pym505 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (7, 33, D:1) a hobgoblin corpse (skeletalised by now) (10, -5, D:1) a hobgoblin corpse (skeletalised by now) (11, -2, D:1) a +0 leather armour (18, 0, D:1) a bat corpse (skeletalised by now) (19, 12, D:1) 2 flux baubles (22, 0, D:1) a +0 ring mail (22, 9, D:1) a ball python skeleton (23, -3, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (25, 9, D:1) a rat skeleton (34, 21, D:1) a jackal skeleton (36, 7, D:1) a +0 sling (36, 24, D:1) a jackal skeleton (38, 25, D:1) a jackal skeleton (38, 26, D:1) a jackal skeleton (42, 24, D:1) a +0 hand axe (44, 12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 27, D:2) a +0 mace (5, 8, D:2) a +0 robe (8, 1, D:2) a ball python corpse (skeletalised by now) (8, 4, D:2) a +2 short sword of protection (20, 14, D:2) a ball python skeleton (21, 13, D:2) a +0 dagger 3 stones (23, 16, D:2) a +0 sling (35, -11, D:2) a +0 sling (36, -2, D:2) a ball python corpse (skeletalised by now) (36, 15, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (38, -2, D:2) a ball python skeleton (41, 20, D:2) an inkwell talisman (42, 26, D:2) a +0 barding (44, 34, D:2) a quokka corpse (skeletalised by now) (47, 15, D:2) 3 poisoned darts Level 3 of the Dungeon [Shop] Siethra's Magic Scroll Shoppe a scroll of fear (52 gold) a scroll of enchant armour (97 gold) a scroll of enchant armour (97 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a parchment of Metabolic Englaciation (239 gold) a scroll of teleportation (39 gold) [Shop] Uqalario's Jewellery Emporium a ring of see invisible (unknown) (165 gold) the ring of the Mage {Wiz Archmagi} (561 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a ring of willpower (275 gold) a ring of wizardry (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) a ring of flight (192 gold) a ring of protection from fire (unknown) (275 gold) [Shop] Culegh's Armour Shop a +0 plate armour (180 gold) a +0 buckler (45 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +2 hat of ice (310 gold) a +2 robe of resistance (379 gold) [Shop] Heojie's Antique Weapon Shop a +0 hand axe (63 gold) the +10 dagger of Cataclysm {devious, rN+} (1327 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (42 gold) a +0 long sword (73 gold) a +0 short sword (63 gold) a +0 dagger (42 gold) a +1 long sword of holy wrath (279 gold) a +0 mace (63 gold) (17, 0, D:3) 3 flux baubles (20, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (20, 3, D:3) a +0 chain mail a +0 club a kobold skeleton (29, -5, D:3) a +0 scale mail (31, 16, D:3) a quill talisman (37, -12, D:3) 3 large rocks (39, -14, D:3) a bat corpse (skeletalised by now) (43, 21, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (4, -43, D:4) a +0 war axe (7, 7, D:4) a scroll of teleportation (11, -44, D:4) a +0 ring mail (13, -44, D:4) an adder skeleton (20, -18, D:4) a +0 leather armour a +0 dagger an orc skeleton (20, 0, D:4) the felid skeleton of Natasha a jackal skeleton (29, -26, D:4) a +0 whip of venom a +0 scale mail (30, -26, D:4) a +0 hand axe (30, -25, D:4) a +0 chain mail a +0 halberd an orc skeleton (32, -7, D:4) a +0 club (35, -11, D:4) a +0 robe (37, -6, D:4) a hobgoblin skeleton (40, -35, D:4) 6 poisoned darts (56, -6, D:4) a +0 leather armour (61, -6, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (4, -16, D:5) a +0 club a +0 robe a +0 dagger (5, -17, D:5) a +2 dagger of venom a +0 robe a +0 chain mail a +0 scimitar (6, 10, D:5) a +0 ring mail (17, -15, D:5) a +0 hand axe (18, -16, D:5) a +0 trident (19, -16, D:5) a +0 whip a +0 leather armour (19, -9, D:5) a +0 club (20, -17, D:5) a +0 club (30, -12, D:5) a +0 trident (34, 4, D:5) a +0 hand axe (37, -17, D:5) a +0 mace a +0 ring mail (39, 0, D:5) a +0 dagger a +0 robe (44, 0, D:5) a +0 giant spiked club (51, 14, D:5) 2 scrolls of teleportation Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 club (1, 0, D:6) a +0 flail (1, 1, D:6) a +0 club (9, 4, D:6) the +8 hammer of Hepliaklqana's Anger {elec, Int+4 Dex+6} Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (12, 5, D:6) a +3 quarterstaff of chaos (20, 5, D:6) a +0 hammer (21, 4, D:6) a +0 hammer (21, 6, D:6) a +0 hammer (21, 7, D:6) a +0 hammer of venom (22, -21, D:6) a +2 vampiric dagger a +0 robe (22, 18, D:6) a staff of alchemy (23, -15, D:6) a +0 scale mail a +0 spear (25, -5, D:6) a +0 lajatang (31, -4, D:6) a +0 giant club Level 7 of the Dungeon (11, 11, D:7) a scroll of teleportation (12, -4, D:7) a +0 whip (12, 15, D:7) a +0 robe (13, -6, D:7) a +0 club (13, -3, D:7) a +0 club a +0 trident (13, 0, D:7) 6 poisoned darts a +0 short sword (17, 48, D:7) 6 boomerangs (20, 35, D:7) a +0 dagger a +0 dagger a +0 leather armour (21, 9, D:7) a +0 giant club (21, 35, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 mace a +0 orcbow a +0 plate armour (25, 4, D:7) a +0 spear a +0 ring mail (26, 2, D:7) a +0 whip (26, 39, D:7) a +0 shortbow (30, 4, D:7) a +0 rapier (31, 5, D:7) a +0 club (33, 8, D:7) a +0 flail a +0 whip (34, 7, D:7) a +0 club (38, 14, D:7) a +0 falchion (45, 35, D:7) a +0 mace (52, 14, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a parchment of Lesser Beckoning (6, -5, D:8) a +0 dagger (9, 4, D:8) a spriggan skeleton (10, -26, D:8) a +0 chain mail (14, 2, D:8) a +0 morningstar a +0 helmet a +0 leather armour (14, 4, D:8) a +1 long sword of flaming (21, 4, D:8) a +0 halberd a +0 leather armour (23, 1, D:8) a +0 flail (29, -14, D:8) a +0 whip a +0 leather armour (31, 5, D:8) a +0 whip (31, 8, D:8) a +3 heavy spear a +0 scale mail (37, -6, D:8) a +0 flail (39, -1, D:8) a +0 dagger a +0 robe a +0 falchion (39, 1, D:8) a +0 short sword (40, -6, D:8) a +0 dagger 2 stones (41, -20, D:8) 5 darts of disjunction (41, -8, D:8) 4 stones a +0 short sword (41, 6, D:8) a +2 hand axe of sundering a +0 leather armour (42, -6, D:8) a +0 dagger (44, -12, D:8) 5 poisoned darts a +0 whip (44, -9, D:8) a +0 dagger (44, -7, D:8) 3 stones a +0 short sword a +0 short sword (47, -23, D:8) a +0 short sword Level 9 of the Dungeon (2, -8, D:9) a scroll of blinking (3, 28, D:9) a +0 leather armour (22, -11, D:9) a +0 dagger a +0 robe a +0 great sword a +0 robe (25, -10, D:9) a +1 long sword a +0 robe (27, -2, D:9) a +0 whip (28, -8, D:9) a +0 whip a +0 robe (28, -5, D:9) a +0 robe of fire resistance a +0 athame a +0 dagger 6 poisoned darts a +0 dagger a +0 robe (29, -5, D:9) a +0 short sword (29, -4, D:9) a +0 dagger a +0 robe (29, -3, D:9) a +0 short sword 2 stones a +0 whip (45, 33, D:9) a +0 dagger (50, -5, D:9) the quill talisman "Put-Me-On" {rF+ SInv} [quill talisman] rF+: It protects you from fire. SInv: It lets you see invisible. (52, 12, D:9) a +0 dagger a +0 robe (53, 11, D:9) a +0 dagger a +0 robe (54, 11, D:9) a +0 hand axe a +0 plate armour (55, 16, D:9) a +0 short sword (56, 15, D:9) a +0 dagger a +0 scale mail (57, 15, D:9) a +0 dagger of venom a +0 short sword a stone (58, 14, D:9) a +0 dagger a +0 robe (58, 15, D:9) a +0 short sword a +0 chain mail a +0 dagger (59, 15, D:9) 3 poisoned darts a +0 dagger a +0 robe a +0 whip a +0 robe a +0 club a +0 flail a +0 orcbow a +0 plate armour a +0 whip a +0 dagger (65, -1, D:9) 4 poisoned darts Level 10 of the Dungeon (8, -30, D:10) a parchment of Cause Fear (12, 2, D:10) a +0 spear (13, -14, D:10) a +0 mace (15, -19, D:10) a +0 scale mail (16, -29, D:10) a +0 chain mail (16, 7, D:10) an orb of attunement (17, -49, D:10) a +0 shortbow (22, -29, D:10) a +0 ring mail (23, -28, D:10) a +0 hand axe (24, -45, D:10) an orb of guile (25, -24, D:10) a +0 plate armour (39, -11, D:10) a +0 falchion (42, -3, D:10) a +0 whip (44, -2, D:10) a +0 club (45, -2, D:10) a +0 flail (49, -2, D:10) a +0 spear a +0 scale mail (50, -4, D:10) a +0 flail (53, -24, D:10) a +0 trident (59, -21, D:10) an orb of attunement (62, -18, D:10) a +0 club a +0 dagger 8 stones (63, -18, D:10) 5 poisoned darts a +0 whip a +0 short sword a +0 short sword a +0 orcbow a +0 dagger a +0 club Level 11 of the Dungeon [Shop] Gafario's Antique Armour Shoppe an orb of mesmerism (520 gold) an orb of glass (520 gold) an orb of guile (520 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (698 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +1 buckler of reflection (270 gold) a +2 robe of cold resistance (358 gold) a +1 plate armour of cold resistance (600 gold) a +2 robe (258 gold) [Shop] Bueruc's Weapon Boutique a +2 great sword of freezing (540 gold) a +1 dagger of speed (234 gold) a +4 falchion of protection (460 gold) 3 curare-tipped darts (64 gold) a +4 great sword of holy wrath (720 gold) 6 curare-tipped darts (129 gold) a +0 heavy hand axe (133 gold) the +1 orcbow of Qisateom {chaos, Dex+5 Stlth+} (585 gold) Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +5 mace of protection (550 gold) [Shop] Unoiragi's Assorted Antiques a scroll of fog (60 gold) a lightning rod (4/4) (600 gold) a potion of attraction (45 gold) a staff of earth (375 gold) a +1 mace of venom (159 gold) a scroll of brand weapon (142 gold) a +2 glaive of entangling (330 gold) (0, 0, D:11) a +0 helmet (3, -5, D:11) a +0 dagger (3, 7, D:11) a +0 rapier (4, -6, D:11) a +0 dagger a +0 robe (5, -4, D:11) a +0 hand axe of draining a +0 leather armour (6, 16, D:11) a +0 orcbow (7, -8, D:11) a +0 dagger (9, -2, D:11) a +0 dagger a +0 robe (11, 1, D:11) a scroll of teleportation (23, -25, D:11) a +0 dagger a +0 robe (23, -21, D:11) a +0 trident (23, -1, D:11) a +0 cloak of poison resistance (24, -25, D:11) a +0 short sword (24, -23, D:11) a +0 club (24, -22, D:11) a +0 flail (27, -6, D:11) a +0 morningstar (38, 19, D:11) a scroll of teleportation (43, -20, D:11) a +0 dire flail a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 6 poisoned darts (2, -1, D:12) a +0 short sword (8, 9, D:12) a +3 falchion of holy wrath (18, 26, D:12) a +0 robe (23, 25, D:12) a +2 triple sword of holy wrath a +0 chain mail (28, -11, D:12) a +0 mace (28, 18, D:12) a +0 broad axe (29, -30, D:12) a +0 heavy quarterstaff a +0 robe (31, 9, D:12) 4 large rocks (34, -32, D:12) 5 large rocks (38, 12, D:12) a +0 orcbow (48, -4, D:12) a +0 robe a +0 dagger (48, -3, D:12) a +0 whip (49, -3, D:12) a +0 leather armour a +0 flail (53, 9, D:12) a +0 long sword (56, -3, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (24, -16, D:13) a scroll of teleportation (28, -20, D:13) a +0 flail (33, -15, D:13) a +0 robe a +0 long sword (33, -14, D:13) a +0 giant club a +0 giant club (34, -15, D:13) a +0 trident of venom a +0 buckler a +0 ring mail (35, -14, D:13) a +0 halberd (36, -14, D:13) a +0 whip a +0 great sword a +0 ring mail (36, -12, D:13) a +0 dagger a +0 ring mail (36, -11, D:13) a +0 dagger (36, 7, D:13) a +0 hand axe (37, -14, D:13) a +0 club a +0 whip (38, -14, D:13) a +0 club a +0 dire flail a +0 leather armour (38, -13, D:13) a +3 dagger a +0 robe a +0 hand axe a +0 short sword a +0 leather armour a +3 mace (41, -16, D:13) a +0 halberd Level 14 of the Dungeon [Shop] Qyurrutao's Antique Weapon Shop a +1 heavy hand cannon (1612 gold) a +0 scimitar (174 gold) a +0 short sword (87 gold) a +3 long sword of pain (745 gold) a +2 broad axe of draining (817 gold) a +0 scimitar (174 gold) a +0 lajatang (435 gold) a +0 quarterstaff (145 gold) the +11 hand axe of Xatuliam {venom, rPois} (2024 gold) rPois: It protects you from poison. It cannot be enchanted further. (0, 0, D:14) a spider talisman (6, 28, D:14) a blade talisman (16, 26, D:14) a +0 robe a +0 dagger (18, 6, D:14) a +0 war axe of electrocution (18, 28, D:14) 5 large rocks (19, 12, D:14) a +0 scimitar of flaming (21, 2, D:14) a +0 leather armour (31, -1, D:14) a +0 kite shield (32, 12, D:14) a +0 sling (36, 8, D:14) a +0 sling (36, 12, D:14) the +6 shortbow "Joadaq" {drain, *Slow Int+3 Dex+2} *Slow: It may slow you when you take damage. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 long sword a +0 leather armour (39, 15, D:14) a +0 short sword (40, -5, D:14) a +0 rapier (40, 12, D:14) a +0 club (40, 16, D:14) a +0 great mace (41, 8, D:14) a +0 trident a +0 plate armour a +0 glaive (41, 12, D:14) a +0 buckler (41, 16, D:14) a +0 dagger (42, 12, D:14) a scroll of teleportation (43, 14, D:14) a +2 dagger of speed (43, 15, D:14) a parchment of Dimensional Bullseye (44, 9, D:14) a +4 glaive (46, 39, D:14) the +9 long sword "Demonbane" {speed, ^Fragile rC+++ Will++ Int-2} ^Fragile: It will be destroyed if unequipped. rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 robe (49, 1, D:14) a +0 scale mail (50, 9, D:14) a +0 giant club a +0 giant spiked club (52, 13, D:14) a medusa talisman (57, 11, D:14) a +0 dire flail a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a parchment of Vhi's Electric Charge (0, 2, D:15) a parchment of Dimensional Bullseye (0, 3, D:15) a large rock (0, 11, D:15) a +0 cloak (0, 13, D:15) a +0 pair of boots (0, 24, D:15) a parchment of Magic Dart (1, 10, D:15) a +2 pair of boots (1, 14, D:15) a +0 hat (2, 9, D:15) a +0 cloak (2, 15, D:15) a +2 hat of willpower (3, 37, D:15) a large rock (5, 11, D:15) a large rock (6, 24, D:15) a scroll of enchant armour (7, -8, D:15) a large rock (8, -12, D:15) a large rock (8, -7, D:15) a large rock (8, 13, D:15) a large rock (9, 4, D:15) a +0 athame a +0 robe (9, 6, D:15) a +0 dagger a +0 robe (12, -10, D:15) a scroll of blinking (12, 8, D:15) a large rock (12, 25, D:15) a +0 dagger a +0 robe (14, 6, D:15) a large rock (18, 0, D:15) a +0 long sword a +0 robe (21, -3, D:15) a +0 dagger a +0 robe (21, 12, D:15) a large rock (22, -2, D:15) a +0 buckler (23, -1, D:15) a large rock (23, 2, D:15) a parchment of Freeze (38, 25, D:15) a +0 club (40, 6, D:15) a +0 great mace a +0 giant spiked club a +0 long sword a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club (41, 6, D:15) a +0 halberd a +0 robe a +0 giant club (41, 7, D:15) a +0 shortbow a +0 giant club a +0 giant spiked club (42, 0, D:15) a +0 long sword a +0 leather armour (43, -6, D:15) an amulet of faith (45, 5, D:15) a parchment of Sigil of Binding (47, 1, D:15) a +0 shortbow (49, 8, D:15) an amulet of magic regeneration (55, 20, D:15) a book of the Hunter (65, 23, D:15) a +0 club (65, 28, D:15) a scroll of blinking the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Oweohofo's Antique Armour Shoppe a +0 cloak of corrosion resistance (230 gold) the +0 helmet "Lonil" {rF+ rC+} (510 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +3 leather armour of positive energy (420 gold) the +3 chain mail "Setuj" {Will+ Regen+} (672 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +0 barding of Sin {Harm Rampage rF+ Will-} (656 gold) Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Will-: It decreases your willpower. It cannot be enchanted further. a +2 crystal plate armour (1440 gold) [Shop] Diarghit's Antique Weapon Shoppe a +0 arbalest of freezing (232 gold) a +0 great mace of protection (210 gold) a +1 broad axe of flaming (348 gold) a +2 dagger of flaming (234 gold) the +3 quarterstaff of Gallantry {freeze, rN+ Will+ SInv} (675 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 broad axe of freezing (273 gold) a +1 orcbow of draining (213 gold) a +2 whip of venom (225 gold) a +4 great mace of concussion (480 gold) a +2 heavy war axe (274 gold) (9, 9, Orc:1) a +0 ring mail a boomerang a +0 short sword (10, 12, Orc:1) a +0 chain mail a +0 battleaxe a +0 orcbow (13, 14, Orc:1) a +0 leather armour a +0 dagger (15, 12, Orc:1) a +0 scale mail 3 boomerangs a +0 club (16, -1, Orc:1) a +0 club a +0 robe a +0 dagger (16, 32, Orc:1) a +0 dagger a +0 robe (16, 34, Orc:1) a +0 trident a +0 plate armour a +0 hand axe a +0 plate armour (17, -3, Orc:1) a +0 scale mail a +0 club (17, 0, Orc:1) a +0 plate armour a +0 glaive (17, 31, Orc:1) a +0 trident a +0 plate armour (17, 34, Orc:1) a +0 mace a +0 leather armour (19, 30, Orc:1) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (20, 29, Orc:1) a +0 hand axe a +0 plate armour (20, 30, Orc:1) a +0 flail a +0 chain mail (21, 2, Orc:1) a +0 giant club (28, -17, Orc:1) a +1 cloak of poison resistance a +0 short sword (30, -2, Orc:1) a +0 shortbow (31, 2, Orc:1) a +0 shortbow (34, -5, Orc:1) a +0 flail a +0 chain mail (34, 37, Orc:1) a +0 giant club (36, -5, Orc:1) a +0 hand axe a +0 ring mail (38, -8, Orc:1) a +3 leather armour a +0 club (38, 22, Orc:1) a +0 club (39, 25, Orc:1) a +2 plate armour of cold resistance a +0 battleaxe a +0 dagger a +0 robe (40, -2, Orc:1) a +0 giant club (40, 25, Orc:1) a +0 club a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Xeasayly's Magic Scroll Boutique a scroll of teleportation (42 gold) a scroll of revelation (105 gold) a scroll of amnesia (56 gold) a parchment of Dispel Undead (182 gold) a parchment of Starburst (350 gold) a scroll of vulnerability (56 gold) a parchment of Infestation (585 gold) a scroll of amnesia (56 gold) a scroll of poison (56 gold) [Shop] Bumyud's Jewellery Shoppe a ring of magical power (320 gold) a +4 ring of protection (576 gold) a +4 ring of protection (576 gold) a +6 ring of intelligence (576 gold) a ring of flight (280 gold) an amulet of reflection (unknown) (480 gold) the ring of the Hare {EV+10} (2048 gold) [ring of evasion] EV+10: It affects your evasion (+10). a +4 ring of slaying (unknown) (576 gold) [Shop] Heapsos's Weapon Emporium a +0 arbalest (127 gold) the +1 falchion of the Dead {flame, Int-2 Dex+5} (402 gold) Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 spear (51 gold) a +0 sling (25 gold) a +2 vampiric dagger (306 gold) a +0 athame (170 gold) the +3 rapier of Qazlal's Regard {holy, *Noise Int+5 Dex+5} (839 gold) *Noise: It may make a loud noise when swung. Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. 4 atropa-tipped darts (61 gold) 4 atropa-tipped darts (61 gold) [Shop] Meucroas's Distillery a potion of resistance (215 gold) a potion of attraction (64 gold) a potion of berserk rage (107 gold) a potion of brilliance (86 gold) (0, 0, Orc:2) a +0 glaive a +0 chain mail (1, -1, Orc:2) a +0 dagger of freezing a +0 robe (1, 0, Orc:2) a +0 arbalest a +0 bardiche a +0 chain mail (1, 4, Orc:2) a +0 mace a +0 leather armour a +0 dagger a +0 robe (2, 0, Orc:2) a +0 partisan a +0 plate armour (2, 3, Orc:2) a +0 hand axe a +0 chain mail (2, 5, Orc:2) a +0 glaive a +0 chain mail (3, 0, Orc:2) a +0 robe (4, -5, Orc:2) a +0 ring mail a +0 short sword a +0 chain mail a +0 long sword (5, -2, Orc:2) a +0 leather armour a +0 dagger (6, -16, Orc:2) a +0 orcbow a +0 hand axe a +0 leather armour a +0 arbalest a +0 orcbow a +0 mace a +0 leather armour (6, -2, Orc:2) a +0 ring mail 3 boomerangs a +0 short sword (8, -16, Orc:2) a +0 arbalest a +0 orcbow a +0 great mace a +0 leather armour (9, -16, Orc:2) a +0 orcbow a +0 orcbow a +0 battleaxe a +0 ring mail (10, -16, Orc:2) a +0 shortbow (15, 12, Orc:2) a +0 trident (16, 12, Orc:2) a +0 robe a +0 dagger (17, 12, Orc:2) a +0 leather armour a +0 flail (17, 13, Orc:2) a +0 mace a +0 plate armour a +0 war axe (24, -10, Orc:2) a +0 chain mail of archery a +0 trident a +0 robe a +0 dagger (25, -12, Orc:2) a +0 plate armour a +0 dire flail (26, -9, Orc:2) a +0 plate armour a +0 glaive (26, -6, Orc:2) a +0 whip (27, -11, Orc:2) a +0 shortbow (27, -10, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (27, -7, Orc:2) a +2 short sword of electrocution (27, -6, Orc:2) a +1 war axe of draining a boomerang a +0 mace a +0 plate armour (28, -12, Orc:2) a +0 orcbow a +0 shortbow (28, -11, Orc:2) a +0 plate armour a +0 flail (28, -10, Orc:2) a +0 chain mail a +0 mace (28, -9, Orc:2) a +0 orcbow (28, -8, Orc:2) a +2 heavy war axe a +0 leather armour a +0 club a +0 plate armour a +0 arbalest a +0 plate armour 3 boomerangs a +0 glaive (28, -6, Orc:2) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +0 orcbow (29, -8, Orc:2) a +0 leather armour a +0 mace a +0 orcbow a +0 orcbow (29, -7, Orc:2) a +0 club a +0 ring mail a +0 battleaxe a +0 orcbow (29, -6, Orc:2) a +0 ring mail a boomerang a +0 mace a +0 leather armour a +0 broad axe a +0 orcbow a +0 leather armour a +0 battleaxe a +0 orcbow a +0 leather armour a +0 broad axe a +0 orcbow (29, -5, Orc:2) a +0 flail of concussion a +3 ring mail a +0 battleaxe a +0 orcbow (30, -8, Orc:2) a +0 whip a +0 leather armour a +0 great mace a +0 arbalest (30, -7, Orc:2) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 ring mail a +0 glaive a +0 orcbow a +0 leather armour a +0 partisan a +0 arbalest a +0 plate armour a +0 scimitar (31, -7, Orc:2) a +1 plate armour of poison resistance a +0 scimitar a +0 leather armour a +0 mace a +0 orcbow (32, -12, Orc:2) a +0 ring mail a +0 great mace a +0 orcbow a +0 leather armour a +0 great mace a +0 orcbow (32, -11, Orc:2) a +0 chain mail a +0 mace (32, 12, Orc:2) 5 large rocks (33, -11, Orc:2) a +0 chain mail a +0 war axe (39, -2, Orc:2) a +0 dire flail a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of teleportation (4, -23, Lair:1) a scroll of noise (23, -38, Lair:1) a +0 plate armour (23, 5, Lair:1) a parchment of Animate Dead (26, -6, Lair:1) a +0 robe (27, -19, Lair:1) a scroll of noise (34, -17, Lair:1) a +0 ring mail (43, -6, Lair:1) a +0 rapier (51, -4, Lair:1) a +0 glaive (51, 4, Lair:1) a +0 robe (64, 12, Lair:1) the serpent talisman "Vewergh" {rElec} [serpent talisman] rElec: It insulates you from electricity. the +8 whip "Snakebite" {venom, curare, rPois, !f} rPois: It protects you from poison. It cannot be enchanted further. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip of venom (8, 8, Lair:2) a +0 halberd (11, 32, Lair:2) a +0 scale mail (26, 41, Lair:2) a +0 club (26, 46, Lair:2) a parchment of Blink (40, 9, Lair:2) a +0 athame a +0 robe Level 3 of the Lair of Beasts (15, 21, Lair:3) a +0 quarterstaff (22, 3, Lair:3) a +0 spear (38, -24, Lair:3) a +0 ring mail (60, -5, Lair:3) a +0 flail Level 4 of the Lair of Beasts (5, -8, Lair:4) a +0 barding of earth (9, -1, Lair:4) a +0 scale mail (14, -20, Lair:4) a +0 scale mail (31, -12, Lair:4) a +0 scale mail (37, -13, Lair:4) a +0 flail (43, -16, Lair:4) a +0 scale mail (45, 2, Lair:4) a parchment of Vhi's Electric Charge (47, -6, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail a parchment of Animate Dead (0, 16, Lair:5) the +1 leather armour of Hedging {rN+ Will++ MP+8 Int-4} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. MP+8: It affects your magic capacity (+8). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (2, 18, Lair:5) 2 javelins (5, -30, Lair:5) a +0 ring mail (7, 2, Lair:5) a +0 short sword (7, 12, Lair:5) a +0 leather armour (9, -35, Lair:5) a parchment of Sculpt Simulacrum (14, -32, Lair:5) a scroll of noise (39, -4, Lair:5) a parchment of Lesser Beckoning (47, -2, Lair:5) 5 gold pieces (49, -20, Lair:5) a +0 war axe (50, 1, Lair:5) 8 gold pieces (51, -26, Lair:5) a +0 scale mail (51, -2, Lair:5) a potion of magic (52, 0, Lair:5) a +0 falchion (54, 0, Lair:5) a parchment of Gell's Gavotte (58, 6, Lair:5) 13 gold pieces (59, 3, Lair:5) a potion of attraction (60, -25, Lair:5) a +4 sling of freezing (62, -27, Lair:5) a +0 quarterstaff (62, -2, Lair:5) a +2 mace of venom (67, -38, Lair:5) a +0 cloak Level 1 of the Shoals [Shop] Xuot's Book Boutique a manual of Maces & Flails (2000 gold) a parchment of Detonation Catalyst (460 gold) a parchment of Vhi's Electric Charge (325 gold) a parchment of Freezing Cloud (460 gold) a parchment of Animate Dead (325 gold) a parchment of Metabolic Englaciation (460 gold) a parchment of Spellspark Servitor (820 gold) a parchment of Diamond Sawblades (820 gold) a parchment of Death Channel (625 gold) a parchment of Petrify (325 gold) [Shop] Gov Hido's Magic Scroll Emporium a scroll of blinking (133 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a parchment of Ignite Poison (182 gold) a scroll of revelation (105 gold) a parchment of Hailstorm (123 gold) [Shop] Teyvvoawn's Weapon Boutique a +4 morningstar of holy wrath (656 gold) 6 javelins (360 gold) a +0 trident (70 gold) a +0 short sword (60 gold) 6 atropa-tipped darts (108 gold) a +0 spear (60 gold) a +2 great sword of valour (440 gold) a +1 heavy arbalest (410 gold) a +0 scimitar (120 gold) (0, 0, Shoals:1) a +0 war axe (4, 38, Shoals:1) 3 large rocks (11, 14, Shoals:1) a +0 leather armour (11, 20, Shoals:1) a +0 trident a boomerang (11, 22, Shoals:1) a +0 sling a +0 club (12, 10, Shoals:1) 3 large rocks (14, 10, Shoals:1) a +0 spear a +0 sling (20, 18, Shoals:1) a +0 trident (30, -8, Shoals:1) a spider talisman (30, 9, Shoals:1) a parchment of Blink (40, 17, Shoals:1) a scroll of teleportation (50, -3, Shoals:1) a +0 falchion Level 2 of the Shoals (0, 20, Shoals:2) a +3 orcbow (4, 3, Shoals:2) a +6 orcbow of freezing (6, 15, Shoals:2) a +0 dagger (8, 12, Shoals:2) a +0 spear (14, 36, Shoals:2) 3 boomerangs a +0 trident (23, 40, Shoals:2) a +0 orcbow (26, 12, Shoals:2) a +2 robe of cold resistance a +0 trident (26, 34, Shoals:2) a +1 robe of willpower a -1 trident of freezing (27, 11, Shoals:2) a +0 sling a +0 quarterstaff (27, 27, Shoals:2) a staff of alchemy (28, 14, Shoals:2) a +1 spear of freezing (29, 12, Shoals:2) a +0 sling a +0 spear (34, 37, Shoals:2) a +0 trident (35, 36, Shoals:2) a +0 spear (36, 47, Shoals:2) a +0 spear (41, 43, Shoals:2) a +0 dagger (42, 8, Shoals:2) 3 large rocks Level 3 of the Shoals [Shop] Lelif's Weapon Shoppe the +3 war axe of Toveel Peig {flame, rElec rN+ rCorr Str+2 Dex-4} (654 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. 3 silver javelins (432 gold) a +0 heavy falchion (118 gold) a +2 vampiric halberd (384 gold) 6 silver javelins (864 gold) the +5 glaive of the Guard {elec, spectral} (912 gold) It cannot be enchanted further. a +1 great sword of flaming (400 gold) a throwing net (48 gold) [Shop] Heovves's Armour Boutique a +2 robe of willpower (322 gold) a +1 robe of positive energy (178 gold) a +3 plate armour of fire resistance (720 gold) the +4 scale mail of Webum {Command, Rampage Str+4} (772 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 helmet of light (207 gold) a +1 ring mail of cold resistance (288 gold) a +3 leather armour of fire resistance (432 gold) a +1 chain mail of poison resistance (270 gold) [Shop] Naugh's Antique Armour Boutique the +0 robe "Illoxieb" {rF+} (283 gold) rF+: It protects you from fire. It cannot be enchanted further. a +2 robe of resistance (720 gold) a +2 scale mail of archery (342 gold) a +4 scale mail of cold resistance (589 gold) a +0 pair of gloves of stealth (218 gold) (0, 0, Shoals:3) a +0 spear (1, 3, Shoals:3) a +0 trident (2, 0, Shoals:3) a +1 rapier of freezing a +0 robe (2, 1, Shoals:3) a +0 trident (3, -19, Shoals:3) a +0 leather armour a +0 trident a +0 quarterstaff a +0 sling (3, -1, Shoals:3) a +3 antimagic trident a +0 robe (3, 0, Shoals:3) the +1 ring mail of Servitude {rF+ MP+10} rF+: It protects you from fire. MP+10: It affects your magic capacity (+10). It cannot be enchanted further. a +0 robe a +1 devious rapier 6 large rocks a +2 pair of boots of stealth the +0 scale mail "Ephyr" {Rampage *Slow Str+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 pair of gloves a +0 pair of gloves a +2 robe of cold resistance a +2 heavy trident (3, 3, Shoals:3) a +0 spear (4, -19, Shoals:3) a +0 trident (4, 2, Shoals:3) a +0 club a +0 longbow (4, 3, Shoals:3) a +0 longbow a +0 quarterstaff (5, -23, Shoals:3) a +0 club a +0 longbow (5, -22, Shoals:3) a +1 sling of draining a +0 spear (5, -21, Shoals:3) a +0 spear (5, -2, Shoals:3) a +0 spear a +0 sling (5, 3, Shoals:3) a +3 devious rapier a +0 spear a +0 robe (6, -22, Shoals:3) a +0 spear a +0 sling (6, -2, Shoals:3) a +0 spear a +0 sling (6, -1, Shoals:3) a +0 quarterstaff a +0 longbow (7, -2, Shoals:3) a +0 spear a +0 sling a +0 spear a +0 sling (14, -5, Shoals:3) a +0 scale mail (31, 4, Shoals:3) a +0 chain mail (36, -6, Shoals:3) a +0 spear (38, -31, Shoals:3) a scroll of blinking (42, -34, Shoals:3) a +0 trident 2 boomerangs (43, -30, Shoals:3) a +2 trident of venom a +0 robe (43, -28, Shoals:3) a +0 spear (44, -30, Shoals:3) a +0 spear (45, -30, Shoals:3) a +0 glaive (45, 12, Shoals:3) 12 large rocks (46, 11, Shoals:3) a +0 trident (51, -35, Shoals:3) a +0 ring mail Level 4 of the Shoals (0, 0, Shoals:4) a scroll of teleportation (3, 24, Shoals:4) 2 silver javelins a +0 leather armour a +0 spear (4, 8, Shoals:4) a +0 trident (5, 27, Shoals:4) a +4 spear of venom 2 silver javelins a +0 leather armour (6, 25, Shoals:4) a +1 trident of protection a +0 robe (7, 2, Shoals:4) a +1 demon trident of draining a +0 sling a +0 leather armour of cold resistance (7, 25, Shoals:4) 3 silver javelins a +0 leather armour a +1 antimagic spear (8, 24, Shoals:4) 4 large rocks (9, 25, Shoals:4) a parchment of Tukima's Dance (10, 23, Shoals:4) a +1 spear of venom 3 javelins a +0 leather armour (11, 6, Shoals:4) a +0 trident of venom a +0 robe (11, 7, Shoals:4) a +0 great sword of protection (11, 16, Shoals:4) a +0 trident (11, 21, Shoals:4) a +5 spear of venom 2 silver javelins a +0 leather armour (12, 4, Shoals:4) 2 large rocks (13, 20, Shoals:4) a +2 antimagic trident a +0 leather armour (13, 25, Shoals:4) a +0 trident (14, 2, Shoals:4) a +1 glaive of protection (15, 14, Shoals:4) a scroll of noise (15, 33, Shoals:4) a parchment of Cause Fear (18, 0, Shoals:4) a +6 trident of flaming a +0 chain mail (19, 0, Shoals:4) a +0 spear a boomerang +0 fire dragon scales an amulet of faith (19, 11, Shoals:4) a scroll of teleportation (19, 30, Shoals:4) a +0 trident (20, 22, Shoals:4) a demigod skeleton (21, -14, Shoals:4) a +0 long sword (21, 26, Shoals:4) a +3 spear (25, 21, Shoals:4) a +0 ring mail (27, 17, Shoals:4) a +0 trident a +0 leather armour (29, -3, Shoals:4) a staff of air (30, 14, Shoals:4) a +0 trident (35, -4, Shoals:4) a +0 dagger (37, -8, Shoals:4) a +0 leather armour (38, -10, Shoals:4) a +0 robe (39, 28, Shoals:4) a +0 trident (41, 3, Shoals:4) a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 quarterstaff (7, 5, Spider:1) a +0 rapier (15, -9, Spider:1) a granite talisman (40, -6, Spider:1) a +0 robe (42, 18, Spider:1) a scroll of teleportation (43, 2, Spider:1) a +0 longbow Level 2 of the Spider Nest (0, 0, Spider:2) a +0 trident (8, -27, Spider:2) a +0 leather armour (8, -3, Spider:2) a scroll of teleportation (15, -17, Spider:2) a parchment of Sigil of Binding Level 3 of the Spider Nest (26, -50, Spider:3) a +0 ring mail (27, -21, Spider:3) a +0 scale mail (37, -40, Spider:3) a scroll of blinking (49, -26, Spider:3) a parchment of Brom's Barrelling Boulder (55, -3, Spider:3) a parchment of Plasma Beam Level 4 of the Spider Nest (5, -6, Spider:4) a staff of earth (11, 3, Spider:4) a +0 double sword (14, 13, Spider:4) the +3 ring mail of the Devil {rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (15, 5, Spider:4) a parchment of Freeze (24, 19, Spider:4) a +2 demon blade of electrocution a +0 demon blade of venom +0 acid dragon scales (34, 15, Spider:4) a +2 kite shield a +0 broad axe the +4 hat of Rotation {Regen+ SInv} Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (39, -7, Spider:4) a granite talisman (43, -2, Spider:4) a +0 ring mail (45, -4, Spider:4) a +5 ring of evasion (45, 7, Spider:4) a +0 robe (58, 38, Spider:4) a +0 robe (59, 40, Spider:4) a book of Fire (60, 48, Spider:4) an orb of energy (62, 35, Spider:4) an orb of stardust a +0 war axe a +0 leather armour (64, 28, Spider:4) a +0 hand axe a +0 robe Level 1 of the Vaults [Shop] Lagriut's Antique Weapon Boutique a +2 heavy war axe (567 gold) the +1 demon blade of the Open Hand {elec, rPois rC+ Dex+2} (2786 gold) rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 war axe "Motinosm" {freeze, rF++ Will+ Dex+3} (1478 gold) rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 rapier (170 gold) a +0 arbalest (232 gold) the +5 mace of the Sugar Beet {pain, rN+ Str+3} (1550 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 glaive (310 gold) a +0 rapier (170 gold) a +0 great sword (310 gold) [Shop] Tibuqeo's Book Shoppe a parchment of Dispel Undead (221 gold) a parchment of Rending Blade (221 gold) a parchment of Summon Cactus Giant (425 gold) a parchment of Alistair's Walking Alembic (312 gold) a parchment of Spellspark Servitor (557 gold) a parchment of Olgreb's Toxic Radiance (221 gold) a parchment of Sculpt Simulacrum (425 gold) a parchment of Magnavolt (557 gold) a parchment of Iskenderun's Mystic Blast (221 gold) a parchment of Starburst (425 gold) a parchment of Sandblast (68 gold) a parchment of Fire Storm (884 gold) a parchment of Ignite Poison (221 gold) a parchment of Haunt (557 gold) a parchment of Yara's Violent Unravelling (312 gold) a parchment of Curse of Agony (312 gold) a parchment of Ozocubu's Refrigeration (557 gold) (0, 0, Vaults:1) a parchment of Vhi's Electric Charge (2, 13, Vaults:1) a +0 rapier (4, 31, Vaults:1) a +0 great mace a +0 ring mail (7, 13, Vaults:1) a +0 scale mail (15, 24, Vaults:1) a +0 great mace a +0 ring mail (16, -14, Vaults:1) a +0 flail a +0 leather armour (18, 26, Vaults:1) a +0 morningstar a +0 scale mail (19, -19, Vaults:1) a +0 morningstar a +0 leather armour (21, 20, Vaults:1) a +0 whip a +0 animal skin a +0 arbalest (24, 13, Vaults:1) a +0 dire flail a +0 ring mail a +0 scimitar a +0 robe (24, 29, Vaults:1) a +3 scale mail a +0 long sword (25, 14, Vaults:1) a +2 ring mail of fire resistance a +0 halberd (26, -8, Vaults:1) a +0 flail (26, 14, Vaults:1) a +0 battleaxe a +0 arbalest a +0 plate armour (26, 27, Vaults:1) a +3 trident (28, 11, Vaults:1) a +0 hand axe a +0 leather armour (29, -24, Vaults:1) 3 atropa-tipped darts (29, 12, Vaults:1) a +0 war axe a +0 scale mail (30, -21, Vaults:1) a +0 scale mail (30, 14, Vaults:1) a +3 heavy great mace a +0 plate armour (31, 14, Vaults:1) a +0 bardiche a +0 chain mail (32, -24, Vaults:1) a +4 lajatang a +0 ring mail (38, 3, Vaults:1) a +0 arbalest (40, 3, Vaults:1) a +0 great mace a +0 scale mail (40, 14, Vaults:1) a +0 dire flail a +0 chain mail (43, -18, Vaults:1) a +0 chain mail (43, 24, Vaults:1) a +0 robe (43, 25, Vaults:1) the +2 robe "Ymacef" {^Contam Str+6 Dex+4 SInv} ^Contam: It causes magical contamination when unequipped. Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (44, -21, Vaults:1) a +0 ring mail (44, 26, Vaults:1) a +0 hat of see invisible (45, 26, Vaults:1) a +0 hat (47, 18, Vaults:1) a +0 long sword a +0 leather armour (47, 23, Vaults:1) a +0 scale mail (48, 15, Vaults:1) a +0 dagger a +0 robe (48, 29, Vaults:1) the +1 robe "Rookhluc" {^Drain Will++ Dex+4} ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (49, 29, Vaults:1) a +1 hat (49, 30, Vaults:1) a +2 robe of resistance (50, 6, Vaults:1) a +0 dagger a +0 robe (50, 19, Vaults:1) a +2 great mace a +0 scale mail (51, 29, Vaults:1) a +0 robe (51, 30, Vaults:1) the +0 hat "Ubucw" {rF+ rC+ Str-3 Int+4} rF+: It protects you from fire. rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (52, 29, Vaults:1) a +0 hat of willpower (53, -9, Vaults:1) a +0 scale mail (53, 9, Vaults:1) a +0 chain mail (53, 20, Vaults:1) a +0 rapier a +0 scale mail (54, -7, Vaults:1) a +0 scale mail (54, 23, Vaults:1) a +0 dagger a +0 robe (55, -13, Vaults:1) a +0 great mace a +0 ring mail a potion of berserk rage (55, 26, Vaults:1) a +0 robe (56, 26, Vaults:1) a +2 robe of resistance (57, 24, Vaults:1) a +1 hat of see invisible (57, 25, Vaults:1) a +1 hat of willpower (59, -10, Vaults:1) a +0 great mace a +0 ring mail (61, 17, Vaults:1) a +0 orcbow (63, -21, Vaults:1) a +0 long sword of electrocution a +0 chain mail a +0 kite shield (63, -8, Vaults:1) a +4 scimitar a +0 leather armour a +0 great mace a +0 ring mail (63, -7, Vaults:1) a +0 mace a +0 scale mail (64, -22, Vaults:1) a +0 arbalest Level 2 of the Vaults (1, -12, Vaults:2) a parchment of Plasma Beam (1, 4, Vaults:2) a +0 great mace a +0 ring mail (2, -12, Vaults:2) a +0 demon whip of electrocution a +0 animal skin (2, -6, Vaults:2) a +0 whip a +0 animal skin (2, -5, Vaults:2) a +5 great mace of flaming a +0 plate armour a +4 demon whip a +0 chain mail a +0 arbalest a +0 arbalest (2, -4, Vaults:2) a +0 arbalest (2, -3, Vaults:2) a +1 war axe a +0 chain mail (2, 3, Vaults:2) a +0 demon blade of pain a +0 plate armour (2, 12, Vaults:2) a +4 arbalest a +0 arbalest (3, 10, Vaults:2) a +0 dire flail a +0 ring mail a +0 mace a +0 scale mail a +0 long sword a +0 ring mail (3, 11, Vaults:2) a +2 heavy falchion a +0 arbalest a +0 scale mail a +0 arbalest (3, 12, Vaults:2) a +0 arbalest a +0 arbalest (4, 9, Vaults:2) a +5 battleaxe of flaming +0 shadow dragon scales (6, 13, Vaults:2) a +0 scimitar a +0 leather armour (9, -20, Vaults:2) a +0 orcbow (10, -20, Vaults:2) a +0 orcbow (10, 14, Vaults:2) a +0 dire flail a +0 animal skin (11, -20, Vaults:2) a +0 orcbow (11, -19, Vaults:2) a +0 shortbow (12, -21, Vaults:2) a +0 orcbow (14, 25, Vaults:2) 28 gold pieces (still there?) a +4 long sword of protection (still there?) a +0 chain mail (still there?) (16, 26, Vaults:2) 16 gold pieces a +0 great mace a +0 ring mail a +0 flail a +0 leather armour (19, 23, Vaults:2) a +0 club (20, 21, Vaults:2) 30 gold pieces (22, -21, Vaults:2) a +0 robe (25, 20, Vaults:2) a parchment of Nazja's Percussive Tempering (30, -6, Vaults:2) a +0 ring mail a +0 falchion a +0 arbalest (31, -16, Vaults:2) a +0 orcbow (31, -15, Vaults:2) a +0 scale mail a +0 long sword (31, -14, Vaults:2) a +0 dagger (31, -8, Vaults:2) a +1 plate armour of fire resistance a +3 long sword a +0 plate armour a +0 great sword (32, -14, Vaults:2) a +2 halberd of venom a +0 chain mail (39, 8, Vaults:2) a parchment of Cause Fear