pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of protection (6, -16, D:1) a hobgoblin corpse (skeletalised by now) (7, -21, D:1) a frilled lizard corpse (skeletalised by now) (8, -13, D:1) an inkwell talisman (10, 7, D:1) a +0 leather armour (12, -2, D:1) a ball python corpse (skeletalised by now) (12, 11, D:1) a rat corpse (skeletalised by now) (19, 11, D:1) a quokka corpse (skeletalised by now) (26, -13, D:1) a bat skeleton (27, 18, D:1) a quokka corpse (skeletalised by now) (30, -14, D:1) a +0 dagger (30, 27, D:1) a bat corpse (skeletalised by now) (36, -15, D:1) a quokka skeleton (38, 17, D:1) a +0 robe (44, 6, D:1) an inkwell talisman (45, 9, D:1) a +0 robe (51, 5, D:1) a +0 hand axe (52, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (57, 5, D:1) a frilled lizard skeleton (58, -14, D:1) a quill talisman (60, -20, D:1) a frilled lizard corpse (skeletalised by now) (64, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Guaxos Nodgho's Armour Shoppe a +0 scale mail (52 gold) an orb of pyromania (338 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 cloak (58 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 robe (11 gold) a +0 helmet of intelligence (149 gold) a +0 helmet (58 gold) (0, 0, D:2) 2 poisoned darts (0, 6, D:2) a +0 club (1, -24, D:2) a +0 dagger (6, -14, D:2) an adder skeleton an adder skeleton (8, 17, D:2) a +0 leather armour (10, -19, D:2) a frilled lizard skeleton (10, 2, D:2) a +0 leather armour (10, 5, D:2) a +0 ring mail (11, -14, D:2) a +0 spear (11, 1, D:2) a +0 dagger (12, -4, D:2) a frilled lizard corpse (skeletalised by now) (13, -7, D:2) a +0 ring mail (14, 9, D:2) a +0 whip (15, -11, D:2) an adder skeleton (15, 6, D:2) a +0 dagger (15, 7, D:2) a +0 club (16, -15, D:2) a +0 club (17, -15, D:2) a +0 flail (23, -17, D:2) a +0 dagger a kobold skeleton (23, -15, D:2) a +0 club a gnoll skeleton (24, -22, D:2) a +0 hand axe a +0 whip a +0 hand axe a +0 whip a gnoll skeleton a gnoll skeleton a gnoll skeleton (24, -21, D:2) a +0 spear a +0 spear a gnoll skeleton (24, -20, D:2) a +0 club a gnoll skeleton (24, -19, D:2) a +0 club a +0 robe a goblin skeleton (24, 3, D:2) a rat corpse (skeletalised by now) (25, -22, D:2) a +0 club (27, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (28, -9, D:2) a +0 sling (30, -14, D:2) a +0 dagger (31, -19, D:2) a +0 pair of boots (37, -22, D:2) a +0 sling (40, -7, D:2) a +0 club (43, -22, D:2) a +0 whip (43, -20, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Xotziq's Antique Weapon Shop a +0 rapier (132 gold) a +0 short sword (72 gold) a +2 great sword of electrocution (888 gold) a +3 vampiric lajatang (1488 gold) a +2 long sword of electrocution (496 gold) a +0 short sword (72 gold) a +0 dagger (48 gold) a +0 quarterstaff (120 gold) a +0 flail (84 gold) [Shop] Kalyk's Distillery a potion of heal wounds (96 gold) a potion of haste (120 gold) a potion of curing (36 gold) a potion of moonshine (12 gold) a potion of lignification (36 gold) a potion of lignification (36 gold) a potion of might (48 gold) (1, 11, D:3) a +0 dagger a stone a hobgoblin skeleton (1, 19, D:3) a +0 club a goblin skeleton (2, 10, D:3) a +0 dagger (5, 39, D:3) a bat corpse (skeletalised by now) (12, 37, D:3) a hobgoblin corpse (skeletalised by now) (18, 1, D:3) a +0 quarterstaff (19, 13, D:3) a +0 club 2 stones (24, 17, D:3) a bat corpse (skeletalised by now) (32, 12, D:3) a +0 leather armour (34, 3, D:3) a rat corpse (skeletalised by now) (43, 18, D:3) a +0 hand axe (44, 18, D:3) a +0 club 4 stones (45, 15, D:3) a +0 club a +0 dagger an orc corpse (skeletalised by now) (48, 13, D:3) the quill talisman of Midsummer {MP+4 Stlth+} [quill talisman] MP+4: It affects your magic capacity (+4). Stlth+: It makes you more stealthy. (49, 15, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (5, -38, D:4) a hobgoblin corpse (skeletalised by now) (10, -32, D:4) a +0 leather armour (10, 4, D:4) a +0 chain mail (19, -32, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) (23, -15, D:4) a +0 robe (24, -10, D:4) a +0 dagger a goblin corpse (skeletalised by now) (26, -6, D:4) a +0 dagger a +0 robe (26, -4, D:4) a +0 dagger of freezing a +0 robe an orc skeleton (27, -6, D:4) a +0 club a goblin corpse (skeletalised by now) (27, 0, D:4) a +0 hand axe a +0 leather armour an orc skeleton (29, 3, D:4) a +0 club a boomerang a +0 leather armour (35, -18, D:4) a +0 trident (36, -36, D:4) a +0 whip (38, -20, D:4) a +0 leather armour (44, -21, D:4) a +0 giant club (57, 1, D:4) a +0 war axe an orc corpse (skeletalised by now) (59, -16, D:4) a rimehorn talisman Level 5 of the Dungeon (3, -1, D:5) a quill talisman (8, -17, D:5) a +0 flail (8, -15, D:5) a +0 flail a gnoll skeleton (9, -14, D:5) a +0 club a gnoll skeleton (10, -18, D:5) a +0 giant club an ogre skeleton (11, -18, D:5) a +0 scale mail a +2 flail of concussion the human skeleton of Edmund (14, -17, D:5) a +0 shortbow (29, -19, D:5) a black bear skeleton (32, -19, D:5) a maw talisman Level 6 of the Dungeon [Shop] Biuwkotwei's Antique Weapon Shop a +4 long sword of flaming (679 gold) the +10 trident of Zierhakk {vamp, ^Contam rElec SInv} (1754 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +2 mace of draining (417 gold) a +2 morningstar of distortion (648 gold) a +1 athame of draining (600 gold) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (2611 gold) Will+: It increases your willpower. It cannot be enchanted further. a +2 quarterstaff of holy wrath (504 gold) a +4 morningstar of flaming (787 gold) (12, 22, D:6) a +0 whip (13, -4, D:6) a +0 ring mail (16, 38, D:6) a +0 scale mail (18, -7, D:6) a +0 club (19, 2, D:6) a +0 flail (32, -2, D:6) a +3 mace a +0 robe a +0 spear a +0 robe (32, 23, D:6) a +0 orcbow (33, -2, D:6) a +0 great sword a +0 robe (41, 3, D:6) a +0 giant club (44, -1, D:6) a troll skeleton (46, 8, D:6) 3 large rocks (49, 11, D:6) a +0 flail (50, -1, D:6) a kobold skeleton (51, 11, D:6) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger of venom (54, 42, D:6) a medusa talisman Level 7 of the Dungeon [Shop] Zevvale's Antique Armour Emporium the +9 plate armour of Gueppu {*Silence rPois rN++} (1661 gold) *Silence: It may silence you when you take damage. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 troll leather armour (315 gold) a +0 plate armour of cold resistance (525 gold) a +1 chain mail of death (346 gold) a +2 scale mail of cold resistance (441 gold) [Shop] Wyputhrei's Weapon Boutique a +4 triple crossbow of flaming (1276 gold) a +4 sling of draining (543 gold) 4 atropa-tipped darts (79 gold) a +1 spear of venom (233 gold) a +2 whip of pain (400 gold) the +6 spear of True Grit {drain, rPois Str+3} (1163 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. a +4 mace of protection (563 gold) a +2 battleaxe of freezing (660 gold) a +4 trident of venom (576 gold) (0, 0, D:7) a +2 short sword of freezing a +0 robe (3, -7, D:7) a +1 morningstar of protection a +0 robe (3, -1, D:7) a +0 heavy battleaxe a +0 robe (3, 1, D:7) a +0 short sword a +0 robe (11, -21, D:7) a +0 dagger (11, -13, D:7) a parchment of Anguish (12, -15, D:7) a +0 robe a +5 scimitar of freezing (13, -23, D:7) a +0 robe a +4 mace (13, -20, D:7) a +0 robe a +0 halberd (13, -15, D:7) a +0 robe a +0 short sword (14, -23, D:7) a +0 robe a +4 trident (14, -20, D:7) a +2 heavy spear (20, 8, D:7) a +0 robe (29, -12, D:7) a +0 robe a +0 great sword (31, -12, D:7) a +0 robe a +2 dagger (32, -14, D:7) a +0 robe a +4 mace (32, -13, D:7) a +0 robe a +2 battleaxe (32, -8, D:7) the +2 leather armour of Divine Intervention {rElec rC+ rN+ Dex-4} rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +1 leather armour "Veublieb" {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +4 ring mail of Iwuvafez {rPois Int+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (33, -14, D:7) a +0 robe a +0 flail (44, 3, D:7) 6 javelins (51, -3, D:7) a +0 helmet (52, 16, D:7) a +0 dagger Level 8 of the Dungeon (15, -6, D:8) a +0 short sword a +0 dagger a +0 plate armour a +0 scimitar a +0 orcbow (16, -7, D:8) a +0 dagger (17, 17, D:8) a +0 leather armour a +0 flail (18, -8, D:8) a +0 shortbow (24, -6, D:8) a +0 pair of boots (24, 3, D:8) an inkwell talisman (27, 14, D:8) 18 gold pieces (28, 14, D:8) a +0 pair of gloves (29, 14, D:8) a scroll of enchant weapon (30, 2, D:8) a +0 club (30, 3, D:8) a +0 leather armour a +0 whip (31, 3, D:8) a +0 club a +0 halberd (32, -4, D:8) a +0 robe a +0 spear (32, 4, D:8) a +0 spear (35, 20, D:8) a +0 robe a +2 long sword of freezing (36, 19, D:8) a +0 robe a +0 halberd (47, 7, D:8) 7 poisoned darts a +0 short sword (48, 7, D:8) a +0 robe a +0 mace (49, 6, D:8) a +0 robe a +0 trident (50, -1, D:8) a scroll of noise (54, 2, D:8) a +0 robe a +0 scimitar (54, 3, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, 35, D:9) a +0 club (7, 37, D:9) a +0 whip (8, 35, D:9) 8 poisoned darts a +0 short sword (10, 35, D:9) 5 stones a +0 whip (17, -9, D:9) a +0 ring mail (21, 18, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 robe (21, 19, D:9) a +0 club (22, 24, D:9) a +0 mace 2 poisoned darts (22, 26, D:9) a +0 giant spiked club a +0 giant club (23, 15, D:9) a +0 robe (27, 4, D:9) a +0 dagger (32, 9, D:9) a +2 dagger of venom (34, 12, D:9) a +0 broad axe (39, 24, D:9) a +0 falchion (40, -2, D:9) 5 javelins (42, 27, D:9) a +0 robe (45, 10, D:9) a +0 dagger (49, 6, D:9) a +2 whip of holy wrath (51, 11, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Fiuru's Antique Weapon Shoppe a +0 long sword (133 gold) a +0 long sword (133 gold) a +2 great sword of holy wrath (1140 gold) a +0 quarterstaff (190 gold) a +0 mace (114 gold) a +2 quarterstaff of speed (1026 gold) a +6 hand axe (1330 gold) a +0 rapier (209 gold) (0, 0, D:10) a +0 shortbow (2, 6, D:10) a +0 dagger a +0 robe (3, 15, D:10) a +0 orcbow (11, 10, D:10) a +0 orcbow (25, 36, D:10) a +0 leather armour (28, 4, D:10) a +0 mace (28, 5, D:10) a +0 orcbow (28, 8, D:10) a +0 club a +0 long sword a +0 chain mail (29, 8, D:10) a +0 morningstar (33, 0, D:10) a +0 falchion (33, 20, D:10) a +4 falchion of distortion (37, 11, D:10) a +0 orcbow (47, 24, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, 8, D:11) a +0 giant club a +0 giant spiked club (18, -37, D:11) 4 large rocks (22, -19, D:11) a +0 giant club a +0 robe (43, -37, D:11) a +0 partisan (44, 0, D:11) a +0 scale mail (57, -37, D:11) a +0 dagger Level 12 of the Dungeon [Shop] Qouqor's Weapon Emporium a +4 hand axe of electrocution (619 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (2396 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +2 mace of concussion (315 gold) a +1 double sword of valour (714 gold) a +2 whip of holy wrath (346 gold) a +4 mace of protection (537 gold) a +2 war axe of distortion (434 gold) (3, 48, D:12) a +0 long sword (7, 30, D:12) a scroll of noise (10, 10, D:12) 5 large rocks (10, 21, D:12) 6 poisoned darts (13, 35, D:12) a +0 flail a +0 battleaxe (16, 42, D:12) a +2 scimitar of flaming (17, 31, D:12) a +0 mace (18, 52, D:12) 4 large rocks a +0 orcbow (19, 32, D:12) a +0 trident a +0 shortbow (19, 53, D:12) a +0 dagger a +0 robe a +0 giant club a +0 giant club (20, 53, D:12) a +1 heavy hand axe 2 poisoned darts a +0 leather armour (21, 53, D:12) a +0 dagger a +0 robe a +0 mace (39, 33, D:12) a human corpse (skeletalised by now) (49, 42, D:12) a +0 flail (49, 43, D:12) a +0 glaive (49, 46, D:12) a +0 war axe (59, 46, D:12) 3 poisoned darts Level 13 of the Dungeon [Shop] Vudorch's Antique Armour Shop a +0 robe of cold resistance (292 gold) a +0 plate armour (666 gold) a +2 ring mail of poison resistance (666 gold) a +0 leather armour (74 gold) a +0 robe (33 gold) a +0 plate armour (666 gold) [Shop] Woniocio's Jewellery Shop the rimehorn talisman of Lucidity {rElec rF- rC+ rCorr} (922 gold) [rimehorn talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +5 ring of evasion (unknown) (720 gold) a +6 ring of intelligence (720 gold) the sanguine talisman of Spaghetti {rC+ rN+ Stlth+} (2274 gold) [sanguine talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a ring of resist corrosion (400 gold) the ring "Sehofahu" {rC+ Int+4} (808 gold) [ring of protection from cold] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). an amulet of reflection (unknown) (600 gold) an amulet of reflection (unknown) (600 gold) a ring of wizardry (600 gold) an amulet of magic regeneration (unknown) (600 gold) (0, 0, D:13) a parchment of Construct Spike Launcher (2, 20, D:13) a parchment of Animate Dead (4, 9, D:13) a human corpse (skeletalised by now) (7, 12, D:13) a human corpse (skeletalised by now) (11, -29, D:13) a +0 falchion (13, -17, D:13) a +0 arbalest (13, -12, D:13) a +4 scimitar of flaming (22, 6, D:13) 2 large rocks (28, -26, D:13) 3 large rocks (29, 6, D:13) a +2 dire flail a +0 leather armour (30, 6, D:13) a +0 buckler (31, 2, D:13) 2 curare-tipped darts {!f} (34, 8, D:13) 4 large rocks (35, 10, D:13) a +0 giant spiked club a +0 giant club (38, 17, D:13) a +0 club (40, -18, D:13) a +0 quarterstaff (40, 22, D:13) a parchment of Sublimation of Blood (50, -25, D:13) a +0 morningstar (55, 0, D:13) 2 poisoned darts (55, 10, D:13) a +0 helmet (61, 13, D:13) a +0 sling (67, -15, D:13) a +0 falchion Level 14 of the Dungeon (9, -22, D:14) 3 javelins (17, -21, D:14) a +0 great sword (18, -22, D:14) a +0 leather armour a +0 long sword (24, -22, D:14) a +0 robe a +0 long sword (30, -23, D:14) a +0 club (32, -10, D:14) a +0 robe a +0 dagger (32, -9, D:14) a +0 giant spiked club a +0 giant spiked club (33, -10, D:14) a +0 giant club a +0 giant club (33, -9, D:14) a +0 giant club a +0 giant spiked club (34, -8, D:14) a +0 halberd a +0 robe a +0 giant spiked club a +0 giant spiked club (35, -8, D:14) a +0 giant spiked club a +0 giant club (35, 15, D:14) 4 boomerangs (36, -5, D:14) a +0 dagger a +0 robe a +0 giant spiked club a +0 great mace (37, -4, D:14) a +0 morningstar (38, -3, D:14) a +0 whip (39, -4, D:14) a +0 robe (39, -3, D:14) a +0 hand axe Level 15 of the Dungeon (0, 0, D:15) 2 large rocks (5, 35, D:15) 4 large rocks (5, 36, D:15) a +0 pair of boots (6, 46, D:15) 4 poisoned darts (8, 35, D:15) a +0 scimitar of flaming (9, 16, D:15) a +0 shortbow (11, 15, D:15) a +0 orcbow (14, 13, D:15) a +0 orcbow (14, 14, D:15) a +0 flail a +0 ring mail a +0 orcbow (14, 15, D:15) a +0 trident (15, 14, D:15) a +0 orcbow a +0 short sword a +0 chain mail (16, 14, D:15) a +0 mace a +0 chain mail a +0 dagger a +0 shortbow a +3 heavy dire flail a +0 chain mail (18, -8, D:15) a +0 orcbow (24, 2, D:15) a +0 ring mail (24, 42, D:15) a +0 robe (28, 10, D:15) a scroll of noise (46, 33, D:15) a +0 falchion (52, 0, D:15) a +0 orcbow (57, 42, D:15) a +0 arbalest a +0 ring mail (61, 39, D:15) a +0 longbow a +0 ring mail (63, 38, D:15) a +2 battleaxe of freezing the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ehisuyji's Gadget Gallery a wand of paralysis (5) (144 gold) a wand of digging (4) (201 gold) a wand of polymorph (3) (50 gold) a wand of polymorph (6) (100 gold) a sack of spiders (480 gold) an orb of mesmerism (312 gold) (9, -10, Orc:1) a +0 hand axe a +0 chain mail a +0 trident a +0 leather armour a +0 hand axe a +0 leather armour a +0 long sword a +0 chain mail (9, -9, Orc:1) a +0 whip a +1 dagger of protection a +0 trident a +0 arbalest a +0 plate armour a +0 flail a +0 plate armour (9, -8, Orc:1) a +0 dagger a +0 chain mail a +0 hand axe (20, 16, Orc:1) a +0 dagger (21, 17, Orc:1) a +0 chain mail a +0 halberd (22, 15, Orc:1) a +0 ring mail a +0 glaive (22, 17, Orc:1) a +0 ring mail a +0 falchion (24, 16, Orc:1) a +0 leather armour a +0 flail a +0 flail a +0 hand axe (25, 16, Orc:1) a +0 short sword (26, 8, Orc:1) a +2 robe a +0 dagger (29, -14, Orc:1) a +0 short sword (29, -12, Orc:1) a +0 dagger a +0 robe (31, -10, Orc:1) a +0 falchion a +0 dagger a +0 robe (32, -9, Orc:1) a +0 flail of holy wrath Level 2 of the Orcish Mines [Shop] Assun's Antique Armour Boutique a +0 ring mail (120 gold) a +0 plate armour (540 gold) a +1 barding of cold resistance (1050 gold) a +0 chain mail (180 gold) a +0 buckler (135 gold) a +0 robe (27 gold) a +1 ring mail of willpower (480 gold) a +0 robe (27 gold) a +0 plate armour (540 gold) [Shop] Nymneumi's Distillery a potion of enlightenment (90 gold) a potion of lignification (54 gold) a potion of invisibility (145 gold) a potion of moonshine (18 gold) a potion of moonshine (18 gold) a potion of might (72 gold) a potion of ambrosia (145 gold) [Shop] Baconoce's Weapon Emporium a +0 scimitar (114 gold) a +0 mace (57 gold) a +0 spear (57 gold) a +0 giant club (39 gold) a +0 spear (57 gold) [Shop] Dese's Antique Armour Shop a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +2 scale mail of resonance (585 gold) a +2 chain mail of fire resistance (690 gold) a +0 plate armour (540 gold) a +0 plate armour (540 gold) a +4 scale mail of willpower (930 gold) a +0 robe (27 gold) a +0 cloak (135 gold) (0, 0, Orc:2) a +0 dire flail a +0 plate armour (1, -1, Orc:2) a +3 dagger a +2 robe of cold resistance (3, -2, Orc:2) a +0 orcbow a +0 trident a +0 leather armour (7, 23, Orc:2) a +0 leather armour a +0 mace a +0 orcbow (8, 6, Orc:2) a +0 dagger a +2 robe (11, 25, Orc:2) a +0 dagger (13, 1, Orc:2) a +0 heavy glaive a +0 chain mail (14, 31, Orc:2) a +0 leather armour a +0 short sword (15, 32, Orc:2) a +0 chain mail a +0 trident (17, 31, Orc:2) a +0 whip a +0 plate armour a +0 great sword (17, 40, Orc:2) a +0 shortbow (17, 41, Orc:2) a +0 chain mail a +0 dire flail (17, 42, Orc:2) a +0 orcbow a +0 mace a +0 leather armour (18, 41, Orc:2) a +0 plate armour a +0 scimitar (18, 42, Orc:2) a +0 orcbow a +0 glaive a +0 ring mail (19, 42, Orc:2) a +0 orcbow a +0 great mace a +0 ring mail a +0 orcbow a +0 broad axe a +0 ring mail (20, 43, Orc:2) a +0 battleaxe a +0 plate armour a +0 flail a +0 plate armour a +0 long sword 3 boomerangs a +0 chain mail a +0 orcbow a +0 glaive a +0 leather armour (20, 44, Orc:2) a +0 dire flail a +0 chain mail (21, 42, Orc:2) a +0 orcbow a +0 broad axe a +0 ring mail (21, 43, Orc:2) a +2 battleaxe of draining a +0 chain mail a +0 orcbow (22, 40, Orc:2) a +0 leather armour a +0 battleaxe a +0 orcbow (22, 41, Orc:2) a +0 arbalest a +0 shortbow (22, 43, Orc:2) a +0 dire flail a +0 chain mail (23, 41, Orc:2) a +0 orcbow a +0 battleaxe a +0 leather armour (23, 42, Orc:2) a +0 shortbow a +0 dagger a +0 robe a +0 shortbow a +0 shortbow a +0 morningstar a +0 ring mail (24, 42, Orc:2) a +0 orcbow a +0 hand axe a +0 leather armour (27, -7, Orc:2) a +0 dagger a +2 robe of positive energy (29, -7, Orc:2) a +0 short sword (32, -6, Orc:2) a +0 mace a +0 ring mail (38, 6, Orc:2) a +0 orcbow a +0 broad axe a +0 leather armour (44, 26, Orc:2) a +0 short sword 3 boomerangs (45, 1, Orc:2) a scarf of harm (45, 18, Orc:2) a +0 orcbow a +0 mace a +0 leather armour a +0 orcbow a +0 hand axe a +0 leather armour (46, 19, Orc:2) a +0 orcbow a +0 great mace a +0 leather armour a +0 orcbow a +0 glaive a +0 leather armour (46, 22, Orc:2) a +0 arbalest (47, 18, Orc:2) a +0 orcbow a +0 great mace a +0 leather armour (47, 19, Orc:2) a +0 orcbow a +0 glaive a +0 leather armour (47, 20, Orc:2) a +0 shortbow (47, 23, Orc:2) a +0 orcbow (47, 25, Orc:2) a +0 halberd a +0 chain mail (48, 20, Orc:2) a +0 orcbow (48, 24, Orc:2) a +0 dagger a +0 falchion (60, 13, Orc:2) a +0 scimitar a +0 orcbow a +0 chain mail (61, 12, Orc:2) a +0 short sword (61, 13, Orc:2) a +1 dagger of venom a +0 robe (64, 9, Orc:2) a +2 mace of holy wrath Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Swiftness (2, -56, Lair:1) a +0 pair of boots (13, -54, Lair:1) a +0 hand axe of electrocution (62, -29, Lair:1) a +2 dagger of flaming (63, -15, Lair:1) a medusa talisman Level 2 of the Lair of Beasts [Shop] Xebuym's Antique Armour Boutique a +4 scale mail of archery (644 gold) a +2 plate armour of command (770 gold) a +3 scale mail of willpower (598 gold) a +4 chain mail of willpower (759 gold) (8, -15, Lair:2) a +0 quarterstaff (11, -36, Lair:2) a +0 buckler a +1 leather armour (14, -6, Lair:2) a +0 plate armour (17, -23, Lair:2) a +0 mace (17, -4, Lair:2) a +0 ring mail (29, -24, Lair:2) 2 flux baubles a +0 cloak (31, -7, Lair:2) a +0 leather armour (42, -4, Lair:2) a +0 war axe (53, -38, Lair:2) a +0 trident Level 3 of the Lair of Beasts (5, -34, Lair:3) a +0 shortbow (5, 8, Lair:3) the +0 chain mail of Rakhuk {^Contam MP+5 Int-4 Stlth+} ^Contam: It causes magical contamination when unequipped. MP+5: It affects your magic capacity (+5). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (10, -9, Lair:3) a +0 quarterstaff (19, -30, Lair:3) 4 curare-tipped darts (35, -39, Lair:3) a +0 scale mail (41, -19, Lair:3) a +0 robe (43, -40, Lair:3) a +2 robe of cold resistance a +0 rapier (44, -14, Lair:3) a +0 ring mail (50, -37, Lair:3) a +0 spear (50, -36, Lair:3) a +0 spear a +0 spear (55, -17, Lair:3) an amulet of dissipation Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of noise (2, 18, Lair:4) a +0 glaive (14, 2, Lair:4) a +0 spear (34, -3, Lair:4) 5 datura-tipped darts (41, 9, Lair:4) a +0 leather armour (55, 5, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (1, 6, Lair:5) a parchment of Ozocubu's Armour (1, 18, Lair:5) a +0 robe (1, 28, Lair:5) 6 boomerangs (7, 42, Lair:5) the +0 pair of gloves of Upluqa {Harm rN+++ Dex-5 SInv} Harm: It increases damage dealt and taken. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 cloak (12, 38, Lair:5) a +0 giant club (24, 13, Lair:5) a +0 trident (24, 14, Lair:5) a staff of alchemy (25, 12, Lair:5) a +6 orcbow of flaming (25, 15, Lair:5) the +0 trident of Wu Jian's Supremacy {flame, *Noise rPois rF+ rC+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (27, 15, Lair:5) a +0 long sword (34, 47, Lair:5) 3 poisoned darts (55, 28, Lair:5) a +0 flail (60, 18, Lair:5) a +3 morningstar (60, 22, Lair:5) a staff of earth Level 1 of the Shoals (12, 36, Shoals:1) a +0 shortbow (16, 20, Shoals:1) a +0 spear (22, 9, Shoals:1) a +0 trident (23, 9, Shoals:1) a +0 trident (25, 9, Shoals:1) a +0 spear (26, -5, Shoals:1) 3 boomerangs a +0 trident (30, 29, Shoals:1) a +0 trident (30, 32, Shoals:1) a +0 sling a +0 quarterstaff (42, -8, Shoals:1) a +0 trident 3 boomerangs (43, 27, Shoals:1) a +0 war axe (45, 7, Shoals:1) a +0 hand axe (48, 7, Shoals:1) a +0 orcbow (55, -9, Shoals:1) a +0 hand axe Level 2 of the Shoals (8, 1, Shoals:2) a +0 club (9, 24, Shoals:2) a +0 trident (13, 7, Shoals:2) a scarab talisman (14, 7, Shoals:2) a +0 scale mail (15, -6, Shoals:2) a +0 robe a +4 rapier of draining (30, -2, Shoals:2) 2 boomerangs a +0 trident (38, 7, Shoals:2) a +0 trident (39, -17, Shoals:2) a +0 shortbow (47, -4, Shoals:2) 11 large rocks Level 3 of the Shoals [Shop] Iget's Assorted Antiques a sack of spiders (1000 gold) a +0 mace (75 gold) a scroll of identify (50 gold) a phial of floods (1000 gold) a +0 halberd (100 gold) a +0 rapier (137 gold) [Shop] Gieqaqo's Armour Shop the +3 plate armour of Grot {rN+} (1193 gold) rN+: It protects you from negative energy. It cannot be enchanted further. +2 ice dragon scales (1674 gold) a +1 cloak of stealth (445 gold) a +0 ring mail of fire resistance (297 gold) a +1 plate armour of death (769 gold) a +1 ring mail of poison resistance (351 gold) a +1 pair of boots of stealth (445 gold) the +4 plate armour of Idealism {Death, rC++ Will-} (1668 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. It cannot be enchanted further. the quicksilver dragon scales of Action {Will+ Str+3} (1709 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). a +2 robe of fire resistance (483 gold) the +0 helmet of Tuseit {rN+ Int+2} (537 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 0, Shoals:3) a +1 trident of chaos (3, 14, Shoals:3) the +0 leather armour of Ofuqilutz {rF- rC+ Dex+7} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (8, 5, Shoals:3) a +1 trident of chaos (9, 5, Shoals:3) a +1 trident of chaos (9, 6, Shoals:3) a +0 trident of chaos (10, 6, Shoals:3) a +0 trident of chaos (14, 5, Shoals:3) a +0 pair of boots (14, 42, Shoals:3) a +0 mace (21, 47, Shoals:3) 2 boomerangs a +0 trident (22, 18, Shoals:3) a +0 rapier (22, 48, Shoals:3) a +0 robe a +4 rapier of speed (22, 50, Shoals:3) a +1 cloak (23, 47, Shoals:3) a +0 trident (24, 48, Shoals:3) a +0 robe a +3 heavy trident (25, 47, Shoals:3) a +0 trident (25, 48, Shoals:3) a +0 trident (25, 51, Shoals:3) 3 boomerangs a +0 trident (26, 26, Shoals:3) a +0 ring mail (26, 46, Shoals:3) a +0 halberd (27, 46, Shoals:3) a +0 chain mail (32, 38, Shoals:3) a +0 quarterstaff (33, 47, Shoals:3) a +0 scimitar (34, 52, Shoals:3) a +0 rapier (35, 32, Shoals:3) a +0 trident (39, 29, Shoals:3) a +0 flail (49, 40, Shoals:3) a parchment of Static Discharge (56, 28, Shoals:3) a +0 trident (61, 34, Shoals:3) a +0 long sword Level 4 of the Shoals (1, 45, Shoals:4) a +0 trident (2, 46, Shoals:4) a +0 trident (3, 47, Shoals:4) a +0 cloak (7, -4, Shoals:4) a +0 trident 2 boomerangs (9, -4, Shoals:4) a +0 trident (18, 40, Shoals:4) a +2 trident of venom a boomerang (22, 41, Shoals:4) a +0 spear a +0 longbow (23, 6, Shoals:4) a +2 spear of entangling a javelin a +0 leather armour (23, 30, Shoals:4) a +3 vampiric trident a +0 plate armour a +2 tower shield (24, 5, Shoals:4) a +1 rapier of flaming a +0 robe (24, 30, Shoals:4) a +6 trident of protection 2 boomerangs (24, 40, Shoals:4) 5 large rocks (28, 36, Shoals:4) a +2 demon trident of venom a +3 leather armour of fire resistance (28, 41, Shoals:4) an eel talisman (29, 34, Shoals:4) a +0 longbow a +0 club (32, 33, Shoals:4) a +0 trident a ring of resist corrosion (32, 34, Shoals:4) a +0 spear (38, 46, Shoals:4) the conjuration staff of the Axolotl {+Blink Will+ Conj} [staff of conjuration] +Blink: It lets you blink. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. (40, 9, Shoals:4) a parchment of Enfeeble (42, 41, Shoals:4) a +0 whip (46, 12, Shoals:4) a +0 trident 2 boomerangs (47, -10, Shoals:4) a +3 heavy trident a +0 robe (47, -8, Shoals:4) a +0 trident a boomerang (47, -6, Shoals:4) a +1 battleaxe of freezing (51, 5, Shoals:4) an amulet of faith (52, 4, Shoals:4) a +0 trident (53, 5, Shoals:4) a +2 spear of venom (54, 5, Shoals:4) a +0 trident 5 large rocks (55, 4, Shoals:4) a +0 ring mail (56, 22, Shoals:4) a +0 trident (57, 42, Shoals:4) a +3 great sword of flaming Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (4, -9, Spider:1) a +0 ring mail (8, 11, Spider:1) a +0 flail (15, 18, Spider:1) a +0 heavy quarterstaff a +0 robe (34, 5, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) a +0 battleaxe (24, -6, Spider:2) a +0 ring mail (24, -2, Spider:2) 21 gold pieces (27, 18, Spider:2) 5 poisoned darts