pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -7, D:1) 11 gold pieces (2, -35, D:1) a bat corpse (skeletalised by now) (4, -1, D:1) a bat corpse (5, -9, D:1) a +0 rapier (10, -26, D:1) a stone a +0 club (11, -24, D:1) a frilled lizard skeleton (16, -29, D:1) a +0 dagger a kobold skeleton (16, 3, D:1) a +0 leather armour (28, -13, D:1) a hobgoblin skeleton (29, -21, D:1) a +0 club (33, -24, D:1) a +0 ring mail (34, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -25, D:1) a bat skeleton (50, -30, D:1) a +0 short sword (50, -29, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (3, -6, D:2) a +0 falchion (5, 14, D:2) a bat skeleton (6, 5, D:2) a +0 leather armour (6, 12, D:2) a +0 dagger (6, 13, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (8, -18, D:2) a potion of curing (8, 10, D:2) a +0 club (9, 7, D:2) a +0 chain mail of willpower a +0 hand axe the human corpse of Terence (skeletalised by now) (9, 15, D:2) a +0 spear (13, 10, D:2) a quokka corpse (skeletalised by now) (16, -12, D:2) a +0 scale mail (20, -7, D:2) a +0 robe (23, -23, D:2) a +0 short sword (26, 0, D:2) a staff of fire (32, -2, D:2) a +0 dagger