Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 280426391697307124 28 pym505 the Skirmisher (level 3, 0/31 HPs) Began as a Gnoll Hunter on May 16, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (766 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 766, Time: 00:00:25 Health: 0/31 AC: 4 Str: 10 XL: 3 Next: 12% Magic: 3/3 EV: 13 Int: 8 God: Gold: 49 SH: 0 Dex: 21 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg + . . (50%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) d - +0 pair of gloves "Unusher" {rC+ rN+ Dex+4} SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) d - the +0 pair of gloves "Unusher" (worn) {rC+ rN+ Dex+4} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Jewellery c - a ring of resist corrosion (worn) Wands a - a wand of flame (20) Scrolls s - a scroll of butterflies i - a scroll of identify Potions b - 2 potions of brilliance f - a potion of ambrosia {unknown} d - 2 potions of curing {unknown} Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 8.5 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 2.3 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 2% N/A 80% 3 Hailstorm Conj/Ice 1% 3d5 80% 3 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History No target in view! Key pressed, stopping explore. No target in view! HP restored. You encounter a bat. You shoot an arrow. The arrow hits the bat. The bat is severely wounded. You hear a shout! You encounter a gnoll. It is wielding a +0 flail. You hear a shout! x2 There are monsters nearby! You shoot an arrow. The arrow hits the bat. You kill the bat! You encounter a gnoll. It is wielding a +0 spear and quivering a throwing net. There are monsters nearby! You shoot an arrow. The arrow closely misses the gnoll. The arrow hits the gnoll. The gnoll shouts! The gnoll is moderately wounded. You encounter a gnoll. It is wielding a +0 halberd. You encounter a gnoll. It is wielding a +0 spear. There are monsters nearby! You shoot an arrow. The arrow hits the gnoll but does no damage. There are monsters nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. There are monsters nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! There are monsters nearby! You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... #...~~... ....≈.P.# .....⌠⌠.. # #.≈P.⌠⌠P. .# #....~~.###..# #.....P†.j...# #......jj...# #..†@##.# ####..j.# #.#### #)# #.## ###..## #.....## .. #......## #.# #......)###.# You could see 4 gnolls. Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:2) 3 jackals (D:1) 2 quokkas 7 ball pythons 4 bats A frilled lizard (D:1) 2 goblins (D:2) 2 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 163 | D:1 | Reached XP level 2. HP: 25/26 MP: 2/2 685 | D:2 | Identified the +0 pair of gloves "Unusher" {rC+ rN+ Dex+4} 709 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 766 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_mp_ritualfount Action || total ---------------------------++------- Fire: Shortbow || 86 Read: Identify || 1 Armour: Leather armour || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 767 | 759 | 8 | 0 | 626 | 2 | 383.5 | Dungeon | 767 | 759 | 8 | 0 | 626 | 2 | 383.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 613 daAuts D:2: 153 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+