pym505 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -12, D:1) a +0 scimitar (2, 16, D:1) a rat corpse (skeletalised by now) (5, -1, D:1) a +0 leather armour (8, 30, D:1) a +0 dagger (16, -12, D:1) a rat corpse (skeletalised by now) (17, 12, D:1) a quokka skeleton (20, 5, D:1) a stone (31, -18, D:1) a +0 club (31, -16, D:1) a +0 club a goblin skeleton (32, 18, D:1) a hobgoblin skeleton (35, -13, D:1) a +0 club (35, 18, D:1) a +0 club (37, -15, D:1) a +0 partisan (37, 37, D:1) a +0 club (44, -14, D:1) a +0 dagger a goblin skeleton (46, -15, D:1) a +0 leather armour (46, 5, D:1) a +2 dagger of protection a ball python skeleton a goblin skeleton (48, 9, D:1) a bat skeleton (48, 35, D:1) a hobgoblin corpse (skeletalised by now) (56, 0, D:1) a jackal corpse (skeletalised by now) (57, 0, D:1) a hobgoblin corpse (skeletalised by now) (58, -8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) the rimehorn talisman of Kaloamm {rElec rCorr Dex+5} [rimehorn talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). (1, 5, D:2) a +0 long sword (2, 15, D:2) a +0 ring mail (5, 1, D:2) a +0 club (5, 18, D:2) an adder corpse (skeletalised by now) (7, 1, D:2) a +0 dagger a +0 robe (11, 1, D:2) a ball python skeleton (11, 13, D:2) a rat corpse (skeletalised by now) (11, 16, D:2) a +0 robe (20, 1, D:2) a rat skeleton (21, 40, D:2) a +0 short sword (22, 23, D:2) a +0 dagger a goblin skeleton (32, 2, D:2) a +0 club (32, 16, D:2) a +0 hammer (32, 17, D:2) a +0 hammer (32, 18, D:2) a +0 hammer (33, 14, D:2) a +0 hammer (33, 16, D:2) a +0 hammer (33, 17, D:2) a +0 hammer (34, 1, D:2) a rat skeleton (34, 10, D:2) a +0 hammer (34, 12, D:2) a +1 hammer of pain (34, 13, D:2) a +0 hammer (34, 16, D:2) a +0 hammer (34, 17, D:2) a +0 hammer (34, 18, D:2) a +0 hammer (35, 9, D:2) a +0 hammer (35, 11, D:2) a +0 hammer (44, 24, D:2) a ball python skeleton (44, 25, D:2) a rat skeleton (45, 30, D:2) a +0 spear (58, 7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 19, D:3) a +0 short sword (3, 20, D:3) a +0 mace a +0 leather armour an orc skeleton (5, 21, D:3) a +0 dagger a +0 robe (5, 22, D:3) a +0 club a +0 leather armour an orc skeleton (6, 22, D:3) a +0 dagger a +0 robe an orc skeleton (8, -10, D:3) 3 poisoned darts (11, 5, D:3) a +0 short sword a kobold skeleton (18, 6, D:3) a +0 club (20, -13, D:3) a +0 robe (28, 26, D:3) a +0 flail a +0 leather armour (37, -7, D:3) a hobgoblin skeleton (39, 9, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (10, -4, D:4) the felid corpse of Natasha (skeletalised by now) (12, -17, D:4) a +0 club (21, 17, D:4) a ball python skeleton (24, 17, D:4) a +0 whip an orc skeleton (28, 17, D:4) a +0 dagger of electrocution a +0 ring mail an orc skeleton (29, 17, D:4) a +0 dagger a +0 chain mail (33, -13, D:4) a +0 morningstar (35, 26, D:4) a +0 long sword (39, 2, D:4) a +0 hand axe a +0 chain mail (42, 10, D:4) a +0 dire flail of draining a +0 chain mail (49, 18, D:4) a +0 hand axe (51, 27, D:4) a +0 dagger a kobold corpse (skeletalised by now) (54, 15, D:4) a +0 falchion a +0 short sword a +0 chain mail (55, 15, D:4) a +0 short sword a +0 leather armour (56, 15, D:4) a +0 dagger of protection an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (7, -16, D:5) a +0 club a gnoll corpse (skeletalised by now) (10, 1, D:5) a +0 mace an orc skeleton (11, -1, D:5) a quokka skeleton (12, -5, D:5) a +0 robe (13, -19, D:5) a hive talisman (18, -14, D:5) a +0 flail a gnoll skeleton (20, -17, D:5) a +0 mace (20, -14, D:5) a +0 club a +0 leather armour a gnoll skeleton (21, -14, D:5) a +0 spear a +0 spear a gnoll skeleton (22, -15, D:5) a +0 flail (22, -4, D:5) a +0 shortbow (25, -19, D:5) 2 poisoned darts (29, 23, D:5) a scroll of noise (41, 23, D:5) a +0 shortbow (55, -10, D:5) 5 atropa-tipped darts (59, -16, D:5) a +0 mace Level 6 of the Dungeon (0, 21, D:6) the +4 falchion of Xuyczex {freeze, Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further. (4, 28, D:6) a +0 short sword 3 stones (5, 16, D:6) a +0 club a +0 leather armour (5, 27, D:6) a +0 short sword a kobold corpse (skeletalised by now) (7, 26, D:6) a +0 club (8, 25, D:6) a +0 dagger 4 stones (9, 25, D:6) a +0 short sword 6 poisoned darts (9, 26, D:6) a +0 dagger 5 stones (20, 29, D:6) a +0 whip a +0 dagger a +0 robe an orc skeleton (20, 30, D:6) a +0 club an orc skeleton (22, -1, D:6) a +0 hand axe (27, 18, D:6) a +0 leather armour (28, 17, D:6) a scroll of noise (29, 3, D:6) a +0 robe (36, 6, D:6) a +0 robe (38, 9, D:6) a +0 leather armour (38, 16, D:6) a +4 hand axe a +0 robe (39, 19, D:6) a +0 short sword (42, 12, D:6) a +0 rapier (42, 26, D:6) a +3 short sword a +0 robe a +0 great sword a +0 robe a +0 falchion a +0 robe a +3 flail a +0 leather armour (43, 19, D:6) a +0 falchion (49, 4, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour (1, 0, D:7) a +0 club a +0 flail a +0 ring mail (3, 0, D:7) a +0 dagger (4, 0, D:7) a +0 dagger a +0 robe (4, 2, D:7) a +0 club (6, 3, D:7) a +0 flail a +0 leather armour (14, 2, D:7) a +0 club (30, -6, D:7) a +0 giant club (49, 18, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Leajom's Antique Armour Shop a +2 chain mail of cold resistance (552 gold) a +0 plate armour of poison resistance (528 gold) a +3 chain mail of death (636 gold) (0, 0, D:8) a +0 club a +0 leather armour a +0 short sword (3, 11, D:8) a +0 short sword a +3 chain mail (3, 12, D:8) a +0 club a +0 leather armour (9, 0, D:8) 2 boomerangs (10, -3, D:8) a +0 long sword (11, -11, D:8) a +0 scale mail (16, 34, D:8) a +1 spear a +0 animal skin (23, 27, D:8) a +0 spear (23, 28, D:8) a +0 spear (23, 29, D:8) a +0 spear (23, 30, D:8) a +0 spear (23, 31, D:8) a +0 spear (29, -6, D:8) a +0 shortbow (36, 13, D:8) a +0 flail of protection (37, 13, D:8) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (38, 7, D:8) a +0 flail a +0 club (45, 0, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 robe (15, 6, D:9) 4 curare-tipped darts {!f} (18, 21, D:9) a +0 robe a +0 dagger (18, 41, D:9) a +0 giant club a +0 dire flail (19, 24, D:9) a +0 chain mail a +0 hand axe a +0 dagger (20, 25, D:9) a +0 short sword (21, 41, D:9) a +0 orcbow (23, 51, D:9) 2 flux baubles (29, 20, D:9) a parchment of Martyr's Knell (32, 7, D:9) a +0 whip a +0 leather armour (34, 9, D:9) a +0 dagger (34, 15, D:9) a +0 ring mail (35, 10, D:9) a +1 dagger of venom a +0 robe (36, 11, D:9) a +0 hand axe (36, 29, D:9) 3 boomerangs a +0 dagger (37, 12, D:9) a +0 short sword (48, 14, D:9) a +0 shortbow (53, 14, D:9) a parchment of Iskenderun's Battlesphere Level 10 of the Dungeon (1, -28, D:10) a parchment of Grave Claw (12, 15, D:10) a +0 war axe (16, -10, D:10) a +0 club (19, 8, D:10) the +5 whip of Day {reap, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (25, -23, D:10) a +0 leather armour (28, -6, D:10) a +0 shortbow (29, 12, D:10) 2 poisoned darts (30, -8, D:10) a +0 robe (33, -3, D:10) a +0 shortbow Level 11 of the Dungeon (2, -7, D:11) a +0 dagger 2 stones (3, -2, D:11) a +0 dagger (4, -7, D:11) a +0 dagger a curare-tipped dart {!f} (4, -5, D:11) a +0 dagger (4, -4, D:11) a +0 club (4, -2, D:11) a +0 mace a +0 leather armour a +0 dagger a +0 robe (14, 9, D:11) a +0 falchion (23, -17, D:11) a +0 flail (25, -15, D:11) a +0 club a +0 flail (26, -16, D:11) a +0 spear a +0 scale mail (28, -18, D:11) 4 large rocks (29, -18, D:11) a +0 whip a +0 whip (41, -14, D:11) the +4 whip "Killer Klown's Death" {spect, *Corrode rElec rPois rC++} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. (51, -13, D:11) a +0 robe (52, -37, D:11) a +0 war axe (52, 9, D:11) a medusa talisman (53, -36, D:11) a +0 leather armour (54, -31, D:11) a staff of air (58, -7, D:11) 3 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (4, 4, Lair:1) a +0 longbow (19, -25, Lair:1) a +0 flail (54, -29, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (4, -8, Lair:2) a +0 leather armour (36, -9, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts [Shop] Tokhuatu's Antique Weapon Shop a +3 dagger of distortion (374 gold) a +2 partisan of protection (346 gold) a +3 quarterstaff of draining (442 gold) a +1 morningstar of concussion (221 gold) a +0 antimagic eveningstar (1411 gold) a +5 orcbow of flaming (581 gold) the +7 spear "Elad Cum" {flame, rElec Will+} (1020 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. a +1 spear of venom (180 gold) a +2 partisan of venom (346 gold) (0, 0, Lair:3) a +0 rapier (8, -15, Lair:3) a +0 war axe (25, 24, Lair:3) a +0 robe (32, -20, Lair:3) a +0 glaive (32, -19, Lair:3) a +0 glaive (33, -23, Lair:3) a +0 scimitar (43, 9, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 4 of the Lair of Beasts [Shop] Xaesh's Armour Boutique a +2 leather armour of willpower (418 gold) the +2 cloak of Ravioli {rCorr Int+2} (688 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 leather armour of cold resistance (418 gold) a +1 chain mail of fire resistance (396 gold) a +2 plate armour of cold resistance (770 gold) the +0 helmet of a gutter gulch {-Tele rPois Will+++ Int-5} (576 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Will+++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +8 chain mail of Guseggulue {rF++} (1551 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +2 robe (283 gold) a +2 plate armour of command (737 gold) the +2 cloak "Rapusa Eqei" {rF+ rN+ Slay+6} (1273 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (0, 0, Lair:4) the scarab talisman "Naresyts" {*Slow rPois Will++ Stlth+} [scarab talisman] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (7, 15, Lair:4) a +0 spear (11, -12, Lair:4) 5 curare-tipped darts {!f} a +2 dagger of venom (16, -2, Lair:4) a +0 mace (19, -24, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 gold pieces (3, -2, Lair:5) 3 gold pieces (9, 1, Lair:5) a scroll of identify (10, 1, Lair:5) 18 gold pieces (27, 14, Lair:5) 8 gold pieces (30, 15, Lair:5) 5 gold pieces