Dungeon Crawl Stone Soup version 0.35-a0-609-gd079bb4e56 (webtiles) character file. Game seed: 12061201909824191092 33 pym505 the Skirmisher (level 3, -5/31 HPs) Began as a Gnoll Hunter on June 30, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (978 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 978, Time: 00:00:25 Health: -5/31 AC: 3 Str: 10 XL: 3 Next: 29% Magic: 3/4 EV: 12 Int: 8 God: Gold: 51 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-5 -> -8) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - a scroll of brand weapon {unknown} Skills: + Level 4.5 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 8.5 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 2.3 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 0.7 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 4% 1d3 41% 1 Mercury Arrow Conj/Alch 2% 2d5 56% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! There is a lethal amount of poison in your body! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll attacks as it pursues you! The gnoll barely misses you. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you with a +0 whip. You die... #..........# #..........# #.....<....# #..........# ###........## #######.<........# ..................# ########..........# #>@.<......# #ğğ........# #..........# ##........ .....[..# ......### ......# #......# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) 5 quokkas (D:1) 2 ball pythons (D:1) 4 bats 2 endoplasms (D:1) 2 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 227 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 595 | D:1 | Found a faded altar of an unknown god. 947 | D:2 | Found a bloodstained altar of Trog. 967 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 978 | D:2 | HP: 1/31 [poisoned by a gnoll] 978 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, hellmonk_ecumenical_altar_dog_temple, minmay_misc_feat_plants D:2: layout_rooms, basic_altar Action || total ---------------------------++------- Fire: Shortbow || 60 Armour: Leather armour || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 979 | 941 | 38 | 0 | 843 | 2 | 489.5 | Dungeon | 979 | 941 | 38 | 0 | 843 | 2 | 489.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+