pym505 Level 1 of the Dungeon [Shop] Labbycs's Jewellery Shoppe an amulet of wildshape (330 gold) a medusa talisman (137 gold) an amulet of dissipation (unknown) (330 gold) a ring of flight (192 gold) an amulet of faith (unknown) (440 gold) a ring of protection from cold (275 gold) a +6 ring of intelligence (unknown) (396 gold) an amulet of the acrobat (unknown) (330 gold) (0, 0, D:1) a +0 chain mail (5, 2, D:1) a ball python corpse (skeletalised by now) (6, 26, D:1) a bat skeleton (20, 21, D:1) a +0 short sword (28, 32, D:1) a +0 sling (36, 33, D:1) a hobgoblin skeleton (37, 31, D:1) a +0 leather armour (44, 19, D:1) a +0 kite shield (45, 28, D:1) a +0 dagger (46, 26, D:1) a +0 club a goblin skeleton (47, 24, D:1) a ball python skeleton (47, 25, D:1) a ball python skeleton Level 2 of the Dungeon (14, -14, D:2) a +0 leather armour (20, -4, D:2) a hobgoblin corpse (skeletalised by now) (23, -7, D:2) a staff of necromancy (24, -7, D:2) a +0 dagger (24, 17, D:2) a +0 club (27, 19, D:2) a +0 club a kobold corpse (skeletalised by now) (28, -11, D:2) a quokka skeleton (28, -8, D:2) a +0 dagger (28, 20, D:2) a rat corpse (skeletalised by now) (30, 28, D:2) an adder skeleton (31, 28, D:2) an adder skeleton an adder skeleton (32, -2, D:2) a +0 spear (32, 3, D:2) a +0 mace (35, 27, D:2) a hobgoblin skeleton (40, 40, D:2) a +0 club (40, 42, D:2) a +2 dagger of speed (41, 42, D:2) a +0 falchion a +0 animal skin a +0 club a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Souzuol's Armour Shop a +1 ring mail of fire resistance (160 gold) the +0 chain mail of Murerieh {rN+ Dex+5} (277 gold) rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +3 ring mail of fire resistance (260 gold) a +0 robe (9 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +1 cloak (115 gold) a +0 helmet (45 gold) a +1 robe of resistance (329 gold) (1, -3, D:3) a +0 leather armour (3, 0, D:3) a +0 quarterstaff (19, 3, D:3) a ball python skeleton (22, 14, D:3) a hobgoblin skeleton (24, 26, D:3) a +0 falchion (35, 13, D:3) a +0 chain mail a +0 flail (36, 16, D:3) a +0 dagger (42, 30, D:3) a ball python corpse (skeletalised by now) (48, -6, D:3) a +0 club a goblin skeleton (50, 11, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Xuugoz's Armour Boutique a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 scale mail (40 gold) a +0 pair of boots (45 gold) a +0 scale mail (40 gold) a +3 scale mail of poison resistance (230 gold) a +0 robe (9 gold) the +0 cloak of the Harvest {rN+ Int+5 Dex-4} (178 gold) rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (0, 0, D:4) Sif Muna's Annotations on Hail Spells Type Level a - Freeze Ice 1 (unseen) (0, 1, D:4) Sif Muna's Almanac of Arrival Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (0, 2, D:4) Sif Muna's Codex of Conflagration Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (6, 22, D:4) a +0 flail (9, 10, D:4) a hobgoblin skeleton (10, 18, D:4) a howler monkey skeleton (12, 24, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, 6, D:4) a +0 dagger a kobold skeleton (16, -13, D:4) a +0 short sword (18, 31, D:4) a +0 barding (23, 10, D:4) a hobgoblin skeleton (26, 19, D:4) a +0 ring mail (44, 5, D:4) a hobgoblin skeleton (45, 17, D:4) an adder skeleton (46, -6, D:4) a +0 dagger a goblin corpse (skeletalised by now) (51, 4, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Naofam's Lightly-Used Armoury a -3 executioner's axe (1 gold) a -2 triple crossbow (120 gold) a -2 bardiche (60 gold) a -1 executioner's axe (120 gold) a -2 quick blade (180 gold) -3 pearl dragon scales (1020 gold) -3 pearl dragon scales (1020 gold) -3 golden dragon scales (780 gold) (0, 0, D:5) a +0 leather armour a +3 mace of protection (3, 2, D:5) a +0 whip (3, 3, D:5) a +0 mace a +0 dagger a +0 robe (5, 7, D:5) a +0 robe a +0 club a +0 whip a +0 club a +0 leather armour a +0 whip (6, 6, D:5) a +0 halberd (6, 7, D:5) a +0 whip a +0 club (7, 7, D:5) a boomerang a +0 mace (7, 10, D:5) a +0 giant spiked club (7, 42, D:5) a +0 robe (8, 10, D:5) a +0 spear (8, 13, D:5) a +0 club (12, 11, D:5) a +0 whip (19, 36, D:5) a +0 hand axe (24, 14, D:5) a +0 flail (34, 3, D:5) a +0 dagger (41, 45, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (8, -13, D:6) a +0 shortbow (8, 24, D:6) a +0 spear (11, 20, D:6) a +0 halberd a +0 rapier a +0 robe (11, 21, D:6) a +0 club a +0 robe (11, 22, D:6) a +0 flail (12, 17, D:6) a +0 morningstar (13, 18, D:6) a +0 falchion (35, -12, D:6) a scarab talisman (39, -3, D:6) a +0 robe (39, 0, D:6) a +0 plate armour (44, 26, D:6) a +0 ring mail (51, -9, D:6) a +0 giant club (51, -7, D:6) a scarab talisman (57, 7, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (3, 1, D:7) a +0 club a +0 robe (4, 1, D:7) a +0 halberd (5, 1, D:7) a +0 halberd (8, -2, D:7) a +0 dagger 2 stones (11, -14, D:7) a +0 halberd a +0 robe (11, -11, D:7) a +0 short sword a +0 robe (11, -10, D:7) a +0 hand axe a +0 robe (16, 14, D:7) a +0 short sword (18, -25, D:7) a +0 whip (26, -4, D:7) 5 stones a +0 dagger a +0 club (27, -4, D:7) a +0 robe a +0 dagger (29, -1, D:7) a +0 dagger 4 poisoned darts a +0 dagger (30, -3, D:7) a +0 dagger 9 stones a +0 dagger a +0 leather armour a +0 short sword (30, -2, D:7) a stone a +0 short sword (46, -6, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Syavvisch's Jewellery Emporium an amulet of reflection (360 gold) a +5 ring of evasion (unknown) (432 gold) a sanguine talisman (360 gold) an amulet of guardian spirit (unknown) (360 gold) a ring of positive energy (240 gold) a talisman of death (660 gold) a spider talisman (150 gold) a ring of see invisible (180 gold) (0, 1, D:8) a +0 war axe a +0 robe (3, -39, D:8) a +0 morningstar (19, -9, D:8) a +0 whip 5 stones a +0 dagger (20, -9, D:8) 4 stones a +0 dagger (21, -9, D:8) 4 poisoned darts a +0 club (22, -7, D:8) a +0 ring mail (23, -18, D:8) a +2 heavy spear (28, -7, D:8) a +0 hand axe (30, -36, D:8) a +0 animal skin a +0 halberd (32, -34, D:8) a medusa talisman (42, -29, D:8) an orb of mesmerism a +0 robe a +3 vampiric trident (45, -45, D:8) a +0 robe (45, -14, D:8) a +0 short sword 3 stones (46, -14, D:8) a +0 short sword 4 stones (47, -14, D:8) a +0 dagger (48, -14, D:8) a +0 club 7 poisoned darts (48, -9, D:8) a +0 club (49, -5, D:8) a +0 mace (51, -53, D:8) a +0 whip (53, -21, D:8) a +0 hand axe (54, -21, D:8) a +0 hand axe a +0 ring mail (54, -9, D:8) a +1 heavy flail (55, -20, D:8) a +0 short sword a +0 whip a +0 ring mail Level 9 of the Dungeon [Shop] Zoappiji's General Store a phantom mirror (720 gold) a scroll of identify (39 gold) a sack of spiders (720 gold) a +4 ring of protection (648 gold) 2 atropa-tipped darts (32 gold) a +0 partisan of protection (187 gold) a +2 leather armour of poison resistance (288 gold) a +1 partisan of pain (441 gold) a scroll of silence (unknown) (188 gold) [Shop] Pilaoh's Antique Weapon Emporium a +1 mace of venom (254 gold) a +2 sling of freezing (352 gold) the +7 dagger "Orocvoag" {freeze, Will+} (1228 gold) Will+: It increases your willpower. It cannot be enchanted further. the +6 bardiche of the Poles {vamp, *Rage rN+ Str+4 Dex+2} (2320 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +5 dagger of venom (705 gold) a +2 spear of venom (374 gold) a +2 demon whip of venom (1008 gold) a +2 short sword of venom (374 gold) (10, -14, D:9) a +0 ring mail (13, -4, D:9) 2 poisoned darts (16, -16, D:9) a +2 ring mail of cold resistance (18, -1, D:9) a +0 robe a +0 dagger (18, 1, D:9) a +0 club (19, 0, D:9) a +0 leather armour a +0 mace (22, 2, D:9) a +0 robe a +0 dagger (24, 2, D:9) 5 javelins (32, -34, D:9) a scroll of noise (49, 4, D:9) a +2 robe of willpower a +4 halberd of freezing (50, 7, D:9) a +0 robe a +1 halberd (61, -20, D:9) a +0 whip (65, -25, D:9) a +0 club a +0 leather armour (65, -24, D:9) a +1 whip of electrocution (65, -22, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (3, -17, D:10) a +0 whip (3, -15, D:10) a +0 club (4, -17, D:10) a +0 halberd (4, -16, D:10) a +0 ring mail a +2 spear of flaming (4, -15, D:10) a +0 halberd (5, -16, D:10) a +0 spear (19, -33, D:10) a +0 ring mail (19, -18, D:10) a +0 great mace (27, -10, D:10) a +0 club (30, -12, D:10) a +0 dagger (30, -8, D:10) a +0 dagger (34, -11, D:10) a +0 leather armour a +0 club (38, 1, D:10) a +0 mace (39, -5, D:10) a +1 dagger of speed a +0 robe (40, -5, D:10) a +5 falchion a +0 robe a +0 battleaxe a +0 robe (41, -25, D:10) a +0 scale mail (42, -4, D:10) a +0 hand axe a +0 robe (43, -1, D:10) a +2 long sword a +0 robe (44, -34, D:10) a +0 ring mail (50, -13, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (12, -13, D:11) a +0 giant club a +0 giant club (17, 0, D:11) a +0 club (39, -3, D:11) a +0 scale mail (46, -2, D:11) a +3 ring mail (52, -10, D:11) a +0 ring mail (53, 9, D:11) a scroll of noise (55, 6, D:11) a +0 ring mail (59, -17, D:11) a +0 scimitar Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (1, -12, D:12) a +0 leather armour (6, -5, D:12) a +0 dire flail a +0 dire flail (7, 12, D:12) the +2 hat "Qobbev" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 orcbow the +2 quarterstaff of Disorder {elec, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. a +2 helmet a +0 leather armour a +0 shortbow of flaming (10, -32, D:12) a +0 robe (11, -3, D:12) a +0 robe (13, 22, D:12) a +0 robe (16, 25, D:12) 3 poisoned darts (19, -24, D:12) an eel talisman (20, 7, D:12) a +0 giant club a +0 giant club (23, -33, D:12) a +0 chain mail (29, -23, D:12) a +0 short sword (30, -24, D:12) a +0 short sword a +0 dagger a +0 robe Level 13 of the Dungeon (5, 25, D:13) a +0 ring mail a +3 long sword (13, 35, D:13) a +0 shortbow a +0 shortbow (13, 36, D:13) a +0 orcbow 4 boomerangs (24, 2, D:13) a +0 trident (24, 13, D:13) a +0 dagger a +0 robe (25, 43, D:13) a parchment of Passwall (26, 13, D:13) a parchment of Animate Dead (26, 20, D:13) an orb of attunement (42, 37, D:13) a +0 dagger (49, 20, D:13) a +0 sling (50, 21, D:13) a +0 mace Level 14 of the Dungeon (2, 0, D:14) a +0 plate armour a +1 demon trident of freezing (8, -25, D:14) a +0 club (18, -11, D:14) a +0 orcbow (21, 2, D:14) a scroll of noise (27, -48, D:14) a +0 club a +0 dire flail a +0 plate armour a +0 battleaxe a +0 plate armour (28, -48, D:14) a +0 club a +0 leather armour (30, -37, D:14) a parchment of Frozen Ramparts (35, -11, D:14) a +0 rapier a +0 leather armour (36, -12, D:14) a +0 ring mail a +0 dire flail (39, -23, D:14) 5 large rocks (43, -25, D:14) a +0 ring mail a +0 mace of venom (43, -22, D:14) a +0 scale mail a +0 short sword (44, -1, D:14) a +0 shortbow (45, -28, D:14) a +0 orcbow (45, -3, D:14) a +0 orcbow (45, -2, D:14) a +0 orcbow (45, -1, D:14) 6 large rocks (46, -1, D:14) a +0 shortbow (46, 0, D:14) a +0 shortbow (49, -3, D:14) a scarf of invisibility Level 15 of the Dungeon [Shop] Ytaqopsu's Book Boutique a parchment of Permafrost Eruption (525 gold) a parchment of Slow (84 gold) a parchment of Spellspark Servitor (688 gold) a parchment of Petrify (273 gold) a parchment of Plasma Beam (525 gold) a parchment of Metabolic Englaciation (386 gold) a parchment of Alistair's Intoxication (386 gold) a parchment of Hellfire Mortar (688 gold) a parchment of Maxwell's Capacitive Coupling (877 gold) [Shop] Hotidwul's Armour Boutique a +1 buckler of reflection (229 gold) the +4 plate armour "Mafirosm" {Ponderous, rPois rF- rCorr Dex-5} (221 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +1 buckler of resistance (620 gold) a +3 plate armour of cold resistance (680 gold) the +0 ring mail "Xoapsiul" {rPois rC+ Int+3} (484 gold) rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (11, -30, D:15) 4 large rocks (12, -36, D:15) a +0 robe a +0 whip (19, -39, D:15) 2 boomerangs (25, -35, D:15) a +0 rapier (45, -39, D:15) a +0 mace (51, -39, D:15) a +0 shortbow (52, -41, D:15) a +0 hand axe a +0 giant spiked club a +0 trident a +0 chain mail a +0 arbalest a +2 long sword a +0 chain mail (53, -41, D:15) a +0 flail a +0 leather armour (53, 13, D:15) a +0 pair of boots (54, -41, D:15) 4 large rocks Level 1 of the Orcish Mines [Shop] Reuxt's Antique Armour Emporium a +4 plate armour of willpower (1035 gold) a +2 plate armour of willpower (805 gold) a +2 chain mail of poison resistance (460 gold) a +2 ring mail of poison resistance (414 gold) a +1 robe of fire resistance (296 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (920 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (1, 1, Orc:1) a +0 short sword a +0 ring mail (1, 2, Orc:1) a +0 hand axe a +0 chain mail (1, 3, Orc:1) a +0 giant spiked club (3, -1, Orc:1) a +0 dagger a +0 robe (22, 6, Orc:1) a +0 club a +2 robe of cold resistance a +0 quarterstaff of freezing (23, 4, Orc:1) a +0 giant club (23, 5, Orc:1) 3 boomerangs a +0 flail of protection (23, 6, Orc:1) a +0 mace (23, 30, Orc:1) a +0 scale mail a +0 club a +0 club a +0 plate armour a +0 halberd (24, 29, Orc:1) a +0 short sword (26, 8, Orc:1) a +0 robe a +0 dagger (26, 28, Orc:1) a +0 giant club (26, 29, Orc:1) a +0 giant club a +0 ring mail a +0 dagger (27, 28, Orc:1) a +0 chain mail a +0 mace of protection (27, 30, Orc:1) a +0 short sword a +0 chain mail a +1 trident of venom a +0 arbalest (28, 9, Orc:1) a +0 leather armour a +0 mace (28, 31, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Jephouni's Book Emporium a parchment of Freeze (76 gold) a parchment of Shock (76 gold) a parchment of Borgnjor's Vile Clutch (349 gold) a parchment of Sigil of Binding (167 gold) a parchment of Dispel Undead (247 gold) a parchment of Death Channel (475 gold) a parchment of Forge Lightning Spire (247 gold) a parchment of Sublimation of Blood (110 gold) a parchment of Rending Blade (247 gold) a parchment of Summon Mana Viper (349 gold) a parchment of Dragon's Call (988 gold) a parchment of Nazja's Percussive Tempering (349 gold) a parchment of Awaken Armour (247 gold) a parchment of Fulsome Fusillade (794 gold) a manual of Ranged Weapons (1520 gold) a parchment of Passage of Golubria (247 gold) [Shop] Kefasme's General Store a lightning rod (4/4) (600 gold) a +1 barding of flying (525 gold) a parchment of Passage of Golubria (195 gold) a phantom mirror (600 gold) a scroll of torment (142 gold) a +1 helmet (172 gold) a wand of iceblast (7) (252 gold) [Shop] Vupazasa's Antique Weapon Emporium a +0 quarterstaff (180 gold) a +0 orcbow (144 gold) a +1 glaive of protection (684 gold) a +0 dagger of flaming (201 gold) the +5 scythe "Finisher" {speed, execute} (1584 gold) It cannot be enchanted further. a +2 falchion of holy wrath (626 gold) a +0 quarterstaff (180 gold) a +2 glaive of venom (864 gold) a +0 spear (108 gold) a +0 flail (126 gold) [Shop] Itiurph's Jewellery Shop an amulet of reflection (570 gold) a ring of wizardry (570 gold) a +6 ring of intelligence (unknown) (684 gold) a ring of protection from cold (475 gold) a ring of resist corrosion (380 gold) a hive talisman (570 gold) the ring of Fazxot {rC+ Will- MP+5 Str+6 Int+6} (1309 gold) [ring of intelligence] rC+: It protects you from cold. Will-: It decreases your willpower. MP+5: It affects your magic capacity (+5). Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). a ring of magical power (380 gold) [Shop] Koogh's Jewellery Shoppe an amulet of reflection (510 gold) a ring of resist corrosion (340 gold) a ring of see invisible (255 gold) the ring of the Greedy {Str+3 Int+2 SInv} (552 gold) [ring of see invisible] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a ring of positive energy (340 gold) (12, 12, Orc:2) a +0 dire flail a +0 giant club (13, 11, Orc:2) a +0 war axe a +1 devious dagger (13, 13, Orc:2) a +0 leather armour a +0 falchion (13, 14, Orc:2) a +0 giant spiked club (14, 12, Orc:2) a +0 chain mail a +0 mace a +0 giant club (15, 12, Orc:2) a +0 chain mail a +0 long sword (16, 13, Orc:2) a +0 dagger a +0 plate armour 3 boomerangs a +0 long sword (16, 14, Orc:2) a +0 robe a +0 dagger of electrocution (17, 14, Orc:2) a +0 dagger (17, 15, Orc:2) a +0 club a +0 short sword a +0 giant club (18, 16, Orc:2) a +0 leather armour a +0 dagger (22, 19, Orc:2) a +0 chain mail a +0 flail (29, 14, Orc:2) a +0 ring mail a +0 dagger (29, 17, Orc:2) a +0 chain mail a +0 flail (30, 16, Orc:2) a +0 chain mail a +0 trident a +0 plate armour a +0 battleaxe (31, 17, Orc:2) a +0 dagger (34, 9, Orc:2) a +0 leather armour a +0 mace (35, 6, Orc:2) a +0 robe a +0 glaive (35, 7, Orc:2) a +0 scale mail a +0 war axe (36, 3, Orc:2) a +0 chain mail a +0 scimitar a +0 plate armour 3 boomerangs a +2 trident of venom (36, 7, Orc:2) a +0 leather armour a +0 short sword (39, -23, Orc:2) a +0 club a +0 ring mail (39, 4, Orc:2) 11 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +3 chain mail (still there?) a +0 scimitar (still there?) (39, 7, Orc:2) a +0 mace (40, 3, Orc:2) a +0 chain mail a +0 battleaxe (45, -12, Orc:2) a +0 club (46, 0, Orc:2) a +0 plate armour a +0 trident (47, -30, Orc:2) a +1 battleaxe a +0 plate armour (47, -5, Orc:2) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 dire flail (47, -3, Orc:2) a +0 chain mail a +3 dire flail (48, -32, Orc:2) a +0 halberd a +0 plate armour (48, -30, Orc:2) a +0 dagger a +0 robe (48, -5, Orc:2) a +0 dagger (49, -11, Orc:2) a +0 mace a +0 chain mail (49, -6, Orc:2) a +0 robe a +0 glaive (50, -9, Orc:2) a +0 orcbow a +0 battleaxe a +0 chain mail (50, -7, Orc:2) a +0 morningstar a +0 leather armour (50, -5, Orc:2) a +0 plate armour a +0 scimitar (51, -28, Orc:2) a +0 trident a +0 plate armour (51, -23, Orc:2) a +0 short sword (51, -7, Orc:2) a +0 flail of protection a +0 scale mail (52, -8, Orc:2) a +0 trident a +0 plate armour (52, -7, Orc:2) a +0 club (53, -12, Orc:2) a +0 dagger a +0 robe (68, -32, Orc:2) a +0 short sword a +0 cloak of stealth Level 1 of the Lair of Beasts [Shop] Naas's Weapon Boutique a +3 shortbow of freezing (448 gold) a +2 short sword of holy wrath (348 gold) a +0 shortbow of flaming (148 gold) 4 atropa-tipped darts (72 gold) the +6 broad axe of Amorality {sunder, rC+ Will+ SInv Stlth-} (1228 gold) rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +3 flail of protection (424 gold) a +0 spear of pain (190 gold) a +3 long sword of venom (424 gold) the +9 arbalest of the Distant Future {elec, rPois Str+2} (1582 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 quarterstaff of distortion (290 gold) (0, 0, Lair:1) 5 poisoned darts (2, 1, Lair:1) a +0 robe a +2 dagger of speed (17, 7, Lair:1) a +1 vampiric rapier (18, 22, Lair:1) a +0 great sword (21, 27, Lair:1) a parchment of Magic Dart (23, -6, Lair:1) a +2 quarterstaff of distortion (23, 31, Lair:1) a +0 ring mail (24, 37, Lair:1) a +0 falchion (26, 6, Lair:1) a +0 leather armour (27, 5, Lair:1) a +0 war axe (35, 1, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (6, 23, Lair:2) a +0 robe a +0 battleaxe (6, 25, Lair:2) a +0 ring mail (7, 22, Lair:2) a +0 glaive (8, 5, Lair:2) a +1 battleaxe of electrocution (8, 24, Lair:2) a +3 heavy hand axe (9, 43, Lair:2) a +0 ring mail (12, 30, Lair:2) a quill talisman (26, 33, Lair:2) a +0 falchion (27, -2, Lair:2) a +0 rapier (28, 40, Lair:2) a +0 ring mail (35, 8, Lair:2) a +0 plate armour (40, 30, Lair:2) a +0 long sword (58, -7, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of cold (13, 27, Lair:3) a +0 leather armour (24, -4, Lair:3) a +0 leather armour (26, 29, Lair:3) a parchment of Metabolic Englaciation (30, 35, Lair:3) a +0 quarterstaff a +0 barding of fire resistance (40, 7, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts [Shop] Uqasiu's Weapon Shoppe the +6 great sword of Humop {pain, rC- Will+ Dex+2} (1231 gold) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 quarterstaff of distortion (275 gold) 4 atropa-tipped darts (68 gold) a +7 morningstar of protection (839 gold) a +1 heavy hand axe (235 gold) 3 curare-tipped darts (68 gold) the +6 glaive of the Vulture {freeze, rElec Str+3} (1297 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. the +6 morningstar of Xuamenn {antimagic, rF++ Dex-2} (1297 gold) rF++: It greatly protects you from fire. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (20, -48, Lair:4) a rimehorn talisman (29, -8, Lair:4) the +8 flail of the Shrinking Gods {flame, Fly rF- Dex+6 SInv} Fly: It grants you flight. rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (33, 9, Lair:4) a +0 leather armour (42, -12, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (4, 13, Lair:5) a +0 ring mail (29, -2, Lair:5) a +0 ring mail (51, -16, Lair:5) a +0 arbalest (52, -21, Lair:5) a +0 spear (61, 30, Lair:5) a storm talisman (66, 12, Lair:5) a staff of air Level 1 of the Swamp (1, -2, Swamp:1) a +0 spear (8, 22, Swamp:1) a +0 spear 4 curare-tipped darts {!f} (9, 21, Swamp:1) a +0 plate armour a +1 eveningstar of holy wrath (11, -8, Swamp:1) a +0 scale mail (21, -8, Swamp:1) a +3 ring mail (23, 15, Swamp:1) a +0 robe a +0 quarterstaff (32, -5, Swamp:1) a +0 war axe (42, 19, Swamp:1) a +0 flail (44, 16, Swamp:1) a +0 leather armour Level 2 of the Swamp (0, 0, Swamp:2) a +0 dagger (1, -13, Swamp:2) a +0 ring mail (1, 4, Swamp:2) a +0 dagger (5, -11, Swamp:2) a +0 quarterstaff a +0 robe (12, 4, Swamp:2) a +0 flail (14, 4, Swamp:2) a +0 leather armour (17, 4, Swamp:2) a +0 robe (19, 18, Swamp:2) a +0 spear a +0 spear 2 curare-tipped darts {!f} a +0 buckler (20, 19, Swamp:2) a +0 spear (54, -4, Swamp:2) a parchment of Fulminant Prism Level 3 of the Swamp (15, 16, Swamp:3) a +0 robe (18, 26, Swamp:3) a staff of air (27, 5, Swamp:3) a +0 kite shield (28, -5, Swamp:3) a parchment of Bombard (28, 30, Swamp:3) 6 large rocks Level 4 of the Swamp (0, 0, Swamp:4) a +0 morningstar (7, -2, Swamp:4) a +0 ring mail (8, -28, Swamp:4) a +0 robe (8, -19, Swamp:4) a +0 robe (9, -29, Swamp:4) a +0 spear (10, -28, Swamp:4) a +0 quarterstaff a +0 robe (11, -27, Swamp:4) a +0 rapier a +0 robe (17, -36, Swamp:4) a +0 chain mail (41, -18, Swamp:4) a +0 ring mail (43, -25, Swamp:4) a +0 long sword (44, -25, Swamp:4) a scroll of noise Level 1 of the Snake Pit [Shop] Eduguip's Armour Boutique the +0 chain mail "Hiocotat" {rElec Str+2 Int-5} (274 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +4 scale mail of fire resistance (620 gold) a +2 scale mail of archery (360 gold) a +1 ring mail of fire resistance (320 gold) +2 acid dragon scales (1040 gold) the +1 scale mail of Blue Skies {Int+4 Dex-5} (278 gold) Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +4 chain mail of poison resistance (600 gold) a +2 robe of willpower (358 gold) a +2 plate armour of cold resistance (700 gold) a +2 pair of gloves of stealth (430 gold) the +1 chain mail of the Dwarven Hall {Will+ Regen+ rCorr Dex-3} (458 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (7, 30, Snake:1) a +0 shortbow a +4 short sword a +0 robe (17, 3, Snake:1) a +0 battleaxe (17, 23, Snake:1) a +0 mace (24, 27, Snake:1) a +4 partisan (26, -4, Snake:1) a +0 robe a +0 flail (26, 26, Snake:1) a +0 long sword (27, 1, Snake:1) a parchment of Passwall (29, -2, Snake:1) a +0 spear (30, 5, Snake:1) a +0 robe a +0 glaive (43, 0, Snake:1) a +0 hand axe a +0 robe (43, 1, Snake:1) a +0 spear (45, 16, Snake:1) a +0 robe a +0 dire flail a +0 robe a +0 long sword (46, 16, Snake:1) a +0 short sword (47, 16, Snake:1) a +0 robe a +0 trident (48, 16, Snake:1) a +0 war axe (48, 25, Snake:1) a parchment of Alistair's Intoxication Level 2 of the Snake Pit [Shop] Yburaan's Book Boutique a parchment of Magnavolt (623 gold) a parchment of Launch Clockwork Bee (167 gold) a parchment of Vhi's Electric Charge (247 gold) a parchment of Summon Cactus Giant (475 gold) a parchment of Awaken Armour (247 gold) a parchment of Mercury Arrow (110 gold) a parchment of Sculpt Simulacrum (475 gold) a parchment of Summon Forest (349 gold) a parchment of Sphinx Sisters (623 gold) a parchment of Stone Arrow (167 gold) a parchment of Orb of Destruction (623 gold) a parchment of Call Canine Familiar (167 gold) [Shop] Fifouk's Magic Scroll Emporium a scroll of vulnerability (93 gold) a scroll of noise (23 gold) a scroll of identify (46 gold) a parchment of Sticky Flame (260 gold) a scroll of enchant armour (175 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) (0, 0, Snake:2) a +0 long sword (1, 26, Snake:2) a +0 ring mail (2, 11, Snake:2) a +0 battleaxe a +0 robe (3, 9, Snake:2) a +3 halberd of venom (3, 10, Snake:2) a +0 partisan (10, 3, Snake:2) a granite talisman (12, 0, Snake:2) a +0 ring mail (19, -17, Snake:2) a +0 short sword a +0 robe (22, 6, Snake:2) a +0 battleaxe (22, 11, Snake:2) a +0 halberd a +0 robe (23, 4, Snake:2) a +0 partisan (23, 11, Snake:2) a +0 quarterstaff a +0 robe (23, 12, Snake:2) a +0 mace a +0 robe a +0 club (24, 2, Snake:2) a +0 long sword a +0 robe (24, 10, Snake:2) a +0 halberd (25, 14, Snake:2) a +2 partisan of protection (27, 27, Snake:2) a +0 rapier (31, 35, Snake:2) a +0 rapier (34, 29, Snake:2) a +0 halberd (34, 30, Snake:2) a +0 spear (34, 31, Snake:2) a +0 shortbow a +0 mace a +0 robe (34, 32, Snake:2) a +0 hand axe a +0 arbalest a +0 flail (35, 27, Snake:2) a +0 shortbow a +0 long sword (35, 28, Snake:2) a +0 battleaxe a +0 robe (35, 32, Snake:2) a +0 vampiric spear (36, 29, Snake:2) a +0 spear a +0 robe (38, 29, Snake:2) a +0 long sword (40, 5, Snake:2) a +0 mace (41, 20, Snake:2) a medusa talisman Level 3 of the Snake Pit (0, 0, Snake:3) a +0 mace (1, -29, Snake:3) a +0 trident (21, -30, Snake:3) a +0 club (25, -13, Snake:3) a +0 robe a +0 trident (26, -6, Snake:3) a +0 shortbow (28, -7, Snake:3) a +0 robe (44, -30, Snake:3) a +0 flail (44, -4, Snake:3) a +0 robe a +0 glaive (44, -2, Snake:3) a +0 glaive a +0 hand axe (46, -31, Snake:3) a +0 war axe a +0 robe a +0 scimitar a +0 robe (46, -4, Snake:3) a +0 halberd of freezing a +0 hand axe (47, -31, Snake:3) a +0 war axe a +0 robe (47, -3, Snake:3) a +0 glaive (49, -21, Snake:3) a +0 flail (49, -17, Snake:3) a +0 trident of flaming a +0 robe a +0 halberd (57, 16, Snake:3) a +0 partisan a +0 robe Level 4 of the Snake Pit [Shop] Xiog's Jewellery Boutique an amulet of regeneration (unknown) (690 gold) a ring of resist corrosion (460 gold) the ring of Zeopt {Dex+4 SInv} (699 gold) [ring of see invisible] Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. an amulet of magic regeneration (690 gold) a blade talisman (690 gold) the amulet of the Priest {Regen+ Slay+3} (1140 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of the acrobat (unknown) (690 gold) the ring "Kuhiul" {Str+6 Int+5} (1230 gold) [ring of strength] Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). (0, 0, Snake:4) a +0 hand axe of freezing (0, 1, Snake:4) a +6 arbalest of draining a +4 flail of concussion a +1 barding of cold resistance (0, 2, Snake:4) a +0 dire flail (0, 3, Snake:4) the serpent talisman of Nice Mirth {rF+ Int+2} [serpent talisman] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (1, 0, Snake:4) a +3 heavy trident a +0 robe a +0 arbalest a +0 glaive a +0 robe (4, 4, Snake:4) a +0 shortbow a +0 hand axe (4, 23, Snake:4) a +0 spear a +0 robe a +0 long sword a +0 robe a +0 tower shield (4, 24, Snake:4) a +0 arbalest a +0 dire flail (5, 18, Snake:4) a +0 flail (5, 19, Snake:4) a +0 dire flail a +0 robe (5, 21, Snake:4) a +0 shortbow of flaming (6, 21, Snake:4) a +0 hand axe (8, 0, Snake:4) a +0 shortbow of flaming (10, -5, Snake:4) a +0 robe a +0 glaive a +0 arbalest a +0 mace a +0 arbalest (11, 4, Snake:4) a +2 antimagic whip a +0 robe (13, -6, Snake:4) a +0 dire flail a +0 whip (14, -6, Snake:4) a +1 glaive of venom (15, -8, Snake:4) a +0 war axe (15, 9, Snake:4) a +0 scale mail a +0 flail (15, 10, Snake:4) a +0 long sword a +0 scimitar a +0 flail (15, 12, Snake:4) a +0 long sword (15, 14, Snake:4) a +0 sling (16, 4, Snake:4) a parchment of Olgreb's Toxic Radiance (20, 15, Snake:4) a +0 robe a +0 flail (21, 13, Snake:4) a +0 war axe (21, 39, Snake:4) a +0 shortbow a +0 dire flail (23, -1, Snake:4) a +0 scimitar a +0 robe (26, 36, Snake:4) a +0 whip a +0 robe (27, 24, Snake:4) a +0 chain mail (27, 26, Snake:4) a +2 heavy spear a +0 robe (27, 32, Snake:4) a +0 shortbow a +0 flail (28, 36, Snake:4) a +0 spear a +0 robe a +0 heavy spear a +0 robe (29, 9, Snake:4) a +0 ring mail (29, 19, Snake:4) a +0 robe a +0 glaive (29, 36, Snake:4) a +2 short sword of venom a +0 robe (30, 19, Snake:4) a +0 club (30, 20, Snake:4) a +0 halberd (32, -8, Snake:4) a +0 shortbow a +0 trident a +0 robe (32, -7, Snake:4) a +0 long sword a +0 robe (32, 21, Snake:4) a +0 whip (32, 22, Snake:4) a +0 war axe (33, -7, Snake:4) a +0 flail (33, -5, Snake:4) a +1 mace of holy wrath (34, 25, Snake:4) a +0 robe a +0 whip (36, -11, Snake:4) a +0 halberd a +0 robe a +0 war axe (36, -6, Snake:4) a +0 scimitar (36, 18, Snake:4) a +0 scimitar (36, 22, Snake:4) a +0 flail a +1 barding of fire resistance a +0 kite shield (39, 27, Snake:4) a +0 shortbow a +2 hand axe of freezing (42, 32, Snake:4) a +0 club (47, 16, Snake:4) a +0 shortbow a +0 long sword (49, 17, Snake:4) a +0 war axe a +0 robe (49, 18, Snake:4) a +0 long sword a +0 robe (60, 40, Snake:4) a +0 club (61, 8, Snake:4) a +0 whip Level 1 of the Vaults [Shop] Caomich's Jewellery Boutique a ring of protection from cold (375 gold) a ring of willpower (375 gold) an amulet of reflection (450 gold) an amulet of chemistry (450 gold) a +6 ring of intelligence (unknown) (540 gold) an amulet of regeneration (unknown) (450 gold) a ring of magical power (300 gold) a +6 ring of dexterity (540 gold) [Shop] Dameghau's Book Emporium a parchment of Ozocubu's Refrigeration (721 gold) a parchment of Searing Ray (127 gold) a parchment of Alistair's Intoxication (404 gold) a parchment of Maxwell's Portable Piledriver (193 gold) a parchment of Diamond Sawblades (721 gold) a parchment of Alistair's Walking Alembic (404 gold) a parchment of Forge Blazeheart Golem (286 gold) a parchment of Hellfire Mortar (721 gold) a parchment of Dimensional Bullseye (286 gold) a parchment of Arcjolt (404 gold) a parchment of Flame Wave (286 gold) a parchment of Irradiate (404 gold) a parchment of Borgnjor's Revivification (919 gold) a parchment of Fortress Blast (550 gold) a parchment of Launch Clockwork Bee (193 gold) (0, 0, Vaults:1) a +0 mace a +0 ring mail (5, -32, Vaults:1) the +6 arbalest of Binlyh {flame, rElec rN+ Str+3 Dex-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 arbalest (7, -16, Vaults:1) a +0 long sword a +0 ring mail (7, -15, Vaults:1) a +0 great mace a +0 ring mail (12, -22, Vaults:1) a +0 morningstar a +0 leather armour (12, 1, Vaults:1) a +0 great sword (16, -39, Vaults:1) a +0 arbalest (16, -14, Vaults:1) a +0 arbalest (16, -12, Vaults:1) a +0 arbalest (17, -14, Vaults:1) a +0 arbalest (17, 17, Vaults:1) a +0 great mace a +0 ring mail (18, -39, Vaults:1) a +0 arbalest (19, -35, Vaults:1) a +0 arbalest (21, 6, Vaults:1) a +0 ring mail a +0 flail (22, -17, Vaults:1) a +0 falchion (31, -29, Vaults:1) a +0 arbalest (32, -30, Vaults:1) a +1 heavy partisan a +1 heavy partisan a +0 scale mail (33, -29, Vaults:1) a +0 arbalest (34, -37, Vaults:1) a +0 pair of gloves of infusion (37, -29, Vaults:1) a +0 arbalest (40, 4, Vaults:1) a +0 ring mail (41, 20, Vaults:1) a +0 flail a +0 ring mail (44, -14, Vaults:1) a +0 scale mail a +0 mace (47, 21, Vaults:1) a +0 pair of boots (48, -1, Vaults:1) a +0 arbalest (53, 20, Vaults:1) a +0 war axe (55, 7, Vaults:1) a +0 arbalest of flaming (56, 4, Vaults:1) a +1 cloak (60, -9, Vaults:1) 4 gold pieces a +0 great mace a +0 ring mail (60, -7, Vaults:1) a parchment of Martyr's Knell (60, -6, Vaults:1) 4 gold pieces a +0 great sword a +0 scale mail (60, -5, Vaults:1) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (60, -4, Vaults:1) 2 scrolls of torment (61, -6, Vaults:1) a parchment of Chain Lightning (61, -5, Vaults:1) a +0 flail of protection (unseen) (62, 8, Vaults:1) a +0 war axe a +0 arbalest a +1 scale mail of positive energy (63, -6, Vaults:1) 41 gold pieces (63, -4, Vaults:1) a +0 scale mail Level 2 of the Vaults (3, 33, Vaults:2) a ring of resist corrosion (10, 36, Vaults:2) a +0 arbalest (10, 38, Vaults:2) a +0 long sword a +0 plate armour (11, 29, Vaults:2) 17 gold pieces a +0 ring mail a +0 arbalest (11, 33, Vaults:2) 19 gold pieces a +0 falchion a +0 ring mail a +0 dire flail a +0 animal skin (11, 38, Vaults:2) a +0 arbalest (11, 41, Vaults:2) a +0 ring mail (12, 32, Vaults:2) 3 gold pieces (still there?) a +0 halberd of venom (still there?) a +0 chain mail (still there?) (12, 36, Vaults:2) a +0 ring mail (13, 36, Vaults:2) a +0 arbalest a +0 arbalest (20, 26, Vaults:2) 20 gold pieces a +0 arbalest (26, 17, Vaults:2) a +2 war axe of electrocution a +0 ring mail a +3 lajatang a +0 leather armour (27, -2, Vaults:2) a +0 flail a +0 ring mail (27, 20, Vaults:2) a +2 antimagic arbalest a +0 morningstar a +0 ring mail a +0 scale mail (27, 24, Vaults:2) 6 gold pieces (still there?) a +6 broad axe (still there?) a +7 plate armour of ponderousness (still there?) the orb of Inaction {Energy, Air} (still there?) Air: It increases the power of your Air spells. (27, 25, Vaults:2) 9 gold pieces a +0 war axe a +0 chain mail (28, -3, Vaults:2) a +0 shortbow (28, 6, Vaults:2) a +0 shortbow a +0 arbalest (28, 25, Vaults:2) 30 gold pieces (still there?) a +3 bardiche (still there?) a +0 chain mail (still there?) (28, 26, Vaults:2) 5 gold pieces (28, 28, Vaults:2) 4 gold pieces (still there?) a +2 great mace of holy wrath (still there?) a +0 scale mail (still there?) (29, -4, Vaults:2) a +0 arbalest a +0 orcbow a +0 arbalest a +0 orcbow a +0 shortbow (29, 8, Vaults:2) a +0 arbalest (30, 8, Vaults:2) a +0 dire flail a +0 ring mail (32, 21, Vaults:2) a scroll of identify (32, 38, Vaults:2) 40 gold pieces a +0 arbalest (33, 39, Vaults:2) 8 gold pieces a +0 trident a +0 animal skin (34, 40, Vaults:2) 21 gold pieces (36, 41, Vaults:2) 23 gold pieces (39, 38, Vaults:2) 8 gold pieces a +0 scale mail (45, 9, Vaults:2) 13 gold pieces