pym505 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -2, D:1) a bat corpse (skeletalised by now) (5, -4, D:1) a +0 mace (38, -17, D:1) a +0 dagger Level 2 of the Dungeon (2, -7, D:2) a +0 hammer (3, -9, D:2) a +0 hammer (4, -7, D:2) a +0 hammer (5, -20, D:2) a +0 dagger (5, -16, D:2) a +0 hammer (7, -20, D:2) a +0 short sword (10, -30, D:2) a +0 club (15, -15, D:2) the felid corpse of Natasha (skeletalised by now) (15, -9, D:2) a +0 whip a +0 robe a hobgoblin skeleton (17, 0, D:2) a quokka skeleton (24, -39, D:2) a +0 robe (24, -20, D:2) a +0 flail (26, -1, D:2) a +0 whip (33, 7, D:2) a hobgoblin corpse (skeletalised by now) (40, -2, D:2) a +0 halberd (41, -2, D:2) a +0 halberd (42, -32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -2, D:2) a +0 spear a +0 halberd a gnoll skeleton (42, 5, D:2) the felid corpse of Natasha (skeletalised by now) (51, -30, D:2) a frilled lizard skeleton (52, -5, D:2) an inkwell talisman (53, -31, D:2) a +0 sling Level 3 of the Dungeon (9, -34, D:3) a frilled lizard corpse (skeletalised by now) (10, -35, D:3) a +0 club (14, -41, D:3) a rat corpse (skeletalised by now) (14, -36, D:3) a bat corpse (skeletalised by now) (23, -6, D:3) a ball python corpse (skeletalised by now) (28, -31, D:3) a +0 robe (29, -36, D:3) a frilled lizard skeleton a rat skeleton (29, -35, D:3) a jackal skeleton (29, -32, D:3) a jackal skeleton (31, -17, D:3) a ball python skeleton (31, -13, D:3) a +0 short sword (34, -52, D:3) a ball python corpse (skeletalised by now) (35, -12, D:3) a +0 club a +0 scale mail (37, -10, D:3) a +0 short sword an orc skeleton (38, -9, D:3) a +0 flail (39, -8, D:3) a +0 club an orc skeleton (44, -42, D:3) a +0 club 2 poisoned darts (45, -41, D:3) a +0 club an orc skeleton (45, -40, D:3) a +0 flail (45, -39, D:3) a +0 morningstar (46, -38, D:3) a +0 whip a +0 leather armour (47, -36, D:3) a +0 dagger (49, -32, D:3) a +0 war axe (53, -22, D:3) a quill talisman (59, -43, D:3) a +0 chain mail Level 4 of the Dungeon (12, 44, D:4) a +0 club (12, 46, D:4) a +0 club a +0 halberd (13, 38, D:4) a +0 short sword (21, -4, D:4) a +0 short sword (26, 26, D:4) a +0 hand axe an orc skeleton (28, 4, D:4) a scarab talisman (38, 47, D:4) a +0 club (40, 41, D:4) 2 stones a +0 dagger (48, 36, D:4) a quokka corpse (skeletalised by now) (54, 37, D:4) a +0 club a +0 ring mail (59, 25, D:4) a +0 club (64, 51, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Giyxatum's Antique Weapon Shoppe the +0 morningstar "Orpheni" {heavy, Str+6 Int-3} (457 gold) Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +2 shortbow of flaming (330 gold) a +0 long sword (66 gold) a +0 rapier (104 gold) a +0 dagger (38 gold) a +0 battleaxe (190 gold) a +1 hand axe of freezing (235 gold) a +1 lajatang of electrocution (845 gold) a +1 great sword of flaming (475 gold) (0, 0, D:5) a +0 flail (2, -18, D:5) a +0 club (3, -23, D:5) a +0 flail (4, -16, D:5) a +0 club (5, -4, D:5) a +0 whip a +0 club (6, -14, D:5) a +0 flail (18, -35, D:5) a +0 morningstar a +0 leather armour (18, -31, D:5) a +0 dagger a +0 robe (18, -30, D:5) a +0 dagger a +0 robe (37, -39, D:5) a +0 robe (37, -7, D:5) a parchment of Airstrike (47, -33, D:5) a +0 whip (47, -4, D:5) a +0 club (48, -1, D:5) a +0 war axe a +0 whip a +0 ring mail (48, 1, D:5) a +0 dagger a +0 robe (50, -33, D:5) a riddle talisman (51, -26, D:5) a +0 giant club Level 6 of the Dungeon (5, 14, D:6) a +0 ring mail (6, 0, D:6) a +0 short sword a +0 leather armour a +0 club (6, 2, D:6) a +0 mace a +0 plate armour (15, 9, D:6) an orb of stardust (15, 41, D:6) a +0 dagger (18, 21, D:6) a +0 scale mail (25, 34, D:6) a +0 plate armour (34, 34, D:6) a scarab talisman (35, 16, D:6) a +0 chain mail Level 7 of the Dungeon (6, -4, D:7) a +0 robe (10, -5, D:7) a +0 short sword a +0 chain mail (12, -2, D:7) a +0 club (13, -4, D:7) a +0 shortbow (13, -1, D:7) a +0 morningstar a +0 scale mail (15, -1, D:7) a +0 ring mail (17, 3, D:7) an orb of attunement (21, -21, D:7) a +0 leather armour (24, -20, D:7) a +0 leather armour (25, 0, D:7) a +0 dagger a +0 robe (26, -29, D:7) a +0 whip a +0 flail (26, 1, D:7) a +0 short sword (27, -29, D:7) a +0 mace a +0 scale mail (29, -28, D:7) a +0 short sword (29, -26, D:7) a +0 short sword (30, -26, D:7) a +0 dagger a +0 robe a +2 short sword of electrocution (30, -25, D:7) a +0 morningstar a +0 ring mail (35, -1, D:7) a +4 spear a +0 robe (36, 7, D:7) a +0 falchion (38, 3, D:7) a +0 mace a +0 robe (39, 1, D:7) a +0 falchion a +0 robe (42, 5, D:7) a +3 dagger a +0 robe (44, 1, D:7) a +3 morningstar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (14, -45, D:8) a +0 long sword (30, -17, D:8) a +0 flail (35, -5, D:8) 2 flux baubles (39, -31, D:8) a +0 dagger a +0 robe (42, -27, D:8) a +0 hand axe a boomerang (43, -27, D:8) a +0 club a +0 mace a +0 leather armour (44, -27, D:8) a +0 hand axe (67, -31, D:8) a +0 robe Level 9 of the Dungeon (4, 35, D:9) 2 javelins (7, 19, D:9) a +0 ring mail (10, -8, D:9) a +0 mace (11, 24, D:9) a +0 shortbow (12, -6, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (13, -7, D:9) a +0 flail (13, -5, D:9) a +0 club a +0 ring mail (14, -13, D:9) a +0 scale mail (14, 28, D:9) a +0 dagger (15, 27, D:9) a +0 club a +0 dagger a +0 robe (16, 26, D:9) a +2 devious dagger a +0 robe (48, 11, D:9) a +0 club a +0 ring mail (49, 16, D:9) a +0 whip a +0 scale mail (51, -5, D:9) a +0 short sword a +0 robe (51, -3, D:9) a +3 falchion a +0 robe (52, 1, D:9) a +2 scimitar of freezing a +0 robe a +0 dagger a +0 robe (53, 12, D:9) a +0 flail a +0 leather armour (53, 13, D:9) a +0 hand axe (54, 11, D:9) a +0 mace a +0 scale mail a +0 trident a +1 heavy war axe a +0 hand axe (54, 12, D:9) a +0 hand axe a +0 ring mail (55, 10, D:9) a +0 hand axe a +0 plate armour a +0 hand axe a +0 leather armour (55, 11, D:9) a +0 whip of freezing a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Cacinahi's Weapon Boutique the +1 spear of Disintegration {protect, rElec} (406 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +7 falchion of Ija Gimm {heavy, rF+ Will+} (1080 gold) rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. the +5 scimitar of Oduth {chaos, rN+ Stlth+} (896 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 antimagic trident (315 gold) a +0 flail of holy wrath (149 gold) a +1 mace of draining (223 gold) the +11 bardiche of Feojuseli {freeze, ^Drain rC++ Stlth+} (1846 gold) ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. 3 large rocks (81 gold) a +5 heavy sling (534 gold) (5, 3, Lair:1) 2 potions of resistance (10, 4, Lair:1) a scroll of torment (16, -2, Lair:1) a scroll of brand weapon a Gauntlet (0, 0, Gauntlet) 33 gold pieces (2, 0, Gauntlet) 42 gold pieces (3, 0, Gauntlet) an amulet of guardian spirit (11, 0, Gauntlet) a parchment of Spellspark Servitor (12, 0, Gauntlet) a scroll of teleportation (14, 0, Gauntlet) the +0 hat of Edunne {rF- Dex+6 Slay+2 Stlth+} rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (21, 0, Gauntlet) 3 scrolls of identify (23, 21, Gauntlet) a scroll of fear (23, 22, Gauntlet) a scarf of resistance (unseen) (26, 0, Gauntlet) a scroll of brand weapon (27, 14, Gauntlet) 21 gold pieces (29, 0, Gauntlet) the amulet of Unesong {Faith rCorr Slay+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (35, 0, Gauntlet) an orb of attunement (unseen) (36, 0, Gauntlet) a +0 shortbow (38, 0, Gauntlet) the +2 cloak of Dice, Bag, and Bottle {*Slow Will+ Int+7} *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+7: It affects your intelligence (+7). It cannot be enchanted further. (unseen) (46, 20, Gauntlet) a potion of curing (47, 17, Gauntlet) a +0 chain mail (48, 0, Gauntlet) 2 potions of mutation (50, 0, Gauntlet) a ring of see invisible (51, 0, Gauntlet) a ring of magical power (57, 0, Gauntlet) a potion of resistance (58, 0, Gauntlet) the +3 partisan of Darkness {flame, rElec Will+ Str-2 Int+4} rElec: It insulates you from electricity. Will+: It increases your willpower. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (65, 0, Gauntlet) the amulet "Xacehor" {Dissipate rF+ Dex+2 SInv} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen)