pym505 Level 1 of the Dungeon [Shop] Xemokham's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (56 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fog (56 gold) a scroll of amnesia (56 gold) (5, 22, D:1) a hobgoblin skeleton (7, 22, D:1) a +0 club (7, 26, D:1) a +0 club a kobold corpse (skeletalised by now) (7, 30, D:1) a hobgoblin corpse (skeletalised by now) (13, 15, D:1) a +0 sling (14, 34, D:1) a quokka skeleton (15, 4, D:1) a +0 ring mail (17, 13, D:1) a +0 spear (22, 11, D:1) a +0 short sword (27, 3, D:1) a ball python corpse (skeletalised by now) (27, 31, D:1) a +0 robe (27, 41, D:1) a quokka corpse (skeletalised by now) (35, 6, D:1) a +0 dagger (36, 42, D:1) a bat corpse (skeletalised by now) (38, 10, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (39, 7, D:1) a +0 dagger (47, 37, D:1) a rat corpse (skeletalised by now) (48, 38, D:1) a +0 dagger (50, 23, D:1) a rat corpse (skeletalised by now) (53, 10, D:1) a +0 club 3 stones Level 2 of the Dungeon [Shop] Ifulez's Jewellery Shop an amulet of wildshape (unknown) (330 gold) a ring of flight (192 gold) a ring of flight (192 gold) a +6 ring of intelligence (396 gold) a +4 ring of slaying (unknown) (396 gold) a +4 ring of protection (396 gold) a +6 ring of strength (396 gold) a ring of positive energy (unknown) (220 gold) a ring of positive energy (unknown) (220 gold) a ring of wizardry (330 gold) (0, 0, D:2) a +0 war axe (7, 36, D:2) a +0 short sword a kobold corpse (skeletalised by now) (12, 13, D:2) a +0 club a goblin skeleton (12, 25, D:2) a +0 chain mail (15, 7, D:2) a +0 war axe (21, 20, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (24, 4, D:2) a staff of necromancy (28, 19, D:2) a +0 scale mail (29, 14, D:2) a +0 chain mail (31, 46, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (34, 45, D:2) a +0 hammer (36, 38, D:2) a +0 long sword (41, 46, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (45, 51, D:2) a quill talisman (47, 41, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (12, 31, D:3) a +0 mace 3 boomerangs a +0 leather armour an orc skeleton (16, 40, D:3) a bat skeleton (27, 22, D:3) a +0 club a goblin skeleton (28, 47, D:3) a ball python corpse (skeletalised by now) (36, 26, D:3) 2 stones a +0 dagger (45, 37, D:3) a ball python skeleton (51, -4, D:3) a +0 hand axe (51, 3, D:3) a hobgoblin corpse (skeletalised by now) (51, 4, D:3) a +0 club a +0 ring mail (53, 5, D:3) a hound corpse (skeletalised by now) (54, 39, D:3) a +0 ring mail (66, 11, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 24, D:4) 2 flux baubles (12, -14, D:4) a hobgoblin skeleton (12, 1, D:4) a +0 leather armour a +0 dagger (13, -18, D:4) a +0 dagger (13, 8, D:4) a +1 ring mail of cold resistance a +0 short sword (13, 23, D:4) a +0 whip 4 stones (15, 5, D:4) a +0 dagger a +0 robe (16, 6, D:4) a +0 scale mail (17, 6, D:4) a +0 dagger a +0 robe (18, 31, D:4) a +0 short sword (18, 34, D:4) a +2 mace of protection 3 stones (20, 5, D:4) a +0 spear 2 boomerangs a +0 leather armour (21, 8, D:4) a +0 robe (21, 20, D:4) a +0 dagger an orc skeleton (27, 26, D:4) 4 curare-tipped darts (28, -2, D:4) 2 stones a +0 club a kobold skeleton (30, 9, D:4) a +0 club Level 5 of the Dungeon (21, -4, D:5) a +0 club (21, 0, D:5) a +0 war axe (22, -2, D:5) a +1 flail of concussion a +0 leather armour (23, -2, D:5) a +0 dagger a +0 robe (26, 2, D:5) a +0 club (43, 11, D:5) a +0 whip (44, 10, D:5) a +0 whip (45, -14, D:5) a +0 giant spiked club (45, 9, D:5) a +0 spear (48, 3, D:5) a +0 leather armour (50, -10, D:5) 6 poisoned darts (53, -12, D:5) 5 poisoned darts Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (0, 1, D:6) 15 gold pieces (0, 2, D:6) 11 gold pieces (1, 0, D:6) 3 gold pieces (1, 1, D:6) 14 gold pieces (1, 2, D:6) 15 gold pieces (2, 1, D:6) 14 gold pieces (9, -5, D:6) 6 curare-tipped darts {!f} (10, 0, D:6) a +0 dagger (18, 4, D:6) a +0 rapier (25, -3, D:6) a +0 trident (27, 6, D:6) a +0 robe a +0 dagger (32, 12, D:6) a +0 chain mail (39, 13, D:6) a +0 hand axe (44, -5, D:6) a +0 trident (51, 13, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, 12, D:7) a +0 whip (5, 13, D:7) a +0 club (6, 12, D:7) a +1 trident of entangling a +0 spear a +0 flail a +0 scale mail a +0 whip (8, 9, D:7) a +0 halberd (9, -11, D:7) a +0 ring mail (30, -3, D:7) 2 large rocks (38, 9, D:7) a +0 long sword (48, -4, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Queqyel's Weapon Shop a +0 falchion (54 gold) the +6 short sword "Becenloi" {drain, Dex+4} (914 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 spear of freezing (223 gold) a +0 club (9 gold) a +0 quarterstaff (90 gold) a +0 spear (54 gold) a +0 mace (54 gold) [Shop] Zyog's Armour Emporium a +0 robe (13 gold) a +0 robe (13 gold) a +0 helmet (67 gold) a +0 scale mail of resonance (142 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (900 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. a +7 plate armour of ponderousness (450 gold) a +0 pair of gloves (67 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) [Shop] Gedel's Antique Armour Boutique a +1 chain mail of cold resistance (450 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +2 pair of gloves of fire (787 gold) a +3 leather armour of fire resistance (600 gold) a +2 pair of boots (412 gold) a +0 ring mail (100 gold) a +4 scale mail of fire resistance (775 gold) [Shop] Ysiur's Magic Scroll Boutique a scroll of enchant armour (124 gold) a scroll of enchant weapon (unknown) (124 gold) a scroll of identify (33 gold) a scroll of vulnerability (66 gold) a scroll of enchant weapon (unknown) (124 gold) a scroll of identify (33 gold) a parchment of Gell's Gavotte (400 gold) a scroll of identify (33 gold) (0, 0, D:8) a +0 long sword (5, 17, D:8) a +0 club (6, 0, D:8) a +0 club (6, 8, D:8) a +0 great sword a +0 robe (8, -2, D:8) a +0 club a +0 club a +0 ring mail (9, -3, D:8) a +0 dagger a +0 robe (10, -8, D:8) a +0 flail of protection a +0 chain mail (10, -5, D:8) a +4 hand axe a +0 robe (12, -10, D:8) a +0 war axe (12, -8, D:8) a +0 battleaxe a +0 robe (17, -14, D:8) a +0 leather armour (19, -31, D:8) a +1 partisan of flaming +0 steam dragon scales (23, -32, D:8) a +0 dagger (24, 19, D:8) a +0 long sword (28, -29, D:8) a +0 dagger (28, -27, D:8) a +0 scale mail (38, -20, D:8) 5 silver javelins (38, 5, D:8) an orb of pyromania (39, -2, D:8) a +0 cloak (44, 11, D:8) a +0 mace (45, 12, D:8) a +0 ring mail Level 9 of the Dungeon (9, 12, D:9) a +0 scale mail (10, 17, D:9) a +0 club (25, 15, D:9) a +0 flail (26, 14, D:9) a +0 spear (26, 15, D:9) a +2 trident of venom a +0 halberd a +0 scale mail a +0 kite shield a +0 spear (27, 15, D:9) a +0 flail (30, 10, D:9) a +2 whip of flaming a +2 robe of resistance (33, 11, D:9) a +0 shortbow (36, 21, D:9) a +0 robe (36, 29, D:9) 5 darts of disjunction (36, 44, D:9) a +0 long sword (37, 14, D:9) a +0 short sword (37, 33, D:9) a +0 flail a +0 robe a +0 dagger (38, 15, D:9) a +1 whip of venom (39, 16, D:9) a +6 trident of protection 3 stones a +0 short sword a +0 ring mail (39, 33, D:9) a +0 war axe (40, 29, D:9) a +0 whip (41, 16, D:9) a +0 robe (41, 17, D:9) a +2 short sword of venom (42, 32, D:9) a +0 leather armour a +0 dagger (45, 18, D:9) a +0 club (46, 13, D:9) a +0 rapier (47, 10, D:9) 4 poisoned darts a +0 club (51, 22, D:9) a +0 morningstar (52, 44, D:9) a +0 dagger a +0 robe (54, 44, D:9) a +0 short sword (55, 12, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Arghaj's Antique Armour Shop a +3 plate armour of fire resistance (720 gold) a +2 plate armour of poison resistance (576 gold) a +3 leather armour of fire resistance (432 gold) quicksilver dragon scales (900 gold) a +0 helmet of light (207 gold) a +0 pair of boots of rampaging (207 gold) (0, 0, D:10) a +0 short sword (1, 1, D:10) a +0 leather armour (19, -3, D:10) a +0 spear (19, 1, D:10) a scroll of noise (19, 4, D:10) a +0 halberd (19, 5, D:10) a +0 leather armour a +0 whip (20, 7, D:10) a +3 spear (23, -25, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (25, 5, D:10) a +0 heavy shortbow (27, 11, D:10) 5 gold pieces (36, -20, D:10) a scarab talisman (37, -8, D:10) a +0 spear (39, -3, D:10) a +0 chain mail (52, -2, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a potion of curing (1, 0, D:11) a wand of digging (6) (2, 2, D:11) a +0 scale mail (7, -3, D:11) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword of venom a +0 falchion a +0 leather armour (6, 3, Lair:1) a +0 rapier (9, 44, Lair:1) a +0 war axe (17, 27, Lair:1) a staff of earth (19, -3, Lair:1) a +0 ring mail (31, 2, Lair:1) a +0 heavy shortbow a +0 shortbow (32, -2, Lair:1) a +2 shortbow of freezing (32, -1, Lair:1) a +0 leather armour (32, 0, Lair:1) a +0 orcbow (45, 18, Lair:1) a +0 cloak (49, 15, Lair:1) a +0 dagger (58, -2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts [Shop] Xesserph's Antique Weapon Shop a +2 mace of concussion (300 gold) a +7 rapier of protection (872 gold) a +3 athame of freezing (700 gold) a +1 rapier of draining (338 gold) a +2 great sword of holy wrath (600 gold) a +1 falchion of flaming (248 gold) a +3 rapier of freezing (538 gold) (0, 0, Lair:2) the cold staff of Woe {rC+ Int+5 Conj Ice} [staff of cold] rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the +3 scale mail "Yrijio" {rElec rN+++ rCorr Dex-4} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +0 leather armour "Coess" {Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 leather armour of fire resistance the +7 plate armour of Pragmatism {Command, Harm *Silence Regen+} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 cloak a +1 leather armour (9, 33, Lair:2) 6 poisoned darts (19, 27, Lair:2) a +0 hand axe a +0 leather armour (21, 30, Lair:2) a wellspring talisman (29, 7, Lair:2) a +0 whip (32, 19, Lair:2) 6 boomerangs (46, 34, Lair:2) a +0 sling (67, 20, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 atropa-tipped darts (0, 1, Lair:3) a +2 mace of holy wrath (0, 6, Lair:3) an amulet of faith (5, 21, Lair:3) a +0 plate armour (17, -4, Lair:3) 19 gold pieces (17, -1, Lair:3) 5 gold pieces (21, 1, Lair:3) a parchment of Blink