pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (8, 33, D:1) a jackal corpse (skeletalised by now) (8, 45, D:1) a +0 club 5 stones (13, 15, D:1) a +0 club (15, 10, D:1) a hobgoblin corpse (skeletalised by now) (16, 46, D:1) a ball python corpse (skeletalised by now) (21, 3, D:1) a +0 hand axe (40, 36, D:1) a hobgoblin corpse (skeletalised by now) (42, 4, D:1) 7 stones (47, 29, D:1) a hobgoblin skeleton (58, 29, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zobipui's Jewellery Shop an amulet of wildshape (unknown) (300 gold) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (453 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). a +6 ring of dexterity (360 gold) a ring of positive energy (unknown) (200 gold) a ring of positive energy (unknown) (200 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (575 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a ring of wizardry (unknown) (300 gold) the ring "Kitougg" {rN+ Int+4 Stlth+} (382 gold) [ring of positive energy] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the ring of Osum {rF++ rC- rN+ Int+5} (480 gold) [ring of positive energy] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). the ring "Jaogeb" {Int+6 Dex+4 Slay-5} (360 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (0, 0, D:2) a +0 chain mail a +0 mace the human corpse of Terence (1, -19, D:2) a frilled lizard corpse (skeletalised by now) (2, -21, D:2) an adder corpse a ribbon worm corpse (10, -15, D:2) an adder corpse (skeletalised by now) (10, -14, D:2) a ball python corpse (skeletalised by now) (22, 14, D:2) a +0 dagger (23, 4, D:2) a hobgoblin corpse (skeletalised by now) (28, 14, D:2) a hobgoblin skeleton (30, -10, D:2) a +0 spear a +0 halberd a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (32, 5, D:2) an adder skeleton (37, -22, D:2) a +0 plate armour (42, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (44, -17, D:2) a rat corpse (skeletalised by now) (44, -15, D:2) a +0 club (46, -3, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (1, 0, D:3) a jackal corpse (3, 0, D:3) a +0 short sword