Dungeon Crawl Stone Soup version 0.35-a0-385-gf75c647dae (webtiles) character file. Game seed: 15043245857828950060 57 pym505 the Skirmisher (level 4, -4/38 HPs) Began as a Gnoll Hunter on May 26, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:05 (1824 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 1824, Time: 00:01:05 Health: -4/38 AC: 7 Str: 10 XL: 4 Next: 0% Magic: 5/5 EV: 11 Int: 8 God: Gold: 150 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) c - +2 ring mail {Will+} rPois . (100%) d - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-4 -> -32), attractive A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +1 leather armour c - a +2 ring mail of willpower (worn) d - a +0 hat (worn) Scrolls s - a scroll of butterflies t - a scroll of teleportation a - a scroll of enchant armour i - a scroll of identify c - a scroll of enchant weapon {unknown} e - a scroll of immolation {unknown} Potions A - a potion of attraction b - a potion of brilliance Skills: + Level 4.6 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 8.5 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 2.5 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 0.9 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 58% 1 Slow Hex 4% N/A 58% 1 Summon Small Mammal Summ 4% N/A 58% 1 Construct Spike Launche Frge 2% 2d3 73% 2 Fugue of the Fallen Necr 1% N/A 91% 3 Ozocubu's Armour Ice 1% N/A 91% 3 Swiftness Air 1% N/A 91% 3 Summon Seismosaurus Egg Summ/Erth 1% N/A 100% 4 Detonation Catalyst Fire/Alch 1% 2d3 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You shoot an arrow. The arrow misses the water moccasin. You feel very sick. The water moccasin bites you. The water moccasin bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of attraction. You feel attractive to monsters. d -> A - a potion of attraction You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of heal wounds. You feel much better. You feel very sick. The water moccasin bites you. x2 You are more poisoned. The water moccasin poisons you! It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 53% to hit) You shoot an arrow. The arrow closely misses the water moccasin. You die... #..# ..#...#..# .#. #...###...#.#...###.. #..#...#...#...#...#. #.#.....#..#..#.....# #........#####....... #.#.....#..#..#.....# #..#...#...#...#...#. #...###...#.#...###.. #..#@.#..#...#..#..#. #.#.S.###.....###)..# #....#..#.....#..#... #...#...#.....#...#.. #... . #.#...#.#....† #... .#...#.#...#.... #... ....[........... #### #########...)..# You could see a water moccasin. Vanquished Creatures An adder (D:3) 2 dart slugs A ribbon worm (D:2) 7 endoplasms 5 hobgoblins 3 jackals (D:1) 2 quokkas 2 ball pythons (D:2) 2 bats (D:2) 3 frilled lizards 8 goblins A kobold (D:1) 8 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 193 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 987 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1350 | D:2 | Reached skill level 1 in Invocations 1664 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1686 | D:3 | Reached skill level 1 in Short Blades 1686 | D:3 | Reached skill level 1 in Long Blades 1686 | D:3 | Reached skill level 1 in Axes 1686 | D:3 | Reached skill level 1 in Maces & Flails 1686 | D:3 | Reached skill level 1 in Polearms 1686 | D:3 | Reached skill level 1 in Staves 1686 | D:3 | Reached skill level 1 in Throwing 1686 | D:3 | Reached skill level 1 in Armour 1686 | D:3 | Reached skill level 1 in Shields 1686 | D:3 | Reached skill level 1 in Unarmed Combat 1686 | D:3 | Reached skill level 1 in Spellcasting 1686 | D:3 | Reached skill level 1 in Evocations 1750 | D:3 | Found a faded altar of an unknown god. 1799 | D:3 | Reached XP level 4. HP: 38/38 MP: 5/5 1810 | D:3 | Encountered a water moccasin 1824 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring D:2: layout_basic, kennysheep_generic_room_7, chequers_serial_rivers_small_3 D:3: layout_loops_ring, kiku_gazebo_garden_becter, shapermc_ecumenical_altar_acropolis, minmay_splitting_lines Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.1 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Spellcasting | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 4.6 Ranged Weapons | | 8.5 Dodging | | 4.6 Stealth | | 2.5 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 96 | 11 || 107 Drink: Heal wounds | | 1 || 1 Attraction | | 1 || 1 Magic | | 1 || 1 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Enchant armour | 1 | || 1 Armour: Ring mail | 3 | 14 || 17 Dodge: Dodged | 5 | 4 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1838 | 1737 | 101 | 0 | 1515 | 3 | 612.7 | Dungeon | 1838 | 1737 | 101 | 0 | 1515 | 3 | 612.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 842 daAuts D:1: 728 daAuts D:3: 268 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+