Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 4423935709341482394 60 pym505 the Skirmisher (level 4, -2/38 HPs) Began as a Gnoll Hunter on May 16, 2026. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (1182 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 1182, Time: 00:00:33 Health: -2/38 AC: 3 Str: 11 XL: 4 Next: 4% Magic: 5/5 EV: 12 Int: 8 God: Gold: 91 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.26/turn c - ring of see invisible MPRegen 0.09/turn %: no passive effects @: flying A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) e - a +2 hand axe of flaming Armour b - a +0 leather armour (worn) Jewellery c - a ring of see invisible (worn) d - a ring of flight (worn) f - a +6 ring of dexterity Scrolls s - a scroll of butterflies c - 3 scrolls of summoning T - 2 scrolls of torment Potions d - 2 potions of mutation {unknown} f - a potion of invisibility {unknown} j - a potion of ambrosia {unknown} k - a potion of attraction {unknown} l - a potion of lignification {unknown} n - a potion of curing {unknown} Skills: + Level 4.6 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 8.5 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 2.5 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Forgecraft + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Alchemy + Level 1.1 Invocations + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 98% 4 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a jackal (61% to hit) You shoot an arrow. The arrow hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a jackal (61% to hit) You shoot an arrow. The arrow closely misses Terence. The arrow hits the jackal. The jackal is moderately wounded. Terence barely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 61% to hit) You shoot an arrow. The arrow hits Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" ####.........##.#.... #######........... #.....###..... #.....# ####.. #.....# ##### #.....####.... #............. #######.....#..).... #h@@........#....... #h#####.....#....... .. #.....#....... ... #.....####.... ... #.....# #.... .. #<....# #.... g #.....# #.....# You could see Terence, 2 jackals and a hobgoblin (wandering). Vanquished Creatures 3 adders (D:2) 5 hobgoblins 3 quokkas 6 ball pythons 4 bats 3 endoplasms 5 frilled lizards 3 goblins (D:1) 5 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 97 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 662 | D:2 | Reached XP level 3. HP: 21/31 MP: 3/3 734 | D:2 | Reached skill level 1 in Invocations 983 | D:2 | Reached skill level 1 in Short Blades 983 | D:2 | Reached skill level 1 in Long Blades 983 | D:2 | Reached skill level 1 in Axes 983 | D:2 | Reached skill level 1 in Maces & Flails 983 | D:2 | Reached skill level 1 in Polearms 983 | D:2 | Reached skill level 1 in Staves 983 | D:2 | Reached skill level 1 in Throwing 983 | D:2 | Reached skill level 1 in Armour 983 | D:2 | Reached skill level 1 in Shields 983 | D:2 | Reached skill level 1 in Unarmed Combat 983 | D:2 | Reached skill level 1 in Spellcasting 983 | D:2 | Reached skill level 1 in Evocations 1130 | D:2 | Reached XP level 4. HP: 38/38 MP: 5/5 1160 | D:2 | Reached skill level 1 in Shapeshifting 1169 | D:2 | Encountered Terence 1182 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: minmay_evil_eye, layout_basic, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.1 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Spellcasting | 1 | 1.0 Evocations | 1 | 1.0 Shapeshifting | 1 | 1.0 Fighting | | 4.6 Ranged Weapons | | 8.5 Dodging | | 4.6 Stealth | | 2.5 Conjurations | | 0.8 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Forgecraft | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 92 | 16 || 108 Read: Summoning | 1 | || 1 Torment | 1 | || 1 Armour: Leather armour | 7 | 8 || 15 Dodge: Dodged | 17 | 2 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1184 | 1134 | 50 | 0 | 946 | 2 | 592.0 | Dungeon | 1184 | 1134 | 50 | 0 | 946 | 2 | 592.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 646 daAuts D:2: 537 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+