pym505 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, 24, D:1) a bat corpse (skeletalised by now) (12, -5, D:1) a +0 leather armour (13, 27, D:1) a bat corpse (skeletalised by now) (20, 9, D:1) 2 flux baubles (23, -3, D:1) a +0 ring mail (24, -6, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (35, 18, D:1) a jackal skeleton (37, 4, D:1) a +0 sling (37, 21, D:1) a jackal skeleton (43, 21, D:1) a +0 hand axe (46, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, 13, D:2) an adder corpse (skeletalised by now) (5, -3, D:2) a hobgoblin skeleton (9, 1, D:2) a +0 mace (12, -18, D:2) a +0 robe (15, -22, D:2) a +2 short sword of protection a kobold skeleton (17, -21, D:2) a ball python skeleton (30, -10, D:2) a +0 sling (31, -16, D:2) a +0 dagger 3 stones a kobold skeleton (35, -9, D:2) a rat skeleton (40, -31, D:2) a rat corpse (skeletalised by now) (42, -37, D:2) a +0 sling (44, -14, D:2) a +0 whip 4 stones a kobold skeleton (45, -28, D:2) a ball python corpse (skeletalised by now) (48, -6, D:2) an inkwell talisman (49, -5, D:2) an adder corpse (skeletalised by now) (49, 0, D:2) a +0 barding (51, 7, D:2) a quokka corpse (skeletalised by now) (54, -11, D:2) 3 poisoned darts Level 3 of the Dungeon [Shop] Uqalario's Jewellery Emporium a ring of see invisible (unknown) (165 gold) the ring of the Mage {Wiz Archmagi} (561 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. a ring of willpower (unknown) (275 gold) a ring of wizardry (unknown) (330 gold) a ring of see invisible (unknown) (165 gold) a ring of flight (unknown) (192 gold) a ring of protection from fire (unknown) (275 gold) [Shop] Siethra's Magic Scroll Shoppe a scroll of fear (52 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a parchment of Metabolic Englaciation (239 gold) a scroll of teleportation (39 gold) [Shop] Culegh's Armour Shop a +0 plate armour (180 gold) a +0 buckler (45 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +2 hat of ice (310 gold) the +10 tower shield of Ignorance {rN+ Int-4} (608 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +2 robe of resistance (379 gold) [Shop] Heojie's Antique Weapon Shop a +0 hand axe (63 gold) the +10 dagger of Cataclysm {devious, rN+} (1327 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (42 gold) a +0 long sword (73 gold) a +0 short sword (63 gold) a +0 dagger (42 gold) a +1 long sword of holy wrath (279 gold) a +0 mace (63 gold) (13, -11, D:3) a +0 club (14, -4, D:3) a +0 chain mail (17, -11, D:3) a +0 club (17, 0, D:3) 3 flux baubles (29, -5, D:3) a +0 scale mail (31, 16, D:3) a quill talisman (37, -13, D:3) a bat corpse (skeletalised by now) (37, -12, D:3) 3 large rocks (41, 23, D:3) a +0 whip 4 stones (48, 2, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (1, -9, D:4) the felid skeleton of Natasha (4, -43, D:4) a +0 war axe (11, -44, D:4) a +0 ring mail (26, -6, D:4) a water moccasin skeleton (27, -6, D:4) a +0 leather armour a +0 dagger (27, -5, D:4) the felid skeleton of Natasha (30, -26, D:4) a +0 hand axe an orc skeleton (32, -28, D:4) a +0 whip of venom a +0 scale mail a +0 chain mail a +0 halberd a +0 orcbow an orc skeleton an orc skeleton (32, -27, D:4) a +0 club (35, -30, D:4) a ball python skeleton (35, -11, D:4) a +0 robe (40, -35, D:4) 6 poisoned darts (56, -6, D:4) a +0 leather armour Level 5 of the Dungeon Level 7 of the Dungeon (9, -6, D:7) 6 poisoned darts a +0 short sword (10, -4, D:7) a +0 whip (11, -6, D:7) a +0 club (13, -3, D:7) a +0 club (17, 48, D:7) 6 boomerangs (20, 35, D:7) a +0 dagger a +0 robe (20, 36, D:7) a +0 dagger a +0 hand axe (21, 35, D:7) a +0 dagger a +0 leather armour a +0 mace a +0 orcbow a +0 plate armour (25, 4, D:7) a +0 giant club (26, 2, D:7) a +0 whip (26, 3, D:7) a +0 flail a +0 club a +0 club (27, 3, D:7) a +0 spear a +0 ring mail (29, 4, D:7) a +0 whip (29, 39, D:7) a +0 shortbow (30, 4, D:7) a +0 rapier (38, 14, D:7) a +0 falchion (45, 35, D:7) a +0 mace (52, 14, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a parchment of Lesser Beckoning (6, -5, D:8) a +0 dagger (9, 4, D:8) a spriggan skeleton (10, -26, D:8) a +0 chain mail (14, 4, D:8) a +1 long sword of flaming (21, -13, D:8) a +0 dagger of venom a stone (22, -13, D:8) a +0 dagger a +0 robe (23, -12, D:8) a +0 robe a +0 dagger (26, -7, D:8) a +0 flail (26, -6, D:8) a +0 whip (27, -6, D:8) a +0 flail a +0 leather armour (27, -5, D:8) a +3 heavy spear a +0 halberd a +0 scale mail (34, -11, D:8) a +0 dagger 2 stones (38, -9, D:8) a +0 short sword (38, 4, D:8) a +0 whip a +0 leather armour (39, -7, D:8) a +0 dagger (39, -5, D:8) a +0 morningstar a +0 leather armour (39, -4, D:8) a +0 short sword 4 stones (39, -3, D:8) a +0 short sword 3 stones (39, 3, D:8) a +2 hand axe of sundering a +0 leather armour (39, 5, D:8) a +0 short sword (40, -7, D:8) a +0 dagger (40, -6, D:8) 5 poisoned darts a +0 whip (40, 3, D:8) a +0 falchion (40, 4, D:8) a +0 dagger a +0 robe (41, -20, D:8) 5 darts of disjunction (47, -23, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Cirudyg's Armour Shop a +0 plate armour of death (446 gold) a +2 chain mail of poison resistance (380 gold) the +0 chain mail of Xausufy {Ponderous, Str+4} (1 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +3 plate armour of cold resistance (760 gold) a +1 kite shield of fire resistance (361 gold) a +2 leather armour of positive energy (304 gold) a +10 plate armour of ponderousness (855 gold) (3, 28, D:9) a +0 leather armour (7, 11, D:9) 3 poisoned darts a +0 dagger (8, 17, D:9) a +0 dagger (9, 10, D:9) a +0 club (11, -7, D:9) a +0 robe a +0 great sword (11, -6, D:9) a +0 robe a +0 dagger (14, 19, D:9) a +0 robe a +0 whip (18, 16, D:9) a +0 short sword (20, -14, D:9) a +1 long sword a +0 robe (22, 19, D:9) a +0 robe a +0 dagger a +0 robe a +0 whip a +0 plate armour a +0 hand axe (23, 19, D:9) a +0 robe a +0 dagger (26, 8, D:9) a +0 whip (28, 7, D:9) a +0 dagger a +0 robe a +0 whip (29, 6, D:9) 6 poisoned darts a +0 dagger (32, 6, D:9) a +0 short sword 2 stones (32, 7, D:9) a +0 short sword (34, 8, D:9) a +0 robe of fire resistance a +0 athame (37, 22, D:9) a +0 short sword (38, 20, D:9) a +0 scale mail a +0 dagger (40, 20, D:9) a +0 robe a +0 dagger (45, 23, D:9) a +0 chain mail (45, 33, D:9) a +0 dagger (46, 26, D:9) a +0 orcbow a +0 flail a +0 plate armour a +0 short sword (49, -4, D:9) 6 gold pieces (50, -5, D:9) 3 potions of moonshine (still there?) the quill talisman "Put-Me-On" {rF+ SInv} (still there?) [quill talisman] rF+: It protects you from fire. SInv: It lets you see invisible. (51, -4, D:9) 7 gold pieces (65, -1, D:9) 4 poisoned darts Level 10 of the Dungeon [Shop] Uneteff's Weapon Emporium a +3 falchion of electrocution (661 gold) a +2 heavy arbalest (688 gold) a +2 partisan of entangling (513 gold) 2 curare-tipped darts (64 gold) a +2 vampiric spear (567 gold) 6 boomerangs (324 gold) a +0 trident of venom (167 gold) the +1 athame of World's End {drain, Stlth+} (885 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. 2 boomerangs (108 gold) (8, -30, D:10) a parchment of Cause Fear (10, -20, D:10) a +0 mace (12, 2, D:10) a +0 spear (15, -19, D:10) a +0 scale mail (16, -29, D:10) a +0 chain mail (16, 7, D:10) an orb of attunement (18, -48, D:10) a +0 shortbow (22, -29, D:10) a +0 ring mail (23, -28, D:10) a +0 hand axe (24, -45, D:10) an orb of guile (25, -24, D:10) a +0 plate armour (31, -19, D:10) a +0 orcbow (39, -11, D:10) a +0 falchion (50, -3, D:10) a +0 flail (51, -17, D:10) 5 poisoned darts a +0 whip a +0 short sword (51, -2, D:10) a +0 whip (52, -17, D:10) a +0 club (52, -4, D:10) a +0 club a +0 flail (52, -3, D:10) a +0 spear a +0 scale mail (53, -24, D:10) a +0 trident (53, -19, D:10) a +0 short sword (53, -17, D:10) 5 stones a +0 club (54, -21, D:10) a +0 dagger (56, -12, D:10) 3 stones a +0 dagger (59, -21, D:10) an orb of attunement Level 11 of the Dungeon (3, -12, D:11) a +0 rapier (6, -3, D:11) a +0 orcbow (10, -21, D:11) a ring of magical power the Ecumenical Temple