pym505 Level 1 of the Dungeon (3, -2, D:1) a +0 hand axe (10, -29, D:1) a +0 rapier (10, -27, D:1) a frilled lizard corpse (skeletalised by now) (11, -15, D:1) a +0 dagger (19, -6, D:1) a jackal corpse (skeletalised by now) (20, -21, D:1) a bat skeleton (22, -8, D:1) a jackal skeleton (25, -21, D:1) a jackal skeleton (25, -5, D:1) a jackal skeleton (29, -23, D:1) a +0 robe (41, -29, D:1) a +0 whip a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (10, 39, D:2) a ball python skeleton (12, 38, D:2) a +0 club a +0 sling a goblin skeleton (14, 14, D:2) a bat skeleton (23, 25, D:2) a +0 short sword a kobold skeleton (26, 25, D:2) a +0 club (32, -1, D:2) a +0 dagger a goblin skeleton (34, 33, D:2) an orb of mesmerism (36, 24, D:2) a +0 club a goblin skeleton (44, 46, D:2) a ball python skeleton (48, 32, D:2) a bat skeleton (68, 56, D:2) a hobgoblin corpse (skeletalised by now) (69, 56, D:2) a +0 robe (71, 47, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Otuefe's General Store a parchment of Static Discharge (75 gold) a wand of light (7) (382 gold) a scroll of teleportation (39 gold) a parchment of Petrify (169 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (715 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a phantom mirror (520 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a parchment of Hailstorm (114 gold) a +0 tower shield (104 gold) [Shop] Ighy's Armour Emporium a +0 leather armour (28 gold) a +0 chain mail (84 gold) a +0 leather armour (28 gold) an orb of glass (364 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) a +0 pair of gloves (63 gold) the +3 scale mail of the Leaf {rElec Dex+3} (550 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Dalamnut's Assorted Antiques a condenser vane (640 gold) a potion of brilliance (64 gold) a potion of magic (128 gold) a wand of warping (4) (153 gold) a +0 whip (40 gold) a lightning rod (4/4) (640 gold) a scroll of torment (152 gold) a potion of heal wounds (128 gold) a potion of might (64 gold) [Shop] Jetwatio's Assorted Antiques a scroll of fear (80 gold) a +0 falchion (60 gold) a potion of cancellation (160 gold) a scroll of revelation (150 gold) a +0 rapier (110 gold) a ring of wizardry (600 gold) a box of beasts (800 gold) a scroll of identify (40 gold) a potion of enlightenment (100 gold) a spider talisman (250 gold) a +0 robe (18 gold) [Shop] Hesacvoh's Assorted Antiques a +0 leather armour (48 gold) a +0 war axe (84 gold) a scroll of identify (48 gold) a +3 falchion of holy wrath (537 gold) a +0 ring mail (96 gold) a +0 pair of gloves (108 gold) a ring of positive energy (480 gold) a potion of lignification (72 gold) a +0 mace (72 gold) (0, 0, D:3) a +0 flail (2, 10, D:3) a +0 whip (6, 18, D:3) a +0 flail (8, 14, D:3) 6 poisoned darts (9, 0, D:3) a +0 hand axe (16, 12, D:3) a +0 club (21, 28, D:3) a +2 dagger of venom a goblin corpse (skeletalised by now) (22, 28, D:3) a bat corpse (skeletalised by now) (24, 36, D:3) a ball python corpse (skeletalised by now) (26, -1, D:3) a +0 club a +0 robe (27, -21, D:3) a +0 leather armour (27, 0, D:3) a +0 hand axe a +0 short sword a +0 leather armour a +0 mace an orc skeleton (27, 24, D:3) a +0 whip (28, -4, D:3) a +0 hand axe an orc skeleton (28, 0, D:3) a +0 short sword a +0 leather armour (28, 1, D:3) a +0 flail an orc skeleton (29, -11, D:3) a +0 dagger (29, 0, D:3) the scarab talisman of Azxon {Str+2 SInv} [scarab talisman] Str+2: It affects your strength (+2). SInv: It lets you see invisible. (29, 15, D:3) a +0 hand axe (30, -2, D:3) a +0 whip a kobold skeleton (30, 5, D:3) a +0 ring mail 2 boomerangs a +0 war axe (30, 19, D:3) a +0 short sword 4 poisoned darts a kobold corpse (skeletalised by now) (33, 6, D:3) a +0 ring mail a +0 club an orc skeleton (33, 7, D:3) a +0 heavy war axe an orc skeleton (34, 8, D:3) 2 boomerangs a +0 whip (37, 19, D:3) a bat corpse (skeletalised by now) (40, 2, D:3) a +0 dagger (42, 7, D:3) a +0 leather armour (51, 7, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (3, -6, D:4) a +0 club (3, -4, D:4) a +0 flail a +0 club a gnoll skeleton (4, -7, D:4) a +0 club (5, -5, D:4) a +0 scale mail a +0 club (18, 23, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (27, -10, D:4) a +0 shortbow (27, 14, D:4) a hobgoblin skeleton (28, -12, D:4) a +0 dagger an orc skeleton (28, 15, D:4) a hobgoblin skeleton (33, 9, D:4) a +0 whip (37, -1, D:4) a +0 dagger an adder corpse (skeletalised by now) a goblin skeleton a quokka skeleton an adder skeleton (37, 22, D:4) a +0 leather armour a hobgoblin corpse (skeletalised by now) (38, -2, D:4) a +0 trident an orc corpse (skeletalised by now) (42, -2, D:4) an adder corpse (skeletalised by now) (43, -1, D:4) a +2 spear of venom (45, -2, D:4) a ball python corpse (skeletalised by now) (49, 2, D:4) a +0 whip a kobold corpse (skeletalised by now) (49, 4, D:4) a +0 sling (59, 26, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 44, D:5) a +0 club (14, -11, D:5) a +0 whip a gnoll skeleton (15, 19, D:5) a +0 hand axe an orc skeleton (16, -11, D:5) a +0 giant club (17, -10, D:5) a +0 whip a gnoll skeleton (18, -10, D:5) a +0 club a gnoll skeleton (19, -12, D:5) an orb of mesmerism a +0 flail a +0 whip (22, 13, D:5) a hound skeleton (22, 31, D:5) the human skeleton of Prince Ribbit (44, 35, D:5) a +0 club (50, 25, D:5) a +0 halberd (51, 22, D:5) 4 curare-tipped darts (52, 30, D:5) a hound skeleton Level 6 of the Dungeon (14, -41, D:6) 6 poisoned darts (32, -48, D:6) a +0 dagger a +0 robe (33, -47, D:6) a +0 flail a +0 mace a +0 ring mail a +0 dagger (34, -47, D:6) a +0 dagger a +0 robe (34, -31, D:6) a +0 chain mail (35, -44, D:6) a +0 club (48, -52, D:6) 3 poisoned darts (52, -43, D:6) a +0 club (52, -41, D:6) a +0 chain mail a +0 flail an orc skeleton (52, -38, D:6) a +0 ring mail (53, -40, D:6) a +0 robe a +0 dagger an orc skeleton (55, -39, D:6) a +0 scale mail a +0 flail (58, -42, D:6) a +0 long sword (60, -27, D:6) a +0 whip (68, -16, D:6) an iguana corpse (skeletalised by now) (72, -58, D:6) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (72, -50, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 spear (0, 1, D:7) a +0 flail (1, -4, D:7) a +0 plate armour (1, 2, D:7) a +0 halberd (2, 3, D:7) a +0 spear (14, -7, D:7) a +0 dagger a +0 robe (20, -7, D:7) a +0 flail (20, 11, D:7) a +0 halberd (21, 11, D:7) a +0 spear a +1 scale mail of fire resistance (22, 11, D:7) a +0 dagger (25, -6, D:7) a +0 spear (25, 3, D:7) a +0 club a +0 robe (26, 16, D:7) a +0 whip (28, 2, D:7) a +0 dagger a +0 robe (28, 10, D:7) a +0 flail (29, -7, D:7) a +0 giant spiked club (31, 6, D:7) a +2 vampiric trident a +0 scale mail (31, 17, D:7) a +0 giant spiked club (32, -8, D:7) a +0 whip (33, -9, D:7) 6 large rocks (35, -7, D:7) a +0 flail (35, 10, D:7) a +0 spear (35, 11, D:7) a +0 club (35, 15, D:7) a +0 ring mail a +3 trident of protection (36, -10, D:7) a +0 club a +0 leather armour (36, 9, D:7) a +0 ring mail a +0 trident of protection (36, 10, D:7) a +0 halberd (36, 11, D:7) a +0 falchion (36, 12, D:7) a +0 spear a +0 scale mail (36, 15, D:7) a +0 plate armour a +0 mace a +0 orcbow (37, 12, D:7) a +0 giant club (38, -8, D:7) a +0 giant club (38, 8, D:7) a +0 robe a +0 club (38, 12, D:7) a +0 great sword (39, 11, D:7) a +0 whip (40, 15, D:7) a +0 plate armour a +0 battleaxe (43, -9, D:7) a +0 robe a +2 devious dagger (44, -13, D:7) a +0 spear (44, -10, D:7) a +0 morningstar (44, -8, D:7) a +0 flail a +0 scale mail (44, -4, D:7) a +0 robe a +0 dagger (45, -1, D:7) a +0 giant club (47, 8, D:7) a +1 heavy hand axe a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 1, D:8) a +0 mace a +0 dagger a +0 robe (1, 0, D:8) a +0 dagger a +0 robe (2, 0, D:8) a +0 dagger a +0 robe (6, -3, D:8) a +0 flail (20, 17, D:8) 2 javelins (20, 19, D:8) a +0 dagger a stone (20, 22, D:8) a +0 short sword a +2 whip of flaming (21, -8, D:8) a +0 mace a +0 robe (21, 21, D:8) a +0 club a +0 short sword 4 stones (21, 22, D:8) a +0 short sword 4 poisoned darts (25, -18, D:8) a staff of necromancy (26, -15, D:8) a +0 hand axe (27, -16, D:8) a +0 club a +0 ring mail (27, -11, D:8) a +0 scale mail (27, 30, D:8) a +0 short sword (33, 19, D:8) a +0 dagger 3 poisoned darts (33, 20, D:8) a +0 dagger 3 stones (34, 19, D:8) a +0 short sword 5 stones (35, 17, D:8) a +0 short sword (35, 18, D:8) a +0 short sword (35, 19, D:8) a +0 dagger 6 poisoned darts (37, -2, D:8) a +0 whip (40, -3, D:8) a +0 club a curare-tipped dart {!f} (41, -3, D:8) a +0 whip 4 stones (41, 17, D:8) a +0 leather armour (42, -4, D:8) a +0 short sword a +0 short sword 3 stones (42, -3, D:8) a +0 dagger a +0 whip (42, -2, D:8) a +0 whip (43, 17, D:8) a +0 war axe (54, 17, D:8) a +4 scimitar of flaming (54, 18, D:8) a scroll of noise Level 9 of the Dungeon (6, 5, D:9) a +0 giant club a +0 giant spiked club (10, 3, D:9) a +0 short sword 8 poisoned darts (11, 1, D:9) a +2 dagger of venom 3 stones (11, 2, D:9) a +0 whip 4 stones a +0 short sword (12, 1, D:9) a +0 dagger (13, 0, D:9) a +0 short sword 8 poisoned darts (14, -11, D:9) a +0 flail a +0 club 5 poisoned darts a +0 shortbow (14, 1, D:9) a +0 dagger of flaming 3 stones (16, -10, D:9) a +2 dagger of holy wrath a +0 robe (23, -13, D:9) a maw talisman (30, -12, D:9) a +0 mace (33, 2, D:9) a +0 cloak (40, -11, D:9) a +0 dagger a +0 battleaxe a +0 orcbow a +0 chain mail (41, -12, D:9) a +0 dagger (46, 11, D:9) a +0 robe (47, 12, D:9) a +0 orcbow Level 10 of the Dungeon (13, 32, D:10) a +0 club (14, 32, D:10) a +0 club (14, 43, D:10) a +0 robe (16, 32, D:10) a +0 dagger a +0 robe (17, 12, D:10) a +0 rapier (17, 37, D:10) a +0 flail of draining (18, 8, D:10) a +0 chain mail 3 boomerangs a +0 club (19, 11, D:10) a +0 leather armour a +0 whip (20, 7, D:10) a +0 dagger (20, 11, D:10) a +0 dagger of venom (21, 8, D:10) a +1 robe of willpower a +0 dagger (30, 1, D:10) a +0 dagger (30, 30, D:10) a +0 short sword (32, 31, D:10) a +0 whip (33, 27, D:10) a +0 great mace (33, 32, D:10) a +0 short sword a curare-tipped dart {!f} (35, 12, D:10) a +1 ring mail of fire resistance (36, 32, D:10) a +0 dagger (45, 43, D:10) the scarab talisman "Rujoc" {rC+} [scarab talisman] rC+: It protects you from cold. (49, 38, D:10) a +0 dagger a +0 robe (50, 36, D:10) a +0 long sword a +0 chain mail (50, 37, D:10) a +0 falchion 2 boomerangs a +0 ring mail (50, 38, D:10) a +0 short sword (51, 36, D:10) a +0 dagger a +0 leather armour Level 11 of the Dungeon [Shop] Coasanna's Antique Weapon Boutique a +0 long sword (108 gold) the +1 dagger "Wokhlom" {heavy, rF+ Str+3 SInv} (1026 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +2 heavy dire flail (651 gold) a +0 shortbow (93 gold) a +0 falchion (93 gold) a +0 battleaxe (310 gold) a +0 rapier (170 gold) a +0 rapier (170 gold) a +0 short sword (93 gold) [Shop] Onesuk's Antique Weapon Emporium the +7 executioner's axe of the Two Names {freeze, rElec Will- Int+9} (1632 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+9: It affects your intelligence (+9). It cannot be enchanted further. a +5 spectral lajatang (1161 gold) a +1 rapier of venom (244 gold) a +0 spectral giant club (129 gold) a +2 morningstar of holy wrath (410 gold) a +3 whip of draining (387 gold) a +2 dagger of protection (259 gold) a +0 glaive of flaming (360 gold) a +1 glaive of venom (342 gold) (4, 0, D:11) a +0 club (9, -18, D:11) a +0 executioner's axe (13, -7, D:11) a +0 buckler (15, 27, D:11) a +0 whip (19, -13, D:11) a staff of fire (20, 25, D:11) a +0 orcbow (22, -1, D:11) 2 flux baubles (27, -19, D:11) a +0 giant spiked club a +0 giant club (35, 30, D:11) a +0 chain mail (38, 9, D:11) the -2 cloak "Amor" {rPois Str+3 Int+2} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (38, 26, D:11) a +0 short sword (41, 26, D:11) a +0 falchion a +0 leather armour a +0 short sword 3 poisoned darts (42, 26, D:11) a +0 short sword a stone (42, 27, D:11) 3 large rocks (43, 26, D:11) a +0 dagger a +0 robe (44, 24, D:11) a +0 hand axe (47, -4, D:11) a +0 flail (52, -12, D:11) a +0 robe (55, 7, D:11) a +1 dire flail of protection (58, 30, D:11) a +0 chain mail Level 12 of the Dungeon [Shop] Tamatz's Antique Weapon Shoppe a +3 dagger of speed (368 gold) a +4 giant spiked club (393 gold) a +0 mace of holy wrath (118 gold) a +3 sling of freezing (315 gold) a +0 partisan of distortion (312 gold) a +4 heavy dire flail (496 gold) a +2 morningstar of protection (307 gold) [Shop] Leesiwea's Jewellery Shoppe the eel talisman of the Ward {rF+ Str+6 Slay-6} (342 gold) [eel talisman] rF+: It protects you from fire. Str+6: It affects your strength (+6). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). an amulet of chemistry (570 gold) a +4 ring of protection (unknown) (684 gold) an amulet of wildshape (unknown) (570 gold) an amulet of faith (760 gold) an amulet of dissipation (unknown) (570 gold) (0, 0, D:12) a +0 spear (1, 0, D:12) a +2 whip of electrocution a +0 trident a +0 scale mail a +0 buckler (2, 0, D:12) a +0 whip (3, -4, D:12) a +0 mace (3, 2, D:12) a +0 flail (14, -8, D:12) a +0 scale mail (27, -17, D:12) a +0 mace (29, -17, D:12) a +0 quarterstaff (35, 19, D:12) a +0 robe a +0 dagger (51, 34, D:12) a +0 dagger (56, -3, D:12) a +0 ring mail (58, 24, D:12) an orb of pyromania (58, 36, D:12) a +0 partisan (60, 21, D:12) 3 flux baubles (60, 33, D:12) the +8 long sword "Qeif" {freeze, *Rage rC+ Str+5} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (23, 27, D:13) a +0 dagger a +0 robe (25, 26, D:13) a +0 war axe a +0 chain mail (25, 27, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +1 bardiche a +0 plate armour a +0 battleaxe a +0 chain mail (26, 28, D:13) a +0 arbalest (30, 24, D:13) a +0 club (34, 31, D:13) a parchment of Stone Arrow (35, 21, D:13) a +0 dagger (35, 27, D:13) a +0 chain mail (37, 21, D:13) a maw talisman (37, 22, D:13) a +2 war axe of electrocution (42, -2, D:13) a +0 shortbow (46, 10, D:13) a +0 long sword a +0 robe (55, -5, D:13) a +0 morningstar of protection (60, 18, D:13) 4 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kuunomne's Jewellery Shop a ring of magical power (unknown) (260 gold) an amulet of magic regeneration (unknown) (390 gold) a +5 ring of evasion (468 gold) a ring of willpower (325 gold) a ring of see invisible (unknown) (195 gold) a +5 ring of evasion (468 gold) a +6 ring of strength (468 gold) [Shop] Karrulas's Book Boutique a parchment of Call Canine Familiar (140 gold) a parchment of Mercury Arrow (92 gold) a parchment of Discord (668 gold) a parchment of Starburst (400 gold) a parchment of Iskenderun's Battlesphere (208 gold) a parchment of Awaken Armour (208 gold) a parchment of Freezing Cloud (294 gold) a parchment of Cigotuvi's Putrefaction (208 gold) a parchment of Borgnjor's Vile Clutch (294 gold) a parchment of Enfeeble (524 gold) [Shop] Gegifule's Assorted Antiques a scroll of identify (46 gold) a potion of haste (230 gold) a wand of warping (5) (276 gold) a scroll of brand weapon (218 gold) a +0 falchion (69 gold) a scroll of fog (92 gold) a +0 ring mail (92 gold) a wand of flame (7) (112 gold) a +0 ring mail (92 gold) +1 swamp dragon scales (1196 gold) [Shop] Baxount's Armour Boutique a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +3 chain mail of poison resistance (350 gold) a +0 robe (12 gold) a +2 helmet (231 gold) a +0 pair of gloves (63 gold) a +0 ring mail (56 gold) an orb of mayhem (154 gold) a +0 pair of boots of rampaging (161 gold) (0, 0, Orc:1) a +0 hand axe a +0 robe (1, -5, Orc:1) 8 gold pieces a +0 flail of holy wrath a +0 chain mail (1, -4, Orc:1) 5 gold pieces a +0 dagger a +0 robe (2, -6, Orc:1) 14 gold pieces a +0 giant spiked club (3, -5, Orc:1) 5 gold pieces a +0 hand axe a +0 chain mail (9, -6, Orc:1) 37 gold pieces a +0 hand axe a +0 chain mail 4 large rocks (9, -5, Orc:1) 11 gold pieces a +0 dagger a +0 robe a +0 orcbow a +0 halberd a +0 plate armour (10, -6, Orc:1) 3 gold pieces a +0 dagger a +0 robe (10, -5, Orc:1) 8 gold pieces a +0 scimitar a +0 plate armour (10, -1, Orc:1) a +3 orcbow of draining (11, -6, Orc:1) 5 gold pieces (still there?) a +0 arbalest (still there?) the ring "Pihireh" {Fly rPois Wiz Str+3} (still there?) [ring of wizardry] Fly: It grants you flight. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). (11, -5, Orc:1) 11 gold pieces (still there?) a staff of cold (still there?) a +0 troll leather armour (still there?) a +0 orcbow (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) (11, -4, Orc:1) 11 gold pieces a +1 great mace a +0 chain mail a +0 glaive a +0 chain mail (11, 0, Orc:1) a +0 orcbow (12, -4, Orc:1) 13 gold pieces a +0 dagger a +0 trident a +0 plate armour (12, 0, Orc:1) a +0 long sword a +0 plate armour (13, -2, Orc:1) a +0 mace a +0 chain mail a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (15, -3, Orc:1) a +0 whip (16, -3, Orc:1) a +0 club a +0 ring mail (18, -3, Orc:1) a +0 short sword a +0 chain mail (18, -2, Orc:1) a +0 war axe a +0 plate armour a +2 war axe of flaming a +0 chain mail a +2 kite shield a +1 flail of protection a +0 plate armour (44, -8, Orc:1) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (11, -45, Lair:1) a +0 long sword (12, -30, Lair:1) a +0 shortbow (33, -17, Lair:1) a +0 war axe (41, -35, Lair:1) a stone (42, -37, Lair:1) a stone (42, -35, Lair:1) a stone (42, -5, Lair:1) a +0 robe (44, -35, Lair:1) a stone (46, -34, Lair:1) a +0 robe (53, -27, Lair:1) +0 swamp dragon scales Level 2 of the Lair of Beasts (6, 2, Lair:2) a human skeleton (7, -1, Lair:2) a human skeleton (9, -27, Lair:2) a +0 robe a +0 dagger of draining (11, 8, Lair:2) a human skeleton (14, 4, Lair:2) a human skeleton (15, -4, Lair:2) a human skeleton (16, 8, Lair:2) a +0 mace (18, -26, Lair:2) a +0 shortbow (18, -25, Lair:2) a parchment of Freezing Cloud (18, 0, Lair:2) a +0 leather armour (19, -25, Lair:2) a staff of earth (unseen) (20, -26, Lair:2) a parchment of Summon Small Mammal (20, -25, Lair:2) a +0 helmet of ice (unseen) (26, -25, Lair:2) a scroll of noise (28, -22, Lair:2) a parchment of Stone Arrow (38, -30, Lair:2) a +0 short sword (39, -24, Lair:2) a +0 trident 3 boomerangs (42, 3, Lair:2) a +0 trident (53, 12, Lair:2) a +0 whip (61, -9, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (4, -1, Lair:3) the fire staff of Action {*Corrode rF++ Int+3 Conj Fire} [staff of fire] *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (4, 46, Lair:3) a +0 dagger (6, 15, Lair:3) 2 poisoned darts (24, 49, Lair:3) 5 poisoned darts (35, 36, Lair:3) 15 gold pieces (35, 38, Lair:3) a scroll of identify (36, 38, Lair:3) a potion of curing (37, 37, Lair:3) 9 gold pieces (38, 33, Lair:3) a +0 mace (47, 42, Lair:3) a +0 dagger of flaming (50, 8, Lair:3) a +0 short sword (51, 3, Lair:3) a +0 great sword (60, 16, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (6, -38, Lair:4) a +0 robe (7, -44, Lair:4) a +0 war axe (8, -40, Lair:4) 2 large rocks (13, -59, Lair:4) a +0 ring mail (35, -26, Lair:4) a parchment of Summon Forest (36, -28, Lair:4) a parchment of Maxwell's Portable Piledriver (37, -60, Lair:4) a +0 hand axe (37, -27, Lair:4) a +0 club (44, -11, Lair:4) a +0 partisan (54, -13, Lair:4) a parchment of Call Canine Familiar (60, -31, Lair:4) a +0 barding (67, -27, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a parchment of Plasma Beam (22, 6, Lair:5) the +0 long sword of Fygutok {venom, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (23, -4, Lair:5) a +0 battleaxe (25, 26, Lair:5) a +0 dagger (25, 28, Lair:5) a +0 trident (25, 29, Lair:5) a +0 pair of boots (26, 26, Lair:5) a +0 spear (27, 26, Lair:5) an amulet of faith (27, 29, Lair:5) a +0 whip (28, 27, Lair:5) a +0 sling (28, 28, Lair:5) a +0 long sword (35, 27, Lair:5) 9 gold pieces (36, 45, Lair:5) a +0 leather armour (45, 31, Lair:5) a +0 leather armour (48, 8, Lair:5) a +0 robe a +0 dagger (49, 49, Lair:5) a +0 dagger of venom (50, 44, Lair:5) a +0 trident (57, 3, Lair:5) a +0 shortbow (57, 44, Lair:5) a +0 longbow (58, 48, Lair:5) a +0 leather armour