pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -24, D:1) a +0 spear (4, -4, D:1) a bat corpse (skeletalised by now) (5, -17, D:1) a +0 mace (7, -21, D:1) a +0 club (7, -20, D:1) a +0 club (8, -22, D:1) a +0 leather armour (18, -22, D:1) a +0 whip (20, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (28, -19, D:1) a hobgoblin skeleton (28, 8, D:1) a +0 dagger a kobold skeleton (34, 5, D:1) a +0 robe (34, 9, D:1) a +1 dagger of venom (38, 5, D:1) a +0 short sword (40, -12, D:1) a quokka skeleton (44, 1, D:1) a +0 club (46, 12, D:1) a frilled lizard skeleton (47, 8, D:1) a frilled lizard skeleton (51, 12, D:1) a +0 whip (55, -17, D:1) a +0 hand axe Level 2 of the Dungeon (14, 0, D:2) a +0 club a goblin skeleton (16, -22, D:2) a +0 war axe (23, -3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 5 large rocks (1, -33, D:3) 4 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (1, -4, D:3) a +0 whip a kobold corpse (skeletalised by now) (1, 1, D:3) 5 large rocks (2, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (4, 0, D:3) a +0 dagger a goblin skeleton (5, 0, D:3) a +0 dagger a +0 dagger a goblin skeleton (6, 0, D:3) a +1 dagger of venom a +0 giant club a +0 club a +0 dagger a +0 club a goblin skeleton (11, 5, D:3) a +0 scale mail (14, 13, D:3) a ball python skeleton (15, -23, D:3) a rat corpse (skeletalised by now) (16, -33, D:3) a hobgoblin skeleton (23, -20, D:3) a +0 short sword (26, -35, D:3) a hobgoblin skeleton (29, 9, D:3) a +0 short sword (30, 9, D:3) a +1 hand axe of venom (31, 9, D:3) a +0 hand axe a +0 leather armour a +0 short sword a +0 hand axe a +0 scale mail an orc skeleton an orc skeleton an orc skeleton (34, -30, D:3) a +0 club a goblin skeleton (41, -34, D:3) a +0 flail a gnoll corpse (skeletalised by now) (42, -33, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (43, -33, D:3) a +0 club a gnoll corpse (skeletalised by now) (43, -10, D:3) a +0 chain mail (46, -7, D:3) a +0 dagger (56, -21, D:3) the +0 mace of Midsummer {speed, Will+ Str+6 Int-5} Will+: It increases your willpower. Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (56, -17, D:3) a frilled lizard skeleton Level 4 of the Dungeon [Shop] Fuliwy's Book Boutique a parchment of Nazja's Percussive Tempering (257 gold) a parchment of Call Canine Familiar (123 gold) a parchment of Call Imp (81 gold) a parchment of Cause Fear (182 gold) a parchment of Passwall (123 gold) a parchment of Gloom (123 gold) a parchment of Blink (81 gold) (0, 0, D:4) a +0 sling (1, 2, D:4) a +0 leather armour (9, 1, D:4) an iguana skeleton (12, 0, D:4) a +0 robe (13, 7, D:4) a +0 flail (14, 10, D:4) a +0 dagger (20, 21, D:4) a +0 giant spiked club (28, 27, D:4) a +0 spear a hobgoblin skeleton (30, 2, D:4) a +0 giant club an ogre skeleton (34, 17, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (1, -22, D:5) a +0 dagger a +0 robe (5, -34, D:5) a black bear corpse (skeletalised by now) (8, -21, D:5) a +0 dagger (9, -46, D:5) a +0 mace (9, -26, D:5) a quokka skeleton (10, -25, D:5) a +0 short sword a +0 cloak a +0 scale mail (13, -19, D:5) a +0 war axe (16, -17, D:5) a +1 whip of flaming a +1 robe of positive energy the kobold skeleton of Pikel (22, -45, D:5) a +0 flail (22, -44, D:5) a +0 falchion (25, -47, D:5) a +0 hand axe a +0 leather armour a +0 sling (30, -28, D:5) a +0 mace (32, -51, D:5) a jackal skeleton (32, -16, D:5) an iguana skeleton (33, -12, D:5) a +0 mace (37, -51, D:5) a +0 mace (37, -49, D:5) a jackal skeleton Level 6 of the Dungeon [Shop] Aduagoy's One-of-a-Kind Rings a +1 ring of slaying (unknown) (42 gold) a +6 ring of slaying (unknown) (1092 gold) a +6 ring of protection (1092 gold) a +2 ring of evasion (unknown) (84 gold) the ring of the Sneaky Princes {Fly rC+ rCorr} (555 gold) [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring "Ethreh" {^Drain rF++ rN+++} (691 gold) [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. the ring "Batrer" {rElec Will+} (546 gold) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. the ring of Zin's Supremacy {Fly rElec MP+14 Slay+2 Stlth-} (950 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. MP+14: It affects your magic capacity (+14). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, -1, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 0, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 2, D:6) a +0 giant club an adder corpse (skeletalised by now) (17, -2, D:6) a water moccasin corpse (skeletalised by now) (18, 19, D:6) a +0 club (27, 31, D:6) a +0 scale mail (29, 26, D:6) a parchment of Rending Blade (30, -17, D:6) an iguana skeleton (31, 12, D:6) a +0 scale mail (38, -6, D:6) a +0 club a +0 ring mail (40, -7, D:6) a +0 falchion a boomerang a +0 rapier (40, 33, D:6) a +0 rapier (43, -10, D:6) a +0 club a +0 leather armour (44, 31, D:6) a +0 leather armour (46, 4, D:6) a +0 dagger (50, -7, D:6) a +0 pair of gloves of infusion Level 7 of the Dungeon (0, 0, D:7) a medusa talisman (1, -18, D:7) a +2 flail of protection a +0 ring mail (2, -19, D:7) a +2 dagger of venom a +0 robe a +0 battleaxe a +0 plate armour (2, -18, D:7) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (3, 10, D:7) a +0 orcbow (18, -8, D:7) a +0 spear (20, -11, D:7) a +0 whip (21, -12, D:7) a +0 club a +0 plate armour (22, -12, D:7) a +0 club a +0 robe (22, -11, D:7) a +0 spear (24, 9, D:7) an inkwell talisman (26, 12, D:7) a +0 robe (27, -38, D:7) a +0 whip (27, -34, D:7) a +2 devious dagger 5 stones (28, -38, D:7) a +0 dagger (28, -37, D:7) a +0 shortbow (28, -34, D:7) a +0 dagger (29, -38, D:7) a +0 club 4 stones (29, -35, D:7) a +0 club a stone (30, -38, D:7) a curare-tipped dart {!f} a +0 club (31, -2, D:7) a +0 whip (33, -39, D:7) a +4 dagger a stone a +0 cloak (33, -33, D:7) a +0 short sword (39, -41, D:7) a +0 robe Level 8 of the Dungeon (0, 3, D:8) a wand of charming (3) (4, -1, D:8) 6 gold pieces (6, -4, D:8) 13 gold pieces (7, -1, D:8) a scroll of poison (11, 6, D:8) 5 poisoned darts (14, -7, D:8) 33 gold pieces (14, 3, D:8) a +1 demon whip of venom (15, -7, D:8) 15 gold pieces (16, -8, D:8) 31 gold pieces (16, -7, D:8) 14 gold pieces (16, 0, D:8) a +0 dagger (19, 5, D:8) a +0 quarterstaff (21, -11, D:8) 6 atropa-tipped darts the Ecumenical Temple