Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 14570369171629538625 10 pym505 the Skirmisher (level 2, -2/26 HPs) Began as a Gnoll Hunter on Aug 10, 2026. Slain by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (406 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 406, Time: 00:00:17 Health: -2/26 AC: 3 Str: 10 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 8 God: Gold: 36 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Jewellery c - an amulet of regeneration Scrolls s - a scroll of butterflies Potions d - a potion of curing {unknown} f - 2 potions of moonshine {unknown} Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 8.4 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 2.2 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 0.3 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 63% 2 Inner Flame Hex/Fire 0% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 69% to hit) You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 69% to hit) You shoot an arrow. The arrow closely misses Terence. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 69% to hit) You shoot an arrow. The arrow hits Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident! You die... Terence says, "And stay out!" #.#.# .# #.. #< #.#.# .#.#.. #.### #...# #.#..)# .....# #...#######.....# ......###.#.##........... .......#..#.....ß.ß....# .......#.>.###.ß.ß.ß..# .......#.#.# #..ß_ß...# ...>..@.@#.###.ß.ß.ß..# ........##......ß.ß...### ......#####..#........... ...... #....##..#####. ..... ##.##.##.## #... ..... ¿ #..##....# #... ...[ ##.###..### #... .... ##..# #### #... ¿ #.<## #..) You could see Terence. Vanquished Creatures 3 endoplasms 2 quokkas (D:1) A bat (D:1) 2 goblins 2 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 274 | D:1 | Reached XP level 2. HP: 20/26 MP: 2/2 304 | D:1 | You fall into a shaft and drop 1 floor! 315 | D:2 | Encountered Crazy Yiuf 339 | D:2 | Found a faded altar of an unknown god. 396 | D:2 | Encountered Terence 406 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_simple_redux, grunt_ministairs_6, minmay_lizard_pond, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence Action || total ---------------------------++------- Fire: Shortbow || 24 Armour: Leather armour || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 407 | 407 | 0 | 0 | 358 | 2 | 203.5 | Dungeon | 407 | 407 | 0 | 0 | 358 | 2 | 203.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 304 daAuts D:2: 102 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+