Dungeon Crawl Stone Soup version 0.35-a0-864-g23377c5232 (webtiles) character file. Game seed: 17995011535376590727 26 pym505 the Skirmisher (level 3, 0/31 HPs) Began as a Gnoll Hunter on Aug 22, 2026. Slain by Jessica ... wielding a +1 dagger of venom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (1000 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 1000, Time: 00:00:43 Health: 0/31 AC: 3 Str: 10 XL: 3 Next: 8% Magic: 3/3 EV: 12 Int: 8 God: Gold: 34 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, lethally poisoned (0 -> -7), ambrosia-drunk A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of fog {unknown} Potions d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} B - a potion of berserk rage a - a potion of ambrosia Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 8.5 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 2.3 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 2% N/A 56% 2 Construct Spike Launche Frge 2% 2d3 56% 2 Petrify Alch/Erth 0% N/A 99% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There is a lethal amount of poison in your body! You are too injured to fight recklessly! You feel better. Jessica hits you but does no damage. You aren't carrying any items that you can evoke. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +1 dagger of venom and wearing a +0 robe (heavily wounded, fast, 66% to hit) You shoot an arrow. The arrow hits Jessica but does no damage. Jessica is heavily wounded. Jessica barely misses you. Jessica gestures at you while chanting. You resist with some effort. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +1 dagger of venom and wearing a +0 robe (heavily wounded, fast, 66% to hit) You shoot an arrow. The arrow hits Jessica. Jessica is severely wounded. Jessica hits you with a +1 dagger of venom. You are poisoned. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +1 dagger of venom and wearing a +0 robe (severely wounded, fast, 66% to hit) You shoot an arrow. The arrow hits Jessica but does no damage. Jessica is severely wounded. You feel very sick. Jessica points at you and mumbles some strange words. You resist with some effort. Jessica hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * It was a potion of ambrosia. You are confused. You feel invigorated. j -> a - a potion of ambrosia * * * LOW HITPOINT WARNING * * * You feel sick. Jessica looks very angry. Jessica hits you with a +1 dagger of venom. You die... ###.#####.# # #.# #.# ###.# #.# ....# #.#### .#### #....# . ..## ##..#.### .. ...## #...#...# ######.#.# ....####.#####.###......... ....+......#....@@......... ....####<..#.#####.###..... ...## ##....## #.# .@.. ..## #.....# #.# #. .## #.#.#.# #.# #########...#.# #.# # #.....#..##.# #.. # #.###.#..##.# ### ###.# #.#.....# You could see Jessica (fast). Vanquished Creatures An adder (D:2) 3 hobgoblins (D:1) 5 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) 6 kobolds 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 176 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 980 | D:2 | Encountered Jessica 990 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1000 | D:2 | Slain by Jessica Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic D:2: layout_loops_corners, guppyfry_early_orc_mine, uniq_jessica Action || total ---------------------------++------- Fire: Shortbow || 56 Drink: Curing || 1 Ambrosia || 1 Read: Identify || 2 Vulnerability || 1 Poison || 1 Armour: Leather armour || 14 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1001 | 916 | 85 | 29 | 780 | 2 | 500.5 | Dungeon | 1001 | 916 | 85 | 29 | 780 | 2 | 500.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 201 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+