pym505 Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (8, 3, D:1) a +0 whip (9, 3, D:1) a ball python corpse (skeletalised by now) (9, 7, D:1) a parchment of Passage of Golubria (12, -30, D:1) a hobgoblin corpse (skeletalised by now) (12, -28, D:1) a ball python corpse (skeletalised by now) (12, 28, D:1) a +0 scale mail (14, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -31, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (18, 12, D:1) a bat corpse (skeletalised by now) (22, 14, D:1) a +0 short sword (28, -12, D:1) a +0 club (28, -11, D:1) a +0 dagger a goblin skeleton (28, -4, D:1) a +0 spear (39, 12, D:1) a +0 short sword (45, 1, D:1) a +0 short sword (55, 16, D:1) a quokka corpse (skeletalised by now) (57, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a gnoll skeleton (8, 0, D:2) a gnoll skeleton (11, 12, D:2) a staff of air (12, -23, D:2) a +0 short sword (20, -21, D:2) a ball python corpse (skeletalised by now) (28, 4, D:2) a +0 dagger 5 stones a rat skeleton a kobold skeleton (31, -12, D:2) a +0 sling (35, -9, D:2) a +0 dagger a kobold skeleton (41, -23, D:2) a rat corpse (skeletalised by now) (42, 13, D:2) a +0 sling (44, -4, D:2) an adder skeleton (49, -22, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 short sword an orc skeleton (5, 3, D:3) a +0 club (5, 4, D:3) a +0 hand axe a +0 leather armour (21, 18, D:3) a ball python corpse (skeletalised by now) (33, 26, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 17, D:3) a ball python skeleton (36, -10, D:3) a +0 dagger (37, -3, D:3) a +0 dagger (38, 0, D:3) 6 gold pieces (47, 16, D:3) an adder corpse (skeletalised by now) (52, -10, D:3) a +2 club a +0 robe (52, 8, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (1, 0, D:4) an adder skeleton (11, -31, D:4) a +0 flail (22, 14, D:4) a +0 whip 2 stones a kobold skeleton (36, -42, D:4) a +0 dagger (62, -1, D:4) a +0 dagger a goblin skeleton Level 5 of the Dungeon [Shop] Uzxamyip's Weapon Shop a +0 sling (19 gold) 2 boomerangs (52 gold) a +0 mace (39 gold) a +0 rapier (71 gold) a +0 flail (45 gold) the +0 great sword of Leumeo {flame, Will+ rCorr} (470 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 falchion (39 gold) [Shop] Weeriali's Jewellery Shoppe a ring of resist corrosion (unknown) (240 gold) a ring of willpower (unknown) (300 gold) a ring of magical power (unknown) (240 gold) a +5 ring of evasion (unknown) (432 gold) an amulet of wildshape (unknown) (360 gold) an amulet of wildshape (unknown) (360 gold) a ring of flight (unknown) (210 gold) a ring of poison resistance (240 gold) a +6 ring of strength (unknown) (432 gold) a ring of positive energy (240 gold) [Shop] Datzi's Antique Armour Emporium a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +2 robe (361 gold) a +1 helmet of light (462 gold) a +0 pair of gloves of hurling (322 gold) a +0 pair of gloves (126 gold) the +4 ring mail of Gighom {Harm rN+ Int+4 Stlth-} (1181 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 ring mail of cold resistance (588 gold) [Shop] Ugauklypp's General Store a potion of moonshine (unknown) (12 gold) a +0 robe (10 gold) a scroll of identify (24 gold) a +0 chain mail (72 gold) a parchment of Summon Ice Beast (105 gold) a ring of resist corrosion (unknown) (240 gold) a scroll of blinking (unknown) (114 gold) a tin of tremorstones (2/2) (480 gold) a scroll of enchant weapon (90 gold) [Shop] Inahaff's Distillery a potion of resistance (130 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of berserk rage (unknown) (65 gold) a potion of haste (130 gold) a potion of enlightenment (unknown) (65 gold) a potion of moonshine (unknown) (13 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) a potion of invisibility (104 gold) (8, -2, D:5) a +0 plate armour (10, -1, D:5) an adder skeleton (11, -1, D:5) a +0 giant spiked club (13, -2, D:5) a +0 partisan (17, 5, D:5) a +0 leather armour (23, -2, D:5) a +0 mace (32, 7, D:5) a +0 giant club (32, 8, D:5) a black bear skeleton (33, -15, D:5) a +0 robe (41, -8, D:5) a hound corpse (skeletalised by now) (41, 27, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (42, 1, D:5) a +0 dagger (42, 14, D:5) an iguana skeleton (43, 9, D:5) a ring of poison resistance (47, 16, D:5) a +0 ring mail (51, -9, D:5) a +0 robe (52, 1, D:5) a +0 flail (52, 3, D:5) a +0 dagger a +0 dagger (53, 19, D:5) an iguana corpse (skeletalised by now) (56, -4, D:5) a +2 heavy falchion (56, 16, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club (14, -16, D:6) a +3 trident a +0 robe (16, 25, D:6) a +0 dagger (17, -13, D:6) a +0 spear a +0 robe a +3 hand axe a +0 robe (17, -12, D:6) a +0 mace a +0 robe (21, 7, D:6) a +0 hand axe a +0 chain mail (22, 1, D:6) a +0 hand axe 2 boomerangs (22, 2, D:6) a +0 flail (22, 3, D:6) a +0 dagger a +0 robe (22, 4, D:6) a +0 hand axe a +0 leather armour (22, 6, D:6) a +0 dagger a +0 robe (25, -7, D:6) a +0 spear (28, -9, D:6) a parchment of Soul Splinter (41, 8, D:6) a +0 dagger (44, 6, D:6) the +7 mace "Luop" {heavy, *Corrode rC++ Will+ Dex-4} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (49, -7, D:6) a +0 hand axe Level 7 of the Dungeon (23, 25, D:7) 6 gold pieces a +0 whip (24, 20, D:7) 8 gold pieces (still there?) a +0 dagger (still there?) 7 poisoned darts (still there?) (24, 21, D:7) 23 gold pieces a +0 club a +0 whip 7 stones (24, 22, D:7) 11 gold pieces a +0 whip a +0 dagger 4 stones (24, 25, D:7) 5 gold pieces a +0 dagger a stone (31, 5, D:7) a +0 club the Ecumenical Temple