pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (4, 12, D:1) a +0 dagger a stone a +0 dagger a goblin corpse (skeletalised by now) (5, 2, D:1) a +0 ring mail (9, 29, D:1) a bat skeleton (10, 6, D:1) a +0 short sword 5 stones (10, 8, D:1) a ball python corpse (skeletalised by now) (11, 8, D:1) a bat corpse (skeletalised by now) (13, 5, D:1) a +0 dagger (21, 36, D:1) a bat corpse (skeletalised by now) (38, 34, D:1) a +0 dagger a goblin skeleton (48, 31, D:1) a +0 club (55, -5, D:1) 4 curare-tipped darts {!f} (60, 3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 38, D:2) a quill talisman (17, -2, D:2) a hobgoblin skeleton (19, 17, D:2) an adder corpse (skeletalised by now) (19, 24, D:2) a +0 dagger of speed 2 stones a kobold corpse (skeletalised by now) (23, 3, D:2) a +0 dagger a hobgoblin skeleton (24, 22, D:2) an orb of stardust (27, 26, D:2) a +0 club a goblin corpse (skeletalised by now) (28, 0, D:2) a +0 mace (30, -3, D:2) an adder corpse (skeletalised by now) (39, -6, D:2) a +0 dagger (42, 40, D:2) a +0 spear (44, 26, D:2) a ball python corpse (skeletalised by now) (48, 11, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 0, D:2) a +0 helmet (50, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 14, D:2) a +0 dagger a quokka skeleton a goblin skeleton (51, 13, D:2) a hobgoblin corpse (skeletalised by now) (57, 25, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 2, D:3) a +0 club (11, 14, D:3) a +0 leather armour (14, 26, D:3) a +0 club a goblin skeleton (24, 17, D:3) a ball python corpse (skeletalised by now) (24, 18, D:3) an adder corpse (skeletalised by now) (26, 13, D:3) a +0 club (30, 12, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (30, 13, D:3) a +3 dagger of holy wrath a +0 robe (32, -5, D:3) a +0 dagger (32, -4, D:3) a quokka skeleton (34, -5, D:3) a +0 short sword (37, 10, D:3) a maw talisman (54, 28, D:3) a +0 dagger (56, -5, D:3) 2 flux baubles (59, -5, D:3) a ball python skeleton (59, -4, D:3) a +0 flail (61, -10, D:3) a +1 dagger of speed (61, 28, D:3) a +0 whip a +0 leather armour (62, 28, D:3) a +0 dagger an orc corpse (skeletalised by now) (63, 28, D:3) a +0 heavy morningstar an orc corpse (skeletalised by now) (64, 38, D:3) a frilled lizard skeleton Level 4 of the Dungeon (2, 0, D:4) a +0 short sword an orc corpse (skeletalised by now) (6, -15, D:4) a +0 war axe a +0 scale mail an orb of mesmerism a +0 short sword of protection a +0 falchion a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -11, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (8, -10, D:4) a +0 dagger (8, -9, D:4) a +0 dagger 2 stones a +0 leather armour (10, -21, D:4) a +0 robe (19, -16, D:4) a +0 dagger (23, 5, D:4) a +0 scale mail (33, -23, D:4) a +0 dagger (39, -5, D:4) a black bear skeleton (40, 20, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 11, D:5) a +0 ring mail (11, -4, D:5) a +0 leather armour (15, 7, D:5) a +0 ring mail (20, 14, D:5) a +0 barding of flying (28, 7, D:5) a +0 war axe a +0 heavy flail a +1 dagger of protection a +0 leather armour an adder skeleton an orc skeleton an orc skeleton an orc skeleton (34, -5, D:5) an orb of mesmerism (36, 16, D:5) a +0 whip (37, 38, D:5) a +0 dagger a +0 ring mail a +0 short sword a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 12, D:5) a +0 club Level 6 of the Dungeon (6, -3, D:6) a +0 flail a +0 robe (6, -2, D:6) a +2 mace of draining (7, -1, D:6) a +0 robe (8, -3, D:6) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (8, -2, D:6) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (17, -9, D:6) 3 poisoned darts (18, -13, D:6) a +0 war axe (24, 19, D:6) a +0 chain mail (27, -1, D:6) a +0 robe (28, 0, D:6) a +0 robe a +3 spear of freezing (29, -2, D:6) a +0 robe a +3 dagger (34, -13, D:6) a +2 helmet of sniping (36, 1, D:6) a +0 partisan (38, 7, D:6) a +0 leather armour (38, 13, D:6) a +0 chain mail a +0 ring mail (38, 16, D:6) a +0 robe (46, -12, D:6) a +0 hand axe an orc skeleton an adder skeleton (47, -12, D:6) a +0 club a +0 short sword a +0 club a +0 ring mail of fire resistance a +0 club an orc skeleton an orc skeleton (54, -25, D:6) a +0 leather armour (54, 21, D:6) a +0 buckler (59, -25, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a hound corpse (skeletalised by now) (14, -16, D:7) 2 poisoned darts (18, 0, D:7) a +0 short sword an orc skeleton (20, -18, D:7) a hound corpse (skeletalised by now) (21, 9, D:7) a +0 dagger a +0 robe of resistance a +3 halberd a +0 robe (24, 10, D:7) a +5 flail of freezing a +0 robe (29, -38, D:7) a +0 mace of protection a +0 leather armour (29, -32, D:7) a +0 dagger a +0 robe an orc skeleton (30, -33, D:7) a +0 dagger a +0 robe (30, -32, D:7) a +0 short sword a +0 ring mail a +0 dagger an orc skeleton (33, 18, D:7) a +3 mace a +0 robe (36, 19, D:7) a +3 short sword a +0 robe (36, 20, D:7) a +2 short sword a +0 robe (51, -4, D:7) a +0 scale mail (53, -2, D:7) a medusa talisman Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (13, 3, D:8) a +0 robe (14, 2, D:8) a +0 orcbow (14, 14, D:8) a +0 dagger (15, -20, D:8) a +0 trident an orc corpse (skeletalised by now) (15, -19, D:8) a +0 club an orc corpse (skeletalised by now) (16, -19, D:8) a +0 dagger a +0 robe (16, -15, D:8) a +0 giant club (17, 22, D:8) a +0 quarterstaff a +0 sling a +1 leather armour of fire resistance the human corpse of Joseph (skeletalised by now) (20, 2, D:8) a +0 flail (23, 19, D:8) 5 datura-tipped darts (24, 18, D:8) a water moccasin corpse (skeletalised by now) (25, 21, D:8) a +0 hand axe (34, 9, D:8) a +0 club (35, 11, D:8) the +0 scale mail of the Giraffataur {*Slow Fly rC++ Slay+3} *Slow: It may slow you when you take damage. Fly: It grants you flight. rC++: It greatly protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (45, 10, D:8) a +0 chain mail (59, 5, D:8) a +0 dagger a +2 robe of positive energy an orc corpse (skeletalised by now) (60, 5, D:8) a +1 heavy flail a +0 chain mail an orc corpse (skeletalised by now) (60, 6, D:8) a +1 mace of draining an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (9, -9, D:9) a +0 robe (15, -40, D:9) a +1 orcbow of draining a centaur skeleton (16, -40, D:9) a +0 orcbow (16, -37, D:9) a +0 battleaxe a +0 robe (17, -38, D:9) a +2 heavy trident a +0 ring mail a +0 buckler a +0 orcbow a gnoll skeleton (18, -39, D:9) a wyvern skeleton (30, -6, D:9) a howler monkey skeleton (32, -9, D:9) a wyvern skeleton (36, -47, D:9) a +0 chain mail (37, -48, D:9) a +0 flail a +0 halberd (37, -47, D:9) a +0 flail of concussion a +0 whip a +0 robe a gnoll skeleton a gnoll skeleton (37, -3, D:9) a +0 ring mail (40, -14, D:9) a medusa talisman (40, -13, D:9) a +0 robe (44, -12, D:9) a +0 dagger a +0 robe (49, -50, D:9) a bullfrog corpse (skeletalised by now) (59, -50, D:9) a +0 robe Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Xauriaw" {rF+ Str+2 Slay+4} (5420 gold) [ring of slaying] rF+: It protects you from fire. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet of Xeikupen {Rampage Acrobat +Blink} (4400 gold) [amulet of the acrobat] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. the ring "Iphanyuna" {rElec rPois} (3400 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. the +8 mace of the Yoke {freeze, rF+ Str+3 Stlth+} (6850 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 helmet "Ganyff" {rPois rC- Dex+5} (1920 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the fire staff of Dim Light {rF+ Will- Str+8 Dex+2 Fire} (4880 gold) [staff of fire] rF+: It protects you from fire. Will-: It decreases your willpower. Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. the orb of Optimism {Guile, Harm Alch} (3660 gold) Harm: It increases damage dealt and taken. Alch: It increases the power of your Alchemy spells. the +5 short sword of Bankruptcy {elec, rC+ Dex+4} (5490 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +5 hand axe "Heraosib" {elec, ^Contam Int+3 Dex+6} (5280 gold) ^Contam: It causes magical contamination when unequipped. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the ring "Qoablali" {rN+ MP+9 Int+3} (3750 gold) [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the eel talisman "Yhosy" {Str-3 Int+5 Dex+5} (6150 gold) [eel talisman] Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). a +5 quarterstaff of draining (3600 gold) the necromancy staff "Tuchybb" {rPois rN+ Dex+3 Necro} (4250 gold) [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. the ring of Foczuuf {Will+ Dex+3} (3830 gold) [ring of willpower] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the ring "Kuameare" {rCorr EV+5 Dex+7} (6330 gold) [ring of evasion] rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Dex+7: It affects your dexterity (+7). the +2 short sword of the Tooth {vamp, ^Drain rPois rCorr Int-3} (2390 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. the ring "Kiadgh" {Fly Int+4 Dex+6} (5350 gold) [ring of dexterity] Fly: It grants you flight. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). the +1 kite shield of Repulsion {Reflect, rElec} (2800 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the ring of Noffuota {Will+ Int+4} (4040 gold) [ring of willpower] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). the amulet of the Jackalope {RegenMP+ Str-2 Int-5 Dex+6} (3490 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str-2: It affects your strength (-2). Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). (4, 8, D:10) a +0 spear (6, 3, D:10) a steam dragon skeleton (10, 33, D:10) a troll corpse (skeletalised by now) (20, 2, D:10) a +0 dagger a +0 robe (20, 3, D:10) a +0 short sword (22, 5, D:10) a +0 dagger (23, 4, D:10) a howler monkey skeleton (32, 22, D:10) a +0 club (33, 6, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (38, 7, D:10) a scroll of noise (39, 8, D:10) a +0 halberd (39, 9, D:10) a +0 whip a gnoll corpse (skeletalised by now) (40, 7, D:10) a +3 trident of venom a +0 scale mail (40, 8, D:10) a +0 whip (41, -4, D:10) a +0 ring mail (41, 8, D:10) a +0 spear a gnoll corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (15, 5, D:11) a +0 scale mail (18, -24, D:11) 3 large rocks (41, 8, D:11) a +0 trident (44, -18, D:11) a +0 shortbow (46, -8, D:11) a +0 rapier (49, -10, D:11) a +0 dagger a +0 robe (50, -12, D:11) a +0 dagger a +0 robe (50, -9, D:11) a +0 short sword a +0 dagger a curare-tipped dart {!f} (50, -8, D:11) a +0 whip a stone a +0 short sword (51, -11, D:11) a +0 dagger a +0 robe (52, -13, D:11) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (1, 4, Lair:1) a wand of digging (6) (2, 0, Lair:1) a +0 club (9, 6, Lair:1) a staff of cold (11, 18, Lair:1) +0 steam dragon scales (16, 2, Lair:1) a +0 robe (16, 13, Lair:1) a staff of air