Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 6534315499500072695 28 pym505 the Skirmisher (level 3, -7/31 HPs) Began as a Gnoll Hunter on Jan 4, 2026. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (600 turns). pym505 the Skirmisher (Gnoll Hunter) Turns: 600, Time: 00:00:36 Health: -7/31 AC: 0 Str: 10 XL: 3 Next: 14% Magic: 3/3 EV: 15 Int: 8 God: Gold: 48 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - melded +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - melded +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.08/turn %: no passive effects @: confused, pig-form, very quick A: very fast, weak attacks, no casting, small, (fangs 1), treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (melded) Armour b - a +0 leather armour (melded) Jewellery c - a ring of protection from cold Scrolls s - a scroll of butterflies t - a scroll of teleportation Potions m - a potion of might h - a potion of haste a - a potion of ambrosia Skills: + Level 4.5 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 8.5 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 2.3 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You closely miss Sigmund. Sigmund is moderately wounded. The rat closely misses you. Sigmund barely misses you. The rat attacks as it pursues you! The rat misses you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. The rat twitches its whiskers. The rat closely misses you. You feel less confused. Something hits you. The rat twitches its whiskers. The rat attacks as it pursues you! The rat closely misses you. The rat closely misses you. Your transformation is almost over. There is an open door here. You feel less porcine. Your +0 shortbow and +0 leather armour unmeld from your body. You shoot an arrow. The arrow hits the rat but does no damage. The rat bites you but does no damage. You shoot an arrow. The arrow hits the rat. You kill the rat! You hear a zap. You turn into a filthy swine. Your +0 shortbow and +0 leather armour meld into your body. Something hits you! You hit something but do no damage. Something hits you! * * * LOW HITPOINT WARNING * * * You hit something but do no damage. You barely miss something. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something barely misses you. You barely miss something. You bump into the rock wall. Something hits you! You die... #............# #.##.........# #.##.........# #.##.........# #.##.........# #.############ #.# #.########################## ##.............{h...........# ......####################### ......# ......########### ......'.........# ......#......>..# ......#.........# .######.........# .# #.....รท...# There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 6 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pym505 the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 38 | D:1 | Found Gaaheat's Antique Weapon Shoppe. 66 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 338 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 542 | D:2 | Encountered Sigmund 600 | D:1 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_shops, shop D:2: layout_basic, angelslayer_ecumenical_altar_simple_liquid, minmay_bisected, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Fire: Shortbow || 52 Read: Identify || 3 Teleportation || 1 Noise || 1 Fog || 1 Poison || 1 Armour: None || 7 Leather armour || 1 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 593 | 540 | 53 | 0 | 397 | 2 | 296.5 | Dungeon | 593 | 540 | 53 | 0 | 397 | 2 | 296.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 576 daAuts D:2: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+