pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 0, D:1) a +0 chain mail (5, 5, D:1) 3 poisoned darts (7, 8, D:1) a +0 short sword of venom 5 stones a kobold skeleton (7, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 2, D:1) a +0 club (8, 24, D:1) a bat skeleton a bat skeleton (9, 3, D:1) a hobgoblin skeleton (10, 4, D:1) a +0 dagger a goblin skeleton a ball python skeleton (13, 1, D:1) a +0 whip (21, 12, D:1) a ball python corpse (skeletalised by now) (31, 2, D:1) a +0 sling (32, 15, D:1) a jackal skeleton a jackal skeleton (34, 16, D:1) a jackal skeleton (35, 16, D:1) a jackal skeleton (47, 16, D:1) a jackal corpse (skeletalised by now) (51, 17, D:1) a +0 mace of protection Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (0, 2, D:2) a rat skeleton (3, -23, D:2) 2 poisoned darts (3, -17, D:2) a +0 club (4, -17, D:2) a +0 dagger (7, -28, D:2) an adder corpse (skeletalised by now) (8, 23, D:2) a +0 hand axe (13, -16, D:2) an adder corpse (skeletalised by now) (21, -11, D:2) a rat skeleton (30, -1, D:2) the +2 leather armour "Parel" {+Blink Will+} +Blink: It lets you blink. Will+: It increases your willpower. It cannot be enchanted further. (36, 10, D:2) a jackal skeleton (37, 5, D:2) a +0 war axe (49, 5, D:2) an orb of attunement (50, 5, D:2) a +0 dagger of speed a +0 club a +0 dagger a +0 club a +0 animal skin a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (51, 4, D:2) a +0 club a goblin skeleton (53, 2, D:2) a +0 dagger a goblin skeleton (54, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (4, 1, D:3) a +0 helmet (7, -5, D:3) a +0 whip (7, 27, D:3) a +0 club (8, -4, D:3) a hobgoblin skeleton (8, 31, D:3) a +0 dagger (10, 25, D:3) a +0 falchion a +0 leather armour (14, 26, D:3) a bat skeleton (15, 13, D:3) a +0 giant spiked club (21, 24, D:3) a ball python corpse (skeletalised by now) (25, 0, D:3) a quokka skeleton (25, 18, D:3) a hobgoblin corpse (skeletalised by now) (25, 19, D:3) a +0 dagger (28, -6, D:3) 5 silver javelins (28, 25, D:3) a +0 club (31, 13, D:3) a staff of necromancy (32, -3, D:3) a +0 club 3 flux baubles a goblin skeleton (34, 12, D:3) a +0 club (34, 33, D:3) a +0 dagger of venom 5 stones (37, 36, D:3) a jackal corpse (skeletalised by now) (39, 8, D:3) a hobgoblin skeleton (39, 9, D:3) a +0 robe (39, 34, D:3) a jackal corpse (skeletalised by now) (40, 23, D:3) a +0 club (44, -2, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Sylu Soo's Weapon Shop a +0 whip (27 gold) a +0 quarterstaff (55 gold) a +0 whip (27 gold) a +0 flail (38 gold) a +0 glaive (110 gold) a +0 dagger (22 gold) a +0 longbow (121 gold) a +0 trident (38 gold) a +0 quarterstaff (55 gold) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} (996 gold) Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (0, 0, D:4) a ball python corpse (skeletalised by now) (6, -15, D:4) 5 poisoned darts (6, -14, D:4) a +0 ring mail (16, -17, D:4) a +0 long sword (18, -40, D:4) a ball python corpse (skeletalised by now) (20, -40, D:4) an adder corpse (skeletalised by now) (24, -40, D:4) 4 boomerangs (24, -26, D:4) a +0 dagger a goblin skeleton (25, -43, D:4) a +0 robe (26, -42, D:4) a +0 club a goblin corpse (skeletalised by now) (26, -30, D:4) a +2 dagger of venom 2 stones (28, -14, D:4) a +4 ring mail (34, -20, D:4) a +0 quarterstaff (37, 0, D:4) a +0 dagger (40, -21, D:4) a +0 hand axe (40, -4, D:4) 4 poisoned darts (42, -6, D:4) a +0 scale mail (44, -16, D:4) a +0 battleaxe Level 5 of the Dungeon (7, 14, D:5) a howler monkey skeleton (14, 28, D:5) a +0 leather armour (22, 17, D:5) a +0 spear (25, 20, D:5) a +0 halberd (26, 22, D:5) a +0 whip (36, 5, D:5) a +0 leather armour (39, 5, D:5) a +0 trident (41, 5, D:5) a +0 short sword a +0 leather armour (42, 5, D:5) a +0 club (43, 4, D:5) a +0 flail (44, 4, D:5) a +0 devious short sword a +0 chain mail (48, 21, D:5) a +0 hand axe (51, 34, D:5) 5 poisoned darts (52, -6, D:5) a +0 whip a +0 leather armour (54, -6, D:5) a +0 falchion a +0 ring mail (55, -6, D:5) a +0 short sword Level 6 of the Dungeon (5, 27, D:6) a +0 club (6, 27, D:6) a +0 dagger a +0 robe (7, 26, D:6) a +0 ring mail (7, 33, D:6) a +0 ring mail (7, 34, D:6) a +0 club (8, 30, D:6) a +0 dagger a +0 robe (9, 31, D:6) a +0 dagger a +0 robe (13, 36, D:6) a +0 trident (21, 30, D:6) a +0 ring mail Level 7 of the Dungeon (29, 20, D:7) a +2 long sword of freezing a +0 robe a +0 robe a +0 morningstar (29, 21, D:7) a +0 robe a +0 long sword (30, 21, D:7) a +0 robe a +0 flail (34, -18, D:7) a +0 hand axe (36, 6, D:7) an orb of guile (40, 16, D:7) a +0 quarterstaff (41, -16, D:7) the eel talisman of Abstinence {rC+++ MP+9 Str-2 Int-2} [eel talisman] rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). Level 8 of the Dungeon (18, 9, D:8) a +0 rapier of protection (18, 19, D:8) 23 gold pieces (18, 20, D:8) 6 gold pieces the Ecumenical Temple