pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -21, D:1) an orb of attunement (10, -14, D:1) a +0 club (10, -13, D:1) a frilled lizard skeleton (12, -3, D:1) a +0 whip 5 stones (14, -21, D:1) 4 silver javelins (25, -29, D:1) a +0 chain mail (25, 5, D:1) a +0 devious dagger a kobold corpse (skeletalised by now) (28, -30, D:1) a +0 club (28, -14, D:1) a quokka skeleton (28, 11, D:1) a ball python corpse (skeletalised by now) (31, -34, D:1) a quokka corpse (skeletalised by now) (32, -34, D:1) a hobgoblin corpse (skeletalised by now) (42, -4, D:1) a +0 short sword a stone a frilled lizard skeleton (44, -27, D:1) a +0 sling (47, -37, D:1) a +0 club a kobold corpse (skeletalised by now) (55, -33, D:1) a ball python corpse (skeletalised by now) (59, -2, D:1) a hobgoblin corpse (skeletalised by now) (60, -13, D:1) a +0 sling (61, -45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (2, -1, D:2) a hobgoblin skeleton (3, -17, D:2) a hobgoblin corpse (skeletalised by now) (4, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -3, D:2) a +0 leather armour (13, 7, D:2) 4 poisoned darts (16, -2, D:2) a bat skeleton (17, -29, D:2) a quokka skeleton (17, 3, D:2) a +0 dagger (19, -35, D:2) a +0 leather armour (24, -32, D:2) a +0 long sword (26, -36, D:2) a bat corpse (skeletalised by now) (33, -37, D:2) a +0 dagger a goblin skeleton (40, 4, D:2) a +0 short sword (41, -12, D:2) a +0 mace (41, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, 7, D:2) a +0 leather armour (51, 3, D:2) 3 javelins (52, -19, D:2) a +0 club a goblin corpse (skeletalised by now) (59, -14, D:2) a +0 short sword Level 3 of the Dungeon (3, 3, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (4, 2, D:3) a +4 falchion of distortion a +0 scale mail the human skeleton of Terence (4, 3, D:3) a +0 short sword a +0 ring mail an orc skeleton (5, 3, D:3) a hobgoblin skeleton (5, 4, D:3) a hobgoblin skeleton (7, -1, D:3) a +0 dagger a +0 leather armour (9, -24, D:3) a +0 cloak (12, -22, D:3) a +0 mace (12, 13, D:3) a rat skeleton (25, 7, D:3) an adder skeleton (26, 10, D:3) a +0 dagger 5 stones (31, 23, D:3) a +0 giant spiked club an ogre corpse (skeletalised by now) (38, 2, D:3) a scroll of enchant weapon (41, 28, D:3) a +0 dagger (42, 0, D:3) a scroll of identify (42, 1, D:3) a +0 robe (42, 2, D:3) 9 gold pieces (42, 3, D:3) a ring of poison resistance (42, 4, D:3) a +0 leather armour (43, 0, D:3) a potion of invisibility 19 gold pieces (45, -8, D:3) a ball python skeleton (48, 2, D:3) a +0 dagger of venom (48, 24, D:3) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (49, -7, D:3) a maw talisman (54, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Buoclextog's Distillery a potion of attraction (33 gold) a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) a potion of magic (88 gold) a potion of brilliance (unknown) (44 gold) a potion of haste (110 gold) (2, -1, D:4) a staff of fire (2, 3, D:4) a +0 club a water moccasin skeleton (16, 18, D:4) 6 boomerangs (18, 13, D:4) a howler monkey corpse (skeletalised by now) (18, 15, D:4) a hobgoblin skeleton (21, 14, D:4) a +0 short sword a kobold corpse (skeletalised by now) (35, 12, D:4) the quill talisman of Okawaru's Generosity {Rampage SInv} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. SInv: It lets you see invisible. (37, 23, D:4) a hobgoblin skeleton (38, 13, D:4) an adder corpse (skeletalised by now) (38, 29, D:4) a +0 ring mail (45, 15, D:4) a hobgoblin skeleton (46, 24, D:4) a +0 dagger (48, 1, D:4) a +0 sling (49, 4, D:4) a +0 pair of boots (49, 9, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (8, 16, D:5) a +0 dagger a +0 robe (8, 17, D:5) a +2 devious dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (8, 31, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 16, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (12, 29, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, 29, D:5) a +0 dagger a +0 robe (16, 30, D:5) a +0 dagger a +0 robe (19, -5, D:5) a +0 robe (22, -17, D:5) a +0 spear a +0 scale mail a +0 buckler (22, 15, D:5) a +0 dagger (23, -16, D:5) a +0 whip a +0 flail (24, -17, D:5) a +0 spear (26, 26, D:5) a water moccasin skeleton (28, 19, D:5) a +0 chain mail (43, -7, D:5) a +0 spear (49, -6, D:5) an iguana skeleton Level 6 of the Dungeon (0, 0, D:6) the +3 leather armour "Seczink" {+Blink Regen+ Int+8 Slay-4} +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Int+8: It affects your intelligence (+8). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. (29, 20, D:6) a bullfrog skeleton (29, 22, D:6) a +0 short sword 8 poisoned darts (32, 15, D:6) a +0 short sword (37, 25, D:6) a +0 flail a +0 robe (40, 6, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (1, 10, D:7) a +0 dagger (2, 11, D:7) a +0 whip of freezing a +0 robe (3, 8, D:7) a +0 falchion (3, 9, D:7) a +0 dagger a +0 robe (5, 8, D:7) a +0 dagger (19, 12, D:7) a +1 dagger of draining (19, 13, D:7) a +0 trident a +0 plate armour (20, 5, D:7) a parchment of Kinetic Grapnel (20, 12, D:7) a +0 hand axe a +0 chain mail a +0 dagger (20, 13, D:7) a +0 short sword a +0 ring mail (21, 12, D:7) a +0 whip (25, -1, D:7) a steam dragon skeleton (26, 12, D:7) a +0 ring mail (31, 33, D:7) 4 poisoned darts (31, 41, D:7) a +0 ring mail (33, 24, D:7) a +0 robe (35, 12, D:7) a +0 club 2 boomerangs a +0 scale mail (35, 13, D:7) a +0 mace a +0 ring mail a +0 dagger a +0 robe (36, 12, D:7) a +2 hand axe of freezing a +0 plate armour (37, -14, D:7) a +0 dagger (37, 12, D:7) a +0 hand axe (37, 18, D:7) a +4 trident of freezing a +0 scale mail a +0 kite shield a +0 spear (38, 18, D:7) a +0 spear (39, 19, D:7) a +0 club (39, 21, D:7) a +0 long sword a +0 robe a +0 mace a +0 dagger a +0 robe (39, 22, D:7) a +2 devious short sword a +0 flail a +0 robe (63, 13, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 0, D:8) a +0 whip a stone a +0 dagger 4 poisoned darts a +0 short sword (1, 2, D:8) a +0 spear a +0 kite shield a +0 scale mail a +0 spear (2, 0, D:8) a +0 flail a +0 short sword (2, 3, D:8) a +0 spear (3, 3, D:8) a +0 flail (4, 4, D:8) a +0 whip (4, 5, D:8) a +0 halberd (5, 6, D:8) 5 large rocks (6, 17, D:8) 4 gold pieces a +0 whip 2 throwing nets (7, 17, D:8) 6 gold pieces a +0 spear (7, 18, D:8) 17 gold pieces (still there?) a +1 spear of venom (still there?) a +0 scale mail (still there?) a +0 buckler (still there?) (8, 18, D:8) 6 gold pieces a +0 spear (11, -16, D:8) the +0 falchion of Chance {elec, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (11, 2, D:8) 6 poisoned darts (14, -11, D:8) a +0 falchion (14, 12, D:8) a +0 short sword (19, -7, D:8) a +0 plate armour (30, -1, D:8) 5 gold pieces (still there?) a +3 war axe (still there?) a +0 robe (still there?) (31, -2, D:8) 8 gold pieces (still there?) a +1 spear (still there?) a +0 robe (still there?) (31, -1, D:8) 7 gold pieces (still there?) a +3 mace of freezing (still there?) a +0 robe (still there?) (31, 0, D:8) 6 gold pieces a +3 mace a +0 robe (32, -1, D:8) 5 gold pieces a +0 dire flail a +0 robe (33, 2, D:8) 35 gold pieces (35, -4, D:8) 16 gold pieces the Ecumenical Temple