pym505 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 6, D:1) a ball python corpse (skeletalised by now) (10, 34, D:1) a +0 whip (20, 7, D:1) a +0 robe (32, 27, D:1) a +0 short sword (38, 27, D:1) a +0 club 4 stones a kobold skeleton (40, 36, D:1) a +0 club a hobgoblin skeleton (41, 35, D:1) a ball python skeleton (45, 7, D:1) a +0 short sword a kobold skeleton (45, 22, D:1) a bat skeleton (45, 26, D:1) a jackal skeleton (45, 28, D:1) a jackal skeleton (49, -1, D:1) a +0 club (54, -1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, -9, D:2) a +0 rapier (10, -13, D:2) a rat corpse (skeletalised by now) (11, -20, D:2) a +0 club (11, -16, D:2) a +0 dagger (13, 0, D:2) a +0 robe (15, -10, D:2) a +0 club (16, -1, D:2) a +1 short sword of protection 4 stones a kobold skeleton (18, -11, D:2) a +0 dagger (21, 2, D:2) a +0 chain mail (21, 12, D:2) a +0 dagger (22, 19, D:2) a +0 ring mail (23, -11, D:2) a +0 athame 2 stones a kobold skeleton (27, -4, D:2) a hobgoblin skeleton (30, 11, D:2) a +0 whip a gnoll corpse (skeletalised by now) (32, 11, D:2) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (37, -7, D:2) a +0 dagger 3 stones (39, -9, D:2) a jackal skeleton a jackal skeleton (40, 19, D:2) a hobgoblin skeleton (41, -8, D:2) a frilled lizard skeleton (51, -6, D:2) a rat skeleton (51, 8, D:2) a +0 scale mail (53, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (3, 0, D:3) a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (4, -2, D:3) a +0 club a goblin skeleton (4, 0, D:3) a +0 whip a +0 animal skin a +0 club a +0 club the hobgoblin skeleton of Robin a goblin skeleton (5, -16, D:3) the felid skeleton of Natasha (5, 0, D:3) a +0 sling a +0 club (6, 0, D:3) a +0 club (7, -1, D:3) a +0 dagger a goblin skeleton (10, -31, D:3) a +0 dagger (22, -25, D:3) a +0 hand axe a +0 scale mail an orc skeleton (23, -28, D:3) a +0 dagger a +0 robe a +0 short sword an orc skeleton (23, -27, D:3) a +0 trident a +0 leather armour (25, 9, D:3) a +2 falchion (29, -1, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (30, 15, D:3) a +0 morningstar a +0 chain mail the human corpse of Terence (skeletalised by now) (51, -5, D:3) a jackal skeleton (52, -4, D:3) a jackal skeleton (54, -32, D:3) a ball python skeleton (65, -30, D:3) a +0 leather armour Level 4 of the Dungeon (18, 1, D:4) a +0 leather armour (30, -15, D:4) a hobgoblin corpse (skeletalised by now) (31, -19, D:4) a +0 war axe (37, 4, D:4) a +0 dagger a kobold skeleton (42, 20, D:4) a jackal skeleton (43, 18, D:4) a jackal skeleton (43, 19, D:4) a jackal skeleton (54, 13, D:4) a +0 long sword (61, -8, D:4) a +0 short sword 3 stones a kobold skeleton (65, -12, D:4) a +0 spear Level 5 of the Dungeon (1, -20, D:5) a +0 chain mail (3, -32, D:5) a +0 dagger an orc corpse (skeletalised by now) (4, -32, D:5) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) (4, -6, D:5) a parchment of Summon Ice Beast (5, -31, D:5) a +0 trident (10, -9, D:5) an adder skeleton (12, -26, D:5) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (12, -6, D:5) a +2 whip of draining (13, -5, D:5) 2 boomerangs a +0 hand axe an orc skeleton (15, -12, D:5) a +0 sling (32, -24, D:5) a jackal skeleton (32, -8, D:5) a +0 hand axe (34, -22, D:5) a jackal skeleton (34, -13, D:5) a +0 leather armour (39, -7, D:5) a +4 falchion of electrocution (43, -35, D:5) a hound corpse (skeletalised by now) (56, -39, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 3, D:6) a +0 club (0, 4, D:6) a +0 club a +0 ring mail (1, 0, D:6) a +0 dagger a +0 robe (16, 29, D:6) a +0 shortbow (19, -2, D:6) a +0 giant club (20, -2, D:6) a +0 orcbow (23, 17, D:6) a +0 robe (24, 22, D:6) a +0 orcbow (31, -2, D:6) a parchment of Call Canine Familiar Level 7 of the Dungeon [Shop] Tidghaty's Weapon Emporium the +4 battleaxe "Bokar" {venom, rCorr Str+2 Dex+3} (771 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 falchion (42 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) 3 poisoned darts (25 gold) a +0 whip (35 gold) a +0 sling (21 gold) a +0 sling (21 gold) a +0 dagger (28 gold) a +0 spear (42 gold) a +0 long sword (49 gold) (4, 13, D:7) a +0 club (6, -1, D:7) a +0 shortbow (12, -8, D:7) a +0 whip (16, -6, D:7) a +0 short sword (17, 11, D:7) a +0 mace a +0 robe (18, 15, D:7) a +0 spear a +0 robe (21, 18, D:7) a +0 short sword a +0 robe (22, 19, D:7) a +0 battleaxe a +0 robe (23, -21, D:7) a parchment of Foxfire (23, 18, D:7) a +5 hand axe a +0 robe (27, -2, D:7) a +0 leather armour (27, 7, D:7) a +0 flail a +0 leather armour (31, 5, D:7) a +0 glaive (31, 14, D:7) 3 flux baubles (42, -1, D:7) a +0 battleaxe (42, 26, D:7) a +2 chain mail of cold resistance Level 8 of the Dungeon (0, 0, D:8) 6 darts of disjunction (8, -7, D:8) a +0 quarterstaff (15, 10, D:8) a +0 war axe a +0 leather armour (19, 28, D:8) 5 curare-tipped darts (21, 38, D:8) a +2 morningstar a +0 robe (23, -5, D:8) a +0 mace (23, 36, D:8) a +0 hand axe a +0 robe (24, -6, D:8) a +0 ring mail a +0 war axe (24, 37, D:8) a +1 halberd of freezing a +0 robe (25, -6, D:8) a +0 scale mail a +0 flail a +0 robe a +0 dagger (26, -6, D:8) a +0 short sword a +2 robe of fire resistance a +0 whip of flaming (39, 31, D:8) a +0 flail (45, 39, D:8) a +0 falchion (52, 29, D:8) a +0 dagger (52, 30, D:8) 3 boomerangs a +0 mace (53, 27, D:8) a +0 hand axe (53, 30, D:8) a +0 robe a +0 dagger (53, 31, D:8) a +0 robe a +0 dagger (54, 31, D:8) a +0 ring mail a +0 war axe (58, 26, D:8) a +0 leather armour a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (15, 29, D:9) a +3 hand axe a +0 robe (16, 2, D:9) 4 boomerangs (16, 30, D:9) a +2 dire flail a +0 robe (17, 30, D:9) a +0 mace a +0 robe (18, 30, D:9) a +3 trident a +0 robe a +3 battleaxe of freezing a +0 robe (19, 16, D:9) a +0 chain mail (22, -3, D:9) 4 poisoned darts (28, -8, D:9) 4 poisoned darts (28, -5, D:9) a +0 short sword (29, -2, D:9) a curare-tipped dart {!f} a +0 dagger (31, -5, D:9) a +0 short sword (31, -2, D:9) a +0 dagger (32, 13, D:9) a +0 whip (34, -7, D:9) a +0 hand axe (41, 4, D:9) a +0 ring mail a +0 whip (43, 6, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 7, D:9) a +0 whip (49, -8, D:9) a +0 flail (49, 20, D:9) a +0 short sword 6 poisoned darts (51, 19, D:9) a +0 arbalest Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 halberd a +0 chain mail (1, -1, D:10) a +0 whip (5, -36, D:10) a +0 rapier a +0 robe (7, -36, D:10) a +0 dagger a +0 chain mail (9, -36, D:10) a +0 trident a +0 plate armour a +0 club a +0 scale mail (9, -4, D:10) a +0 rapier (10, -36, D:10) a +0 dagger a +0 robe (11, -10, D:10) 6 poisoned darts (15, -37, D:10) a +0 dagger (17, -10, D:10) a +0 short sword (19, -2, D:10) a +0 great mace (20, -9, D:10) a +0 flail (23, -18, D:10) a parchment of Static Discharge (23, 12, D:10) a +0 falchion (25, 8, D:10) a +0 ring mail (29, -17, D:10) a +0 robe (32, -18, D:10) a +0 shortbow (38, 4, D:10) a +0 dagger a +0 robe (40, -37, D:10) a +0 leather armour (40, -22, D:10) a +0 giant club a +0 dire flail (46, -18, D:10) a +0 leather armour (48, -12, D:10) a +0 war axe 6 poisoned darts (52, -2, D:10) a +0 short sword (59, -26, D:10) a +0 whip (59, -25, D:10) a +0 dagger 5 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Hegein's Jewellery Shoppe a ring of protection from cold (400 gold) an amulet of regeneration (unknown) (480 gold) the amulet "Uliu" {Faith rPois Will- Regen+ Dex+4} (886 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). the ring of Xom's Passing Interest {Wiz Slay+5} (928 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring "Odamira" {Fly MP+9 Dex+4} (600 gold) [ring of magical power] Fly: It grants you flight. MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). a ring of protection from fire (unknown) (400 gold) an amulet of regeneration (unknown) (480 gold) a +5 ring of evasion (unknown) (576 gold) an amulet of faith (unknown) (640 gold) a ring of see invisible (240 gold) (13, -7, Lair:1) a +0 whip (19, -15, Lair:1) a +0 long sword (19, -5, Lair:1) a +1 halberd a +0 animal skin (20, -4, Lair:1) a +3 scimitar of flaming (24, 7, Lair:1) a +0 leather armour (26, 8, Lair:1) a +0 chain mail (29, 14, Lair:1) a +0 battleaxe (34, -17, Lair:1) a +0 ring mail (37, 0, Lair:1) 3 boomerangs (39, 10, Lair:1) a +0 plate armour (41, 3, Lair:1) an orb of stardust (43, -4, Lair:1) a +0 ring mail a +0 quarterstaff a +1 sling of flaming (49, -3, Lair:1) a +0 falchion of electrocution (53, -30, Lair:1) 2 flux baubles Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 gold pieces (0, 2, Lair:2) 21 gold pieces (0, 3, Lair:2) 10 gold pieces (1, -1, Lair:2) 10 gold pieces (3, -8, Lair:2) a +0 whip (7, 3, Lair:2) a +0 dagger (12, 15, Lair:2) 6 gold pieces (13, 3, Lair:2) 11 gold pieces (13, 4, Lair:2) 12 gold pieces (14, 5, Lair:2) 13 gold pieces (14, 14, Lair:2) 7 gold pieces (15, 18, Lair:2) a +0 falchion an ice cave (0, 0, IceCv) 22 gold pieces (0, 1, IceCv) the scarab talisman of Pride {rC+ Int+4} [scarab talisman] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (unseen) (29, -18, IceCv) a +4 orcbow (30, -17, IceCv) a +0 plate armour (41, -17, IceCv) 6 gold pieces (46, -7, IceCv) a +1 crystal plate armour of cold resistance