pym505 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (2, -12, D:1) a ball python corpse (skeletalised by now) (2, -7, D:1) a +1 spear of entangling (4, 14, D:1) a frilled lizard skeleton (7, -11, D:1) 6 curare-tipped darts {!f} (15, -5, D:1) a ball python corpse (skeletalised by now) (18, -7, D:1) a rat corpse (skeletalised by now) (21, 2, D:1) a +0 club (22, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (23, 32, D:1) a frilled lizard corpse (skeletalised by now) (27, 12, D:1) a +0 dagger (28, -1, D:1) a hobgoblin skeleton (32, 16, D:1) a ball python skeleton (40, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 26, D:1) an inkwell talisman (43, 38, D:1) a +0 whip a gnoll corpse (skeletalised by now) (44, 31, D:1) a +0 leather armour Level 2 of the Dungeon (7, 4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, -6, D:2) a +0 dagger of draining a +0 ring mail (14, -11, D:2) a +0 dagger (18, -2, D:2) a +0 club (22, 25, D:2) 2 atropa-tipped darts (23, 4, D:2) a hobgoblin skeleton (23, 35, D:2) a +0 short sword 3 stones (26, 4, D:2) a hobgoblin skeleton (28, 11, D:2) an adder skeleton (41, -4, D:2) a quokka corpse (skeletalised by now) (43, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold skeleton (4, 2, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (4, 6, D:3) a +0 club (10, 41, D:3) 5 poisoned darts a +0 dagger (11, 14, D:3) a +0 falchion an orc skeleton (11, 39, D:3) a +0 club a goblin skeleton (15, 13, D:3) a +0 robe (19, 14, D:3) a +0 flail a +0 scale mail the human skeleton of Terence (25, 12, D:3) a +0 spear (26, -3, D:3) a jackal skeleton (27, -2, D:3) a jackal skeleton (29, 20, D:3) a +0 short sword (29, 27, D:3) a +0 club a +0 leather armour the goblin skeleton of Ijyb (30, 1, D:3) a jackal skeleton (35, 42, D:3) a frilled lizard corpse (skeletalised by now) (36, 44, D:3) a +0 dagger 5 stones (36, 45, D:3) 5 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (36, 46, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 47, D:3) a +0 club a +0 dagger a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (36, 48, D:3) a +0 dagger (37, 39, D:3) a rat skeleton (40, 19, D:3) a bat skeleton (43, 0, D:3) a +1 dagger of speed 4 stones (53, 7, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +2 mace of draining (5, 23, D:4) a +0 rapier (10, 15, D:4) a +0 flail (12, 2, D:4) a +0 club (13, 29, D:4) a +0 robe (19, 3, D:4) a +0 short sword 3 stones (32, 30, D:4) an iguana skeleton a ball python skeleton (39, 15, D:4) 5 poisoned darts (60, 48, D:4) a +2 rapier of draining a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (1, 6, D:5) a +0 robe of willpower (12, 37, D:5) a +0 robe (18, 11, D:5) a +0 war axe (19, 10, D:5) a +0 short sword (20, 24, D:5) a rimehorn talisman (20, 53, D:5) a +0 leather armour (44, 18, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (44, 20, D:5) a +0 dagger Level 6 of the Dungeon (2, 34, D:6) a +4 quarterstaff of chaos (3, 34, D:6) a +0 hammer (11, 43, D:6) a +0 mace (16, 34, D:6) a +0 hand axe (19, 2, D:6) a +0 morningstar (27, 10, D:6) an adder skeleton (29, 27, D:6) a +0 rapier (34, 21, D:6) a +2 buckler a +0 mace an orc skeleton (38, 21, D:6) a +1 dagger of freezing a +0 robe a kobold skeleton (39, 23, D:6) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (46, 27, D:6) 2 poisoned darts (47, 12, D:6) a +2 morningstar of flaming a +0 club +0 acid dragon scales the human skeleton of Maggie (50, 12, D:6) an orb of guile (55, 35, D:6) 3 boomerangs (65, 13, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (16, -11, D:7) a +0 falchion a +0 ring mail (17, -11, D:7) a +1 spear 6 atropa-tipped darts a +0 robe (20, -9, D:7) a +0 chain mail (22, -16, D:7) a +0 club a +0 leather armour a +0 club (22, -15, D:7) a +0 trident a +0 plate armour a +0 spear a +0 ring mail a +0 war axe a +0 dagger a +0 robe (32, -21, D:7) a +0 robe (40, -9, D:7) a +0 club 2 stones (40, -8, D:7) a +0 club a stone (40, -7, D:7) a +0 short sword 4 stones (42, -8, D:7) 2 poisoned darts a +0 whip (43, -8, D:7) a +0 dagger a +0 dagger (44, -8, D:7) a +0 short sword (46, 9, D:7) 3 poisoned darts a +0 club Level 8 of the Dungeon (5, 34, D:8) a +0 dagger a +0 robe (7, 30, D:8) a +0 whip 2 boomerangs a +0 club (8, 29, D:8) a +0 short sword (8, 30, D:8) a +0 club (10, 20, D:8) a +1 dagger of holy wrath a +0 robe (34, 28, D:8) a +0 leather armour (40, 13, D:8) a +0 war axe a +0 animal skin Level 9 of the Dungeon [Shop] Keingiss's Antique Armour Boutique a +0 ring mail of poison resistance (168 gold) the +6 plate armour of Hedonism {rN++ MP-6 Int+2 Dex-3} (1066 gold) rN++: It greatly protects you from negative energy. MP-6: It affects your magic capacity (-6). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +3 leather armour of cold resistance (504 gold) +2 steam dragon scales (1039 gold) (0, 17, D:9) 10 stones (1, -11, D:9) a +0 club (1, -10, D:9) a staff of fire (1, 10, D:9) a +1 triple sword of freezing (2, -7, D:9) a +0 whip (2, -6, D:9) a +0 rapier (2, -5, D:9) a +0 dagger (2, 5, D:9) a +3 morningstar of concussion (2, 6, D:9) a +0 short sword (2, 7, D:9) a +0 hand axe (2, 16, D:9) 10 stones (3, -6, D:9) a +0 rapier (3, -5, D:9) a +0 falchion (3, -4, D:9) a +0 dagger (3, 4, D:9) a +0 flail a +0 quarterstaff (3, 5, D:9) a +2 vampiric dagger (3, 6, D:9) a +0 spear (3, 17, D:9) a +0 spear a +0 robe (4, -4, D:9) a +0 flail a +0 dagger (4, -1, D:9) a +0 scimitar of flaming (4, 3, D:9) a +1 scimitar of flaming (4, 4, D:9) a +0 broad axe (5, 10, D:9) a large rock (6, -13, D:9) a +0 flail (6, 4, D:9) a +0 spear a +0 scale mail (6, 16, D:9) a large rock (7, 6, D:9) a +0 flail a +0 robe (8, 3, D:9) a +2 vampiric spear a +0 scale mail (9, 3, D:9) a +0 mace (12, 18, D:9) a +4 great sword a +0 robe (13, 16, D:9) a +1 spear of freezing a +0 kite shield (14, 18, D:9) a +0 ring mail a +0 trident (14, 21, D:9) a +4 flail a +0 robe (15, 0, D:9) a sanguine talisman (16, -6, D:9) a large rock (16, 28, D:9) a +0 dagger a +0 robe (19, 5, D:9) a +1 dagger of electrocution a +0 plate armour a +0 trident a +0 robe (23, 2, D:9) a +0 robe a +0 great sword 10 stones (26, -7, D:9) a +0 spear 10 stones a +0 scale mail (29, 14, D:9) a +0 hand axe a boomerang a +0 leather armour (29, 15, D:9) 4 large rocks (29, 16, D:9) a +0 shortbow (31, 13, D:9) a +0 dagger a +0 robe (32, -16, D:9) 2 boomerangs (32, 11, D:9) a +0 hand axe (33, -17, D:9) 4 boomerangs (33, 9, D:9) a +0 flail 10 stones a +0 robe (34, -17, D:9) 2 boomerangs (34, -9, D:9) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (34, 10, D:9) a +0 mace a +0 leather armour (35, -14, D:9) a +0 sling (35, -9, D:9) a +0 war axe of flaming a +0 chain mail a +2 long sword a +0 robe a +0 mace a +0 leather armour (35, -8, D:9) a +3 long sword a +0 robe (36, -5, D:9) a +0 ring mail a +0 spear (36, 3, D:9) a +4 mace of freezing a +0 robe (36, 8, D:9) a +0 chain mail a +0 dire flail (38, -3, D:9) a +0 dagger (38, 26, D:9) a +0 dagger a +0 robe (38, 27, D:9) a +0 club a +0 leather armour a +0 rapier (38, 28, D:9) a +0 dagger a +0 robe (40, 12, D:9) a +0 cloak (45, 13, D:9) a +0 battleaxe a +0 robe (47, -15, D:9) a +0 club (48, -17, D:9) a +0 buckler (50, -17, D:9) a +0 ring mail (51, -19, D:9) a rimehorn talisman (62, 17, D:9) a +0 club Level 10 of the Dungeon (10, -14, D:10) a +0 sling (15, -17, D:10) an eel talisman (19, 17, D:10) a +0 hand axe (19, 18, D:10) a +0 hand axe (20, 17, D:10) a +0 ring mail (26, -5, D:10) a +0 trident a +0 club (27, -6, D:10) a +0 chain mail a +0 mace (27, 15, D:10) a +0 flail of draining a +0 plate armour 3 boomerangs a +0 mace (27, 16, D:10) a +0 glaive a +0 orcbow a +0 plate armour (27, 17, D:10) a +0 ring mail (28, -7, D:10) a +0 chain mail a +0 war axe (30, -6, D:10) a +0 plate armour (32, 21, D:10) a +0 dagger (35, 16, D:10) a +0 short sword a boomerang a +0 falchion (35, 17, D:10) a +0 chain mail a +0 glaive (39, -2, D:10) 2 poisoned darts (41, -2, D:10) 3 boomerangs the Ecumenical Temple Level 1 of the Orcish Mines (5, 0, Orc:1) a +0 giant club (13, -1, Orc:1) 5 gold pieces (still there?) a +1 great mace of protection (still there?) a +0 plate armour (still there?) (15, 9, Orc:1) a +1 arbalest of draining (18, 11, Orc:1) a +0 orcbow Level 2 of the Orcish Mines (0, 0, Orc:2) 7 gold pieces a +0 dire flail a +0 plate armour (1, -1, Orc:2) 17 gold pieces (4, -8, Orc:2) 6 gold pieces a +0 mace a +0 chain mail (11, -8, Orc:2) 19 gold pieces Level 1 of the Lair of Beasts (1, 3, Lair:1) a +0 glaive (4, -1, Lair:1) a +0 leather armour (10, 12, Lair:1) 3 poisoned darts (11, 17, Lair:1) a +0 robe (14, 22, Lair:1) an inkwell talisman (25, -11, Lair:1) an inkwell talisman (35, -6, Lair:1) a +2 quarterstaff of speed (40, -15, Lair:1) a +0 shortbow (55, 43, Lair:1) 6 curare-tipped darts {!f} (63, 10, Lair:1) a parchment of Swiftness (67, 1, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 poisoned darts (9, 24, Lair:2) a +0 robe (10, 40, Lair:2) a +0 leather armour (21, 11, Lair:2) 6 poisoned darts (29, 22, Lair:2) a +0 plate armour of poison resistance (32, 11, Lair:2) a +0 pair of gloves a +0 pair of gloves a +0 cloak a +1 leather armour a +0 shortbow (43, 47, Lair:2) a +0 plate armour of fire resistance (44, 46, Lair:2) a +0 pair of boots Level 3 of the Lair of Beasts [Shop] Obeodif's Antique Weapon Shoppe the +7 great mace "Undeadhunter" {deathbane, rN+} (1067 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 orcbow of freezing (174 gold) a +0 heavy mace (140 gold) a +6 shortbow of draining (710 gold) a +1 short sword of freezing (235 gold) a +0 dagger of speed (152 gold) a +0 shortbow of electrocution (180 gold) the +6 war axe of Okawaru's Vengeance {pain, rC+} (1001 gold) rC+: It protects you from cold. It cannot be enchanted further. the +1 great sword of Shame {valour, Will- Str+2 Int+2} (497 gold) Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 scimitar of flaming (433 gold) a +1 falchion of holy wrath (235 gold) [Shop] Nateusm's Armour Shoppe the +1 leather armour "Poyghufi" {Will+} (372 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 pair of boots of rampaging (218 gold) a +0 cloak of corrosion resistance (218 gold) a +1 plate armour of cold resistance (570 gold) the +1 robe "Atsaph" {^Drain rN+++ rCorr Str-4} (484 gold) ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. a +3 scale mail of command (465 gold) a +1 leather armour of poison resistance (209 gold) a +2 chain mail of cold resistance (437 gold) a +2 cloak of willpower (408 gold) a +4 chain mail of cold resistance (627 gold) a +4 ring mail of cold resistance (589 gold) (9, 42, Lair:3) a +0 flail a +0 robe a +0 flail (27, 37, Lair:3) a +0 dagger (27, 38, Lair:3) a +0 dagger a +0 hand axe a +0 dagger (29, 39, Lair:3) a +0 hand axe (36, 21, Lair:3) a +1 animal skin (36, 36, Lair:3) a +2 animal skin (41, 21, Lair:3) a yak corpse (41, 35, Lair:3) a yak corpse (41, 37, Lair:3) a yak corpse (43, 35, Lair:3) a yak corpse (43, 37, Lair:3) a yak corpse (54, 4, Lair:3) a +0 plate armour (58, 34, Lair:3) a +0 ring mail (59, 29, Lair:3) a +0 flail Level 4 of the Lair of Beasts (18, 20, Lair:4) a +0 robe (21, -20, Lair:4) the +9 morningstar "Iniext" {freeze, rElec rPois rCorr Int-4} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (27, -11, Lair:4) a +0 halberd of flaming (42, -26, Lair:4) a parchment of Vampiric Draining (44, 22, Lair:4) a +0 ring mail (55, -26, Lair:4) a +1 short sword of venom (unseen) Level 5 of the Lair of Beasts (14, 8, Lair:5) a parchment of Lesser Beckoning (28, -5, Lair:5) a +0 scale mail (44, -29, Lair:5) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (47, -15, Lair:5) a +2 rapier of distortion (49, -11, Lair:5) a spriggan skeleton (50, -11, Lair:5) a black bear skeleton (51, -9, Lair:5) a polar bear skeleton (52, 0, Lair:5) the +1 mace "Roroifon" {protect, *Noise rF+++ rCorr Str-3} *Noise: It may make a loud noise when swung. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. (53, -12, Lair:5) a +0 falchion (53, -6, Lair:5) a +0 chain mail (54, -10, Lair:5) a +1 robe of positive energy (54, -6, Lair:5) a +0 flail (60, 8, Lair:5) a polar bear skeleton (61, -11, Lair:5) a +2 rapier of distortion