pym505 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -3, D:1) a +0 dagger (5, -7, D:1) a rat corpse (skeletalised by now) (6, 13, D:1) a frilled lizard skeleton (15, -13, D:1) a jackal corpse (skeletalised by now) (16, -4, D:1) a rat skeleton (16, 0, D:1) a +0 club a goblin skeleton (17, -23, D:1) a rat corpse (skeletalised by now) (19, -1, D:1) a +0 club (21, 0, D:1) a ball python skeleton (28, -10, D:1) a rat skeleton (30, 9, D:1) a +0 scale mail (31, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -8, D:1) a +0 club (49, -11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, -29, D:2) a +0 club (2, -21, D:2) 5 poisoned darts (3, -27, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (4, -14, D:2) a bat corpse (skeletalised by now) (5, -10, D:2) a rat corpse (skeletalised by now) (8, 1, D:2) a +0 spear (9, -26, D:2) a bat corpse (skeletalised by now) (12, -44, D:2) a scarab talisman (16, -44, D:2) a quokka corpse (skeletalised by now) (18, -7, D:2) a +0 robe (22, -43, D:2) an adder corpse (skeletalised by now) (23, -23, D:2) a rat skeleton (24, -22, D:2) a bat skeleton (28, -7, D:2) a ball python skeleton (36, -39, D:2) a hobgoblin corpse (skeletalised by now) (38, -24, D:2) a +0 long sword (43, -28, D:2) a +0 robe (45, -19, D:2) a hobgoblin skeleton (46, -27, D:2) a +0 dagger (46, -7, D:2) a +0 short sword a kobold skeleton (46, -5, D:2) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (47, -25, D:2) a +0 dagger a goblin skeleton (47, -10, D:2) a +0 morningstar a +0 scale mail the human skeleton of Terence (49, -22, D:2) a rimehorn talisman (53, -17, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 club (1, 1, D:3) a +0 club a +0 club a +0 hand axe (1, 2, D:3) a +0 whip (2, -4, D:3) a +0 spear (5, 23, D:3) a hobgoblin corpse (skeletalised by now) (12, -13, D:3) a hobgoblin corpse (skeletalised by now) (19, -7, D:3) a bat corpse (skeletalised by now) (26, 40, D:3) a +0 club (29, 8, D:3) a +0 long sword (31, -2, D:3) a +0 club a goblin skeleton (31, 38, D:3) a +0 scythe a +0 robe (33, -6, D:3) a +0 dagger (33, 3, D:3) 3 stones a +0 short sword a kobold skeleton (44, 27, D:3) a +0 ring mail (46, 13, D:3) an adder skeleton (47, 12, D:3) a howler monkey skeleton (63, -6, D:3) a +0 dagger Level 4 of the Dungeon (10, 4, D:4) a +0 helmet (10, 21, D:4) a medusa talisman (14, 1, D:4) a +0 vampiric whip (17, -4, D:4) a +0 chain mail (17, 6, D:4) a +0 short sword (20, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (24, -15, D:4) a spore talisman (28, -12, D:4) a +0 short sword a kobold corpse (skeletalised by now) (42, 3, D:4) a +0 chain mail (42, 10, D:4) 3 flux baubles Level 5 of the Dungeon (6, -11, D:5) a +0 dagger 3 boomerangs (8, -11, D:5) a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (9, -15, D:5) a +0 whip a +0 ring mail (9, -13, D:5) a +0 dagger an orc corpse (skeletalised by now) (32, -38, D:5) a +0 ring mail a +0 whip (32, -37, D:5) a +0 flail (33, 0, D:5) a +0 club (36, -9, D:5) a +0 flail a gnoll corpse (skeletalised by now) (37, -9, D:5) a +0 club a gnoll corpse (skeletalised by now) (39, -41, D:5) a +0 leather armour of fire resistance a +0 falchion of electrocution (40, -36, D:5) a +0 ring mail a +0 hand axe an orc skeleton (42, -47, D:5) a +0 mace (47, -3, D:5) a +0 robe a +0 club (48, -5, D:5) a +0 whip a +0 spear a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 23, D:6) a +0 plate armour a +0 hand axe an orc skeleton (3, 39, D:6) a +0 great mace (8, 21, D:6) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (11, 28, D:6) a +0 dagger an orc skeleton (12, 27, D:6) a +0 robe a +0 dagger (18, 2, D:6) a +0 long sword of flaming (18, 7, D:6) a +0 plate armour (21, 36, D:6) a +0 orcbow a centaur skeleton (23, 13, D:6) a +0 spear (23, 17, D:6) a hound corpse (skeletalised by now) (25, 11, D:6) a +0 whip (26, 11, D:6) a +0 club a +0 spear a +0 ring mail a +0 trident a gnoll skeleton (28, 39, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (30, 35, D:6) a +0 quarterstaff (30, 37, D:6) a +0 club (32, 24, D:6) 6 poisoned darts a +0 whip of electrocution (33, 26, D:6) 5 poisoned darts a +1 devious short sword a kobold skeleton (35, 28, D:6) an inkwell talisman a +0 club an orc skeleton (37, 26, D:6) a +0 scale mail a +0 hand axe a +0 club (37, 27, D:6) a +0 robe a +1 vampiric dagger an orc skeleton (37, 30, D:6) a +0 club (38, 25, D:6) a +0 dagger (45, 14, D:6) a rat skeleton a ball python skeleton (53, 11, D:6) a +0 short sword Level 7 of the Dungeon (0, 7, D:7) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (6, -29, D:7) a +0 falchion a +0 robe (8, -30, D:7) a +0 long sword a +0 robe (9, 0, D:7) a scarab talisman (10, 0, D:7) a +2 long sword of draining (11, -26, D:7) a +2 trident a +0 robe (15, -27, D:7) a +0 leather armour (34, -3, D:7) a hound skeleton (39, -32, D:7) a +1 heavy scimitar a +0 robe a hound skeleton (40, -34, D:7) a +2 dire flail a +0 robe (41, -27, D:7) a +0 club a gnoll skeleton (41, -23, D:7) a +0 halberd a +0 whip a +0 leather armour a +0 whip a gnoll corpse (skeletalised by now) (42, -28, D:7) a +0 falchion a +0 robe (43, -23, D:7) a +0 club a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (3, -16, D:8) a +0 flail an orc skeleton (9, 5, D:8) a +0 leather armour a +0 mace (10, 5, D:8) a +0 robe a +0 dagger a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 scimitar a +0 robe a +2 trident of freezing a +0 robe a +5 trident (11, 8, D:8) a +0 falchion (12, 3, D:8) a +0 plate armour a +0 scimitar (13, 19, D:8) a +0 hand axe a +0 hand axe (15, 17, D:8) a +0 hand axe (15, 19, D:8) a +0 hand axe (16, 6, D:8) a +0 robe a +0 dagger (17, 5, D:8) a +0 orcbow (17, 8, D:8) a +0 robe a +0 dagger (26, 24, D:8) a +0 battleaxe (37, 11, D:8) a +0 ring mail a +0 whip a +0 shortbow an orc skeleton (37, 12, D:8) a +0 orcbow (39, 18, D:8) a bullfrog skeleton (55, -25, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Qonorgh's Weapon Shop 4 boomerangs (120 gold) a +0 orcbow (60 gold) a +0 war axe (52 gold) a +0 halberd (60 gold) a +0 spear (45 gold) 3 javelins (135 gold) a +0 mace (45 gold) 4 poisoned darts (36 gold) the +5 sling "Oprin" {flame, rPois Will- rCorr Int-4} (478 gold) rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (0, 0, D:9) a +0 leather armour (24, 31, D:9) a +0 hand axe a +0 ring mail (24, 32, D:9) a +0 short sword (25, 30, D:9) a +0 flail a +0 short sword a +0 leather armour (26, 31, D:9) a +1 dagger of venom a +0 robe (36, 40, D:9) a parchment of Maxwell's Portable Piledriver (41, 8, D:9) a +0 spear (45, 6, D:9) a human skeleton (46, 34, D:9) a staff of cold (49, 21, D:9) a +0 morningstar a +0 dagger a +0 robe (49, 44, D:9) a +0 leather armour (50, 21, D:9) a +0 flail a +0 leather armour (62, 30, D:9) a +0 morningstar (69, 1, D:9) a +0 robe Level 10 of the Dungeon [Shop] Keishorr's Antique Weapon Shoppe the +2 spear of Infinity {entangle, Fly rF- Int+2 SInv} (587 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 scimitar (150 gold) a +0 battleaxe (250 gold) a +0 shortbow (75 gold) a +0 spectral quarterstaff (362 gold) a +0 battleaxe (250 gold) a +0 war axe (87 gold) (1, 14, D:10) a +0 robe (14, -31, D:10) the +0 ice dragon scales "Siecinoi" {Harm rF- rC+++} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. It cannot be enchanted further. (22, -28, D:10) a +0 club (23, -28, D:10) a +0 short sword (24, -31, D:10) a +0 club (24, -28, D:10) a +0 robe a +0 dagger (24, -27, D:10) a +0 leather armour a +0 club (26, -17, D:10) a +0 chain mail (31, 23, D:10) a +0 trident (33, -8, D:10) 2 boomerangs (45, -27, D:10) a scroll of noise (46, -10, D:10) a +0 halberd (57, -13, D:10) a +0 chain mail Level 11 of the Dungeon (17, -7, D:11) a +0 trident a +0 scale mail a +0 flail (17, 12, D:11) a +0 orcbow (18, -6, D:11) a +0 spear (18, 42, D:11) a +0 whip (19, -6, D:11) a +0 spear (30, -8, D:11) a +0 scale mail (30, 3, D:11) a +0 sling (37, 10, D:11) a +0 short sword (45, 17, D:11) a +0 dagger a +0 robe (45, 18, D:11) a +0 whip (46, 17, D:11) a +0 whip a +3 dagger a +0 robe (47, 17, D:11) a +0 whip a +0 dagger 2 stones a +0 whip (49, 14, D:11) a +0 dagger (51, 27, D:11) a parchment of Brom's Barrelling Boulder (52, 18, D:11) a +0 whip 5 poisoned darts (53, 25, D:11) a +0 pair of gloves (55, 13, D:11) a +0 chain mail (63, 23, D:11) a +0 orcbow (65, 0, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 robe (16, -24, D:12) a +0 short sword (16, -22, D:12) a +0 leather armour a +0 morningstar (16, -21, D:12) a +0 scale mail a +0 hand axe (17, -23, D:12) a +0 club a +0 flail a +0 robe a +0 dagger (17, -22, D:12) a +0 ring mail a +0 hand axe a +0 whip (18, -24, D:12) a +0 falchion (19, 0, D:12) a +0 war axe (20, -25, D:12) 5 darts of disjunction (25, 15, D:12) a +2 dagger of freezing a +2 robe of fire resistance (27, 16, D:12) a +0 short sword a +0 robe of willpower (37, -3, D:12) a +0 whip (37, -1, D:12) a +0 falchion (38, -4, D:12) a +0 whip a +0 leather armour a +0 spear a +0 scale mail (39, -7, D:12) a +0 flail (39, -5, D:12) a +0 broad axe a +0 plate armour a +0 club (39, -1, D:12) a +0 spear (54, 17, D:12) a +0 glaive Level 13 of the Dungeon (1, 10, D:13) a +0 leather armour a +0 great mace (8, 11, D:13) a +0 cloak (8, 30, D:13) 6 atropa-tipped darts (14, 8, D:13) a +2 long sword of electrocution a +0 scale mail a +0 short sword a +0 short sword 8 poisoned darts a +0 dagger a +0 robe a +0 dire flail a +0 giant club a +0 dagger a +0 robe (14, 9, D:13) a +3 dagger a stone a +0 robe a +0 short sword a curare-tipped dart {!f} a +0 dagger a +0 robe (16, 8, D:13) a +0 short sword (22, 1, D:13) a +0 spear (26, -1, D:13) a +0 ring mail (29, 18, D:13) a +0 giant club a +0 giant spiked club (29, 24, D:13) a +0 falchion (49, 34, D:13) a +0 scale mail Level 14 of the Dungeon (6, -1, D:14) a +0 orcbow (10, 26, D:14) a +0 buckler (16, 10, D:14) a +0 leather armour (19, -8, D:14) a +0 leather armour a +0 great sword (22, -6, D:14) +0 pearl dragon scales a +0 kite shield of positive energy a +2 kite shield of positive energy a +4 great sword of holy wrath the +3 quick blade "Bamam" {holy, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the +10 falchion of the Big Fish {holy, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (45, 24, D:14) a +0 dire flail a +0 giant club (47, 16, D:14) a +0 leather armour (48, 8, D:14) a staff of earth (59, 13, D:14) a +0 orcbow Level 15 of the Dungeon (1, -4, D:15) a +0 ring mail (6, -30, D:15) a +0 dire flail a +0 giant spiked club a +0 shortbow (7, -30, D:15) a +0 shortbow (11, -19, D:15) 6 poisoned darts (14, -13, D:15) a +0 plate armour (23, -17, D:15) a +5 ring of evasion (30, 0, D:15) a +2 shortbow of flaming a +0 orcbow (30, 1, D:15) a +0 shortbow (32, -6, D:15) the rimehorn talisman of Miat {rF+ Dex+8 Stlth-} [rimehorn talisman] rF+: It protects you from fire. Dex+8: It affects your dexterity (+8). Stlth-: It makes you less stealthy. (34, 0, D:15) a +0 giant club a +0 giant club a +0 giant spiked club (35, 0, D:15) a +0 giant spiked club a +0 flail a +0 robe (38, -2, D:15) a +0 dagger a +0 robe (38, -1, D:15) a +0 orcbow a +0 orcbow a +0 dire flail a +1 leather armour of fire resistance a +2 great mace of protection a +0 ring mail (38, 0, D:15) a +0 shortbow a +0 dire flail a +0 dire flail a +0 long sword a +0 scale mail (39, 0, D:15) a +2 morningstar of protection a +0 plate armour a +0 tower shield a +0 shortbow a +0 shortbow a +0 great sword a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, -1, Orc:1) a +0 club a +0 mace a boomerang a +0 leather armour a +0 battleaxe a +0 chain mail (14, -17, Orc:1) a +0 giant club (14, -16, Orc:1) a +0 chain mail a +0 trident (15, -16, Orc:1) a +0 mace (16, -16, Orc:1) a +0 chain mail a +0 falchion (29, -18, Orc:1) a +0 heavy quarterstaff a +2 robe of positive energy (56, -17, Orc:1) 28 gold pieces Level 2 of the Orcish Mines [Shop] Analeb's Magic Scroll Shop a scroll of fog (60 gold) a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) a parchment of Silence (276 gold) a scroll of enchant armour (112 gold) a scroll of amnesia (60 gold) a scroll of identify (30 gold) a parchment of Hailstorm (132 gold) [Shop] Esurghesy's General Store a scroll of revelation (160 gold) the +0 leather armour of Ysoik {Int+4} (330 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +1 pair of boots of stealth (313 gold) a phantom mirror (760 gold) a +3 scale mail of death (494 gold) a riddle talisman (570 gold) a wand of flame (6) (89 gold) a parchment of Haunt (623 gold) a lightning rod (4/4) (760 gold) a wand of mindburst (8) (240 gold) a parchment of Hailstorm (167 gold) [Shop] Gaekyith's Antique Armour Shoppe a +0 scale mail (116 gold) +2 golden dragon scales (2668 gold) a +0 pair of gloves (130 gold) a +4 ring mail of poison resistance (812 gold) a +0 plate armour (522 gold) a +0 chain mail (174 gold) a +0 ring mail (116 gold) [Shop] Mygiosch's Jewellery Emporium a ring of magical power (unknown) (260 gold) a ring of see invisible (195 gold) a +6 ring of dexterity (468 gold) a ring of positive energy (260 gold) a ring of positive energy (260 gold) an amulet of faith (unknown) (520 gold) a ring of positive energy (260 gold) the ring of Nuomn {rElec Slay+4} (650 gold) [ring of slaying] rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). an amulet of chemistry (unknown) (390 gold) a +4 ring of protection (468 gold) (0, 0, Orc:2) a +0 club a +0 chain mail (2, 1, Orc:2) a +0 hand axe a +0 plate armour (9, 5, Orc:2) a +0 flail a +0 leather armour a +0 battleaxe a +0 chain mail a +0 mace a +0 plate armour a +0 mace a +0 plate armour (10, 5, Orc:2) a +0 dagger a +0 war axe a +0 flail of holy wrath (10, 6, Orc:2) a +0 whip (11, 6, Orc:2) a +0 flail a +0 hand axe a +0 battleaxe a boomerang a +0 chain mail a +0 mace a +1 mace of holy wrath a +0 leather armour (12, 5, Orc:2) a +0 long sword a +0 chain mail (12, 6, Orc:2) a +0 trident of flaming (12, 7, Orc:2) a +0 dagger of draining (12, 8, Orc:2) a +1 falchion of freezing (13, -4, Orc:2) a +0 ring mail a +0 partisan (13, 6, Orc:2) a +2 chain mail of fire resistance a +0 mace a +0 trident a +0 chain mail a +0 battleaxe (13, 8, Orc:2) a +0 club (14, -5, Orc:2) a +0 robe a +0 dagger (14, 6, Orc:2) a +0 plate armour a +0 mace (15, -6, Orc:2) a +0 robe a +0 battleaxe a +0 robe a +0 dagger (15, 6, Orc:2) a +0 mace (15, 11, Orc:2) a +0 club (16, -2, Orc:2) a +3 kite shield of reflection (16, 6, Orc:2) a +0 scale mail 2 boomerangs a +0 club (16, 17, Orc:2) a +0 dagger a +0 robe (17, -9, Orc:2) a +0 chain mail a +0 mace (17, -8, Orc:2) a +0 robe a +0 hand axe of venom (17, -6, Orc:2) a +2 robe of resistance a +0 dagger (17, -2, Orc:2) a +3 scale mail of fire resistance a +0 pair of boots of rampaging a +0 leather armour (18, -9, Orc:2) a +0 robe a +0 dagger a +1 chain mail of fire resistance a +0 halberd (18, -6, Orc:2) a +0 robe a +0 flail (18, -5, Orc:2) a +0 robe a +0 flail (18, 4, Orc:2) a +0 plate armour a +0 flail a +0 orcbow (19, -9, Orc:2) a +0 robe a +0 dagger (19, 2, Orc:2) a +0 plate armour a +0 scimitar (20, -7, Orc:2) a +0 club (22, -5, Orc:2) a +0 chain mail a +0 trident a +0 orcbow (23, -5, Orc:2) a +0 war axe (23, -4, Orc:2) a +0 hand cannon a +0 flail a +0 chain mail a +2 falchion of flaming a +2 demon trident of venom a +0 trident (24, -3, Orc:2) a +0 demon trident a +1 robe of willpower a +0 dagger (25, -3, Orc:2) a +0 plate armour a +0 great sword a +0 plate armour a +2 antimagic war axe a +0 plate armour a +0 war axe a +0 chain mail a +3 dire flail (31, 0, Orc:2) a +0 short sword (32, -2, Orc:2) a +0 plate armour 3 boomerangs a +0 morningstar (32, 2, Orc:2) a +0 hand axe (33, -14, Orc:2) a +0 mace a +0 short sword a +0 leather armour (34, -20, Orc:2) a +0 dagger a +0 robe a +0 club (34, -14, Orc:2) a +0 hand axe a +0 trident (34, 28, Orc:2) a +0 ring mail a +0 mace (35, -20, Orc:2) a +0 falchion a +0 ring mail (35, -17, Orc:2) a +0 glaive of protection a +0 plate armour (35, -15, Orc:2) a +0 dagger 2 boomerangs a +0 dagger a +0 robe (35, -14, Orc:2) a +0 flail a +1 flail of draining a +0 chain mail a +0 club (35, -13, Orc:2) a +1 whip of electrocution a +0 ring mail (35, 2, Orc:2) a +0 leather armour a +0 whip (35, 3, Orc:2) a +0 heavy hand axe (35, 27, Orc:2) a +0 robe a +0 dagger a +2 leather armour of cold resistance a +0 club a +0 plate armour a +2 battleaxe of venom (37, -14, Orc:2) a +0 giant club a +0 giant club (37, 2, Orc:2) a +0 chain mail a +0 hand axe a +0 chain mail a +0 long sword (38, -14, Orc:2) a +0 whip a +0 scale mail a +0 halberd a +0 plate armour (38, -13, Orc:2) a +0 halberd a +0 plate armour (38, 2, Orc:2) a +0 falchion (38, 3, Orc:2) a +0 robe a +0 dagger (39, -14, Orc:2) a +0 flail a +0 robe a +0 giant club a +0 whip a +0 hand axe a +0 club a +0 chain mail (39, -13, Orc:2) a +0 war axe a +0 leather armour (39, 2, Orc:2) a +0 plate armour a +0 dire flail (40, -14, Orc:2) a +0 dagger a +0 chain mail a +0 short sword (40, 1, Orc:2) a +0 scale mail a +0 mace (41, -12, Orc:2) a +0 whip (42, -17, Orc:2) a +0 giant club a +0 giant spiked club (42, -14, Orc:2) a +0 glaive a +0 chain mail (43, -16, Orc:2) a +0 flail a +0 leather armour (44, -13, Orc:2) a +0 war axe 3 boomerangs a +0 chain mail (45, -8, Orc:2) a +0 club a +0 ring mail a +0 hand axe (51, 1, Orc:2) a +0 giant club a +0 dire flail (63, 5, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 leather armour (64, 2, Orc:2) a +0 glaive a boomerang a +0 plate armour (65, 0, Orc:2) a +0 club a +0 leather armour (65, 1, Orc:2) a +0 short sword a +0 dagger a +0 leather armour a +0 flail a +0 plate armour (65, 2, Orc:2) a +0 mace of venom a +0 ring mail a +0 short sword a +0 ring mail (66, 2, Orc:2) a +0 club a +0 leather armour Level 1 of the Elven Halls (1, 0, Elf:1) a +0 ring mail a +0 short sword a +0 scale mail a +0 long sword (2, 1, Elf:1) a +0 leather armour a +0 short sword of speed a +0 shortbow (5, -2, Elf:1) a +0 robe a +0 short sword a +0 shortbow (14, 20, Elf:1) a +0 dagger a +0 leather armour (14, 23, Elf:1) the scarab talisman "Beis" {Harm rN+ Will+} [scarab talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. (15, -27, Elf:1) a +0 leather armour (16, 20, Elf:1) a +0 dagger a +0 robe (18, 10, Elf:1) a parchment of Vhi's Electric Charge (18, 21, Elf:1) a scarab talisman (20, 24, Elf:1) a +0 long sword a +0 robe (26, -3, Elf:1) a +2 falchion of protection (33, -9, Elf:1) a +0 robe a +0 long sword (34, -1, Elf:1) a +0 robe a +0 long sword (36, -7, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (38, -4, Elf:1) a +0 robe a +0 rapier (38, 24, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (39, -6, Elf:1) a +0 robe a +0 long sword (40, -7, Elf:1) a +0 ring mail a +0 short sword (41, -7, Elf:1) a +0 robe a +0 short sword (42, 1, Elf:1) 3 boomerangs (43, -6, Elf:1) a +0 long sword a +0 leather armour (44, -7, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (46, -26, Elf:1) a +1 dagger of venom a +1 robe of willpower a +4 short sword of venom a +0 robe a +0 buckler (49, -26, Elf:1) a +0 rapier a +0 robe a +3 long sword of venom a +0 robe a +0 buckler a +0 long sword a +0 robe (54, 16, Elf:1) a +0 flail (57, -27, Elf:1) a +0 robe (57, 19, Elf:1) a +0 robe a +0 dagger (57, 22, Elf:1) a parchment of Bombard (58, 16, Elf:1) a +0 robe a +0 rapier (66, -3, Elf:1) a +0 rapier a +0 leather armour (66, 24, Elf:1) a +0 dagger a +0 ring mail (73, -14, Elf:1) a +0 scale mail Level 2 of the Elven Halls (0, 0, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (1, -2, Elf:2) a +0 long sword a +0 robe (2, -1, Elf:2) a +0 dagger a +0 robe (2, 2, Elf:2) a +0 leather armour a +0 long sword (3, -2, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (3, 3, Elf:2) a +0 buckler a +0 leather armour a +0 scimitar (4, -4, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (6, 3, Elf:2) a +0 robe a +0 short sword (7, -4, Elf:2) a +0 long sword a +0 leather armour (8, -4, Elf:2) a +0 long sword a +0 robe (8, 5, Elf:2) 5 darts of disjunction (9, 3, Elf:2) a +0 leather armour a +0 long sword (12, 3, Elf:2) a +4 ring mail a +0 long sword (13, -18, Elf:2) a +0 robe (13, 3, Elf:2) a +0 robe a +0 rapier (14, 5, Elf:2) a +0 orcbow (15, 28, Elf:2) a +0 rapier a +0 robe (16, 30, Elf:2) a +0 longbow a +0 scale mail (17, 31, Elf:2) a +0 war axe (21, 12, Elf:2) a parchment of Petrify (23, -14, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (23, 25, Elf:2) a +0 sling (24, 3, Elf:2) a +0 leather armour a +0 long sword (27, -7, Elf:2) a +0 ring mail a +0 short sword (29, 2, Elf:2) a +0 battleaxe (35, 25, Elf:2) a +0 ring mail (41, 4, Elf:2) a +0 short sword of venom a +0 leather armour (42, 34, Elf:2) a +0 dagger a +0 robe (43, 35, Elf:2) a +0 short sword a +0 ring mail a +1 buckler of reflection (44, 35, Elf:2) a +0 short sword of speed a +0 short sword of speed a +0 leather armour a +0 long sword a +0 ring mail (46, -12, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (49, -11, Elf:2) a +0 long sword a +0 leather armour (49, 11, Elf:2) a +0 long sword a +0 robe (50, -13, Elf:2) a +0 shortbow a +0 short sword a +0 robe (51, -11, Elf:2) a +0 shortbow a +0 scimitar a +0 scale mail (53, -11, Elf:2) a +0 short sword a +0 ring mail a +0 buckler (53, 35, Elf:2) a +2 long sword of flaming a +0 robe (62, -6, Elf:2) a +0 short sword a +0 robe (62, 24, Elf:2) a +0 shortbow a +0 short sword a +0 ring mail (63, 19, Elf:2) a +4 long sword a +0 ring mail (63, 24, Elf:2) a +0 long sword a +0 ring mail Level 3 of the Elven Halls (0, 0, Elf:3) a +0 robe (14, -26, Elf:3) a +0 partisan (14, -12, Elf:3) a +0 shortbow a +0 robe (16, 18, Elf:3) a +0 leather armour (17, -26, Elf:3) a +0 short sword a +0 robe (31, -28, Elf:3) a +0 short sword a +0 robe (34, -28, Elf:3) a +0 rapier a +0 leather armour (35, 15, Elf:3) a +2 vampiric hand axe (36, -28, Elf:3) a +3 long sword a +0 robe (36, 12, Elf:3) a +0 ring mail of fire resistance (36, 18, Elf:3) a fortress talisman (37, -28, Elf:3) a +0 long sword a +0 robe a +0 long sword a +0 robe (37, 11, Elf:3) a staff of necromancy (37, 19, Elf:3) a parchment of Starburst (38, -28, Elf:3) a +0 longbow a +0 short sword a +0 leather armour a +0 short sword a +0 robe (38, 10, Elf:3) a staff of conjuration (38, 20, Elf:3) a +4 falchion of protection (40, -28, Elf:3) a +0 short sword a +0 robe a +2 buckler a +5 heavy partisan a +0 dagger a +0 robe an elf skeleton an elf skeleton (40, 10, Elf:3) a +0 hand axe of draining (40, 20, Elf:3) the spider talisman of the Pirate {rF+ rC+ Int+3 Stlth+} [spider talisman] rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (42, -21, Elf:3) a +0 rapier a +0 robe the +6 mace "Baoreyre" {heavy, Bane Will- Int+8 SInv} Bane: It inflicts you with a random bane when you equip it. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (42, 10, Elf:3) the +2 dagger of the Transmuting Gods {spect, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (42, 11, Elf:3) a staff of earth (42, 20, Elf:3) the +0 cloak "Titwun" {rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (43, -21, Elf:3) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (43, -20, Elf:3) a +0 long sword a +0 leather armour (43, -19, Elf:3) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (44, -19, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (44, 12, Elf:3) a +0 rapier (44, 15, Elf:3) a +0 long sword (45, 15, Elf:3) the earth staff of Annoyance {Str+3 Stlth+ Earth} [staff of earth] Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (45, 16, Elf:3) a +0 dagger (45, 18, Elf:3) a +0 robe (47, -19, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour an elf skeleton (48, -8, Elf:3) a +0 long sword a +0 robe (49, -25, Elf:3) an elf skeleton (50, -37, Elf:3) a +0 dagger a +0 leather armour an elf skeleton (51, -21, Elf:3) a +0 short sword a +0 robe a +0 long sword a +0 robe an elf skeleton an elf skeleton (51, -20, Elf:3) a +0 dagger a +0 robe (51, -15, Elf:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour an elf skeleton (51, -1, Elf:3) a +0 longbow a +0 leather armour (52, -19, Elf:3) a +0 rapier a +0 robe of cold resistance (52, -16, Elf:3) a +0 long sword of freezing a +0 leather armour a +0 longbow a +0 leather armour a +0 shortbow a +0 short sword a +0 robe a +0 long sword a +1 robe of cold resistance an elf skeleton an elf skeleton an elf skeleton (52, -15, Elf:3) a +0 short sword a +0 robe a +0 buckler an elf skeleton (52, -11, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (52, -9, Elf:3) a +2 heavy longbow a +0 dagger a +0 leather armour (52, -7, Elf:3) a +0 short sword a +0 robe (52, -4, Elf:3) a +2 battleaxe of sundering a +0 robe (53, -20, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (53, -19, Elf:3) a +1 short sword of flaming a +0 robe an elf skeleton (53, -15, Elf:3) a +0 rapier a +0 robe a shapeshifter skeleton (53, -7, Elf:3) a +0 longbow a +0 long sword a +0 robe (53, -6, Elf:3) a +0 longbow a +0 leather armour of fire resistance (53, -5, Elf:3) a +0 rapier a +0 robe a +0 morningstar of draining a +0 robe a +0 battleaxe of flaming the +3 shortbow of the Forest {heavy, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 ring mail an elf skeleton an elf skeleton (53, -4, Elf:3) a +0 rapier a +0 ring mail an elf skeleton (53, -3, Elf:3) a +0 lajatang of speed a +0 robe an elf skeleton (54, -16, Elf:3) a +0 long sword a +0 robe an elf skeleton (54, -12, Elf:3) a +0 dagger a +0 leather armour (54, -7, Elf:3) a +5 rapier a +0 leather armour (54, -6, Elf:3) a +0 dagger a +0 robe a +0 long sword a +0 robe (54, -3, Elf:3) a +2 dagger of venom a +0 robe (54, -1, Elf:3) a +0 short sword the +2 robe of the Furies {Regen+ SInv} Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. (54, 0, Elf:3) a +2 vampiric long sword a +0 scale mail (54, 4, Elf:3) a +0 long sword a +0 leather armour a +0 orcbow of draining the +0 mace of Xudaly Ruig {flame, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe an elf skeleton (55, -15, Elf:3) a +0 short sword a +0 ring mail an elf skeleton (55, -11, Elf:3) a +0 long sword a +0 robe an elf skeleton (55, -3, Elf:3) the +2 mace of Lucruoqu {distort, Will+} Will+: It increases your willpower. It cannot be enchanted further. a +0 leather armour (56, -4, Elf:3) a +3 scimitar of electrocution a +7 long sword of venom a +0 leather armour an elf skeleton (57, -11, Elf:3) a +0 rapier a +0 robe an elf skeleton (61, 13, Elf:3) a staff of fire (61, 14, Elf:3) a +0 dagger (61, 15, Elf:3) the +3 chain mail of the Constellations {Rampage ^Drain rCorr Dex-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (61, 17, Elf:3) a staff of necromancy (62, 12, Elf:3) a +2 short sword of freezing (63, 11, Elf:3) a +0 robe (63, 19, Elf:3) a +2 short sword of protection (64, 10, Elf:3) a +0 short sword (64, 11, Elf:3) a +0 dagger a +0 ring mail (65, 10, Elf:3) a +0 long sword a +0 robe (65, 20, Elf:3) a +0 long sword (66, 21, Elf:3) a +2 ring mail of positive energy (68, 10, Elf:3) a +0 robe (69, 11, Elf:3) the +1 war axe of Amorality {sunder, Str+3 Int+3 Dex+2} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (69, 12, Elf:3) a +0 chain mail (69, 19, Elf:3) a +1 vampiric dagger (70, 15, Elf:3) a parchment of Haunt (71, 15, Elf:3) a +0 long sword (71, 16, Elf:3) a +0 flail Level 1 of the Lair of Beasts (8, 19, Lair:1) 6 atropa-tipped darts (9, 51, Lair:1) a +0 sling (13, 41, Lair:1) a +2 long sword of flaming (19, 29, Lair:1) a +0 dagger a +0 robe (20, 1, Lair:1) a +0 arbalest (49, 25, Lair:1) a scroll of noise (53, 1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (16, -16, Lair:2) a +0 ring mail (23, -15, Lair:2) a +0 pair of gloves (27, 20, Lair:2) a +0 pair of gloves (42, 9, Lair:2) a maw talisman Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 robe of fire resistance (8, 48, Lair:3) a +0 trident (14, 39, Lair:3) a +0 chain mail (29, 1, Lair:3) a parchment of Maxwell's Portable Piledriver (42, 13, Lair:3) a parchment of Passwall (44, 20, Lair:3) 3 silver javelins (53, 20, Lair:3) a +2 scale mail of command (53, 21, Lair:3) a +0 scale mail (55, 19, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (20, 50, Lair:4) a +0 whip (39, 8, Lair:4) a +0 chain mail (49, 40, Lair:4) 4 poisoned darts (50, 19, Lair:4) a parchment of Nazja's Percussive Tempering (54, 33, Lair:4) a +1 eveningstar of holy wrath 6 silver javelins a +3 scale mail of command (56, 16, Lair:4) a +0 club Level 5 of the Lair of Beasts (5, -38, Lair:5) a +0 long sword (19, -29, Lair:5) a parchment of Passwall (24, -5, Lair:5) a +0 great mace (55, -46, Lair:5) a staff of earth (56, -46, Lair:5) the +1 leather armour "Wetethyh" {rPois Will+ Dex+2} rPois: It protects you from poison. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 1 of the Shoals (0, 0, Shoals:1) a +0 shortbow (6, -20, Shoals:1) a +0 robe a +2 rapier of draining a +0 robe a +1 rapier of draining (7, -18, Shoals:1) a +0 robe a +3 rapier of holy wrath (9, -26, Shoals:1) a +0 club (15, -25, Shoals:1) a +0 club (15, -18, Shoals:1) a +2 plate armour of cold resistance a +0 broad axe of freezing (16, -6, Shoals:1) a +0 leather armour (16, -3, Shoals:1) a +0 spear (18, -7, Shoals:1) a +0 trident (18, 12, Shoals:1) a +0 trident (19, -7, Shoals:1) a boomerang a +0 trident (20, -6, Shoals:1) a +0 leather armour a +1 demon trident of flaming (21, 14, Shoals:1) a +0 spear (23, -36, Shoals:1) a +0 sling a +0 club (24, -38, Shoals:1) a +0 trident a +0 sling a +0 spear (24, -37, Shoals:1) a +2 trident of freezing (24, -5, Shoals:1) a +0 chain mail (27, -38, Shoals:1) a +0 sling a +0 spear (33, -26, Shoals:1) a +0 sling a +0 spear (39, 3, Shoals:1) a +0 trident (40, -1, Shoals:1) 2 large rocks (41, -2, Shoals:1) a +0 longbow (50, 8, Shoals:1) a staff of conjuration (60, -29, Shoals:1) a granite talisman (66, -33, Shoals:1) a +0 sling (67, -34, Shoals:1) a +0 trident (67, -20, Shoals:1) a +0 rapier a +0 robe (69, -18, Shoals:1) a +0 trident (71, -16, Shoals:1) a +0 trident (72, -16, Shoals:1) 3 large rocks Level 2 of the Shoals (15, 32, Shoals:2) a +0 leather armour (16, 9, Shoals:2) a +4 antimagic trident (16, 11, Shoals:2) a +0 robe a +0 rapier (16, 15, Shoals:2) a +0 spear (20, 10, Shoals:2) a +0 robe a +0 rapier (22, 13, Shoals:2) a +0 robe a +0 rapier (40, 29, Shoals:2) a +0 sling a +1 spear of flaming (40, 30, Shoals:2) a +0 sling a +5 spear (40, 33, Shoals:2) a +0 sling a +0 quarterstaff (44, 29, Shoals:2) a +0 spear Level 3 of the Shoals (1, 1, Shoals:3) a parchment of Construct Spike Launcher (2, 5, Shoals:3) a +0 broad axe of freezing a +0 kite shield of cold resistance a +0 pair of boots of rampaging +2 ice dragon scales the +3 whip of Bloody Death {freeze, rElec rF+ Int+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 buckler the +6 long sword "Niciy" {freeze, Fly rC+} Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +1 shortbow of flaming (4, 9, Shoals:3) a staff of alchemy (6, -1, Shoals:3) a +0 leather armour 3 silver javelins a +0 spear (6, 1, Shoals:3) 2 boomerangs a +0 trident (7, -8, Shoals:3) a +0 trident (7, 0, Shoals:3) a +0 trident (8, 3, Shoals:3) 2 boomerangs a +0 trident (8, 4, Shoals:3) a boomerang a +0 trident (8, 6, Shoals:3) a ring of see invisible (10, -7, Shoals:3) a +1 pair of gloves of fire (10, -1, Shoals:3) a +0 war axe (11, -8, Shoals:3) a +0 rapier (22, -6, Shoals:3) a +0 mace (26, 1, Shoals:3) a boomerang a +0 trident (35, 22, Shoals:3) a +0 trident (36, 21, Shoals:3) a +0 sling a +0 spear (39, 18, Shoals:3) a +0 club a +0 sling of electrocution (39, 26, Shoals:3) a +0 sling a +0 spear (47, 28, Shoals:3) a +0 trident (54, 19, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) 5 large rocks (4, -2, Shoals:4) a +0 trident (13, -16, Shoals:4) a +0 pair of gloves (16, -11, Shoals:4) a +0 leather armour (16, -9, Shoals:4) a +0 trident a boomerang (19, -7, Shoals:4) a +0 robe (23, 3, Shoals:4) a +0 trident (25, -3, Shoals:4) a +0 spear (29, 11, Shoals:4) a parchment of Alistair's Walking Alembic (35, 14, Shoals:4) a +0 trident of venom (37, 7, Shoals:4) a +2 spear of venom a javelin a +0 leather armour (38, 12, Shoals:4) a +0 ring mail (40, 6, Shoals:4) a +0 trident (41, 11, Shoals:4) a +1 cloak (43, 5, Shoals:4) a +0 trident (45, -21, Shoals:4) 4 large rocks (45, 2, Shoals:4) a +2 battleaxe a +1 leather armour of fire resistance (45, 11, Shoals:4) a +0 buckler (46, 0, Shoals:4) a +0 robe (48, 17, Shoals:4) a +2 trident of venom a +0 robe (50, 21, Shoals:4) a +2 trident of protection a +0 robe (51, -16, Shoals:4) a +3 giant spiked club (51, 20, Shoals:4) a +0 trident of freezing a +0 leather armour (56, 4, Shoals:4) a parchment of Maxwell's Portable Piledriver Level 1 of the Spider Nest (0, 0, Spider:1) the +5 dagger "Pis Acwo" {venom, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (14, -11, Spider:1) a +0 leather armour a +0 hand axe (14, -10, Spider:1) a +0 leather armour a +2 war axe of freezing (15, -10, Spider:1) a +0 leather armour a +0 hand axe (16, -4, Spider:1) a +0 pair of boots of stealth (19, -17, Spider:1) a +4 scimitar of flaming (29, -13, Spider:1) a +0 chain mail (35, -21, Spider:1) a +0 battleaxe a +0 chain mail (36, -21, Spider:1) a +0 leather armour (43, -25, Spider:1) a +0 club Level 2 of the Spider Nest (0, 0, Spider:2) a +0 long sword (4, -23, Spider:2) a +0 robe (11, -31, Spider:2) a +0 hand axe a +0 leather armour (12, -36, Spider:2) a +0 shortbow (12, -30, Spider:2) a +0 hand axe a +2 robe of willpower (13, -30, Spider:2) a +0 war axe a +0 chain mail (13, 3, Spider:2) a +0 chain mail (18, -12, Spider:2) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (19, 11, Spider:2) a +0 club (21, -8, Spider:2) a +2 hand axe of distortion a +0 leather armour (30, -12, Spider:2) a +0 falchion (44, 7, Spider:2) a +0 chain mail (49, 22, Spider:2) a +0 ring mail (51, -29, Spider:2) a ring of see invisible (51, -27, Spider:2) the spider talisman of Qeture {Int+4 Stlth-} [spider talisman] Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. Level 3 of the Spider Nest (16, -14, Spider:3) 3 datura-tipped darts (18, -30, Spider:3) a +0 ring mail (20, -19, Spider:3) a +5 ring of evasion (22, -21, Spider:3) a +0 great mace (22, -8, Spider:3) a +0 scale mail (25, -3, Spider:3) a +0 sling (26, -29, Spider:3) a +1 flail of protection (28, -3, Spider:3) a +0 scale mail (28, 1, Spider:3) a +0 leather armour (32, -25, Spider:3) a +0 pair of gloves of parrying (32, -7, Spider:3) 6 javelins (34, -3, Spider:3) a +2 scimitar of freezing (45, -23, Spider:3) a +0 war axe (53, -19, Spider:3) a +0 plate armour (63, 6, Spider:3) a +4 ring of slaying Level 4 of the Spider Nest [Shop] Xaonom's Antique Armour Shop a +3 plate armour of cold resistance (840 gold) a +1 leather armour of positive energy (231 gold) a +1 troll leather armour (462 gold) a +2 chain mail of poison resistance (420 gold) a +0 ring mail of poison resistance (168 gold) a +0 plate armour of cold resistance (525 gold) (0, 0, Spider:4) a scarf of repulsion (1, -1, Spider:4) a +0 pair of boots of rampaging (1, 0, Spider:4) an orb of guile (6, -21, Spider:4) a +0 hand axe a +0 robe (9, 11, Spider:4) 5 poisoned darts (11, -1, Spider:4) a +2 barding of cold resistance (11, 8, Spider:4) a +0 hand axe (17, -7, Spider:4) 2 silver javelins (18, 9, Spider:4) a +0 whip (20, -4, Spider:4) a +0 scale mail (22, -24, Spider:4) a +0 spear (37, 16, Spider:4) a +0 trident (48, -15, Spider:4) 5 atropa-tipped darts a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (25, -2, Slime:5) the +1 ring mail of Nihilism {rPois rF+ Dex-4} rPois: It protects you from poison. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (25, 4, Slime:5) a +0 battleaxe of flaming (27, -12, Slime:5) a +0 scale mail (27, -10, Slime:5) a +3 antimagic quarterstaff (27, -9, Slime:5) a +2 scale mail of command (27, 10, Slime:5) a +0 leather armour (27, 11, Slime:5) the +0 cloak of Koofem {*Silence rPois rC+ rCorr} *Silence: It may silence you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (27, 13, Slime:5) an amulet of regeneration (27, 14, Slime:5) 4 large rocks (28, -10, Slime:5) a +1 long sword of holy wrath (28, -9, Slime:5) a staff of conjuration (28, -8, Slime:5) a +2 flail of holy wrath (28, -6, Slime:5) a +0 flail (28, 9, Slime:5) a +0 chain mail (28, 10, Slime:5) a staff of alchemy (28, 11, Slime:5) a ring of poison resistance (28, 12, Slime:5) the +2 shortbow of Fate {flame, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (28, 13, Slime:5) an amulet of reflection (28, 14, Slime:5) a +0 chain mail (29, -8, Slime:5) a staff of cold (29, 10, Slime:5) a staff of fire (29, 11, Slime:5) the +7 rapier of Courage {flame, rPois rC+ Int+3 SInv} rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (29, 12, Slime:5) the eel talisman of Wekleum {rPois rC+++ Int-5} [eel talisman] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int-5: It affects your intelligence (-5). (30, -10, Slime:5) a +3 heavy spear (30, -9, Slime:5) the fire staff of Kunu {rPois rF+ Str+3 Fire Earth} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (30, -8, Slime:5) a serpent talisman (30, 9, Slime:5) a ring of protection from cold (30, 10, Slime:5) a ring of positive energy (30, 11, Slime:5) a parchment of Hellfire Mortar (30, 12, Slime:5) a staff of cold (31, -10, Slime:5) 3 curare-tipped darts {!f} (31, -9, Slime:5) a parchment of Conjure Ball Lightning (31, 10, Slime:5) a +0 chain mail (32, -9, Slime:5) a parchment of Leda's Liquefaction (32, -8, Slime:5) a parchment of Stone Arrow (32, 11, Slime:5) the +0 chain mail "Vutwaiqu" {Command, Rampage +Inv rPois Will- Int-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rPois: It protects you from poison. Will-: It decreases your willpower. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (33, -9, Slime:5) a +0 shortbow (34, 11, Slime:5) a +2 dagger of distortion (45, -6, Slime:5) a +3 morningstar of draining (45, 8, Slime:5) the +10 plate armour of the Black Moon {Death, rPois rC+ rCorr Str+2} rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (47, -2, Slime:5) a +0 hand axe (47, -1, Slime:5) a +0 hand axe (47, 0, Slime:5) a +0 club (47, 2, Slime:5) a parchment of Fortress Blast (48, 0, Slime:5) a +2 ring mail of cold resistance (48, 2, Slime:5) a parchment of Gloom (48, 3, Slime:5) a parchment of Nazja's Percussive Tempering (49, 0, Slime:5) a +1 dagger of venom (50, 0, Slime:5) a +2 heavy orcbow (50, 1, Slime:5) the +3 ring mail "Ogirul" {Rampage Str+4 Int+5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (50, 2, Slime:5) a staff of fire (50, 3, Slime:5) a +0 club (51, 0, Slime:5) a +0 lajatang (51, 1, Slime:5) an orb of guile (52, 2, Slime:5) a +0 orcbow Level 1 of the Vaults (0, 0, Vaults:1) 5 curare-tipped darts {!f} (7, -6, Vaults:1) a +0 scale mail (8, -5, Vaults:1) a +0 rapier a +0 robe (9, -7, Vaults:1) a +0 flail a +0 leather armour (9, -5, Vaults:1) 4 large rocks (12, 34, Vaults:1) a scarf of repulsion the +0 ring mail of Qimuck {rF+ rC+ Int+4} rF+: It protects you from fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +4 ring mail of Love and Death {*Corrode rF+ Str-3 Int+7} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). It cannot be enchanted further. (14, -6, Vaults:1) a parchment of Nazja's Percussive Tempering (16, 2, Vaults:1) a +0 great mace a +0 scale mail a +0 war axe a +0 war axe a +0 scale mail (21, -2, Vaults:1) a +0 arbalest (22, -7, Vaults:1) a +0 arbalest a +0 dire flail a +0 scale mail (23, -8, Vaults:1) a +1 great mace of venom a +0 ring mail (23, -6, Vaults:1) a +1 heavy great mace a +0 plate armour a +0 scale mail a +0 arbalest (23, -1, Vaults:1) a +0 arbalest (24, -7, Vaults:1) a +0 arbalest a +0 arbalest (24, -6, Vaults:1) a +0 scale mail a +0 arbalest a +0 arbalest a +0 arbalest (24, -4, Vaults:1) a +0 arbalest (31, 7, Vaults:1) a +0 arbalest (33, 34, Vaults:1) the granite talisman "Xalaonoc" {rF+} [granite talisman] rF+: It protects you from fire. (34, 36, Vaults:1) a +0 leather armour (43, 9, Vaults:1) a +0 hand axe (46, 41, Vaults:1) a +1 dire flail of protection a +0 scale mail (48, 42, Vaults:1) a +0 arbalest a +0 dire flail a +0 ring mail a +0 arbalest a +3 battleaxe a +1 chain mail of poison resistance a +0 arbalest (49, 40, Vaults:1) a +2 falchion of flaming a +0 ring mail a +0 arbalest a +0 whip a +0 animal skin (49, 42, Vaults:1) a +0 war axe a +0 chain mail a +0 tower shield a +0 morningstar a +0 scale mail (50, -10, Vaults:1) a +0 arbalest a +0 arbalest (50, 40, Vaults:1) a +0 arbalest (51, -10, Vaults:1) a +0 arbalest (51, 40, Vaults:1) a +0 arbalest (54, 12, Vaults:1) a +6 ring of dexterity a +4 ring of slaying a +6 ring of dexterity a +4 ring of slaying (55, 12, Vaults:1) a +0 cloak (55, 40, Vaults:1) a +0 arbalest (59, 38, Vaults:1) a +0 leather armour Level 2 of the Vaults [Shop] Caettum's Book Shoppe a parchment of Irradiate (460 gold) a parchment of Summon Seismosaurus Egg (325 gold) a parchment of Ozocubu's Refrigeration (820 gold) a parchment of Sphinx Sisters (820 gold) a parchment of Gell's Gavotte (625 gold) a parchment of Cigotuvi's Putrefaction (325 gold) a manual of Fighting (2000 gold) a parchment of Alistair's Intoxication (460 gold) a parchment of Dispersal (625 gold) a parchment of Dragon's Call (1300 gold) a parchment of Orb of Destruction (820 gold) a parchment of Passwall (220 gold) a parchment of Polar Vortex (1300 gold) a parchment of Freeze (100 gold) a parchment of Mephitic Cloud (220 gold) [Shop] Pinunueth's Jewellery Emporium a ring of positive energy (460 gold) the ring "Tagivvuv" {rF+ Str+3 Int+6 Dex+2} (1391 gold) [ring of intelligence] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). an amulet of magic regeneration (unknown) (690 gold) a ring of protection from cold (575 gold) a ring of protection from fire (575 gold) the ring "Ginoistresk" {rElec Dex+2 SInv} (763 gold) [ring of see invisible] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a +5 ring of evasion (828 gold) (1, -44, Vaults:2) an orb of attunement (1, -18, Vaults:2) a +0 scale mail a +0 dire flail (5, -8, Vaults:2) a +0 scale mail a +0 flail (6, -29, Vaults:2) a +0 chain mail (11, -7, Vaults:2) a +1 plate armour of cold resistance a +3 long sword (11, -6, Vaults:2) a +0 arbalest (12, -8, Vaults:2) a +0 ring mail a +0 great mace (12, -6, Vaults:2) a +0 scale mail (14, -53, Vaults:2) a +0 scale mail a +0 long sword a +1 heavy arbalest (15, -54, Vaults:2) a +0 scale mail a +0 long sword (17, -56, Vaults:2) a +0 chain mail a +0 great mace (24, -41, Vaults:2) a +0 animal skin a +0 trident (25, -41, Vaults:2) a +0 ring mail (31, -36, Vaults:2) a +0 morningstar a +0 ring mail (31, -35, Vaults:2) a +0 great mace of protection a +0 scale mail (31, -34, Vaults:2) a +0 arbalest of freezing (31, -32, Vaults:2) a +0 arbalest (31, -29, Vaults:2) a +0 arbalest (32, -35, Vaults:2) a +3 arbalest (32, -34, Vaults:2) a +4 trident (33, -57, Vaults:2) a +0 arbalest of freezing (36, -53, Vaults:2) a +0 chain mail a +0 great sword of freezing (38, -53, Vaults:2) a +0 arbalest a +0 arbalest (40, -51, Vaults:2) a +0 leather armour a +0 morningstar (41, -51, Vaults:2) a +5 war axe (47, -55, Vaults:2) a +0 ring mail a +0 great mace (67, -20, Vaults:2) a +1 heavy mace (69, -22, Vaults:2) a parchment of Forge Lightning Spire (76, 0, Vaults:2) a +0 broad axe a +0 ring mail Level 3 of the Vaults [Shop] Ymimadgh's Antique Weapon Boutique a +0 orcbow of freezing (285 gold) a +0 sling (46 gold) a +0 giant spiked club (80 gold) a +0 club (15 gold) a +0 whip (77 gold) a +0 partisan (217 gold) a +0 war axe (108 gold) a +0 mace (93 gold) [Shop] Xayto Geung's Book Shop a parchment of Olgreb's Toxic Radiance (208 gold) a parchment of Splinterfrost Shell (524 gold) a parchment of Haunt (524 gold) a parchment of Ozocubu's Refrigeration (524 gold) a parchment of Fortress Blast (400 gold) a parchment of Summon Ice Beast (140 gold) a parchment of Stone Arrow (140 gold) a parchment of Tukima's Dance (140 gold) a parchment of Forge Lightning Spire (208 gold) [Shop] Inomiuro's Book Boutique a parchment of Death Channel (600 gold) a parchment of Ignite Poison (312 gold) a parchment of Eringya's Surprising Crocodile (312 gold) a parchment of Fireball (441 gold) a parchment of Forge Phalanx Beetle (600 gold) a parchment of Disjunction (1003 gold) a parchment of Conjure Ball Lightning (600 gold) a parchment of Martyr's Knell (312 gold) a parchment of Curse of Agony (441 gold) a parchment of Malign Gateway (787 gold) a parchment of Lehudib's Crystal Spear (1003 gold) [Shop] Zoevexoe's Jewellery Emporium a ring of poison resistance (480 gold) a ring of wizardry (720 gold) the amulet of Axoanumo {Acrobat rC- Str+3} (871 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). a ring of willpower (unknown) (600 gold) a +6 ring of strength (unknown) (864 gold) an amulet of reflection (720 gold) an amulet of chemistry (unknown) (720 gold) a ring of see invisible (360 gold) the ring of Ponu {Fly MP+5} (840 gold) [ring of flight] Fly: It grants you flight. MP+5: It affects your magic capacity (+5). a +5 ring of evasion (864 gold) a ring of see invisible (360 gold) [Shop] Koifrac's General Store a parchment of Frozen Ramparts (158 gold) a scroll of enchant armour (148 gold) 6 curare-tipped darts (129 gold) a scroll of blinking (188 gold) a potion of might (79 gold) a +0 chain mail (108 gold) a +0 dagger (36 gold) the +2 morningstar of Descent {antimagic, Will++ Dex-3 Stlth+} (819 gold) Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a ring of flight (315 gold) [Shop] Dafinn's Armour Shop a +1 leather armour of cold resistance (322 gold) a +0 leather armour (46 gold) an orb of attunement (598 gold) a +0 scale mail of cold resistance (253 gold) a +0 leather armour (46 gold) a +0 chain mail (138 gold) (0, 0, Vaults:3) a +0 longbow of freezing (7, 3, Vaults:3) a +0 scale mail (7, 48, Vaults:3) a +4 demon whip of freezing a +4 demon blade of electrocution a +0 troll leather armour (9, 38, Vaults:3) a +0 arbalest (10, 36, Vaults:3) a +0 animal skin a +0 dire flail (11, 24, Vaults:3) a +0 arbalest a +0 scale mail a +0 flail (11, 50, Vaults:3) a +1 glaive of venom a +0 chain mail (12, 27, Vaults:3) a +0 plate armour (12, 37, Vaults:3) a +0 arbalest (13, 25, Vaults:3) a +0 cloak (13, 26, Vaults:3) a +0 animal skin a +0 great mace a +0 animal skin a +0 dire flail (13, 48, Vaults:3) a +0 great sword a +0 chain mail (13, 50, Vaults:3) a +0 long sword a +0 chain mail a +0 kite shield a +0 scale mail (14, 40, Vaults:3) a parchment of Brom's Barrelling Boulder (15, 35, Vaults:3) a +0 scale mail a +0 flail (16, 0, Vaults:3) a +0 kite shield a +0 chain mail a +1 war axe a +0 war axe a +0 scale mail a +0 war axe (16, 12, Vaults:3) a +0 scale mail a +0 mace (16, 34, Vaults:3) a +0 plate armour a +1 great sword of electrocution (16, 35, Vaults:3) a +0 pair of gloves a +0 cloak a +2 rapier of electrocution (19, 31, Vaults:3) a +0 glaive (20, 23, Vaults:3) a +0 ring mail (20, 31, Vaults:3) a +0 arbalest a +0 arbalest (20, 32, Vaults:3) a +0 arbalest (21, 27, Vaults:3) a +0 arbalest (21, 29, Vaults:3) a +0 arbalest a +0 arbalest a +0 barding a +0 arbalest (21, 30, Vaults:3) a +0 arbalest (22, 10, Vaults:3) a +0 trident a +0 scale mail a +0 trident (22, 11, Vaults:3) a +0 arbalest a +0 kite shield a +0 chain mail of cold resistance the +2 hat of Kikubaaqudgha's Fury {Harm Str-2 Int+5 SInv} Harm: It increases damage dealt and taken. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +1 broad axe of freezing (30, 4, Vaults:3) a +0 flail a +0 leather armour (34, 7, Vaults:3) a +0 animal skin a +0 dire flail (34, 8, Vaults:3) a +0 animal skin a +0 whip (39, 40, Vaults:3) a +0 kite shield (42, 1, Vaults:3) a +0 arbalest (45, 17, Vaults:3) a +1 leather armour of fire resistance (46, 14, Vaults:3) a +0 great mace a +0 ring mail a +0 morningstar a +0 ring mail (52, 47, Vaults:3) a +0 arbalest (54, 29, Vaults:3) a +0 arbalest (55, 45, Vaults:3) a +0 flail a +0 ring mail (58, 1, Vaults:3) a +0 long sword a +0 hand axe (58, 2, Vaults:3) a +0 flail (58, 14, Vaults:3) a parchment of Brom's Barrelling Boulder (58, 18, Vaults:3) a +0 giant spiked club (60, 0, Vaults:3) a +0 sling a +1 broad axe of draining a +0 plate armour (60, 15, Vaults:3) a +0 morningstar a +0 ring mail (64, 51, Vaults:3) a +0 scimitar (67, 2, Vaults:3) a +0 spear (68, 3, Vaults:3) a +1 vampiric dagger a +0 robe Level 4 of the Vaults (0, 0, Vaults:4) a +0 ring mail a +0 war axe (9, 6, Vaults:4) a +0 ring mail a +0 war axe (14, 8, Vaults:4) the +2 robe of Zilusudupi {Rampage rN+ Str+3 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, 9, Vaults:4) a +0 war axe a +0 scale mail a +0 war axe (14, 27, Vaults:4) a +0 halberd (15, 9, Vaults:4) a +0 trident a +0 ring mail a +0 trident (17, -20, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (18, -22, Vaults:4) a +0 ring mail the +5 arbalest of Yesterday {penet, Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +1 great mace of distortion (19, -18, Vaults:4) a +0 great mace (20, 5, Vaults:4) a +0 chain mail a +0 dire flail a human skeleton (20, 6, Vaults:4) a +0 plate armour a +1 great sword a human skeleton (21, -18, Vaults:4) a +3 dire flail of protection (21, 6, Vaults:4) a +0 plate armour a +0 war axe a human skeleton (22, 4, Vaults:4) a +0 plate armour a +0 great mace a human skeleton (23, 20, Vaults:4) a +0 dagger a +0 robe a +0 arbalest (24, 19, Vaults:4) a +2 great sword of protection a +0 chain mail a +0 long sword a +0 chain mail a +2 kite shield a +0 cloak a +0 great sword of electrocution a +0 plate armour a sanguine talisman (25, 19, Vaults:4) a +0 flail a +0 leather armour a +0 long sword a +0 ring mail a +0 dire flail a +0 scale mail (25, 20, Vaults:4) a +0 flail a +0 scale mail a +0 arbalest a +0 great mace a +0 scale mail a +1 heavy dire flail a +0 chain mail a +1 long sword of holy wrath a +0 plate armour (26, 20, Vaults:4) a +0 dire flail a +0 plate armour a +0 battleaxe a +0 chain mail a +0 great mace a +0 ring mail (27, 21, Vaults:4) a +0 arbalest (27, 22, Vaults:4) a +0 arbalest (29, 21, Vaults:4) a +0 arbalest (30, 22, Vaults:4) a +0 arbalest (40, -14, Vaults:4) a human skeleton (40, -4, Vaults:4) a +0 glaive a +0 chain mail (40, 14, Vaults:4) a +0 scale mail (41, -15, Vaults:4) a human skeleton (41, -4, Vaults:4) a +0 partisan a +0 glaive of draining a +0 chain mail (41, -3, Vaults:4) a +0 scimitar (42, -15, Vaults:4) a human skeleton (42, -8, Vaults:4) a +0 hand axe (43, -16, Vaults:4) a human skeleton (44, -18, Vaults:4) a sphinx marauder skeleton (44, -17, Vaults:4) a human skeleton (44, -13, Vaults:4) a +0 short sword (45, -19, Vaults:4) a guardian sphinx skeleton (45, -13, Vaults:4) a +4 battleaxe a +0 chain mail (45, -12, Vaults:4) a +0 scimitar (47, -9, Vaults:4) the alchemy staff "Foudeje" {^Contam rPois rF+ Tloc Air Alch} [staff of alchemy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (50, -12, Vaults:4) a +3 leather armour of fire resistance (55, 34, Vaults:4) a +0 flail (57, 34, Vaults:4) a +0 trident (58, 16, Vaults:4) a +0 arbalest a +0 long sword a +0 ring mail (58, 17, Vaults:4) a +3 great sword a +0 chain mail (58, 39, Vaults:4) a +0 war axe a +0 arbalest a +0 scale mail a +0 dagger a +0 robe (60, 5, Vaults:4) a +0 halberd a +0 robe (60, 35, Vaults:4) a +0 whip (61, 5, Vaults:4) a +0 battleaxe a +0 arbalest a +0 plate armour (61, 6, Vaults:4) a +0 hand axe a +0 scale mail (61, 38, Vaults:4) 5 poisoned darts (62, 4, Vaults:4) a +1 long sword of electrocution a +0 chain mail (69, 33, Vaults:4) a +0 ring mail (74, 28, Vaults:4) a +0 cloak of corrosion resistance (74, 35, Vaults:4) a +0 hand axe of electrocution Level 5 of the Vaults [Shop] Kozawk's Distillery a potion of attraction (87 gold) a potion of invisibility (233 gold) a potion of attraction (87 gold) a potion of ambrosia (233 gold) a potion of ambrosia (233 gold) a potion of might (116 gold) (0, 0, Vaults:5) 3 large rocks (1, 0, Vaults:5) 6 large rocks a +2 heavy great mace a +0 ring mail a shadow dragon skeleton an iron troll skeleton a stone giant skeleton (2, -1, Vaults:5) a deep troll skeleton (3, -28, Vaults:5) 3 large rocks a stone giant skeleton (3, 5, Vaults:5) a parchment of Irradiate (7, 20, Vaults:5) a +0 scale mail (9, 11, Vaults:5) a +0 dire flail (12, 8, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (13, -20, Vaults:5) a +0 arbalest a yaktaur skeleton (13, 8, Vaults:5) a +0 falchion (13, 9, Vaults:5) a staff of alchemy (14, -16, Vaults:5) a +6 antimagic mace (14, 8, Vaults:5) a ring of resist corrosion (14, 10, Vaults:5) a +2 vampiric whip (15, 8, Vaults:5) a +0 plate armour (15, 14, Vaults:5) a +0 rapier (16, 8, Vaults:5) a parchment of Rending Blade (17, -18, Vaults:5) a +2 great sword of freezing a +2 scale mail of archery (19, 9, Vaults:5) the cold staff of Taxation {rPois rC+ Str-4 Summ Ice Earth} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Str-4: It affects your strength (-4). Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (25, 3, Vaults:5) a +0 chain mail a +2 broad axe of sundering (28, -11, Vaults:5) a +0 leather armour (29, -16, Vaults:5) a +0 pair of boots of rampaging (29, -4, Vaults:5) a +0 ring mail a +0 great mace (29, 5, Vaults:5) a +0 chain mail (30, -22, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (30, -1, Vaults:5) a +0 plate armour a +0 great mace a human skeleton (31, 3, Vaults:5) a +0 chain mail a +1 dire flail a human skeleton (32, -1, Vaults:5) a +0 ring mail a +0 great mace a +4 battleaxe of freezing a frost giant skeleton a human skeleton (32, 0, Vaults:5) a +0 dire flail a +0 dire flail an ettin skeleton (33, -5, Vaults:5) 3 large rocks a stone giant skeleton (33, -4, Vaults:5) a +0 kite shield a +0 chain mail a +0 war axe a human skeleton (33, -2, Vaults:5) a +0 arbalest a yaktaur skeleton (33, -1, Vaults:5) a +0 shortbow a +0 robe a +0 short sword an elf skeleton (33, 0, Vaults:5) a +0 chain mail a +0 great mace (33, 1, Vaults:5) a +0 dire flail a +0 dire flail (33, 2, Vaults:5) a +0 cloak of air a +0 plate armour a +0 great sword a +0 shortbow 4 boomerangs a human skeleton (34, 1, Vaults:5) a +4 dire flail of protection a +0 great mace an ettin skeleton (34, 2, Vaults:5) a +0 ring mail a +0 short sword a +0 ring mail a +0 morningstar a human skeleton (35, 1, Vaults:5) 4 large rocks a stone giant skeleton (35, 2, Vaults:5) 3 large rocks a stone giant skeleton (36, 2, Vaults:5) a +2 great sword of flaming (38, 1, Vaults:5) a +0 troll leather armour a deep troll skeleton (38, 21, Vaults:5) a +0 arbalest a yaktaur skeleton (39, 1, Vaults:5) a +0 chain mail a +1 glaive of venom a human skeleton (39, 2, Vaults:5) a +0 scale mail a +0 long sword (39, 12, Vaults:5) a +0 orcbow a +0 plate armour a +0 battleaxe an orc skeleton (39, 13, Vaults:5) a +0 plate armour a +0 great sword a human skeleton (40, 1, Vaults:5) a +0 plate armour a +0 great mace 6 boomerangs a +5 ring of evasion (40, 4, Vaults:5) a +0 kite shield a +0 chain mail a +2 war axe of electrocution a human skeleton (40, 13, Vaults:5) a +0 plate armour a +0 glaive (40, 14, Vaults:5) a +0 leather armour a +0 short sword a +0 plate armour a +0 battleaxe an orc skeleton (40, 20, Vaults:5) a +0 barding a +0 arbalest (40, 21, Vaults:5) a +0 dire flail a +0 giant spiked club (41, 14, Vaults:5) 5 large rocks a stone giant skeleton (41, 20, Vaults:5) a +0 giant club a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (41, 21, Vaults:5) a +0 robe a +0 scale mail a +0 war axe a +0 plate armour a +0 plate armour a +0 long sword a +0 halberd a +1 dire flail a human skeleton an elf skeleton (42, 13, Vaults:5) a golden dragon skeleton (42, 19, Vaults:5) 5 large rocks a stone giant skeleton (42, 20, Vaults:5) a +0 ring mail a +0 falchion a +0 arbalest a +0 chain mail a +3 great sword of holy wrath a +0 chain mail a +3 great sword of electrocution a +0 chain mail a +2 bardiche of protection a human skeleton a human skeleton (42, 21, Vaults:5) a +0 chain mail a +0 great sword a +0 robe a +0 arbalest a +0 leather armour a +3 plate armour a +0 halberd a +0 plate armour a +0 dire flail a +0 arbalest a +0 whip a +2 glaive of protection a human skeleton a yaktaur skeleton a glowing shapeshifter skeleton a yaktaur skeleton an elf skeleton (43, -18, Vaults:5) a glowing shapeshifter skeleton (43, 21, Vaults:5) 5 atropa-tipped darts a +0 giant club a +0 giant spiked club a +0 buckler of protection a +0 scale mail of death a +0 long sword a +0 leather armour a +0 great mace a +0 ring mail a +0 flail a +0 chain mail a +1 vampiric war axe a +0 plate armour a +0 war axe a +0 plate armour a +0 bardiche a +0 plate armour a +0 dire flail a +0 plate armour a +0 long sword a +0 plate armour a +3 long sword of holy wrath a +1 scale mail of positive energy a +0 arbalest a +0 battleaxe a +0 battleaxe of freezing quicksilver dragon scales a human skeleton a human skeleton a frost giant skeleton a human skeleton a human skeleton a tengu skeleton a quicksilver dragon skeleton (44, 4, Vaults:5) a +1 morningstar of protection (44, 14, Vaults:5) a +2 heavy dire flail a +0 great mace (44, 15, Vaults:5) a +1 battleaxe of freezing (44, 17, Vaults:5) a +2 leather armour of fire resistance (44, 19, Vaults:5) the +6 mace "Nieqeok" {flame, rF- rN+ rCorr Dex+5} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (44, 21, Vaults:5) a +6 great mace of holy wrath a +1 ring mail of cold resistance a +0 long sword a +0 plate armour a +0 kite shield a +0 flail a +0 ring mail 5 large rocks a +0 great sword of flaming a +2 great mace of protection a +0 plate armour a stone giant skeleton a fire giant skeleton a human skeleton (45, 17, Vaults:5) a serpent talisman (45, 19, Vaults:5) a +2 leather armour of positive energy (45, 21, Vaults:5) 4 large rocks a +0 troll leather armour a glowing shapeshifter skeleton a titan skeleton a deep troll skeleton (46, 17, Vaults:5) a +0 chain mail (46, 19, Vaults:5) a +0 cloak of poison resistance (46, 21, Vaults:5) a +1 cloak a +0 long sword a +0 plate armour a +1 battleaxe of freezing 5 poisoned darts a guardian sphinx skeleton a frost giant skeleton (48, 19, Vaults:5) a +0 scale mail a +0 long sword a human skeleton (49, 21, Vaults:5) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (52, 5, Vaults:5) a +0 leather armour (54, 6, Vaults:5) a staff of fire (55, -3, Vaults:5) a glowing shapeshifter skeleton Level 1 of the Crypt (0, 0, Crypt:1) a +0 chain mail (2, -35, Crypt:1) a +0 scale mail (4, -35, Crypt:1) a +0 robe (7, -18, Crypt:1) a +0 rapier (9, -43, Crypt:1) a +0 robe (9, -40, Crypt:1) a +0 glaive (10, -36, Crypt:1) a parchment of Death Channel (23, -36, Crypt:1) a parchment of Forge Monarch Bomb (29, -17, Crypt:1) a +0 leather armour (29, -2, Crypt:1) a +0 ring mail (30, -49, Crypt:1) a +0 short sword (31, 1, Crypt:1) a parchment of Soul Splinter (36, -3, Crypt:1) a +0 great sword a +0 plate armour (39, -4, Crypt:1) a +0 robe (45, -9, Crypt:1) a +0 leather armour (50, -47, Crypt:1) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (50, -41, Crypt:1) a +0 rapier (59, -52, Crypt:1) a +0 scale mail (59, -9, Crypt:1) a +0 halberd (61, -3, Crypt:1) a +3 glaive a +0 chain mail (63, -12, Crypt:1) a +0 hand axe Level 2 of the Crypt (0, 0, Crypt:2) a +0 scale mail (3, -21, Crypt:2) a +0 robe (5, -9, Crypt:2) a +0 ring mail (7, 0, Crypt:2) a ghoul corpse (skeletalised by now) (8, 0, Crypt:2) a bog body skeleton (11, -4, Crypt:2) a +0 mace (11, 0, Crypt:2) a +0 mace (17, 4, Crypt:2) a +0 long sword a +0 leather armour a +0 halberd (19, 4, Crypt:2) a +2 battleaxe of freezing a +0 long sword (20, 3, Crypt:2) a +0 partisan (25, -18, Crypt:2) the +9 spear of Deflation {antimagic, +Blink rN+ rCorr Int+3} +Blink: It lets you blink. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (27, -4, Crypt:2) a +0 plate armour (28, 4, Crypt:2) 2 poisoned darts (29, -14, Crypt:2) a +0 flail (33, -28, Crypt:2) a parchment of Irradiate (38, -20, Crypt:2) a +0 scimitar (40, -9, Crypt:2) a +0 flail (44, -19, Crypt:2) a parchment of Sculpt Simulacrum (44, -9, Crypt:2) a +0 rapier (45, 4, Crypt:2) 4 poisoned darts Level 3 of the Crypt [Shop] Buuqair's Gilded Reliquary the +8 rapier "Xizur" {vamp, rPois Str+5} (1564 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. the conjuration staff "Acanuq" {^Fragile rElec Conj Necro Air} (892 gold) [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the ring "Qurupast" {rElec rN++ Dex+3 SInv} (916 gold) [ring of see invisible] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (5, 5, Crypt:3) a +0 trident (8, -8, Crypt:3) a +0 dagger (11, -18, Crypt:3) a spider talisman (12, -17, Crypt:3) a +0 ring mail a staff of alchemy an elf corpse (skeletalised by now) (12, 16, Crypt:3) a +0 short sword (14, -25, Crypt:3) a +6 ring of intelligence the ring of Ixtih {rPois rC- MP+6 Slay+4} [ring of slaying] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of wizardry a ring of wizardry a +5 ring of evasion a ring of positive energy a +4 ring of protection the amulet "Iseysm" {Regen+ Str+7} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+7: It affects your strength (+7). the +9 executioner's axe "Uriutez" {venom, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. an amulet of wildshape an amulet of guardian spirit an amulet of reflection an amulet of regeneration a ring of flight a ring of resist corrosion a ring of protection from fire (14, 12, Crypt:3) a +0 short sword (15, -20, Crypt:3) a +0 robe a +0 dagger a human corpse (skeletalised by now) (15, -15, Crypt:3) a +0 robe a +0 dagger a human corpse (skeletalised by now) (16, 15, Crypt:3) a +0 pair of boots of flying (17, -27, Crypt:3) the +1 halberd "Conimats" {venom, Str+3 Int-2 Dex+6} Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (18, -19, Crypt:3) a +0 ring mail (18, -4, Crypt:3) a staff of necromancy (18, 8, Crypt:3) an orb of attunement (19, 13, Crypt:3) a +0 glaive (19, 17, Crypt:3) a +0 long sword (20, 17, Crypt:3) a +0 short sword (21, -3, Crypt:3) a +0 plate armour a +3 demon trident (21, -2, Crypt:3) a cognitogaunt skeleton (22, -15, Crypt:3) a +0 plate armour a +1 great mace (22, -6, Crypt:3) a +0 robe a +0 dagger (22, -5, Crypt:3) a +0 robe a +0 dagger a human skeleton (22, -4, Crypt:3) a +0 robe a +0 dagger (22, -3, Crypt:3) a bog body skeleton (22, 9, Crypt:3) a +0 halberd (22, 12, Crypt:3) a +0 flail (23, -24, Crypt:3) a +0 glaive a +1 robe of cold resistance (23, -14, Crypt:3) a +0 robe a +0 plate armour a +2 dire flail (23, -13, Crypt:3) a +0 plate armour a +0 broad axe (23, -8, Crypt:3) the +4 robe "Ameiz" {*Corrode rF+ Regen+ SInv} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. a +2 trident of protection (23, 9, Crypt:3) a +0 trident (23, 10, Crypt:3) a +0 short sword a +0 chain mail a +2 battleaxe (23, 11, Crypt:3) a +0 glaive (23, 15, Crypt:3) a +0 trident (24, -7, Crypt:3) a +0 war axe (24, -5, Crypt:3) a +4 chain mail a +0 great mace (24, 10, Crypt:3) a +0 war axe (25, -2, Crypt:3) a +0 tower shield a +4 eudemon blade of holy wrath (25, 10, Crypt:3) a +0 war axe a +0 chain mail a +2 long sword of electrocution a +0 chain mail a +3 battleaxe a +0 plate armour a +1 war axe of flaming a human skeleton (26, -5, Crypt:3) a parchment of Mephitic Cloud (26, 9, Crypt:3) a +0 glaive a +0 halberd (29, -10, Crypt:3) a +3 demon whip of venom (31, 17, Crypt:3) a +0 ring mail (34, -5, Crypt:3) a +0 battleaxe (35, -14, Crypt:3) a +0 flail (35, -5, Crypt:3) a parchment of Lee's Rapid Deconstruction (36, -10, Crypt:3) a parchment of Launch Clockwork Bee (40, -8, Crypt:3) a parchment of Dragon's Call (40, -7, Crypt:3) a parchment of Magnavolt the Vestibule of Hell (13, 2, Hell) a +1 great mace of freezing a +0 plate armour (17, 1, Hell) a +3 halberd a +0 chain mail (17, 2, Hell) a +3 demon whip a +0 plate armour (17, 3, Hell) a +1 scythe of venom (17, 7, Hell) a +1 battleaxe of draining a +0 chain mail (18, 2, Hell) a +5 demon whip of draining a +0 chain mail a +0 dagger a +0 robe a human skeleton (18, 5, Hell) a +2 great mace a +0 plate armour a +2 heavy long sword a +0 plate armour (18, 7, Hell) a +3 great sword of flaming a +0 plate armour (19, 1, Hell) a +5 glaive a +0 plate armour (19, 13, Hell) a +2 vampiric scythe (20, -15, Hell) a +1 scythe of entangling (21, 11, Hell) a hell hog skeleton (24, 2, Hell) a +0 mace (29, 0, Hell) a hell hog corpse (skeletalised by now) (31, -2, Hell) a +0 hand axe (32, -2, Hell) a +0 long sword (34, -1, Hell) a +0 glaive Pandemonium (0, 0, Pan) a ghost moth corpse (11, 9, Pan) a potion of mutation (24, 22, Pan) a +2 arbalest of freezing (still there?) a +0 glaive of venom (still there?) a +1 chain mail of poison resistance (still there?) (26, 19, Pan) a +0 great sword a +0 plate armour (30, 20, Pan) a potion of moonshine (34, 17, Pan) a potion of mutation Level 1 of the Depths (0, 0, Depths:1) a +2 battleaxe of freezing (1, -1, Depths:1) a +0 dagger a +0 robe (2, 1, Depths:1) a +0 dire flail a +0 plate armour (6, -16, Depths:1) a +4 demon whip a +0 plate armour (9, -21, Depths:1) a +2 great sword of distortion a +0 plate armour (12, -12, Depths:1) a staff of air (19, -2, Depths:1) a +5 great sword a +0 plate armour (20, -2, Depths:1) a +1 demon trident a +0 plate armour (23, -27, Depths:1) a stone a +0 ring mail (24, -10, Depths:1) a +4 ring of slaying (26, -32, Depths:1) a +0 robe (26, -10, Depths:1) a parchment of Confusing Touch (29, -24, Depths:1) a parchment of Vhi's Electric Charge (32, -29, Depths:1) a +0 dire flail a +0 dire flail (32, -28, Depths:1) a +0 buckler a +0 scale mail a +1 long sword of electrocution (32, -27, Depths:1) a +1 great sword of flaming (32, -19, Depths:1) the blade talisman "Coh Neal" {rElec rF+ rCorr Str-2} [blade talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). (37, 18, Depths:1) 5 large rocks (38, -25, Depths:1) a +1 scale mail of positive energy a +1 great sword of flaming (44, 16, Depths:1) a +2 great sword of flaming (44, 21, Depths:1) a +0 whip a +0 robe a +0 hand axe (45, 18, Depths:1) a +0 robe a +0 spear (45, 20, Depths:1) a +0 robe a +0 whip (45, 22, Depths:1) a +0 robe a +0 whip (46, 20, Depths:1) a +2 robe of willpower a +0 hand axe (46, 22, Depths:1) a +0 robe a +0 dire flail (48, 14, Depths:1) a +0 dire flail a +0 dire flail (50, -10, Depths:1) a +0 cloak Level 2 of the Depths [Shop] Qinus's General Store a parchment of Brom's Barrelling Boulder (273 gold) a +0 dagger (42 gold) 5 curare-tipped darts (126 gold) a parchment of Metabolic Englaciation (386 gold) a +0 giant spiked club (54 gold) a parchment of Malign Gateway (688 gold) an orb of glass (546 gold) [Shop] Paphael's Assorted Antiques a potion of moonshine (21 gold) a +0 hand axe (63 gold) a +0 club (10 gold) a potion of moonshine (21 gold) a +0 plate armour (378 gold) a box of beasts (840 gold) (0, 0, Depths:2) a +0 partisan (1, 0, Depths:2) a +0 robe a +0 halberd a +0 robe a +2 trident of venom (1, 2, Depths:2) a +0 robe a +0 whip (2, 0, Depths:2) a +0 trident (2, 2, Depths:2) a +0 halberd (3, 3, Depths:2) a +0 robe a +0 halberd (4, 4, Depths:2) a +0 robe a +0 flail of draining (5, 4, Depths:2) a +0 robe a +2 scimitar of protection (6, 4, Depths:2) a +0 robe a +0 dagger (7, -1, Depths:2) a +0 robe a +0 club (8, 5, Depths:2) a +0 robe a +0 whip a +0 robe a +0 club a +0 robe a +0 halberd (11, -4, Depths:2) a staff of alchemy (11, 3, Depths:2) a +0 halberd (11, 5, Depths:2) a +0 halberd a +0 robe (11, 6, Depths:2) a +0 robe a +0 short sword (11, 26, Depths:2) a +0 robe a +0 mace (14, -15, Depths:2) a ring of protection from cold a ring of see invisible (14, 4, Depths:2) a +0 dire flail a +0 robe (15, 7, Depths:2) a +0 spear a +0 robe (18, -4, Depths:2) a +0 dagger (19, 27, Depths:2) a +0 dire flail of protection a +0 dire flail (27, -14, Depths:2) 4 large rocks (31, 22, Depths:2) a ring of poison resistance a +0 cloak of cold resistance a +0 cloak of corrosion resistance a +1 helmet of light a +1 hat of ice a +2 helmet of sniping (33, 10, Depths:2) a +0 buckler (34, -19, Depths:2) a +0 vampiric eveningstar (36, -17, Depths:2) a +0 robe (37, -15, Depths:2) a +0 dire flail a +0 dire flail (40, 15, Depths:2) a +0 mace (45, 15, Depths:2) 4 large rocks (49, 26, Depths:2) a +0 club (52, 20, Depths:2) a +1 scimitar of venom a +0 robe a +2 great sword of flaming a +2 great sword of flaming (52, 21, Depths:2) a +0 great sword of flaming (52, 22, Depths:2) a +2 scimitar of venom a +0 robe (52, 29, Depths:2) a +0 great mace of draining a +0 ring mail a +2 heavy flail a +0 robe a +0 buckler a +0 dire flail a +0 dire flail (53, 22, Depths:2) a +2 dire flail of protection a +0 dire flail (54, 17, Depths:2) a +2 flail of protection a +0 robe a +0 buckler (54, 18, Depths:2) a +0 great sword of flaming (56, 2, Depths:2) a +0 chain mail (60, -10, Depths:2) a +1 battleaxe of freezing (63, 22, Depths:2) a parchment of Borgnjor's Vile Clutch (63, 26, Depths:2) a +2 antimagic quarterstaff a +0 animal skin (64, 11, Depths:2) a +0 glaive (64, 22, Depths:2) a +0 rapier of holy wrath a +0 robe a +0 buckler (64, 32, Depths:2) a +0 whip a +0 robe (65, -8, Depths:2) a parchment of Bombard (65, -1, Depths:2) a +0 scale mail (66, -11, Depths:2) a +0 kite shield (66, 3, Depths:2) a +0 quarterstaff (66, 17, Depths:2) a +0 battleaxe of freezing (66, 32, Depths:2) a +0 helmet (68, 22, Depths:2) a +1 battleaxe of freezing (68, 30, Depths:2) a +0 dagger a +0 robe (68, 31, Depths:2) a +0 flail a +0 animal skin Level 3 of the Depths (0, 0, Depths:3) a +0 club (0, 4, Depths:3) a +0 heavy halberd (2, -52, Depths:3) a ring of wizardry (4, -50, Depths:3) a +0 scale mail (4, -49, Depths:3) a +3 short sword of draining (4, -47, Depths:3) a +0 robe (8, 3, Depths:3) the orb of the Wasteland {Energy, Fly Will+ Ice} Fly: It grants you flight. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. a +0 plate armour a +2 demon whip of electrocution (17, -39, Depths:3) a +0 robe (22, -5, Depths:3) a +1 spectral lajatang the +1 sling of the Absolute Madman {heavy, ^Fragile rPois Int+6 Dex+2} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (27, -50, Depths:3) a +1 robe of cold resistance (28, -12, Depths:3) a +0 great mace a +0 dire flail 10 large rocks a +0 robe a +1 great sword of holy wrath a +0 scale mail of cold resistance a +0 long sword a +2 ring mail of cold resistance a +0 buckler a +3 flail of pain a +0 robe a +0 buckler (29, -12, Depths:3) a +0 dagger a +0 robe 5 large rocks (29, -8, Depths:3) a +1 battleaxe of freezing (30, -12, Depths:3) a +0 spear a +0 robe (31, -12, Depths:3) a +0 spear (31, -11, Depths:3) a +2 great sword of electrocution a +4 scale mail of cold resistance a storm talisman (37, -52, Depths:3) a +0 ring mail (37, -25, Depths:3) a +0 buckler a +0 robe a +2 rapier of draining a +0 buckler a +0 robe a +0 flail of protection (37, -23, Depths:3) a +2 spear of flaming (37, -22, Depths:3) a +0 buckler a +0 spear (38, -24, Depths:3) a +1 buckler of resistance a +2 demon whip of venom (38, -23, Depths:3) a +0 spear (39, -52, Depths:3) a parchment of Fulminant Prism (39, -25, Depths:3) a +0 buckler a +0 robe a +2 rapier of protection (39, -23, Depths:3) a +0 spear a +0 spear (40, -52, Depths:3) a +0 shortbow of freezing (40, -51, Depths:3) a staff of necromancy (40, -48, Depths:3) a +1 lajatang of venom (40, -22, Depths:3) a +0 spear 3 curare-tipped darts {!f} (42, -42, Depths:3) a +0 robe (42, -22, Depths:3) a +0 spear a +0 buckler Level 4 of the Depths [Shop] Axooh's Antique Armour Shop a +2 scale mail of willpower (840 gold) a +0 plate armour (720 gold) a +0 scale mail (160 gold) a +0 plate armour (720 gold) a +2 ring mail of cold resistance (840 gold) the +0 chain mail "Fotreib" {Death, rElec rF++ Will- SInv} (1700 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +1 ring mail of willpower (640 gold) a +3 chain mail of fire resistance (1120 gold) [Shop] Kosyod's Distillery a potion of ambrosia (233 gold) a potion of brilliance (116 gold) (0, 0, Depths:4) a +2 cloak (0, 2, Depths:4) a +1 hat of willpower (0, 11, Depths:4) a parchment of Cigotuvi's Putrefaction (0, 13, Depths:4) a parchment of Forge Lightning Spire (1, -1, Depths:4) a +1 cloak (1, 3, Depths:4) a +0 cloak of poison resistance (2, -20, Depths:4) a large rock (2, -18, Depths:4) a large rock (2, -2, Depths:4) a +2 pair of boots of stealth (3, -23, Depths:4) a large rock (7, 25, Depths:4) a large rock (8, 26, Depths:4) a large rock (10, -14, Depths:4) a +0 long sword a +0 cloak (10, -13, Depths:4) a large rock (10, -6, Depths:4) a +0 halberd (10, 16, Depths:4) a large rock (11, -11, Depths:4) a +0 dagger a +0 cloak (11, -9, Depths:4) a large rock (11, -5, Depths:4) a +0 robe (11, 24, Depths:4) the riddle talisman "Luheropt" {rF+ Stlth+} [riddle talisman] rF+: It protects you from fire. Stlth+: It makes you more stealthy. (13, -5, Depths:4) a +0 robe the orb of the Iron Devil {Attunement, rF+ Int-3 Dex+5} rF+: It protects you from fire. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (14, -13, Depths:4) a large rock (15, -10, Depths:4) a +2 flail of protection a +0 cloak (18, -9, Depths:4) a large rock (18, -6, Depths:4) a large rock (18, 7, Depths:4) a +0 short sword a +0 cloak a +0 battleaxe of freezing (18, 13, Depths:4) a large rock (19, 7, Depths:4) a +0 halberd (25, 4, Depths:4) a +0 trident (26, -7, Depths:4) a +1 battleaxe of freezing (27, -15, Depths:4) a +0 whip a +0 cloak of corrosion resistance (27, -4, Depths:4) a +0 great sword a +0 plate armour (27, 6, Depths:4) a +2 battleaxe of flaming a +0 chain mail (28, -5, Depths:4) a +0 robe (31, -18, Depths:4) the +2 robe of Feasting {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (34, -4, Depths:4) a +0 robe (35, -5, Depths:4) a +0 spear (35, -2, Depths:4) a +0 war axe a +0 animal skin (35, 1, Depths:4) a +3 heavy war axe a +0 plate armour (37, -3, Depths:4) a +0 spear (41, -16, Depths:4) a +0 trident (44, 13, Depths:4) a +2 long sword a +0 chain mail (45, 9, Depths:4) 2 large rocks (47, -13, Depths:4) a parchment of Sublimation of Blood (50, 5, Depths:4) a +0 scale mail (61, -12, Depths:4) a +0 scale mail (67, -7, Depths:4) a +2 battleaxe of freezing