pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 22, D:1) a +0 spear (6, 39, D:1) the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. (9, 37, D:1) a rat skeleton (10, 32, D:1) a quokka skeleton (11, 28, D:1) a +0 robe (12, 24, D:1) 3 poisoned darts (15, 48, D:1) a ball python corpse (18, 6, D:1) 6 datura-tipped darts {!f} (22, 15, D:1) a +0 dagger a kobold skeleton (27, -7, D:1) a +0 leather armour (28, 6, D:1) a +0 sling (33, 10, D:1) a bat corpse (skeletalised by now) (34, 10, D:1) a +0 short sword (36, 7, D:1) a ball python skeleton (39, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 27, D:1) a ball python skeleton (49, -7, D:1) a +0 whip (49, -2, D:1) a hobgoblin corpse (skeletalised by now) (50, 2, D:1) 4 curare-tipped darts (54, 20, D:1) a +0 club a goblin skeleton (57, 10, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now)