pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -4, D:1) a +0 dagger (6, 13, D:1) a frilled lizard corpse (skeletalised by now) (12, -15, D:1) a jackal corpse (skeletalised by now) (13, -17, D:1) a jackal corpse (skeletalised by now) (15, -18, D:1) a jackal corpse (skeletalised by now) (17, -3, D:1) a rat skeleton (17, 3, D:1) a +0 club (20, 0, D:1) a +0 club a goblin skeleton (21, 0, D:1) a ball python skeleton (26, -8, D:1) a jackal skeleton (26, -3, D:1) a jackal skeleton (28, -19, D:1) a +0 club (30, 9, D:1) a +0 scale mail (31, -8, D:1) a +0 club (43, -23, D:1) a bat skeleton (49, -15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -11, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, -29, D:2) a +0 club (2, -21, D:2) 5 poisoned darts (3, -13, D:2) a rat corpse (skeletalised by now) (4, -11, D:2) a bat corpse (skeletalised by now) (7, -27, D:2) a +0 dagger 5 stones (8, 1, D:2) a +0 spear (10, -20, D:2) an adder skeleton (12, -44, D:2) a scarab talisman (16, -39, D:2) a quokka corpse (skeletalised by now) (18, -7, D:2) a +0 robe (26, -20, D:2) a hobgoblin skeleton (38, -24, D:2) a +0 long sword (40, -38, D:2) a quokka skeleton (43, -28, D:2) a +0 robe (45, -27, D:2) a ball python skeleton (45, -11, D:2) a +0 short sword (46, -27, D:2) a +0 dagger a goblin skeleton a rat skeleton (46, -13, D:2) a +0 dagger (46, -12, D:2) a +0 short sword a +0 morningstar a +0 scale mail the human corpse of Terence (skeletalised by now) (48, -32, D:2) a +0 dagger a kobold skeleton (49, -22, D:2) a rimehorn talisman (50, 2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, -6, D:3) a +0 spear (1, -3, D:3) a +0 club (1, -2, D:3) a +0 whip an orc corpse (skeletalised by now) (11, -15, D:3) a hobgoblin corpse (skeletalised by now) (18, -9, D:3) a bat corpse (skeletalised by now) (26, 37, D:3) a +0 club (28, 6, D:3) a +0 long sword (30, -5, D:3) a +0 club (30, 36, D:3) a +0 scythe a +0 robe (32, -8, D:3) a +0 dagger (32, -4, D:3) a +0 short sword 3 stones (43, 25, D:3) a +0 ring mail (45, 17, D:3) an adder skeleton (62, -8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (15, 11, D:4) a +0 helmet (15, 28, D:4) a medusa talisman (15, 38, D:4) a ball python skeleton (19, 8, D:4) a +0 vampiric whip (22, 3, D:4) a +0 chain mail (22, 13, D:4) a +0 short sword (25, -5, D:4) a +0 club (29, -8, D:4) a spore talisman (34, -9, D:4) a +0 short sword a kobold corpse (skeletalised by now) (47, 10, D:4) a +0 chain mail (47, 17, D:4) 3 flux baubles Level 5 of the Dungeon (8, -15, D:5) a +0 dagger 3 boomerangs an orc corpse (skeletalised by now) (8, -14, D:5) a +0 whip a +0 ring mail (8, -11, D:5) a +0 dagger a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (29, -29, D:5) a +0 flail (32, -30, D:5) a +0 ring mail a +0 whip (35, -33, D:5) a +0 ring mail a +0 hand axe (40, -6, D:5) an adder skeleton (40, -5, D:5) a +0 spear a gnoll skeleton (41, -7, D:5) a +0 flail a +0 club a +0 whip a gnoll skeleton (41, -6, D:5) a +0 robe a +0 club a gnoll skeleton (42, -47, D:5) a +0 mace (43, -36, D:5) a +0 leather armour of fire resistance a +0 falchion of electrocution the human skeleton of Eustachio (43, -4, D:5) a +0 club a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, 22, D:6) a +0 plate armour a +0 hand axe (3, 39, D:6) a +0 great mace (11, 7, D:6) a howler monkey skeleton (11, 28, D:6) a +0 dagger a hound skeleton (13, 26, D:6) a +0 robe a +0 dagger (18, 2, D:6) a +0 long sword of flaming (18, 7, D:6) a +0 plate armour (21, 36, D:6) a +0 orcbow a centaur skeleton (28, 7, D:6) a +0 ring mail a +0 trident a gnoll skeleton (30, 2, D:6) a +0 spear (30, 35, D:6) a +0 quarterstaff (35, 3, D:6) a +0 club a gnoll skeleton (35, 28, D:6) an inkwell talisman (37, 7, D:6) a +0 club (37, 8, D:6) a +0 spear (37, 26, D:6) a +0 scale mail a +0 hand axe an orc skeleton (37, 30, D:6) a +0 robe a +1 vampiric dagger a +0 club a +0 club an orc skeleton (39, 5, D:6) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (42, 5, D:6) a +0 dagger (43, 5, D:6) a +0 whip of electrocution 6 poisoned darts a kobold corpse (skeletalised by now) (44, 5, D:6) a +0 club a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (44, 6, D:6) a +1 devious short sword 5 poisoned darts (45, 5, D:6) a +0 whip a gnoll corpse (skeletalised by now) (45, 14, D:6) a rat skeleton (53, 11, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 rapier a +0 leather armour (11, -32, D:7) a +2 trident a +0 robe (11, -7, D:7) a scarab talisman (12, -28, D:7) a +0 falchion a +0 robe (12, -7, D:7) a +2 long sword of draining (15, -35, D:7) a +0 long sword a +0 leather armour (17, -34, D:7) a +0 robe (26, -31, D:7) a hound skeleton (35, -11, D:7) a hound corpse (skeletalised by now) (40, -38, D:7) a +1 heavy scimitar a +0 robe a +0 falchion a +0 robe (40, -31, D:7) a +0 club a +0 whip (41, -36, D:7) a +0 club a gnoll corpse (skeletalised by now) (42, -34, D:7) a +2 dire flail a +0 robe (42, -33, D:7) a +0 halberd a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 5, D:8) a +0 robe a +5 trident (1, 5, D:8) a +0 robe a +0 scimitar (2, -17, D:8) a +0 flail (4, 3, D:8) a +0 robe a +0 dagger (5, 5, D:8) a +0 scale mail a +0 dagger a +0 leather armour a +0 mace (7, 4, D:8) a +0 robe a +2 trident of freezing (7, 5, D:8) a +0 whip (13, 19, D:8) a +0 hand axe (14, 18, D:8) a +0 hand axe (14, 19, D:8) a +0 hand axe (16, 8, D:8) a +0 robe a +0 dagger (16, 17, D:8) a +0 hand axe (17, 5, D:8) a +0 orcbow (18, 10, D:8) a +0 plate armour a +0 scimitar (18, 11, D:8) a +0 falchion (19, 10, D:8) a +0 dagger a +0 robe (26, 24, D:8) a +0 battleaxe (35, 13, D:8) a +0 whip a +0 ring mail an orc skeleton (36, 12, D:8) a +0 orcbow a centaur skeleton (37, 11, D:8) a +0 shortbow (55, -25, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Qonorgh's Weapon Shop 4 boomerangs (120 gold) a +0 orcbow (60 gold) a +0 war axe (52 gold) a +0 halberd (60 gold) a +0 spear (45 gold) 3 javelins (135 gold) a +0 mace (45 gold) 4 poisoned darts (36 gold) the +5 sling "Oprin" {flame, rPois Will- rCorr Int-4} (478 gold) rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (0, 0, D:9) a +0 leather armour (25, 34, D:9) a +0 hand axe a +0 ring mail a +0 short sword a +0 flail (26, 31, D:9) a +0 short sword a +0 leather armour (28, 33, D:9) a +1 dagger of venom a +0 robe (36, 40, D:9) a parchment of Maxwell's Portable Piledriver (39, 0, D:9) the +3 whip of Bloody Death {freeze, rElec rF+ Int+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (41, 8, D:9) a +0 spear (45, 6, D:9) a human skeleton (46, 34, D:9) a staff of cold (49, 44, D:9) a +0 leather armour (52, 1, D:9) a +0 morningstar (53, 1, D:9) a +0 flail a +0 leather armour (53, 4, D:9) a +0 dagger a +0 robe (62, 30, D:9) a +0 morningstar (69, 1, D:9) a +0 robe Level 10 of the Dungeon [Shop] Keishorr's Antique Weapon Shoppe the +2 spear of Infinity {entangle, Fly rF- Int+2 SInv} (587 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 scimitar (150 gold) a +0 battleaxe (250 gold) a +0 shortbow (75 gold) a +0 spectral quarterstaff (362 gold) a +0 battleaxe (250 gold) a +0 war axe (87 gold) [Shop] Zidwasmu's Jewellery Emporium a dragon-coil talisman (540 gold) an amulet of wildshape (540 gold) a +6 ring of dexterity (648 gold) a +5 ring of evasion (648 gold) an amulet of magic regeneration (unknown) (540 gold) a ring of see invisible (270 gold) a ring of protection from fire (450 gold) a ring of resist corrosion (360 gold) (1, 14, D:10) a +0 robe (23, -28, D:10) a +0 dagger a +0 robe (26, -17, D:10) a +0 chain mail (27, -29, D:10) a +0 club a +0 club a +0 leather armour (28, -31, D:10) a +0 club (28, -30, D:10) a +0 short sword (31, 23, D:10) a +0 trident (33, -8, D:10) 2 boomerangs (46, -10, D:10) a +0 halberd (57, -13, D:10) a +0 chain mail Level 11 of the Dungeon (14, -8, D:11) a +0 spear (15, -6, D:11) a +0 flail (16, 12, D:11) a +0 orcbow (17, -6, D:11) a +0 trident a +0 scale mail (18, 42, D:11) a +0 whip (19, -6, D:11) a +0 spear (30, -8, D:11) a +0 scale mail (30, 3, D:11) a +0 sling (37, 10, D:11) a +0 short sword (45, 17, D:11) a +0 whip (45, 18, D:11) a +0 whip 5 poisoned darts a +0 dagger a +0 robe (46, 18, D:11) a +3 dagger a +0 robe (47, 18, D:11) a +0 whip (48, 15, D:11) a +0 whip (48, 18, D:11) a +0 whip (49, 19, D:11) a +0 dagger 2 stones (50, 15, D:11) a +0 dagger (51, 27, D:11) a parchment of Brom's Barrelling Boulder (53, 25, D:11) 653 gold pieces (55, 13, D:11) a +0 chain mail (65, 0, D:11) a +0 falchion (65, 29, D:11) a +0 orcbow Level 12 of the Dungeon (0, 0, D:12) a +0 robe (16, -24, D:12) a +0 short sword (16, -21, D:12) a +0 ring mail a +0 hand axe (17, -23, D:12) a +0 falchion a +0 whip (17, -22, D:12) a +0 robe a +0 dagger (17, -19, D:12) a +0 club a +0 scale mail a +0 hand axe (17, 15, D:12) a +2 dagger of freezing a +2 robe of fire resistance (18, -24, D:12) a +0 flail (18, -22, D:12) a +0 leather armour a +0 morningstar (19, 0, D:12) a +0 war axe (20, -25, D:12) 5 darts of disjunction (20, 15, D:12) a +0 short sword a +0 robe of willpower (30, 0, D:12) a +0 whip a +0 leather armour a +0 whip (31, 0, D:12) a +0 broad axe a +0 plate armour a +0 spear (32, -1, D:12) a +0 club (32, 0, D:12) a +0 spear a +0 scale mail (33, 0, D:12) a +0 flail (35, 0, D:12) a +0 falchion (54, 17, D:12) a +0 glaive Level 13 of the Dungeon (8, 11, D:13) a +0 cloak (8, 30, D:13) 6 atropa-tipped darts (22, 1, D:13) a +0 spear (23, -1, D:13) a +0 short sword a +0 robe a +3 dagger a +0 robe (23, 0, D:13) a +0 short sword a curare-tipped dart {!f} a +0 ring mail (23, 1, D:13) a +0 short sword a +0 robe (23, 2, D:13) a +0 great mace a +0 leather armour (24, 2, D:13) a +2 long sword of electrocution a +0 scale mail (25, -3, D:13) a +0 short sword 8 poisoned darts (25, -2, D:13) a +0 dagger a stone (26, -3, D:13) a +0 dagger (26, 2, D:13) a +0 dagger a +0 robe (29, 24, D:13) a +0 falchion (34, 8, D:13) a +0 giant club a +0 dire flail (37, 9, D:13) a +0 giant spiked club a +0 giant club (49, 34, D:13) a +0 scale mail Level 14 of the Dungeon [Shop] Imixuangu's Antique Armour Shoppe a +0 scale mail of resonance (198 gold) a +2 leather armour of willpower (342 gold) a +2 leather armour of fire resistance (342 gold) the +0 plate armour of Zin, Stopping {Int+3 Stlth+} (613 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 ring mail of fire resistance (558 gold) (1, -2, D:14) a +0 orcbow (4, 26, D:14) a +0 buckler (16, 10, D:14) a +0 leather armour (19, -11, D:14) a +0 great sword a +0 leather armour (20, -6, D:14) a scroll of noise (47, 16, D:14) a +0 leather armour (48, 8, D:14) a staff of earth (50, 12, D:14) a +0 dire flail a +0 giant club (51, 13, D:14) a +0 orcbow Level 15 of the Dungeon (1, -22, D:15) a +0 dagger a +0 robe a +5 ring of evasion (1, -4, D:15) a +0 ring mail (2, -1, D:15) a +0 shortbow (3, -1, D:15) a +0 shortbow (3, 0, D:15) a +0 orcbow (4, -2, D:15) a +0 giant spiked club a +0 giant club a +0 flail a +0 robe (4, -1, D:15) a +0 shortbow (4, 0, D:15) a +0 shortbow (6, -1, D:15) a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 shortbow (7, -1, D:15) a +2 great mace of protection a +0 ring mail (8, -25, D:15) a +0 great sword 6 poisoned darts a +0 leather armour (8, -2, D:15) a +2 morningstar of protection a +0 plate armour a +0 tower shield (9, -23, D:15) a +0 dire flail a +0 dire flail (11, -27, D:15) a +0 long sword a +0 scale mail (12, -27, D:15) a +0 orcbow (14, -27, D:15) a +0 dire flail a +1 leather armour of fire resistance (14, -13, D:15) a +0 plate armour (27, -19, D:15) the +3 robe "Ythiobe" {-Tele rPois Str+9} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Str+9: It affects your strength (+9). It cannot be enchanted further. (28, -20, D:15) a +0 robe a +0 dagger a +0 plate armour a +2 great sword of distortion (29, 1, D:15) a +0 shortbow (30, 0, D:15) a +2 shortbow of flaming a +0 orcbow (32, -6, D:15) the rimehorn talisman of Miat {rF+ Dex+8 Stlth-} [rimehorn talisman] rF+: It protects you from fire. Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. Level 1 of the Orcish Mines (3, 6, Orc:1) a +0 flail (3, 7, Orc:1) a +0 leather armour a boomerang a +0 mace (4, 6, Orc:1) a +0 club (4, 7, Orc:1) a +0 chain mail a +0 battleaxe (5, 6, Orc:1) a +2 robe of positive energy a +0 heavy quarterstaff (7, 3, Orc:1) a +0 mace (8, 2, Orc:1) a +0 giant club a +0 chain mail a +0 trident (9, 3, Orc:1) a +0 chain mail a +0 falchion Level 2 of the Orcish Mines [Shop] Analeb's Magic Scroll Shop a scroll of fog (60 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) a parchment of Silence (276 gold) a scroll of enchant armour (112 gold) a scroll of amnesia (60 gold) a scroll of identify (30 gold) a parchment of Hailstorm (132 gold) [Shop] Esurghesy's General Store a scroll of revelation (160 gold) the +0 leather armour of Ysoik {Int+4} (330 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +1 pair of boots of stealth (313 gold) a phantom mirror (760 gold) a +3 scale mail of death (494 gold) a riddle talisman (570 gold) a wand of flame (6) (89 gold) a parchment of Haunt (623 gold) a lightning rod (4/4) (760 gold) a wand of mindburst (8) (240 gold) a parchment of Hailstorm (167 gold) [Shop] Mygiosch's Jewellery Emporium a ring of magical power (unknown) (260 gold) a ring of see invisible (195 gold) a +6 ring of dexterity (468 gold) the ring of Menoeqio {rC+ Will+ Wiz} (644 gold) [ring of wizardry] rC+: It protects you from cold. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. a ring of positive energy (260 gold) a ring of positive energy (260 gold) an amulet of faith (unknown) (520 gold) a ring of positive energy (260 gold) the ring of Nuomn {rElec Slay+4} (650 gold) [ring of slaying] rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). an amulet of chemistry (unknown) (390 gold) a +4 ring of protection (468 gold) [Shop] Gaekyith's Antique Armour Shoppe a +0 scale mail (116 gold) +2 golden dragon scales (2668 gold) a +0 pair of gloves (130 gold) a +4 ring mail of poison resistance (812 gold) a +0 plate armour (522 gold) a +0 chain mail (174 gold) a +0 ring mail (116 gold) (0, 0, Orc:2) a +0 club a +0 chain mail (1, 5, Orc:2) a +0 hand axe a +0 plate armour (5, 5, Orc:2) a +2 antimagic war axe a +0 plate armour (7, 7, Orc:2) a +0 mace a +0 plate armour (8, 7, Orc:2) a +0 mace a +0 plate armour a +0 war axe (8, 8, Orc:2) a +0 dagger of draining (9, 8, Orc:2) a +3 dire flail a +0 chain mail a +0 flail a +0 leather armour (10, 9, Orc:2) a +0 flail of holy wrath a +0 mace a +2 chain mail of fire resistance a +0 battleaxe a +0 chain mail (11, 0, Orc:2) a +0 battleaxe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (11, 7, Orc:2) a +0 long sword a +0 chain mail (11, 8, Orc:2) a +0 dagger (11, 9, Orc:2) a +0 mace (11, 10, Orc:2) a +0 battleaxe a boomerang a +0 chain mail a +1 falchion of freezing a +1 mace of holy wrath a +0 leather armour a +0 flail a +0 orcbow a +0 plate armour (11, 11, Orc:2) a +0 trident a +0 trident of flaming a +0 flail a +0 club 2 boomerangs a +0 scale mail a +0 club (12, -1, Orc:2) a +0 flail a +0 robe (12, 1, Orc:2) a +0 partisan a +0 ring mail (12, 10, Orc:2) a +0 whip a +0 club a +0 hand axe (12, 11, Orc:2) a +0 mace (14, 10, Orc:2) a +0 mace a +0 plate armour (16, -7, Orc:2) a +0 club a +0 mace a +0 chain mail (16, -6, Orc:2) a +0 hand cannon (16, -5, Orc:2) a +0 robe a +0 dagger (16, 1, Orc:2) a +0 pair of gloves a +0 leather armour (17, -6, Orc:2) a +2 falchion of flaming a +0 chain mail a +0 great sword a +0 plate armour a +0 flail a +0 orcbow a +0 trident a +0 chain mail a +0 dagger a +0 robe (18, -7, Orc:2) a +0 demon trident (18, -5, Orc:2) a +2 demon trident of venom a +0 trident a +0 war axe (19, -4, Orc:2) a +0 halberd a +1 chain mail of fire resistance (19, 8, Orc:2) a +0 scimitar a +0 plate armour (20, -3, Orc:2) a +0 flail a +1 robe of willpower a +0 war axe a +0 plate armour (20, 4, Orc:2) a +0 battleaxe a +0 chain mail (21, -2, Orc:2) a +0 dagger a +0 robe (22, -1, Orc:2) a +0 dagger a +2 robe of resistance (23, -2, Orc:2) a +0 hand axe of venom a +0 robe (28, 27, Orc:2) a +0 robe a +0 dagger (29, 25, Orc:2) a +0 heavy hand axe (31, 32, Orc:2) a +0 robe a +0 dagger (31, 33, Orc:2) a +0 ring mail a +0 mace (32, -6, Orc:2) a +0 dagger a +0 robe (32, 2, Orc:2) a +0 plate armour a +0 dire flail a +0 hand axe (33, -7, Orc:2) a +0 club a +0 glaive of protection a +0 plate armour (33, 24, Orc:2) a +0 chain mail a +0 hand axe (33, 30, Orc:2) a +0 plate armour a +2 battleaxe of venom (33, 32, Orc:2) a +2 leather armour of cold resistance a +0 club (34, -12, Orc:2) a +0 club (34, -8, Orc:2) a +0 hand axe a +0 falchion a +0 ring mail (34, -7, Orc:2) a +0 giant club a +0 whip a +0 scale mail a +0 glaive a +0 chain mail (34, -6, Orc:2) a +0 giant club a +0 giant club a +0 halberd a +0 plate armour (34, 5, Orc:2) a +0 plate armour 3 boomerangs a +0 morningstar (34, 20, Orc:2) a +0 leather armour a +0 whip (35, -8, Orc:2) a +0 flail a +0 war axe 3 boomerangs a +0 chain mail (36, -12, Orc:2) a +0 dagger a +0 robe (36, -10, Orc:2) a +0 short sword a +0 dagger 2 boomerangs (36, -9, Orc:2) a +0 whip (36, -8, Orc:2) a +0 halberd a +0 plate armour a +0 whip (37, -10, Orc:2) a +0 flail a +0 robe (37, -9, Orc:2) a +1 flail of draining a +0 chain mail (37, -8, Orc:2) a +0 mace a +0 flail a +0 leather armour (38, -11, Orc:2) a +0 short sword (38, -10, Orc:2) a +0 hand axe (38, -9, Orc:2) a +0 hand axe (39, -12, Orc:2) a +0 club a +0 chain mail (41, -14, Orc:2) a +1 whip of electrocution a +0 ring mail (42, -5, Orc:2) a +0 giant club a +0 giant spiked club (43, -14, Orc:2) a +0 club a +0 ring mail (45, -6, Orc:2) a +0 trident (45, -5, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail (46, -6, Orc:2) a +0 war axe a +0 leather armour (50, 19, Orc:2) a +0 giant club a +0 dire flail (54, 15, Orc:2) a +0 short sword (54, 16, Orc:2) a +0 ring mail a +0 mace of venom (55, 16, Orc:2) a +0 plate armour a +0 flail (56, 15, Orc:2) a +0 leather armour a +0 club a +0 ring mail a +0 short sword (56, 16, Orc:2) a +0 mace a +0 robe (56, 17, Orc:2) a +0 scale mail a +0 mace (58, 16, Orc:2) a +0 robe a +0 dagger (58, 17, Orc:2) a +0 falchion (59, 12, Orc:2) a +0 leather armour a +0 dagger (59, 13, Orc:2) a +0 leather armour a +0 club a +0 plate armour a boomerang a +0 glaive (59, 14, Orc:2) a +0 leather armour a +0 dagger (59, 15, Orc:2) a +0 chain mail a +0 long sword Level 1 of the Elven Halls (4, -1, Elf:1) a +0 robe a +0 short sword a +0 shortbow (4, 0, Elf:1) a +0 scale mail a +0 long sword (4, 1, Elf:1) a +0 ring mail a +0 short sword (5, -1, Elf:1) a +0 leather armour a +0 short sword of speed a +0 shortbow (14, 20, Elf:1) a +0 dagger a +0 leather armour (14, 23, Elf:1) the scarab talisman "Beis" {Harm rN+ Will+} [scarab talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. (15, -27, Elf:1) a +0 leather armour (16, 20, Elf:1) a +0 dagger a +0 robe (16, 21, Elf:1) a +0 long sword a +0 robe (18, 10, Elf:1) a parchment of Vhi's Electric Charge (18, 21, Elf:1) a scarab talisman (24, -24, Elf:1) a +0 rapier a +0 robe (26, -3, Elf:1) a +2 falchion of protection (38, 26, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (42, 1, Elf:1) 3 boomerangs (44, 8, Elf:1) a +0 robe a +0 short sword (46, 8, Elf:1) a +0 robe a +0 long sword (47, 0, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (49, 1, Elf:1) a +0 ring mail a +0 short sword (49, 6, Elf:1) a +0 robe a +0 long sword (50, -25, Elf:1) a +0 long sword a +0 robe (50, -22, Elf:1) a +4 short sword of venom a +0 robe a +0 buckler (50, 1, Elf:1) a +0 long sword a +0 robe (51, 0, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour (54, -26, Elf:1) a +1 dagger of venom a +1 robe of willpower a +3 long sword of venom a +0 robe a +0 buckler (54, 16, Elf:1) a +0 flail (55, -28, Elf:1) a +0 rapier a +0 robe (56, 24, Elf:1) a +0 robe a +0 dagger (57, -27, Elf:1) a +0 robe (57, 19, Elf:1) a +0 robe a +0 rapier (60, 23, Elf:1) a +0 ring mail a +0 dagger (68, -5, Elf:1) a +0 rapier a +0 leather armour (73, -14, Elf:1) a +0 scale mail Level 2 of the Elven Halls (0, 0, Elf:2) a +0 rapier a +0 robe (2, 1, Elf:2) a +0 long sword a +4 ring mail (3, 8, Elf:2) a +0 leather armour a +0 long sword a +0 buckler a +0 leather armour a +0 scimitar (3, 9, Elf:2) a +0 robe a +0 short sword (4, 9, Elf:2) a +0 leather armour a +0 long sword (4, 23, Elf:2) a +0 scale mail a +0 longbow (6, 15, Elf:2) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow (6, 16, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (7, 17, Elf:2) a +0 robe a +0 dagger (8, 9, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (10, 6, Elf:2) 5 darts of disjunction (14, 28, Elf:2) a +0 rapier a +0 robe (15, -17, Elf:2) a +0 robe (16, 6, Elf:2) a +0 orcbow (19, 32, Elf:2) a +0 war axe (22, 5, Elf:2) a +0 leather armour a +0 long sword (23, 13, Elf:2) a parchment of Petrify (25, -13, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (25, 26, Elf:2) a +0 sling (27, -9, Elf:2) a +0 short sword a +0 ring mail (31, 3, Elf:2) a +0 battleaxe (37, 26, Elf:2) a +0 ring mail (42, 4, Elf:2) a +0 long sword a +0 leather armour (45, 7, Elf:2) a +0 long sword a +0 robe (51, 4, Elf:2) a +0 short sword of venom a +0 leather armour (54, 10, Elf:2) a +0 long sword a +0 robe (58, 20, Elf:2) a +4 long sword a +0 ring mail (60, 24, Elf:2) a +2 long sword of flaming a +0 robe (61, 25, Elf:2) a +0 dagger a +0 robe (63, 0, Elf:2) a +0 shortbow a +0 short sword a +0 robe (63, 1, Elf:2) a +0 long sword a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour (63, 2, Elf:2) a +0 short sword a +0 robe (63, 23, Elf:2) a +0 short sword a +0 ring mail a +1 buckler of reflection a +0 short sword of speed a +0 short sword of speed a +0 leather armour (64, -15, Elf:2) a +0 short sword a +0 ring mail a +0 buckler (64, 23, Elf:2) a +0 long sword a +0 ring mail (64, 25, Elf:2) a +0 long sword a +0 ring mail (64, 26, Elf:2) a +0 shortbow a +0 short sword a +0 ring mail (66, 0, Elf:2) a +0 shortbow a +0 scimitar a +0 scale mail Level 3 of the Elven Halls (0, 0, Elf:3) a +0 robe (4, 2, Elf:3) a +0 shortbow a +0 robe (14, -26, Elf:3) a +0 partisan (15, -28, Elf:3) a +0 short sword a +0 robe (16, 18, Elf:3) a +0 leather armour (35, 15, Elf:3) a +2 vampiric hand axe (36, 12, Elf:3) a +0 ring mail of fire resistance (36, 18, Elf:3) a fortress talisman (37, -28, Elf:3) a +0 short sword a +0 robe (37, 11, Elf:3) a staff of necromancy (38, 10, Elf:3) a staff of conjuration (38, 20, Elf:3) a +0 long sword (40, 10, Elf:3) a +0 hand axe of draining (40, 20, Elf:3) the spider talisman of the Pirate {rF+ rC+ Int+3 Stlth+} [spider talisman] rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (42, 10, Elf:3) a +0 long sword (42, 11, Elf:3) a staff of earth (42, 20, Elf:3) a +0 cloak of cold resistance a ring of wizardry a +0 cloak of corrosion resistance a +6 ring of dexterity a ring of wizardry a +6 ring of dexterity an amulet of regeneration a +4 ring of slaying a +1 pair of gloves of parrying +2 ice dragon scales a +5 ring of evasion a ring of positive energy a +2 pair of boots of rampaging an amulet of reflection a +4 ring of slaying a +4 ring of protection a +4 ring of slaying (44, 12, Elf:3) a +0 rapier (44, 15, Elf:3) the earth staff of Annoyance {Str+3 Stlth+ Earth} [staff of earth] Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (45, 15, Elf:3) a +0 short sword (45, 16, Elf:3) a +0 dagger (45, 18, Elf:3) a +0 robe (49, -2, Elf:3) a +0 robe of cold resistance a +0 rapier (51, -22, Elf:3) a +0 robe a +0 short sword (51, -21, Elf:3) a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger (51, -19, Elf:3) a +0 robe a +0 short sword a +0 robe a +3 long sword (51, -18, Elf:3) a +0 robe a +0 rapier a +0 robe a +0 long sword (51, -10, Elf:3) a +0 leather armour a +5 rapier (52, -34, Elf:3) a +2 buckler a +0 robe a +0 short sword (52, -20, Elf:3) a +0 robe a +0 rapier (52, -19, Elf:3) a +0 robe a +2 dagger of venom (52, -18, Elf:3) a +0 scale mail a +2 vampiric long sword the +2 robe of the Furies {Regen+ SInv} Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. a +0 battleaxe of flaming (52, -17, Elf:3) a +0 leather armour a +0 dagger a +2 heavy longbow a +0 short sword a +0 leather armour a +1 robe of cold resistance a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 long sword a +0 robe a +0 robe a +0 robe a +1 short sword of flaming a +0 leather armour a +0 longbow a +2 battleaxe of sundering the +3 shortbow of the Forest {heavy, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +0 mace of Xudaly Ruig {flame, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (52, -16, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 dagger a +0 robe a +0 rapier a +0 buckler a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 shortbow a +0 robe a +0 short sword a +0 shortbow a +0 robe a +0 long sword a +0 robe a +0 long sword a +0 robe a +0 short sword (52, -14, Elf:3) a +0 leather armour a +0 longbow a +0 lajatang of speed (53, -20, Elf:3) a +0 ring mail a +0 short sword (53, -18, Elf:3) a +0 leather armour a +0 long sword of freezing a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 longbow a +2 ring mail of positive energy (53, -17, Elf:3) a +0 robe a +0 rapier (53, -15, Elf:3) a +0 robe the +6 mace "Baoreyre" {heavy, Bane Will- Int+8 SInv} Bane: It inflicts you with a random bane when you equip it. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. It cannot be enchanted further. (53, -14, Elf:3) a +0 robe a +0 shortbow a +7 long sword of venom (53, -8, Elf:3) a +0 robe a +0 long sword (53, -5, Elf:3) a +0 leather armour a +0 long sword a +0 leather armour the +2 mace of Lucruoqu {distort, Will+} Will+: It increases your willpower. It cannot be enchanted further. (54, -17, Elf:3) a +0 robe a +4 falchion of protection a +0 orcbow of draining (54, -16, Elf:3) a +0 robe a +0 long sword a +0 ring mail a +0 leather armour of fire resistance a +0 longbow a +0 leather armour a +0 longbow a +0 robe a +0 dagger a +0 robe a +0 long sword a staff of fire (54, -3, Elf:3) a +0 robe a +0 morningstar of draining (54, -2, Elf:3) a +0 ring mail a +2 short sword of freezing (56, -2, Elf:3) a +0 ring mail a +0 rapier (61, 13, Elf:3) a +0 dagger (61, 14, Elf:3) a +0 dagger (61, 17, Elf:3) a staff of necromancy (62, -2, Elf:3) a +2 short sword of protection a +0 leather armour a +0 rapier a +0 leather armour (62, 1, Elf:3) the +2 dagger of the Transmuting Gods {spect, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. a +0 robe (62, 12, Elf:3) a +0 dagger (63, 11, Elf:3) the +3 chain mail of the Constellations {Rampage ^Drain rCorr Dex-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (63, 19, Elf:3) a +0 long sword (64, -1, Elf:3) a +0 dagger a +0 robe (64, 10, Elf:3) a +0 dagger (65, 20, Elf:3) a +0 long sword (66, 21, Elf:3) a +0 robe (68, 10, Elf:3) a +0 robe (69, 11, Elf:3) a +0 long sword (69, 12, Elf:3) a +0 chain mail (69, 19, Elf:3) a +1 vampiric dagger (71, 15, Elf:3) the +1 war axe of Amorality {sunder, Str+3 Int+3 Dex+2} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (71, 16, Elf:3) a +0 flail Level 1 of the Lair of Beasts [Shop] Iprausof's Armour Shop the +9 golden dragon scales of Daffodils {rPois rF+ rC+ Stlth+} (3200 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 robe of willpower (465 gold) a +1 pair of boots of stealth (429 gold) a +0 ring mail of fire resistance (286 gold) a +4 ring mail of positive energy (728 gold) the +0 troll leather armour "Futweos" {rElec rN+ Regen+} (863 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +2 plate armour of willpower (910 gold) a +3 chain mail of cold resistance (728 gold) (7, 28, Lair:1) a +0 dagger a +0 robe (8, 19, Lair:1) 6 atropa-tipped darts (9, 51, Lair:1) a +0 sling (13, 41, Lair:1) a +2 long sword of flaming (20, 1, Lair:1) a +0 arbalest (49, 25, Lair:1) a scroll of noise (53, 1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (16, -16, Lair:2) a +0 ring mail (23, -15, Lair:2) a +0 pair of gloves (27, 20, Lair:2) a +0 pair of gloves (42, 9, Lair:2) a maw talisman Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 robe of fire resistance (8, 48, Lair:3) a +0 trident (14, 39, Lair:3) a +0 chain mail (29, 1, Lair:3) a parchment of Maxwell's Portable Piledriver (42, 13, Lair:3) a parchment of Passwall (44, 20, Lair:3) 3 silver javelins (53, 20, Lair:3) a +2 scale mail of command (53, 21, Lair:3) a +0 scale mail (55, 19, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts [Shop] Teveixot's Distillery a potion of enlightenment (116 gold) a potion of lignification (70 gold) (20, 50, Lair:4) a +0 whip (39, 8, Lair:4) a +0 chain mail (49, 40, Lair:4) 4 poisoned darts (50, 19, Lair:4) a parchment of Nazja's Percussive Tempering (54, 25, Lair:4) a +1 eveningstar of holy wrath 6 silver javelins a +3 scale mail of command (56, 16, Lair:4) a +0 club Level 5 of the Lair of Beasts (5, -38, Lair:5) a +0 long sword (19, -29, Lair:5) a parchment of Passwall (24, -5, Lair:5) a +0 great mace (55, -46, Lair:5) a staff of earth (60, -28, Lair:5) a +0 pair of boots of rampaging Level 1 of the Shoals (0, 0, Shoals:1) a +2 trident of freezing (2, 3, Shoals:1) a +0 robe a +3 rapier of holy wrath (3, 3, Shoals:1) a +0 robe a +1 rapier of draining (5, -5, Shoals:1) a +0 club (9, 16, Shoals:1) a +0 shortbow (11, -4, Shoals:1) a +0 club (11, 16, Shoals:1) a +0 trident (11, 18, Shoals:1) a boomerang a +0 trident (12, 15, Shoals:1) a +0 leather armour (12, 18, Shoals:1) a +0 spear (14, 33, Shoals:1) a +0 trident (15, -19, Shoals:1) a +0 spear a +0 sling a +0 sling a +0 club (16, -19, Shoals:1) a +0 sling a +0 spear (16, 12, Shoals:1) a +2 plate armour of cold resistance a +0 broad axe of freezing (19, 9, Shoals:1) a +0 spear a +0 sling (20, 16, Shoals:1) a +0 chain mail (22, 30, Shoals:1) a +1 demon trident of flaming a +0 leather armour (22, 31, Shoals:1) a +0 trident (45, -9, Shoals:1) a +0 trident (46, 29, Shoals:1) a staff of conjuration (56, -8, Shoals:1) a granite talisman (62, -12, Shoals:1) a +0 sling (67, 8, Shoals:1) 3 large rocks Level 2 of the Shoals (17, 11, Shoals:2) a +0 robe a +0 rapier (18, 9, Shoals:2) a +4 antimagic trident (18, 10, Shoals:2) a +0 robe a +2 rapier of draining (18, 11, Shoals:2) a +0 robe a +0 rapier (19, 12, Shoals:2) a +0 robe a +0 rapier (33, 23, Shoals:2) a +0 leather armour a +0 spear (35, 30, Shoals:2) a +0 sling a +0 quarterstaff (35, 31, Shoals:2) a +1 spear of flaming a +0 sling (36, 31, Shoals:2) a +0 sling a +5 spear Level 3 of the Shoals (1, 1, Shoals:3) a parchment of Construct Spike Launcher (4, 9, Shoals:3) a staff of alchemy a +0 leather armour 3 silver javelins a +0 spear (5, 9, Shoals:3) a +0 trident 4 boomerangs a +0 trident (5, 10, Shoals:3) a boomerang a +0 trident (7, 0, Shoals:3) a +0 trident (8, 6, Shoals:3) a ring of see invisible (10, -9, Shoals:3) a +0 trident (10, -7, Shoals:3) the +2 leather armour of Midnight {rElec rC+ Int-4 SInv} rElec: It insulates you from electricity. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +0 ring mail "Optyl" {Str+5 Int+5 Slay-3} Str+5: It affects your strength (+5). Int+5: It affects your intelligence (+5). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. the +1 robe of Qyrph {Harm *Silence rN++} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +1 leather armour of fire resistance a +1 pair of gloves of fire a +0 kite shield of cold resistance (10, -1, Shoals:3) a +0 war axe (11, -8, Shoals:3) a +0 rapier (22, -6, Shoals:3) a +0 mace (48, 24, Shoals:3) a +0 spear a +0 sling a +0 club a +0 sling of electrocution (50, 20, Shoals:3) a +0 spear a +0 sling (50, 22, Shoals:3) a +0 trident (55, 23, Shoals:3) a +0 trident (56, 20, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (1, 2, Shoals:4) 5 large rocks (5, 3, Shoals:4) a +0 trident (6, -24, Shoals:4) the +5 short sword of Stickiness {flame, rF+ rC+ rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (9, -14, Shoals:4) a +0 pair of gloves (10, -18, Shoals:4) a +0 spear 3 silver javelins a +0 leather armour (11, -12, Shoals:4) a +0 trident a boomerang (12, -12, Shoals:4) a +0 spear a +0 leather armour (15, -5, Shoals:4) a +0 robe (18, 1, Shoals:4) a +0 spear (19, 5, Shoals:4) a +0 trident (25, 13, Shoals:4) a parchment of Alistair's Walking Alembic (27, 21, Shoals:4) a +0 halberd a boomerang a +0 spear (32, 19, Shoals:4) a +0 trident (34, 14, Shoals:4) a +0 ring mail (41, -19, Shoals:4) 4 large rocks (41, 13, Shoals:4) a +0 buckler (47, -14, Shoals:4) a +3 giant spiked club (47, -1, Shoals:4) a +0 robe (47, 4, Shoals:4) a +2 battleaxe a +1 leather armour of fire resistance (51, 7, Shoals:4) a +0 trident of freezing a +0 leather armour (51, 8, Shoals:4) a +2 trident of protection a +0 robe (52, -11, Shoals:4) a +0 spear (52, 6, Shoals:4) a parchment of Maxwell's Portable Piledriver (53, 9, Shoals:4) a +0 trident a +2 trident of venom a +0 robe (54, 10, Shoals:4) a +3 spear of freezing a silver javelin a +0 leather armour (55, 14, Shoals:4) a +2 rapier of electrocution a +0 robe Level 1 of the Spider Nest [Shop] Quceatut's Antique Armour Shop a +1 leather armour of fire resistance (238 gold) a +0 cloak of poison resistance (144 gold) a +0 ring mail of willpower (187 gold) a +2 robe of fire resistance (304 gold) a +2 chain mail of cold resistance (391 gold) a +2 scale mail of willpower (357 gold) (0, 0, Spider:1) the +5 dagger "Pis Acwo" {venom, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (14, -11, Spider:1) a +4 scimitar of flaming (14, -10, Spider:1) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe (14, -8, Spider:1) a +0 leather armour a +2 war axe of freezing (16, -4, Spider:1) a +0 pair of boots of stealth (29, -28, Spider:1) a +0 battleaxe a +0 chain mail (29, -13, Spider:1) a +0 chain mail (36, -21, Spider:1) a +0 leather armour (43, -25, Spider:1) a +0 club Level 2 of the Spider Nest (0, 0, Spider:2) a +0 long sword (4, -23, Spider:2) a +0 robe (6, -18, Spider:2) a +0 war axe a +2 robe of willpower (9, -16, Spider:2) a +0 shortbow a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail (13, 3, Spider:2) a +0 chain mail (19, -16, Spider:2) a +0 hand axe a +0 leather armour (19, 11, Spider:2) a +0 club (20, -17, Spider:2) a +0 war axe a +0 leather armour (22, -17, Spider:2) a +2 hand axe of distortion a +0 leather armour (30, -12, Spider:2) a +0 falchion (44, 7, Spider:2) a +0 chain mail (49, 22, Spider:2) a +0 ring mail (51, -29, Spider:2) a ring of see invisible (51, -27, Spider:2) the spider talisman of Qeture {Int+4 Stlth-} [spider talisman] Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. Level 3 of the Spider Nest [Shop] Inikh's Jewellery Boutique the ring of Kalegruz {rElec rF+ Int+6} (1539 gold) [ring of intelligence] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). an amulet of dissipation (unknown) (810 gold) a spider talisman (337 gold) a +4 ring of slaying (972 gold) a ring of resist corrosion (540 gold) a +6 ring of dexterity (972 gold) a ring of resist corrosion (540 gold) (16, -14, Spider:3) 3 datura-tipped darts (18, -30, Spider:3) a +0 ring mail (22, -21, Spider:3) a +0 great mace (22, -8, Spider:3) a +0 scale mail (25, -3, Spider:3) a +0 sling (26, -29, Spider:3) a +1 flail of protection (28, -3, Spider:3) a +0 scale mail (28, 1, Spider:3) a +0 leather armour (32, -25, Spider:3) a +0 pair of gloves of parrying (32, -7, Spider:3) 6 javelins (34, -3, Spider:3) a +2 scimitar of freezing (45, -23, Spider:3) a +0 war axe (53, -19, Spider:3) a +0 plate armour Level 4 of the Spider Nest (0, 0, Spider:4) a +0 pair of boots of rampaging (0, 1, Spider:4) an orb of guile (5, -22, Spider:4) a +0 hand axe a +0 robe (8, 12, Spider:4) 5 poisoned darts (10, 0, Spider:4) a +2 barding of cold resistance (10, 9, Spider:4) a +0 hand axe (16, -6, Spider:4) 2 silver javelins (17, 10, Spider:4) a +0 whip (19, -3, Spider:4) a +0 scale mail (21, -23, Spider:4) a +0 spear (36, 17, Spider:4) a +0 trident (47, -14, Spider:4) 5 atropa-tipped darts a +0 robe Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail (6, -51, Vaults:1) a +0 scale mail (9, -52, Vaults:1) a +0 flail a +0 leather armour (10, -54, Vaults:1) a +0 rapier 5 curare-tipped darts {!f} a +0 robe (11, -36, Vaults:1) a +0 arbalest (12, -54, Vaults:1) a +0 arbalest (12, -53, Vaults:1) a +0 arbalest (13, -54, Vaults:1) a +0 arbalest (13, -53, Vaults:1) a +0 arbalest (13, -52, Vaults:1) 4 large rocks a +1 heavy great mace a +0 plate armour a +0 arbalest (14, -51, Vaults:1) a +0 scale mail (16, -53, Vaults:1) a parchment of Nazja's Percussive Tempering (16, -48, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail (16, -47, Vaults:1) a +0 great mace a +0 scale mail (24, -51, Vaults:1) a +0 arbalest a +0 arbalest (25, -52, Vaults:1) a +0 arbalest a +0 arbalest (26, -53, Vaults:1) a +0 dire flail a +0 scale mail (26, -51, Vaults:1) a +0 arbalest (35, -13, Vaults:1) the granite talisman "Xalaonoc" {rF+} [granite talisman] rF+: It protects you from fire. (36, -11, Vaults:1) a +0 leather armour (39, 1, Vaults:1) a +0 arbalest (44, -57, Vaults:1) a +0 arbalest a +0 arbalest (45, -57, Vaults:1) a +0 arbalest (45, -38, Vaults:1) a +0 hand axe (53, -11, Vaults:1) a +3 battleaxe a +1 chain mail of poison resistance (53, -9, Vaults:1) a +0 war axe a +0 chain mail a +0 tower shield (54, -7, Vaults:1) a +0 whip a +0 animal skin a +0 morningstar a +0 scale mail (54, -6, Vaults:1) a +0 arbalest (55, -6, Vaults:1) a +0 dire flail a +0 ring mail a +0 arbalest a +0 arbalest (60, -35, Vaults:1) a +0 cloak (61, -9, Vaults:1) a +0 leather armour (64, -47, Vaults:1) a +1 dire flail of protection a +0 scale mail (68, -36, Vaults:1) a +0 arbalest (68, -34, Vaults:1) a +0 arbalest (68, -17, Vaults:1) a +2 falchion of flaming a +0 ring mail (68, -16, Vaults:1) a +1 great mace of venom a +0 ring mail (69, -37, Vaults:1) a +0 arbalest Level 2 of the Vaults [Shop] Caettum's Book Shoppe a parchment of Irradiate (460 gold) a parchment of Summon Seismosaurus Egg (325 gold) a parchment of Ozocubu's Refrigeration (820 gold) a parchment of Sphinx Sisters (820 gold) a parchment of Gell's Gavotte (625 gold) a parchment of Cigotuvi's Putrefaction (325 gold) a manual of Fighting (2000 gold) a parchment of Alistair's Intoxication (460 gold) a parchment of Dispersal (625 gold) a parchment of Dragon's Call (1300 gold) a parchment of Orb of Destruction (820 gold) a parchment of Passwall (220 gold) a parchment of Polar Vortex (1300 gold) a parchment of Freeze (100 gold) a parchment of Mephitic Cloud (220 gold) [Shop] Pinunueth's Jewellery Emporium a ring of positive energy (460 gold) the ring "Tagivvuv" {rF+ Str+3 Int+6 Dex+2} (1391 gold) [ring of intelligence] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). an amulet of magic regeneration (unknown) (690 gold) a ring of protection from cold (575 gold) a ring of protection from fire (575 gold) the ring "Ginoistresk" {rElec Dex+2 SInv} (763 gold) [ring of see invisible] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a +5 ring of evasion (828 gold) (1, -44, Vaults:2) an orb of attunement (1, -17, Vaults:2) a +0 scale mail a +0 dire flail (6, -29, Vaults:2) a +0 chain mail (8, -8, Vaults:2) a +0 scale mail a +0 flail (14, -53, Vaults:2) a +0 scale mail a +0 long sword a +1 heavy arbalest (15, -52, Vaults:2) a +0 chain mail a +0 great mace (17, -50, Vaults:2) a +0 scale mail a +0 long sword (26, -28, Vaults:2) the +6 long sword "Niciy" {freeze, Fly rC+} Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +1 shortbow (31, -33, Vaults:2) a +0 great mace of protection a +0 scale mail (31, -31, Vaults:2) a +0 arbalest (31, -30, Vaults:2) a +0 arbalest of freezing (32, -33, Vaults:2) a +0 morningstar a +3 arbalest (32, -32, Vaults:2) a +4 trident a +0 ring mail a +0 trident a +0 animal skin (32, -31, Vaults:2) a +0 arbalest (33, -32, Vaults:2) a +0 ring mail (34, -53, Vaults:2) a +5 war axe a +0 ring mail (45, -47, Vaults:2) a +0 morningstar a +0 leather armour (47, -46, Vaults:2) a +0 great sword of freezing a +0 chain mail (49, -50, Vaults:2) a +0 great mace a +0 ring mail (51, -46, Vaults:2) a +0 arbalest of freezing (51, -43, Vaults:2) a +0 arbalest (52, -44, Vaults:2) a +0 arbalest a +0 broad axe (67, -20, Vaults:2) a +1 heavy mace (69, -22, Vaults:2) a parchment of Forge Lightning Spire Level 3 of the Vaults [Shop] Dafinn's Armour Shop a +1 leather armour of cold resistance (322 gold) a +0 leather armour (46 gold) an orb of attunement (598 gold) the +2 cloak of Beauty {rPois rN+ Will+} (816 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 scale mail of cold resistance (253 gold) a +0 leather armour (46 gold) a +0 chain mail (138 gold) [Shop] Koifrac's General Store a parchment of Frozen Ramparts (158 gold) a scroll of enchant armour (148 gold) 6 curare-tipped darts (129 gold) a potion of might (79 gold) a +0 chain mail (108 gold) a +0 dagger (36 gold) the +2 morningstar of Descent {antimagic, Will++ Dex-3 Stlth+} (819 gold) Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a ring of flight (315 gold) [Shop] Inomiuro's Book Boutique a parchment of Death Channel (600 gold) a parchment of Eringya's Surprising Crocodile (312 gold) a parchment of Fireball (441 gold) a parchment of Forge Phalanx Beetle (600 gold) a parchment of Disjunction (1003 gold) a parchment of Conjure Ball Lightning (600 gold) a parchment of Martyr's Knell (312 gold) a parchment of Curse of Agony (441 gold) a parchment of Malign Gateway (787 gold) a parchment of Lehudib's Crystal Spear (1003 gold) [Shop] Zoevexoe's Jewellery Emporium a ring of poison resistance (480 gold) a ring of wizardry (720 gold) the amulet of Axoanumo {Acrobat rC- Str+3} (871 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). a ring of willpower (unknown) (600 gold) a +6 ring of strength (unknown) (864 gold) an amulet of reflection (720 gold) an amulet of chemistry (unknown) (720 gold) a ring of see invisible (360 gold) the ring of Ponu {Fly MP+5} (840 gold) [ring of flight] Fly: It grants you flight. MP+5: It affects your magic capacity (+5). a +5 ring of evasion (864 gold) a ring of see invisible (360 gold) [Shop] Ymimadgh's Antique Weapon Boutique a +0 orcbow of freezing (285 gold) a +0 sling (46 gold) a +0 giant spiked club (80 gold) a +0 club (15 gold) a +0 whip (77 gold) a +0 partisan (217 gold) a +0 war axe (108 gold) a +0 mace (93 gold) [Shop] Xayto Geung's Book Shop a parchment of Olgreb's Toxic Radiance (208 gold) a parchment of Splinterfrost Shell (524 gold) a parchment of Haunt (524 gold) a parchment of Ozocubu's Refrigeration (524 gold) a parchment of Fortress Blast (400 gold) a parchment of Summon Ice Beast (140 gold) a parchment of Stone Arrow (140 gold) a parchment of Tukima's Dance (140 gold) a parchment of Forge Lightning Spire (208 gold) (0, 0, Vaults:3) a +0 longbow of freezing (5, -4, Vaults:3) a parchment of Borgnjor's Revivification (7, 3, Vaults:3) a +0 scale mail (11, 49, Vaults:3) a +1 glaive of venom a +0 chain mail a +0 scale mail (12, 0, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail (12, 27, Vaults:3) a +0 plate armour (14, -1, Vaults:3) a +0 trident a +0 trident a +0 scale mail (14, 22, Vaults:3) a +0 arbalest a +0 arbalest a +0 barding a +0 arbalest (14, 40, Vaults:3) a parchment of Brom's Barrelling Boulder (19, 31, Vaults:3) a +0 glaive (20, 18, Vaults:3) a +0 arbalest a +0 scale mail a +0 flail (20, 21, Vaults:3) a +0 chain mail a +0 great sword (20, 23, Vaults:3) a +0 ring mail (21, 17, Vaults:3) a +0 animal skin a +0 dire flail (21, 18, Vaults:3) a +0 arbalest a +0 cloak (21, 19, Vaults:3) a +0 scale mail a +0 flail (27, 2, Vaults:3) a +0 sling (28, 3, Vaults:3) a +0 leather armour a +0 flail (36, 40, Vaults:3) a +0 ring mail a +0 great mace (39, 40, Vaults:3) a +0 kite shield (43, 20, Vaults:3) a +0 ring mail a +0 morningstar (45, 17, Vaults:3) a +1 leather armour of fire resistance (45, 21, Vaults:3) a +0 ring mail a +0 great mace (45, 47, Vaults:3) a +0 arbalest a +0 arbalest (47, 21, Vaults:3) a +0 animal skin a +0 dire flail (47, 48, Vaults:3) a +1 plate armour of cold resistance a +3 long sword (50, 21, Vaults:3) a +0 flail (50, 22, Vaults:3) a +0 pair of gloves a +0 cloak a +2 rapier of electrocution (51, 4, Vaults:3) a +0 arbalest (51, 5, Vaults:3) a +0 arbalest a +0 animal skin a +0 great mace (51, 22, Vaults:3) a +0 hand axe a +0 long sword (51, 51, Vaults:3) a +0 arbalest (52, 3, Vaults:3) a +0 animal skin a +0 whip (52, 4, Vaults:3) a +0 arbalest a +0 arbalest (53, 3, Vaults:3) a +0 animal skin a +0 dire flail a +0 scale mail (53, 23, Vaults:3) a +0 arbalest a +0 plate armour a +1 broad axe of draining a +0 ring mail a +0 morningstar (54, 1, Vaults:3) a +0 long sword (54, 3, Vaults:3) a +0 spear a +0 arbalest (54, 24, Vaults:3) a +0 arbalest (55, 0, Vaults:3) a +1 great sword of electrocution a +0 scale mail a +0 mace a +0 kite shield a +0 chain mail (55, 3, Vaults:3) a +0 arbalest (56, 0, Vaults:3) a +0 kite shield a +0 chain mail of cold resistance the +2 hat of Kikubaaqudgha's Fury {Harm Str-2 Int+5 SInv} Harm: It increases damage dealt and taken. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +1 broad axe of freezing a +1 war axe (57, 0, Vaults:3) a +0 plate armour a +4 demon blade of electrocution a +0 troll leather armour a +0 kite shield (57, 3, Vaults:3) a +4 demon whip of freezing (57, 45, Vaults:3) a +0 flail a +0 ring mail (58, 1, Vaults:3) a +0 chain mail (58, 14, Vaults:3) a parchment of Brom's Barrelling Boulder (58, 18, Vaults:3) a +0 giant spiked club (64, 51, Vaults:3) a +0 scimitar (71, 10, Vaults:3) a +0 robe a +1 vampiric dagger Level 4 of the Vaults (0, 0, Vaults:4) a +0 ring mail a +0 war axe (12, 5, Vaults:4) the +2 robe of Zilusudupi {Rampage rN+ Str+3 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 war axe a +0 scale mail a +0 war axe (13, 5, Vaults:4) a +0 ring mail a +0 war axe a +0 trident a +0 ring mail a +0 trident (14, 26, Vaults:4) a +0 halberd (18, -21, Vaults:4) a +3 dire flail of protection (19, 4, Vaults:4) a +0 cloak of air (19, 34, Vaults:4) a +0 giant spiked club a +0 giant spiked club (20, 3, Vaults:4) a +0 plate armour a +0 war axe a human skeleton (20, 5, Vaults:4) a +0 plate armour a +0 great mace a human skeleton (20, 18, Vaults:4) a +0 plate armour a +0 great sword of electrocution a sanguine talisman (20, 36, Vaults:4) 5 large rocks a stone giant corpse (skeletalised by now) (21, -19, Vaults:4) a +0 great mace (21, 3, Vaults:4) a +0 plate armour a +1 dire flail a +0 plate armour a +1 long sword of holy wrath a human skeleton (21, 4, Vaults:4) a +0 plate armour a +3 long sword of holy wrath a human skeleton (21, 5, Vaults:4) a +0 plate armour a +0 great mace a +0 chain mail a +3 great sword of holy wrath (22, 3, Vaults:4) a +0 arbalest (22, 4, Vaults:4) a +0 plate armour a +1 great sword a human skeleton (24, 2, Vaults:4) a +0 arbalest (27, 20, Vaults:4) a +0 leather armour a +0 flail (30, 14, Vaults:4) a +0 arbalest (30, 15, Vaults:4) a +0 scimitar (30, 16, Vaults:4) a +0 chain mail a +0 glaive of draining (30, 17, Vaults:4) a +0 arbalest (30, 21, Vaults:4) a +0 scale mail a +0 dire flail (31, 13, Vaults:4) a +0 hand axe (31, 14, Vaults:4) a +0 scimitar a +0 chain mail a +0 glaive a +0 arbalest a +0 arbalest (31, 20, Vaults:4) a +0 scale mail a +0 great mace (40, -15, Vaults:4) a human skeleton (40, 13, Vaults:4) a +0 scale mail (41, -16, Vaults:4) a human skeleton (42, -16, Vaults:4) a human skeleton (43, -17, Vaults:4) a human skeleton (44, -19, Vaults:4) a sphinx marauder skeleton (44, -18, Vaults:4) a human skeleton (44, -14, Vaults:4) a +0 chain mail a +4 battleaxe (45, -20, Vaults:4) a guardian sphinx skeleton (45, -15, Vaults:4) a +0 partisan (47, -10, Vaults:4) the alchemy staff "Foudeje" {^Contam rPois rF+ Tloc Air Alch} [staff of alchemy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (50, -13, Vaults:4) a +3 leather armour of fire resistance (55, 0, Vaults:4) a +0 halberd a +0 robe (55, 33, Vaults:4) a +0 flail (56, 0, Vaults:4) a +1 long sword of electrocution a +0 chain mail (57, -1, Vaults:4) a +0 dagger a +0 robe (57, 0, Vaults:4) a +0 battleaxe a +0 chain mail (57, 1, Vaults:4) a +0 dire flail a +0 plate armour (57, 33, Vaults:4) a +0 trident (57, 39, Vaults:4) a +0 great mace a +0 ring mail (58, 0, Vaults:4) a +2 great sword of protection a +0 chain mail (58, 1, Vaults:4) a +0 flail a +0 scale mail a +0 arbalest a +0 battleaxe a +0 plate armour (59, 0, Vaults:4) a +0 hand axe a +0 scale mail (59, 35, Vaults:4) a +0 dagger a +0 robe (60, 4, Vaults:4) a +0 arbalest (60, 34, Vaults:4) a +0 war axe a +0 arbalest a +0 scale mail a +0 whip (61, 5, Vaults:4) a +0 long sword a +0 chain mail a +2 kite shield (61, 37, Vaults:4) 5 poisoned darts (62, -6, Vaults:4) a +0 short sword (62, 6, Vaults:4) a +0 long sword a +0 ring mail a +3 great sword a +0 chain mail (62, 7, Vaults:4) a +0 long sword a +0 ring mail a +1 heavy dire flail a +0 chain mail (69, 32, Vaults:4) a +0 ring mail (73, 27, Vaults:4) a +0 cloak (74, 27, Vaults:4) a +0 cloak of corrosion resistance (74, 34, Vaults:4) a +0 hand axe of electrocution Level 5 of the Vaults (0, 0, Vaults:5) 59 gold pieces (1, -1, Vaults:5) a parchment of Lee's Rapid Deconstruction (1, 0, Vaults:5) a potion of curing (2, -2, Vaults:5) a silver rune of Zot (2, -1, Vaults:5) 28 gold pieces (3, -1, Vaults:5) a +2 glaive of protection (unseen) (3, 0, Vaults:5) 38 gold pieces (3, 5, Vaults:5) 24 gold pieces (4, 0, Vaults:5) a potion of brilliance (6, 4, Vaults:5) 5 atropa-tipped darts (7, 4, Vaults:5) 20 gold pieces (12, -21, Vaults:5) a +0 barding a +0 arbalest (12, -15, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (12, -10, Vaults:5) a potion of berserk rage (14, -12, Vaults:5) a +0 robe a +0 whip an ogre skeleton (15, -20, Vaults:5) a +1 ring mail of cold resistance (still there?) a +6 great mace of holy wrath (still there?) a tengu skeleton (still there?) (15, -17, Vaults:5) a +0 plate armour a +0 war axe (15, -13, Vaults:5) a +0 giant club a +0 giant spiked club (16, -25, Vaults:5) a +0 leather armour (16, -18, Vaults:5) a +0 plate armour a +0 great sword a +0 chain mail a +0 dire flail a human skeleton (16, -16, Vaults:5) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (17, -19, Vaults:5) a +0 chain mail (still there?) a +3 great sword of electrocution (still there?) (17, -18, Vaults:5) 5 large rocks a stone giant skeleton (17, -17, Vaults:5) a +0 plate armour a +0 great mace (17, -16, Vaults:5) a +0 chain mail a +0 battleaxe (17, -15, Vaults:5) a +0 plate armour a +0 bardiche a human skeleton (18, -19, Vaults:5) a +0 plate armour a +0 dire flail a +0 kite shield a +0 chain mail a +0 long sword a human skeleton a human skeleton (18, -18, Vaults:5) a +0 chain mail a +0 great sword a human skeleton (18, -17, Vaults:5) a +0 plate armour a +0 great sword a human skeleton (18, -16, Vaults:5) a +0 kite shield a +0 chain mail a +0 war axe a human skeleton (18, -15, Vaults:5) a +3 plate armour (still there?) a +0 halberd (still there?) (19, -21, Vaults:5) a +0 ring mail a +0 great mace (19, -18, Vaults:5) a +1 battleaxe of freezing (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 halberd (still there?) (19, -17, Vaults:5) a +0 plate armour a +0 dire flail (19, -16, Vaults:5) a +0 chain mail (still there?) a +2 bardiche of protection (still there?) a +0 chain mail (still there?) a +2 broad axe of sundering (still there?) (21, -41, Vaults:5) 42 gold pieces a +0 long sword a +0 scale mail a human corpse a glowing shapeshifter corpse (22, -29, Vaults:5) a quicksilver dragon corpse (23, -43, Vaults:5) a +0 long sword a +0 plate armour a human corpse (23, -42, Vaults:5) a +0 long sword (still there?) a +0 scale mail of death (still there?) a +0 buckler of protection (still there?) a tengu corpse (still there?) (23, -30, Vaults:5) a +2 great sword of freezing (still there?) a +2 scale mail of archery (still there?) (24, -36, Vaults:5) a +0 arbalest (25, -36, Vaults:5) a glowing shapeshifter corpse (26, -42, Vaults:5) 20 gold pieces (27, -34, Vaults:5) a scroll of identify (27, -21, Vaults:5) a +1 vampiric war axe (still there?) a +0 chain mail (still there?) (30, -23, Vaults:5) a +1 cloak (unseen) (31, -42, Vaults:5) 145 gold pieces (still there?) a +0 arbalest (still there?) the +9 executioner's axe "Uriutez" {venom, rC+ Dex+4} (still there?) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (31, -23, Vaults:5) a shadow dragon corpse Level 1 of the Depths (0, 0, Depths:1) a +2 battleaxe of freezing (2, -4, Depths:1) a +0 dire flail a +0 plate armour (2, 7, Depths:1) a staff of air (14, 9, Depths:1) a +4 ring of slaying (15, 31, Depths:1) 5 large rocks (15, 34, Depths:1) a +0 dire flail a +0 dire flail (16, -13, Depths:1) a +0 robe (16, 9, Depths:1) a parchment of Confusing Touch (19, -5, Depths:1) a parchment of Vhi's Electric Charge (22, -4, Depths:1) a +0 dire flail a +0 dire flail (22, 0, Depths:1) the blade talisman "Coh Neal" {rElec rF+ rCorr Str-2} [blade talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). (24, 1, Depths:1) a +1 great sword of flaming (24, 3, Depths:1) a +0 plate armour a +1 demon trident (25, 4, Depths:1) a +1 scale mail of positive energy a +1 great sword of flaming (26, 4, Depths:1) a +0 buckler a +0 scale mail a +1 long sword of electrocution a +0 plate armour a +4 demon whip a +0 plate armour a +5 great sword (27, 1, Depths:1) a parchment of Animate Dead (40, 9, Depths:1) a +0 cloak Level 2 of the Depths [Shop] Qinus's General Store a parchment of Brom's Barrelling Boulder (273 gold) a +0 dagger (42 gold) 5 curare-tipped darts (126 gold) a parchment of Metabolic Englaciation (386 gold) a +0 giant spiked club (54 gold) a parchment of Malign Gateway (688 gold) an orb of glass (546 gold) [Shop] Paphael's Assorted Antiques a potion of moonshine (21 gold) a +0 hand axe (63 gold) a potion of cancellation (168 gold) a +0 club (10 gold) a potion of moonshine (21 gold) a +0 plate armour (378 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (1155 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a box of beasts (840 gold) (6, 3, Depths:2) a +0 trident (6, 9, Depths:2) a +0 hand axe a +0 robe (7, 6, Depths:2) a +0 spear a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 whip a +0 robe (7, 7, Depths:2) a +0 dagger a +0 robe (7, 9, Depths:2) a +0 flail of draining a +0 robe a +2 scimitar of protection a +0 robe (7, 13, Depths:2) a +0 club a +0 robe (9, 4, Depths:2) a +0 partisan a +0 whip a +0 robe (10, 3, Depths:2) a +0 dire flail a +0 robe (11, -6, Depths:2) a staff of alchemy (11, 1, Depths:2) a +0 halberd a +0 robe (11, 3, Depths:2) a +0 dire flail a +0 robe a +0 halberd a +0 robe (11, 5, Depths:2) a +0 halberd (12, 24, Depths:2) a +2 great sword of flaming (14, 27, Depths:2) a +0 morningstar (14, 28, Depths:2) a +0 dire flail of protection a +0 dire flail (15, 28, Depths:2) a +0 robe a +0 whip (16, 12, Depths:2) a +0 club a +0 robe (17, 23, Depths:2) 4 large rocks (17, 28, Depths:2) a +0 spear a +0 robe (18, -6, Depths:2) a +0 whip (19, 17, Depths:2) a +2 trident of venom a +0 robe (21, 9, Depths:2) a +0 hand axe a +2 robe of willpower (22, -3, Depths:2) a +0 dire flail a +0 dire flail (28, -17, Depths:2) a +0 whip a +0 robe (30, -11, Depths:2) a +0 halberd a +0 robe (33, 27, Depths:2) a +0 halberd a +0 plate armour (37, -19, Depths:2) a +0 robe (39, -15, Depths:2) a +0 mace a +0 robe (40, 13, Depths:2) a +0 mace (45, 14, Depths:2) 4 large rocks (49, 24, Depths:2) a +0 club (51, 12, Depths:2) a +1 scimitar of venom a +0 robe a +0 dire flail a +0 dire flail a +2 flail of protection a +0 robe a +0 buckler (51, 34, Depths:2) a +2 heavy flail a +0 robe a +0 buckler (52, 13, Depths:2) a +2 great sword of flaming a +0 great sword of flaming a +2 dire flail of protection a +0 dire flail (52, 15, Depths:2) a +2 scimitar of venom a +0 robe (52, 18, Depths:2) a +0 great sword of flaming a +2 great sword of flaming (52, 34, Depths:2) a +0 great mace of draining a +0 ring mail (56, 0, Depths:2) a +0 chain mail (59, 11, Depths:2) a +0 vampiric eveningstar a +0 buckler (63, 20, Depths:2) a parchment of Borgnjor's Vile Clutch (64, 9, Depths:2) a +0 glaive (64, 28, Depths:2) a parchment of Bombard (65, -11, Depths:2) a +1 battleaxe of freezing (65, -10, Depths:2) a parchment of Bombard (65, -3, Depths:2) a +0 scale mail (66, -13, Depths:2) a +0 kite shield (66, 1, Depths:2) a +0 quarterstaff (66, 12, Depths:2) a +0 rapier of holy wrath a +0 robe a +0 buckler (66, 13, Depths:2) a +1 battleaxe of freezing (66, 15, Depths:2) a +0 battleaxe of freezing (66, 22, Depths:2) a +0 flail a +0 animal skin (66, 23, Depths:2) a +0 whip a +0 robe a +0 dagger a +0 robe (66, 24, Depths:2) a +2 antimagic quarterstaff a +0 animal skin (66, 30, Depths:2) a +0 helmet