a +0 battleaxe of sundering a +0 chain mail (47, -1, Orc:2) a +0 dagger a +0 robe (48, -31, Orc:2) a +0 trident a +0 chain mail (48, -13, Orc:2) a +0 mace a +0 hand axe a +0 leather armour (48, -12, Orc:2) a +0 short sword a +0 club a +0 ring mail a +0 club a +0 leather armour a +0 war axe a +0 ring mail (48, -11, Orc:2) a +0 long sword a +0 plate armour a +0 dagger (48, -10, Orc:2) a +0 dagger (48, -9, Orc:2) a +1 glaive a +0 dire flail a +0 chain mail a +0 plate armour (49, -25, Orc:2) a +0 dagger a +0 leather armour (49, -11, Orc:2) a +0 war axe a +0 plate armour (49, -10, Orc:2) a +0 club a +0 glaive a +0 chain mail a +0 whip (50, -10, Orc:2) a +2 great sword of flaming a +0 chain mail (51, -47, Orc:2) a +0 mace a +0 plate armour (51, -20, Orc:2) a +0 short sword a +0 plate armour (51, -10, Orc:2) a +0 long sword a +0 plate armour (52, -14, Orc:2) a +0 club (52, -12, Orc:2) a +3 whip a +0 giant spiked club a +0 dagger a +0 robe (53, -40, Orc:2) a +0 halberd a +0 chain mail (53, -21, Orc:2) a +0 mace a +0 scale mail (53, -18, Orc:2) a +0 whip a +0 ring mail (53, -16, Orc:2) a +0 club (53, -15, Orc:2) a +0 flail (53, -14, Orc:2) a +0 glaive a +0 chain mail (53, -12, Orc:2) a +0 club a +0 whip a boomerang (53, -11, Orc:2) a +0 hand axe a +0 chain mail (55, -52, Orc:2) a +0 trident a +0 chain mail Level 1 of the Elven Halls [Shop] Ysmo's Jewellery Boutique a +6 ring of intelligence (828 gold) a ring of positive energy (460 gold) a ring of poison resistance (460 gold) the amulet "Jeej Jiri" {Chemistry Int+2} (947 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Int+2: It affects your intelligence (+2). the ring of Finality {rPois rCorr Str+6 SInv} (1311 gold) [ring of strength] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). SInv: It lets you see invisible. a +6 ring of intelligence (828 gold) (0, 0, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (7, 23, Elf:1) a +0 long sword a +0 robe (8, -12, Elf:1) a +0 robe a +0 long sword (8, 22, Elf:1) a +0 longbow a +0 short sword a +0 leather armour a +0 shortbow a +0 robe (9, 21, Elf:1) a +1 short sword of venom a +0 robe a +3 scimitar of flaming a +0 ring mail (9, 25, Elf:1) a +0 long sword a +0 robe an amulet of magic regeneration (16, -2, Elf:1) a +0 long sword a +0 robe (16, 5, Elf:1) a +0 broad axe (23, -1, Elf:1) a +0 short sword a +0 robe (25, -2, Elf:1) a +0 dagger a +0 robe (25, -1, Elf:1) a +0 long sword a +0 robe (25, 3, Elf:1) a +2 short sword of venom a +0 long sword a +0 ring mail a +0 leather armour (25, 5, Elf:1) a +0 long sword a +0 robe a +0 long sword a +0 robe (26, -1, Elf:1) a +3 athame a +0 robe (26, 0, Elf:1) a +0 long sword a +0 leather armour a +0 long sword a +0 robe (26, 10, Elf:1) a +0 plate armour (26, 27, Elf:1) a +0 falchion (29, 6, Elf:1) a +0 long sword a +0 robe (31, 13, Elf:1) a +0 short sword a +0 robe (32, 13, Elf:1) a +0 long sword a +0 robe (32, 26, Elf:1) a +0 ring mail (33, 9, Elf:1) a +0 long sword a +0 robe (33, 14, Elf:1) a +4 scimitar a +0 robe (34, 13, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (37, -10, Elf:1) a +1 dagger of venom a +0 robe (38, -12, Elf:1) a +0 long sword a +0 ring mail (40, -4, Elf:1) Ymigog's Collected Works on the Impact Spells Type Level a - Shock Conjuration/Air 1 b - Starburst Conjuration/Fire 6 c - Orb of Destruction Conjuration 7 (41, 26, Elf:1) a +0 orcbow (51, -1, Elf:1) a +0 long sword a +0 robe (53, 7, Elf:1) a +0 long sword a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 leather armour (0, 1, Elf:2) a +0 long sword a +0 robe a +0 buckler (1, -15, Elf:2) a +0 long sword a +0 robe (1, 1, Elf:2) a +0 long sword a +0 robe a +0 rapier a +0 robe a +0 long sword a +0 shortbow a +0 leather armour a +0 rapier a +0 scale mail (2, 0, Elf:2) a +0 scimitar a +0 robe (5, 15, Elf:2) a +0 dagger a +0 robe (5, 17, Elf:2) a +0 long sword a +0 scale mail (6, -36, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (6, -1, Elf:2) a +0 long sword a +0 robe (8, 15, Elf:2) a +2 long sword of protection a +0 robe (19, -13, Elf:2) a +0 rapier a +0 robe (19, 18, Elf:2) a +0 long sword a +0 robe (21, 5, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (25, -1, Elf:2) a +1 short sword of flaming a +0 ring mail (26, -37, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (26, -2, Elf:2) a +0 long sword of flaming a +0 ring mail (26, 7, Elf:2) a +0 long sword a +0 robe (27, -38, Elf:2) a +0 short sword a +0 robe (27, -37, Elf:2) a +2 robe of willpower a +0 long sword a +0 shortbow (27, -36, Elf:2) a +0 scimitar a +0 ring mail a +0 buckler a +0 rapier a +0 robe (27, -35, Elf:2) a +0 long sword a +0 scale mail (28, -37, Elf:2) a +0 rapier a +0 robe (28, -35, Elf:2) a +0 scale mail (36, -11, Elf:2) a +0 long sword a +0 leather armour (37, -23, Elf:2) a +0 dagger (37, -10, Elf:2) a +0 rapier a +0 leather armour a +0 long sword a +0 robe (37, 4, Elf:2) a +0 short sword a +0 robe (38, -24, Elf:2) a +0 morningstar (38, -10, Elf:2) a +0 rapier a +0 robe (39, -10, Elf:2) a +0 shortbow a +0 long sword a +0 scale mail (39, 4, Elf:2) a +0 short sword a +0 robe (40, -13, Elf:2) a +0 long sword a +0 ring mail (40, -10, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (41, -26, Elf:2) a +0 helmet (41, -6, Elf:2) a +0 sling (41, 5, Elf:2) a parchment of Frozen Ramparts (42, -26, Elf:2) a +0 robe a +0 scimitar (42, -12, Elf:2) a +0 long sword a +0 leather armour 2 poisoned darts (43, -27, Elf:2) a +0 leather armour a +0 long sword (43, 1, Elf:2) a +0 chain mail (51, -35, Elf:2) a +0 spear (51, -11, Elf:2) a +0 long sword a +0 leather armour (52, -25, Elf:2) a +0 robe a +0 long sword (53, -38, Elf:2) a +0 robe Level 3 of the Elven Halls [Shop] Yshrath's Distillery 2 potions of might (201 gold) a potion of haste (252 gold) a potion of magic (201 gold) a potion of haste (252 gold) a potion of berserk rage (126 gold) a potion of berserk rage (126 gold) [Shop] Utiosme's Antique Weapon Shop a +0 battleaxe (290 gold) a +1 quarterstaff of speed (638 gold) a +4 morningstar of venom (846 gold) a +0 club (14 gold) a +0 sling (43 gold) a +0 glaive (290 gold) a +0 mace (87 gold) a +0 morningstar of venom (266 gold) [Shop] Tuominil's Book Shoppe a parchment of Spellspark Servitor (754 gold) a parchment of Vhi's Electric Charge (299 gold) a parchment of Awaken Armour (299 gold) a parchment of Curse of Agony (423 gold) a parchment of Apportation (92 gold) a parchment of Silence (423 gold) a parchment of Sphinx Sisters (754 gold) a parchment of Freezing Cloud (423 gold) a parchment of Death Channel (575 gold) a parchment of Chain Lightning (1196 gold) a parchment of Iskenderun's Mystic Blast (299 gold) a parchment of Orb of Destruction (754 gold) [Shop] Ankoanwemae's Magic Scroll Emporium a scroll of revelation (175 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of brand weapon (221 gold) a scroll of enchant armour (175 gold) a scroll of enchant weapon (175 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) [Shop] Uphauxap's Distillery a potion of enlightenment (126 gold) 2 potions of attraction (151 gold) a potion of attraction (75 gold) [Shop] Siseb's Antique Armour Shoppe a +2 robe of positive energy (298 gold) a +0 helmet of light (230 gold) the +0 robe "Aghof" {rPois rC+} (382 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +4 chain mail of death (630 gold) the +0 crystal plate armour "Fuateli Maac" {*Silence rF+ Dex+2} (1452 gold) *Silence: It may silence you when you take damage. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +2 scale mail "Ocvy" {Dex+4} (588 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. [Shop] Wunuz's Jewellery Emporium a fortress talisman (240 gold) a ring of flight (280 gold) the ring of the Loving Scapegrace {rN+ Int+4} (566 gold) [ring of positive energy] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a ring of resist corrosion (320 gold) a +4 ring of protection (576 gold) a ring of flight (280 gold) an amulet of the acrobat (480 gold) a hive talisman (480 gold) (0, 0, Elf:3) a +4 rapier (0, 2, Elf:3) a ring of protection from cold (1, -3, Elf:3) a staff of necromancy (1, -2, Elf:3) a +2 heavy spear (1, 0, Elf:3) a parchment of Starburst (1, 2, Elf:3) a +0 long sword (2, -2, Elf:3) a +0 whip (3, -3, Elf:3) a staff of earth (3, 0, Elf:3) a parchment of Death Channel (4, -2, Elf:3) a +0 rapier (4, -1, Elf:3) a +1 morningstar of protection (4, 3, Elf:3) a +4 rapier of speed a +0 leather armour (5, 2, Elf:3) a +0 robe a +0 long sword (5, 3, Elf:3) a +0 trident of entangling a +2 shortbow of flaming a +0 robe (7, 20, Elf:3) a +4 scimitar a +0 ring mail (7, 21, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 ring mail a +0 falchion a +0 ring mail a +0 falchion a +0 robe a +0 dagger (7, 23, Elf:3) a +4 scimitar a +0 ring mail a +0 robe a +0 dagger (7, 26, Elf:3) a +0 robe a parchment of Magic Dart a +0 short sword (8, 19, Elf:3) a +3 rapier of flaming a +0 robe a +0 ring mail a +3 falchion of flaming (8, 20, Elf:3) a +4 falchion of freezing a +0 robe a +0 robe a +0 long sword a +0 shortbow a +0 robe a +0 short sword (8, 21, Elf:3) a +2 leather armour of cold resistance a +0 longbow a +0 robe a +2 scimitar a +0 robe a +0 athame a +0 robe a +1 falchion a +0 robe a +0 short sword (8, 22, Elf:3) a +1 falchion a +0 ring mail a +0 scale mail a +0 long sword a +0 robe a +3 scimitar (8, 23, Elf:3) a +1 robe of fire resistance a +0 rapier a +0 robe a +0 scimitar a +0 leather armour a +0 long sword (8, 24, Elf:3) a +1 scimitar of freezing a +0 leather armour a +0 falchion a +0 robe (8, 25, Elf:3) a +3 rapier of flaming a +0 robe (8, 26, Elf:3) a +0 robe a +0 long sword (8, 27, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (9, -3, Elf:3) a parchment of Manifold Assault (9, 2, Elf:3) a parchment of Sublimation of Blood (9, 3, Elf:3) a +0 robe a +0 long sword (10, -3, Elf:3) the +10 hand axe of Accord {flame, ^Contam rPois SInv Stlth-} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (11, -1, Elf:3) 3 large rocks (12, -3, Elf:3) a staff of earth (12, 0, Elf:3) a staff of fire (12, 44, Elf:3) a +0 hand axe a +0 falchion a +0 leather armour (13, -3, Elf:3) a parchment of Orb of Destruction (13, -2, Elf:3) a +0 rapier (13, -1, Elf:3) a staff of air (13, 45, Elf:3) a +0 dagger (14, 0, Elf:3) a +4 chain mail of willpower (14, 1, Elf:3) a +1 falchion of freezing a +0 leather armour (15, -3, Elf:3) a +1 long sword of holy wrath a +0 ring mail (15, 2, Elf:3) 6 curare-tipped darts (15, 47, Elf:3) a +0 halberd a +0 chain mail (16, -2, Elf:3) a +2 cloak of willpower (16, 4, Elf:3) the +8 executioner's axe "Duggyrr" {sunder, rPois rF+++ Will+} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Will+: It increases your willpower. It cannot be enchanted further. (17, -3, Elf:3) a +1 heavy war axe (17, -1, Elf:3) a parchment of Arcjolt (17, 0, Elf:3) a staff of cold (17, 2, Elf:3) a parchment of Arcjolt (17, 49, Elf:3) a +0 halberd a +0 robe (17, 50, Elf:3) a +0 war axe a +0 plate armour (18, -2, Elf:3) a +4 heavy orcbow (18, 5, Elf:3) 2 atropa-tipped darts (18, 6, Elf:3) a +0 mace of concussion (18, 49, Elf:3) a +0 dagger a +0 robe (21, 41, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (25, 2, Elf:3) a parchment of Summon Small Mammal (25, 11, Elf:3) a +0 rapier a +0 leather armour (27, 12, Elf:3) a +0 dagger a +0 robe (30, 11, Elf:3) a +0 long sword of holy wrath a +0 robe a +2 buckler a +0 long sword a +0 ring mail a +0 scimitar a +2 leather armour of fire resistance (30, 14, Elf:3) a +0 long sword a +0 robe (31, 8, Elf:3) a +0 dagger a +0 leather armour (31, 11, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (31, 12, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +0 chain mail (35, 18, Elf:3) a +0 long sword a +0 robe (37, 34, Elf:3) a +0 leather armour a +0 short sword (40, 5, Elf:3) a +0 club (46, 22, Elf:3) a +1 athame a +0 ring mail (48, 23, Elf:3) a +0 robe a +0 dagger (49, 32, Elf:3) a +2 athame a +0 robe (49, 61, Elf:3) a staff of air (50, 32, Elf:3) the +0 swamp dragon scales of Tiucue {rPois rC+ rN+} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (51, 31, Elf:3) the +5 swamp dragon scales of the Saviour {rPois Int+4 Dex+4 Stlth+} rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (51, 32, Elf:3) the +5 steam dragon scales of the Vestibule of Hell {rElec Will+ Int+3} rElec: It insulates you from electricity. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (64, 30, Elf:3) a +0 dagger a +0 robe (65, 42, Elf:3) a +5 scimitar of electrocution a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (2, 6, Lair:1) a +0 ring mail (29, -15, Lair:1) a +0 leather armour (29, -8, Lair:1) 4 darts of disjunction (42, -32, Lair:1) a +2 vampiric rapier (44, -17, Lair:1) 6 boomerangs (46, -19, Lair:1) the quill talisman of Free Expression {rPois Str+4 Slay+3} [quill talisman] rPois: It protects you from poison. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 broad axe (2, -24, Lair:2) a +0 robe a +0 hand axe (7, 2, Lair:2) a +0 chain mail (17, -40, Lair:2) a spider talisman (28, -19, Lair:2) a +0 war axe (31, -13, Lair:2) a +0 dagger (46, -29, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (14, -15, Lair:3) a +0 long sword (29, 8, Lair:3) a +0 falchion (50, -13, Lair:3) a +2 chain mail of resonance (61, -1, Lair:3) a +0 ring mail (61, 13, Lair:3) a +0 shortbow Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (17, -8, Lair:4) a +0 chain mail of fire resistance (18, -25, Lair:4) a +0 ring mail (26, 18, Lair:4) a +0 pair of gloves (70, -10, Lair:4) a +0 short sword Level 5 of the Lair of Beasts [Shop] Gouwaomi's General Store a +3 chain mail of willpower (504 gold) 6 atropa-tipped darts (97 gold) a parchment of Arcjolt (331 gold) a scroll of fog (79 gold) a ring of protection from cold (450 gold) a scroll of revelation (148 gold) a ring of poison resistance (360 gold) (0, 0, Lair:5) a +2 rapier of pain (7, -3, Lair:5) a +0 dagger a +0 robe (9, 0, Lair:5) a +0 short sword (13, 1, Lair:5) a +0 dagger a +0 robe (26, 1, Lair:5) an orb of stardust (27, 1, Lair:5) a staff of necromancy (29, 0, Lair:5) a staff of earth (30, -11, Lair:5) a human skeleton (30, -1, Lair:5) a +0 hand axe (31, -11, Lair:5) a human skeleton (35, -2, Lair:5) a parchment of Freeze (38, -2, Lair:5) a +0 athame a +0 robe (42, 0, Lair:5) a +0 whip a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear (1, 0, Swamp:1) a +0 spear a +0 buckler (1, 1, Swamp:1) a +0 spear a +0 buckler (14, -3, Swamp:1) a +0 rapier a +0 robe (17, -2, Swamp:1) a +2 spectral quarterstaff a +0 robe (18, -2, Swamp:1) a +0 rapier a +0 robe (18, 0, Swamp:1) a +0 spear (19, 14, Swamp:1) a human skeleton (21, -11, Swamp:1) a +0 scale mail (26, 5, Swamp:1) a spriggan skeleton (26, 6, Swamp:1) a stone (27, 4, Swamp:1) a stone (28, 6, Swamp:1) a stone (28, 7, Swamp:1) a stone (28, 8, Swamp:1) a human skeleton (29, 1, Swamp:1) a stone (29, 7, Swamp:1) a stone (30, 3, Swamp:1) a spriggan skeleton (30, 5, Swamp:1) a stone (30, 8, Swamp:1) a spriggan skeleton (31, 1, Swamp:1) a stone (31, 3, Swamp:1) a +0 quarterstaff a +0 shortbow a +0 robe a stone (31, 4, Swamp:1) a +0 shortbow (31, 5, Swamp:1) a +0 shortbow (31, 7, Swamp:1) a spriggan skeleton (32, 3, Swamp:1) a +0 shortbow (32, 4, Swamp:1) a +0 spear (33, 4, Swamp:1) a stone (33, 7, Swamp:1) a spriggan skeleton (37, -13, Swamp:1) a +0 chain mail (37, 4, Swamp:1) a +0 robe (45, 0, Swamp:1) a +2 quarterstaff of distortion Level 2 of the Swamp (0, 0, Swamp:2) a +0 leather armour (1, 5, Swamp:2) the scarab talisman of Poor Excuses {rF+ rC+ Int-2 Dex+4} [scarab talisman] rF+: It protects you from fire. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). (3, 9, Swamp:2) a +0 quarterstaff a +0 robe (4, 8, Swamp:2) a +0 quarterstaff a +0 robe (7, 10, Swamp:2) a +0 rapier (8, -11, Swamp:2) a +0 cloak of corrosion resistance a +0 pair of gloves of parrying (9, 9, Swamp:2) the +0 ring mail "Muptomum" {rPois rF++ Str-2 Slay+2} rPois: It protects you from poison. rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (11, 1, Swamp:2) 6 curare-tipped darts (12, 3, Swamp:2) a +0 helmet of intelligence (21, -17, Swamp:2) a +4 flail (27, 15, Swamp:2) the +2 dagger "Baubbuom" {venom, rF+ Str+5 Int-4} rF+: It protects you from fire. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (44, -3, Swamp:2) a +2 buckler a +0 short sword a +0 robe (46, -13, Swamp:2) a +0 spear (47, -22, Swamp:2) a +0 robe (47, -12, Swamp:2) a +2 rapier of protection a +0 animal skin (47, -7, Swamp:2) a +0 quarterstaff a +0 robe a +0 spear (50, -15, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 war axe (3, 9, Swamp:3) a +0 quarterstaff a +0 robe (4, -13, Swamp:3) 2 boomerangs (8, -28, Swamp:3) a +0 quarterstaff a +0 robe (25, -3, Swamp:3) a parchment of Freezing Cloud (33, 4, Swamp:3) a +0 chain mail (33, 21, Swamp:3) a +0 hand cannon of flaming (37, -16, Swamp:3) a +0 plate armour Level 4 of the Swamp [Shop] Peden's Antique Armour Boutique a +10 plate armour of ponderousness (1080 gold) a +2 pair of boots of earth (756 gold) the +2 robe "Todixickash" {rN+ Archmagi} (866 gold) rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +0 leather armour of Starshine {Harm +Inv rPois Str+3} (636 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 chain mail of archery (480 gold) the +3 plate armour of Protective Custody {rF+ rN++ Int-3} (1228 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +1 chain mail of resonance (396 gold) (10, 12, Swamp:4) a +0 leather armour (12, -9, Swamp:4) a +2 spear of freezing a +0 buckler (13, -5, Swamp:4) a +0 spear (18, 12, Swamp:4) a parchment of Hailstorm (18, 34, Swamp:4) a +0 chain mail (25, 17, Swamp:4) a +0 chain mail (39, 35, Swamp:4) a +0 spear a +0 buckler (41, -5, Swamp:4) a human corpse (skeletalised by now) (42, -9, Swamp:4) a +0 robe (43, -5, Swamp:4) 6 boomerangs (43, 33, Swamp:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) a +0 long sword (4, 5, Spider:1) 4 boomerangs (16, 1, Spider:1) a +0 robe (17, 22, Spider:1) an orb of mesmerism (42, 10, Spider:1) a parchment of Inner Flame Level 2 of the Spider Nest (0, 0, Spider:2) a +0 robe (4, -1, Spider:2) a +0 leather armour (5, 9, Spider:2) a +8 chain mail of ponderousness a +0 robe a +0 battleaxe of sundering (14, -6, Spider:2) 4 large rocks (22, 31, Spider:2) a +0 short sword (31, 7, Spider:2) a +0 rapier (38, 12, Spider:2) a +0 rapier (39, -9, Spider:2) a +0 robe Level 3 of the Spider Nest [Shop] Ytzu's Antique Armour Emporium the +9 plate armour "Cerra" {Harm rF- rN+ Regen+} (1142 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. an orb of pyromania (442 gold) a +1 leather armour of cold resistance (238 gold) a +0 pair of boots of flying (195 gold) the +4 ring mail of Vycerchees {Fly rElec rC+ Int-4} (657 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +3 scale mail of cold resistance (442 gold) (6, -33, Spider:3) a +0 scale mail (6, 1, Spider:3) a staff of conjuration (13, -13, Spider:3) a +1 lajatang of venom a +0 robe (17, -18, Spider:3) a +0 scale mail (53, 3, Spider:3) a +0 ring mail (59, -23, Spider:3) a +0 flail Level 4 of the Spider Nest (5, 21, Spider:4) a +0 mace (8, 0, Spider:4) a +0 great mace (13, 0, Spider:4) a +0 sling (14, -9, Spider:4) a +0 ring mail (15, 15, Spider:4) an orb of attunement (15, 16, Spider:4) a +0 pair of boots of rampaging (18, 37, Spider:4) a parchment of Shock (19, 29, Spider:4) a +0 robe (34, 25, Spider:4) a +0 leather armour (36, 34, Spider:4) a +0 chain mail (41, 27, Spider:4) 2 flux baubles (43, 8, Spider:4) a +0 scale mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (16, 5, Slime:5) a parchment of Orb of Destruction (16, 15, Slime:5) a +0 dagger (17, 6, Slime:5) an orb of glass (17, 8, Slime:5) a +0 morningstar (17, 9, Slime:5) a parchment of Swiftness (17, 12, Slime:5) a +0 chain mail (17, 14, Slime:5) a +1 spear of freezing (18, 8, Slime:5) a +0 cloak of poison resistance (18, 9, Slime:5) a ring of wizardry (18, 11, Slime:5) a ring of see invisible (19, 9, Slime:5) a staff of necromancy (19, 11, Slime:5) the +8 chain mail of the Untouchables {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (20, 7, Slime:5) a parchment of Passage of Golubria (20, 8, Slime:5) a +1 great sword of freezing (20, 12, Slime:5) a +3 antimagic orcbow (20, 13, Slime:5) the +1 leather armour of Ufremead {Rampage Str+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). It cannot be enchanted further. (20, 14, Slime:5) a parchment of Fireball (20, 15, Slime:5) a +0 mace (22, 7, Slime:5) the +11 scimitar of Fimbulwinter {elec, +Blink rPois} +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. (22, 11, Slime:5) a medusa talisman (22, 12, Slime:5) a +2 great sword of freezing (22, 13, Slime:5) a +4 orcbow of freezing (22, 14, Slime:5) a +6 ring of intelligence (23, 9, Slime:5) a +6 ring of strength (23, 11, Slime:5) the +3 scimitar of Ytopp {drain, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (23, 12, Slime:5) the +6 orcbow of Diet Blood {freeze, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (23, 15, Slime:5) a parchment of Eringya's Noxious Bog (24, 6, Slime:5) a +0 mace (24, 7, Slime:5) a +0 chain mail (24, 8, Slime:5) a parchment of Swiftness (24, 11, Slime:5) a parchment of Summon Horrible Things (24, 12, Slime:5) a parchment of Borgnjor's Vile Clutch (25, 6, Slime:5) a parchment of Splinterfrost Shell (25, 14, Slime:5) a staff of cold (26, 5, Slime:5) a parchment of Splinterfrost Shell (26, 15, Slime:5) a ring of protection from cold Level 1 of the Vaults (1, -2, Vaults:1) a +0 scale mail (4, 1, Vaults:1) a +0 trident (5, 1, Vaults:1) a +0 scale mail (6, -24, Vaults:1) a +2 mace of freezing (6, 8, Vaults:1) a +0 arbalest (7, -24, Vaults:1) a +2 robe of cold resistance a parchment of Frozen Ramparts (7, -1, Vaults:1) a +0 great mace a +0 ring mail (7, 7, Vaults:1) a +0 scale mail (8, -3, Vaults:1) a +0 great mace a +0 ring mail (8, -1, Vaults:1) a +0 broad axe of draining a +0 chain mail (8, 8, Vaults:1) 4 darts of disjunction (9, -43, Vaults:1) a +0 animal skin (10, -4, Vaults:1) a +0 spear (11, -39, Vaults:1) a +0 whip (13, -41, Vaults:1) a +0 morningstar a +0 ring mail (14, 2, Vaults:1) a +0 great mace a +0 ring mail (14, 4, Vaults:1) a +0 chain mail (14, 8, Vaults:1) an orb of attunement (16, -42, Vaults:1) a +0 club (16, 1, Vaults:1) a parchment of Plasma Beam (17, -41, Vaults:1) a +5 trident a +0 animal skin (17, -29, Vaults:1) a +2 leather armour of cold resistance (18, -38, Vaults:1) a +0 animal skin (18, -29, Vaults:1) a +1 mace of freezing (18, -5, Vaults:1) +0 acid dragon scales (23, -51, Vaults:1) a parchment of Sublimation of Blood (24, 1, Vaults:1) a +0 robe (25, -21, Vaults:1) a +1 dire flail of protection a +0 leather armour a +0 dagger a +0 robe (25, -20, Vaults:1) a +0 arbalest a +0 falchion a +0 arbalest a +0 scale mail a +0 morningstar a +0 ring mail (26, -31, Vaults:1) a +0 shortbow a +0 shortbow a +0 shortbow (26, -23, Vaults:1) a +0 scale mail 4 large rocks (26, -22, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail a +0 orcbow a +0 orcbow (26, -21, Vaults:1) a +0 war axe a +0 arbalest a +0 scale mail a +0 orcbow (26, -20, Vaults:1) a +0 flail a +0 ring mail (26, -19, Vaults:1) a +0 demon trident of electrocution (27, -31, Vaults:1) a +0 orcbow a +0 orcbow (27, -22, Vaults:1) a +0 shortbow (27, -20, Vaults:1) a +2 scimitar of flaming a +0 leather armour (46, -48, Vaults:1) a +0 war axe a +0 ring mail (50, -29, Vaults:1) a +0 shortbow (50, -28, Vaults:1) a +0 arbalest a +0 leather armour a +0 orcbow (50, -27, Vaults:1) a +0 orcbow (50, -25, Vaults:1) a +0 orcbow a +0 orcbow (50, -17, Vaults:1) a +0 shortbow (52, -31, Vaults:1) a +0 spear (55, -47, Vaults:1) a +0 war axe a +0 scale mail (58, -27, Vaults:1) a +0 flail a +0 leather armour (59, -36, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail (60, -27, Vaults:1) a +0 flail of protection a +0 scale mail Level 2 of the Vaults [Shop] Ylliol's Antique Armour Shop the +2 robe of Trumpets {rElec rN+ rCorr Str-3} (568 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. a +0 pair of gloves of fire (430 gold) a +2 plate armour of cold resistance (700 gold) a +2 leather armour of cold resistance (380 gold) a +3 ring mail of cold resistance (520 gold) a +2 scale mail of death (390 gold) the +3 buckler of Hutsiam {Stlth+} (586 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, Vaults:2) a human skeleton (0, 6, Vaults:2) a human skeleton (1, 3, Vaults:2) a +0 great sword a +0 chain mail (1, 5, Vaults:2) a +0 halberd a +0 plate armour (3, 39, Vaults:2) a +0 leather armour (4, 25, Vaults:2) a +0 long sword a +0 scale mail (6, 39, Vaults:2) a +1 scimitar of holy wrath (7, 14, Vaults:2) a +0 falchion a +0 hand cannon a +0 ring mail (7, 19, Vaults:2) a +0 great mace a +0 chain mail (8, -1, Vaults:2) a +0 great mace of draining a +0 chain mail (8, 10, Vaults:2) a +0 great mace a +0 leather armour (9, 0, Vaults:2) an orc skeleton (9, 1, Vaults:2) a +0 flail (9, 37, Vaults:2) a +0 dire flail a +0 leather armour (9, 39, Vaults:2) a parchment of Forge Lightning Spire (10, 10, Vaults:2) a parchment of Ignition (10, 33, Vaults:2) a +0 dagger a +0 robe (10, 39, Vaults:2) the medusa talisman "Guk Haal" {Rampage rElec Int-4} [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). (17, 2, Vaults:2) a +2 ring mail of positive energy a +0 dire flail (19, 4, Vaults:2) a +0 great mace a +0 scale mail (19, 14, Vaults:2) a +0 dire flail a +0 animal skin (24, 17, Vaults:2) a +0 dire flail a +0 animal skin a +0 scale mail (27, 19, Vaults:2) a +0 long sword (30, -6, Vaults:2) a +0 dire flail a +0 leather armour (30, 39, Vaults:2) a +0 orcbow (30, 40, Vaults:2) a +0 orcbow (31, 37, Vaults:2) a +0 ring mail a +0 morningstar (31, 40, Vaults:2) a +0 orcbow (31, 41, Vaults:2) a +0 shortbow (32, -5, Vaults:2) a +0 morningstar a +0 ring mail a +0 morningstar a +0 leather armour (32, -2, Vaults:2) a +0 long sword a +0 ring mail a +0 dire flail a +0 scale mail (34, -6, Vaults:2) a +0 dagger a +0 robe (34, 41, Vaults:2) a +0 shortbow (34, 44, Vaults:2) a +2 dagger of flaming a +0 robe (36, 31, Vaults:2) a +0 leather armour (47, 31, Vaults:2) 4 poisoned darts (47, 44, Vaults:2) a +0 spectral lajatang (49, 32, Vaults:2) a +0 great mace a +0 ring mail (49, 44, Vaults:2) a +0 falchion a +0 arbalest a +0 scale mail (49, 45, Vaults:2) a +0 dire flail a +0 animal skin (50, 41, Vaults:2) a +0 arbalest (53, 42, Vaults:2) a +0 morningstar a +0 scale mail (54, 40, Vaults:2) a +0 ring mail (56, 32, Vaults:2) a +0 arbalest (57, 31, Vaults:2) a +2 arbalest of freezing (57, 34, Vaults:2) a +0 arbalest (57, 36, Vaults:2) a +0 arbalest Level 3 of the Vaults (0, 0, Vaults:3) 5 poisoned darts (1, -1, Vaults:3) a +0 club (1, 14, Vaults:3) a parchment of Gell's Gavotte (4, 6, Vaults:3) a +0 long sword a +0 scale mail (5, 39, Vaults:3) a +0 scale mail (5, 43, Vaults:3) a +0 arbalest (5, 44, Vaults:3) a +1 arbalest of freezing (6, 43, Vaults:3) a +0 arbalest (6, 44, Vaults:3) a +0 arbalest a +0 arbalest (7, 15, Vaults:3) a +0 spear (9, 1, Vaults:3) a +2 falchion of pain a +0 ring mail (11, 13, Vaults:3) a +0 morningstar a +0 leather armour (11, 48, Vaults:3) a +0 great mace a +0 ring mail (12, 45, Vaults:3) a +0 chain mail (13, 21, Vaults:3) a +0 broad axe (13, 22, Vaults:3) a +0 glaive (14, 20, Vaults:3) a +0 trident a +0 halberd (15, 13, Vaults:3) a +0 pair of gloves of strength (15, 20, Vaults:3) a +0 war axe of distortion a +0 long sword (15, 24, Vaults:3) the +2 cloak of Xusish {*Corrode +Inv rF+ Will+} *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a ring of willpower a ring of wizardry a scarf of invisibility the ring of Yruiz {^Drain rPois rC+ Int+6 SInv} [ring of intelligence] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. an amulet of the acrobat a ring of protection from cold a +6 ring of intelligence the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. a +6 ring of strength the ring "Ozawn" {Fly rC- rCorr Dex+3} [ring of flight] Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a ring of wizardry a scarf of resistance a ring of protection from cold (17, 20, Vaults:3) a +0 dire flail a +0 glaive a +0 mace (17, 21, Vaults:3) a +2 hand axe of freezing a +0 plate armour a +0 great mace of flaming a +0 war axe a +2 short sword of flaming (17, 22, Vaults:3) a +0 flail a +0 trident (17, 42, Vaults:3) a +0 flail a +0 scale mail (17, 44, Vaults:3) a +0 ring mail (18, 26, Vaults:3) a +0 flail (18, 43, Vaults:3) a +0 whip a +0 animal skin (19, 20, Vaults:3) a +0 battleaxe (19, 43, Vaults:3) a +0 long sword a +0 ring mail (22, 43, Vaults:3) a +0 war axe a +0 scale mail a +0 war axe (22, 44, Vaults:3) a +0 ring mail (22, 45, Vaults:3) a +0 chain mail (24, 44, Vaults:3) a +0 chain mail (25, 9, Vaults:3) a +2 demon whip of flaming a +0 animal skin (26, -11, Vaults:3) a +0 chain mail (33, -5, Vaults:3) a +0 arbalest (33, 18, Vaults:3) a +0 war axe a +0 ring mail a +0 war axe (34, 44, Vaults:3) a +0 animal skin a +0 whip (35, -5, Vaults:3) a +2 war axe of flaming a +0 chain mail (36, -5, Vaults:3) a +0 arbalest a +0 falchion a +0 ring mail (47, 11, Vaults:3) a +1 pair of boots (49, 9, Vaults:3) a +0 arbalest (52, -5, Vaults:3) a +0 arbalest a +0 arbalest (52, -3, Vaults:3) a +0 great mace a +0 animal skin (53, -6, Vaults:3) a +0 battleaxe a +0 chain mail (53, 1, Vaults:3) a +0 arbalest (56, -4, Vaults:3) a +0 chain mail (57, -6, Vaults:3) a +0 flail a +0 leather armour (57, 14, Vaults:3) a +0 arbalest (59, 13, Vaults:3) a +0 arbalest a +0 arbalest (61, 34, Vaults:3) a +2 pair of boots a ring of magical power a +4 ring of protection a ring of flight a +4 ring of protection (68, 44, Vaults:3) a +0 scale mail Level 4 of the Vaults [Shop] Utoec's Antique Weapon Shop the +0 spear "Wamp" {holy, *Corrode Dex+4} (334 gold) *Corrode: It may corrode you when you take damage. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 mace of venom (453 gold) a +2 hand axe of flaming (382 gold) a +4 giant club (530 gold) a +2 scimitar of holy wrath (501 gold) a +8 glaive of protection (1188 gold) (0, 0, Vaults:4) the +1 hand axe of the Dowdy God {venom, rF+ Int+2 SInv} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (1, 14, Vaults:4) a +0 scimitar of holy wrath (2, -17, Vaults:4) a +0 great sword a +0 chain mail (2, -16, Vaults:4) a +0 great mace a +0 plate armour a +0 war axe a +0 chain mail (2, 23, Vaults:4) a +0 arbalest (2, 30, Vaults:4) a +0 whip a +0 animal skin (3, -17, Vaults:4) a +0 long sword a +0 chain mail (3, -16, Vaults:4) a +3 chain mail a +0 dire flail (6, -18, Vaults:4) a +0 arbalest (6, -16, Vaults:4) a +0 arbalest (8, -18, Vaults:4) a +0 arbalest (10, -19, Vaults:4) a +0 arbalest (10, -17, Vaults:4) a +0 arbalest (10, -15, Vaults:4) a +2 heavy arbalest (12, 32, Vaults:4) a +0 dire flail a +0 scale mail (13, -13, Vaults:4) a +0 dire flail a +0 animal skin (13, 39, Vaults:4) a +0 arbalest a +0 arbalest (13, 40, Vaults:4) a +0 arbalest (14, -18, Vaults:4) a +0 great mace a +0 leather armour (14, -15, Vaults:4) a +0 falchion a +0 arbalest a +0 scale mail (15, 39, Vaults:4) a +4 long sword of draining a +0 plate armour a +0 arbalest (18, -16, Vaults:4) a +0 dire flail a +0 ring mail (27, 39, Vaults:4) a +1 hand axe of freezing a +1 battleaxe a +0 chain mail a +0 antimagic glaive (28, 37, Vaults:4) a +0 battleaxe (32, -10, Vaults:4) a +0 arbalest a +0 arbalest (33, -11, Vaults:4) a +0 arbalest (33, -10, Vaults:4) a +2 arbalest of freezing a +0 arbalest (34, -12, Vaults:4) a +0 plate armour a +0 long sword (40, 30, Vaults:4) a +0 arbalest (41, -7, Vaults:4) a +0 cloak of poison resistance (43, 30, Vaults:4) a +0 war axe a +0 plate armour (45, 28, Vaults:4) a +0 arbalest a +0 great mace (52, 22, Vaults:4) a +0 scale mail a +0 morningstar (59, 1, Vaults:4) a +0 animal skin a +0 dire flail (61, -4, Vaults:4) a +1 great sword a +0 chain mail a +0 bardiche a +0 chain mail (62, -6, Vaults:4) a +0 scale mail (63, -6, Vaults:4) a +3 chain mail a +4 battleaxe of sundering a +0 arbalest (64, -2, Vaults:4) a +0 flail (66, 25, Vaults:4) 5 large rocks (67, -23, Vaults:4) 2 boomerangs (67, 13, Vaults:4) a +0 trident a +0 trident a +0 scale mail (74, 15, Vaults:4) a +0 spear (74, 22, Vaults:4) a +0 dire flail a +0 animal skin Level 5 of the Vaults [Shop] Uhaerph's General Store a +4 plate armour of command (1044 gold) a scroll of identify (62 gold) a potion of enlightenment (156 gold) the +9 war axe "Gram" {heavy, *Rage Fly rF+++ rC-} (2071 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. a parchment of Ozocubu's Refrigeration (787 gold) a phantom mirror (960 gold) a wand of digging (2) (261 gold) 2 atropa-tipped darts (43 gold) a parchment of Sigil of Binding (211 gold) a phantom mirror (960 gold) (0, 0, Vaults:5) a +0 long sword a +0 leather armour (0, 3, Vaults:5) a +0 short sword a +0 robe (0, 4, Vaults:5) a +0 rapier a +0 ring mail a +0 shortbow a +0 short sword a +0 leather armour (0, 5, Vaults:5) a +0 arbalest (1, 4, Vaults:5) a +0 long sword a +0 leather armour (1, 5, Vaults:5) a +1 rapier of draining a +0 scale mail a +0 rapier of speed a +0 robe (8, -16, Vaults:5) a +0 dire flail a +0 dire flail (9, -35, Vaults:5) the +4 glaive of Responsibility {venom, Will++ Str-5} Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). It cannot be enchanted further. the +3 scale mail "Otsexkoc" {rPois Int+2 Stlth-} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (10, -34, Vaults:5) a +2 heavy dire flail a +0 ring mail (11, -33, Vaults:5) a +0 rapier a +0 leather armour 4 large rocks (11, -17, Vaults:5) a +2 ring mail of willpower a +0 great sword a +0 longbow (12, -36, Vaults:5) a +0 chain mail (12, 3, Vaults:5) a +2 heavy war axe a +0 chain mail a +0 kite shield (13, -31, Vaults:5) a +2 hat of ice a +0 long sword a +0 leather armour (13, -16, Vaults:5) a +0 battleaxe a +0 chain mail (13, 2, Vaults:5) a +1 ring mail of positive energy a +0 bardiche (14, 1, Vaults:5) a +5 vampiric long sword a +0 chain mail (15, -40, Vaults:5) a +0 long sword (15, -34, Vaults:5) a +0 trident (15, -33, Vaults:5) a parchment of Fireball (15, -30, Vaults:5) a +0 chain mail (15, -28, Vaults:5) a +0 battleaxe of freezing (15, -27, Vaults:5) a +3 war axe of holy wrath a +3 ring mail of cold resistance a +0 buckler (15, -24, Vaults:5) a +0 scale mail (15, -10, Vaults:5) the +3 plate armour "Lonlooc" {rC+ Regen+ Int+2} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +3 sling a +1 sacred scourge of holy wrath a +0 tower shield (16, -27, Vaults:5) a +0 morningstar a +0 scale mail (17, -26, Vaults:5) a +1 heavy spear a +0 dire flail a +0 dire flail a +0 robe (17, -10, Vaults:5) a +0 war axe a +0 chain mail (17, -2, Vaults:5) a +0 great mace a +0 ring mail (27, 5, Vaults:5) a +0 great mace a +0 scale mail (28, -21, Vaults:5) a +0 ring mail a +0 dire flail (29, 5, Vaults:5) a +0 dire flail a +0 ring mail (29, 8, Vaults:5) a +0 scimitar a +0 robe (30, -20, Vaults:5) a +0 chain mail a +0 great sword (30, -19, Vaults:5) a +0 plate armour a +0 great sword (30, -17, Vaults:5) a +0 chain mail a +0 great mace (31, -19, Vaults:5) a +0 plate armour a +0 long sword (31, -16, Vaults:5) a +0 plate armour a +0 great sword (32, -22, Vaults:5) a +0 dire flail a +0 great mace (32, -21, Vaults:5) a +0 plate armour a +0 halberd (32, -19, Vaults:5) a +2 chain mail of cold resistance a +0 dire flail (32, -17, Vaults:5) a +0 war axe of sundering a +0 chain mail (32, -16, Vaults:5) a +0 chain mail a +0 dire flail (33, -20, Vaults:5) a +1 dire flail of protection a +0 plate armour (33, -19, Vaults:5) a +2 battleaxe of electrocution a +0 plate armour a +0 dire flail a +0 plate armour a +0 plate armour a +0 long sword (33, -18, Vaults:5) a +3 dire flail a +0 chain mail a +0 great sword a +0 chain mail (33, -17, Vaults:5) a +0 plate armour a +0 great mace (33, -16, Vaults:5) a +0 chain mail a +0 battleaxe (34, -30, Vaults:5) a +0 plate armour a +0 glaive (34, -21, Vaults:5) a +0 plate armour a +0 short sword (34, -20, Vaults:5) a +0 chain mail a +0 club (34, -3, Vaults:5) a parchment of Fugue of the Fallen (35, -22, Vaults:5) a +1 dire flail of protection a +0 chain mail (35, -2, Vaults:5) a +0 dire flail a +0 dire flail (36, -38, Vaults:5) a +0 trident (36, -4, Vaults:5) a +0 flail (37, -23, Vaults:5) a +0 chain mail a +0 glaive (37, -5, Vaults:5) a +1 scimitar a +0 robe (37, -3, Vaults:5) a +4 athame 6 large rocks a +0 leather armour (37, -2, Vaults:5) a staff of earth (38, -32, Vaults:5) 2 atropa-tipped darts (38, -24, Vaults:5) a +0 chain mail a +0 broad axe (40, -39, Vaults:5) a +0 great mace a +0 plate armour (40, 0, Vaults:5) a +0 dire flail a +0 dire flail (41, -6, Vaults:5) a +0 ring mail (41, 5, Vaults:5) a staff of necromancy (42, -34, Vaults:5) a +2 chain mail of poison resistance a +0 war axe a +0 chain mail a +0 glaive (42, 2, Vaults:5) a +3 great sword a +0 plate armour of fire resistance a +0 plate armour (42, 3, Vaults:5) a +0 pair of gloves of infusion a +0 dire flail 4 atropa-tipped darts a +0 plate armour a ring of poison resistance (43, 5, Vaults:5) a +0 club (44, -31, Vaults:5) a +0 robe a +0 short sword (44, 6, Vaults:5) a parchment of Orb of Destruction (45, 3, Vaults:5) a parchment of Poisonous Vapours (46, -39, Vaults:5) a ring of poison resistance (46, -31, Vaults:5) a +0 robe a +0 shortbow (46, -23, Vaults:5) a +0 arbalest (46, -5, Vaults:5) a +0 mace (46, 0, Vaults:5) a +6 morningstar of protection a +0 chain mail a +0 arbalest 5 atropa-tipped darts (47, -38, Vaults:5) a parchment of Manifold Assault (47, -30, Vaults:5) a +0 plate armour (47, -17, Vaults:5) 3 large rocks (47, -7, Vaults:5) a +0 robe a +0 flail (47, -6, Vaults:5) the eel talisman of Bursted Happiness {Rampage rCorr Str-2 SInv} [eel talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (48, -34, Vaults:5) a +0 robe a +0 short sword (49, -7, Vaults:5) a +3 long sword of electrocution a +0 plate armour a +0 shortbow of freezing (49, 1, Vaults:5) a +0 giant spiked club (52, -28, Vaults:5) a +0 chain mail a +0 great sword (52, -27, Vaults:5) a +0 ring mail a +0 war axe (52, 4, Vaults:5) a +0 club a +0 robe (54, -26, Vaults:5) a +0 chain mail a +0 battleaxe (54, 0, Vaults:5) a +0 broad axe (55, -31, Vaults:5) the +8 chain mail of Gozag's Indignation {+Inv rPois rCorr Slay-6} +Inv: It lets you turn invisible. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (56, -25, Vaults:5) a +0 chain mail a +0 dire flail a +0 ring mail a +0 morningstar (56, -24, Vaults:5) a +0 robe a +0 whip (57, -22, Vaults:5) a +0 arbalest Level 1 of the Crypt (0, 0, Crypt:1) a +0 great mace a +0 chain mail (4, -42, Crypt:1) a parchment of Shock (14, -14, Crypt:1) a +0 flail (28, -27, Crypt:1) a parchment of Apportation (29, -37, Crypt:1) a +0 spear (29, -16, Crypt:1) a +0 short sword (33, -31, Crypt:1) a +0 dagger a +0 robe (33, -27, Crypt:1) a +0 plate armour (34, -29, Crypt:1) a +0 trident of distortion (34, -27, Crypt:1) a +0 hand axe (34, -25, Crypt:1) a +0 dire flail (36, -27, Crypt:1) a +0 trident (44, -1, Crypt:1) a +0 short sword of venom (44, 0, Crypt:1) a parchment of Frozen Ramparts (46, -27, Crypt:1) a +0 pair of gloves (47, -25, Crypt:1) a +0 battleaxe a +0 chain mail (49, -28, Crypt:1) a +0 robe (49, -25, Crypt:1) a +0 battleaxe (50, 7, Crypt:1) a +3 great mace of pain a +0 robe a +0 plate armour of poison resistance (51, -12, Crypt:1) a +0 battleaxe (51, 8, Crypt:1) a +0 battleaxe (52, -43, Crypt:1) a +2 scale mail of cold resistance (52, -30, Crypt:1) a +0 halberd (52, 9, Crypt:1) a +0 hand axe a +0 flail (53, -12, Crypt:1) a +0 halberd a +0 short sword (53, 10, Crypt:1) a +0 halberd (54, -29, Crypt:1) a parchment of Forge Blazeheart Golem (54, -11, Crypt:1) a +0 war axe (58, -37, Crypt:1) an amulet of wildshape (58, 6, Crypt:1) a +0 hand axe (62, 11, Crypt:1) a +0 hand axe (62, 12, Crypt:1) a +0 battleaxe (62, 15, Crypt:1) a +0 trident (63, -41, Crypt:1) a +0 short sword a +0 war axe (64, -11, Crypt:1) a +3 battleaxe a +0 chain mail (64, 10, Crypt:1) a +0 short sword (65, -43, Crypt:1) a +0 halberd (66, -37, Crypt:1) a +0 antimagic halberd (69, -45, Crypt:1) a +0 hand axe (70, -41, Crypt:1) a parchment of Passage of Golubria Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe (2, -18, Crypt:2) a parchment of Sphinx Sisters (4, -19, Crypt:2) a +0 scimitar (10, -50, Crypt:2) a parchment of Volatile Blastmotes (12, -28, Crypt:2) the +2 robe of the Eight Visions {rElec rF+ rC- Slay+2} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (12, -19, Crypt:2) an amulet of the acrobat (21, -35, Crypt:2) a +0 halberd of protection (22, -37, Crypt:2) a +1 great sword a +0 chain mail (24, -38, Crypt:2) a +4 athame of flaming a +0 robe (29, -34, Crypt:2) a +0 battleaxe of flaming (35, -45, Crypt:2) a parchment of Death Channel (35, -28, Crypt:2) a parchment of Death Channel (42, -17, Crypt:2) a +2 heavy scythe a +0 long sword (42, -16, Crypt:2) a +0 war axe of flaming a +0 dire flail a +0 plate armour a +1 battleaxe (43, -18, Crypt:2) a +0 trident (44, -18, Crypt:2) a +0 glaive (52, -23, Crypt:2) a +0 orcbow Level 3 of the Crypt [Shop] Xoentox's Gilded Reliquary a +0 glaive of pain (540 gold) the +2 longbow "Haowkioc" {drain, rPois Will+ Int+2 Dex+3} (1142 gold) rPois: It protects you from poison. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Xaym Mam" {rElec rF+ rN++ Str-5} (780 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). the amulet of Fulyd {Dissipate Regen+ Dex+4} (908 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). Gloorx Vloq's Precepts of Necromantic Arts (1174 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Borgnjor's Revivification Necromancy 8 c - Infestation Necromancy 8 a granite talisman (600 gold) the +7 kite shield of Calculation {Bane +Blink rN+} (1204 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rN+: It protects you from negative energy. It cannot be enchanted further. [Shop] Begrod's Jewellery Boutique an amulet of guardian spirit (630 gold) the ring "Luynk" {Str+2 Int+6} (991 gold) [ring of intelligence] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). an amulet of regeneration (630 gold) a +4 ring of protection (756 gold) a ring of magical power (420 gold) a ring of positive energy (420 gold) [Shop] Fomop's Antique Armour Boutique a +2 ring mail of fire resistance (378 gold) a +0 chain mail of cold resistance (234 gold) a +1 plate armour of cold resistance (540 gold) a +2 robe of willpower (322 gold) an orb of stardust (468 gold) a +2 scale mail of cold resistance (378 gold) the +2 scale mail of the Cobbler {Command, +Blink +Inv rF-} (567 gold) +Blink: It lets you blink. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. It cannot be enchanted further. +1 storm dragon scales (1296 gold) (17, 0, Crypt:3) a +0 short sword (22, 11, Crypt:3) a +0 dagger a +0 robe (25, 8, Crypt:3) a potion of might (25, 9, Crypt:3) a potion of curing (25, 28, Crypt:3) a +0 scimitar (26, 9, Crypt:3) a +0 orcbow (26, 10, Crypt:3) a +1 helmet of light (unseen) (30, -6, Crypt:3) a +0 battleaxe (34, 28, Crypt:3) a +0 long sword (38, -19, Crypt:3) a +0 halberd (38, -16, Crypt:3) a +2 heavy scimitar (38, 24, Crypt:3) a parchment of Orb of Destruction (39, 25, Crypt:3) a +0 battleaxe (40, -8, Crypt:3) a +0 dagger a +0 robe (40, -2, Crypt:3) a +0 dagger a +0 robe (40, 23, Crypt:3) the +3 great sword "Akataf" {venom, rC+ rN++ SInv} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (40, 24, Crypt:3) the +7 lajatang of Huelag {holy, ^Fragile Will+ Str+3 Dex+3} ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (40, 25, Crypt:3) a +3 leather armour of cold resistance (40, 28, Crypt:3) a +0 dire flail (41, 0, Crypt:3) a +0 falchion a +0 leather armour (41, 2, Crypt:3) a +0 dagger a +0 robe (41, 11, Crypt:3) a +0 hand axe (41, 23, Crypt:3) the necromancy staff "Beastslayer" {rN+ Stlth+ Necro} [staff of necromancy] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (42, 24, Crypt:3) the +5 long sword "Leorotot" {elec, Will+} Will+: It increases your willpower. It cannot be enchanted further. (43, -7, Crypt:3) a +0 dagger a +0 robe (43, -3, Crypt:3) a +3 scimitar of freezing a +0 robe (43, 23, Crypt:3) a parchment of Splinterfrost Shell (44, -4, Crypt:3) a +0 whip a +0 robe (44, -1, Crypt:3) a +0 whip a +0 robe (44, 24, Crypt:3) a +0 pair of boots (46, 28, Crypt:3) a +2 heavy scythe (47, 20, Crypt:3) a +5 dagger of pain a +0 robe a +6 ring of strength a +0 dagger a +0 robe (48, 15, Crypt:3) a +0 whip a +0 robe (48, 18, Crypt:3) a +0 trident a +0 short sword (49, 14, Crypt:3) a +0 dagger a +0 robe (53, 4, Crypt:3) a +1 scythe of protection (53, 5, Crypt:3) a +0 mace (53, 8, Crypt:3) a +0 battleaxe a +0 scimitar (54, 7, Crypt:3) a +0 halberd (56, 9, Crypt:3) 16 gold pieces (56, 10, Crypt:3) a parchment of Hailstorm (57, -2, Crypt:3) the +10 dagger "Zaerch" {heavy, Int+4 Dex+5} Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (57, 8, Crypt:3) 9 gold pieces (57, 9, Crypt:3) an amulet of chemistry (66, -11, Crypt:3) a +0 hand axe Level 1 of the Tomb of the Ancients (3, -2, Tomb:1) a parchment of Diamond Sawblades (11, -12, Tomb:1) a +0 great sword (22, 6, Tomb:1) the +7 glaive "Killer Klown's Doom" {heavy, +Blink Dex+4} +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (29, -15, Tomb:1) a +0 mace (29, 33, Tomb:1) a +0 cloak (30, 28, Tomb:1) a +0 hand axe (30, 29, Tomb:1) a +0 flail (30, 31, Tomb:1) a +0 short sword (32, -7, Tomb:1) a book of Blasting (33, 29, Tomb:1) a +3 short sword of venom (33, 30, Tomb:1) a +0 battleaxe (33, 32, Tomb:1) a +0 cloak of stealth a +0 cloak (33, 33, Tomb:1) a +1 cloak of poison resistance (34, 32, Tomb:1) a +0 broad axe (35, 32, Tomb:1) a +0 flail (36, -7, Tomb:1) a +0 shortbow (36, 33, Tomb:1) 4 poisoned darts (40, -3, Tomb:1) 2 darts of disjunction (53, 8, Tomb:1) a +0 mace Level 2 of the Tomb of the Ancients (2, 2, Tomb:2) a +0 chain mail (9, 5, Tomb:2) a +0 short sword (11, -6, Tomb:2) a parchment of Soul Splinter (11, -5, Tomb:2) a parchment of Confusing Touch (15, -4, Tomb:2) a +1 antimagic long sword (15, 8, Tomb:2) a +0 halberd (16, -9, Tomb:2) a +0 buckler (18, 4, Tomb:2) a +0 long sword (21, 0, Tomb:2) a +0 halberd (23, -14, Tomb:2) 6 gold pieces (23, -12, Tomb:2) 12 gold pieces (23, 2, Tomb:2) a +0 dire flail (24, 6, Tomb:2) a +0 plate armour (26, 2, Tomb:2) a +2 battleaxe a +0 plate armour (27, 8, Tomb:2) a parchment of Shock Level 3 of the Tomb of the Ancients (1, -23, Tomb:3) an orb of glass (1, -20, Tomb:3) a +0 hand axe (3, -27, Tomb:3) a +2 scale mail of cold resistance (3, -25, Tomb:3) 3 atropa-tipped darts (5, -29, Tomb:3) 5 atropa-tipped darts (7, -25, Tomb:3) a ring of willpower (8, -29, Tomb:3) a +2 morningstar of concussion (8, -27, Tomb:3) a parchment of Ignite Poison (8, -3, Tomb:3) a lupine talisman (12, -6, Tomb:3) a serpent talisman (16, -25, Tomb:3) a +0 dire flail (16, -19, Tomb:3) a +0 mace (17, -28, Tomb:3) a +0 great mace of draining a +0 plate armour (17, -25, Tomb:3) a +1 broad axe of electrocution (17, -24, Tomb:3) a +2 long sword of freezing a +0 scale mail (17, -20, Tomb:3) a +0 falchion (18, -26, Tomb:3) a +1 battleaxe of venom (18, -25, Tomb:3) a +0 war axe (18, -21, Tomb:3) a +1 great sword of freezing a +0 plate armour (18, -19, Tomb:3) a +0 battleaxe (19, -28, Tomb:3) a +2 great mace of draining a +0 chain mail (20, -21, Tomb:3) a +0 great mace of flaming a +0 plate armour a +6 ring of dexterity (22, -27, Tomb:3) a +2 broad axe of flaming (23, -22, Tomb:3) a +0 glaive (25, -20, Tomb:3) a +0 long sword (29, -31, Tomb:3) a staff of earth (29, -30, Tomb:3) a +2 scale mail of cold resistance (29, -29, Tomb:3) a +0 rapier of holy wrath (30, -30, Tomb:3) the +8 spear of Disembowelment {freeze, +Blink rCorr Dex+3 Stlth+} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, -29, Tomb:3) the +1 scimitar of Golabe {heavy, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (30, -28, Tomb:3) a +4 heavy battleaxe (30, -27, Tomb:3) a staff of fire (30, -15, Tomb:3) a +0 dire flail (31, -29, Tomb:3) a +4 plate armour of cold resistance (31, -28, Tomb:3) a parchment of Summon Forest (31, -27, Tomb:3) a staff of fire (31, -26, Tomb:3) a +2 plate armour of cold resistance (32, -28, Tomb:3) a +3 whip of electrocution (32, -27, Tomb:3) the +7 great sword of Beyond {flame, rElec Str+3 Int+3 Stlth+} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, -26, Tomb:3) a +0 eveningstar of flaming (32, -25, Tomb:3) a +4 dagger of freezing (32, -24, Tomb:3) a +1 heavy flail (33, -27, Tomb:3) an amulet of regeneration (33, -26, Tomb:3) a ring of protection from fire (33, -25, Tomb:3) the serpent talisman of the Good {+Blink rN+ Will+} [serpent talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. Will+: It increases your willpower. (33, -24, Tomb:3) a parchment of Platinum Paragon (34, -26, Tomb:3) an amulet of wildshape (35, -25, Tomb:3) an amulet of regeneration (35, -24, Tomb:3) a staff of necromancy (35, -23, Tomb:3) a parchment of Forge Phalanx Beetle (36, -24, Tomb:3) a staff of air (36, -23, Tomb:3) the +7 partisan of War {flame, rF+ Str+5} rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. (36, -22, Tomb:3) a staff of fire (36, -20, Tomb:3) a +0 demon blade of freezing the Vestibule of Hell (16, 0, Hell) a +3 demon trident of draining a +0 robe a +0 dagger a +0 chain mail a +0 chain mail a +5 demon whip of flaming (16, 2, Hell) a +0 robe a +0 dagger (16, 17, Hell) a +0 chain mail a +0 partisan (17, -2, Hell) a +4 scimitar a +0 robe a +0 dagger a +0 plate armour a +0 robe a +0 dagger (17, 0, Hell) a +2 war axe of distortion a +0 plate armour a +0 plate armour a +5 great sword of draining a +0 plate armour a +5 long sword of distortion (18, -2, Hell) a +3 battleaxe of flaming a +0 chain mail (18, -1, Hell) a +2 partisan of pain a +0 plate armour (18, 23, Hell) a +3 war axe of flaming a +0 chain mail a +0 plate armour a +3 halberd (19, -4, Hell) a +0 trident (19, 0, Hell) a +0 demon whip (19, 23, Hell) a +5 war axe a +0 robe a +0 whip a +0 plate armour (20, -2, Hell) a +1 demon whip of venom (20, -1, Hell) a +2 great mace a +0 plate armour (20, 13, Hell) a +4 demon blade of draining a +0 plate armour (20, 22, Hell) a +1 broad axe a +0 robe (21, 1, Hell) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. an amulet of chemistry a ring of see invisible a ring of protection from fire an amulet of guardian spirit a +6 ring of dexterity a +3 shortbow of flaming (21, 13, Hell) a +0 robe a +0 dagger (22, -5, Hell) a +0 robe a +0 whip (22, -3, Hell) a +1 scythe of pain (22, 12, Hell) a +0 robe a +0 athame (23, 5, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (24, 23, Hell) a +0 dagger a +0 robe (25, -3, Hell) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (25, 3, Hell) the ring "Suehig" {rCorr MP+6 Str+2} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Str+2: It affects your strength (+2). the ring of Acreg {rF- rN+ MP+9 AC+4} [ring of protection] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). AC+4: It affects your AC (+4). the ring "Lefer" {rN+ Stlth+} [ring of positive energy] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the +11 Singing Sword {sonic wave} It cannot be enchanted further. (25, 13, Hell) 4 large rocks (26, 12, Hell) a +1 halberd of draining a +0 plate armour (26, 21, Hell) a +0 dagger a +0 plate armour (28, -2, Hell) a +0 morningstar (34, -1, Hell) a +0 flail (39, -6, Hell) a +0 flail (40, -6, Hell) a +0 long sword Level 1 of the Iron City of Dis (0, 0, Dis:1) a parchment of Forge Phalanx Beetle (2, -12, Dis:1) a +2 great sword a +0 plate armour (2, -11, Dis:1) a +2 battleaxe a +0 chain mail a +2 dire flail of holy wrath (3, -11, Dis:1) a +0 great mace of flaming a +0 plate armour (3, -10, Dis:1) a +0 battleaxe a +0 chain mail (4, -11, Dis:1) a +5 great mace of protection (10, -9, Dis:1) a +2 great mace of draining a +0 plate armour Level 2 of the Iron City of Dis (6, 5, Dis:2) a +3 great mace of draining a +0 chain mail (7, 6, Dis:2) a +2 great sword of freezing a +0 chain mail (8, 6, Dis:2) a +3 great mace a +0 chain mail (17, -3, Dis:2) a +3 flail of protection (18, -2, Dis:2) a +4 antimagic lajatang (22, -11, Dis:2) a +5 heavy flail Level 3 of the Iron City of Dis (16, -3, Dis:3) a +0 morningstar (20, 0, Dis:3) a +3 battleaxe a +0 plate armour (21, -15, Dis:3) a +3 heavy great sword a +0 plate armour (21, 1, Dis:3) a +3 battleaxe of draining a +0 plate armour (22, -15, Dis:3) a +0 flail (22, 1, Dis:3) a +1 great sword of freezing a +0 chain mail (23, 0, Dis:3) a +0 giant club (24, 7, Dis:3) a +0 great mace a +0 chain mail (29, 4, Dis:3) a +2 battleaxe of draining a +0 plate armour a +1 battleaxe a +0 plate armour Level 4 of the Iron City of Dis (3, 6, Dis:4) a +3 heavy great mace a +0 plate armour (5, 5, Dis:4) a +2 great mace of flaming a +0 chain mail (11, -2, Dis:4) a +0 great mace of draining a +0 plate armour (12, -4, Dis:4) a +0 battleaxe of draining a +0 giant club a +0 plate armour Level 5 of the Iron City of Dis (2, 8, Dis:5) a +3 great mace of draining a +0 chain mail (2, 11, Dis:5) a +2 great mace of pain a +0 plate armour Level 6 of the Iron City of Dis (0, 0, Dis:6) a +2 great sword a +0 chain mail (14, -1, Dis:6) a +1 battleaxe a +0 plate armour Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 ring mail (1, -3, Dis:7) a +2 flail of protection (1, -2, Dis:7) the +7 dagger "Ymaw" {flame, rPois Str+2 Dex+3} rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, -1, Dis:7) a parchment of Iskenderun's Mystic Blast (1, 0, Dis:7) a +4 ring of protection (1, 1, Dis:7) a staff of necromancy (1, 2, Dis:7) a parchment of Death Channel (2, -3, Dis:7) a +3 plate armour of fire resistance (2, -2, Dis:7) a +4 ring of slaying (2, -1, Dis:7) a parchment of Magnavolt (2, 0, Dis:7) a +5 giant club (2, 1, Dis:7) a parchment of Sphinx Sisters (2, 2, Dis:7) a +2 scale mail of death (3, -3, Dis:7) a +0 barding of earth (3, 1, Dis:7) a +0 flail (3, 2, Dis:7) a +0 whip of venom (5, -22, Dis:7) a +0 flail (6, -51, Dis:7) a +0 giant club (6, -23, Dis:7) a +0 great mace (9, -55, Dis:7) a +4 glaive of venom (9, -53, Dis:7) a +2 helmet of ice (10, -55, Dis:7) a staff of earth (10, -53, Dis:7) a staff of earth (11, -55, Dis:7) a parchment of Animate Dead (11, -54, Dis:7) a +2 chain mail of fire resistance (11, -53, Dis:7) a staff of necromancy (13, -22, Dis:7) a +0 flail (14, 0, Dis:7) a +0 giant club (17, -12, Dis:7) a +0 dire flail (31, -49, Dis:7) a +3 heavy great mace a +0 chain mail (31, -41, Dis:7) a +0 great mace of protection (31, -1, Dis:7) a +3 battleaxe of draining a +0 chain mail (31, 0, Dis:7) a +1 dire flail of protection (33, -1, Dis:7) a +3 great mace a +0 plate armour (37, -25, Dis:7) a +1 flail of holy wrath (37, -24, Dis:7) a +0 giant spiked club (39, -24, Dis:7) a +0 flail (40, -4, Dis:7) a +0 giant spiked club (42, -52, Dis:7) a +0 giant spiked club (49, -40, Dis:7) a +2 great mace of draining a +0 chain mail (49, -39, Dis:7) a +2 great sword a +0 chain mail (50, -37, Dis:7) a +1 great mace of pain a +0 plate armour (51, -10, Dis:7) a +2 morningstar of protection (51, 0, Dis:7) a +1 great mace of flaming a +0 chain mail (51, 1, Dis:7) a +0 giant spiked club (52, -48, Dis:7) a +2 heavy battleaxe a +0 plate armour (52, -33, Dis:7) a +3 battleaxe a +0 chain mail (52, -13, Dis:7) a +0 flail (52, -10, Dis:7) a +0 giant club (53, -44, Dis:7) a +0 battleaxe of draining a +0 plate armour (53, 0, Dis:7) a +0 giant club (54, -47, Dis:7) a +0 great sword of freezing a +0 plate armour (55, -15, Dis:7) a +0 great mace (59, -48, Dis:7) a +0 giant club Level 1 of Gehenna (8, 4, Geh:1) a +2 great sword of flaming (8, 5, Geh:1) a +2 demon whip of pain a +0 great sword of flaming (9, -12, Geh:1) a +2 great sword of flaming (20, 7, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (5, -2, Geh:2) a +2 bardiche of flaming +0 fire dragon scales (10, -3, Geh:2) a +1 great sword of flaming Level 3 of Gehenna Level 4 of Gehenna (1, 2, Geh:4) a +1 demon whip of freezing (12, -6, Geh:4) a +2 glaive of flaming +1 fire dragon scales (12, -3, Geh:4) a +1 great sword of flaming (17, 3, Geh:4) a +0 demon whip of venom Level 5 of Gehenna Level 6 of Gehenna (10, 6, Geh:6) a +3 glaive of flaming +0 fire dragon scales (16, 5, Geh:6) a +1 great sword of flaming Level 7 of Gehenna (0, 0, Geh:7) a +0 demon whip (0, 3, Geh:7) a +0 demon whip (7, 1, Geh:7) a +0 quarterstaff (7, 2, Geh:7) a +0 falchion (9, -22, Geh:7) a +0 executioner's axe (11, -22, Geh:7) a parchment of Vhi's Electric Charge (12, -39, Geh:7) a +0 robe (13, -4, Geh:7) a +1 helmet of sniping (13, -3, Geh:7) a +1 scale mail of poison resistance (14, -51, Geh:7) a +2 great sword of flaming (18, -51, Geh:7) a +3 glaive of flaming +2 fire dragon scales a +1 great sword of flaming (27, -39, Geh:7) a +0 partisan (30, -5, Geh:7) a +1 great sword of flaming (30, -1, Geh:7) a +0 demon whip of draining (42, -51, Geh:7) a +0 morningstar (46, -37, Geh:7) a +2 robe of willpower (50, -42, Geh:7) a parchment of Nazja's Percussive Tempering (51, -41, Geh:7) a +0 morningstar (52, -42, Geh:7) a +0 cloak of willpower (58, -23, Geh:7) a +0 great sword of flaming (59, -23, Geh:7) a +2 demon whip of freezing Level 1 of Cocytus [Shop] Vommigiu's Armour Boutique the +0 plate armour of Reason {rElec SInv} (868 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +1 leather armour of cold resistance (336 gold) a +2 leather armour of willpower (456 gold) the +8 plate armour of Grace {Int+2 Slay+3} (1963 gold) Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +3 leather armour of Dusk {rF+++ Int+3} (1567 gold) rF+++: It renders you almost immune to fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 robe "Enlow" {Harm +Blink rF-} (309 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. It cannot be enchanted further. the +8 plate armour of Summertime {Will+} (1694 gold) Will+: It increases your willpower. It cannot be enchanted further. a +2 robe of willpower (429 gold) Level 2 of Cocytus Level 3 of Cocytus (20, 10, Coc:3) a +3 battleaxe of freezing Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (3, -7, Coc:6) a +2 battleaxe of freezing (5, 7, Coc:6) a +0 battleaxe of freezing Level 7 of Cocytus (8, 5, Coc:7) the +4 shortbow "Biuzxivu" {drain, ^Contam rPois Dex+4 Stlth+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (9, 0, Coc:7) a +1 ring mail of cold resistance (12, -1, Coc:7) the +7 spear of Classification {vamp, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (12, 1, Coc:7) a parchment of Discord (13, -1, Coc:7) an amulet of guardian spirit (13, 0, Coc:7) a +3 heavy arbalest (13, 4, Coc:7) a +1 heavy orcbow (14, 0, Coc:7) a staff of necromancy (14, 1, Coc:7) a staff of air (16, -3, Coc:7) a +0 battleaxe of freezing (18, 4, Coc:7) a +2 battleaxe of freezing (19, 0, Coc:7) a +1 battleaxe of freezing (35, -24, Coc:7) a parchment of Infestation (36, -25, Coc:7) a parchment of Maxwell's Capacitive Coupling (36, -22, Coc:7) a ring of magical power (37, -22, Coc:7) the +6 morningstar "Uxutaq" {flame, rPois rF- Str-5 Int+8} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). It cannot be enchanted further. (42, -25, Coc:7) a +3 longbow of electrocution a ring of wizardry (48, 8, Coc:7) a +2 battleaxe of freezing Level 1 of Tartarus (14, -19, Tar:1) a +2 scythe of freezing 8 large rocks Level 2 of Tartarus (0, 0, Tar:2) 4 large rocks (15, -7, Tar:2) 3 large rocks Level 3 of Tartarus (18, 0, Tar:3) a +1 whip Level 4 of Tartarus (0, 0, Tar:4) 3 large rocks (2, 3, Tar:4) a +3 whip (18, 11, Tar:4) 3 large rocks (20, -6, Tar:4) a +2 whip Level 5 of Tartarus (1, -4, Tar:5) 5 large rocks (23, 8, Tar:5) a +2 scythe of venom (24, 8, Tar:5) 3 large rocks Level 6 of Tartarus (0, 0, Tar:6) 3 large rocks (2, -2, Tar:6) a +1 whip (3, 16, Tar:6) 5 large rocks (24, 7, Tar:6) 5 large rocks Level 7 of Tartarus (0, 0, Tar:7) 2 large rocks (9, 36, Tar:7) 3 large rocks (11, 8, Tar:7) a +3 whip (11, 10, Tar:7) 5 large rocks (12, 7, Tar:7) a +1 whip 4 large rocks a +3 whip a +2 whip (13, 18, Tar:7) 4 large rocks (14, 17, Tar:7) 5 large rocks (18, 12, Tar:7) a staff of necromancy (18, 13, Tar:7) a sack of spiders (18, 14, Tar:7) a +2 scale mail of cold resistance (19, 12, Tar:7) a staff of earth (19, 13, Tar:7) a manual of Fighting (20, 12, Tar:7) a ring of poison resistance (21, 5, Tar:7) a +2 scythe of venom (22, 7, Tar:7) a +2 scythe of venom (23, 5, Tar:7) a +2 scythe of venom (23, 7, Tar:7) a +1 whip (24, 8, Tar:7) a +1 whip 3 large rocks (26, -7, Tar:7) a +1 heavy battleaxe (26, -6, Tar:7) a staff of cold (26, 12, Tar:7) 5 large rocks (27, -7, Tar:7) a sack of spiders (28, -7, Tar:7) a parchment of Spellspark Servitor (28, 33, Tar:7) 4 large rocks (29, -7, Tar:7) a +3 leather armour of cold resistance (29, 9, Tar:7) a +3 demon whip (30, -7, Tar:7) a +2 scimitar of protection (30, 4, Tar:7) a +1 whip (33, -7, Tar:7) a staff of air (34, -7, Tar:7) a parchment of Forge Monarch Bomb (35, -7, Tar:7) a +0 war axe of flaming (36, -7, Tar:7) a +1 leather armour of fire resistance (37, -7, Tar:7) a staff of conjuration (37, -6, Tar:7) a +3 chain mail of fire resistance (40, 3, Tar:7) 4 large rocks (41, 7, Tar:7) 5 large rocks (42, 2, Tar:7) 4 large rocks (43, 12, Tar:7) a +2 leather armour of cold resistance (44, 12, Tar:7) a +1 plate armour of poison resistance (44, 13, Tar:7) an amulet of dissipation (45, 13, Tar:7) a +2 sling of freezing (46, 33, Tar:7) 5 large rocks (46, 39, Tar:7) a +2 whip (46, 40, Tar:7) a +2 demon whip of venom a +3 demon whip (47, 39, Tar:7) a +2 whip (48, 37, Tar:7) 5 large rocks (48, 38, Tar:7) a +2 whip 9 large rocks a +3 demon whip of electrocution (48, 39, Tar:7) a +2 whip 3 large rocks a +1 demon whip of electrocution a +2 whip (52, 9, Tar:7) 6 large rocks (57, 6, Tar:7) 5 large rocks (64, 55, Tar:7) a +3 vampiric scythe Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 battleaxe (0, 29, Zot:1) a +0 cloak of willpower a +0 battleaxe a +2 long sword of protection (0, 30, Zot:1) a +2 cloak a +0 short sword a +0 scimitar a +3 bardiche of protection (1, 31, Zot:1) a +0 cloak a +0 dagger (2, 13, Zot:1) a +0 mace (3, 25, Zot:1) a +0 leather armour (4, 32, Zot:1) a +0 cloak a +0 rapier (5, 27, Zot:1) a +2 glaive of protection (5, 33, Zot:1) a +0 dire flail (6, 31, Zot:1) a +0 halberd (8, 30, Zot:1) a +0 scimitar a +0 war axe (9, 30, Zot:1) a +0 long sword (9, 43, Zot:1) a parchment of Summon Hydra (12, -3, Zot:1) a +0 short sword (15, -5, Zot:1) a +0 trident (23, 15, Zot:1) a +0 dagger (24, 21, Zot:1) a +1 mace of protection (25, 24, Zot:1) a talisman of death (25, 28, Zot:1) a +2 vampiric hand axe (26, 7, Zot:1) a +0 long sword (27, 16, Zot:1) a +0 cloak of corrosion resistance a +0 long sword (27, 20, Zot:1) a +0 hand axe (27, 21, Zot:1) a +0 whip a +0 cloak (28, 22, Zot:1) a +0 trident (28, 24, Zot:1) a +0 short sword (29, 21, Zot:1) a +0 cloak of poison resistance a +0 long sword a +0 battleaxe (29, 23, Zot:1) a +0 long sword (29, 24, Zot:1) a +0 flail (29, 25, Zot:1) 3 boomerangs (33, 17, Zot:1) a +1 short sword of venom (39, 40, Zot:1) a +0 robe (44, 26, Zot:1) a parchment of Plasma Beam (49, 31, Zot:1) a +0 scimitar (49, 32, Zot:1) a +0 glaive of venom (50, 30, Zot:1) a +2 long sword of holy wrath (50, 31, Zot:1) a +0 halberd (51, 30, Zot:1) a +0 dagger a +0 cloak Level 2 of the Realm of Zot (0, 0, Zot:2) an orb of guile (8, -23, Zot:2) a +0 pair of boots of stealth (10, 19, Zot:2) a +0 trident (12, 12, Zot:2) a parchment of Summon Hydra (13, -28, Zot:2) a parchment of Forge Blazeheart Golem (14, -9, Zot:2) 18 gold pieces (14, -7, Zot:2) a +0 glaive (14, 18, Zot:2) a +0 robe (16, -25, Zot:2) a +0 long sword (19, -23, Zot:2) the +6 scale mail of Uskayaw, Nurturing {rN+ Str-5 Int+2 Dex+5} rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (21, -14, Zot:2) a +1 dire flail of draining (22, -13, Zot:2) a +0 war axe a +0 cloak (23, -13, Zot:2) a +2 cloak of corrosion resistance a +0 rapier (24, -10, Zot:2) a +0 cloak of air a +0 long sword (25, -11, Zot:2) a +0 flail (25, -8, Zot:2) a +0 halberd (26, 5, Zot:2) a ring of resist corrosion (27, 8, Zot:2) a +0 robe (29, -24, Zot:2) a +1 short sword of holy wrath (38, -26, Zot:2) a parchment of Curse of Agony (38, 1, Zot:2) a +0 robe (41, -19, Zot:2) a +0 trident a +0 dire flail a +0 glaive (42, -18, Zot:2) a +0 battleaxe (44, -16, Zot:2) a +0 dire flail a +0 short sword a +0 cloak (45, -4, Zot:2) a +0 great sword (46, -14, Zot:2) a +0 glaive (48, -12, Zot:2) a +0 dagger a +0 cloak (55, -6, Zot:2) a +0 battleaxe (55, -4, Zot:2) a +0 cloak of corrosion resistance a +0 dagger (55, -1, Zot:2) a +0 dire flail (55, 0, Zot:2) a +0 short sword Level 3 of the Realm of Zot (0, 0, Zot:3) a parchment of Airstrike (8, -3, Zot:3) a +0 cloak a +0 long sword (10, 4, Zot:3) a +0 hand axe (11, 3, Zot:3) a +0 trident (11, 5, Zot:3) a +0 short sword a +0 glaive (12, 3, Zot:3) a +0 war axe (12, 4, Zot:3) a +0 battleaxe a +0 cloak (12, 5, Zot:3) a +0 glaive a +0 cloak (12, 6, Zot:3) a +0 halberd (13, 2, Zot:3) a +0 halberd a +0 mace (13, 3, Zot:3) a +2 heavy war axe a +0 cloak (13, 6, Zot:3) a +0 hand axe (14, 0, Zot:3) a +0 hand axe (14, 3, Zot:3) a +0 scimitar a +0 hand axe (14, 5, Zot:3) a +0 war axe (14, 6, Zot:3) a +0 battleaxe (15, 4, Zot:3) a +0 trident (15, 5, Zot:3) a +0 battleaxe (18, -10, Zot:3) a parchment of Sculpt Simulacrum (18, 17, Zot:3) a staff of necromancy (20, -19, Zot:3) a +0 robe (27, -12, Zot:3) a +0 leather armour (28, 14, Zot:3) a +0 scale mail (33, 9, Zot:3) a +0 partisan (34, 10, Zot:3) a +0 long sword a +0 cloak a +0 battleaxe (34, 11, Zot:3) a +0 dire flail (35, 11, Zot:3) a +0 glaive (36, 12, Zot:3) a +2 long sword a +0 cloak of poison resistance a +0 kite shield a +0 hand axe (37, -14, Zot:3) a +0 short sword (37, -10, Zot:3) a +1 dire flail of draining (37, 12, Zot:3) a +0 flail (38, -11, Zot:3) a +0 mace (39, -10, Zot:3) a +0 halberd (40, -10, Zot:3) a +0 scimitar (41, -6, Zot:3) a +0 great mace (48, 21, Zot:3) a +0 falchion (52, -6, Zot:3) a parchment of Platinum Paragon (53, -18, Zot:3) a +0 giant spiked club (56, -7, Zot:3) a +0 mace (57, -7, Zot:3) a +0 hand axe (58, -7, Zot:3) a +0 glaive (59, -7, Zot:3) a +0 hand axe (60, -7, Zot:3) a +0 dire flail Level 4 of the Realm of Zot [Shop] Tokkeiw's General Store the +0 plate armour of the Doldrums {Dex+2} (350 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 halberd of flaming (230 gold) a parchment of Polar Vortex (624 gold) a parchment of Fulsome Fusillade (501 gold) a parchment of Volatile Blastmotes (105 gold) a potion of haste (120 gold) (0, 0, Zot:4) a +6 ring of strength (8, 4, Zot:4) the +0 pair of gloves of Midwinter {Harm ^Drain rElec Str+5} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). It cannot be enchanted further. (14, 11, Zot:4) a +0 cloak a +0 long sword (14, 15, Zot:4) a +0 scimitar (15, 4, Zot:4) a +0 sling (15, 14, Zot:4) a +0 trident a +0 dire flail (15, 15, Zot:4) a +0 hand axe (16, 11, Zot:4) a +0 long sword (18, 12, Zot:4) a +0 cloak a +0 whip (19, 7, Zot:4) a ring of resist corrosion (21, -1, Zot:4) a +0 longbow (21, 8, Zot:4) a +2 cloak a +2 great mace of protection (22, 8, Zot:4) a +0 dire flail (25, 9, Zot:4) a +0 pair of boots a +0 dire flail (26, 12, Zot:4) a +0 cloak of air a +0 short sword (30, 28, Zot:4) 3 curare-tipped darts {!f} (34, 4, Zot:4) a book of Lightning (34, 5, Zot:4) a +0 longbow (34, 35, Zot:4) a storm talisman (35, -11, Zot:4) a +1 scimitar of holy wrath a +5 ring of evasion (36, -13, Zot:4) a +0 scimitar (36, 4, Zot:4) a +0 scale mail (36, 35, Zot:4) a +0 scale mail (38, 9, Zot:4) a +0 club (43, 13, Zot:4) 19 gold pieces (43, 14, Zot:4) 10 gold pieces (44, 14, Zot:4) a manual of Long Blades (44, 25, Zot:4) a book of Displacement (45, 13, Zot:4) a +6 ring of dexterity (45, 14, Zot:4) 33 gold pieces (45, 30, Zot:4) a parchment of Flame Wave (46, 19, Zot:4) a +0 short sword (47, 24, Zot:4) a +0 morningstar (48, 22, Zot:4) a +0 battleaxe (48, 30, Zot:4) a +0 dire flail (49, 22, Zot:4) a +0 cloak (49, 28, Zot:4) a +0 trident (49, 29, Zot:4) a +0 short sword (50, 22, Zot:4) a +0 scimitar (50, 25, Zot:4) a +1 vampiric scimitar (50, 26, Zot:4) a +0 long sword (51, 21, Zot:4) a +2 whip of holy wrath a +0 cloak (51, 23, Zot:4) a +0 long sword a +0 cloak a +0 whip (54, 13, Zot:4) a parchment of Summon Cactus Giant (54, 14, Zot:4) 36 gold pieces (55, 14, Zot:4) a +2 leather armour of cold resistance (unseen) (56, 13, Zot:4) a parchment of Lee's Rapid Deconstruction (56, 14, Zot:4) 36 gold pieces (56, 21, Zot:4) a +0 cloak a +0 short sword (63, 4, Zot:4) a +0 scale mail (64, 4, Zot:4) a +0 club (65, 5, Zot:4) a +0 leather armour (65, 34, Zot:4) the +3 glaive "Beastslayer" {speed, *Noise rC+ Int+5} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (65, 35, Zot:4) a staff of air Level 5 of the Realm of Zot (1, -1, Zot:5) 18 gold pieces (3, -11, Zot:5) a +3 dagger (unseen) (3, 2, Zot:5) a +0 spear (4, -8, Zot:5) 8 gold pieces (4, -7, Zot:5) 39 gold pieces (4, -3, Zot:5) 32 gold pieces (4, -2, Zot:5) 3 gold pieces (5, -3, Zot:5) 13 gold pieces (5, -2, Zot:5) 6 gold pieces (6, -3, Zot:5) 6 gold pieces (still there?) a +8 vampiric club (still there?) (7, -20, Zot:5) 9 gold pieces (7, -8, Zot:5) 4 gold pieces (still there?) a +10 club of flaming (still there?) (8, -5, Zot:5) 8 gold pieces (still there?) a +0 short sword (still there?) a +0 cloak of corrosion resistance (still there?) (8, -4, Zot:5) 19 gold pieces (8, -3, Zot:5) 9 gold pieces (8, -2, Zot:5) 4 gold pieces a +0 battleaxe (9, -2, Zot:5) 6 gold pieces (still there?) a +1 battleaxe of freezing (still there?) (10, -2, Zot:5) 13 gold pieces (11, -4, Zot:5) a scroll of identify (11, -3, Zot:5) 6 gold pieces (still there?) a +11 club of flaming (still there?) (11, -2, Zot:5) 45 gold pieces (11, -1, Zot:5) 7 gold pieces (still there?) a +1 battleaxe of electrocution (still there?) (11, 0, Zot:5) a +0 cloak (12, -4, Zot:5) 21 gold pieces (13, 6, Zot:5) a +0 longbow (15, -20, Zot:5) 34 gold pieces (15, -16, Zot:5) 15 gold pieces (17, -17, Zot:5) 29 gold pieces (17, -15, Zot:5) 26 gold pieces (19, -15, Zot:5) 24 gold pieces (21, -15, Zot:5) 44 gold pieces (21, -12, Zot:5) a +11 club of flaming (22, 33, Zot:5) a +4 ring of protection (24, -15, Zot:5) 21 gold pieces (26, 4, Zot:5) 17 gold pieces (27, 3, Zot:5) 6 gold pieces (28, 3, Zot:5) 19 gold pieces (29, -14, Zot:5) the Orb of Zot (30, 6, Zot:5) 21 gold pieces (31, 3, Zot:5) 14 gold pieces (34, -2, Zot:5) 24 gold pieces (36, -15, Zot:5) 29 gold pieces (37, -13, Zot:5) 7 gold pieces (still there?) a +10 club (still there?) (37, -12, Zot:5) 21 gold pieces (37, -3, Zot:5) 19 gold pieces (38, -14, Zot:5) a +0 flail (38, -13, Zot:5) 8 gold pieces (38, -12, Zot:5) 5 gold pieces (still there?) a +0 long sword (still there?) a +0 cloak of stealth (still there?) (39, -12, Zot:5) 16 gold pieces a +0 flail a +0 battleaxe a +0 battleaxe (39, 30, Zot:5) a +0 scale mail (41, -12, Zot:5) 12 gold pieces a +0 short sword a +0 halberd (41, -10, Zot:5) a wand of flame (5) (42, -13, Zot:5) 7 gold pieces a +0 short sword a +0 cloak (43, -10, Zot:5) 8 gold pieces (still there?) a +11 club of flaming (still there?) (44, -14, Zot:5) 24 gold pieces (46, -19, Zot:5) a parchment of Magnavolt (47, -10, Zot:5) 9 gold pieces (48, -9, Zot:5) 20 gold pieces (49, -12, Zot:5) 4 gold pieces Level 15 of a ziggurat (0, 0, Zig:15) 20 gold pieces (0, 1, Zig:15) 20 gold pieces (0, 2, Zig:15) 14 gold pieces (1, -1, Zig:15) 14 gold pieces (1, 0, Zig:15) 16 gold pieces (1, 1, Zig:15) 12 gold pieces (1, 2, Zig:15) 8 gold pieces (1, 3, Zig:15) 21 gold pieces (2, -2, Zig:15) 19 gold pieces (2, -1, Zig:15) 10 gold pieces (2, 1, Zig:15) 23 gold pieces (2, 2, Zig:15) 5 gold pieces (2, 3, Zig:15) 21 gold pieces (3, -3, Zig:15) 5 gold pieces (3, -1, Zig:15) 4 gold pieces (3, 0, Zig:15) 7 gold pieces (3, 1, Zig:15) 8 gold pieces (3, 2, Zig:15) 15 gold pieces (3, 3, Zig:15) 8 gold pieces (3, 4, Zig:15) 6 gold pieces (4, -2, Zig:15) 5 gold pieces (4, -1, Zig:15) 5 gold pieces (4, 1, Zig:15) 27 gold pieces (still there?) a +1 battleaxe of freezing (still there?) (4, 3, Zig:15) 7 gold pieces (5, -5, Zig:15) 8 gold pieces (5, -2, Zig:15) 5 gold pieces (5, 0, Zig:15) 8 gold pieces (5, 3, Zig:15) 6 gold pieces (5, 4, Zig:15) 6 gold pieces (6, -2, Zig:15) 12 gold pieces (6, 1, Zig:15) 6 gold pieces (6, 4, Zig:15) 8 gold pieces (6, 5, Zig:15) 14 gold pieces (7, 2, Zig:15) 6 gold pieces (7, 6, Zig:15) 8 gold pieces (8, 2, Zig:15) 3 gold pieces Level 1 of the Depths [Shop] Subomn's Self-Published Books the Incunable of Modern Magic, Vol. 30 (1380 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Vhi's Electric Charge Translocation/Air 4 e - Arcjolt Conjuration/Air 5 f - Plasma Beam Fire/Air 6 Thyrsus's Vellum of the Stone Book (2092 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Call Canine Familiar Summoning 3 c - Awaken Armour Earth/Forgecraft 4 d - Summon Mana Viper Hexes/Summoning 5 e - Sphinx Sisters Hexes/Summoning 7 f - Borgnjor's Revivification Necromancy 8 the Almanac of Legendary Spells, Part II (2585 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Alistair's Walking Alembic Alchemy/Forgecraft 5 d - Lee's Rapid Deconstruction Earth 5 e - Eringya's Noxious Bog Alchemy 6 f - Gell's Gavotte Translocation 6 g - Borgnjor's Revivification Necromancy 8 Osmigg's Directory of Endless Yammering (645 gold) Spells Type Level a - Discord Hexes 8 the Volume of Ranged Poking (812 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Stone Arrow Conjuration/Earth 3 d - Summon Cactus Giant Summoning 6 the Octavo of the Greater Akashic Record (2695 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 f - Malign Gateway Summoning/Translocation 7 g - Manifold Assault Translocation 7 h - Disjunction Translocation 8 Bimuem's Incunabulum of Modern Magic, Vol. 20 (735 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Ignition Fire 8 Sosyula's Encyclopedia of the Full Count (1355 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Airstrike Air 4 c - Iskenderun's Battlesphere Conjuration/Forgecraft 4 d - Fireball Conjuration/Fire 5 e - Conjure Ball Lightning Conjuration/Air 6 Nikola's Almanac of Electric Invention (1315 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Blink Translocation 2 c - Arcjolt Conjuration/Air 5 d - Chain Lightning Conjuration/Air 9 (0, 1, Depths:1) an amulet of reflection a ring of willpower a +5 ring of evasion a +6 ring of dexterity a +4 ring of slaying a ring of resist corrosion (7, -17, Depths:1) a +0 shortbow (9, 19, Depths:1) a +0 pair of boots of rampaging (10, -2, Depths:1) a parchment of Leda's Liquefaction (15, 10, Depths:1) a +2 helmet of ice (18, 9, Depths:1) the +1 glaive of Ru's Hope {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. (18, 10, Depths:1) a +0 scale mail (19, -12, Depths:1) a +0 great sword of flaming (21, -19, Depths:1) a +0 orcbow (23, 0, Depths:1) an amulet of reflection (25, 4, Depths:1) a +2 buckler of fire resistance (25, 13, Depths:1) 4 large rocks (35, 5, Depths:1) a +0 plate armour (35, 9, Depths:1) a +0 long sword (41, -20, Depths:1) a +0 scimitar (42, 6, Depths:1) a +1 war axe of sundering a +0 robe (43, -15, Depths:1) an orb of guile (43, -14, Depths:1) a +0 ring mail (44, 7, Depths:1) a Young Poisoner's Handbook (47, 14, Depths:1) a parchment of Freezing Cloud (49, -7, Depths:1) a +0 hand axe Level 2 of the Depths [Shop] Tudaantumo's Antique Armour Boutique a +0 ring mail (152 gold) a +0 scale mail (152 gold) an orb of attunement (988 gold) a +0 ring mail (152 gold) a +3 leather armour (722 gold) a +0 plate armour (684 gold) a +1 leather armour of cold resistance (532 gold) a +0 ring mail (152 gold) [Shop] Ibra's Distillery a potion of lignification (87 gold) a potion of mutation (233 gold) [Shop] Jost's Jewellery Emporium a ring of positive energy (480 gold) the wellspring talisman of Insurance {*Silence Int+4 Dex+3 SInv} (1135 gold) [wellspring talisman] *Silence: It may silence you when you take damage. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +6 ring of intelligence (864 gold) a ring of positive energy (480 gold) the amulet "Seudgh" {Dissipate Regen+ Str-3 Int+6} (1039 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). a ring of willpower (600 gold) a ring of wizardry (720 gold) an amulet of regeneration (720 gold) the wellspring talisman of Disguise {rPois rF+} (1048 gold) [wellspring talisman] rPois: It protects you from poison. rF+: It protects you from fire. [Shop] Lefuwozo's General Store a +2 chain mail of cold resistance (391 gold) a lightning rod (4/4) (680 gold) a scroll of amnesia (72 gold) a wand of flame (8) (101 gold) a lightning rod (4/4) (680 gold) a wand of mindburst (7) (177 gold) a +1 leather armour of willpower (238 gold) a wand of flame (9) (114 gold) [Shop] Fafuw's Antique Armour Shop the +7 plate armour of Inapri {Rampage rF++ rCorr Dex-5} (1161 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +1 cloak of stealth (264 gold) an orb of glass (416 gold) the +0 plate armour of Taare {rPois} (467 gold) rPois: It protects you from poison. It cannot be enchanted further. a +2 plate armour of cold resistance (560 gold) a +1 ring mail of poison resistance (208 gold) a +2 chain mail of cold resistance (368 gold) [Shop] Mipt's Armour Emporium a +0 buckler (94 gold) a +2 helmet of sniping (451 gold) a +2 robe of resistance (795 gold) a +1 ring mail of cold resistance (336 gold) a +2 robe (270 gold) a +0 leather armour of poison resistance (126 gold) a +0 robe of willpower (165 gold) [Shop] Awnatherr's Magic Scroll Boutique a scroll of silence (276 gold) a scroll of identify (58 gold) a scroll of fog (116 gold) a scroll of noise (29 gold) a scroll of fog (116 gold) a parchment of Orb of Destruction (754 gold) a scroll of silence (276 gold) a scroll of immolation (116 gold) [Shop] Jelepoci's Assorted Antiques a +0 scale mail of positive energy (144 gold) a +2 flail of protection (291 gold) the +6 hand axe "Ilaev" {protect, ^Contam rCorr Int+7} (995 gold) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a potion of cancellation (144 gold) a +2 rapier of freezing (394 gold) a lightning rod (4/4) (720 gold) a +1 sling of electrocution (192 gold) a +2 robe of positive energy (268 gold) a +3 chain mail of fire resistance (504 gold) [Shop] Tit Kuil's Assorted Antiques a scroll of fear (76 gold) a +0 pair of boots of stealth (218 gold) a potion of haste (190 gold) a +0 leather armour of positive energy (114 gold) a wand of charming (3) (136 gold) a potion of attraction (57 gold) a potion of invisibility (152 gold) [Shop] Yzoorch Tioli's Armour Emporium a +4 scale mail of archery (504 gold) a +0 kite shield of reflection (198 gold) a +2 leather armour of cold resistance (342 gold) a +3 plate armour of fire resistance (720 gold) a +2 chain mail of command (387 gold) a +3 chain mail of poison resistance (450 gold) the +1 hat of the Akabeko {rCorr Int+7 Slay-2} (502 gold) rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. a +2 chain mail of fire resistance (414 gold) (1, 33, Depths:2) a +0 sling (4, 1, Depths:2) 4 large rocks (5, 22, Depths:2) the ring "Kouppoc" {Dex+3 SInv} [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of the Shining Light {rCorr Dex+5 SInv} [ring of see invisible] rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. the ring "Ifune" {rElec rPois rN+ EV+5} [ring of evasion] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). the ring "Huxueth" {rElec rF++ Int-4 SInv Stlth+} [ring of see invisible] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring of the Shouting Saviour {MP+9 Int+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the ring "Alobb" {Fly Str+4 Int-3 Dex+6} [ring of flight] Fly: It grants you flight. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). the amulet "Olyeppou" {Reflect rElec SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the ring of the Median {^Drain rPois Dex+5 Slay+4} [ring of slaying] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Nosomauk" {rF++ Will+ rCorr} [ring of resist corrosion] rF++: It greatly protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring of Zeirich {+Blink rN+ rCorr Str+2} [ring of resist corrosion] +Blink: It lets you blink. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the ring of Biupn {rC+ MP+8 Slay+4} [ring of slaying] rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Noeroq {rN+ rCorr Int+4} [ring of positive energy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). the ring of Noveic {^Drain rN+ rCorr Str+7 Stlth-} [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. the ring of Toxiu {rPois rF+ rC+ AC+4 Int-5} [ring of protection] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+4: It affects your AC (+4). Int-5: It affects your intelligence (-5). the ring "Cuukhis" {rPois Dex+2 Slay+4} [ring of slaying] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). the ring of Tutor {Str+6 Slay+2 SInv} [ring of see invisible] Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the +7 tower shield of Zosau {rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (6, -3, Depths:2) 2 curare-tipped darts {!f} a +0 spear (6, -2, Depths:2) a +0 spear a +0 animal skin a +0 quarterstaff (7, -3, Depths:2) a +2 buckler a +0 robe a +4 demon whip of venom a +0 robe (7, 7, Depths:2) a +2 great sword of flaming (7, 20, Depths:2) 2 poisoned darts (7, 27, Depths:2) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. an amulet of wildshape an amulet of regeneration a +4 ring of slaying the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. a +5 ring of evasion the ring "Queff" {rPois Will+ Str+9} [ring of strength] rPois: It protects you from poison. Will+: It increases your willpower. Str+9: It affects your strength (+9). a +6 ring of intelligence the +2 mask of the Dragon {Dragonpray SInv} Dragonpray: It occasionally summons a dragon when using Invocations with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. the +8 whip "Snakebite" {venom, curare, rPois, !f} rPois: It protects you from poison. It cannot be enchanted further. a ring of positive energy the +10 tower shield of Lifelessness {rElec rPois rC+ Str-5} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str-5: It affects your strength (-5). It cannot be enchanted further. the +0 pair of gloves "Ceadaik" {Regen+ Dex+2 Stlth+} Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Eternal Harmony {rPois Will- rCorr Dex+4} [ring of poison resistance] rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the ring "Kycvuh" {rF+ Will+ rCorr} [ring of resist corrosion] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the amulet "Itoker" {Reflect Harm rN+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). (7, 29, Depths:2) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. (8, -4, Depths:2) a +0 spear (8, -3, Depths:2) a +0 animal skin a +0 broad axe (8, 13, Depths:2) a +0 robe of fire resistance a +0 dagger of speed (8, 26, Depths:2) the +9 scales of the Dragon King {Command, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (8, 28, Depths:2) a +0 demon whip of electrocution (9, -5, Depths:2) a +0 animal skin a +0 war axe (9, -4, Depths:2) a +0 robe (9, 19, Depths:2) a +0 robe (12, 8, Depths:2) a +0 club (12, 32, Depths:2) a +0 battleaxe of freezing (13, 33, Depths:2) a +0 dire flail a +0 dire flail (22, 19, Depths:2) a +0 robe (24, 7, Depths:2) a +2 dagger of pain a +0 robe a +2 great sword of flaming (24, 17, Depths:2) a +0 robe a +0 trident (25, 7, Depths:2) a +0 dire flail a +0 dire flail (25, 14, Depths:2) a +1 robe of cold resistance a +0 trident (28, 6, Depths:2) a +0 robe (29, -3, Depths:2) a +0 pair of boots of flying (34, 2, Depths:2) a +1 great sword of flaming (36, 6, Depths:2) a +0 leather armour (36, 14, Depths:2) a +0 dire flail a +0 dire flail (38, -8, Depths:2) a +0 long sword (40, 11, Depths:2) a +1 dire flail a +0 leather armour a +0 dire flail a +0 ring mail (47, 28, Depths:2) 7 gold pieces a +0 robe (48, -3, Depths:2) a ring of resist corrosion Level 3 of the Depths [Shop] Umnitto's Book Boutique a parchment of Orb of Destruction (590 gold) a parchment of Summon Hydra (590 gold) a parchment of Sigil of Binding (158 gold) a parchment of Summon Horrible Things (752 gold) a parchment of Infestation (752 gold) a parchment of Momentum Strike (104 gold) a parchment of Borgnjor's Vile Clutch (331 gold) a parchment of Discord (752 gold) a parchment of Flame Wave (234 gold) a parchment of Plasma Beam (450 gold) a parchment of Permafrost Eruption (450 gold) a parchment of Cause Fear (234 gold) a parchment of Petrify (234 gold) a parchment of Platinum Paragon (936 gold) a parchment of Metabolic Englaciation (331 gold) [Shop] Loemp's Jewellery Shoppe a ring of flight (245 gold) a ring of wizardry (420 gold) a ring of protection from cold (350 gold) a ring of willpower (350 gold) a ring of protection from fire (350 gold) a ring of poison resistance (280 gold) a +6 ring of intelligence (504 gold) a sanguine talisman (420 gold) a +5 ring of evasion (504 gold) a sanguine talisman (420 gold) [Shop] Betexar's Book Boutique a parchment of Flame Wave (299 gold) a parchment of Call Canine Familiar (202 gold) a parchment of Discord (961 gold) a parchment of Swiftness (202 gold) a parchment of Haunt (754 gold) a parchment of Petrify (299 gold) a parchment of Plasma Beam (575 gold) a parchment of Gell's Gavotte (575 gold) a parchment of Dragon's Call (1196 gold) a parchment of Splinterfrost Shell (754 gold) a parchment of Manifold Assault (754 gold) a parchment of Curse of Agony (423 gold) [Shop] Gikkug's Armour Boutique the +7 chain mail "Zatuhe Raym" {Ponderous, +Blink rElec rC- Int-3} (639 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +4 ring mail of cold resistance (837 gold) a +1 leather armour of poison resistance (297 gold) a +2 robe of resistance (1023 gold) a +2 leather armour of poison resistance (432 gold) a +0 pair of gloves of hurling (310 gold) the +3 leather armour of Heresy {rElec rC++ rN++} (1593 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +1 helmet of light (445 gold) a +2 plate armour of death (904 gold) (9, -1, Depths:3) 6 large rocks (10, 5, Depths:3) a +0 ring mail (13, -10, Depths:3) a parchment of Irradiate (14, -11, Depths:3) a +0 battleaxe of freezing (19, 5, Depths:3) a +0 spear (21, -5, Depths:3) a +4 scale mail of cold resistance a +0 great mace (25, -18, Depths:3) 4 large rocks (25, -14, Depths:3) a +1 whip of venom a +0 dagger a +0 robe a +0 robe (25, 0, Depths:3) a +0 robe a +0 long sword (26, -18, Depths:3) a +1 chain mail of fire resistance a +0 long sword (26, -17, Depths:3) a +2 great sword of flaming (26, -15, Depths:3) a +1 battleaxe of freezing a +0 great sword of flaming (26, -14, Depths:3) a +0 battleaxe of freezing 3 large rocks (26, -13, Depths:3) a +1 battleaxe of freezing (27, -19, Depths:3) a +0 battleaxe of freezing (28, -13, Depths:3) a +2 dagger of venom a +0 robe (28, -12, Depths:3) a +2 spectral lajatang a +0 robe (30, -16, Depths:3) the scarab talisman of Impressiveness {-Tele rPois rF+} [scarab talisman] -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF+: It protects you from fire. (30, 11, Depths:3) a +2 great sword of flaming (30, 14, Depths:3) a +1 great sword of flaming (30, 15, Depths:3) a +2 great sword of electrocution a +0 chain mail (31, -5, Depths:3) 5 large rocks (32, -23, Depths:3) a +1 battleaxe of freezing (32, -4, Depths:3) a +1 dagger a +0 robe (33, -21, Depths:3) a +1 heavy bardiche (34, -12, Depths:3) a +0 robe (35, -11, Depths:3) a +0 pair of boots of stealth (35, 0, Depths:3) a +0 spear of freezing (39, 1, Depths:3) a +3 rapier of venom a +0 robe (45, -1, Depths:3) a +2 robe of positive energy a +3 rapier of venom (52, 0, Depths:3) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. the amulet "Tiyxt" {RegenMP+ Dex+3} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+3: It affects your dexterity (+3). the amulet "Diarec" {RegenMP+ Dex+2} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). the ring "Ojuef" {rElec Wiz} [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. the ring of Guump {rN+ Wiz} [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} IceDoom: Whenever you deal cold damage to an enemy without rCold∞, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. the amulet "Hyoff" {Harm rC+ Will+ RegenMP+ rCorr} [amulet of magic regeneration] Harm: It increases damage dealt and taken. rC+: It protects you from cold. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. It cannot be enchanted further. the +5 swamp witch's dragon scales {TrickPois rPois Int+3} TrickPois: Whenever you inflict a negative status on an enemy, you also fully poison it. Those with rPois+ will only be lightly poisoned, and those with rPois∞ won't be poisoned at all. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. the amulet "Heroclupea" {rElec RegenMP+ Int+5} [amulet of magic regeneration] rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. Int+5: It affects your intelligence (+5). the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (54, 1, Depths:3) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (56, -3, Depths:3) the amulet "Nufod" {Reflect rPois SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the ring of Ythugoos {+Blink rC+ MP+9 Str-5 Int+5} [ring of magical power] +Blink: It lets you blink. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). the ring of Gozag's Respect {rPois rCorr AC+4 Stlth+} [ring of protection] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. the ring of Yshomm {Wiz Int+3} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). the ring "Cemohats" {^Drain rF+ rCorr MP+8 Dex+3} [ring of protection from fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). the +8 autumn katana {manifold assault} It cannot be enchanted further. the ring "Tilish" {Fly rC+} [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the ring of Ziruc {rElec rPois rC+ Str+3} [ring of protection from cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). the ring of Xom, Witching {Will+ EV+5 Int+2} [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). the ring of Getovouc {Fly rElec rPois Will- Stlth+} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. the ring of Xiebyihuu {Int+3 Dex+9} [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+9: It affects your dexterity (+9). an amulet of magic regeneration the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. a ring of positive energy an amulet of dissipation Level 4 of the Depths [Shop] Riachail's Magic Scroll Shoppe a scroll of summoning (157 gold) a parchment of Yara's Violent Unravelling (294 gold) a scroll of immolation (66 gold) a scroll of enchant armour (124 gold) a scroll of fear (66 gold) a scroll of revelation (124 gold) [Shop] Tatoceok's Antique Armour Emporium a +1 ring mail of willpower (512 gold) a +0 chain mail (192 gold) a +0 plate armour (576 gold) a +1 helmet of sniping (528 gold) a +0 robe (28 gold) a +0 plate armour (576 gold) a +4 ring mail of fire resistance (992 gold) a +0 leather armour of willpower (288 gold) a +1 cloak of stealth (528 gold) [Shop] Lojivef's Magic Scroll Shop a parchment of Searing Ray (156 gold) a manual of Shields (2160 gold) a scroll of immolation (151 gold) a scroll of identify (75 gold) a scroll of enchant armour (282 gold) a scroll of identify (75 gold) a scroll of noise (37 gold) [Shop] Japank's Distillery a potion of brilliance (60 gold) a potion of haste (150 gold) a potion of moonshine (15 gold) a potion of mutation (120 gold) a potion of berserk rage (75 gold) a potion of moonshine (15 gold) [Shop] Zianoad's Armour Boutique a +2 robe (296 gold) +2 acid dragon scales (1196 gold) a +2 robe of resistance (871 gold) the +3 leather armour of the Teacher {rPois rC+ rN+ rCorr} (1035 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 chain mail of death (379 gold) a +1 scale mail of command (333 gold) a +0 ring mail of willpower (253 gold) the +0 buckler "Vuxzorhoc" {rF++} (667 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +3 leather armour of positive energy (483 gold) [Shop] Usiseubb's Armour Emporium a +3 leather armour of fire resistance (336 gold) a +0 robe of fire resistance (110 gold) a +2 robe of fire resistance (250 gold) a +0 pair of gloves of strength (161 gold) the +1 pair of gloves "Tuibrun" {Int+4} (348 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 cloak of air (301 gold) a +2 robe of willpower (250 gold) a +2 scale mail of resonance (273 gold) the +6 lightning scales {swift, rElec} (938 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. (0, 0, Depths:4) a +0 falchion (3, -17, Depths:4) a +0 robe (4, -15, Depths:4) 4 large rocks (4, -11, Depths:4) a +0 robe a parchment of Haunt (5, -8, Depths:4) a +1 great sword of flaming (11, -11, Depths:4) a +0 short sword a +0 cloak (13, -9, Depths:4) a +0 dire flail (14, -4, Depths:4) a +3 dire flail of protection a +0 plate armour (15, -7, Depths:4) a +0 long sword (16, -6, Depths:4) a +0 dire flail (17, -5, Depths:4) 6 large rocks (17, -4, Depths:4) a +0 glaive of protection (20, -2, Depths:4) 5 large rocks (20, 3, Depths:4) a +0 buckler (21, -5, Depths:4) a +0 glaive a +0 glaive (24, -7, Depths:4) a +0 robe a +0 trident (25, -9, Depths:4) a +0 flail (26, -18, Depths:4) a +0 ring mail a +0 great mace a +0 arbalest (26, -9, Depths:4) a +0 cloak of corrosion resistance a +2 short sword of freezing (26, 8, Depths:4) a +0 dire flail a +0 dire flail (27, -27, Depths:4) a +0 spear a +0 robe 4 large rocks (27, 4, Depths:4) the +7 lajatang "Ykkuyrph" {protect, rF+ Str+5} rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. (28, -28, Depths:4) a +0 war axe a +0 animal skin (29, -26, Depths:4) a +0 robe (30, -27, Depths:4) a +2 scale mail of willpower a +1 glaive of flaming (30, -18, Depths:4) a +0 cloak (31, 9, Depths:4) a +2 antimagic hand axe (34, -17, Depths:4) a +0 robe (34, 7, Depths:4) a +2 great sword of flaming (36, -25, Depths:4) a +0 plate armour (38, -21, Depths:4) a +0 robe a +0 athame (39, -24, Depths:4) a +0 chain mail of cold resistance a +3 demon blade (39, -23, Depths:4) a +4 partisan a +0 chain mail a +3 chain mail a +5 scimitar a +0 plate armour a +2 great mace (40, -21, Depths:4) a +0 robe a +0 athame (43, -21, Depths:4) a +5 glaive a +0 chain mail (47, 7, Depths:4) a +0 spear