pym505 Level 1 of the Dungeon [Shop] Deakhef's Antique Weapon Shop a +0 club (14 gold) a +0 dagger (58 gold) a +0 mace (87 gold) a +2 short sword of flaming (504 gold) a +0 spear (87 gold) a +0 war axe (101 gold) a +0 dagger (58 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1655 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +4 sling of Dissolution {drain, Will+ Dex+3 SInv} (1328 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 13, D:1) a quokka skeleton (13, -2, D:1) a +0 dagger 3 stones (14, -5, D:1) a hobgoblin skeleton (14, 13, D:1) a +0 dagger (14, 19, D:1) a +0 club (16, -11, D:1) a +0 club (16, -6, D:1) a quokka skeleton (19, 16, D:1) a +0 hand axe (25, -28, D:1) a +0 robe (28, -31, D:1) a +0 short sword (32, -13, D:1) a +0 club (33, -18, D:1) a bat corpse (skeletalised by now) (34, 21, D:1) a frilled lizard corpse (skeletalised by now) (35, -12, D:1) a bat corpse (skeletalised by now) (35, 3, D:1) a +0 whip a kobold skeleton (36, 1, D:1) a +0 sling (42, -10, D:1) a rat corpse (skeletalised by now) (45, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -5, D:1) a +0 spear (50, 7, D:1) a ball python corpse (skeletalised by now) (54, -5, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -4, D:2) a +2 robe of fire resistance a +0 club a +0 dagger 3 stones (3, -3, D:2) a ball python corpse (5, 13, D:2) a scroll of summoning (6, 7, D:2) a scroll of identify (7, 7, D:2) a ball python corpse (7, 9, D:2) a +0 club a goblin corpse (15, 19, D:2) a jackal corpse (18, 8, D:2) a bat corpse (20, 0, D:2) a bat corpse (22, 19, D:2) a +0 ring mail