pym505 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (8, -5, D:1) a +0 mace (14, -11, D:1) a +0 robe (14, 15, D:1) a rat skeleton (16, 2, D:1) a dwarf skeleton (22, -3, D:1) a dwarf skeleton (22, 1, D:1) a dwarf skeleton (29, 5, D:1) a dwarf skeleton (32, 19, D:1) an orb of glass (34, -6, D:1) a staff of necromancy (36, 16, D:1) an inkwell talisman (40, -3, D:1) a quokka skeleton (43, 9, D:1) a rat skeleton (44, 11, D:1) a ball python skeleton (45, 10, D:1) a bat skeleton (45, 12, D:1) a quokka skeleton (57, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Deadgh's Weapon Boutique a +0 dire flail of holy wrath (121 gold) 4 large rocks (66 gold) 6 javelins (198 gold) a +0 sling (16 gold) a +0 rapier (60 gold) a +0 long sword (38 gold) a +0 hand axe (33 gold) (0, 0, D:2) a human corpse (skeletalised by now) (0, 2, D:2) a +0 spear (4, -5, D:2) a +0 robe (9, 1, D:2) 3 boomerangs (9, 7, D:2) an adder skeleton (10, 4, D:2) a +0 leather armour (24, 33, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 29, D:2) 6 javelins (34, 33, D:2) an adder corpse (skeletalised by now) (35, 25, D:2) a +0 flail (39, 8, D:2) a hobgoblin corpse (skeletalised by now) (43, 25, D:2) a +0 trident (45, 27, D:2) a quokka corpse (skeletalised by now) (47, 33, D:2) a +0 mace Level 3 of the Dungeon (9, 0, D:3) a +0 war axe (11, 33, D:3) a +0 short sword (15, -6, D:3) a +0 club (15, 5, D:3) a +0 club (18, -11, D:3) a +0 halberd (19, -13, D:3) a +0 club (20, 34, D:3) a +0 leather armour (27, 27, D:3) a +0 ring mail (31, -2, D:3) a +0 club (32, -2, D:3) a +0 club (33, 7, D:3) a +0 dagger an orc skeleton (33, 9, D:3) a +0 dagger a +0 robe (35, -1, D:3) a +0 dagger a +0 animal skin (35, 2, D:3) a +0 dagger (35, 3, D:3) a +0 club (35, 26, D:3) a +0 dagger 6 poisoned darts (36, -5, D:3) a +0 club (36, 4, D:3) a +0 dagger a +0 club a +0 dagger (38, 8, D:3) a +2 vampiric short sword a +0 leather armour an orc skeleton (42, 7, D:3) a +0 club a +0 leather armour an orc skeleton (44, 7, D:3) a +0 short sword an orc skeleton (45, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of venom a +0 robe (4, -4, D:4) a +0 trident (5, -9, D:4) a +0 hand axe (6, 18, D:4) a +0 whip (10, 11, D:4) an orb of stardust (12, -7, D:4) a +0 giant club (15, 24, D:4) 6 poisoned darts (20, 16, D:4) a +0 short sword (24, 3, D:4) a +0 short sword (38, 39, D:4) a +0 giant club (45, 8, D:4) a +0 short sword (52, -2, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (12, 8, D:5) a +3 dagger (38, -15, D:5) a +0 glaive (46, -7, D:5) a +0 mace (51, 8, D:5) a +0 short sword (52, -1, D:5) a kobold corpse (skeletalised by now) (52, 3, D:5) a kobold skeleton (52, 5, D:5) a kobold skeleton (52, 10, D:5) a kobold skeleton (52, 12, D:5) a kobold skeleton (60, 7, D:5) a +0 dagger a +0 robe a +0 dagger a +0 short sword 7 poisoned darts (62, 6, D:5) a +0 dagger Level 6 of the Dungeon (5, 27, D:6) a +0 dagger (11, 11, D:6) a +0 club (21, 22, D:6) a +0 giant spiked club (40, -6, D:6) a +0 flail (45, 25, D:6) a spore talisman (51, -10, D:6) a +1 mace of protection (53, -9, D:6) 3 poisoned darts Level 7 of the Dungeon [Shop] Rilet's Island Escapes a scroll of fog (56 gold) a wand of digging (5) (294 gold) (0, 0, D:7) a +0 scale mail (2, -19, D:7) 4 boomerangs (7, -6, D:7) a +0 whip a +4 dagger a +0 short sword a +0 club a +0 club (18, 14, D:7) a +0 whip 3 poisoned darts (19, 15, D:7) a +0 short sword 3 stones a +0 whip 2 poisoned darts (22, 15, D:7) a +0 spear 2 stones (24, 8, D:7) a fortress talisman (26, -3, D:7) a +0 trident a +0 leather armour (27, -2, D:7) a +0 dagger a +0 war axe (28, -2, D:7) a +0 club (28, 17, D:7) a +0 dagger (32, 19, D:7) a +2 dagger of freezing (32, 20, D:7) a +0 dagger (33, 18, D:7) a +0 club 2 stones (33, 25, D:7) a +0 whip (34, 19, D:7) a +0 dagger (36, 32, D:7) a +0 leather armour (37, 13, D:7) 2 flux baubles (44, 20, D:7) a stone (44, 23, D:7) a stone (44, 31, D:7) a +0 scimitar a +0 plate armour (44, 32, D:7) a +3 heavy hand axe a +0 ring mail (44, 35, D:7) a +0 dagger (45, 33, D:7) a +0 mace 3 boomerangs (52, -13, D:7) a +0 short sword (53, -13, D:7) a +3 trident of draining a +0 robe an orb of mesmerism a +0 club 6 poisoned darts (54, -14, D:7) a +0 dagger 5 stones (55, -15, D:7) a +0 dagger 5 stones (56, -16, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Effyaxaq's Antique Armour Shop the +10 plate armour of Ebruutia {Death, Str+5} (2314 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. a +1 ring mail of fire resistance (416 gold) a +2 robe (335 gold) a +4 scale mail of resonance (767 gold) a +1 scale mail of fire resistance (416 gold) a +1 chain mail of willpower (468 gold) (0, 0, D:8) a +0 whip a +0 leather armour (8, 6, D:8) a +0 dagger (11, -22, D:8) a +0 robe of willpower a +0 whip of electrocution (14, 2, D:8) a +0 mace (15, -2, D:8) a +0 chain mail a +0 long sword (17, -15, D:8) 4 poisoned darts (29, -24, D:8) a +2 rapier of draining (36, -15, D:8) a +0 hand axe a boomerang a +0 ring mail a +0 dagger a +0 robe (36, -13, D:8) a +0 flail a +0 scimitar a +0 plate armour (37, -18, D:8) a +0 hand axe (40, -9, D:8) a +0 dagger a +0 robe (45, -28, D:8) a +0 dagger a +0 robe (45, -27, D:8) a +0 dagger a +0 robe a +0 dagger a boomerang a +0 dagger a +0 robe (46, -28, D:8) a +0 hand axe a +0 chain mail (48, 11, D:8) a human skeleton (53, 14, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 26, D:9) a +4 mace of freezing a +0 robe a +3 mace of freezing a +0 robe of willpower a +0 falchion a +0 robe (3, 32, D:9) a +0 whip (4, 33, D:9) a +0 club (6, 37, D:9) a +0 flail (7, 35, D:9) a +0 short sword a +0 plate armour (8, 7, D:9) a +0 giant spiked club a +0 giant club (8, 37, D:9) a +0 dagger a +0 robe (12, 5, D:9) a +0 robe a +0 mace (12, 9, D:9) a +0 robe a +0 scimitar (13, 9, D:9) a +0 robe a +0 falchion (15, 36, D:9) a +0 long sword (18, 9, D:9) 4 poisoned darts a +0 short sword (19, 7, D:9) a +0 chain mail a +0 battleaxe (29, -5, D:9) a +0 plate armour (32, 19, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 20, D:9) a +0 dagger a +0 robe (33, 21, D:9) a +0 short sword (35, 24, D:9) a +0 club (37, 17, D:9) a +0 flail (43, 17, D:9) a +0 chain mail (47, -11, D:9) a +0 robe a +4 falchion of freezing (51, 3, D:9) a +0 robe (51, 31, D:9) a +0 great sword (52, -8, D:9) a +0 robe a +0 hand axe (58, 41, D:9) a +0 ring mail (64, -3, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (2, -10, D:10) 3 large rocks (5, 0, D:10) a spore talisman (14, 16, D:10) a +0 robe a +2 hand axe (15, 20, D:10) a +0 robe a +0 short sword (25, 24, D:10) a +0 robe a +5 hand axe (26, 25, D:10) a +0 robe a +5 scimitar (26, 26, D:10) a +0 robe a +5 short sword of freezing (32, 9, D:10) a ring of resist corrosion (33, -8, D:10) a +0 shortbow (38, 7, D:10) the maw talisman "Iqaptin" {Dex+4} [maw talisman] Dex+4: It affects your dexterity (+4). (39, 1, D:10) a +0 trident Level 11 of the Dungeon [Shop] Fokaum's Firing Range a +1 plate armour of archery (432 gold) 6 silver javelins (864 gold) a +0 triple crossbow (320 gold) a +2 plate armour of archery (512 gold) a +0 longbow (176 gold) a +0 scale mail of archery (128 gold) a +0 shortbow (48 gold) 3 large rocks (72 gold) a +0 orcbow (64 gold) a +0 longbow (176 gold) a +0 shortbow (48 gold) (0, 0, D:11) 3 large rocks (3, 33, D:11) a stone (3, 34, D:11) a boomerang (3, 35, D:11) a poisoned dart (4, 34, D:11) a stone (4, 36, D:11) a stone (5, 33, D:11) a stone a stone (5, 34, D:11) a javelin (19, 23, D:11) 3 large rocks (21, 2, D:11) a +0 giant spiked club a +0 giant spiked club (26, 41, D:11) a +0 hand axe a +0 orcbow (36, 41, D:11) a +0 giant spiked club a +0 giant club a +0 giant club (37, 41, D:11) a +0 giant club a +0 giant club (42, 14, D:11) a +0 giant spiked club a +0 giant club (48, 41, D:11) a +0 club a +0 robe (48, 42, D:11) a +0 spear (49, 29, D:11) a +0 robe (49, 45, D:11) a +0 flail a +0 ring mail a +0 whip (50, 44, D:11) a +0 spear a +2 antimagic orcbow (51, 28, D:11) a +0 sling (54, 46, D:11) an eel talisman Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (11, -9, D:12) a +0 mace (12, 9, D:12) a parchment of Lesser Beckoning (18, 24, D:12) a +0 mace (21, 20, D:12) a +0 robe (24, 38, D:12) 6 large rocks (35, 16, D:12) an amulet of faith Level 13 of the Dungeon [Shop] Vioneonup's Antique Weapon Shop the +1 scimitar "Cikehuegh" {antimagic, rC+ rN+} (782 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +3 orcbow of flaming (459 gold) a +2 heavy great sword (570 gold) a +1 bardiche of venom (475 gold) a +2 war axe of sundering (294 gold) the +10 mace of Zimiavuyne {speed, rPois Str+2} (1413 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the +3 dagger "Heokle" {flame, Int+2} (566 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. (13, 18, D:13) a +1 great sword of electrocution (unseen) (36, -5, D:13) 11 gold pieces (still there?) a +1 vampiric athame (still there?) (37, -10, D:13) a +0 giant club a +0 giant spiked club (38, 6, D:13) 4 large rocks (38, 8, D:13) a +0 scale mail (40, -9, D:13) a +3 scimitar of flaming (47, 6, D:13) a +0 arbalest a +0 glaive a +0 chain mail (49, 12, D:13) a +0 flail (51, 5, D:13) a +1 arbalest of electrocution (53, 12, D:13) a +0 robe (54, 6, D:13) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (55, 6, D:13) a +0 arbalest (55, 12, D:13) a +0 great mace (56, 6, D:13) a +3 battleaxe a +0 chain mail Level 14 of the Dungeon [Shop] Tyakanui's Armour Boutique a +4 ring mail of poison resistance (364 gold) a +2 scale mail of cold resistance (273 gold) a +2 robe (167 gold) a +2 robe (167 gold) a +3 chain mail of command (344 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (715 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. the +2 robe "Iziadu Wava" {*Slow rElec rN+ Dex+5} (442 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +0 scale mail of Grace {+Blink Regen+ Int-4 Slay+5} (397 gold) +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +2 leather armour of poison resistance (208 gold) [Shop] Pageesal's Antique Weapon Boutique the +10 great sword "Durgh" {venom, ^Fragile rF+ rC+ SInv} (2856 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +2 war axe of venom (567 gold) the +3 shortbow of the Dwarven Hall {freeze, rPois rN+ Will+ Int-2} (1302 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +2 heavy trident (640 gold) a +0 flail (122 gold) a +0 orcbow (140 gold) a +3 mace of holy wrath (784 gold) a +0 broad axe (315 gold) a +0 heavy mace (259 gold) [Shop] Horewnot's Antique Armour Boutique a +0 leather armour (44 gold) an orb of stardust (572 gold) the +3 chain mail "Pitimnei" {Command, Str+3 Slay+2} (1016 gold) Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 ring mail (88 gold) a +0 robe (19 gold) a +2 plate armour of fire resistance (770 gold) a +0 robe (19 gold) the crystal ball of Wucad Mu {Energy, Mindtap} (2200 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. a +4 plate armour of fire resistance (990 gold) the +3 scale mail "Muracec" {Int+3 Dex+2} (803 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. [Shop] Socraynua's Antique Armour Shop a +0 scale mail (108 gold) a +0 robe (24 gold) the +5 leather armour "Curufapn" {rElec rN+ Dex+2} (1333 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +3 leather armour of fire resistance (648 gold) a +0 robe (24 gold) a +0 ring mail (108 gold) a +0 chain mail (162 gold) [Shop] Moedut's Assorted Antiques a potion of haste (240 gold) a scroll of torment (228 gold) a phantom mirror (inert) (960 gold) a +0 sling (36 gold) a phantom mirror (inert) (960 gold) a scroll of revelation (180 gold) 2 potions of attraction (144 gold) a +1 robe of willpower (309 gold) a +0 sling (36 gold) (0, 0, D:14) a +0 orcbow (1, -23, D:14) 4 large rocks (3, -24, D:14) a +0 mace (6, 22, D:14) a +0 scale mail a +0 long sword (26, -7, D:14) a +0 halberd (35, 24, D:14) a +2 buckler (35, 25, D:14) a +0 broad axe a +0 leather armour a +0 buckler of fire resistance (36, 0, D:14) a +2 helmet a +0 helmet a +0 pair of boots a +0 cloak a +1 leather armour (40, 21, D:14) 3 large rocks (41, 27, D:14) a +0 short sword a +0 robe (44, 30, D:14) a +0 hand axe (50, -19, D:14) a +0 heavy quarterstaff a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +2 great mace a +0 plate armour (0, 1, D:15) a +0 orcbow a +2 scimitar of freezing a +0 plate armour a +0 giant spiked club (1, -3, D:15) a +3 dagger of freezing a +0 robe (1, 1, D:15) a +0 hand axe (2, -2, D:15) a +0 dagger a +0 robe (14, -4, D:15) a +0 glaive (19, 0, D:15) a +0 shortbow (19, 2, D:15) a +0 shortbow a +0 orcbow (20, 1, D:15) a +2 shortbow of flaming (21, 1, D:15) a +0 orcbow (26, 16, D:15) a parchment of Brom's Barrelling Boulder (27, -13, D:15) a +0 quarterstaff (28, -24, D:15) a +0 battleaxe (31, -27, D:15) a +0 robe (33, -18, D:15) a +0 dagger a +0 robe (35, 3, D:15) a +0 trident (41, -26, D:15) a +0 long sword (47, -4, D:15) a +0 orcbow (48, -4, D:15) a +0 orcbow a +1 shortbow of flaming a +0 shortbow Level 1 of the Orcish Mines (1, -12, Orc:1) a +0 hand axe (2, -13, Orc:1) a +0 dagger a +0 robe (3, -13, Orc:1) a +0 dagger a +0 robe (4, -11, Orc:1) a +0 trident 2 boomerangs a +0 plate armour (5, -11, Orc:1) a +0 dagger a +0 robe (6, 11, Orc:1) a +0 arbalest (8, 17, Orc:1) a +0 dagger of venom a +0 robe (9, 15, Orc:1) a +0 falchion (10, 16, Orc:1) a +0 hand axe (11, 14, Orc:1) a +0 flail a +0 chain mail (13, 16, Orc:1) a +0 club (14, -32, Orc:1) a +0 robe a +0 dagger of electrocution (14, -31, Orc:1) a +0 falchion a +2 robe of willpower a +0 dagger (15, 14, Orc:1) a +0 arbalest a +0 dagger a +0 robe (16, -33, Orc:1) a +0 flail a +0 plate armour a +0 flail (17, -33, Orc:1) a +0 chain mail a +0 flail a +0 leather armour a +0 dagger (17, 12, Orc:1) a +0 orcbow (18, -33, Orc:1) a +0 leather armour a +0 dagger (18, -32, Orc:1) a +0 club (18, -17, Orc:1) a +3 dagger of venom a +2 robe of willpower (19, -33, Orc:1) a +0 ring mail a +0 hand axe (20, -30, Orc:1) a +0 chain mail a +0 short sword (20, -29, Orc:1) a +0 leather armour a +1 hand axe of sundering (21, -28, Orc:1) a +0 robe a +0 giant spiked club (22, -30, Orc:1) a +0 robe a +0 dagger (22, -29, Orc:1) a +0 falchion a +0 dagger (25, -33, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Satzo's Book Shoppe a parchment of Grave Claw (92 gold) a parchment of Disjunction (668 gold) a parchment of Alistair's Intoxication (294 gold) a parchment of Malign Gateway (524 gold) a parchment of Summon Seismosaurus Egg (208 gold) a parchment of Starburst (400 gold) a parchment of Leda's Liquefaction (208 gold) a parchment of Fortress Blast (400 gold) [Shop] Baowoimi's Antique Weapon Shop a +0 shortbow (72 gold) a +0 hand axe (72 gold) the +1 falchion of Addiy {valour, rPois rC- Dex+2} (393 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 whip of holy wrath (396 gold) a +0 spear (72 gold) a +4 spear (600 gold) a +2 hand axe of sundering (360 gold) a +0 spear (72 gold) a +1 short sword of protection (254 gold) a +4 mace (600 gold) [Shop] Vigrot's Book Shop a parchment of Foxfire (56 gold) a parchment of Alistair's Intoxication (257 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Sphinx Sisters (459 gold) a parchment of Malign Gateway (459 gold) a parchment of Forge Lightning Spire (182 gold) a parchment of Metabolic Englaciation (257 gold) a parchment of Curse of Agony (257 gold) [Shop] Gaerhies's General Store a potion of attraction (49 gold) a wand of acid (3) (207 gold) a scroll of identify (33 gold) a scroll of fog (66 gold) 3 scrolls of brand weapon (471 gold) (0, 0, Orc:2) a +0 giant club (0, 1, Orc:2) a +0 giant club a +0 giant club (0, 2, Orc:2) a +0 giant spiked club (1, 5, Orc:2) a +0 giant spiked club a +0 giant club (2, 1, Orc:2) a +0 giant club a +0 spear a +0 robe a +0 giant club a +0 morningstar (3, 1, Orc:2) a +0 giant club (4, 0, Orc:2) a +0 hand axe (4, 1, Orc:2) a +0 dire flail a +0 giant club (5, 1, Orc:2) a +0 spear a +0 robe a +0 giant club a +0 giant club a +0 short sword a +0 chain mail (5, 2, Orc:2) a +0 giant club (7, 1, Orc:2) a +0 club a +0 robe (7, 2, Orc:2) a +0 giant spiked club a +0 dire flail (9, -2, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (10, -6, Orc:2) a +0 trident (10, -2, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (11, -2, Orc:2) a +0 giant club (12, -8, Orc:2) a +1 falchion of flaming a +0 robe a +0 dagger (12, -1, Orc:2) a +0 giant spiked club (12, 0, Orc:2) a +0 giant club a +0 giant club (13, -9, Orc:2) a +0 arbalest (13, -8, Orc:2) a +0 chain mail a +0 war axe (13, -7, Orc:2) a +0 robe a +0 dagger (13, 0, Orc:2) a +0 robe a +0 club a +0 giant spiked club (13, 1, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (14, 1, Orc:2) a +0 giant club (14, 2, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (15, 2, Orc:2) a +0 giant spiked club (16, -12, Orc:2) a +0 arbalest (16, 2, Orc:2) a +0 giant club (16, 6, Orc:2) a +0 kite shield a +2 chain mail of death a +1 broad axe of freezing (16, 7, Orc:2) a +0 flail a +0 plate armour a +0 long sword (16, 19, Orc:2) a +0 plate armour a +0 long sword (16, 20, Orc:2) a +0 scale mail a +0 short sword (17, 17, Orc:2) a +0 ring mail a +0 club a +0 arbalest (18, 5, Orc:2) a +0 hand axe (18, 18, Orc:2) a +0 orcbow (26, -12, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (14, 46, Lair:1) the +2 leather armour "Petax Cobo" {Rampage rC+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. It cannot be enchanted further. (26, 4, Lair:1) a +2 dagger of protection (45, 18, Lair:1) a +0 great sword (46, 49, Lair:1) a staff of air Level 2 of the Lair of Beasts [Shop] Woekob's Weapon Emporium a +1 devious rapier (212 gold) the +6 dagger of Execution {flame, rC+ Int+2 Dex+2 SInv} (1023 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +1 spear of venom (180 gold) a +1 triple sword of freezing (578 gold) a +4 sling of flaming (419 gold) 4 datura-tipped darts (61 gold) 2 throwing nets (102 gold) the +5 long sword of Execution {venom, Int+4} (758 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. 3 datura-tipped darts (45 gold) (0, 0, Lair:2) a maw talisman (26, 32, Lair:2) an amulet of guardian spirit (36, 33, Lair:2) a +0 vampiric whip (37, 32, Lair:2) a human skeleton (38, 32, Lair:2) a +0 hat of stealth (46, 1, Lair:2) a +0 hand axe (48, 1, Lair:2) a +0 mace a +0 long sword a +0 robe a +0 hand axe (48, 37, Lair:2) 3 boomerangs (60, -3, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a spore talisman (18, -18, Lair:3) a +0 rapier (26, 9, Lair:3) a +0 dagger (29, -25, Lair:3) a +0 spear (33, -24, Lair:3) a +0 sling a +0 club (39, 2, Lair:3) 3 boomerangs (51, 0, Lair:3) a +0 partisan (52, 5, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a parchment of Tukima's Dance (1, -7, Lair:4) 5 datura-tipped darts {!f} (1, 9, Lair:4) an eel talisman (4, -27, Lair:4) a +0 ring mail (9, 4, Lair:4) a +0 buckler (12, -26, Lair:4) a +0 leather armour (12, -5, Lair:4) a +0 partisan (13, -13, Lair:4) a +0 flail (17, 3, Lair:4) a +0 robe (24, 14, Lair:4) a +2 dagger of speed (29, -4, Lair:4) a +0 robe (35, 11, Lair:4) a +0 ring mail (52, -12, Lair:4) a +0 trident Level 5 of the Lair of Beasts (15, 4, Lair:5) a dream sheep skeleton (16, 5, Lair:5) a yak skeleton (16, 12, Lair:5) a parchment of Hailstorm (17, 6, Lair:5) a yak skeleton (46, 5, Lair:5) a +0 robe (53, 18, Lair:5) a minotaur skeleton (57, 14, Lair:5) a merfolk skeleton (58, -6, Lair:5) a +3 eveningstar 4 javelins a +0 scale mail (58, 23, Lair:5) a kobold skeleton (59, 34, Lair:5) an elf skeleton (60, 12, Lair:5) a +0 quarterstaff (61, 18, Lair:5) a naga skeleton (63, 30, Lair:5) a naga skeleton (65, 24, Lair:5) the air staff "Hydraslayer" {rElec Str+3 Air} [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. (65, 29, Lair:5) an orc skeleton (65, 35, Lair:5) a spriggan skeleton (66, 24, Lair:5) a staff of alchemy (67, 27, Lair:5) a tengu skeleton (69, 38, Lair:5) an elf skeleton (70, 30, Lair:5) a draconian skeleton (70, 37, Lair:5) a troll skeleton (71, 31, Lair:5) a troll skeleton (73, 26, Lair:5) a tengu skeleton Level 1 of the Shoals [Shop] Duiv's Book Boutique a parchment of Sandblast (92 gold) a parchment of Silence (423 gold) a parchment of Airstrike (299 gold) a parchment of Dragon's Call (1196 gold) a parchment of Gell's Gavotte (575 gold) a parchment of Bombard (575 gold) a parchment of Iskenderun's Battlesphere (299 gold) a parchment of Disjunction (961 gold) a parchment of Petrify (299 gold) a parchment of Sphinx Sisters (754 gold) a parchment of Mephitic Cloud (202 gold) a parchment of Freeze (92 gold) a parchment of Searing Ray (133 gold) (0, 0, Shoals:1) a +0 trident (0, 2, Shoals:1) a +0 trident a +0 robe a +2 vampiric trident (1, -2, Shoals:1) a +0 robe a +0 rapier a +0 spear (1, 1, Shoals:1) a +0 club a +0 sling (2, 1, Shoals:1) a +0 spear a +2 sling of flaming a human skeleton (3, -2, Shoals:1) a +0 trident (4, -1, Shoals:1) a +0 club a +0 sling (4, 0, Shoals:1) a +0 trident a +0 tower shield a +4 plate armour of fire resistance a +1 trident of venom (4, 2, Shoals:1) a +0 trident (4, 3, Shoals:1) a +0 shortbow (5, 0, Shoals:1) a +0 spear a +0 sling (7, -8, Shoals:1) a +0 spear a +0 sling (10, 7, Shoals:1) a +0 scale mail (17, 12, Shoals:1) a +0 trident (18, 5, Shoals:1) a +0 pair of boots of rampaging (19, 19, Shoals:1) a +0 pair of gloves (37, 14, Shoals:1) a +0 battleaxe (41, -16, Shoals:1) a +0 trident 2 boomerangs (41, -14, Shoals:1) a +3 trident of entangling a boomerang a +0 trident a +0 leather armour (42, 22, Shoals:1) 2 flux baubles (43, -18, Shoals:1) a +1 battleaxe of draining a +2 leather armour of positive energy (45, -15, Shoals:1) a +0 spear a javelin a +0 leather armour (46, -19, Shoals:1) a +0 trident a boomerang (46, -18, Shoals:1) a +0 heavy trident a +1 leather armour of cold resistance (49, 23, Shoals:1) a +2 rapier of electrocution a +0 cloak of air a +0 pair of gloves (55, 23, Shoals:1) a human skeleton (62, -22, Shoals:1) a +0 spear Level 2 of the Shoals [Shop] Zalip's Antique Weapon Emporium a +0 trident (87 gold) a +0 bardiche (375 gold) a +0 sling (37 gold) a +0 trident (87 gold) the +12 scimitar "Muprun" {venom, rPois rF+ Str-3 Stlth+} (2047 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 hand axe "Datuts" {flame, rElec rF++ Int+3} (1955 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 rapier of protection (215 gold) [Shop] Niblibb's Book Shoppe a parchment of Sandblast (76 gold) a parchment of Splinterfrost Shell (623 gold) a parchment of Hoarfrost Cannonade (349 gold) a parchment of Gloom (167 gold) a parchment of Detonation Catalyst (349 gold) a parchment of Silence (349 gold) a parchment of Death Channel (475 gold) a parchment of Platinum Paragon (988 gold) a parchment of Airstrike (247 gold) a parchment of Cigotuvi's Putrefaction (247 gold) a parchment of Call Canine Familiar (167 gold) a parchment of Orb of Destruction (623 gold) a parchment of Summon Ice Beast (167 gold) a parchment of Conjure Ball Lightning (475 gold) a parchment of Arcjolt (349 gold) a parchment of Magnavolt (623 gold) (13, 36, Shoals:2) a +0 trident (20, 22, Shoals:2) a +0 great sword (20, 29, Shoals:2) a +0 sling a +0 spear (20, 30, Shoals:2) a +0 sling a +1 spear of freezing a +0 sling a +0 spear (21, 27, Shoals:2) a scroll of noise (27, -13, Shoals:2) a +0 quarterstaff (27, 20, Shoals:2) a +0 trident (30, 1, Shoals:2) a +0 long sword (49, 2, Shoals:2) a +0 scale mail (52, 11, Shoals:2) a +0 spear a +0 sling (53, 31, Shoals:2) a +0 broad axe (55, 5, Shoals:2) 11 large rocks (55, 6, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Bol Tiapn's Antique Armour Emporium a +0 chain mail (222 gold) a +0 scale mail (148 gold) a +0 plate armour (666 gold) a +0 scale mail (148 gold) a +1 helmet of light (610 gold) a +0 ring mail (148 gold) a +0 chain mail (222 gold) the +2 scale mail of the Garden {+Blink rC+} (1295 gold) +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. [Shop] Tibinito's Book Shoppe a parchment of Brom's Barrelling Boulder (260 gold) a parchment of Metabolic Englaciation (368 gold) a parchment of Fireball (368 gold) a parchment of Gell's Gavotte (500 gold) a manual of Armour (1600 gold) a parchment of Dispersal (500 gold) a parchment of Static Discharge (116 gold) a parchment of Summon Ice Beast (176 gold) a parchment of Detonation Catalyst (368 gold) a parchment of Swiftness (176 gold) a parchment of Dimensional Bullseye (260 gold) a parchment of Iskenderun's Mystic Blast (260 gold) a parchment of Alistair's Intoxication (368 gold) a parchment of Awaken Armour (260 gold) a parchment of Sculpt Simulacrum (500 gold) (0, 0, Shoals:3) a +0 trident (1, 2, Shoals:3) a +0 long sword (2, -21, Shoals:3) a +0 longbow a +0 quarterstaff (2, -20, Shoals:3) a +0 sling a +0 club (3, -24, Shoals:3) a granite talisman (3, -20, Shoals:3) a +0 sling a +2 spear of venom (3, -19, Shoals:3) a +0 sling a +0 spear (12, -16, Shoals:3) a +0 club (15, -6, Shoals:3) 5 boomerangs (20, 3, Shoals:3) a +0 spear (20, 6, Shoals:3) a +2 sling of electrocution a +0 spear (21, 5, Shoals:3) a +0 sling a +0 spear (23, -13, Shoals:3) 17 gold pieces (23, -12, Shoals:3) 11 gold pieces (23, -6, Shoals:3) a parchment of Platinum Paragon (24, -13, Shoals:3) a staff of air (unseen) (25, -13, Shoals:3) the air staff "Ceoggall" {rElec rPois rN+ Int-3 Forge Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. (25, -12, Shoals:3) 26 gold pieces (26, -16, Shoals:3) a +0 trident (26, -13, Shoals:3) the +8 dagger "Genun" {reap, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (26, -12, Shoals:3) a +5 ring of evasion (27, -13, Shoals:3) a +0 helmet of light (unseen) (27, -12, Shoals:3) 25 gold pieces (28, -6, Shoals:3) 2 potions of curing (29, -16, Shoals:3) a +0 flail (33, -22, Shoals:3) a +0 spear (33, -21, Shoals:3) a +0 scimitar a +5 trident of freezing a +0 robe (33, -15, Shoals:3) a +0 spear (36, -19, Shoals:3) a +0 spear a silver javelin a +0 leather armour (36, -5, Shoals:3) a +0 club (37, -5, Shoals:3) a +0 spear (40, -8, Shoals:3) a +0 sling a +0 club (41, -8, Shoals:3) a +0 sling a +0 spear (42, -8, Shoals:3) a +0 sling a +0 club a +0 spear a javelin a +0 leather armour (45, 7, Shoals:3) a +0 trident 2 boomerangs (51, -16, Shoals:3) a parchment of Animate Dead Level 4 of the Shoals [Shop] Ziakk's Armour Boutique a +2 ring mail of cold resistance (294 gold) the orb "Papsop" {Pyromania, ^Drain Int+5 Forge} (581 gold) ^Drain: It drains your maximum health when unequipped. Int+5: It affects your intelligence (+5). Forge: It increases the power of your Forgecraft spells. a +0 cloak of corrosion resistance (161 gold) a +0 plate armour of command (329 gold) the +0 leather armour of Contentment {rF+} (224 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 scale mail of resonance (133 gold) a +2 robe (180 gold) a +2 chain mail of poison resistance (280 gold) the +0 robe of Lakuy {rC++ Will-} (296 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. It cannot be enchanted further. a +3 plate armour of archery (518 gold) a +2 tower shield of protection (350 gold) (0, 0, Shoals:4) a +4 demon trident of freezing a +0 robe (7, -6, Shoals:4) a +0 mace (7, -4, Shoals:4) a +0 trident (8, -7, Shoals:4) a +0 trident a boomerang (8, -2, Shoals:4) a +0 trident of freezing a +0 robe (8, -1, Shoals:4) a +0 trident (9, 31, Shoals:4) a +0 dagger (11, -9, Shoals:4) a +0 battleaxe of freezing (11, 5, Shoals:4) 5 boomerangs (12, -14, Shoals:4) a +0 spear (12, -10, Shoals:4) a +2 trident of freezing a +0 robe (13, -11, Shoals:4) a +2 demon trident of freezing a +0 robe (16, -6, Shoals:4) 4 large rocks (24, -16, Shoals:4) a +0 trident 2 boomerangs (24, -13, Shoals:4) a +0 trident (30, 12, Shoals:4) a +0 trident (32, 1, Shoals:4) a +0 trident 3 boomerangs a +0 cloak of corrosion resistance (34, 14, Shoals:4) a +0 longbow (35, 16, Shoals:4) a +0 ring mail (44, -18, Shoals:4) a +0 trident a +0 leather armour (46, -15, Shoals:4) a staff of fire (48, 21, Shoals:4) a +0 trident (50, -8, Shoals:4) a +0 trident of flaming (50, 8, Shoals:4) a +0 trident (51, 9, Shoals:4) a +0 rapier a +0 robe (51, 21, Shoals:4) a +0 cloak of stealth (53, 10, Shoals:4) a +0 trident 2 boomerangs (53, 21, Shoals:4) a +0 spear (54, 18, Shoals:4) a +3 trident of venom a +0 robe a +0 spear (55, 7, Shoals:4) a +0 trident 3 boomerangs (56, -16, Shoals:4) a +0 chain mail (57, -13, Shoals:4) a +0 hand axe (58, 17, Shoals:4) 5 boomerangs Level 1 of the Snake Pit (0, 0, Snake:1) 14 gold pieces a +0 scimitar a +0 robe (2, 1, Snake:1) 5 gold pieces (2, 5, Snake:1) a wand of warping (2) (5, 1, Snake:1) a scroll of summoning (7, 0, Snake:1) 20 gold pieces a +0 war axe (7, 1, Snake:1) 6 gold pieces (23, -9, Snake:1) a staff of necromancy (23, 5, Snake:1) a +0 robe a +0 club (24, 7, Snake:1) a +0 robe a +0 long sword