pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 8, D:1) a +0 dagger (4, 27, D:1) a +0 club (14, 33, D:1) a +0 hand axe (17, 8, D:1) a +0 dagger (18, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 18, D:1) a +0 dagger (28, 0, D:1) a spore talisman (30, 4, D:1) a frilled lizard corpse (skeletalised by now) (30, 6, D:1) a +0 ring mail (40, -5, D:1) a +0 rapier Level 2 of the Dungeon (1, 26, D:2) an adder corpse (skeletalised by now) (2, 11, D:2) the felid skeleton of Natasha (3, 37, D:2) a +0 scythe a +0 robe (8, 16, D:2) a +5 club a +0 robe the human corpse of Jessica (skeletalised by now) (21, 37, D:2) a +0 sling (29, 33, D:2) an adder corpse (skeletalised by now) (34, 26, D:2) a +0 club (48, 27, D:2) 6 large rocks (52, 34, D:2) the felid corpse of Natasha (skeletalised by now) (55, 24, D:2) a +0 mace (55, 31, D:2) a +0 club a +0 sling a +0 leather armour a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, 4, D:3) a +0 hand axe an orc corpse (skeletalised by now) (2, 6, D:3) a +0 flail (4, 4, D:3) a +0 hand axe (9, 11, D:3) a +0 short sword (12, 5, D:3) a +0 club a +0 scale mail (14, 13, D:3) a +0 scale mail (18, 23, D:3) an iguana corpse (skeletalised by now) (19, 17, D:3) a +0 whip (20, 40, D:3) a +0 club (24, 10, D:3) a +0 whip a +0 ring mail an orc skeleton (27, 10, D:3) a +0 hand axe a +0 leather armour an orc skeleton (28, 13, D:3) a +0 dagger a +0 scale mail an orc skeleton (34, 35, D:3) a medusa talisman (39, -1, D:3) a +0 club (41, 25, D:3) a +0 dagger Level 4 of the Dungeon (1, 1, D:4) a black bear skeleton (3, 4, D:4) a +0 dagger a +0 sling (4, -7, D:4) a +0 ring mail (7, -6, D:4) a black bear skeleton (11, 11, D:4) 4 boomerangs (12, -16, D:4) a hobgoblin corpse (skeletalised by now) (17, 19, D:4) an adder corpse (skeletalised by now) (19, -5, D:4) a +0 flail a +0 dagger a +0 robe a hobgoblin skeleton an orc skeleton (21, -6, D:4) a +0 hand axe an orc skeleton (23, 17, D:4) a hobgoblin skeleton (33, -11, D:4) a +0 plate armour (34, -10, D:4) a +0 dagger (36, 11, D:4) a hobgoblin skeleton (38, 5, D:4) an adder skeleton (44, -12, D:4) an inkwell talisman Level 5 of the Dungeon [Shop] Mecet's Firing Range 2 javelins (90 gold) 2 throwing nets (90 gold) 3 boomerangs (90 gold) a manual of Ranged Weapons (1200 gold) a manual of Throwing (1200 gold) a throwing net (45 gold) a +0 sling (22 gold) [Shop] Ziclom's Book Shop a parchment of Summon Cactus Giant (375 gold) a parchment of Summon Small Mammal (60 gold) a parchment of Volatile Blastmotes (132 gold) a parchment of Summon Seismosaurus Egg (195 gold) a parchment of Jinxbite (87 gold) a parchment of Maxwell's Portable Piledriver (132 gold) a parchment of Soul Splinter (60 gold) a parchment of Animate Dead (195 gold) a parchment of Momentum Strike (87 gold) (0, 39, D:5) an inkwell talisman (8, 19, D:5) a +0 whip a +0 chain mail (10, 16, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (10, 19, D:5) a +0 whip a +0 robe (10, 27, D:5) a +0 dagger (11, 9, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (11, 16, D:5) a +0 club a +0 leather armour (12, 22, D:5) a +0 flail a +0 leather armour an orc skeleton (14, 23, D:5) a +0 hand axe an orc skeleton (16, 30, D:5) a quill talisman (28, 28, D:5) a +0 sling (31, 28, D:5) a +0 helmet of ice (32, 13, D:5) a +0 dagger a +0 robe (33, 10, D:5) a +0 sling (33, 13, D:5) a +0 dagger a +0 robe (33, 32, D:5) a +0 robe (36, 13, D:5) a +0 mace a +0 scale mail an orc skeleton (38, 25, D:5) a +0 dagger a +0 robe a +0 whip (39, 24, D:5) an adder skeleton (39, 25, D:5) a +0 heavy flail 3 boomerangs a +0 scale mail an orc skeleton (39, 26, D:5) a +0 club a boomerang an orc skeleton (39, 27, D:5) a +0 trident an orc skeleton (39, 46, D:5) a poisoned dart (40, 24, D:5) a +0 hand axe a +0 ring mail (41, 45, D:5) a curare-tipped dart {!f} (42, 44, D:5) a curare-tipped dart {!f} (43, 45, D:5) a stone (44, -1, D:5) a hound corpse (skeletalised by now) (44, 16, D:5) a +0 ring mail (44, 45, D:5) a stone a stone Level 6 of the Dungeon [Shop] Cepsuacu's General Store the +0 leather armour "Nuqanual" {Int+3} (198 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a parchment of Permafrost Eruption (325 gold) the ring "Dalyif" {rF+ Str+2} (470 gold) [ring of protection from fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). 2 poisoned darts (15 gold) a tin of tremorstones (2/2) (520 gold) a +0 hand axe (39 gold) a parchment of Dispel Undead (169 gold) a parchment of Foxfire (52 gold) (16, 25, D:6) a +0 ring mail (19, 4, D:6) a water moccasin skeleton (19, 21, D:6) a +0 robe (20, 36, D:6) a +0 halberd (20, 37, D:6) a +0 orcbow (21, 28, D:6) a +0 robe a +0 dagger (22, 36, D:6) a +0 spear (23, 37, D:6) a +0 whip a +0 robe a +0 club (30, 8, D:6) a +0 helmet (30, 50, D:6) a water moccasin corpse (skeletalised by now) (32, 9, D:6) a +0 hand axe an orc corpse (skeletalised by now) (41, 17, D:6) a +0 plate armour Level 7 of the Dungeon (3, -3, D:7) a +0 whip (4, -1, D:7) a +0 heavy mace a +0 robe a +0 dagger (4, 0, D:7) a +0 short sword (7, -1, D:7) a +0 trident (9, -1, D:7) a +0 falchion (15, 4, D:7) a +0 morningstar (15, 5, D:7) a +0 hand axe (16, 4, D:7) a +0 club a +0 chain mail (17, 6, D:7) a +0 chain mail a +0 glaive (18, 10, D:7) a +0 ring mail a +0 short sword (20, 10, D:7) a +0 club (22, 14, D:7) a +0 robe a +0 dagger (24, 19, D:7) a parchment of Jinxbite (34, 16, D:7) a +0 robe a +0 dagger (34, 17, D:7) a +0 robe a +0 dagger (40, 25, D:7) a +0 spear (41, 24, D:7) a +0 battleaxe a +0 robe a +0 hand axe a +0 robe (41, 30, D:7) a +0 short sword a +0 robe (41, 31, D:7) a +0 vampiric halberd a +0 robe (43, 29, D:7) a +0 halberd a +0 robe (45, 30, D:7) a +0 whip a +0 club a +0 robe (46, 29, D:7) a +0 spear a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 mace (7, -20, D:8) a +0 dagger (8, -20, D:8) a +0 short sword 4 stones (8, -19, D:8) a +0 dagger a +0 whip 5 poisoned darts (8, -18, D:8) a +0 dagger 7 poisoned darts (14, -10, D:8) a parchment of Kinetic Grapnel (15, 12, D:8) a +0 war axe a +0 chain mail (16, -6, D:8) a +0 halberd a +0 robe a +4 great sword a +1 robe of resistance (16, 15, D:8) a +0 short sword (17, -5, D:8) a +0 dire flail a +0 robe a +4 falchion a +0 robe (17, -1, D:8) a +0 flail a +0 scale mail (17, 15, D:8) a +0 whip a +0 trident a +0 leather armour (19, 15, D:8) a +0 war axe a +0 whip (21, 15, D:8) a +0 dagger (29, -10, D:8) a +0 club a +0 scale mail (31, -11, D:8) a +0 dagger a +0 robe a +0 short sword (31, -10, D:8) a +0 flail (32, -12, D:8) a +0 dagger a +0 robe (41, 11, D:8) a +0 chain mail (46, 11, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (5, -18, D:9) a +0 club a stone a +0 dagger (6, -17, D:9) a +0 short sword a +0 short sword 7 poisoned darts (6, -15, D:9) a +0 dagger a stone a +0 club (8, -24, D:9) a +0 scimitar (11, 2, D:9) a +0 dagger a +0 robe (25, -30, D:9) a +0 scale mail (37, -11, D:9) a +0 scale mail (47, -21, D:9) a +0 chain mail (51, -9, D:9) a +0 robe Level 10 of the Dungeon [Shop] Ytuum's Antique Weapon Shoppe a +0 trident of pain (203 gold) a +1 vampiric spear (304 gold) a +6 giant spiked club (657 gold) a +0 short sword of holy wrath (140 gold) the +6 long sword of Debt {vamp, rC+} (1035 gold) rC+: It protects you from cold. It cannot be enchanted further. a +2 morningstar of holy wrath (433 gold) a +3 rapier of holy wrath (511 gold) the +4 dagger of Chagrin {venom, *Corrode rElec Int+5} (784 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +1 glaive of protection (361 gold) (0, 0, D:10) a +0 giant club a +0 giant spiked club (19, -24, D:10) a +0 ring mail (27, -19, D:10) a +0 scale mail (36, -11, D:10) a +0 mace (38, 9, D:10) the +0 leather armour of Adgheliall {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (52, 1, D:10) a +0 sling (56, 10, D:10) 6 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (12, 40, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance (29, 48, D:11) a +0 trident (31, 10, D:11) a +0 ring mail (32, 41, D:11) a +0 broad axe (46, 28, D:11) a +1 long sword of flaming (46, 42, D:11) a +1 plate armour of cold resistance (53, -4, D:11) a +0 flail (54, -4, D:11) a +0 long sword Level 1 of the Lair of Beasts [Shop] Tuttamurph's Armour Emporium the +1 ring mail of the Playwright {rElec rN+ Will+ Stlth+} (925 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 pair of boots of rampaging (559 gold) a +1 plate armour of resonance (741 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (2558 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. a +1 helmet of intelligence (429 gold) a +1 buckler of protection (429 gold) an orb of energy (286 gold) (7, 18, Lair:1) a parchment of Ozocubu's Armour (8, 12, Lair:1) a +0 trident (9, 0, Lair:1) an amulet of regeneration (10, 17, Lair:1) a parchment of Inner Flame (15, 27, Lair:1) a +0 sling (26, -10, Lair:1) a +0 pair of boots (39, -10, Lair:1) a staff of alchemy (43, 16, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow (10, 7, Lair:2) a rimehorn talisman (20, -30, Lair:2) a +0 spear (23, -7, Lair:2) a +0 leather armour (24, -31, Lair:2) a +2 war axe of freezing