pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold skeleton (0, 13, D:1) a ball python corpse (skeletalised by now) (4, 17, D:1) a +2 hand axe of venom (6, 5, D:1) a bat skeleton (9, 6, D:1) a +0 short sword 5 stones a kobold skeleton (13, 3, D:1) a bat skeleton (14, -3, D:1) a bat corpse (skeletalised by now) (15, 31, D:1) a +0 leather armour (22, 2, D:1) a +0 robe (24, 22, D:1) a +0 club (31, -5, D:1) a ball python skeleton (32, -5, D:1) a +0 short sword (35, 16, D:1) 6 stones (52, 34, D:1) a +0 plate armour Level 2 of the Dungeon (5, -14, D:2) a +0 ring mail (5, -13, D:2) a quokka corpse (skeletalised by now) (5, 5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (9, -4, D:2) a +0 flail (11, -3, D:2) a +0 club a goblin skeleton (15, 5, D:2) a +0 dagger (28, -9, D:2) an adder skeleton (29, 1, D:2) a ball python corpse (skeletalised by now) (30, -1, D:2) a rat skeleton (32, 5, D:2) a +1 antimagic mace a +0 club a +0 sling a goblin corpse (skeletalised by now) (36, -27, D:2) a +0 ring mail (36, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 14, D:2) a +0 dagger a stone (40, -18, D:2) a +0 dagger (42, -16, D:2) a +0 club (42, 7, D:2) a +0 club (43, -23, D:2) a +0 club (52, -20, D:2) a staff of conjuration (55, -3, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Fikumm's Armour Boutique a +4 ring mail of cold resistance (341 gold) a +3 scale mail of archery (253 gold) an orb of stardust (286 gold) a +3 ring mail of cold resistance (286 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) (6, 0, D:3) a +0 hand axe a +0 leather armour (13, 34, D:3) a +0 falchion (15, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (19, -8, D:3) a +0 club (22, 32, D:3) a +0 hand axe (24, 13, D:3) a +0 dagger (24, 22, D:3) a +0 short sword (25, 4, D:3) a +0 robe (31, 6, D:3) 6 poisoned darts a +0 whip a kobold corpse (skeletalised by now) (33, 41, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 43, D:3) a +0 falchion a +0 animal skin a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (34, 44, D:3) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) (37, 13, D:3) a +0 dagger (39, 8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (41, 4, D:3) an adder corpse (skeletalised by now) (46, 10, D:3) a +0 club (46, 11, D:3) a rimehorn talisman (46, 26, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear a +0 whip a +0 flail a +0 club (1, -25, D:4) a +0 giant club an ogre corpse (skeletalised by now) (18, -23, D:4) a +4 dagger (18, -8, D:4) a hound skeleton (22, -17, D:4) a +0 short sword a kobold skeleton (22, -8, D:4) a parchment of Lesser Beckoning (23, -16, D:4) a +0 dagger a +0 robe (26, -14, D:4) a +2 short sword of speed a +0 leather armour the elf skeleton of Duvessa (28, 8, D:4) a +0 scale mail (28, 15, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (28, 16, D:4) a +0 arbalest a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (28, 17, D:4) a +0 hand axe (28, 19, D:4) a +1 robe of willpower a +0 dagger an orc corpse (skeletalised by now) (29, -22, D:4) a +0 robe (45, 7, D:4) a +0 broad axe Level 5 of the Dungeon (1, 12, D:5) a +0 plate armour (11, -7, D:5) a +0 robe a +0 hand axe (12, -13, D:5) a hound skeleton (19, 30, D:5) a +0 giant spiked club (23, -12, D:5) 2 poisoned darts (40, 2, D:5) a +0 ring mail (42, -4, D:5) 2 boomerangs (44, 22, D:5) a +1 whip of flaming a +0 robe (44, 26, D:5) a +0 short sword 3 poisoned darts (45, 17, D:5) a +0 morningstar Level 6 of the Dungeon (0, 0, D:6) a +0 spear (6, 7, D:6) a +0 dagger a +0 leather armour (16, -11, D:6) a +0 sling (16, 5, D:6) a +0 mace a boomerang a +0 ring mail (18, -10, D:6) 3 poisoned darts (21, 2, D:6) a stone (21, 3, D:6) a stone (21, 4, D:6) a stone (22, 3, D:6) a stone (22, 4, D:6) a stone (23, 1, D:6) a stone (23, 2, D:6) a large rock (23, 4, D:6) a stone (24, 2, D:6) a stone (25, 7, D:6) the +1 robe of Yesterday {Harm Str-2 Int+4 Archmagi} Harm: It increases damage dealt and taken. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (31, -17, D:6) a +3 quarterstaff of chaos (33, -19, D:6) a +0 hammer (37, -24, D:6) a +0 quarterstaff (43, -30, D:6) a +0 hand axe (43, -29, D:6) a +0 flail (45, -31, D:6) a +0 leather armour 2 boomerangs a +0 hand axe (52, -15, D:6) a +0 chain mail (56, 15, D:6) a +0 robe Level 7 of the Dungeon (5, 6, D:7) a +0 dagger a +0 dagger 3 stones (5, 8, D:7) a +0 dagger a stone a +0 ring mail a +0 club (5, 9, D:7) a +0 club a stone (6, 6, D:7) 5 poisoned darts a +0 club (6, 9, D:7) an amulet of faith (9, -6, D:7) a +0 battleaxe a +0 robe (10, -7, D:7) a +3 spear a +0 robe a +4 halberd a +0 robe a +3 mace of freezing a +0 robe (20, -21, D:7) a +4 hand axe a +0 robe (21, -19, D:7) a +2 dagger of freezing a +0 robe (24, -28, D:7) a +0 hand axe (24, -14, D:7) a +0 orcbow (29, -15, D:7) a +0 robe a +0 dagger (35, -10, D:7) a +2 broad axe of draining (39, 2, D:7) a +0 robe (45, 2, D:7) a hive talisman (46, -12, D:7) a +0 dagger (49, 8, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Dumn's Antique Weapon Shop a +0 shortbow (72 gold) a +4 flail of concussion (612 gold) a +0 trident (84 gold) a +0 battleaxe of electrocution (648 gold) a +0 dagger of venom (105 gold) a +0 long sword (84 gold) a +0 morningstar (144 gold) a +0 falchion (72 gold) (4, -1, D:8) a +0 dagger a +0 robe (7, -4, D:8) a +0 dagger a +0 robe (7, -2, D:8) a +0 club (8, -5, D:8) a +0 club a +0 ring mail (10, -5, D:8) a +0 dagger a +0 robe (11, -4, D:8) a +0 trident a +0 chain mail (12, -6, D:8) a +0 whip a +0 leather armour a +0 whip a +0 leather armour (12, 23, D:8) a +1 long sword of draining (13, -5, D:8) a +0 halberd a +0 plate armour (13, 6, D:8) a +0 falchion (13, 16, D:8) a +0 short sword (14, -2, D:8) a +0 hand axe (14, 14, D:8) a +0 leather armour a +0 dagger a +0 leather armour a +0 trident (14, 15, D:8) a +0 scale mail (15, -15, D:8) a +0 dagger (15, -3, D:8) a +0 club (15, 23, D:8) a +0 sling (16, 13, D:8) a +0 spear (16, 14, D:8) 2 boomerangs a +0 mace a +0 spear a +0 spear a +0 spear (17, -1, D:8) a +0 hand axe (17, 15, D:8) a +0 spear (18, 11, D:8) a +3 falchion a +0 robe (20, -9, D:8) a +0 leather armour (21, 11, D:8) a +4 great sword a +0 morningstar a +0 robe a +0 robe a +0 spear a +0 robe (23, 15, D:8) a +0 spear a +0 robe (24, -21, D:8) 2 flux baubles (32, -21, D:8) 7 poisoned darts a +0 dagger (33, -21, D:8) 2 poisoned darts a +0 whip (33, -20, D:8) 4 stones a +0 dagger (34, -20, D:8) a +0 dagger 3 stones a +0 short sword (47, -17, D:8) a +0 scale mail Level 9 of the Dungeon (7, -19, D:9) a +0 tower shield (12, -19, D:9) a +0 club (15, -18, D:9) a +0 leather armour a +0 club a +0 club (15, -15, D:9) a +0 dagger (16, -17, D:9) a +0 dagger (16, -16, D:9) a +0 robe a +0 dagger (16, -15, D:9) a +0 whip a +0 chain mail (16, 19, D:9) a +0 chain mail a +0 flail (17, -16, D:9) a +0 dagger (17, 24, D:9) a +0 hand axe a +0 robe a +0 dagger (18, 8, D:9) a +0 ring mail (18, 24, D:9) a +0 club (21, 19, D:9) a +0 chain mail of fire resistance a +0 war axe (22, -10, D:9) a curare-tipped dart {!f} a +0 short sword (22, -9, D:9) a +0 short sword a +0 whip (22, 12, D:9) a +0 dagger (22, 28, D:9) a +0 flail (23, -9, D:9) a +0 dagger (23, 23, D:9) a +0 short sword a +0 leather armour (23, 24, D:9) a +0 war axe a +0 chain mail (24, -9, D:9) a +0 scale mail (25, -12, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (36, -23, D:10) a rimehorn talisman the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Cumaer's Jewellery Shoppe the ring "Otat Hippi" {Str+7 Int-4 Dex-4 Slay+4} (531 gold) [ring of slaying] Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). an amulet of wildshape (390 gold) the ring of the Shrike {rC+ Will+ SInv} (543 gold) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. an amulet of reflection (unknown) (390 gold) an amulet of faith (520 gold) a +4 ring of slaying (unknown) (468 gold) the ring "Lefypsy" {Fly rN+ rCorr Str+4 Stlth+} (591 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (7, 39, Lair:1) a staff of alchemy (15, 26, Lair:1) a +0 ring mail (15, 53, Lair:1) a +0 leather armour (29, 10, Lair:1) a +1 robe of cold resistance a +0 quarterstaff of freezing (43, 15, Lair:1) a +0 long sword (44, 10, Lair:1) a parchment of Momentum Strike (50, 19, Lair:1) a +0 ring mail (52, 23, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 broad axe (10, 5, Lair:2) a parchment of Sublimation of Blood (14, -33, Lair:2) a +0 war axe (16, -15, Lair:2) a +0 trident (18, -27, Lair:2) a +0 robe (25, -19, Lair:2) a +0 pair of boots (29, -13, Lair:2) a +0 leather armour (42, -3, Lair:2) a +0 long sword (55, 12, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of earth (34, -5, Lair:3) the serpent talisman of Meupteet {rElec} [serpent talisman] rElec: It insulates you from electricity. (51, -2, Lair:3) a +0 long sword (52, 0, Lair:3) a +0 halberd (54, -15, Lair:3) 2 flux baubles (56, -3, Lair:3) a +0 war axe a +0 robe (58, 0, Lair:3) a +0 short sword (61, -15, Lair:3) a +2 rapier of protection Level 4 of the Lair of Beasts (20, 24, Lair:4) a +0 helmet of ice (25, -5, Lair:4) a +0 short sword (31, 25, Lair:4) a +2 robe a +0 dagger (32, 35, Lair:4) a +0 whip (41, 10, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 gold pieces (1, 2, Lair:5) 3 gold pieces (2, 1, Lair:5) 15 gold pieces (5, 2, Lair:5) 12 gold pieces