pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, -1, D:1) a +0 falchion (11, 3, D:1) a +0 short sword (22, 7, D:1) a rat corpse (skeletalised by now) (22, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, 1, D:1) a ball python corpse (skeletalised by now) (30, 6, D:1) a +0 robe (35, 39, D:1) a +0 chain mail (37, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 20, D:1) a +0 ring mail (40, 34, D:1) a +0 dagger (55, 8, D:1) a +0 hand axe (59, 8, D:1) a +0 club (65, 19, D:1) a frilled lizard corpse (skeletalised by now) (66, 25, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, 6, D:2) a ball python skeleton (11, 21, D:2) a +0 ring mail (37, 35, D:2) a rat corpse (skeletalised by now) (39, 21, D:2) a +0 sling (40, -6, D:2) a +0 leather armour (45, 47, D:2) a +0 club a goblin skeleton (47, 33, D:2) a +0 leather armour (47, 42, D:2) a rat skeleton (48, 42, D:2) an adder skeleton (50, 0, D:2) a hobgoblin skeleton (51, 31, D:2) a bat corpse (skeletalised by now) (56, 56, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Xahoroph's Antique Weapon Shop a +0 whip (60 gold) a +0 rapier (132 gold) the +7 whip of Rubbish {speed, rC+ Stlth+} (1423 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 hand axe (72 gold) a +0 short sword (72 gold) [Shop] Tunaint's Antique Armour Emporium a +2 robe of willpower (375 gold) a +0 leather armour (42 gold) a +2 chain mail of willpower (483 gold) a +0 leather armour (42 gold) a +1 leather armour of fire resistance (294 gold) a +2 ring mail of cold resistance (441 gold) [Shop] Siod's General Store a box of beasts (inert) (400 gold) a tin of tremorstones (inert) (400 gold) a phantom mirror (inert) (400 gold) a parchment of Call Imp (58 gold) a medusa talisman (125 gold) a parchment of Passwall (88 gold) a parchment of Hailstorm (88 gold) (0, 0, D:3) a +0 scale mail a +0 club (1, 0, D:3) a bat skeleton (4, -12, D:3) a +0 club (4, 4, D:3) the +6 dagger of Honour {freeze, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (6, 2, D:3) a +0 short sword (13, -2, D:3) a quokka skeleton (14, 20, D:3) a +0 ring mail (29, -1, D:3) a +0 club (36, -3, D:3) a bat corpse (skeletalised by now) (39, -9, D:3) a quokka skeleton (40, -1, D:3) a +0 long sword (53, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, -4, D:4) a +0 mace (1, 25, D:4) a +0 whip (2, -5, D:4) a +0 whip an orc corpse (skeletalised by now) (6, 1, D:4) a +0 falchion of protection a +1 ring mail of fire resistance a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 2, D:4) a +4 flail of protection a +0 ring mail (20, 26, D:4) a +0 ring mail a +0 whip an orc skeleton (20, 27, D:4) a +1 trident of venom a +0 ring mail (21, 20, D:4) a +0 club (21, 26, D:4) a +0 club a +0 scale mail a +0 club an orc corpse (skeletalised by now) (23, 3, D:4) a +0 halberd a gnoll skeleton (24, 5, D:4) a +0 halberd (24, 18, D:4) a +0 leather armour a +0 whip (25, 8, D:4) a +0 ring mail (26, 5, D:4) a +0 halberd (26, 24, D:4) a +0 club (30, 29, D:4) a +0 dagger (33, 2, D:4) a hound skeleton (34, 2, D:4) a +0 halberd a gnoll skeleton Level 5 of the Dungeon (16, 22, D:5) a +0 mace (27, 3, D:5) a +0 robe (32, 33, D:5) an adder skeleton (33, -5, D:5) 5 poisoned darts (34, -6, D:5) an adder skeleton (40, 1, D:5) a +0 robe (43, 21, D:5) a +0 robe (46, 27, D:5) a +0 giant spiked club (50, 7, D:5) a +0 club Level 6 of the Dungeon (4, -29, D:6) a +0 short sword (4, -5, D:6) a +0 robe a +0 dagger a kobold skeleton (6, -26, D:6) a +0 tower shield (14, -21, D:6) a +0 robe a +0 long sword (20, -16, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (22, -2, D:6) a bullfrog skeleton (23, -16, D:6) a +0 dagger of draining a +0 chain mail (23, -2, D:6) a +0 robe (24, -14, D:6) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (25, -15, D:6) a +0 dagger a +0 robe (26, -17, D:6) a +0 mace a +0 war axe an orc corpse (skeletalised by now) (26, -16, D:6) a +0 flail a +0 club a +0 leather armour an orc corpse (skeletalised by now) (26, -14, D:6) a +0 dagger (27, -19, D:6) a +0 trident an orc corpse (skeletalised by now) (27, -17, D:6) a +0 dagger a +0 robe a +0 club a +0 club an orc corpse (skeletalised by now) (27, -16, D:6) a +0 mace a +0 leather armour a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -13, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, -35, D:6) a +0 robe (28, -19, D:6) a +0 hand axe (33, -16, D:6) a +0 dagger (39, -17, D:6) a +0 war axe of freezing (42, -2, D:6) a hound corpse (skeletalised by now) (44, -30, D:6) a +0 long sword (49, -22, D:6) a +0 rapier (55, -30, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Quloec Qoer's Self-Improvement Boutique a manual of Shields (1280 gold) a manual of Alchemy (1280 gold) a manual of Short Blades (1280 gold) (0, 0, D:7) a +0 club (0, 3, D:7) a +0 dagger a +0 war axe (0, 4, D:7) a +0 club a +0 leather armour (7, -40, D:7) a +0 scimitar (8, -26, D:7) a +0 leather armour (9, -27, D:7) a +0 robe (15, 0, D:7) a +0 trident (19, -3, D:7) a hound skeleton (20, -24, D:7) a +0 hand axe (23, -24, D:7) a maw talisman (27, -20, D:7) 2 boomerangs a goblin skeleton (27, -19, D:7) a boomerang a goblin skeleton (27, -18, D:7) a +0 hand axe (27, -17, D:7) a +0 hand axe (27, -16, D:7) 2 boomerangs a goblin skeleton (29, -4, D:7) a +0 orcbow (43, -12, D:7) a +0 club (44, -1, D:7) a +0 sling a +0 quarterstaff a +0 leather armour (51, -20, D:7) a +0 trident (52, -22, D:7) a +1 hand axe of venom (52, -20, D:7) a +0 chain mail a +0 club a +0 flail (55, -29, D:7) a +0 flail a gnoll skeleton (56, -31, D:7) a +0 whip (57, -36, D:7) a +0 plate armour (57, -31, D:7) a +0 whip a +0 robe a +0 club a gnoll skeleton a gnoll skeleton (57, -30, D:7) a +0 spear a gnoll skeleton (63, -9, D:7) a +0 short sword Level 8 of the Dungeon (16, -30, D:8) a +0 shortbow (17, -17, D:8) a +0 dagger (18, -15, D:8) a +0 ring mail (19, -20, D:8) a +0 leather armour (22, -10, D:8) an orb of glass (27, -34, D:8) a +0 scale mail (34, 0, D:8) a +0 spear (39, -28, D:8) a +0 short sword (40, -28, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (40, -27, D:8) a +0 chain mail a +0 flail (41, -17, D:8) a +4 dire flail a +0 robe (41, -15, D:8) a +3 falchion a +0 robe (42, -28, D:8) a +0 club (42, -16, D:8) a +0 robe a +0 hand axe (43, -16, D:8) a +0 robe a +0 hand axe (59, 6, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (9, 0, D:9) a +2 trident a +0 robe (9, 1, D:9) a +0 rapier (9, 4, D:9) a +0 scimitar a +0 robe (9, 6, D:9) a +0 long sword a +0 robe (10, 1, D:9) a +3 great sword a +0 robe (11, 1, D:9) a +0 club (13, 1, D:9) a +0 dagger (15, -3, D:9) a +0 club 4 stones (15, 2, D:9) a +0 dagger a +0 robe a +0 dagger 3 boomerangs (25, 4, D:9) a +0 club (25, 21, D:9) a +0 short sword (26, 4, D:9) 4 poisoned darts a +0 club (26, 21, D:9) a +0 dagger 4 stones a +0 short sword a +0 club (27, 3, D:9) a +0 whip 5 stones (27, 4, D:9) 6 poisoned darts a +0 club (27, 21, D:9) 5 poisoned darts a +0 short sword a +0 scimitar a +0 plate armour a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 ring mail (29, 21, D:9) a +0 club (35, 5, D:9) 3 large rocks (42, -10, D:9) a -1 demon whip of venom Level 10 of the Dungeon [Shop] Itienumo's Serpentskin Sales 6 poisoned darts (57 gold) a ring of poison resistance (320 gold) the serpent talisman "Vonlurch" {Harm Str+3} (696 gold) [serpent talisman] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). 3 curare-tipped darts (57 gold) a scroll of poison (66 gold) a +1 spear of venom (169 gold) the Elucidation of the Queen Bee (529 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Detonation Catalyst Fire/Alchemy 5 (4, 2, D:10) a +1 ring mail of positive energy (7, 3, D:10) a +0 ring mail of cold resistance 7 javelins a +0 partisan of freezing (8, 7, D:10) a +0 club (10, 8, D:10) a curare-tipped dart {!f} a +0 club (11, 8, D:10) a stone a +0 dagger (12, 4, D:10) 4 stones a +0 short sword (14, -4, D:10) 5 curare-tipped darts (17, -3, D:10) a curare-tipped dart {!f} a +0 dagger (19, -4, D:10) a +1 spear of freezing a +0 ring mail (19, -3, D:10) a +0 robe a +0 whip (19, -2, D:10) a +0 robe a +0 dagger (19, -1, D:10) a curare-tipped dart {!f} a +0 short sword (20, -20, D:10) a +0 plate armour (20, -3, D:10) 6 poisoned darts a +0 short sword (20, -2, D:10) a +0 spear (20, -1, D:10) 2 stones a +0 club (21, -4, D:10) a +0 club a +0 flail 4 stones a +0 whip (21, -3, D:10) 5 poisoned darts a +0 whip (21, -1, D:10) 4 stones a +0 whip (23, 8, D:10) a +0 robe (29, 7, D:10) a +0 giant club a +0 giant club (30, -23, D:10) 6 javelins (30, 6, D:10) a +0 dagger of speed a +2 robe of cold resistance (32, 3, D:10) a +0 long sword (35, 10, D:10) a +0 shortbow (37, 18, D:10) a +0 dagger (40, -18, D:10) a +0 spear (45, -13, D:10) a +0 leather armour (53, -3, D:10) a +0 great sword (54, -2, D:10) a +0 chain mail Level 11 of the Dungeon (6, 30, D:11) a +0 barding of fire resistance (11, 40, D:11) a +0 mace (13, 7, D:11) a +0 ring mail (17, 16, D:11) a +0 quarterstaff (27, 1, D:11) a +0 ring mail (39, 11, D:11) a +0 dagger 2 stones (39, 12, D:11) a +1 short sword of venom (40, 10, D:11) a curare-tipped dart {!f} a +0 club a +0 dagger of venom (40, 34, D:11) a +0 leather armour a +0 mace (41, 12, D:11) a +1 dagger of venom a +0 dagger a stone (41, 33, D:11) a +0 flail (42, 11, D:11) a +0 whip (42, 32, D:11) a +0 ring mail a +0 mace a +0 leather armour a +0 flail a +0 plate armour a +0 halberd (43, 29, D:11) a +0 chain mail a +0 partisan a +0 ring mail a +0 short sword a +0 ring mail a +0 war axe a +0 leather armour a +0 dagger (43, 31, D:11) a +0 heavy mace a +0 chain mail a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail a +0 falchion a +0 plate armour a +0 flail a +0 chain mail (44, 29, D:11) a +0 chain mail a +0 glaive a +0 orcbow (44, 30, D:11) a +0 flail (44, 31, D:11) a +0 leather armour a +0 short sword (46, 33, D:11) a +2 scimitar of flaming a +0 leather armour a +0 hand axe a +0 dagger a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a parchment of Sigil of Binding (6, 4, D:12) a +0 whip (6, 5, D:12) a +2 antimagic dagger a +0 dagger a +0 robe a +0 robe a +0 whip a +0 robe (7, 0, D:12) a +0 whip (8, -1, D:12) a +1 devious dagger (13, -3, D:12) a +0 leather armour (17, 15, D:12) a parchment of Momentum Strike (19, -2, D:12) a +0 robe a +0 giant spiked club (20, 15, D:12) a +0 shortbow (20, 16, D:12) a +0 shortbow (20, 19, D:12) a +0 shortbow (21, 17, D:12) a +0 orcbow (21, 18, D:12) a +0 orcbow (31, 26, D:12) a +0 orcbow (37, 0, D:12) a +0 kite shield (41, 16, D:12) a +0 club (42, 14, D:12) a +0 quarterstaff (45, 35, D:12) a +0 ring mail (57, 14, D:12) a +0 chain mail (62, 18, D:12) a +0 robe Level 13 of the Dungeon (0, 7, D:13) 5 large rocks (5, 8, D:13) a +0 robe a +0 dagger (7, 3, D:13) a +3 ring mail (7, 9, D:13) a +0 shortbow a +2 barding of earth a +0 dagger (9, 9, D:13) a +0 helmet (18, -18, D:13) a +0 leather armour a +0 flail (19, -7, D:13) a +0 orcbow (21, -13, D:13) a +0 leather armour a +0 morningstar (26, 8, D:13) a +0 leather armour of cold resistance (36, -3, D:13) a +0 orcbow (37, -16, D:13) a +0 flail of holy wrath (48, -3, D:13) a +0 buckler (54, 3, D:13) 4 large rocks (58, 12, D:13) a +0 flail Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow (1, 0, D:14) a +0 shortbow (3, 3, D:14) a +0 orcbow (4, 30, D:14) a +0 giant club a +0 giant club (5, 30, D:14) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (6, 31, D:14) a +0 halberd a +0 robe (7, 18, D:14) 4 large rocks (8, 33, D:14) a +0 giant spiked club (9, 14, D:14) a +0 orcbow (10, 13, D:14) a +0 orcbow a +0 shortbow a +0 orcbow (10, 14, D:14) a +0 orcbow of freezing (12, 13, D:14) a +0 shortbow (19, 30, D:14) a parchment of Kinetic Grapnel (23, 37, D:14) a +0 ring mail a +0 glaive a +0 arbalest (24, 31, D:14) a +0 short sword (24, 39, D:14) a scarab talisman (25, 0, D:14) a +0 pair of gloves of hurling a +1 leather armour a +1 shortbow (27, 31, D:14) a +0 dagger a +0 robe (36, 4, D:14) a +0 lajatang (39, 26, D:14) a +0 war axe (40, 25, D:14) a parchment of Jinxbite (43, 4, D:14) a +0 rapier (45, 18, D:14) a +0 glaive (46, 17, D:14) a +0 hand axe Level 15 of the Dungeon (0, 0, D:15) a +0 long sword (7, 14, D:15) the +1 leather armour of Xoquomn {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 leather armour "Qode" {Rampage rElec rF+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (14, -30, D:15) a +0 whip a +0 robe (15, -30, D:15) a +0 whip a +0 robe (17, -30, D:15) a +0 shortbow (17, -29, D:15) a +0 dagger a +0 robe (17, -18, D:15) a parchment of Yara's Violent Unravelling (18, -30, D:15) a +0 athame a +0 robe (18, -29, D:15) a +0 trident a +0 robe (19, -27, D:15) a +0 trident a +0 robe (22, -27, D:15) a +0 dagger a +0 robe (33, 1, D:15) a parchment of Passage of Golubria (42, -30, D:15) a +0 short sword (51, -29, D:15) a +0 ring mail (54, 3, D:15) a +0 shortbow (55, 3, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 hand axe (1, -1, Orc:1) a +0 short sword (2, -3, Orc:1) a +0 ring mail a +0 dagger (2, -2, Orc:1) a +0 short sword (2, -1, Orc:1) a +0 leather armour a +0 club (7, 3, Orc:1) a +0 plate armour a +0 war axe (8, 17, Orc:1) a +0 hand axe (9, 2, Orc:1) a +0 robe a +0 dagger (9, 17, Orc:1) a +0 robe a +0 dagger (10, 1, Orc:1) a +0 robe a +0 dagger (12, 12, Orc:1) a +0 plate armour a +0 halberd (13, 1, Orc:1) a +0 ring mail a +0 hand axe a +0 dagger (15, 12, Orc:1) a +0 scale mail a +0 glaive (19, 16, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 trident a +0 chain mail a +0 battleaxe (26, -3, Orc:1) a +0 dagger a +0 robe (26, 23, Orc:1) a ring of protection from cold (27, -4, Orc:1) a +0 short sword of freezing a +0 leather armour (27, -3, Orc:1) a +0 club a +0 hand axe a +0 ring mail a +0 giant spiked club (28, -4, Orc:1) a +0 whip (29, -3, Orc:1) a +0 war axe a +0 chain mail (29, 28, Orc:1) a +0 halberd a boomerang a +0 plate armour (31, 27, Orc:1) a +0 club a +0 chain mail (31, 30, Orc:1) a +2 dagger of protection a +0 robe (31, 31, Orc:1) a +0 great sword a +0 plate armour a +0 glaive a +0 chain mail (32, -7, Orc:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (32, 30, Orc:1) a +0 long sword a +0 arbalest a +0 plate armour Level 2 of the Orcish Mines [Shop] Pigatib's Mayhem Merchandise a +0 war axe (42 gold) a +0 war axe (42 gold) a +0 hand axe (36 gold) a +2 vampiric hand axe (252 gold) a +0 battleaxe (120 gold) a wand of warping (8) (230 gold) a +2 hand axe of freezing (208 gold) a +0 hand axe (36 gold) a book of Fire (446 gold) [Shop] Gylluj's Book Shoppe a parchment of Summon Mana Viper (331 gold) a parchment of Metabolic Englaciation (331 gold) a parchment of Forge Phalanx Beetle (450 gold) a parchment of Forge Lightning Spire (234 gold) a parchment of Jinxbite (104 gold) a parchment of Brom's Barrelling Boulder (234 gold) a parchment of Gloom (158 gold) a parchment of Orb of Destruction (590 gold) a parchment of Inner Flame (158 gold) a parchment of Alistair's Walking Alembic (331 gold) a parchment of Soul Splinter (72 gold) a parchment of Call Canine Familiar (158 gold) a parchment of Starburst (450 gold) a parchment of Enfeeble (590 gold) [Shop] Ucisekh's Weapon Boutique a +2 short sword of electrocution (331 gold) a +0 broad axe (153 gold) a +0 falchion (51 gold) a +0 war axe (59 gold) a +3 dagger (323 gold) a +0 trident (59 gold) 5 poisoned darts (51 gold) [Shop] Ihodeal's Book Shoppe a parchment of Ignite Poison (208 gold) a parchment of Fugue of the Fallen (140 gold) a parchment of Martyr's Knell (208 gold) a parchment of Summon Ice Beast (140 gold) a parchment of Summon Seismosaurus Egg (208 gold) [Shop] Poupt's Magic Scroll Shoppe a scroll of vulnerability (66 gold) a scroll of noise (16 gold) a scroll of fog (66 gold) a scroll of vulnerability (66 gold) [Shop] Falace Atwu's Book Boutique a parchment of Vampiric Draining (123 gold) a parchment of Jinxbite (81 gold) a parchment of Summon Seismosaurus Egg (182 gold) a parchment of Detonation Catalyst (257 gold) a parchment of Summon Ice Beast (123 gold) a parchment of Petrify (182 gold) a parchment of Poisonous Vapours (56 gold) a parchment of Forge Phalanx Beetle (350 gold) [Shop] Roghiqinat's Jewellery Boutique an amulet of reflection (510 gold) a ring of protection from cold (425 gold) a +6 ring of dexterity (612 gold) a ring of wizardry (510 gold) a ring of flight (297 gold) a ring of flight (297 gold) an amulet of dissipation (510 gold) an amulet of reflection (510 gold) a ring of wizardry (510 gold) (19, 29, Orc:2) a +0 robe a +0 dagger (28, 27, Orc:2) a +0 dagger (29, 18, Orc:2) a +0 dagger of venom a +0 robe (30, 26, Orc:2) a +0 arbalest (31, 23, Orc:2) a +0 dagger a +0 ring mail a +0 mace (31, 25, Orc:2) a +3 battleaxe a +0 robe a +0 dagger a +0 chain mail a +0 arbalest a +0 hand axe a +0 arbalest (31, 26, Orc:2) a +0 robe a +0 dagger (31, 27, Orc:2) a +2 robe of resistance a +0 dagger (32, 23, Orc:2) a +0 club (32, 24, Orc:2) a +0 leather armour a +0 club (32, 26, Orc:2) a +0 leather armour a +0 trident (32, 27, Orc:2) a +0 robe a +0 dagger (32, 29, Orc:2) a +2 robe of willpower a +0 arbalest a +2 dagger of protection (33, 24, Orc:2) a +0 chain mail a +0 halberd (33, 25, Orc:2) a staff of earth a +0 chain mail a +0 mace a +0 robe (33, 27, Orc:2) a +0 chain mail a +0 war axe (33, 28, Orc:2) a +1 robe a +0 athame (33, 29, Orc:2) a +0 robe a +0 flail a +0 scale mail a +0 war axe (33, 30, Orc:2) a +0 flail (34, 23, Orc:2) a +2 mace of holy wrath a +0 plate armour a +0 barding a +2 longbow of flaming (34, 28, Orc:2) a +0 chain mail a +0 long sword (34, 30, Orc:2) a +0 kite shield of reflection a +0 crystal plate armour a +1 broad axe of electrocution (35, 24, Orc:2) a +0 flail a +0 club (35, 26, Orc:2) a +0 dire flail a +0 giant club a +0 dire flail (35, 29, Orc:2) a +1 robe a +0 dagger a +0 chain mail a +0 halberd (35, 30, Orc:2) a +0 robe a +0 trident a +0 robe a +0 dagger (41, 22, Orc:2) a +0 hand axe (42, 21, Orc:2) a +2 trident of protection a +0 giant spiked club a +0 leather armour a +0 short sword a +0 leather armour a +0 mace a +0 flail Level 1 of the Elven Halls [Shop] Nillez's Magic Scroll Emporium a scroll of poison (56 gold) a scroll of noise (14 gold) a scroll of amnesia (56 gold) a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of fear (56 gold) [Shop] Dusil's Book Shop a parchment of Discord (668 gold) a parchment of Haunt (524 gold) a parchment of Mephitic Cloud (140 gold) a parchment of Sigil of Binding (140 gold) a parchment of Alistair's Intoxication (294 gold) a parchment of Dispersal (400 gold) a parchment of Plasma Beam (400 gold) a manual of Polearms (1280 gold) a parchment of Iskenderun's Battlesphere (208 gold) a parchment of Metabolic Englaciation (294 gold) a parchment of Detonation Catalyst (294 gold) a parchment of Brom's Barrelling Boulder (208 gold) a parchment of Borgnjor's Revivification (668 gold) a parchment of Grave Claw (92 gold) (0, 15, Elf:1) a +0 robe a +0 rapier (4, -6, Elf:1) the eel talisman of Xoemar {Str+4 Dex+3 Slay+4} [eel talisman] Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (12, -7, Elf:1) a +3 falchion of flaming a +0 robe (14, -7, Elf:1) a +0 long sword of flaming a +0 long sword a +0 robe a +0 robe (15, -7, Elf:1) a +1 athame of flaming a +0 scale mail (22, 1, Elf:1) a +0 leather armour a +0 falchion (24, -3, Elf:1) a +0 leather armour a +0 long sword (38, 6, Elf:1) a +2 short sword of venom a +0 leather armour (38, 8, Elf:1) a +0 robe a +0 scimitar (38, 33, Elf:1) a +0 robe a +0 short sword (39, 7, Elf:1) a +0 robe a +0 short sword (39, 8, Elf:1) a +1 ring mail of poison resistance a +0 rapier (39, 33, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (40, 34, Elf:1) a +0 robe a +0 long sword (42, 28, Elf:1) a +0 robe a +0 long sword (42, 35, Elf:1) a +0 leather armour a +0 long sword (43, 16, Elf:1) a +2 pair of boots (43, 29, Elf:1) a +0 robe a +0 short sword a +0 shortbow (43, 32, Elf:1) a +0 leather armour a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow (43, 33, Elf:1) a +0 robe a +0 short sword (58, 10, Elf:1) a +0 leather armour a +0 dagger a +0 longbow (59, 10, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (61, 9, Elf:1) a +3 scimitar a +0 robe a +0 longbow Level 2 of the Elven Halls [Shop] Foitamut's Book Boutique a parchment of Borgnjor's Vile Clutch (331 gold) a parchment of Eringya's Noxious Bog (450 gold) a parchment of Rending Blade (234 gold) a parchment of Shatter (936 gold) a parchment of Tukima's Dance (158 gold) a parchment of Ozocubu's Refrigeration (590 gold) a parchment of Dispel Undead (234 gold) a parchment of Summon Mana Viper (331 gold) a parchment of Death Channel (450 gold) a parchment of Fireball (331 gold) [Shop] Gupoempu's Jewellery Shop a +4 ring of protection (576 gold) an eel talisman (240 gold) a +6 ring of dexterity (576 gold) a ring of poison resistance (320 gold) a ring of see invisible (240 gold) a ring of willpower (400 gold) (0, 0, Elf:2) a +0 long sword a +0 robe (4, -33, Elf:2) a +0 sling (10, -4, Elf:2) a +4 ring of slaying a +4 ring of protection a ring of poison resistance a +6 ring of strength a +4 ring of protection a +4 ring of slaying a +5 ring of evasion an amulet of guardian spirit (17, -9, Elf:2) a +0 dagger a +0 robe (20, -44, Elf:2) a +2 short sword of distortion a +0 robe (20, -9, Elf:2) a +0 long sword a +0 leather armour (21, -44, Elf:2) a +0 short sword a +0 robe a +0 long sword a +0 robe (22, -39, Elf:2) a +0 scimitar a +0 leather armour (23, -40, Elf:2) a +1 long sword of flaming a +0 robe a +0 shortbow a +0 short sword a +0 leather armour (24, -41, Elf:2) a +1 robe of positive energy a +0 rapier (24, -32, Elf:2) a +0 kite shield (24, -11, Elf:2) a +0 rapier a +0 scale mail (25, -42, Elf:2) a +0 rapier a +0 leather armour (26, -42, Elf:2) a +0 dagger a +0 scale mail (26, -14, Elf:2) the +11 dagger of Urphao {venom, Will+ Str-3 SInv} Will+: It increases your willpower. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 arbalest (26, 4, Elf:2) a +0 short sword a +0 robe a +0 buckler a +0 short sword a +0 robe (27, -44, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour a +0 longbow a +0 short sword a +0 leather armour (27, 4, Elf:2) a +1 leather armour of willpower a +0 rapier a +0 rapier (28, -43, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (29, 3, Elf:2) a +0 short sword a +0 leather armour (29, 4, Elf:2) a +0 long sword a +0 robe (30, -42, Elf:2) a +0 great sword (30, 2, Elf:2) a +0 long sword a +0 leather armour (31, 3, Elf:2) a +2 short sword of flaming a +0 robe (32, -32, Elf:2) a +0 long sword a +0 robe (32, 5, Elf:2) a +0 shortbow a +0 robe (35, 4, Elf:2) a +0 scimitar a +0 robe (36, 2, Elf:2) a +0 shortbow a +0 long sword a +0 leather armour (42, -43, Elf:2) a +0 short sword a +0 robe (45, -41, Elf:2) a +0 long sword a +0 leather armour (55, 1, Elf:2) a blade talisman Level 3 of the Elven Halls (0, 0, Elf:3) a +10 plate armour of ponderousness a +0 rapier a +0 rapier (0, 10, Elf:3) a +0 dagger (2, 6, Elf:3) a +0 longbow a +0 leather armour a +0 long sword a +0 leather armour (3, -4, Elf:3) a +2 battleaxe of freezing a +0 sling a +0 leather armour a ring of resist corrosion (4, 7, Elf:3) a +0 scimitar a +0 leather armour (5, -5, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (5, 21, Elf:3) a +0 heavy hand axe (6, -5, Elf:3) a +0 long sword a +0 robe (6, 7, Elf:3) a +1 war axe of flaming a +0 leather armour a +0 rapier of draining a +0 rapier of draining a +0 ring mail (6, 28, Elf:3) a book of Party Tricks (7, 36, Elf:3) a +0 rapier a +0 ring mail (10, 26, Elf:3) a +1 short sword of speed a +0 ring mail (11, 33, Elf:3) a +0 scimitar a +0 leather armour a +0 buckler (12, 4, Elf:3) a +2 rapier of venom a +0 scale mail an orb of mesmerism (13, 4, Elf:3) a +0 rapier (13, 8, Elf:3) a +3 hand axe of sundering a +0 shortbow a +2 hat of sniping a +0 ring mail a +6 ring of strength (13, 9, Elf:3) the +3 plate armour of the Unicorn {MP+8 Int+3} MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 longbow (13, 18, Elf:3) a +2 rapier of flaming a +0 ring mail (13, 30, Elf:3) a +0 rapier a +0 robe (13, 32, Elf:3) a +0 long sword a +0 chain mail (14, 18, Elf:3) a +0 quarterstaff of distortion a +2 sling of freezing 6 boomerangs a +0 robe a ring of poison resistance (14, 19, Elf:3) a +0 athame a +0 robe (15, 14, Elf:3) a +0 robe (15, 18, Elf:3) a +0 athame of freezing a +0 athame a +0 leather armour a +0 robe a +0 trident a +0 scale mail (15, 19, Elf:3) a +5 orcbow of draining a +1 heavy executioner's axe a +0 robe (15, 20, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (15, 40, Elf:3) a +0 chain mail (16, 14, Elf:3) the air staff "Kemeam" {rElec rC++ Str+3 Conj Air Earth} [staff of air] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (16, 16, Elf:3) a +0 athame of freezing (16, 18, Elf:3) a +1 rapier a +0 ring mail (16, 19, Elf:3) a +2 athame a +0 robe (17, 14, Elf:3) a +0 robe (17, 19, Elf:3) a +0 short sword a +0 robe a +0 long sword a +0 robe (17, 32, Elf:3) a +0 leather armour (18, 15, Elf:3) a parchment of Sigil of Binding (19, 15, Elf:3) a parchment of Alistair's Intoxication (20, 13, Elf:3) a +0 robe (21, 14, Elf:3) a staff of conjuration (22, 13, Elf:3) a staff of earth (23, 13, Elf:3) a +0 short sword (23, 14, Elf:3) the air staff "Uwemahat" {rElec Necro Air} [staff of air] rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. (23, 33, Elf:3) a +3 great mace of holy wrath a +2 sling of freezing a +0 scale mail a +4 ring of protection (24, 0, Elf:3) a +0 long sword a +0 robe (24, 9, Elf:3) a +0 flail of holy wrath (24, 10, Elf:3) a parchment of Summon Cactus Giant (24, 11, Elf:3) a +0 long sword (25, -1, Elf:3) a +0 long sword a +0 ring mail (25, 1, Elf:3) a +4 rapier a +0 robe a +3 falchion a +0 robe (25, 5, Elf:3) a +0 short sword (25, 6, Elf:3) a +1 falchion (25, 9, Elf:3) a staff of conjuration (25, 13, Elf:3) a +0 leather armour (26, 4, Elf:3) a +0 short sword (26, 5, Elf:3) a +0 short sword (26, 6, Elf:3) a +0 robe (26, 8, Elf:3) a +0 dagger (26, 11, Elf:3) the cold staff "Hiefuam" {rC+ Will+ Dex+3 Ice} [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (27, -2, Elf:3) a +0 ring mail a +0 dagger (27, 0, Elf:3) a +1 rapier of flaming a +0 robe (27, 8, Elf:3) a +0 mace (29, 0, Elf:3) a +4 rapier of freezing a +0 ring mail (29, 1, Elf:3) a +4 scimitar a +0 robe (30, 45, Elf:3) a +0 giant club (31, 4, Elf:3) a +0 leather armour a +0 dagger (42, 35, Elf:3) a +0 dagger a +0 robe (51, 29, Elf:3) a parchment of Blink (54, 15, Elf:3) the +3 leather armour of Winter {rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. It cannot be enchanted further. the +2 hat of Death's Door {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 hat of the Journeyman {rCorr Str+4} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 leather armour of Daring {+Blink rC+ Regen+ Int-2} +Blink: It lets you blink. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +4 ring mail "Musizxats" {+Inv Str-3 SInv} +Inv: It lets you turn invisible. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. the +1 troll leather armour "Vongov" {rF+ rC+ rN+ Regen+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 pair of gloves of fire (60, 45, Elf:3) a +0 long sword a +0 leather armour (60, 46, Elf:3) a +0 dagger a +0 robe (61, 0, Elf:3) a +0 long sword a +0 robe (61, 45, Elf:3) a +0 rapier a +0 robe (61, 46, Elf:3) a +0 rapier a +0 scale mail (62, 46, Elf:3) a +0 long sword a +0 leather armour a +0 short sword a +0 robe a +0 buckler (68, 0, Elf:3) a +1 scimitar of flaming a +0 robe (68, 17, Elf:3) a +0 long sword a +0 ring mail Level 1 of the Lair of Beasts (15, -4, Lair:1) a +0 whip (15, 30, Lair:1) a +3 quarterstaff (16, 21, Lair:1) a +0 quarterstaff (26, 37, Lair:1) a +0 ring mail (27, 37, Lair:1) a +3 short sword of freezing (29, 37, Lair:1) an eel talisman (64, 36, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts [Shop] Voclagg's Antique Armour Emporium a +4 ring mail of poison resistance (756 gold) a +0 plate armour of cold resistance (675 gold) a +0 robe (24 gold) (0, 0, Lair:2) a +0 hand axe (22, -17, Lair:2) 3 flux baubles (25, -38, Lair:2) a +0 falchion (28, -5, Lair:2) a +1 demon whip of venom (31, -55, Lair:2) a +0 ring mail (33, -32, Lair:2) an amulet of faith (34, -41, Lair:2) a +0 falchion (42, -16, Lair:2) a +0 kite shield Level 3 of the Lair of Beasts (1, 1, Lair:3) a +0 cloak of willpower (9, 0, Lair:3) 6 boomerangs (17, 15, Lair:3) a +0 short sword (26, -8, Lair:3) a +0 scale mail (33, 23, Lair:3) the +0 ring mail of Tyorph {-Tele rElec rF++ rC+} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (42, -1, Lair:3) a parchment of Curse of Agony (44, -5, Lair:3) 3 large rocks (68, 19, Lair:3) 6 large rocks Level 4 of the Lair of Beasts (36, 57, Lair:4) a +0 glaive (51, 2, Lair:4) a parchment of Passage of Golubria (51, 48, Lair:4) 6 poisoned darts (57, 8, Lair:4) a large rock Level 5 of the Lair of Beasts [Shop] Suhuh's Jewellery Shoppe a ring of see invisible (420 gold) an eel talisman (420 gold) a ring of poison resistance (560 gold) the amulet "Vipnudin" {Chemistry rN+ Str+5 Slay-2} (1212 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a ring of protection from cold (700 gold) the ring of the Bull {AC+4 Str+4 Dex+2} (1556 gold) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). an amulet of chemistry (840 gold) an amulet of dissipation (840 gold) the ring "Giterino" {rPois rF- AC+4 Dex+3} (1302 gold) [ring of protection] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). a +5 ring of evasion (1008 gold) (0, 0, Lair:5) a scarf of invisibility (2, 51, Lair:5) an elf skeleton (3, 52, Lair:5) a kobold skeleton (5, 47, Lair:5) a draconian skeleton (6, 41, Lair:5) a gnoll skeleton (9, 53, Lair:5) a tengu skeleton (10, 45, Lair:5) a spriggan skeleton (10, 52, Lair:5) an elf skeleton (11, 43, Lair:5) a +4 ring mail of fire resistance (11, 47, Lair:5) a draconian skeleton (13, 44, Lair:5) a rimehorn talisman (13, 45, Lair:5) a staff of fire (13, 49, Lair:5) a merfolk skeleton (14, 45, Lair:5) a staff of fire (14, 55, Lair:5) an elf skeleton (16, 2, Lair:5) 6 large rocks (16, 47, Lair:5) a +0 war axe (16, 48, Lair:5) a +0 robe (17, 40, Lair:5) a human skeleton (22, 35, Lair:5) an elf skeleton (22, 43, Lair:5) a human skeleton (26, 39, Lair:5) a goblin skeleton (43, -7, Lair:5) a +0 sling (70, -4, Lair:5) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. 3 throwing nets {!f} the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Level 1 of the Shoals [Shop] Hazurr Ziurr's Firing Range a throwing net (66 gold) a +0 triple crossbow (440 gold) a +0 arbalest (165 gold) a +0 arbalest (165 gold) the +1 shortbow "Exaw" {freeze, rC+ rN+ Will+} (752 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. 4 large rocks (132 gold) a +0 triple crossbow (440 gold) [Shop] Quno's Jewellery Shoppe a +6 ring of intelligence (648 gold) a +4 ring of slaying (648 gold) a +6 ring of intelligence (648 gold) a +6 ring of intelligence (648 gold) a +5 ring of evasion (648 gold) a +4 ring of slaying (648 gold) a +5 ring of evasion (648 gold) (5, -3, Shoals:1) a +0 trident (9, -5, Shoals:1) a +0 spear (9, -4, Shoals:1) a +0 falchion (9, 3, Shoals:1) a +0 spear (10, 4, Shoals:1) a +0 club a +0 sling (11, 5, Shoals:1) a +0 club a +0 sling a +0 sling a +0 club (15, 1, Shoals:1) a +0 shortbow (20, 16, Shoals:1) a +0 robe (22, 24, Shoals:1) a +1 leather armour of poison resistance (32, 17, Shoals:1) a +0 mace (33, 16, Shoals:1) a +0 rapier a +0 robe (34, 15, Shoals:1) a +2 rapier of holy wrath a +0 robe (40, -1, Shoals:1) a stone a stone (40, 0, Shoals:1) a stone a stone (41, 0, Shoals:1) a stone (41, 20, Shoals:1) a +0 robe (43, 30, Shoals:1) 3 atropa-tipped darts (44, 0, Shoals:1) a javelin (45, -1, Shoals:1) a stone (45, 0, Shoals:1) a stone (49, 19, Shoals:1) a +0 orcbow Level 2 of the Shoals (1, 18, Shoals:2) a ring of protection from cold (1, 33, Shoals:2) a +0 trident (16, 43, Shoals:2) a +0 rapier a +0 robe (18, 40, Shoals:2) a +0 trident a +0 trident (31, 39, Shoals:2) a parchment of Dimensional Bullseye (38, 37, Shoals:2) a +0 dagger (46, 22, Shoals:2) a +0 trident (49, 40, Shoals:2) a parchment of Metabolic Englaciation (52, 36, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Syvist's Weapon Shoppe a +0 battleaxe (140 gold) a +0 glaive (140 gold) a +0 flail (49 gold) 6 darts of disjunction (75 gold) 6 boomerangs (168 gold) a +0 quarterstaff (70 gold) a +0 war axe (49 gold) a +0 partisan (98 gold) a +0 mace (42 gold) (0, 0, Shoals:3) a +0 sling (12, 8, Shoals:3) a +1 spear of entangling a +0 leather armour 2 javelins (12, 9, Shoals:3) a +0 spear a +0 longbow 2 boomerangs a +0 trident (13, 7, Shoals:3) 3 boomerangs a +0 trident (24, 16, Shoals:3) a +0 long sword (25, 0, Shoals:3) an amulet of reflection (25, 9, Shoals:3) a +0 scale mail (26, -15, Shoals:3) a +0 trident (31, 27, Shoals:3) a +0 spear (33, 11, Shoals:3) a +0 trident (35, 10, Shoals:3) a +0 trident (37, 9, Shoals:3) a +2 shortbow of draining (38, 9, Shoals:3) a +0 trident a +0 robe a +0 trident (38, 10, Shoals:3) a +3 trident of freezing a +0 trident a +0 robe (38, 11, Shoals:3) a +0 trident (39, -13, Shoals:3) a +1 rapier of electrocution a +0 cloak of poison resistance (40, 13, Shoals:3) a +0 trident 3 boomerangs (42, -7, Shoals:3) a +4 quarterstaff (42, 7, Shoals:3) a wellspring talisman Level 4 of the Shoals (3, -3, Shoals:4) a +2 mace of venom (8, -15, Shoals:4) a +1 orcbow of draining (8, -1, Shoals:4) a +0 trident a boomerang (9, -9, Shoals:4) a +2 scale mail of cold resistance (9, -7, Shoals:4) a +0 spear of venom 3 boomerangs (12, -7, Shoals:4) a +0 trident (12, -4, Shoals:4) a +1 demon trident of draining a +0 trident a +0 leather armour (12, -1, Shoals:4) a +0 trident a boomerang (14, -25, Shoals:4) a +0 plate armour (23, -28, Shoals:4) a +0 flail (23, -8, Shoals:4) a +0 whip (23, 17, Shoals:4) a +0 spear (24, 5, Shoals:4) a +0 cloak (25, -18, Shoals:4) a +0 rapier a +0 robe (25, -17, Shoals:4) a +1 vampiric spear a silver javelin a +0 leather armour (26, 8, Shoals:4) a +0 ring mail (27, -1, Shoals:4) a +4 spear of distortion a silver javelin a +0 leather armour (28, -19, Shoals:4) a +0 rapier of speed a +0 robe (28, 12, Shoals:4) a +0 spear (29, 4, Shoals:4) a +3 leather armour of fire resistance (30, 13, Shoals:4) a +0 trident (34, 5, Shoals:4) the +2 great sword of the Impassible God {elec, rElec rF+ Str+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. (36, -30, Shoals:4) a +0 leather armour (36, 10, Shoals:4) a +0 chain mail of cold resistance (48, 5, Shoals:4) a +0 scale mail (51, -6, Shoals:4) a +0 trident Level 1 of the Spider Nest [Shop] Jorecod's Antique Armour Shoppe the +4 plate armour "Epeho" {rC+ rN+} (1011 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 robe (232 gold) a +4 plate armour of fire resistance (810 gold) a +0 scale mail of positive energy (144 gold) a +1 leather armour of poison resistance (198 gold) a +3 plate armour of cold resistance (720 gold) (0, 34, Spider:1) 3 boomerangs (3, 48, Spider:1) 5 poisoned darts (18, 19, Spider:1) a parchment of Metabolic Englaciation (24, 4, Spider:1) a +0 flail (38, 18, Spider:1) a +0 ring mail Level 2 of the Spider Nest (12, 18, Spider:2) a +0 ring mail (13, 18, Spider:2) a +0 broad axe of freezing (15, 16, Spider:2) a +0 chain mail (15, 18, Spider:2) a +0 glaive (46, -8, Spider:2) a +0 ring mail (57, -3, Spider:2) a +0 leather armour Level 3 of the Spider Nest (22, 8, Spider:3) a +0 scale mail (31, 36, Spider:3) 4 boomerangs (39, 48, Spider:3) a +0 ring mail Level 4 of the Spider Nest (0, 0, Spider:4) a +0 robe (10, 7, Spider:4) a +2 robe of positive energy a +2 vampiric lajatang (15, 8, Spider:4) a +0 athame (24, -8, Spider:4) the +0 chain mail of Cegiesiwk {rF+ rC+ Regen+ Str+5 Int-3} rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 crystal plate armour of fire resistance the +2 robe of Hemn {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (26, -24, Spider:4) an orb of guile (27, -27, Spider:4) an orb of energy (28, -24, Spider:4) a +0 athame (31, -20, Spider:4) a staff of cold (33, 4, Spider:4) a +0 pair of boots (43, -5, Spider:4) a +0 leather armour Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (19, -35, Slime:5) 3 boomerangs (19, -27, Slime:5) a parchment of Lee's Rapid Deconstruction (20, -34, Slime:5) a +2 halberd of protection (20, -27, Slime:5) a +1 dagger of speed (20, -26, Slime:5) a +0 ring mail (20, -25, Slime:5) a +0 spear of flaming (20, -18, Slime:5) a +1 spear of venom (21, -34, Slime:5) a +0 giant club (21, -26, Slime:5) a parchment of Olgreb's Toxic Radiance (21, -25, Slime:5) 6 large rocks (27, -27, Slime:5) a +3 leather armour of willpower (27, -26, Slime:5) a parchment of Flame Wave (27, -19, Slime:5) a parchment of Sigil of Binding (27, -18, Slime:5) a staff of air (27, -17, Slime:5) a +0 robe (28, -33, Slime:5) a +2 troll leather armour (28, -27, Slime:5) a scarf of shadows (28, -26, Slime:5) a +2 lajatang of rebuke a +5 giant spiked club (28, -25, Slime:5) a parchment of Arcjolt (28, -19, Slime:5) the +5 athame of Inference {antimagic, ^Fragile rElec Dex+8} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (28, -17, Slime:5) the +10 rapier "Wicho Ymasm" {flame, rF+} rF+: It protects you from fire. It cannot be enchanted further. (29, -34, Slime:5) a +4 ring of protection (29, -26, Slime:5) a +2 leather armour of cold resistance (29, -19, Slime:5) a +0 glaive (29, -18, Slime:5) a +1 ring mail of cold resistance (29, -17, Slime:5) a parchment of Summon Forest (35, -27, Slime:5) a +0 quarterstaff (35, -26, Slime:5) a ring of poison resistance (35, -25, Slime:5) a +0 battleaxe (35, -19, Slime:5) a +3 short sword (35, -18, Slime:5) a parchment of Silence (36, -34, Slime:5) a staff of air (36, -33, Slime:5) a +0 pair of gloves of stealth (36, -27, Slime:5) a ring of flight (36, -25, Slime:5) a parchment of Olgreb's Toxic Radiance (36, -19, Slime:5) a +0 dagger (36, -18, Slime:5) a +0 rapier of draining (37, -35, Slime:5) a +1 ring mail of willpower (37, -26, Slime:5) the +10 war axe of Calamity {heavy, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (37, -25, Slime:5) a +0 pair of boots (37, -17, Slime:5) a +0 scale mail Level 1 of the Vaults [Shop] Baejao's Book Shop a parchment of Martyr's Knell (338 gold) a parchment of Borgnjor's Vile Clutch (478 gold) a parchment of Forge Blazeheart Golem (338 gold) a parchment of Sculpt Simulacrum (650 gold) a parchment of Fireball (478 gold) a parchment of Summon Horrible Things (1086 gold) a parchment of Dispersal (650 gold) a parchment of Summon Seismosaurus Egg (338 gold) a parchment of Malign Gateway (852 gold) a parchment of Fortress Blast (650 gold) a parchment of Gell's Gavotte (650 gold) a parchment of Forge Monarch Bomb (650 gold) [Shop] Kous's Armour Boutique the +0 scale mail of the Imp {rPois Int+5} (488 gold) rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 leather armour (38 gold) a +2 chain mail of poison resistance (380 gold) a +4 plate armour (760 gold) a +0 ring mail (76 gold) the +1 scale mail of a Labyrinth {Resonance, rElec rN+} (583 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 plate armour (342 gold) the +3 plate armour of the Healing Gods {rPois Str+3 Dex+3} (1079 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 2, Vaults:1) a +0 battleaxe (2, -5, Vaults:1) a +0 flail a +0 leather armour (3, -37, Vaults:1) a +0 dire flail a +0 ring mail (4, -28, Vaults:1) a +1 vampiric demon whip a +0 animal skin (5, -36, Vaults:1) a +0 dire flail a +0 ring mail (8, -32, Vaults:1) 2 large rocks (13, -24, Vaults:1) a +0 kite shield (20, -18, Vaults:1) a +0 shortbow (22, -14, Vaults:1) a scroll of noise (22, -11, Vaults:1) a +0 trident a +0 trident a +0 scale mail (33, -43, Vaults:1) a +0 scale mail a +0 war axe (34, -43, Vaults:1) a +0 ring mail (34, -42, Vaults:1) a +0 war axe a +0 ring mail a +0 war axe (35, -42, Vaults:1) a +3 ring mail of cold resistance a +0 glaive (35, -41, Vaults:1) a +0 scale mail (35, -8, Vaults:1) a +2 heavy war axe (36, -43, Vaults:1) a +0 scale mail (37, -43, Vaults:1) a +0 animal skin a +0 trident (37, -4, Vaults:1) a +0 arbalest (40, -12, Vaults:1) a parchment of Haunt (40, 7, Vaults:1) a +0 long sword a +0 scale mail (40, 8, Vaults:1) a +0 great mace a +0 ring mail (42, 10, Vaults:1) a +1 orcbow of freezing a +0 dagger a +0 robe (43, 1, Vaults:1) a +0 dire flail a +0 animal skin (43, 10, Vaults:1) a +0 shortbow (44, 10, Vaults:1) a +0 shortbow (45, 10, Vaults:1) a +0 morningstar a +0 ring mail a +0 shortbow (47, 5, Vaults:1) a +0 ring mail (50, -46, Vaults:1) a +0 chain mail (50, -15, Vaults:1) a +0 ring mail a +0 great mace (51, -26, Vaults:1) a +0 shortbow (51, -21, Vaults:1) an orb of mayhem (63, -51, Vaults:1) a +0 orcbow a +0 shortbow (64, -52, Vaults:1) a +0 orcbow Level 2 of the Vaults (0, 0, Vaults:2) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the +0 cloak of Midwinter {+Blink rElec Dex-5 Stlth+} +Blink: It lets you blink. rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the scarf of a ziggurat {+Inv, rF+} rF+: It protects you from fire. the +1 cloak "Peluodah" {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. a ring of protection from cold the +0 cloak of the Louse {-Tele rPois rF+ Dex+6} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +6 ring of intelligence a +6 ring of intelligence a ring of magical power a ring of positive energy (0, 5, Vaults:2) a +0 arbalest (1, 4, Vaults:2) a +0 arbalest (5, 10, Vaults:2) a +2 heavy broad axe a +0 chain mail (7, -19, Vaults:2) a +0 great mace a +0 scale mail (11, -21, Vaults:2) a +1 long sword a +0 chain mail (11, -20, Vaults:2) a +3 antimagic bardiche a +0 plate armour (11, -19, Vaults:2) a +0 halberd a +0 chain mail (13, -3, Vaults:2) a +0 dagger a +0 robe (17, -29, Vaults:2) a +0 ring mail (17, -17, Vaults:2) a +0 falchion a +0 ring mail (25, 12, Vaults:2) a +0 scale mail a +0 war axe (27, 12, Vaults:2) a +1 partisan of freezing a +0 plate armour (27, 13, Vaults:2) a +2 great sword of electrocution a +0 plate armour (29, 14, Vaults:2) a +0 ring mail (32, 8, Vaults:2) a +1 long sword of freezing a +0 orcbow a +0 kite shield a +0 chain mail (32, 11, Vaults:2) a +0 ring mail a +0 great mace a +0 leather armour a +0 morningstar (32, 14, Vaults:2) a +2 great sword a +0 chain mail a +0 chain mail of archery a +0 great mace (33, -23, Vaults:2) a +0 arbalest (33, 9, Vaults:2) a +0 shortbow a +0 orcbow (33, 10, Vaults:2) a +0 orcbow (33, 13, Vaults:2) a +0 animal skin a +0 whip (34, 9, Vaults:2) a +0 shortbow (35, -22, Vaults:2) a +0 morningstar a +0 ring mail (36, 11, Vaults:2) a +0 scale mail a +0 great mace (38, -21, Vaults:2) a +0 great sword a +0 chain mail (38, 8, Vaults:2) a +0 scale mail a +0 dire flail (40, -17, Vaults:2) a +0 long sword (41, 13, Vaults:2) a +0 falchion a +0 ring mail (42, -14, Vaults:2) a +0 arbalest (42, -13, Vaults:2) a +0 arbalest a +0 long sword a +0 ring mail (44, 31, Vaults:2) a +0 arbalest (45, 32, Vaults:2) a +0 arbalest (45, 33, Vaults:2) a +0 arbalest (47, 17, Vaults:2) a +2 great mace of protection a +0 chain mail (47, 18, Vaults:2) a +0 battleaxe a +0 plate armour (47, 34, Vaults:2) a +0 arbalest (48, 17, Vaults:2) a +0 scale mail (48, 30, Vaults:2) a +0 morningstar a +0 scale mail (50, -14, Vaults:2) a +0 morningstar a +0 ring mail (52, -13, Vaults:2) a +0 arbalest (53, -28, Vaults:2) a +0 long sword a +0 plate armour (53, 31, Vaults:2) a +0 long sword (53, 35, Vaults:2) a +0 morningstar a +0 ring mail (54, -27, Vaults:2) a +0 long sword a +0 plate armour (56, -27, Vaults:2) a +0 arbalest a +0 battleaxe a +0 plate armour (57, -28, Vaults:2) a +0 arbalest a +0 war axe a +0 chain mail (59, -28, Vaults:2) a +0 arbalest (60, -28, Vaults:2) a +0 arbalest (60, -26, Vaults:2) a +0 arbalest (60, 8, Vaults:2) a +0 dire flail a +0 scale mail (60, 9, Vaults:2) a +0 dire flail a +0 animal skin (61, 14, Vaults:2) a +0 mace (62, 15, Vaults:2) a +3 spear (65, 13, Vaults:2) a +0 flail (68, 13, Vaults:2) an ugly thing skeleton Level 3 of the Vaults [Shop] Takhenwo's Armour Shop a +1 scale mail of cold resistance (304 gold) a +3 plate armour of command (731 gold) a +0 helmet of light (218 gold) a +4 scale mail of resonance (560 gold) a +2 robe (245 gold) the +7 chain mail of Okawaru's Inspiration {SInv} (991 gold) SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Meepp's Magic Scroll Emporium a scroll of poison (52 gold) a scroll of fog (52 gold) a scroll of torment (123 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) 3 scrolls of revelation (292 gold) a scroll of amnesia (52 gold) [Shop] Caoso's Book Boutique a parchment of Orb of Destruction (688 gold) a parchment of Death Channel (525 gold) a parchment of Olgreb's Toxic Radiance (273 gold) a parchment of Forge Blazeheart Golem (273 gold) a parchment of Yara's Violent Unravelling (386 gold) a parchment of Hoarfrost Cannonade (386 gold) a parchment of Metabolic Englaciation (386 gold) a parchment of Summon Forest (386 gold) a parchment of Anguish (273 gold) a parchment of Alistair's Walking Alembic (386 gold) a parchment of Enfeeble (688 gold) a parchment of Permafrost Eruption (525 gold) (0, 0, Vaults:3) a +0 great mace (1, 10, Vaults:3) a +0 war axe of sundering a +0 arbalest a +0 chain mail a +0 tower shield (3, 10, Vaults:3) a +0 arbalest (6, 10, Vaults:3) a +0 arbalest (7, -17, Vaults:3) a +0 morningstar a +0 ring mail (8, -36, Vaults:3) a +0 morningstar a +0 scale mail (8, 11, Vaults:3) a +3 arbalest (12, -29, Vaults:3) a +0 chain mail (13, 15, Vaults:3) a +0 flail (16, -30, Vaults:3) a +0 shortbow (17, 1, Vaults:3) a +0 long sword a +0 ring mail (19, -2, Vaults:3) a +0 morningstar a +0 ring mail (19, 3, Vaults:3) a +1 battleaxe of freezing a +0 chain mail (22, -28, Vaults:3) a +0 scale mail (31, 10, Vaults:3) a +0 robe (32, -14, Vaults:3) a +0 glaive (33, -49, Vaults:3) a +0 ring mail (34, 3, Vaults:3) a +0 long sword (37, -6, Vaults:3) a scroll of noise (39, 6, Vaults:3) a +0 falchion a +0 scale mail (40, -26, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail (40, 7, Vaults:3) a +0 long sword of holy wrath a +0 arbalest a +1 chain mail of fire resistance (41, 7, Vaults:3) a +2 arbalest of electrocution (41, 8, Vaults:3) a +0 falchion a +0 arbalest a +0 ring mail (44, 8, Vaults:3) a +0 long sword a +0 ring mail (44, 13, Vaults:3) a +0 scale mail (54, 16, Vaults:3) a +0 arbalest of draining (55, -28, Vaults:3) a +0 pair of gloves of strength a +1 pair of gloves of parrying a +0 pair of gloves a +1 pair of gloves of infusion (55, 12, Vaults:3) a +0 ring mail a +0 war axe (56, 14, Vaults:3) a +0 arbalest a +0 arbalest (57, 13, Vaults:3) a +0 arbalest a +0 ring mail (58, -26, Vaults:3) a +0 great mace a +0 leather armour (58, 12, Vaults:3) a +0 arbalest (60, 11, Vaults:3) a +0 plate armour a +0 glaive (60, 12, Vaults:3) a +2 antimagic war axe a +0 scale mail a +0 arbalest (69, -43, Vaults:3) a +0 scale mail a +0 mace (74, -38, Vaults:3) a +1 scimitar a +0 leather armour Level 4 of the Vaults [Shop] Coeps's General Store a Gell's gravitambourine (inert) (920 gold) a +8 plate armour of ponderousness (805 gold) +0 acid dragon scales (920 gold) a +3 dagger of venom (446 gold) a potion of might (116 gold) a box of beasts (inert) (920 gold) a parchment of Ignition (961 gold) a lightning rod (4/4) (920 gold) a tin of tremorstones (inert) (920 gold) (11, -49, Vaults:4) a storm talisman (13, -51, Vaults:4) a +0 glaive a +0 plate armour (13, -32, Vaults:4) a +0 ring mail (15, -52, Vaults:4) a +0 glaive a +0 plate armour (16, -52, Vaults:4) a +1 battleaxe of freezing a +3 broad axe a +0 plate armour (18, -53, Vaults:4) a +0 arbalest (18, -52, Vaults:4) a +0 morningstar a +0 leather armour (19, -45, Vaults:4) a +0 dire flail a +0 animal skin (20, -50, Vaults:4) a +0 great sword of draining a +0 chain mail (20, -45, Vaults:4) the +4 robe of Efuedi {rN+ Regen+ rCorr} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (23, -32, Vaults:4) a +0 scale mail (24, -32, Vaults:4) a +0 great sword a +0 chain mail (25, -32, Vaults:4) a +1 war axe a +0 plate armour a +0 kite shield a +0 dire flail a +0 leather armour (27, -32, Vaults:4) a +0 long sword a +0 arbalest (27, -31, Vaults:4) a +0 arbalest (28, -31, Vaults:4) a +0 arbalest a +0 arbalest (28, -29, Vaults:4) a +0 arbalest (28, -8, Vaults:4) a +0 leather armour (29, -31, Vaults:4) a +3 glaive of venom a +0 arbalest (29, -29, Vaults:4) a +1 heavy flail a +0 chain mail a +0 ring mail (30, 1, Vaults:4) a +0 club a +0 arbalest (31, -19, Vaults:4) the +3 halberd of Muimu {drain, rPois Will- Str-4 Dex+4 SInv} rPois: It protects you from poison. Will-: It decreases your willpower. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (32, -2, Vaults:4) a +0 arbalest (32, -1, Vaults:4) a +0 arbalest (33, 0, Vaults:4) a +0 ring mail a +0 ring mail a +0 dire flail a +0 flail a +0 arbalest (34, 2, Vaults:4) a +0 arbalest (35, -45, Vaults:4) a +0 chain mail (35, 2, Vaults:4) a +0 ring mail (41, -44, Vaults:4) a parchment of Starburst (41, -16, Vaults:4) a +0 ring mail a parchment of Fulminant Prism (41, -14, Vaults:4) a parchment of Kinetic Grapnel (43, 6, Vaults:4) a +0 dire flail a +0 scale mail (44, 7, Vaults:4) the +1 falchion of Dominance {flame, *Noise rN+ Int+6 Dex+2} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (45, -44, Vaults:4) a +0 war axe a +0 arbalest a +0 ring mail (50, -22, Vaults:4) a +0 long sword of electrocution a +0 chain mail a +0 tower shield (51, -8, Vaults:4) a +4 heavy flail (51, -3, Vaults:4) a +3 dire flail of protection a +0 battleaxe (53, -44, Vaults:4) a +1 trident of flaming a +1 trident of flaming a +0 ring mail (53, -10, Vaults:4) a +0 scale mail (55, -27, Vaults:4) a +0 falchion a +0 ring mail (57, -42, Vaults:4) a +0 ring mail (57, -40, Vaults:4) a +0 ring mail (59, -53, Vaults:4) a +0 ring mail (59, -21, Vaults:4) a +2 dagger of venom a +0 robe (60, -1, Vaults:4) a +0 robe a +0 dagger (62, -52, Vaults:4) 2 silver javelins (62, -51, Vaults:4) a +0 broad axe of draining a +0 chain mail (64, -51, Vaults:4) a +0 heavy hand cannon (66, -20, Vaults:4) a +0 ring mail Level 5 of the Vaults (0, 0, Vaults:5) a +2 long sword of electrocution a +0 chain mail (1, 23, Vaults:5) a +0 great sword of draining a +0 scale mail (1, 45, Vaults:5) a +0 plate armour (2, 32, Vaults:5) a ring of protection from fire a ring of flight an amulet of reflection a ring of resist corrosion a ring of wizardry a ring of protection from fire a +6 ring of dexterity an amulet of wildshape a ring of positive energy (4, -5, Vaults:5) a parchment of Passage of Golubria (4, 39, Vaults:5) a parchment of Summon Mana Viper (4, 40, Vaults:5) a +0 spear (5, 44, Vaults:5) a +0 mace (6, -3, Vaults:5) 4 large rocks (6, 42, Vaults:5) a +0 trident (7, 12, Vaults:5) a +0 ring mail (7, 37, Vaults:5) the +3 quarterstaff "Fatomen" {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. (7, 42, Vaults:5) a parchment of Bombard (9, 28, Vaults:5) a +0 plate armour (11, 15, Vaults:5) a +0 morningstar a +0 ring mail (11, 38, Vaults:5) a +2 great sword of flaming (12, 15, Vaults:5) a +0 dire flail a +0 scale mail (12, 37, Vaults:5) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} IceDoom: Whenever you deal cold damage to an enemy without rCold∞, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 great mace a +0 scale mail a +0 arbalest a +0 arbalest a +0 arbalest (13, -3, Vaults:5) a +0 mace (13, 28, Vaults:5) +0 storm dragon scales (13, 29, Vaults:5) a parchment of Launch Clockwork Bee (13, 37, Vaults:5) a +3 great sword of flaming a +0 arbalest a +2 ring mail of fire resistance (13, 39, Vaults:5) the +4 ring mail of Repulsion {*Corrode rC+ Str+2 Stlth+} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (13, 40, Vaults:5) a parchment of Sticky Flame (14, 6, Vaults:5) a +0 morningstar a +0 scale mail (14, 29, Vaults:5) a +3 plate armour of willpower (14, 37, Vaults:5) a +0 great mace a +0 chain mail (14, 39, Vaults:5) a +2 flail of concussion (14, 40, Vaults:5) the +5 great sword of the Feeding Whale {drain, rF+ rCorr Dex+2} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (15, -3, Vaults:5) a +1 plate armour of poison resistance (15, 28, Vaults:5) the +2 falchion of the Poles {vamp, rN+ Str+3 SInv} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (15, 29, Vaults:5) a staff of alchemy (15, 37, Vaults:5) a +0 dire flail a +0 dire flail (15, 40, Vaults:5) the +0 plate armour of Jigsaw {-Tele ^Drain rCorr Str+7} -Tele: It prevents most forms of teleportation. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). It cannot be enchanted further. (16, -2, Vaults:5) a staff of alchemy (16, 42, Vaults:5) a +0 arbalest (17, 14, Vaults:5) a +1 great sword of holy wrath a +0 chain mail a +1 dire flail a +0 plate armour (17, 15, Vaults:5) a +2 war axe a +0 dire flail a +0 dire flail a +0 chain mail a +0 great sword a +0 chain mail a +0 broad axe a +0 plate armour (17, 35, Vaults:5) a +3 war axe of flaming a +0 chain mail (17, 39, Vaults:5) a +4 heavy great mace a +0 chain mail (17, 40, Vaults:5) a +3 scimitar a +0 ring mail (18, 14, Vaults:5) a +0 partisan a +0 chain mail a +0 kite shield (18, 15, Vaults:5) a +0 battleaxe a +0 chain mail a +0 great mace a +0 chain mail a +0 halberd a +0 plate armour (19, 14, Vaults:5) a +0 long sword of draining a +0 plate armour (19, 15, Vaults:5) a +0 great mace of holy wrath a +0 dire flail a +1 war axe a +0 plate armour (19, 35, Vaults:5) 4 large rocks (20, 15, Vaults:5) a +2 dire flail of protection a +0 war axe a +0 chain mail a +0 tower shield a +0 dire flail (21, 1, Vaults:5) a +1 short sword of draining (21, 15, Vaults:5) a +5 heavy battleaxe a +0 dire flail a +0 plate armour a +0 battleaxe a +0 chain mail a +0 great sword a +0 chain mail a +0 chain mail (21, 26, Vaults:5) a +0 plate armour (21, 42, Vaults:5) the +7 quarterstaff "Kegih" {freeze, rC++ Dex+3} rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (22, -1, Vaults:5) a +0 longbow (22, 1, Vaults:5) a +0 club (22, 15, Vaults:5) a +0 great mace of protection a +0 chain mail a +1 long sword a +0 plate armour (22, 26, Vaults:5) a +0 war axe (22, 42, Vaults:5) a +2 short sword of protection (23, -6, Vaults:5) a parchment of Flame Wave (23, 14, Vaults:5) a +0 great mace a +0 ring mail a +0 great sword a +0 chain mail (23, 35, Vaults:5) the +4 robe of Cyecoisa {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (24, 14, Vaults:5) a +2 vampiric demon whip a +1 demon blade of venom +2 acid dragon scales a +1 great sword a +0 plate armour a +0 dagger a +2 robe of willpower (24, 39, Vaults:5) a parchment of Bombard (24, 40, Vaults:5) a parchment of Blink (25, 15, Vaults:5) a +0 short sword (26, 5, Vaults:5) a +3 great mace (26, 7, Vaults:5) the +7 rapier "Unirhoy" {freeze, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (27, 17, Vaults:5) a +3 battleaxe of freezing (28, 18, Vaults:5) a +0 war axe a +0 chain mail (28, 19, Vaults:5) a +2 long sword of holy wrath a +0 plate armour (28, 20, Vaults:5) a +0 dire flail a +0 plate armour (28, 21, Vaults:5) a +3 great mace a +0 chain mail (28, 22, Vaults:5) a +0 flail (29, 19, Vaults:5) a +2 morningstar of draining (29, 20, Vaults:5) a +0 battleaxe a +0 chain mail (30, 19, Vaults:5) a +0 broad axe a +0 plate armour (31, 17, Vaults:5) a +0 vampiric morningstar (31, 18, Vaults:5) a +2 war axe a +0 chain mail (31, 19, Vaults:5) a +3 orcbow of draining a +0 battleaxe of freezing a +2 war axe a +0 plate armour (31, 44, Vaults:5) a +2 pair of gloves a +0 great mace a +0 scale mail (32, 17, Vaults:5) a +0 dire flail (32, 24, Vaults:5) a +0 dire flail a +0 dire flail (33, 16, Vaults:5) 3 large rocks (33, 17, Vaults:5) a +2 chain mail of fire resistance a +0 war axe a +0 war axe 6 atropa-tipped darts (34, 8, Vaults:5) a serpent talisman a +0 long sword a +0 robe a ring of resist corrosion a +0 longbow a +0 robe (34, 17, Vaults:5) a +0 glaive a +0 robe (34, 24, Vaults:5) a +0 arbalest (36, 9, Vaults:5) the orb "Daixenun" {Pyromania, rPois MP-9 Tloc Fire Alch} rPois: It protects you from poison. MP-9: It affects your magic capacity (-9). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. a +0 great mace a +0 dire flail a +1 athame a +0 robe a +0 dagger a +0 robe (37, 13, Vaults:5) 5 large rocks (37, 43, Vaults:5) 3 large rocks (40, 11, Vaults:5) a parchment of Curse of Agony (41, 7, Vaults:5) a +0 dire flail a +0 dire flail (41, 11, Vaults:5) a +0 ring mail (43, 14, Vaults:5) a +0 great mace a +0 ring mail (43, 38, Vaults:5) a parchment of Kinetic Grapnel (44, 4, Vaults:5) a +0 battleaxe of freezing (44, 5, Vaults:5) a +2 robe of positive energy (44, 15, Vaults:5) a +5 whip a +0 robe (44, 21, Vaults:5) a +0 robe (45, 4, Vaults:5) a +0 war axe 5 atropa-tipped darts a +0 ring mail (45, 27, Vaults:5) a +4 chain mail of cold resistance (45, 28, Vaults:5) a +1 dagger of speed (45, 30, Vaults:5) a +0 trident a +0 trident a +0 ring mail a +0 plate armour (45, 41, Vaults:5) a staff of cold (47, 38, Vaults:5) a parchment of Starburst (49, 35, Vaults:5) a +0 cloak (51, 3, Vaults:5) a staff of alchemy (51, 4, Vaults:5) a parchment of Death Channel (51, 5, Vaults:5) a +0 ring mail (54, 25, Vaults:5) a +0 whip (54, 33, Vaults:5) a +0 trident a +0 trident a +0 ring mail (56, 16, Vaults:5) a +2 war axe of holy wrath a +2 war axe of holy wrath a +0 ring mail (57, 18, Vaults:5) a +0 war axe a +0 war axe a +0 scale mail (58, 23, Vaults:5) a +2 battleaxe of freezing (58, 46, Vaults:5) a +2 scimitar a +0 robe (59, 21, Vaults:5) 5 large rocks (59, 33, Vaults:5) a +2 robe of cold resistance a +0 spear a +0 morningstar a +0 leather armour (60, 37, Vaults:5) a +5 sacred scourge of holy wrath a +0 tower shield Level 1 of the Crypt (3, -16, Crypt:1) 4 poisoned darts (7, -31, Crypt:1) a parchment of Fireball (9, -46, Crypt:1) a +2 partisan a +0 chain mail (9, -41, Crypt:1) a +0 robe (9, -33, Crypt:1) a +0 mace (10, -42, Crypt:1) a +3 great mace of freezing a +0 plate armour (10, 0, Crypt:1) a +4 battleaxe a +0 chain mail (10, 1, Crypt:1) a +0 glaive (16, -28, Crypt:1) a +0 mace (19, -46, Crypt:1) a +0 rapier (24, -19, Crypt:1) a parchment of Momentum Strike (24, -17, Crypt:1) a +0 long sword (26, -24, Crypt:1) a +0 cloak (26, -1, Crypt:1) a +0 robe (33, -34, Crypt:1) a +0 glaive (33, -5, Crypt:1) a +0 robe (41, 2, Crypt:1) a +0 war axe (43, -26, Crypt:1) a +0 robe (44, -5, Crypt:1) 3 curare-tipped darts (45, -26, Crypt:1) a +0 ring mail a +0 mace (47, -24, Crypt:1) a +0 mace (48, -23, Crypt:1) a +3 great mace a +0 battleaxe a +0 plate armour (48, -22, Crypt:1) a +0 heavy dire flail (52, 1, Crypt:1) a +3 battleaxe a +0 plate armour (59, -11, Crypt:1) 3 poisoned darts Level 2 of the Crypt (0, 0, Crypt:2) a +0 whip (0, 26, Crypt:2) a +0 robe (1, 31, Crypt:2) a parchment of Curse of Agony (7, 16, Crypt:2) a +0 glaive (8, 16, Crypt:2) a +0 battleaxe (12, -17, Crypt:2) a +0 flail (12, -7, Crypt:2) a +1 war axe a +0 plate armour a +1 bardiche a +0 plate armour (13, -7, Crypt:2) a +0 scimitar (14, -7, Crypt:2) a +0 glaive a +0 chain mail (19, -9, Crypt:2) a +0 war axe (33, 21, Crypt:2) a parchment of Maxwell's Portable Piledriver (36, -3, Crypt:2) a +0 mace a +0 flail a +0 scimitar a +0 robe a +0 mace (37, -3, Crypt:2) a +0 mace (37, 10, Crypt:2) a +0 broad axe (38, 8, Crypt:2) a parchment of Brom's Barrelling Boulder (40, 8, Crypt:2) a +0 trident (40, 9, Crypt:2) an amulet of wildshape (42, 5, Crypt:2) a +0 scimitar Level 3 of the Crypt [Shop] Naifijot's Gilded Reliquary the +0 eveningstar of Plunder {reap, Will+ Int+2} (876 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 great mace of pain (640 gold) the amulet of the Genius {Reflect +Inv rF- Regen+ SH+5} (740 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). the Cyclopedia of the Departed (1008 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Dispel Undead Necromancy 4 c - Death's Door Necromancy 9 a granite talisman (600 gold) a +0 tower shield of positive energy (240 gold) (0, 0, Crypt:3) a +0 scimitar a +0 robe (4, 11, Crypt:3) a +2 battleaxe a +0 robe (5, -2, Crypt:3) a +2 flail of venom (11, -12, Crypt:3) a staff of necromancy (11, -6, Crypt:3) a +0 mace (12, -6, Crypt:3) a +0 glaive (13, -6, Crypt:3) a +0 battleaxe (15, -6, Crypt:3) a +0 dire flail a +0 flail a +0 robe a +0 halberd (16, -6, Crypt:3) a +0 robe of positive energy a +0 halberd (16, -5, Crypt:3) a +0 robe a +0 great sword a +0 trident (17, -6, Crypt:3) a +2 robe of fire resistance a +0 spear a +0 robe a +0 trident (18, -6, Crypt:3) a +4 long sword a +0 robe (25, -6, Crypt:3) a +0 plate armour a +0 great sword a +0 plate armour a +0 broad axe (26, -18, Crypt:3) a +5 spear a +0 robe (26, 14, Crypt:3) a +0 partisan (27, 14, Crypt:3) a parchment of Hoarfrost Cannonade (27, 17, Crypt:3) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. (28, 14, Crypt:3) a staff of cold (28, 16, Crypt:3) the +6 quarterstaff "Ometymos" {speed, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (29, 13, Crypt:3) a +0 long sword (29, 14, Crypt:3) a +2 longbow of freezing (29, 15, Crypt:3) the cold staff of Neizxeap {Fly rElec rC+ Str+3 Int+3 Ice} [staff of cold] Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (29, 16, Crypt:3) a +0 hand axe of flaming (31, -18, Crypt:3) a +2 scimitar a +0 robe a +0 robe a +2 falchion (31, 15, Crypt:3) a +0 rapier (33, 12, Crypt:3) a +1 whip (34, -17, Crypt:3) a +3 falchion a +0 robe (35, 18, Crypt:3) a +4 short sword a +0 robe a +0 dagger (36, 9, Crypt:3) a +1 whip of electrocution (38, 19, Crypt:3) a +0 dire flail (40, -25, Crypt:3) a +1 scimitar (43, 1, Crypt:3) 4 boomerangs (44, -1, Crypt:3) a +0 spear (45, -37, Crypt:3) a +0 short sword (45, 4, Crypt:3) a +0 flail (46, -27, Crypt:3) a +0 glaive (49, -8, Crypt:3) a +0 battleaxe (50, -9, Crypt:3) a +0 short sword a +0 battleaxe (51, -9, Crypt:3) a +0 glaive (55, -14, Crypt:3) a +0 ring mail Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 3 curare-tipped darts (1, 0, Tomb:1) a parchment of Frozen Ramparts (5, 4, Tomb:1) a +2 buckler (6, -8, Tomb:1) a +0 dire flail (9, -34, Tomb:1) a parchment of Summon Cactus Giant (12, -31, Tomb:1) a staff of conjuration (15, 5, Tomb:1) a +0 battleaxe of freezing (20, 3, Tomb:1) a +0 arbalest (28, -27, Tomb:1) a +0 hand axe (33, -7, Tomb:1) a +0 great sword (35, -30, Tomb:1) a +0 mace (36, -35, Tomb:1) a +0 cloak of willpower a guardian sphinx skeleton (36, -34, Tomb:1) a +0 long sword (37, -33, Tomb:1) a +2 cloak (37, -32, Tomb:1) a +0 cloak (38, -36, Tomb:1) a +0 glaive (38, -33, Tomb:1) a +0 short sword a +0 hand axe (39, -33, Tomb:1) a +0 short sword (41, -35, Tomb:1) a +0 long sword (41, -25, Tomb:1) a +0 kite shield (54, -27, Tomb:1) a +1 war axe of flaming (57, 7, Tomb:1) a ring of flight Level 2 of the Tomb of the Ancients (3, 2, Tomb:2) a +2 hand axe of sundering a +0 chain mail (6, 2, Tomb:2) a +1 battleaxe of pain a +0 chain mail (9, -7, Tomb:2) a scroll of noise (13, -5, Tomb:2) a +0 war axe (14, 8, Tomb:2) a +2 great mace of draining a +2 pair of boots of flying a +0 plate armour (15, -5, Tomb:2) a +0 glaive (18, -6, Tomb:2) a parchment of Mercury Arrow (19, -4, Tomb:2) a +0 morningstar (22, -14, Tomb:2) a +0 sling (25, -13, Tomb:2) a parchment of Silence (27, -3, Tomb:2) a +0 ring mail (29, -2, Tomb:2) a +0 glaive (32, -11, Tomb:2) a +0 orcbow a +0 scimitar Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a parchment of Ozocubu's Refrigeration (0, 1, Tomb:3) a +0 flail of draining (0, 2, Tomb:3) a +2 plate armour of willpower (1, 1, Tomb:3) a parchment of Summon Mana Viper (1, 2, Tomb:3) a parchment of Brom's Barrelling Boulder (1, 3, Tomb:3) a +1 heavy arbalest (2, 2, Tomb:3) a +3 rapier of draining (2, 4, Tomb:3) a staff of air (3, 2, Tomb:3) an orb of mayhem (3, 3, Tomb:3) a staff of conjuration (3, 4, Tomb:3) a +1 pair of gloves of parrying (3, 5, Tomb:3) a +3 long sword of holy wrath (4, 4, Tomb:3) a ring of magical power (4, 5, Tomb:3) a +6 ring of intelligence (4, 6, Tomb:3) a +6 heavy arbalest (5, 4, Tomb:3) a parchment of Silence (5, 5, Tomb:3) a +3 long sword of flaming (5, 6, Tomb:3) the +3 broad axe "Losedgh" {speed, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (5, 7, Tomb:3) a staff of alchemy (6, 5, Tomb:3) a +0 devious short sword (6, 6, Tomb:3) the +5 scale mail "Xoon Dowouji" {rC+} rC+: It protects you from cold. It cannot be enchanted further. (6, 7, Tomb:3) a staff of conjuration (6, 8, Tomb:3) a +1 dagger of speed (7, 7, Tomb:3) a +1 halberd of venom (7, 8, Tomb:3) a +4 heavy sling (8, 7, Tomb:3) a +0 cloak of willpower (12, -1, Tomb:3) a +0 scale mail (16, 8, Tomb:3) a +2 battleaxe of freezing a +0 scimitar a +0 plate armour (17, 5, Tomb:3) a +0 glaive (18, 2, Tomb:3) a +0 battleaxe of draining a +0 chain mail (19, -9, Tomb:3) a +0 hand axe (19, 2, Tomb:3) a +1 heavy great mace a +0 chain mail (20, 4, Tomb:3) a +1 broad axe of flaming (27, 8, Tomb:3) a +0 quarterstaff (29, -18, Tomb:3) a +0 helmet of intelligence (30, 8, Tomb:3) a parchment of Alistair's Walking Alembic (32, 2, Tomb:3) a +0 spectral lajatang (33, 4, Tomb:3) a parchment of Splinterfrost Shell (33, 5, Tomb:3) a +0 shortbow (34, -2, Tomb:3) a parchment of Anguish (35, 1, Tomb:3) a +0 chain mail the Vestibule of Hell (0, 0, Hell) a +1 mace of protection (19, -15, Hell) a +3 scimitar a +0 plate armour (19, 13, Hell) 4 large rocks (20, -15, Hell) a +0 heavy partisan a +0 plate armour a +0 plate armour a +0 glaive (20, -14, Hell) a +5 war axe a +0 chain mail (20, -13, Hell) a +0 robe a +0 dagger (20, -9, Hell) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. (21, -27, Hell) a +0 giant spiked club (21, -15, Hell) a +4 heavy glaive a +0 chain mail (21, -14, Hell) a +3 broad axe of flaming a +0 plate armour (21, -10, Hell) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (22, -10, Hell) a +5 heavy demon blade a +0 chain mail (22, -8, Hell) the amulet "Ryt Secal" {Harm Regen+} [amulet of regeneration] Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. a ring of see invisible the ring of Lucidity {rPois rC- rN++ Str+6 Dex-5} [ring of strength] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). the ring "Yprad" {Will+ Int+3 Dex+2} [ring of willpower] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring "Isohyzeh" {rElec rPois Str-5 Slay+4 SInv} [ring of slaying] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. the ring of Autotheism {Str+8 SInv} [ring of strength] Str+8: It affects your strength (+8). SInv: It lets you see invisible. the ring "Coywarr" {rElec MP+9 Dex+3} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). the +4 ring mail of Moofuis {rC+ rCorr Dex+3} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (23, -12, Hell) a +4 antimagic scythe (23, -11, Hell) a +4 partisan of draining a +0 plate armour (24, -9, Hell) a +5 vampiric scythe (24, -7, Hell) the +0 cloak "Waxyphece" {rElec Will+ rCorr Stlth+} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 tower shield of reflection a +0 antimagic hand cannon the +0 pair of gloves "Gofuckokk" {rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +6 scale mail of Syndicalism {*Silence rElec Int+7 Stlth+} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +2 helmet of sniping the amulet of Awe {Dissipate Int+3} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int+3: It affects your intelligence (+3). the ring "Wushu" {Will++} [ring of willpower] Will++: It greatly increases your willpower. the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. (28, -8, Hell) a +0 war axe (28, 4, Hell) a +0 demon whip of electrocution (30, -9, Hell) a +0 broad axe (30, 3, Hell) the +10 partisan "Toenas" {holy, rPois Int+2 Dex+3} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, 7, Hell) a +1 heavy scythe (31, -8, Hell) a +0 battleaxe of freezing (33, 7, Hell) a +2 scythe of venom (34, 7, Hell) a +4 scythe of venom (37, 14, Hell) a +0 trident Level 1 of the Iron City of Dis (9, -3, Dis:1) a +2 flail of holy wrath Level 2 of the Iron City of Dis (6, 5, Dis:2) a +2 battleaxe a +0 plate armour (7, 6, Dis:2) a +2 battleaxe a +0 chain mail (13, 3, Dis:2) a +2 heavy battleaxe a +0 plate armour Level 3 of the Iron City of Dis (7, -9, Dis:3) a +1 heavy dire flail (7, -7, Dis:3) a +2 heavy dire flail (8, -7, Dis:3) a +4 morningstar of distortion (15, -3, Dis:3) a +1 flail of holy wrath Level 4 of the Iron City of Dis (0, 0, Dis:4) a caustic shrike corpse (skeletalised by now) (15, -3, Dis:4) a +1 battleaxe a +0 chain mail Level 5 of the Iron City of Dis (0, 0, Dis:5) a +1 heavy great mace a +0 chain mail (16, 0, Dis:5) a caustic shrike skeleton (16, 1, Dis:5) a +0 giant spiked club an iron giant skeleton a caustic shrike skeleton (17, -4, Dis:5) a +0 giant club (17, 1, Dis:5) a +2 heavy battleaxe a +0 chain mail (18, -5, Dis:5) a +1 great sword of draining a +0 plate armour a +2 morningstar of draining (18, -4, Dis:5) a +2 great sword of draining a +0 plate armour (19, -6, Dis:5) a +0 giant club an iron giant skeleton (19, -5, Dis:5) a +0 dire flail (21, -2, Dis:5) a +0 giant club a +0 giant club an iron giant skeleton Level 6 of the Iron City of Dis (0, 0, Dis:6) a golden dragon corpse (skeletalised by now) (3, -9, Dis:6) a golden dragon corpse (skeletalised by now) (4, -9, Dis:6) an iron dragon corpse (skeletalised by now) (4, -6, Dis:6) a +3 flail (4, -5, Dis:6) a +0 giant spiked club (4, -3, Dis:6) a caustic shrike corpse (skeletalised by now) (4, -1, Dis:6) a +0 giant club an iron giant corpse (skeletalised by now) (8, -5, Dis:6) an iron dragon corpse (skeletalised by now) Level 7 of the Iron City of Dis (0, 0, Dis:7) a parchment of Maxwell's Capacitive Coupling (1, 0, Dis:7) a staff of cold (1, 51, Dis:7) a +5 glaive (2, 0, Dis:7) a +2 chain mail of death (3, 26, Dis:7) a +1 great mace of holy wrath (3, 28, Dis:7) a +0 giant club (4, 27, Dis:7) a +1 battleaxe of draining a +0 plate armour (5, 27, Dis:7) a +2 great mace of pain a +0 chain mail (5, 28, Dis:7) a +2 dire flail of protection (5, 52, Dis:7) a +0 giant club (6, 6, Dis:7) a +0 giant club (6, 8, Dis:7) a +3 battleaxe a +0 plate armour (6, 22, Dis:7) a +3 great mace of draining a +0 plate armour (6, 27, Dis:7) a +0 great mace (6, 37, Dis:7) a +4 glaive (9, 36, Dis:7) a +8 battleaxe (9, 37, Dis:7) a +2 great sword a +0 plate armour (11, 29, Dis:7) a +0 giant club an iron giant skeleton (11, 46, Dis:7) an amulet of guardian spirit (11, 54, Dis:7) a parchment of Diamond Sawblades (13, 44, Dis:7) a parchment of Splinterfrost Shell (13, 54, Dis:7) an amulet of wildshape (14, 46, Dis:7) the +1 scale mail of Awe {Int+3 Slay+5} Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (14, 49, Dis:7) the +2 robe of the Ward {rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, 53, Dis:7) a +0 plate armour (15, 36, Dis:7) a +2 great mace (16, 36, Dis:7) a +2 great sword (16, 47, Dis:7) the necromancy staff "Buurodef" {rC+ rN+++ Necro} [staff of necromancy] rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Necro: It increases the power of your Necromancy spells. (16, 53, Dis:7) a +0 buckler (19, 20, Dis:7) a +0 heavy great mace a +0 chain mail (21, 22, Dis:7) a +7 great sword (21, 38, Dis:7) a +2 heavy great mace a +0 chain mail (21, 47, Dis:7) an iron dragon skeleton (23, 44, Dis:7) a +4 battleaxe (23, 45, Dis:7) a +6 battleaxe (23, 46, Dis:7) a +7 great sword (28, 14, Dis:7) an iron dragon skeleton (29, 32, Dis:7) a +0 morningstar a caustic shrike corpse (skeletalised by now) (31, 15, Dis:7) a +3 great mace a +0 plate armour a caustic shrike skeleton (31, 34, Dis:7) a +8 great sword (31, 37, Dis:7) a +0 great mace (32, 35, Dis:7) a +6 great sword (32, 37, Dis:7) an iron dragon skeleton (35, 1, Dis:7) a +0 great mace a +0 plate armour (36, 38, Dis:7) a +0 great mace of draining a +0 chain mail (37, 32, Dis:7) a +3 great mace a +0 plate armour (38, 39, Dis:7) a +2 battleaxe a +0 plate armour (39, 59, Dis:7) a +0 giant club (39, 60, Dis:7) a +5 great mace of draining (41, 14, Dis:7) a +7 great mace (45, 11, Dis:7) a +1 dire flail of pain a +0 morningstar (45, 17, Dis:7) a +0 giant spiked club (47, 11, Dis:7) a +0 great mace of freezing a +0 plate armour (48, 10, Dis:7) a +3 battleaxe (48, 11, Dis:7) a +0 morningstar (48, 23, Dis:7) a caustic shrike skeleton (49, 9, Dis:7) a +4 great mace (49, 11, Dis:7) a +2 morningstar of holy wrath (49, 60, Dis:7) a +0 plate armour (51, 2, Dis:7) a +1 flail of protection (51, 54, Dis:7) a +0 giant spiked club an iron giant corpse (skeletalised by now) (52, 0, Dis:7) a +3 heavy battleaxe a +0 plate armour (52, 54, Dis:7) a +5 great sword (53, 0, Dis:7) a +3 great mace of freezing a +0 chain mail a +0 great mace a +0 plate armour (54, 16, Dis:7) a +0 morningstar (56, 14, Dis:7) a +2 great mace a +0 plate armour (57, 23, Dis:7) a +0 giant club an iron giant skeleton (58, 60, Dis:7) a +0 heavy hand axe (59, 60, Dis:7) the +9 scimitar "Uxtietreto" {distort, Will+ Str+5 Int-5} Will+: It increases your willpower. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (60, 30, Dis:7) a +2 dire flail of draining an iron giant corpse (skeletalised by now) (60, 58, Dis:7) a parchment of Summon Cactus Giant (60, 59, Dis:7) a +2 leather armour of fire resistance (60, 60, Dis:7) a staff of cold Level 1 of Gehenna (0, 0, Geh:1) a hell hog skeleton a hell hog skeleton (0, 8, Geh:1) a +1 demon whip of venom (2, 4, Geh:1) a +3 great sword of flaming a fire giant skeleton (2, 5, Geh:1) a hell hog skeleton (8, 0, Geh:1) a +1 great sword of flaming a fire giant skeleton Level 2 of Gehenna (0, 0, Geh:2) a salamander corpse (skeletalised by now) (5, 0, Geh:2) a salamander corpse (skeletalised by now) (5, 4, Geh:2) a +3 glaive of flaming +0 fire dragon scales (9, 4, Geh:2) a salamander corpse (skeletalised by now) (9, 8, Geh:2) a +2 demon whip of freezing Level 3 of Gehenna (5, 23, Geh:3) a hell hog corpse (skeletalised by now) (6, 26, Geh:3) a hell hog corpse (skeletalised by now) (7, 22, Geh:3) a +2 demon whip of venom (9, 20, Geh:3) a +1 demon whip of electrocution (11, 25, Geh:3) a +2 demon whip of electrocution (27, 19, Geh:3) a hellephant corpse (skeletalised by now) Level 5 of Gehenna (1, 4, Geh:5) a +3 glaive of flaming +1 fire dragon scales (16, -4, Geh:5) a +0 demon whip (16, 6, Geh:5) a hellephant corpse (skeletalised by now) (18, -5, Geh:5) a +0 demon whip of venom (20, -13, Geh:5) a +1 great sword of flaming Level 6 of Gehenna (0, 0, Geh:6) a +1 glaive of flaming +0 fire dragon scales an oni skeleton (1, 0, Geh:6) a +2 antimagic demon whip (2, 1, Geh:6) a +0 demon whip (4, 0, Geh:6) a +1 great sword of flaming (5, -3, Geh:6) a +2 vampiric demon whip (8, 3, Geh:6) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (9, -9, Geh:6) a +1 great sword of flaming (9, -2, Geh:6) a +1 vampiric demon whip (14, -15, Geh:6) a hell hog corpse (skeletalised by now) Level 7 of Gehenna (0, 0, Geh:7) a +0 great sword of flaming a fire giant skeleton (3, 28, Geh:7) a +0 demon whip of electrocution (8, 7, Geh:7) a +0 short sword (11, 11, Geh:7) a hellephant corpse (skeletalised by now) (11, 45, Geh:7) a parchment of Gell's Gavotte (13, 9, Geh:7) a +0 mace (13, 11, Geh:7) a parchment of Freezing Cloud (17, 35, Geh:7) a hell hog skeleton (18, 29, Geh:7) a +1 glaive of flaming +0 fire dragon scales an oni skeleton (22, 34, Geh:7) a hell hog skeleton (22, 37, Geh:7) a +1 great sword of flaming a +0 great sword of flaming (22, 38, Geh:7) a hellephant skeleton (23, 36, Geh:7) a salamander skeleton (23, 37, Geh:7) a hellephant skeleton (23, 38, Geh:7) a hell hog skeleton a fire giant skeleton (24, 35, Geh:7) a hell hog skeleton (24, 37, Geh:7) a salamander skeleton (28, 48, Geh:7) a staff of cold (29, 26, Geh:7) a hellephant skeleton (30, 46, Geh:7) a +0 mace (31, 3, Geh:7) a +2 demon whip of electrocution (31, 7, Geh:7) a parchment of Borgnjor's Revivification a hellephant skeleton (31, 9, Geh:7) a +0 pair of gloves of strength (31, 57, Geh:7) a +1 demon whip of freezing (37, 25, Geh:7) a salamander corpse (skeletalised by now) a salamander corpse (skeletalised by now) (38, -2, Geh:7) a +1 glaive of flaming +0 fire dragon scales an oni skeleton (38, 27, Geh:7) a salamander corpse (skeletalised by now) (45, 25, Geh:7) a hellephant corpse (skeletalised by now) (46, 44, Geh:7) a +2 demon whip of flaming (46, 45, Geh:7) a manual of Shields (47, 44, Geh:7) a +0 robe (48, 29, Geh:7) a +0 rapier (50, 25, Geh:7) a parchment of Blink (50, 48, Geh:7) the earth staff of Terphow {Will- Int+3 Dex+2 Tloc Earth} [staff of earth] Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. (53, 11, Geh:7) a hellephant skeleton (54, 27, Geh:7) a +0 demon whip of venom (55, 50, Geh:7) a +1 demon whip of electrocution (57, 58, Geh:7) a +0 great sword of flaming (59, -2, Geh:7) a ring of poison resistance Level 1 of Cocytus Level 2 of Cocytus (7, -13, Coc:2) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) Level 3 of Cocytus (12, -7, Coc:3) a +4 battleaxe of freezing a frost giant skeleton Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) a shard shrike corpse (skeletalised by now) Level 6 of Cocytus (2, 0, Coc:6) a shard shrike skeleton (2, 1, Coc:6) a shard shrike skeleton Level 7 of Cocytus (0, 0, Coc:7) a +0 battleaxe of freezing a frost giant skeleton (9, -9, Coc:7) a +2 battleaxe of freezing (11, 28, Coc:7) a +2 mace of holy wrath (13, 28, Coc:7) the air staff of Hexkoruwn {rElec Will+ Dex-5 Fire Air} [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (14, 27, Coc:7) a +3 arbalest of electrocution (14, 29, Coc:7) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. (15, 27, Coc:7) a parchment of Detonation Catalyst (15, 30, Coc:7) the +2 robe of Resilience {+Blink Fly rElec Slay-3} +Blink: It lets you blink. Fly: It grants you flight. rElec: It insulates you from electricity. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. (15, 32, Coc:7) a +2 scale mail of command (16, 28, Coc:7) a parchment of Fortress Blast (16, 29, Coc:7) a +3 leather armour of fire resistance (27, 16, Coc:7) a titan skeleton (28, 19, Coc:7) a +2 battleaxe of freezing a frost giant skeleton (29, 13, Coc:7) a +0 battleaxe of freezing a frost giant skeleton (30, 6, Coc:7) a titan skeleton (30, 9, Coc:7) a titan skeleton (32, 12, Coc:7) a +1 battleaxe of freezing a frost giant skeleton (38, 1, Coc:7) a staff of fire (38, 5, Coc:7) the +6 falchion "Piheal" {freeze, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (39, 6, Coc:7) a +6 ring of intelligence (43, 0, Coc:7) a +3 plate armour of poison resistance Level 1 of Tartarus (7, -25, Tar:1) a +1 whip of freezing Level 2 of Tartarus (0, 0, Tar:2) 4 large rocks (1, -1, Tar:2) a +2 whip (3, -8, Tar:2) an oblivion hound skeleton (14, -16, Tar:2) 5 large rocks a tainted leviathan skeleton (15, -13, Tar:2) 4 large rocks Level 3 of Tartarus (1, 3, Tar:3) 4 large rocks a tainted leviathan corpse (skeletalised by now) (1, 4, Tar:3) 3 large rocks a tainted leviathan corpse (skeletalised by now) Level 4 of Tartarus Level 5 of Tartarus (0, 0, Tar:5) 9 large rocks a tainted leviathan corpse (skeletalised by now) a tainted leviathan corpse (skeletalised by now) (1, 1, Tar:5) 4 large rocks (5, 4, Tar:5) 3 large rocks Level 6 of Tartarus (0, 19, Tar:6) 4 large rocks a tainted leviathan corpse (skeletalised by now) (4, 2, Tar:6) a +3 demon whip of electrocution Level 7 of Tartarus (0, 0, Tar:7) a +3 whip (2, -29, Tar:7) 3 large rocks (3, -26, Tar:7) 9 large rocks a tainted leviathan skeleton (5, -28, Tar:7) 3 large rocks (5, 12, Tar:7) a +2 rapier of venom (7, 24, Tar:7) 5 large rocks a tainted leviathan skeleton (9, 1, Tar:7) the alchemy staff of Bankruptcy {rElec rPois Will- Dex+4 Stlth+ Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (9, 2, Tar:7) a +0 falchion of holy wrath (10, 1, Tar:7) a +2 dagger of draining (10, 2, Tar:7) a staff of earth (11, 1, Tar:7) the +4 sling "Ogrebane" {heavy, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, 2, Tar:7) a manual of Polearms (11, 12, Tar:7) a +1 devious dagger (12, -4, Tar:7) a +3 plate armour of willpower (12, -3, Tar:7) a +0 heavy long sword (12, 24, Tar:7) a +2 vampiric scythe (13, 26, Tar:7) the +9 hand axe "Beetleslayer" {spect, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (14, 19, Tar:7) an amulet of the acrobat (14, 24, Tar:7) the +6 scimitar "Luuwugask" {holy, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (14, 25, Tar:7) a staff of conjuration (15, 24, Tar:7) a +2 devious short sword (15, 26, Tar:7) a staff of earth (16, 24, Tar:7) a Compendium of Siegecraft (16, 26, Tar:7) the conjuration staff of Honour {rElec rF- Str+2 SInv Conj} [staff of conjuration] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. (18, 19, Tar:7) the +0 leather armour of Fanaticism {-Tele Harm rElec} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. It cannot be enchanted further. (18, 20, Tar:7) a parchment of Forge Lightning Spire (18, 21, Tar:7) a staff of earth (18, 25, Tar:7) a staff of air (19, 19, Tar:7) a staff of alchemy (19, 24, Tar:7) the necromancy staff of Budoasoyh {rN+ SInv Necro} [staff of necromancy] rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (19, 25, Tar:7) a +1 pair of gloves of stealth (20, 20, Tar:7) a +6 ring of strength (20, 25, Tar:7) a +3 heavy orcbow (21, 25, Tar:7) a parchment of Yara's Violent Unravelling (21, 26, Tar:7) a +1 cloak of stealth (24, 4, Tar:7) 3 large rocks a tainted leviathan skeleton (27, -24, Tar:7) a +1 whip (30, -20, Tar:7) a +3 leather armour of poison resistance (30, -2, Tar:7) a parchment of Martyr's Knell (30, 22, Tar:7) a parchment of Lee's Rapid Deconstruction (32, 0, Tar:7) 4 large rocks (34, 14, Tar:7) a parchment of Orb of Destruction (35, 4, Tar:7) 3 large rocks (42, 20, Tar:7) a +3 whip of electrocution (46, -23, Tar:7) 5 large rocks (46, -21, Tar:7) an oblivion hound corpse (skeletalised by now) (46, -12, Tar:7) a +2 heavy battleaxe (46, -9, Tar:7) 5 large rocks a tainted leviathan skeleton (47, 12, Tar:7) a +3 demon whip of venom (48, -22, Tar:7) a +0 trident (48, -16, Tar:7) +2 pearl dragon scales (58, -2, Tar:7) an oblivion hound corpse (skeletalised by now) Level 1 of the Realm of Zot (7, -25, Zot:1) a +4 heavy quarterstaff (8, -15, Zot:1) a parchment of Summon Cactus Giant (10, -36, Zot:1) a +0 ring mail (10, -28, Zot:1) a staff of necromancy (11, -32, Zot:1) a storm dragon corpse (skeletalised by now) (11, -27, Zot:1) the +5 ring mail of the Endless Expanse {Will+ rCorr Dex+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (12, -28, Zot:1) a +0 pair of gloves of stealth a lindwurm corpse (skeletalised by now) (12, -12, Zot:1) a +0 leather armour (12, -11, Zot:1) a Gell's gravitambourine (inert) (15, 4, Zot:1) a +0 flail (17, -1, Zot:1) a +0 scimitar of protection (17, 1, Zot:1) a +0 cloak of poison resistance a +0 dagger a yellow draconian skeleton (18, -4, Zot:1) a +0 bardiche a green draconian skeleton (18, -2, Zot:1) a +3 heavy flail a +0 trident quicksilver dragon scales a quicksilver dragon skeleton a black draconian skeleton (18, -1, Zot:1) a +0 war axe (19, -3, Zot:1) a +0 flail a +0 scimitar (24, -2, Zot:1) a +0 halberd (25, -28, Zot:1) a +0 hand axe a yellow draconian skeleton (25, -27, Zot:1) a +0 war axe a +0 partisan (25, -26, Zot:1) a +0 cloak a +0 long sword a yellow draconian skeleton (27, -24, Zot:1) a +0 dagger a +0 battleaxe a white draconian skeleton (27, -23, Zot:1) a +0 club (28, -14, Zot:1) a +0 rapier (28, -10, Zot:1) the +2 dagger of Font {drain, rF+} rF+: It protects you from fire. It cannot be enchanted further. (36, -7, Zot:1) a +0 falchion (40, -22, Zot:1) a +0 pair of boots of rampaging (46, -17, Zot:1) +0 storm dragon scales a storm dragon skeleton (47, -15, Zot:1) a +0 long sword a yellow draconian skeleton Level 2 of the Realm of Zot (0, 0, Zot:2) a parchment of Curse of Agony (0, 7, Zot:2) the lupine talisman "Iruyd" {*Slow rElec Dex-3 Stlth+} [lupine talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. (2, 12, Zot:2) a +0 mace (4, 19, Zot:2) a storm dragon corpse (skeletalised by now) (10, 22, Zot:2) a parchment of Stone Arrow (10, 34, Zot:2) a parchment of Haunt (10, 57, Zot:2) a parchment of Starburst (12, 34, Zot:2) a Compendium of Siegecraft (12, 57, Zot:2) a parchment of Death's Door (13, 45, Zot:2) a +0 halberd a yellow draconian corpse (skeletalised by now) (13, 46, Zot:2) a +0 cloak of poison resistance a +0 dagger (14, 44, Zot:2) a +0 long sword a +0 cloak a quicksilver dragon corpse (skeletalised by now) (16, 43, Zot:2) a large rock (17, 45, Zot:2) a +0 cloak of willpower a +0 rapier (18, 17, Zot:2) a +0 partisan a red draconian corpse (skeletalised by now) (18, 44, Zot:2) a +0 trident (19, 44, Zot:2) quicksilver dragon scales a quicksilver dragon skeleton (19, 55, Zot:2) a +0 pair of boots (20, 56, Zot:2) a +0 cloak (21, 42, Zot:2) a shadow dragon skeleton (21, 57, Zot:2) a +0 cloak of corrosion resistance (22, 36, Zot:2) a large rock (22, 48, Zot:2) a large rock (23, 42, Zot:2) a +0 war axe a purple draconian skeleton (23, 47, Zot:2) a +0 short sword (23, 57, Zot:2) a +0 pair of boots (24, 43, Zot:2) a +0 rapier of protection a +0 cloak (24, 48, Zot:2) a +0 short sword (24, 56, Zot:2) a +0 cloak (25, 55, Zot:2) a +0 cloak (26, 46, Zot:2) a +0 dire flail (29, 45, Zot:2) a large rock (30, 47, Zot:2) a large rock (32, 34, Zot:2) the orb of Dithmenos's Envy {Energy, Will+ Int+4 Slay+3} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (32, 41, Zot:2) a +0 hand axe a purple draconian skeleton (32, 45, Zot:2) a large rock (32, 46, Zot:2) a +2 cloak of stealth a +0 short sword a white draconian corpse (skeletalised by now) (32, 48, Zot:2) a +1 partisan a +0 cloak a +0 kite shield a black draconian corpse (skeletalised by now) (32, 57, Zot:2) a Grand Grimoire (34, 34, Zot:2) a parchment of Permafrost Eruption (34, 52, Zot:2) a large rock (35, 17, Zot:2) +0 golden dragon scales a golden dragon skeleton (36, 45, Zot:2) a +0 trident (37, 20, Zot:2) a +0 war axe a green draconian skeleton (37, 40, Zot:2) a large rock (38, 23, Zot:2) a +0 trident (39, 47, Zot:2) a +0 short sword a +0 cloak (41, 49, Zot:2) a +1 dagger of flaming a +0 cloak of willpower (44, 8, Zot:2) a +0 plate armour (44, 21, Zot:2) a +6 ring of dexterity (45, 49, Zot:2) a large rock Level 3 of the Realm of Zot (5, 20, Zot:3) a +0 short sword a black draconian skeleton (5, 21, Zot:3) a +1 cloak of corrosion resistance a +0 trident a +0 dagger a +2 short sword of venom a +1 cloak of air a +0 long sword a +0 cloak a red draconian skeleton a yellow draconian skeleton (5, 22, Zot:3) a +1 vampiric partisan a +0 cloak a +0 kite shield a +0 flail a black draconian skeleton a green draconian skeleton (8, 2, Zot:3) a +0 robe (9, 0, Zot:3) a +0 trident (11, 18, Zot:3) a parchment of Alistair's Intoxication (21, -2, Zot:3) a storm talisman (21, 25, Zot:3) a +0 trident a purple draconian skeleton (25, -2, Zot:3) a +0 flail a black draconian corpse (skeletalised by now) (25, 53, Zot:3) a parchment of Forge Blazeheart Golem (30, 12, Zot:3) a +0 dire flail (31, 19, Zot:3) a quicksilver dragon skeleton (38, 50, Zot:3) a +0 helmet (40, 3, Zot:3) a +0 robe (43, 31, Zot:3) a +2 mace of draining a green draconian skeleton (43, 47, Zot:3) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (47, 0, Zot:3) +0 shadow dragon scales a shadow dragon skeleton (47, 1, Zot:3) a +0 flail (51, 47, Zot:3) a +1 flail of concussion a +0 trident a +0 halberd a red draconian corpse (skeletalised by now) (51, 48, Zot:3) a +3 antimagic battleaxe a +0 cloak of stealth (54, 42, Zot:3) a +0 whip a +0 cloak a yellow draconian corpse (skeletalised by now) (58, 22, Zot:3) a +6 ring of strength (59, 36, Zot:3) a granite talisman (61, 10, Zot:3) a parchment of Death Channel (61, 41, Zot:3) 5 poisoned darts Level 4 of the Realm of Zot (0, 0, Zot:4) a +2 robe of resistance (4, 45, Zot:4) a +2 dire flail of holy wrath a +0 cloak (4, 46, Zot:4) a +0 rapier a +0 cloak (5, 41, Zot:4) a +2 scimitar of electrocution a +0 long sword (5, 42, Zot:4) a +2 vampiric war axe a +0 scimitar a +0 battleaxe a +0 scimitar a green draconian corpse (skeletalised by now) (5, 43, Zot:4) a +2 glaive of freezing (5, 44, Zot:4) a +0 long sword a +0 cloak a purple draconian corpse (skeletalised by now) (5, 45, Zot:4) a +0 trident (5, 46, Zot:4) a +0 cloak of corrosion resistance a +0 long sword (9, 29, Zot:4) a +0 dire flail (10, 30, Zot:4) a +0 short sword a +0 hand axe a yellow draconian skeleton (10, 31, Zot:4) a +4 glaive a black draconian skeleton (12, 19, Zot:4) a +0 dire flail (13, 18, Zot:4) a +0 trident a white draconian skeleton (14, 18, Zot:4) a +1 heavy hand axe a black draconian skeleton (14, 19, Zot:4) a +2 heavy great sword a +1 cloak of poison resistance (15, 18, Zot:4) a +0 mace a green draconian skeleton (15, 22, Zot:4) a +0 long sword a +0 cloak a purple draconian skeleton (16, 18, Zot:4) a +0 scimitar a purple draconian skeleton (17, 18, Zot:4) a +0 long sword a black draconian skeleton (17, 19, Zot:4) a storm dragon skeleton (18, 18, Zot:4) a +1 cloak (18, 19, Zot:4) a +0 flail a purple draconian skeleton (19, 19, Zot:4) a +0 battleaxe a red draconian skeleton (19, 20, Zot:4) a +0 dire flail (20, 9, Zot:4) a +0 glaive a +0 cloak (21, 6, Zot:4) a parchment of Fireball (21, 7, Zot:4) a +0 scimitar (21, 8, Zot:4) a +0 cloak of stealth a ring of magical power a +0 flail a +0 dagger a +0 cloak a +0 dagger a red draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (21, 50, Zot:4) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (22, 7, Zot:4) a +0 cloak a +0 dire flail a black draconian corpse (skeletalised by now) (23, 7, Zot:4) a +0 scimitar (25, 39, Zot:4) a parchment of Orb of Destruction (28, 18, Zot:4) a +0 war axe a +0 long sword a +0 cloak (28, 19, Zot:4) a +0 short sword a +0 cloak (29, 18, Zot:4) a +2 glaive of entangling (31, 19, Zot:4) a +3 short sword a +0 flail a white draconian skeleton (37, 39, Zot:4) a +0 club (42, 9, Zot:4) a +0 flail of concussion (43, 9, Zot:4) a +0 scimitar a green draconian corpse (skeletalised by now) (44, 9, Zot:4) a +0 dire flail a black draconian corpse (skeletalised by now) (44, 15, Zot:4) a +0 ring mail (45, 9, Zot:4) a +0 cloak of poison resistance a +0 long sword (46, 10, Zot:4) a +0 war axe (47, 13, Zot:4) a +0 orcbow (48, 27, Zot:4) a +0 long sword a yellow draconian corpse (skeletalised by now) (49, -2, Zot:4) a scroll of noise (49, 20, Zot:4) a +1 heavy war axe (49, 27, Zot:4) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (49, 28, Zot:4) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (50, 28, Zot:4) a golden dragon corpse (skeletalised by now) (50, 34, Zot:4) a +1 lajatang of electrocution (51, -2, Zot:4) a +0 club (51, 20, Zot:4) a box of beasts (inert) (51, 29, Zot:4) the +0 scimitar of Beogh, Gnashing {venom, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. an amulet of chemistry +0 fire dragon scales a fire dragon corpse (skeletalised by now) a swamp dragon corpse (skeletalised by now) (51, 33, Zot:4) a +2 dagger of draining (51, 34, Zot:4) the +7 glaive "Hamocw" {speed, *Slow rN++ Int+4 SInv} *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (51, 35, Zot:4) a book of Spectacle (52, 21, Zot:4) a +0 dagger (52, 25, Zot:4) a Gell's gravitambourine (inert) (52, 29, Zot:4) an iron dragon corpse (skeletalised by now) a golden dragon corpse (skeletalised by now) (53, 20, Zot:4) a +9 plate armour of ponderousness (53, 21, Zot:4) a +1 demon whip of venom (53, 22, Zot:4) a staff of earth (53, 25, Zot:4) a parchment of Fortress Blast (54, 18, Zot:4) a parchment of Detonation Catalyst (54, 25, Zot:4) a +3 plate armour of poison resistance (55, 18, Zot:4) a +0 trident (56, 10, Zot:4) a +1 hand axe of draining Level 5 of the Realm of Zot (12, 5, Zot:5) 39 gold pieces Level 17 of a ziggurat (0, 0, Zig:17) a +6 ring of strength (0, 1, Zig:17) a +4 ring of slaying (1, -3, Zig:17) a staff of earth (unseen) (1, -2, Zig:17) the +1 robe "Ihaino" {rPois Regen+} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (unseen) (1, -1, Zig:17) a manual of Throwing (1, 0, Zig:17) a +2 heavy glaive (unseen) (1, 1, Zig:17) a +2 scale mail of positive energy (unseen) (1, 2, Zig:17) a +2 robe (unseen) (1, 3, Zig:17) the +3 shortbow of Kusch {freeze, rF- rC+ rCorr Int+5} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (1, 4, Zig:17) the +1 scale mail "Vounich" {Rampage rF- Str+8 Slay-5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Str+8: It affects your strength (+8). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. (unseen) (1, 5, Zig:17) the +5 whip of False Hope {drain, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (2, -2, Zig:17) a parchment of Dispel Undead (2, -1, Zig:17) a +2 robe of fire resistance (unseen) (2, 0, Zig:17) a lightning rod (4/4) (2, 1, Zig:17) a parchment of Starburst (2, 2, Zig:17) a manual of Long Blades (2, 3, Zig:17) the ring "Zoec" {rF- Str+3 Dex+6 SInv} [ring of dexterity] rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (unseen) (2, 4, Zig:17) a +0 triple sword of distortion (unseen) (3, -1, Zig:17) a potion of mutation (3, 0, Zig:17) a parchment of Summon Ice Beast (3, 1, Zig:17) the +1 halberd "pym505's Foe" {freeze, rElec rN+ rCorr Str-5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). It cannot be enchanted further. (unseen) (3, 2, Zig:17) a staff of earth (unseen) (3, 3, Zig:17) a parchment of Lehudib's Crystal Spear (4, 0, Zig:17) a +1 flail of protection (unseen) (4, 1, Zig:17) a parchment of Summon Ice Beast (4, 2, Zig:17) the ring of Joan Yvvi {rCorr AC+4 Str-5 Dex+2 SInv} [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (5, 1, Zig:17) a potion of experience Level 1 of the Depths (0, 0, Depths:1) the fortress talisman of Boredom {Str+3} [fortress talisman] Str+3: It affects your strength (+3). (0, 12, Depths:1) a +4 long sword of holy wrath a +0 tower shield (1, 20, Depths:1) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the ring of Seowkabri {EV+5 Str+2} [ring of evasion] EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). the +2 fire dragon scales of Midwinter {rPois rF++ rC- Regen+ rCorr} rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the amulet "Bolemeobb" {RegenMP+ Dex+2} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). the amulet of Acicveut {Reflect +Inv Int+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). SH+5: It affects your SH (+5). the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. the amulet of Yredelemnul's Grace {Wildshape Int+4} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Int+4: It affects your intelligence (+4). the ring of Hosour {rElec rF- Will++ SInv} [ring of willpower] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. SInv: It lets you see invisible. the ring of Miracles {Str+4 Slay+4} [ring of slaying] Str+4: It affects your strength (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet "Maacoulu" {Chemistry Rampage rN+ MP+8} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a ring of willpower the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. It cannot be enchanted further. the amulet of Lijarch {Wildshape -Tele Dex+3} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). -Tele: It prevents most forms of teleportation. Dex+3: It affects your dexterity (+3). the ring of Wekkotim {*Corrode Fly Will+ Dex+6} [ring of dexterity] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the amulet "Exkor" {RegenMP+ Str+6} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+6: It affects your strength (+6). (3, -15, Depths:1) a +0 whip of holy wrath (unseen) (3, 10, Depths:1) a +3 eudemon blade of holy wrath a +0 tower shield (5, 9, Depths:1) a +0 chain mail (6, -5, Depths:1) a +1 dagger of pain a +0 robe (7, 18, Depths:1) a parchment of Rending Blade (9, -15, Depths:1) a +0 short sword of holy wrath (unseen) (10, 26, Depths:1) a +0 great sword (11, 13, Depths:1) a staff of alchemy (11, 25, Depths:1) a +3 short sword of flaming (13, 28, Depths:1) a +0 sling (14, 7, Depths:1) a +0 robe a +0 dagger a +0 great mace a +0 dire flail (16, 25, Depths:1) a +0 ring mail a +0 battleaxe (18, -4, Depths:1) a +0 dire flail a +0 dire flail (18, 18, Depths:1) a parchment of Yara's Violent Unravelling (20, -4, Depths:1) a +4 heavy great sword a +0 chain mail (20, 0, Depths:1) a scroll of noise (20, 11, Depths:1) the +4 shortbow of the Disturbing Tables {drain, rPois rCorr Dex+6} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (21, -4, Depths:1) a +0 robe a +0 dagger (21, 19, Depths:1) a +0 dire flail a +0 dire flail (22, -3, Depths:1) a +5 long sword of flaming a +0 plate armour a +0 plate armour a +0 broad axe of distortion (22, 23, Depths:1) a +1 buckler of cold resistance a +0 leather armour a +3 war axe of sundering (22, 27, Depths:1) a +0 buckler a +0 ring mail a +0 long sword (23, -3, Depths:1) a +2 heavy partisan a +0 chain mail a +0 plate armour a +1 demon trident a +0 chain mail a +2 demon whip (24, -3, Depths:1) a +2 scimitar of flaming a +0 plate armour (24, 23, Depths:1) a +1 buckler of protection a +1 ring mail of fire resistance a +3 vampiric war axe (26, -4, Depths:1) 3 large rocks (26, 8, Depths:1) a +0 plate armour (26, 27, Depths:1) a +0 great mace (27, -3, Depths:1) a +1 antimagic quarterstaff a +0 dire flail a +0 dire flail 3 large rocks a +0 animal skin a +0 buckler a +0 robe a +4 antimagic rapier (28, 0, Depths:1) a +1 battleaxe of freezing (29, 3, Depths:1) a +1 long sword of draining a +0 robe (30, 8, Depths:1) a +0 robe (34, 4, Depths:1) a +0 hand axe (35, 11, Depths:1) a +0 dire flail a +0 dire flail (36, 0, Depths:1) a +0 scale mail (38, 2, Depths:1) a +0 orcbow (45, 5, Depths:1) a +1 battleaxe of freezing a +1 battleaxe of freezing (45, 10, Depths:1) a +0 morningstar (49, 12, Depths:1) 17 gold pieces (60, -6, Depths:1) 3 large rocks (64, -7, Depths:1) a parchment of Kinetic Grapnel Level 2 of the Depths (0, 0, Depths:2) a +0 battleaxe of freezing (0, 1, Depths:2) a +2 robe of resistance a +3 lajatang of freezing (3, 8, Depths:2) a +2 scimitar of venom a +0 robe (4, 0, Depths:2) a staff of cold (5, 8, Depths:2) a +0 leather armour a +0 battleaxe (6, 8, Depths:2) a +2 battleaxe of freezing (8, 3, Depths:2) a +0 robe a +0 athame (9, 5, Depths:2) a +0 cloak of corrosion resistance (9, 7, Depths:2) a +0 battleaxe of freezing (9, 8, Depths:2) a +2 great sword of flaming 4 large rocks (9, 19, Depths:2) a parchment of Flame Wave (10, 9, Depths:2) the +4 robe of Kuirhaugup {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. a +0 robe a +2 rapier a +0 robe a +1 dagger of pain (10, 10, Depths:2) 4 large rocks (11, 14, Depths:2) a +0 buckler a +0 ring mail a +0 long sword (14, 7, Depths:2) a +0 great mace a +0 great mace (22, -12, Depths:2) 3 large rocks (26, 13, Depths:2) a +0 cloak (35, 6, Depths:2) a +6 triple crossbow of flaming (38, 6, Depths:2) a +2 robe of resistance a staff of fire a +2 great sword of flaming (47, 21, Depths:2) 4 large rocks (47, 22, Depths:2) a +0 hand axe (48, 8, Depths:2) a parchment of Diamond Sawblades (48, 18, Depths:2) a +1 battleaxe of freezing (49, 12, Depths:2) the +1 arbalest "Jijaal" {heavy, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. Level 3 of the Depths [Shop] Bohozem's Book Emporium a parchment of Sphinx Sisters (656 gold) a parchment of Malign Gateway (656 gold) a parchment of Magnavolt (656 gold) a parchment of Summon Horrible Things (836 gold) a parchment of Vhi's Electric Charge (260 gold) a parchment of Splinterfrost Shell (656 gold) a parchment of Confusing Touch (176 gold) a parchment of Ozocubu's Refrigeration (656 gold) a parchment of Forge Lightning Spire (260 gold) a parchment of Construct Spike Launcher (116 gold) a parchment of Volatile Blastmotes (176 gold) [Shop] Yskimoj's Jewellery Boutique a ring of wizardry (570 gold) an amulet of reflection (570 gold) an amulet of faith (760 gold) a ring of flight (332 gold) a +6 ring of strength (684 gold) an amulet of chemistry (570 gold) [Shop] Niahevoi's Book Emporium a parchment of Forge Monarch Bomb (425 gold) a parchment of Awaken Armour (221 gold) a parchment of Polar Vortex (884 gold) a parchment of Hoarfrost Cannonade (312 gold) a parchment of Summon Seismosaurus Egg (221 gold) a parchment of Volatile Blastmotes (149 gold) a parchment of Manifold Assault (557 gold) a parchment of Dispel Undead (221 gold) a parchment of Magnavolt (557 gold) a parchment of Searing Ray (98 gold) a parchment of Sphinx Sisters (557 gold) a parchment of Diamond Sawblades (557 gold) a parchment of Summon Hydra (557 gold) a parchment of Chain Lightning (884 gold) a parchment of Detonation Catalyst (312 gold) [Shop] Kogimi Atie's Book Boutique a parchment of Hoarfrost Cannonade (515 gold) a parchment of Disjunction (1170 gold) a parchment of Magnavolt (918 gold) a parchment of Orb of Destruction (918 gold) a parchment of Summon Forest (515 gold) a parchment of Bombard (700 gold) a parchment of Diamond Sawblades (918 gold) a parchment of Forge Phalanx Beetle (700 gold) a parchment of Sublimation of Blood (162 gold) a parchment of Cause Fear (364 gold) (1, -1, Depths:3) a +0 helmet of sniping (7, -11, Depths:3) a +0 dire flail a +0 dire flail (7, 0, Depths:3) a +0 battleaxe of freezing (8, 2, Depths:3) a +1 halberd of protection a +0 ring mail (16, -33, Depths:3) a +0 leather armour a +0 halberd (16, 5, Depths:3) a +0 heavy battleaxe a +0 sling (22, -21, Depths:3) a +0 ring mail (22, 2, Depths:3) a +0 robe a +0 quarterstaff a +0 shortbow (24, -23, Depths:3) a parchment of Launch Clockwork Bee (25, -4, Depths:3) a +0 buckler (26, -12, Depths:3) a +1 great sword of electrocution a +0 ring mail (27, -23, Depths:3) an orb of attunement (29, -3, Depths:3) a parchment of Alistair's Walking Alembic (30, -24, Depths:3) 2 large rocks (34, -26, Depths:3) a +0 plate armour (39, -18, Depths:3) a +0 chain mail (39, -5, Depths:3) the +3 robe "Safaiv" {rPois rC+ Regen+ Int-2} rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (45, -17, Depths:3) a +0 glaive Level 4 of the Depths (0, 6, Depths:4) a +0 halberd (1, 1, Depths:4) the ring "Wynko" {*Corrode rElec MP+9 Str+8 Int-3} [ring of magical power] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). the ring of the Final Decision {Will+ Int+2 Dex+6} [ring of dexterity] Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). the amulet "Bijuopt" {Chemistry rC+ Will+ Slay+2} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC+: It protects you from cold. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Jaogibb" {rElec rF+ Dex+2} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). the ring of Fragile Peace {^Contam rElec Will- Str+4 Int+6} [ring of intelligence] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). an amulet of chemistry the ring of Ninulil {Fly rCorr Dex+5 Stlth-} [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. a scarf of repulsion the scarf of Servitude {Harm, Bane rC+ Will++ Str+2} Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). the ring "Ekoph" {+Blink Will+ Stlth+} [ring of willpower] +Blink: It lets you blink. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the ring of Xamadwou {rElec rC+ Str+2 Int+3} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). the ring of the Immovable Youths {rPois Str-3 Int+6 Stlth+} [ring of intelligence] rPois: It protects you from poison. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. +0 golden dragon scales (2, 10, Depths:4) a +0 short sword (4, 7, Depths:4) a +0 dire flail (5, 10, Depths:4) a +0 dire flail (9, 2, Depths:4) a +0 cloak of willpower a +0 short sword (13, 34, Depths:4) a +2 lajatang of electrocution a +0 robe (14, 11, Depths:4) a +0 hand axe a +0 animal skin (14, 32, Depths:4) a +1 war axe a +0 plate armour a +0 spear (14, 33, Depths:4) a +2 rapier of flaming a +0 robe a +0 buckler (16, -2, Depths:4) a +0 whip (16, 17, Depths:4) a +2 battleaxe of freezing (17, 23, Depths:4) a +0 dire flail a +0 dire flail (18, 14, Depths:4) a +0 rapier a +0 animal skin (20, 17, Depths:4) a +0 quarterstaff a +0 animal skin (20, 22, Depths:4) a +0 buckler (20, 24, Depths:4) a +3 battleaxe of flaming a +1 ring mail of poison resistance (23, 14, Depths:4) the +4 robe of the Shrike {+Blink rN+ Int-4} +Blink: It lets you blink. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (25, 24, Depths:4) a +0 dagger (28, 39, Depths:4) the +1 scale mail of Ubril {-Tele rF+ Str+3 Int+2} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (33, 34, Depths:4) a parchment of Anguish (41, 32, Depths:4) a +0 plate armour (47, 31, Depths:4) a parchment of Anguish