pym505 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (12, -5, D:1) a +0 leather armour (12, 26, D:1) a bat corpse (skeletalised by now) (20, 9, D:1) 2 flux baubles (23, -3, D:1) a +0 ring mail (24, -6, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (26, 6, D:1) a rat corpse (skeletalised by now) (35, 18, D:1) a jackal skeleton a jackal skeleton (37, 4, D:1) a +0 sling (37, 20, D:1) a jackal skeleton (43, 21, D:1) a +0 hand axe (45, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 27, D:2) a +0 mace (5, 0, D:2) a bat corpse (skeletalised by now) (5, 8, D:2) a +0 robe (8, 2, D:2) a +2 short sword of protection (18, 10, D:2) a +0 dagger 3 stones (23, 16, D:2) a +0 sling (33, -5, D:2) a rat skeleton (35, -11, D:2) a +0 sling (35, -3, D:2) a ball python skeleton (36, 17, D:2) a +0 whip 4 stones (41, 20, D:2) an inkwell talisman (42, 21, D:2) an adder skeleton (42, 26, D:2) a +0 barding (47, 15, D:2) 3 poisoned darts Level 3 of the Dungeon [Shop] Uqalario's Jewellery Emporium a ring of see invisible (unknown) (165 gold) the ring of the Mage {Wiz Archmagi} (561 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a ring of willpower (unknown) (275 gold) a ring of wizardry (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) a ring of flight (unknown) (192 gold) a ring of protection from fire (unknown) (275 gold) [Shop] Siethra's Magic Scroll Shoppe a scroll of fear (52 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a parchment of Metabolic Englaciation (239 gold) a scroll of teleportation (39 gold) [Shop] Heojie's Antique Weapon Shop a +0 hand axe (63 gold) the +10 dagger of Cataclysm {devious, rN+} (1327 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (42 gold) a +0 long sword (73 gold) a +0 short sword (63 gold) a +0 dagger (42 gold) a +1 long sword of holy wrath (279 gold) a +0 mace (63 gold) [Shop] Culegh's Armour Shop a +0 plate armour (180 gold) a +0 buckler (45 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +2 hat of ice (310 gold) a +2 robe of resistance (379 gold) (10, -7, D:3) a +0 club (10, -6, D:3) a frilled lizard corpse (skeletalised by now) (13, 11, D:3) a hobgoblin corpse (skeletalised by now) (14, -4, D:3) a +0 chain mail (17, 0, D:3) 3 flux baubles (19, -14, D:3) a +0 club (29, -5, D:3) a +0 scale mail (31, 16, D:3) a quill talisman (37, -12, D:3) 3 large rocks (41, 23, D:3) a +0 whip 4 stones a kobold skeleton (43, 7, D:3) an adder corpse (skeletalised by now) (46, -1, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (4, -43, D:4) a +0 war axe (11, -44, D:4) a +0 ring mail (18, -17, D:4) a +0 leather armour a +0 dagger an orc skeleton (19, 0, D:4) a jackal corpse (skeletalised by now) (27, -5, D:4) a hobgoblin corpse (skeletalised by now) (30, -26, D:4) a +0 chain mail a +0 halberd a +0 orcbow an orc skeleton (31, -27, D:4) a +0 hand axe a +0 club a ball python skeleton a goblin skeleton (32, -28, D:4) a +0 whip of venom a +0 scale mail an orc skeleton (35, -11, D:4) a +0 robe (40, -35, D:4) 6 poisoned darts (49, -25, D:4) an iguana skeleton (55, -10, D:4) a ball python corpse (skeletalised by now) (56, -6, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (6, 10, D:5) a +0 ring mail (19, -9, D:5) a +0 club (21, -20, D:5) a +0 mace a +0 ring mail (22, -21, D:5) a +0 trident (23, -22, D:5) a +0 hand axe a +0 whip a +0 leather armour (24, -23, D:5) a +0 club (30, -12, D:5) a +0 trident (30, -11, D:5) a +0 hand axe (42, 0, D:5) a +0 giant spiked club (44, 0, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) the +8 hammer of Hepliaklqana's Anger {elec, Int+4 Dex+6} Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (1, 1, D:6) a +3 quarterstaff of chaos (6, 10, D:6) a +0 dagger a +0 robe (6, 11, D:6) a +0 club (9, 9, D:6) a +0 club a +0 scimitar a +0 chain mail (11, 1, D:6) a +0 hammer (12, 0, D:6) a +0 hammer (12, 2, D:6) a +0 hammer (12, 3, D:6) a +0 hammer of venom (13, 14, D:6) a staff of alchemy (14, -25, D:6) a +2 vampiric dagger a +0 robe (15, -6, D:6) a +0 giant club (16, -9, D:6) a +0 lajatang (16, 0, D:6) a +2 dagger of venom a +0 robe (16, 2, D:6) a +0 whip (16, 3, D:6) a +0 club (17, 0, D:6) a +0 flail (17, 2, D:6) a +0 scale mail a +0 spear Level 7 of the Dungeon (12, 15, D:7) a +0 robe (13, -3, D:7) a +0 whip a +0 trident (13, -2, D:7) a +0 club (13, 2, D:7) a +0 club (13, 3, D:7) 6 poisoned darts a +0 short sword (14, 36, D:7) a +0 dagger a +0 robe (15, 36, D:7) a +0 hand axe (17, 48, D:7) 6 boomerangs (18, 36, D:7) a +0 orcbow a +0 mace a +0 plate armour (19, 36, D:7) a +0 dagger (19, 37, D:7) a +0 dagger a +0 leather armour (22, 9, D:7) a +0 giant club (26, 35, D:7) a +0 shortbow (27, 3, D:7) a +0 club (28, 3, D:7) a +0 spear a +0 ring mail (30, 3, D:7) a +0 whip (30, 4, D:7) a +0 rapier (32, 5, D:7) a +0 club (32, 7, D:7) a +0 whip (37, 8, D:7) a +0 flail (38, 14, D:7) a +0 falchion (45, 35, D:7) a +0 mace (52, 14, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a parchment of Lesser Beckoning (6, -5, D:8) a +0 dagger (9, 4, D:8) a spriggan skeleton (10, -26, D:8) a +0 chain mail (11, 1, D:8) a +0 morningstar a +0 leather armour (14, 4, D:8) a +1 long sword of flaming (34, -3, D:8) a +3 heavy spear a +0 scale mail (37, -8, D:8) a +2 hand axe of sundering a +0 leather armour (37, -5, D:8) a +0 halberd (39, -3, D:8) a +0 flail a +0 flail a +0 leather armour a +0 whip (39, -1, D:8) a +0 falchion (39, 3, D:8) a +0 whip a +0 leather armour (39, 4, D:8) a +0 dagger a +0 robe (40, -6, D:8) a +0 dagger 2 stones (40, 5, D:8) a +0 short sword (41, -20, D:8) 5 darts of disjunction (42, -6, D:8) a +0 dagger (43, -10, D:8) 5 poisoned darts 4 stones a +0 short sword a +0 whip (44, -12, D:8) a +0 dagger (44, -10, D:8) 3 stones a +0 short sword (44, -7, D:8) a +0 short sword (47, -23, D:8) a +0 short sword Level 9 of the Dungeon (3, 28, D:9) a +0 leather armour (13, -10, D:9) a +0 great sword a +0 robe (14, -7, D:9) a +0 dagger a +0 robe (18, -10, D:9) a +1 long sword a +0 robe (24, 10, D:9) a +0 whip (26, 9, D:9) 6 poisoned darts a +0 dagger a +0 robe a +0 dagger a +0 whip a +0 robe a +0 short sword (28, 8, D:9) a +0 whip (28, 9, D:9) a +0 robe of fire resistance a +0 athame (29, 6, D:9) a +0 dagger a +0 robe (30, 6, D:9) a +0 short sword 2 stones (34, 10, D:9) a +0 hand axe a +0 plate armour (34, 14, D:9) a +0 dagger a +0 robe (34, 16, D:9) a +0 dagger a +0 robe (41, 33, D:9) a +0 short sword a +0 short sword (41, 34, D:9) a +0 dagger a +0 scale mail (42, 33, D:9) a +0 orcbow a +0 flail a +0 plate armour (45, 23, D:9) a +0 chain mail (45, 33, D:9) a +0 dagger (47, 30, D:9) a +0 club (47, 32, D:9) a +0 short sword (48, 30, D:9) a +0 whip (48, 31, D:9) a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (49, 30, D:9) a +0 dagger (50, -5, D:9) the quill talisman "Put-Me-On" {rF+ SInv} [quill talisman] rF+: It protects you from fire. SInv: It lets you see invisible. (51, 31, D:9) a +0 dagger of venom a stone (54, 31, D:9) 3 poisoned darts a +0 dagger (65, -1, D:9) 4 poisoned darts Level 10 of the Dungeon (8, -30, D:10) a parchment of Cause Fear (10, -36, D:10) a +0 mace (12, 2, D:10) a +0 spear (15, -19, D:10) a +0 scale mail (16, -29, D:10) a +0 chain mail (16, 7, D:10) an orb of attunement (18, -48, D:10) a +0 shortbow (22, -29, D:10) a +0 ring mail (23, -28, D:10) a +0 hand axe (24, -45, D:10) an orb of guile (25, -24, D:10) a +0 plate armour (39, -11, D:10) a +0 falchion (42, -3, D:10) a +0 whip (43, -28, D:10) a +0 orcbow (44, -28, D:10) a +0 club (45, -28, D:10) a +0 whip (45, -27, D:10) a +0 dagger (46, -26, D:10) 5 poisoned darts a +0 dagger 3 stones a +0 short sword a +0 short sword (50, -24, D:10) a +0 club 5 stones (50, -4, D:10) a +0 flail a +0 club a +0 flail (50, -3, D:10) a +0 spear a +0 scale mail (53, -24, D:10) a +0 trident (54, -34, D:10) a +0 rapier (59, -21, D:10) an orb of attunement Level 11 of the Dungeon (6, -3, D:11) a +0 orcbow (21, -41, D:11) a +0 dagger (22, -43, D:11) a +0 dagger a +0 robe (22, -40, D:11) a +0 dagger a +0 robe (22, -39, D:11) a +0 trident (24, -45, D:11) a +0 hand axe of draining a +0 leather armour (24, -43, D:11) a +0 short sword (25, -43, D:11) a +0 dagger a +0 robe (26, -44, D:11) a +0 club (26, -43, D:11) a +0 dagger (27, -26, D:11) a +0 morningstar (41, -36, D:11) a +0 dire flail a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Cilip's Antique Weapon Emporium a +6 scimitar of draining (727 gold) a +1 shortbow of flaming (210 gold) a +6 heavy flail (651 gold) a +0 halberd of entangling (102 gold) a +0 trident of freezing (141 gold) a +2 mace of protection (265 gold) a +3 battleaxe of venom (493 gold) a +2 partisan of venom (346 gold) [Shop] Qoneaw's Antique Weapon Shoppe a +0 long sword of holy wrath (232 gold) a +1 heavy sling (271 gold) a +2 heavy war axe (512 gold) a +1 antimagic athame (1036 gold) the +4 spear of the Grinning Coward {antimagic, rN+ Int-5 SInv} (949 gold) rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +5 eveningstar of draining (2116 gold) a +1 falchion of electrocution (406 gold) a +0 spectral quarterstaff (406 gold) a +1 demon whip of freezing (1456 gold) the +2 whip "Juwirho" {vamp, rElec rF+ Int+3} (1254 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Leramm's Antique Weapon Emporium a +2 flail of protection (340 gold) a +4 lajatang of electrocution (1249 gold) the +1 scimitar "Gaxuy" {venom, rElec rPois Str+4 SInv} (903 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +3 falchion of electrocution (514 gold) a +4 sling (493 gold) a +0 short sword of venom (117 gold) [Shop] Suut Ymm's Weapon Emporium the +5 spear "Ujawynwa" {entangle, Bane rF+ rCorr} (952 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +8 battleaxe of Symmetry {flame, rN++ Str-2 Int+4} (1594 gold) rN++: It greatly protects you from negative energy. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 vampiric great sword (640 gold) a +0 halberd of freezing (184 gold) a +1 short sword of distortion (290 gold) a +0 great sword of freezing (400 gold) 6 atropa-tipped darts (108 gold) a +0 mace of draining (148 gold) a +6 giant club (682 gold) a +0 short sword of holy wrath (148 gold) 5 boomerangs (200 gold) (0, 0, Lair:1) a scroll of noise (19, -15, Lair:1) a +0 plate armour (19, 28, Lair:1) a parchment of Animate Dead (22, 17, Lair:1) a +0 robe (23, 4, Lair:1) a scroll of noise (30, 6, Lair:1) a +0 ring mail (39, 17, Lair:1) a +0 rapier (47, 19, Lair:1) a +0 glaive (47, 27, Lair:1) a +0 robe (60, 35, Lair:1) the serpent talisman "Vewergh" {rElec} [serpent talisman] rElec: It insulates you from electricity. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip of venom (8, 8, Lair:2) a +0 halberd (11, 32, Lair:2) a +0 scale mail (26, 41, Lair:2) a +0 club (37, 9, Lair:2) a +0 athame a +0 robe Level 3 of the Lair of Beasts (15, 21, Lair:3) a +0 quarterstaff (36, -16, Lair:3) 26 gold pieces (37, -15, Lair:3) 20 gold pieces (38, -24, Lair:3) a +0 ring mail (38, -15, Lair:3) 10 gold pieces (39, -17, Lair:3) 9 gold pieces