pym505 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -5, D:1) a +0 dagger (5, -21, D:1) a +0 short sword (5, -7, D:1) a +0 club (9, -14, D:1) a +0 club a goblin skeleton (9, -9, D:1) a ball python skeleton (10, 6, D:1) a quokka corpse (skeletalised by now) (15, 1, D:1) a +0 mace (18, 4, D:1) a +0 plate armour (22, -32, D:1) a +0 dagger (22, -24, D:1) a ball python skeleton (27, -35, D:1) a ball python skeleton (61, -24, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 3 boomerangs (4, -22, D:2) a +0 dagger (8, -32, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (8, -30, D:2) a +0 short sword (11, -33, D:2) a frilled lizard skeleton (11, -15, D:2) a +0 dagger (15, 2, D:2) a +0 club (29, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, -35, D:2) a +0 club (35, -6, D:2) a +0 morningstar (37, -11, D:2) a staff of earth (40, -11, D:2) an inkwell talisman (41, -31, D:2) 3 poisoned darts (44, -37, D:2) a ball python corpse (skeletalised by now) (46, -25, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (4, -28, D:3) a +0 spear a gnoll corpse (skeletalised by now) (5, -27, D:3) a +0 whip a +0 spear a +0 halberd an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a quokka corpse (skeletalised by now) (6, -26, D:3) a +0 club a bat corpse (skeletalised by now) (15, -10, D:3) the felid corpse of Natasha (skeletalised by now) (20, -19, D:3) the felid skeleton of Natasha (27, -22, D:3) a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton (27, -21, D:3) a rat skeleton (29, -21, D:3) a ball python skeleton (30, -20, D:3) an adder skeleton (41, -27, D:3) a +1 morningstar of protection a +0 short sword (41, -10, D:3) a +2 dagger of protection a goblin corpse (skeletalised by now) (44, -14, D:3) a +0 rapier (44, -12, D:3) a +0 mace (52, -9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -14, D:4) a +0 sling (1, 5, D:4) an inkwell talisman (5, -15, D:4) a +0 falchion (7, -36, D:4) a +0 spectral quarterstaff (7, -7, D:4) a rimehorn talisman (18, -8, D:4) a hound skeleton (19, -37, D:4) a +0 dagger 3 poisoned darts a kobold skeleton (21, -45, D:4) a +0 short sword 3 stones (26, 0, D:4) a +0 dagger (29, -2, D:4) a +0 pair of gloves (32, -4, D:4) a +0 club an orc skeleton Level 5 of the Dungeon (9, 2, D:5) a +0 sling (13, 6, D:5) a +0 giant spiked club a +0 giant club (20, -28, D:5) a +0 robe (23, -3, D:5) a +0 robe (33, 14, D:5) a +0 dagger a +0 robe (34, 15, D:5) a +0 dagger of flaming a +0 leather armour (34, 17, D:5) a +0 dagger a +0 robe (43, -20, D:5) a +0 war axe a +0 robe (45, -17, D:5) an iguana skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (0, 6, D:6) a +0 war axe (0, 7, D:6) a +0 mace a +0 ring mail a +0 mace of protection a +0 hand axe (0, 8, D:6) a +0 dagger a +0 robe (4, 20, D:6) a +0 sling (7, 5, D:6) a +0 dagger a +0 chain mail (9, 8, D:6) a +0 whip a +0 dagger a +0 scale mail (9, 10, D:6) a +0 dagger a +0 robe (13, 43, D:6) a +0 dagger 3 poisoned darts (14, 42, D:6) a +0 short sword 5 poisoned darts a +3 short sword (17, 39, D:6) a +0 whip (28, 11, D:6) a +0 dagger a +0 dagger (28, 12, D:6) a +0 club a +0 flail a +0 plate armour (33, 16, D:6) a +0 giant club (45, 9, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Riblur's Antique Armour Emporium a +2 leather armour of fire resistance (342 gold) an orb of guile (162 gold) a +2 ring mail of poison resistance (324 gold) a +1 leather armour of willpower (252 gold) the +1 plate armour "Gol Haan" {rElec Int+3} (779 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 leather armour of positive energy (378 gold) a +2 leather armour of fire resistance (342 gold) the +10 plate armour of Goupecer {rC++ Int+3} (1778 gold) rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:7) a +0 chain mail (3, 6, D:7) a +0 ring mail (4, 7, D:7) a parchment of Blink (16, 34, D:7) a +0 club (19, 25, D:7) a +0 spear (19, 26, D:7) a +0 spear a +0 spear (19, 27, D:7) a +0 spear (44, 15, D:7) a boomerang a +0 short sword (45, 16, D:7) a +0 leather armour a +0 club a +0 trident (46, 17, D:7) a +0 robe a +0 dagger (55, 32, D:7) a +0 ring mail Level 8 of the Dungeon (0, 3, D:8) a granite talisman (4, 13, D:8) a +0 club (5, -1, D:8) a +0 scale mail (11, 14, D:8) a +0 short sword 7 poisoned darts (12, 14, D:8) a +0 whip a +0 flail a +0 leather armour (13, 19, D:8) 4 poisoned darts (23, -1, D:8) a +0 glaive (23, 26, D:8) a +0 leather armour (24, 14, D:8) a +3 scale mail of fire resistance (24, 36, D:8) a +0 shortbow (26, 15, D:8) 3 large rocks (26, 17, D:8) a +3 scimitar of flaming a +0 mace a +0 robe (31, 12, D:8) a +0 sling (35, 16, D:8) a +0 club a +0 leather armour (35, 34, D:8) the scarab talisman "Walaseg" {Stlth+} [scarab talisman] Stlth+: It makes you more stealthy. Level 9 of the Dungeon [Shop] Qaeleup's Weapon Emporium a +0 dagger (36 gold) a +6 long sword of electrocution (732 gold) a +0 morningstar (108 gold) a +0 spear (54 gold) 4 atropa-tipped darts (64 gold) a +2 falchion of holy wrath (313 gold) 6 poisoned darts (64 gold) a +0 lajatang (270 gold) a throwing net (54 gold) (5, -4, D:9) a +0 scale mail (6, -9, D:9) a +0 mace (9, -14, D:9) 5 poisoned darts (9, -13, D:9) a +0 scale mail (14, -9, D:9) a +0 robe (15, -11, D:9) a +0 dagger a +0 leather armour (19, 22, D:9) a +0 hand axe (20, 12, D:9) a +0 club a +0 leather armour (23, 12, D:9) a +0 war axe a +0 chain mail (23, 15, D:9) a +0 short sword (24, 16, D:9) a +0 whip 5 stones (27, 7, D:9) a +0 trident (28, 3, D:9) a +0 hand axe a +0 ring mail (28, 4, D:9) a +0 dagger a +0 robe (28, 21, D:9) a +0 club a +2 dagger of flaming (29, 20, D:9) a +0 club 2 poisoned darts (31, 6, D:9) a +0 long sword a +0 chain mail (33, -14, D:9) a +0 leather armour a +0 whip (35, -16, D:9) a +0 halberd (35, -15, D:9) a +0 flail a +0 flail (35, -13, D:9) a +0 flail (35, 15, D:9) a +0 club (38, 6, D:9) a +0 mace (38, 18, D:9) a +0 dagger a stone (41, -19, D:9) a +0 short sword a +0 short sword of holy wrath a +0 giant club (41, -18, D:9) a +0 chain mail of resonance a +0 long sword a +0 scale mail a +0 whip a +0 spear a +0 halberd a +0 giant club a +0 spear a +0 scale mail a +2 spear of freezing (41, -17, D:9) a +0 hand axe a +0 chain mail a +0 hand axe (42, -17, D:9) a +0 halberd 5 poisoned darts a +0 short sword a +0 chain mail a +0 mace (43, -17, D:9) a +0 ring mail a +0 spear (44, -16, D:9) a +0 chain mail a +0 short sword (47, 16, D:9) a +0 rapier (51, -8, D:9) a +0 robe Level 10 of the Dungeon [Shop] Beyklaj's Antique Weapon Emporium a +3 longbow of freezing (883 gold) a +2 flail of protection (388 gold) a +1 scimitar of holy wrath (427 gold) a +1 flail of draining (319 gold) a +2 morningstar of holy wrath (547 gold) a +0 heavy hand axe (177 gold) the +1 shortbow of the King {freeze, Int+4} (619 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:10) a +3 long sword a +0 robe (0, 1, D:10) a +0 trident a +0 robe (0, 3, D:10) a +4 morningstar of freezing a +0 robe a +5 dire flail a +0 robe (1, 3, D:10) a +0 dagger a +0 robe (11, -9, D:10) a +0 club (17, 35, D:10) a +1 sling of flaming (18, 9, D:10) a +0 chain mail (21, 23, D:10) a +0 leather armour (30, 20, D:10) a +0 whip (31, 21, D:10) a +0 spear a +0 halberd a +0 ring mail a +4 trident of protection (35, 46, D:10) the +1 war axe "Byw Baggo" {spect, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (42, 39, D:10) a +0 robe a +0 dagger (43, 38, D:10) a +0 whip a +0 robe a +0 dagger (45, 48, D:10) a +0 scimitar (65, 50, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (12, 4, D:11) a +0 rapier of draining (13, 4, D:11) 5 large rocks (17, 2, D:11) a +0 whip (25, 35, D:11) a +0 whip a curare-tipped dart {!f} (26, 34, D:11) a +0 dagger (27, 34, D:11) a +0 dagger (28, 13, D:11) 4 large rocks a +0 spear (29, 13, D:11) a +0 club (31, 12, D:11) a +0 flail (32, 9, D:11) a throwing net (32, 13, D:11) a +1 spear of venom a +0 ring mail (37, 35, D:11) a parchment of Ensorcelled Hibernation (38, 2, D:11) a +0 scale mail (41, 6, D:11) a +0 dagger (52, 39, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Ygivvor's Magical Supplies a scroll of amnesia (unknown) (93 gold) a wand of charming (2) (112 gold) a potion of heal wounds (186 gold) a wand of charming (2) (112 gold) the Commentary on Anemomancy (720 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Conjure Ball Lightning Conjuration/Air 6 c - Maxwell's Capacitive Coupling Air 8 a potion of resistance (233 gold) a potion of haste (233 gold) a wand of light (4) (392 gold) the Anthology of Hexes and Geomancy (640 gold) Spells Type Level a - Sandblast Earth 1 b - Slow Hexes 1 c - Stone Arrow Conjuration/Earth 3 d - Sphinx Sisters Hexes/Summoning 7 [Shop] Xequr's General Store a wand of light (3) (248 gold) 3 large rocks (81 gold) a parchment of Call Imp (145 gold) a scroll of amnesia (unknown) (79 gold) a scroll of identify (39 gold) 3 large rocks (81 gold) a +0 pair of boots (81 gold) [Shop] Byfuofaa's Gadget Gallery a wand of roots (4) (134 gold) a wand of roots (5) (168 gold) a wand of flame (9) (unknown) (88 gold) a wand of flame (14) (unknown) (137 gold) a tin of tremorstones (2/2) (560 gold) an orb of mayhem (126 gold) (0, 0, D:12) a staff of earth (6, -25, D:12) 3 large rocks (7, -24, D:12) a +0 morningstar (9, -7, D:12) a parchment of Forge Lightning Spire (14, -30, D:12) the wellspring talisman "Ronemeq" {rF+ rC- Int+2} [wellspring talisman] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). (15, -11, D:12) a +0 chain mail (19, -34, D:12) 5 poisoned darts (25, -23, D:12) a +0 dagger (25, -22, D:12) a +0 long sword a +0 leather armour (32, 10, D:12) the +1 robe of Qoevaen {rF- rC+++ Int+4 Dex-2} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (38, -5, D:12) a +0 club 5 poisoned darts a +0 whip a +0 robe (39, -4, D:12) a +0 spear (40, -45, D:12) a +0 plate armour (40, -24, D:12) a +0 short sword (40, -4, D:12) a +0 halberd the +0 robe of the Eleven Knives {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (41, -23, D:12) a +0 dagger a +0 robe (41, -4, D:12) a +0 spear a +0 scale mail of death (42, -26, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe (44, -24, D:12) a +0 short sword 5 poisoned darts (44, -19, D:12) a +0 battleaxe (57, -9, D:12) a parchment of Ensorcelled Hibernation (59, -20, D:12) 3 flux baubles (60, -22, D:12) a +0 giant spiked club a +0 giant spiked club Level 13 of the Dungeon (2, -30, D:13) a +0 shortbow (2, -7, D:13) a +0 ring mail (9, -6, D:13) 2 large rocks (11, -11, D:13) a +0 shortbow (12, -16, D:13) 4 stones a +0 shortbow a +2 dagger of chaos a +0 shortbow (12, -5, D:13) a +0 dagger a +0 robe (12, -1, D:13) 2 boomerangs (13, -15, D:13) 6 stones (14, -17, D:13) a +0 orcbow (15, -22, D:13) a +3 leather armour of fire resistance (15, -6, D:13) a +0 dagger a curare-tipped dart {!f} (16, -11, D:13) 4 stones (19, -3, D:13) a +0 club 5 stones (26, 1, D:13) a +0 dagger a curare-tipped dart {!f} (32, -33, D:13) a +0 helmet (36, -6, D:13) a +0 short sword a +0 robe Level 14 of the Dungeon (0, 0, D:14) a potion of brilliance (0, 6, D:14) 3 gold pieces (still there?) a +2 halberd (still there?) a +0 chain mail (still there?) (1, 3, D:14) 25 gold pieces a +0 shortbow (1, 7, D:14) 6 gold pieces (still there?) a +2 great mace of protection (still there?) a +0 plate armour (still there?) (2, -2, D:14) a wand of charming (5) (4, -2, D:14) 17 gold pieces (15, 10, D:14) a +0 quarterstaff (15, 11, D:14) a +0 dire flail a +0 giant spiked club (15, 14, D:14) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 falchion (1, 0, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 robe a +0 dagger (1, 2, Orc:1) a +0 chain mail a +0 club (2, 1, Orc:1) a +0 chain mail a +0 war axe a +0 giant spiked club (2, 21, Orc:1) a +0 giant spiked club (4, -1, Orc:1) a +0 dagger (5, 1, Orc:1) a +2 short sword of electrocution (5, 2, Orc:1) a +0 chain mail a +0 war axe (9, 5, Orc:1) 3 stones 7 stones (13, 5, Orc:1) 5 stones 3 stones (16, 3, Orc:1) a +0 robe a +0 dagger (18, 8, Orc:1) a +0 giant club (26, -2, Orc:1) a +1 scimitar of holy wrath 7 stones a +0 plate armour (36, -1, Orc:1) a +0 giant club (40, 9, Orc:1) a +0 giant spiked club (40, 10, Orc:1) a +0 giant club (40, 11, Orc:1) a +0 giant club (41, 9, Orc:1) a +0 robe a +0 flail (41, 11, Orc:1) 12 gold pieces (42, 10, Orc:1) 19 gold pieces a +0 giant club (42, 11, Orc:1) 10 gold pieces a +0 giant club a +0 giant club Level 2 of the Orcish Mines [Shop] Turet's Antique Weapon Emporium a +2 sling of flaming (352 gold) a +0 glaive (240 gold) a +0 sling (36 gold) a +0 falchion (72 gold) a +2 rapier of protection (446 gold) a +0 short sword of freezing (177 gold) a +2 heavy morningstar (547 gold) the +7 trident of Kuomikak {pain, ^Drain rN++ Dex+3} (1485 gold) ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +7 giant spiked club (950 gold) [Shop] Zycwiutro's Antique Armour Shoppe a +0 scale mail (140 gold) the +3 acid dragon scales "Racw" {+Blink rC+ rCorr Int+3 SInv} (3027 gold) +Blink: It lets you blink. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +2 cloak of corrosion resistance (752 gold) +2 ice dragon scales (2170 gold) an orb of energy (420 gold) a +0 leather armour (70 gold) a +0 scale mail (140 gold) a +0 plate armour (630 gold) [Shop] Yfutoo Xeush's Antique Weapon Shop a +0 club (12 gold) a +0 mace (75 gold) a +0 falchion (75 gold) a +0 shortbow (75 gold) a +0 flail of concussion (137 gold) a +0 long sword (87 gold) [Shop] Sostryan's Antique Weapon Boutique a +0 rapier (192 gold) a +0 trident (122 gold) a +0 hand axe (105 gold) a +0 morningstar (210 gold) a +0 mace (105 gold) a +0 war axe of draining (290 gold) the +6 rapier "Waquash" {antimagic, rElec} (2117 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +7 halberd of Zienevij {venom, Int+2 Stlth+} (1883 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 quarterstaff (175 gold) a +0 short sword (105 gold) a +0 whip (87 gold) a +0 great mace (350 gold) [Shop] Gyijaurph's Weapon Shop a +2 falchion of draining (469 gold) a +2 spear of flaming (469 gold) a +2 vampiric scimitar (810 gold) the +6 sling of Irritation {drain, rF++ Int-4 Dex+3 Stlth+} (1563 gold) rF++: It greatly protects you from fire. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +11 rapier of Naemuoki {freeze, Str+4} (2168 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +8 mace of Raen {flame, rPois Int-3 Dex+5} (1641 gold) rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +3 dagger of freezing (556 gold) 3 large rocks (121 gold) (0, 0, Orc:2) a +0 hand axe a +0 chain mail (1, -1, Orc:2) a +0 falchion (1, 0, Orc:2) a +0 hand axe a +0 leather armour (1, 1, Orc:2) a +0 hand axe a +0 leather armour (2, 0, Orc:2) a +0 hand axe a +0 plate armour (2, 1, Orc:2) a +0 trident a +1 leather armour of positive energy (3, 1, Orc:2) a +0 falchion a +0 chain mail of cold resistance (3, 2, Orc:2) a +0 dagger a +0 robe (4, 43, Orc:2) a +0 trident (4, 44, Orc:2) a +0 short sword (4, 45, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (8, 9, Orc:2) a +0 hand axe a +0 scale mail (9, 8, Orc:2) a +3 scimitar a +0 chain mail (10, 7, Orc:2) a +0 club a +0 leather armour (10, 8, Orc:2) a +0 dagger a +0 robe (14, 24, Orc:2) a +0 hand axe a +0 ring mail a +0 club 2 boomerangs a +0 club (14, 25, Orc:2) a +0 mace a +0 dagger 2 boomerangs a +0 club (14, 26, Orc:2) a +0 club (15, 24, Orc:2) a +0 short sword a +0 battleaxe 3 boomerangs a +0 plate armour (15, 25, Orc:2) a +2 dagger of holy wrath a +0 robe (16, 24, Orc:2) a +0 club a +0 leather armour (16, 25, Orc:2) a +0 short sword a +4 dagger (17, 25, Orc:2) a +1 hand axe of electrocution (18, 2, Orc:2) a +0 mace (18, 3, Orc:2) a +0 dagger a +0 robe (18, 24, Orc:2) a +0 falchion a +0 ring mail a +0 hand axe of electrocution a +0 leather armour a +0 arbalest a +0 halberd a +0 plate armour (19, 4, Orc:2) a +0 scimitar a +0 plate armour (19, 24, Orc:2) a +0 arbalest a +0 club a +0 flail a +0 flail (19, 25, Orc:2) a +0 mace a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 dire flail a +0 plate armour (20, 22, Orc:2) a +0 dagger (20, 23, Orc:2) a +2 antimagic broad axe a +0 plate armour (20, 24, Orc:2) a +0 war axe a +0 plate armour (20, 25, Orc:2) a +0 arbalest a +0 mace (20, 37, Orc:2) a +0 giant club (21, 23, Orc:2) a +2 dagger of flaming a +0 robe (21, 36, Orc:2) a +0 orcbow (21, 37, Orc:2) a +0 arbalest (22, 21, Orc:2) a +0 short sword a +0 chain mail (23, 23, Orc:2) a +0 short sword 2 boomerangs a +0 plate armour (23, 24, Orc:2) a +3 battleaxe a +0 chain mail (24, 23, Orc:2) a +0 hand axe a +0 leather armour a +0 long sword a +0 plate armour (26, 18, Orc:2) a +0 dagger (29, 5, Orc:2) a +0 club a +0 ring mail (29, 6, Orc:2) a +0 dagger a +0 short sword a +0 plate armour (30, -6, Orc:2) a +1 heavy orcbow (30, 5, Orc:2) a +0 trident a +0 dagger a +0 hand axe a +0 scale mail (30, 31, Orc:2) a +0 war axe a boomerang a +0 chain mail (31, -7, Orc:2) a +0 arbalest (31, 1, Orc:2) a +0 short sword a +0 chain mail (31, 2, Orc:2) a +0 trident a +0 chain mail a +0 great sword a +0 chain mail (31, 9, Orc:2) a +0 club (31, 28, Orc:2) a +0 whip (31, 30, Orc:2) a +0 giant club a +0 giant club (31, 31, Orc:2) a +0 flail a +0 leather armour (31, 33, Orc:2) a +0 dagger (31, 36, Orc:2) a +0 flail (32, 11, Orc:2) a +0 dagger a +0 scale mail (32, 16, Orc:2) a +0 dagger a +0 robe (32, 28, Orc:2) a +0 flail a +0 leather armour (32, 29, Orc:2) a +2 flail of venom a +0 club a +0 ring mail (34, 12, Orc:2) a +0 scimitar 3 boomerangs a +0 plate armour (34, 13, Orc:2) a +0 dagger a +0 robe (35, -4, Orc:2) a +0 flail (35, 25, Orc:2) a +0 dagger a +0 robe (36, -2, Orc:2) a +0 chain mail a +0 flail (37, 36, Orc:2) a +0 dagger a +0 robe (38, -4, Orc:2) a +0 robe a +0 dagger (38, 35, Orc:2) a +0 short sword a +0 chain mail (39, -3, Orc:2) a +0 whip (39, 21, Orc:2) a +0 flail a +0 ring mail (39, 34, Orc:2) a +0 dagger (40, -4, Orc:2) a +0 flail (40, 34, Orc:2) a +2 war axe of draining a +0 robe (41, 22, Orc:2) a +0 morningstar (41, 34, Orc:2) a +0 club a +0 hand axe a +0 leather armour (42, 20, Orc:2) a +0 whip (42, 34, Orc:2) a +0 club a +0 club a +0 scimitar 3 boomerangs a +0 plate armour Level 1 of the Lair of Beasts (14, -7, Lair:1) a +0 ring mail (20, -38, Lair:1) a +0 arbalest (28, -16, Lair:1) a +0 mace (43, -35, Lair:1) a +0 dagger (45, -44, Lair:1) a +0 helmet Level 2 of the Lair of Beasts [Shop] Goth's Antique Weapon Shoppe a +1 scimitar of venom (213 gold) the +9 dagger of Usurping Dismemberment {vamp, Str+4 Int+2} (1059 gold) Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 halberd of venom (102 gold) a +2 spear of venom (234 gold) a +2 falchion of electrocution (292 gold) (1, 11, Lair:2) a +0 robe (11, 4, Lair:2) a +1 mace of protection (20, -27, Lair:2) a +0 long sword a +0 chain mail (48, 19, Lair:2) the +3 long sword "Kuli" {protect, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 shortbow the +4 war axe of Theory {pain, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +0 plate armour of Midsummer {Rampage rF+ Slay+3} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +1 robe "Bexzeak" {rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +4 scale mail a +0 leather armour (49, -20, Lair:2) a +0 rapier (56, -10, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (4, 3, Lair:3) a +0 falchion (28, -13, Lair:3) a +0 great mace (34, -14, Lair:3) a +0 war axe a +0 leather armour (35, -14, Lair:3) a +0 chain mail (35, 14, Lair:3) a parchment of Alistair's Intoxication (36, -21, Lair:3) 5 atropa-tipped darts (46, 4, Lair:3) a +0 morningstar (54, 13, Lair:3) a parchment of Sublimation of Blood (55, 11, Lair:3) a parchment of Forge Lightning Spire Level 4 of the Lair of Beasts (11, -15, Lair:4) a +0 leather armour (15, 15, Lair:4) a +0 lajatang (17, 26, Lair:4) a +0 robe (20, 10, Lair:4) a +3 shortbow of draining Level 5 of the Lair of Beasts [Shop] Yfoylaq's Jewellery Shoppe the ring of Spring {rPois SInv Stlth+} (476 gold) [ring of poison resistance] rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring "Odaus" {rF+ rC+ Int+4 Stlth+} (702 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the ring of Serphem {rC++ Str+3 Dex+2} (693 gold) [ring of protection from cold] rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +5 ring of evasion (504 gold) a +6 ring of intelligence (504 gold) a +6 ring of intelligence (504 gold) a ring of positive energy (unknown) (280 gold) the ring of Feluixt {Fly rPois Str+3} (490 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Str+3: It affects your strength (+3). (0, 0, Lair:5) a minotaur skeleton (2, -5, Lair:5) a kobold skeleton (3, -11, Lair:5) a naga skeleton (3, -4, Lair:5) a merfolk skeleton (4, -12, Lair:5) a tengu skeleton (6, -1, Lair:5) an elf skeleton (7, 2, Lair:5) a +0 long sword (8, -9, Lair:5) a troll skeleton (8, -3, Lair:5) a merfolk skeleton (9, 0, Lair:5) a parchment of Jinxbite (10, -4, Lair:5) a gnoll skeleton (10, 0, Lair:5) a blade talisman (12, 8, Lair:5) a merfolk skeleton (14, -8, Lair:5) a human skeleton (15, 3, Lair:5) a draconian skeleton (16, 12, Lair:5) a human skeleton (19, 23, Lair:5) a +0 plate armour (20, 8, Lair:5) a naga skeleton (23, -4, Lair:5) 4 poisoned darts (44, 28, Lair:5) a +0 club (67, 40, Lair:5) a +0 chain mail (68, 30, Lair:5) a +0 scale mail