pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 15, D:1) a ball python skeleton (17, 23, D:1) a +0 dagger a goblin skeleton (22, 37, D:1) a quokka skeleton (23, 36, D:1) a +0 dagger a goblin skeleton (24, 33, D:1) a +0 whip (27, 37, D:1) a quokka corpse (skeletalised by now) (37, 31, D:1) a +0 club 5 darts of disjunction (38, 25, D:1) a rat corpse (skeletalised by now) (38, 28, D:1) a +0 flail a gnoll corpse (skeletalised by now) (39, 23, D:1) a rat corpse (skeletalised by now) (40, -3, D:1) a +0 short sword (42, -3, D:1) a ball python corpse (skeletalised by now) (42, 1, D:1) a +0 robe (42, 34, D:1) a +0 club (43, 38, D:1) a +0 ring mail (48, 46, D:1) a +0 leather armour (50, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Roijilei's Antique Armour Emporium a +0 robe (18 gold) a +0 robe (18 gold) a +0 robe (18 gold) +2 acid dragon scales (1092 gold) a +0 plate armour (378 gold) a +0 robe (18 gold) an orb of glass (546 gold) a +3 scale mail (441 gold) a +0 chain mail (126 gold) a +0 plate armour (378 gold) (4, 18, D:2) a +0 ring mail (9, 18, D:2) a ball python corpse (skeletalised by now) (14, 16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, -18, D:2) an amulet of chemistry (32, -20, D:2) a +0 spear (35, 2, D:2) a +0 sling (37, -10, D:2) 5 boomerangs (38, -5, D:2) a +0 short sword a kobold skeleton (49, 8, D:2) a +0 whip (50, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, -2, D:3) a +1 vampiric hand axe (18, 0, D:3) a +0 whip a +0 scale mail (35, 13, D:3) a +0 war axe (37, 22, D:3) a +0 short sword (45, 21, D:3) a +0 hand axe (46, 10, D:3) a +0 quarterstaff (51, 2, D:3) a +0 dagger a stone (52, 5, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Rofilim's Antique Weapon Shoppe the +10 mace of Oblapnihyh {flame, rCorr} (1292 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +5 falchion of holy wrath (615 gold) a +8 sling (826 gold) a +1 morningstar of protection (269 gold) the +5 flail of Equilibrium {flame, rC+ Str+2 Dex+4} (1100 gold) rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 dagger of draining (296 gold) a +1 mace of draining (235 gold) the +11 Singing Sword {sonic wave} (1900 gold) It cannot be enchanted further. a +0 hand axe of electrocution (180 gold) a +3 morningstar of protection (459 gold) (3, -3, D:4) a staff of air (9, 2, D:4) a +0 hand axe (11, 8, D:4) a +0 ring mail (24, -19, D:4) a +0 halberd (26, 10, D:4) a +0 club (27, -31, D:4) a +0 dagger (37, 0, D:4) 5 poisoned darts (53, -19, D:4) a +0 hand axe (55, -11, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 club (14, 12, D:5) a +0 flail a +0 robe (14, 25, D:5) a +0 club (16, 27, D:5) a +0 spear (20, 35, D:5) a +0 ring mail a +0 falchion (22, 35, D:5) a +0 hand axe (23, 31, D:5) a +0 hand axe a +0 scale mail (23, 33, D:5) a +0 ring mail of poison resistance a +0 flail (24, 11, D:5) a +0 chain mail (25, 15, D:5) a scarab talisman (25, 35, D:5) a +1 robe of positive energy a +0 dagger (26, 34, D:5) a +0 ring mail a +0 trident (33, 31, D:5) a +0 dagger of freezing (36, 17, D:5) a +0 sling (36, 30, D:5) a +0 whip (37, 8, D:5) a +0 whip (38, 3, D:5) a +0 dagger (39, 5, D:5) 3 boomerangs a +0 flail (40, 29, D:5) a parchment of Awaken Armour Level 6 of the Dungeon (28, -2, D:6) a +0 club a +0 scale mail (29, -3, D:6) a +0 short sword (29, -2, D:6) a +1 heavy hand axe a +0 whip 3 boomerangs a +0 club (30, -2, D:6) a +0 dagger (31, -4, D:6) a +0 club a +0 flail (34, -1, D:6) a parchment of Rending Blade (35, -2, D:6) a +0 dagger a +0 scale mail (38, 5, D:6) a +0 flail (38, 8, D:6) a +0 whip (39, 6, D:6) a +1 dagger of flaming a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +3 leather armour a +0 flail (0, 1, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 club (1, 2, D:7) a +0 dagger a +0 robe (3, -28, D:7) 7 gold pieces 2 boomerangs (4, -27, D:7) 3 boomerangs (5, -28, D:7) 3 gold pieces 2 boomerangs (8, -6, D:7) 13 gold pieces a +0 hand axe a +0 chain mail a +0 short sword (9, -6, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -15, D:7) 12 gold pieces (13, 8, D:7) 8 gold pieces a +0 battleaxe a +0 robe a bailey (0, 0, Bailey) 5 gold pieces a +0 war axe a +0 plate armour (4, -1, Bailey) a +0 hand axe a +0 leather armour (4, 0, Bailey) a +4 hand axe a +0 leather armour (5, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (6, -1, Bailey) a +0 hand axe a +0 leather armour (15, 6, Bailey) a +0 hand axe a +0 leather armour (15, 7, Bailey) a +0 hand axe a +0 leather armour (16, 6, Bailey) a +0 hand axe a +0 leather armour (16, 7, Bailey) a +0 hand axe a +0 leather armour