Seeded DCSS version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 14382180329366242427 (custom seed) 21 pym505 the Skirmisher (level 2, 26/26 HPs) Began as a Gnoll Hunter on Aug 11, 2026. Got out of the dungeon alive. The game lasted 00:00:29 (763 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 763, Time: 00:00:29 Health: 26/26 AC: 12 Str: 10 XL: 2 Next: 87% Magic: 2/2 EV: 10 Int: 11 God: Gold: 71 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) c - +5 swamp witch's dragon scales {TrickPois rPois Int+3} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour c - the +5 swamp witch's dragon scales (worn) {TrickPois rPois Int+3} (You acquired it on level 1 of the Dungeon) TrickPois: Whenever you inflict a negative status on an enemy, you also fully poison it. Those with rPois+ will only be lightly poisoned, and those with rPois∞ won't be poisoned at all. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Scrolls s - a scroll of butterflies c - a scroll of immolation {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions d - 3 potions of heal wounds {unknown} Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 8.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 2% N/A 75% 2 Lesser Beckoning Tloc 2% N/A 75% 2 Momentum Strike Conj/Tloc 2% 3d8 75% 2 Petrify Alch/Erth 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! This is a scroll of acquirement! Something appears at your feet! Done exploring. Done exploring. c - the +5 swamp witch's dragon scales {TrickPois rPois Int+3} You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on the +5 swamp witch's dragon scales {TrickPois rPois Int+3}. x5 You finish putting on the +5 swamp witch's dragon scales {TrickPois rPois Int+3}. The air around you shimmers with cruel toxic glee. You see here a ball python corpse. There is an open door here. Things that are here: a +0 dagger; a kobold corpse You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #...####....###.......##..##. #..>...+..............##..... #####....###....###.#+######..##. ...)......#...##......# #..##. .##.##..#...#.#....#..# #..##. .#...#..#####.........# ####...#. ..._...######.++'+++..###........ .#...#........+....+....####..... .##.##.#.###..+.@..+............. .......#.# #..+....+.(#........). .........# #..+....+............. ########## ##.+++'++.#######..... #........# #.#.#. #######.### #..... #...# #.#.#. ###.######.#... #....##...... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 9 | D:1 | Found a faded altar of an unknown god. 146 | D:1 | Reached XP level 2. HP: 25/26 MP: 2/2 682 | D:1 | Identified a scroll of acquirement 682 | D:1 | Acquired the +5 swamp witch's dragon scales {TrickPois | rPois Int+3} 763 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, ebering_ecumenical_altar_box Action || total ---------------------------++------- Fire: Shortbow || 51 Read: Acquirement || 1 Armour: Leather armour || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 763 | 696 | 67 | 0 | 590 | 1 | 763.0 | Dungeon | 763 | 696 | 67 | 0 | 590 | 1 | 763.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 763 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+