Dungeon Crawl Stone Soup version 0.35-a0-684-g812a268367 (webtiles) character file. Game seed: 11095260687950797752 20 pym505 the Skirmisher (level 2, 0/26 HPs) Began as a Gnoll Hunter on July 7, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (369 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 369, Time: 00:00:21 Health: 0/26 AC: 3 Str: 10 XL: 2 Next: 79% Magic: 2/2 EV: 12 Int: 8 God: Gold: 78 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of torment {unknown} d - 2 scrolls of identify {unknown} Skills: + Level 4.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 8.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 58% 2 Awaken Armour Erth/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! The jackal misses you. You shoot an arrow. The arrow barely misses the jackal. The jackal barely misses you. The endoplasm barely misses you. You shoot an arrow. The arrow barely misses the jackal. The jackal barely misses you. The endoplasm completely misses you. The jackal bites you but does no damage. You shoot an arrow. The arrow barely misses the jackal. The endoplasm freezes you. You are frozen. The jackal barely misses you. You shoot an arrow. The arrow closely misses the jackal. The jackal closely misses you. The endoplasm freezes you. You are frozen. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm closely misses you. The jackal barely misses you. You shoot an arrow. The arrow hits the jackal. The jackal is moderately wounded. The jackal misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .........##......# #.....'. ..[.†....##......# #######.....#. ..........#......# #........##### ......###.#......# #........#...# .................# #........#...# .........).......###........#.÷.' ......)....†...j.#..........#...# ...........†...h.#...######.##### #####.......####@#...# #....#. #.......# #.....# #....'. #.......# ##....# #....#. #........# ##...# #.##### #........# #..)### #.#...# #........# #.....# #.#...# #...#.## #.#.<.' #####..# #.#...# ##.###.##### You could see an endoplasm and a jackal. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 3 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 149 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 369 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic Action || total ---------------------------++------- Fire: Shortbow || 67 Armour: Leather armour || 31 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 0 | 275 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 0 | 275 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 370 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+