Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (webtiles) character file. Game seed: 4022569926146960799 409404 pym505 the Marksgnoll (level 23, -8/277 HPs) Began as a Gnoll Hunter on May 9, 2026. Was an Initiate of Gozag. Mangled by a quicksilver dragon (9 damage) ... on level 5 of the Vaults. The game lasted 00:59:41 (49221 turns). pym505 the Marksgnoll (Gnoll Hunter) Turns: 49221, Time: 00:59:41 Health: -8/277 AC: 12 Str: 15 XL: 23 Next: 47% Magic: 26/43 EV: 28 Int: 28 God: Gozag Gold: 2063 SH: 9 Dex: 23 Spells: 32/54 levels left rFire + . . (50%) y - +6 arbalest "Damnation" {damnation} rCold + . . (50%) [offhand occupied] rNeg + + . (20%) x - +3 leather armour {rC+ rF+} rPois + (33%) i - +2 hood of the Assassin {Detect Stab+ Stlth++} rElec + (33%) k - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rCorr . (100%) K - +1 pair of gloves of Qoankeum {rN+ Will+ Int+2} SInv + v - +2 pair of boots Will +++.. c - amulet "Xeeguoxt" {Reflect rN+ Dex+2 SH+5} Stlth b - ring of Asceticism {rPois Will+ Int+4 Dex+4} HPRegen 0.66/turn B - ring "Jubic" {rElec Int+6 Slay+3 SInv} MPRegen 0.28/turn %: reflection @: berserking, corroded (-7), gold aura, on hellfire mortar cooldown, very quick A: fangs 1, treasure sense, distributed training, antennae 1, talons 1, large bone plates 1, strong 1 }: 2/15 runes: barnacled, gossamer a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 5 of the Vaults. You worshipped Gozag. Gozag was most pleased with you. You visited 7 branches of the dungeon, and saw 38 of its levels. You also visited: Ice Cave and Wizlab. You collected 19041 gold pieces. You spent 8726 gold pieces at shops. You paid 8252 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 hand cannon y - the +6 arbalest "Damnation" (weapon) {damnation} (You bought it in a shop on level 3 of the Lair of Beasts) It cannot be enchanted further. J - the +11 Singing Sword {sonic wave} (You bought it in a shop on level 4 of the Spider Nest) It cannot be enchanted further. Missiles s - 8 throwing nets {!f} Armour i - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You found it on level 3 of the Elven Halls) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. j - the +2 cloak of Leaves {rF+ rCorr Air} (You acquired it on level 6 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It cannot be enchanted further. k - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You acquired it on level 5 of the Dungeon) *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. m - the sphere of Battle (You took it off a deep elf demonologist on level 3 of the Elven Halls) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. r - a +1 tower shield of cold resistance v - a +2 pair of boots (worn) x - a +3 leather armour of resistance (worn) A - a +2 pair of gloves of dexterity G - the +1 hat of the Sky {rF++ rC+ rN+ Str-5} (You acquired it on level 4 of the Spider Nest) rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). It cannot be enchanted further. I - a scarf of repulsion K - the +1 pair of gloves of Qoankeum (worn) {rN+ Will+ Int+2} (You found it on level 1 of the Vaults) rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Jewellery b - the ring of Asceticism (worn) {rPois Will+ Int+4 Dex+4} (You found it in an ice cave) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). c - the amulet "Xeeguoxt" (worn) {Reflect rN+ Dex+2 SH+5} (You bought it in a shop on level 13 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). d - the amulet "Xienaill" {Dissipate rC+ Slay+6 Stlth+} (You found it on level 2 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth+: It makes you more stealthy. f - an amulet of reflection g - a +4 ring of protection l - the ring of the Moon {rCorr SInv} (You took it off a deep elf pyromancer on level 8 of the Dungeon) [ring of see invisible] rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. n - a ring of poison resistance o - an amulet of the acrobat q - a ring of flight t - the ring of Oxego {rPois rC+ Str+3 Int-2 Slay+4} (You bought it in a shop on level 11 of the Dungeon) [ring of slaying] rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). u - an amulet of wildshape w - an amulet of magic regeneration z - a +5 ring of evasion B - the ring "Jubic" (worn) {rElec Int+6 Slay+3 SInv} (You bought it in a shop on level 11 of the Dungeon) [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. C - a +4 ring of protection Wands c - a wand of roots (38) a - a wand of flame (72) p - a wand of polymorph (14) d - a wand of digging (13) b - a wand of light (12) e - a wand of paralysis (31) f - a wand of mindburst (21) Scrolls b - 2 scrolls of blinking V - 6 scrolls of vulnerability x - 9 scrolls of amnesia p - 5 scrolls of poison i - 16 scrolls of identify t - 16 scrolls of teleportation f - a scroll of fear I - 3 scrolls of immolation r - 3 scrolls of revelation w - 7 scrolls of enchant weapon T - a scroll of torment g - 6 scrolls of fog a - 4 scrolls of enchant armour s - 2 scrolls of butterflies Potions L - 8 potions of lignification h - 3 potions of haste c - 22 potions of curing i - 2 potions of invisibility M - 6 potions of mutation g - 2 potions of magic m - 15 potions of might A - 2 potions of attraction e - 7 potions of enlightenment b - 6 potions of brilliance a - 4 potions of ambrosia r - 3 potions of resistance C - a potion of cancellation Miscellaneous g - a +3 lightning rod (4/4) h - a +0 phantom mirror i - a +0 sack of spiders j - a +0 tin of tremorstones (2/2) Skills: + Level 16.5 Fighting + Level 16.0 Short Blades + Level 16.0 Long Blades + Level 16.0 Axes + Level 16.0 Maces & Flails + Level 16.0 Polearms + Level 16.0 Staves + Level 17.8 Ranged Weapons + Level 16.0 Throwing + Level 16.0 Armour + Level 16.5 Dodging + Level 16.1 Stealth + Level 16.0 Shields + Level 16.0 Unarmed Combat + Level 16.0 Spellcasting + Level 13.6 Conjurations + Level 13.6 Hexes + Level 13.6 Summonings + Level 13.6 Necromancy + Level 13.6 Translocations + Level 13.6 Forgecraft + Level 13.6 Fire Magic + Level 13.6 Ice Magic + Level 13.6 Air Magic + Level 13.6 Earth Magic + Level 13.6 Alchemy + Level 17.3 Invocations + Level 16.0 Evocations + Level 14.7 Shapeshifting You had 32 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Olgreb's Toxic Radia Alch 78% N/A 1% 4 b - Hellfire Mortar Fire/Erth/Frge 39% 4d13 8% 7 c - Rimeblight Ice/Necr 39% 2d8 (prima8% 7 d - Ignite Poison Fire/Alch 78% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 0% 1 Foxfire Conj/Fire 100% 2x1d9 0% 1 Freeze Ice 100% 1d10 0% 1 Kinetic Grapnel Frge 100% 1d8 0% 1 Poisonous Vapours Alch/Air 100% 1d4 0% 1 Shock Conj/Air 100% 1d9 0% 1 Soul Splinter Necr 100% N/A 0% 1 Blink Tloc 100% N/A 0% 2 Construct Spike Launche Frge 100% 2d7 0% 2 Lesser Beckoning Tloc 100% N/A 0% 2 Mercury Arrow Conj/Alch 100% 2d11 0% 2 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Sublimation of Blood Necr 78% N/A 0% 2 Call Canine Familiar Summ 78% N/A 1% 3 Confusing Touch Hex 78% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Fugue of the Fallen Necr 78% N/A 1% 3 Hailstorm Conj/Ice 78% 3d13 1% 3 Inner Flame Hex/Fire 78% N/A 1% 3 Launch Clockwork Bee Frge 78% N/A 1% 3 Maxwell's Portable Pile Tloc 78% (3-9)d7 1% 3 Mephitic Cloud Conj/Alch/Air 78% N/A 1% 3 Ozocubu's Armour Ice 78% N/A 1% 3 Passwall Erth 78% N/A 1% 3 Sigil of Binding Hex 78% N/A 1% 3 Summon Ice Beast Ice/Summ 78% N/A 1% 3 Swiftness Air 78% N/A 1% 3 Teleport Other Tloc 78% N/A 1% 3 Tukima's Dance Hex 78% N/A 1% 3 Vampiric Draining Necr 78% 2d11 1% 3 Awaken Armour Erth/Frge 100% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 78% 2d11 1% 4 Cause Fear Hex 39% N/A 1% 4 Dimensional Bullseye Hex/Tloc 39% N/A 1% 4 Eringya's Surprising Cr Summ 78% N/A 1% 4 Forge Lightning Spire Air/Frge 78% 3d10 1% 4 Fulminant Prism Conj/Alch 39% 3d17 1% 4 Iskenderun's Battlesphe Conj/Frge 78% 2d15 1% 4 Martyr's Knell Necr/Summ 78% N/A 1% 4 Passage of Golubria Tloc 78% N/A 1% 4 Petrify Alch/Erth 39% N/A 1% 4 Rending Blade Conj/Frge 78% 2d(12+6*) 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Alistair's Intoxication Alch 52% N/A 1% 5 Arcjolt Conj/Air 39% 1d49 1% 5 Detonation Catalyst Fire/Alch 78% 2d13 1% 5 Hoarfrost Cannonade Ice/Frge 39% 3d8/3d16 1% 5 Irradiate Conj/Alch 39% 3d24 1% 5 Metabolic Englaciation Hex/Ice 39% N/A 1% 5 Yara's Violent Unravell Hex/Alch 39% 3d16 1% 5 Bombard Conj/Erth 39% 9d7 1% 6 Death Channel Necr 39% N/A 1% 6 Dispersal Tloc 39% N/A 1% 6 Forge Monarch Bomb Fire/Frge 39% 4d14 1% 6 Forge Phalanx Beetle Frge 39% N/A 1% 6 Fortress Blast Frge 100% 6d7 1% 6 Gell's Gavotte Tloc 39% 2d(28-42) 1% 6 Permafrost Eruption Ice/Erth 39% 2x4d8 1% 6 Plasma Beam Fire/Air 39% 2x1d52 1% 6 Starburst Conj/Fire 39% 6d11 1% 6 Magnavolt Erth/Air 39% 4d16 8% 7 Malign Gateway Summ/Tloc 39% N/A 8% 7 Ozocubu's Refrigeration Ice 39% 4d16 8% 7 Discord Hex 39% N/A 52% 8 Disjunction Tloc 39% N/A 52% 8 Ignition Fire 39% 3d12 52% 8 Lehudib's Crystal Spear Conj/Erth 39% 10d10 52% 8 Summon Horrible Things Summ 39% N/A 52% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:9 Shoals (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (0/4) D:15 IceCv (visited) WizLab (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Uskayaw Vehumet Xom Yredelemnul Jiyva Shops: D:5 ? D:11 = D:13 =[ Orc:1 * Orc:2 ((**= Elf:1 =:= Elf:3 *: Lair:3 (( Shoals:2 ? Shoals:3 = Spider:4 ( Vaults:1 (?:(? Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You have a pair of small antennae on your head. You have sharp toenails. You are partially covered in large bone plates. (SH +4) You are strong. (Str +4, Int/Dex -1) Message History * * * LOW HITPOINT WARNING * * * The vault warden unwields a +0 arbalest. The vault warden wields a +2 long sword of valour. The vault warden hits you with a +2 long sword of valour! * * * LOW HITPOINT WARNING * * * Your hellfire mortar blasts a torrent of magma at the fire giant. The bolt of magma hits the fire giant!! The fire giant partially resists. The fire giant dies! Your hellfire mortar blasts a torrent of magma at the quicksilver dragon. The bolt of magma hits the quicksilver dragon!! Your Short Blades skill increases to level 16! Your Long Blades skill increases to level 16! Your Axes skill increases to level 16! Your Maces & Flails skill increases to level 16! Your Polearms skill increases to level 16! Your Staves skill increases to level 16! Your Throwing skill increases to level 16! Your Armour skill increases to level 16! Your Shields skill increases to level 16! Your Unarmed Combat skill increases to level 16! Your Spellcasting skill increases to level 16! Your Evocations skill increases to level 16! You are too berserk! You clumsily bash the vault warden. The vault warden is severely wounded. The runic seals fade away. The quicksilver dragon completely misses you. The quicksilver dragon claws you! * * * LOW HITPOINT WARNING * * * The yaktaur captain shoots a bolt. The bolt completely misses you. The quicksilver dragon bites you! * * * LOW HITPOINT WARNING * * * The quicksilver dragon claws you but does no damage. Your hellfire mortar blasts a torrent of magma at the quicksilver dragon. The bolt of magma hits the quicksilver dragon! The vault warden hits you with a +2 long sword of valour!! * * * LOW HITPOINT WARNING * * * The quicksilver dragon bites you! You die... Your body crumbles into a pile of gold. .. #....#... ....#....#..## ....#....#p.. .[.$....$.. ###........##### ....$.$.$....... .:...$<<$$...... .I≈≈≈≈≈D@[...... ...$.$<