pym505 Level 1 of the Dungeon (0, 0, D:1) a spider talisman (5, 5, D:1) a jackal corpse (skeletalised by now) (9, 3, D:1) a +0 robe (19, -6, D:1) a rat skeleton (23, -4, D:1) a ball python skeleton (23, 2, D:1) a ball python skeleton (26, 2, D:1) a +0 whip (27, 19, D:1) a +0 leather armour (28, 2, D:1) a +0 club (35, 14, D:1) 4 stones (35, 15, D:1) a +0 whip (38, 16, D:1) a +0 chain mail (43, 16, D:1) a +0 dagger a kobold skeleton (45, -5, D:1) a +0 quarterstaff (46, -15, D:1) a hobgoblin corpse (skeletalised by now) (49, -1, D:1) a hobgoblin corpse (skeletalised by now) (51, 21, D:1) a +0 short sword 3 stones (55, 27, D:1) a bat skeleton (58, 27, D:1) a +0 short sword 5 stones a kobold skeleton (63, 4, D:1) a +0 club (66, 26, D:1) a jackal skeleton a jackal skeleton Level 2 of the Dungeon [Shop] Eroiplath's Antique Weapon Boutique a +2 quarterstaff of holy wrath (588 gold) a +0 vampiric spear (308 gold) a +0 mace of protection (156 gold) a +0 mace (84 gold) a +0 short sword (84 gold) a +0 heavy hand axe (207 gold) a +0 sling (42 gold) the +7 flail of Oniv {heavy, *Slow Int+2 SInv} (1430 gold) *Slow: It may slow you when you take damage. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (12, 35, D:2) an adder corpse (skeletalised by now) (18, 16, D:2) the felid corpse of Natasha (skeletalised by now) (18, 46, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, 7, D:2) a +0 dagger a +0 sling (24, 7, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (25, 7, D:2) a +0 dagger of protection a goblin corpse (skeletalised by now) (25, 25, D:2) a +0 scythe a +0 robe (26, 7, D:2) 2 poisoned darts a hobgoblin corpse (skeletalised by now) (26, 8, D:2) a +0 trident a +0 animal skin a +0 helmet (28, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 4, D:2) a +0 dagger (29, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 33, D:2) a +0 club (42, 12, D:2) a +0 ring mail (48, 23, D:2) a +0 club (51, 31, D:2) a +0 spear (53, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) the orb of Noughts and Crosses {Guile, Int+2 Ice} Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. (3, -1, D:3) 2 darts of disjunction (4, -6, D:3) 5 poisoned darts (7, 1, D:3) a ball python corpse (skeletalised by now) (9, -37, D:3) a rat corpse (skeletalised by now) (9, -3, D:3) a frilled lizard skeleton (11, -6, D:3) an adder skeleton (14, 0, D:3) a +0 dagger (17, -23, D:3) 2 poisoned darts (19, -14, D:3) a jackal skeleton (21, -15, D:3) a jackal skeleton (21, 3, D:3) a +0 short sword (24, -41, D:3) an adder corpse (skeletalised by now) (24, -18, D:3) a +0 flail an orc corpse (skeletalised by now) (25, -25, D:3) a staff of alchemy (26, -25, D:3) a hobgoblin corpse (skeletalised by now) (28, -19, D:3) an adder corpse (skeletalised by now) (32, -18, D:3) a rat corpse (skeletalised by now) (33, -23, D:3) a rat corpse (skeletalised by now) (33, -20, D:3) a +0 club 4 stones (36, -40, D:3) 6 atropa-tipped darts (39, -40, D:3) a +0 spear (41, -40, D:3) a ball python corpse (skeletalised by now) (49, -25, D:3) a +0 whip of electrocution 5 stones (52, -39, D:3) a +0 leather armour (58, -32, D:3) a +0 whip 8 poisoned darts a kobold corpse (skeletalised by now) (60, -18, D:3) a +1 short sword of draining